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  • casting variables to movie clip

    - by user16458
    How i can convert gecko object to a movie clip function finish(boxname, arrayname:Array):void { for each (var item:String in arrayname) { trace(boxname+"_"+item); var gecko:MovieClip = (boxname+"_"+item) as MovieClip ; trace(typeof(gecko)); gecko.gotoAndPlay("glow"); } } i get the following error high_hsymbol_1 object TypeError: Error #1009: Cannot access a property or method of a null object reference. at quizz_fla::MainTimeline/finish() at quizz_fla::MainTimeline/dropIt()

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  • Flex AS3: ProgressBar doesn't move

    - by jolierouge
    Hey All, I am a little stuck and need some advice/help. I have a progress bar: <mx:ProgressBar id="appProgress" mode="manual" width="300" label="{appProgressMsg}" minimum="0" maximum="100"/> I have two listener functions, one sets the progress, and one sets the appProgressMsg: public function incProgress(e:TEvent):void { var p:uint = Math.floor(e.data.number / e.data.total * 100); trace("Setting Perc." + p); appProgress.setProgress(p, 100); } public function setApplicationProgressStep(e:TEvent):void { trace("Setting step:" + e.data); appProgressMsg = e.data; } I want to reuse this progress bar alot. And not necessarily for ProgressEvents, but when going through steps. For instance, I loop over a bunch of database inserts, and want to undate the progress etc. Here is a sample: public function updateDatabase(result:Object):void { var total:int = 0; var i:int = 0; var r:SQLResult; trace("updateDatabase called."); for each (var table:XML in this.queries.elements("table")) { var key:String = table.attribute("name"); if (result[key]) { send(TEvent.UpdateApplicationProgressStep, "Updating " + key); i = 1; total = result[key].length; for each (var row:Object in result[key]) { //now, we need to see if we already have this record. send(TEvent.UpdateApplicationProgress, { number:i, total: total } ); r = this.query("select * from " + key + " where server_id = '" + row.id + "'"); if (r.data == null) { //there is no entry with this id, make one. this.query(table.insert, row); } else { //it exists, so let's update. this.update(key, row); } i++; } } } } Everything works fine. That is, the listener functions are called and I get trace output like: updateDatabase called. Setting step:Updating project Setting Perc 25 Setting Perc 50 Setting Perc 75 Setting Perc 100 The issue is, only the very last percent and step is shown. that is, when it's all done, the progress bar jumps to 100% and shows the last step label. Does anyone know why this is? Thanks in advance for any help, Jason

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  • array data taking XML value is not taking css value in as3

    - by Sagar S. Ranpise
    I have xml structure all data comes here inside CDATA I am using css file in it to format text and classes are mentioned in xml Below is the code which shows data but does not format with CSS. Thanks in advance! var myXML:XML = new XML(); var myURLLoader:URLLoader = new URLLoader(); var myURLRequest:URLRequest = new URLRequest("test.xml"); myURLLoader.load(myURLRequest); //////////////For CSS/////////////// var myCSS:StyleSheet = new StyleSheet(); var myCSSURLLoader:URLLoader = new URLLoader(); var myCSSURLRequest:URLRequest = new URLRequest("test.css"); myCSSURLLoader.load(myCSSURLRequest); myCSSURLLoader.addEventListener(Event.COMPLETE,processXML); var i:int; var textHeight:int = 0; var textPadding:int = 10; var txtName:TextField = new TextField(); var myMov:MovieClip = new MovieClip(); var myMovGroup:MovieClip = new MovieClip(); var myArray:Array = new Array(); function processXML(e:Event):void { myXML = new XML(myURLLoader.data); trace(myXML.person.length()); var total:int = myXML.person.length(); trace("total" + total); for(i=0; i<total; i++) { myArray.push({name: myXML.person[i].name.toString()}); trace(myArray[i].name); } processCSS(); } function processCSS():void { myCSS.parseCSS(myCSSURLLoader.data); for(i=0; i<myXML.person.length(); i++) { myMov.addChild(textConvertion(myArray[i].name)); myMov.y = textHeight; textHeight += myMov.height + textPadding; trace("Text: "+myXML.person[i].name); myMovGroup.addChild(myMov); } this.addChild(myMovGroup); } function textConvertion(textConverted:String) { var tc:TextField = new TextField(); tc.htmlText = textConverted; tc.multiline = true; tc.wordWrap = true; tc.autoSize = TextFieldAutoSize.LEFT; tc.selectable = true; tc.y = textHeight; textHeight += tc.height + textPadding; tc.styleSheet = myCSS; return tc; }

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  • does the concept of flow apply to tcp as well as udp?

    - by liv2hak
    I have a very large network trace file which contains both tcp and udp packets.I want to find out the flows in the trace file.For that I have a hash function which takes in source ip address,destination ip address,source port,destination port and protocol.In case of TCP I can understand that the flow means all the packets which have the same 5 parameters same.But what does it mean in case of UDP.how does the concept of flow apply in case of UDP.? I am a novice in packet processing.

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  • Flash Buttons Don't Work: TypeError: Error #1009: Cannot access a property or method of a null objec

    - by goldenfeelings
    I've read through several threads about this error, but haven't been able to apply it to figure out my situation... My flash file is an approx 5 second animation. Then, the last keyframe of each layer (frame #133) has a button in it. My flash file should stop on this last key frame, and you should be able to click on any of the 6 buttons to navigate to another html page in my website. Here is the Action Script that I have applied to the frame in which the buttons exist (on a separate layer, see screenshot at: http://www.footprintsfamilyphoto.com/wp-content/themes/Footprints/images/flash_buttonissue.jpg stop (); function babieschildren(event:MouseEvent):void { trace("babies children method was called!!!"); var targetURL:URLRequest = new URLRequest("http://www.footprintsfamilyphoto.com/portfolio/babies-children"); navigateToURL(targetURL, "_self"); } bc_btn1.addEventListener(MouseEvent.CLICK, babieschildren); bc_btn2.addEventListener(MouseEvent.CLICK, babieschildren); function fams(event:MouseEvent):void { trace("families method was called!!!"); var targetURL:URLRequest = new URLRequest("http://www.footprintsfamilyphoto.com/portfolio/families"); navigateToURL(targetURL, "_self"); } f_btn1.addEventListener(MouseEvent.CLICK, fams); f_btn2.addEventListener(MouseEvent.CLICK, fams); function couplesweddings(event:MouseEvent):void { trace("couples weddings method was called!!!"); var targetURL:URLRequest = new URLRequest("http://www.footprintsfamilyphoto.com/portfolio/couples-weddings"); navigateToURL(targetURL, "_self"); } cw_btn1.addEventListener(MouseEvent.CLICK, couplesweddings); cw_btn2.addEventListener(MouseEvent.CLICK, couplesweddings); When I test the movie, I get this error in the output box: "TypeError: Error #1009: Cannot access a property or method of a null object reference." The test movie does stop on the appropriate frame, but the buttons don't do anything (no URL is opened, and the trace statements don't show up in the output box when the buttons are clicked on the test movie). You can view the .swf file here: www.footprintsfamilyphoto.com/portfolio I'm confident that all 6 buttons do exist in the appropriate frame (frame 133), so I don't think that's what's causing the 1009 error. I also tried deleting each of the three function/addEventListener sections one at a time and testing, and I still got the 1009 error every time. If I delete ALL of the action script except for the "stop ()" line, then I do NOT get the 1009 error. Any ideas?? I'm very new to Flash, so if I haven't clarified something that I need to, let me know!

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  • Requested Service not found

    - by mathirengasamy
    I have an windows service application with which works on remoting.That is used to display the ballontip. sometime it displays this error... Exception :Requested Service not foundInner Exception : Stack Trace : Server stack trace: at System.Runtime.Remoting.Channels.BinaryServerFormatterSink.ProcessMessage(IServerChannelSinkStack sinkStack, IMessage requestMsg, ITransportHeaders requestHeaders, Stream requestStream, IMessage& responseMsg, ITransportHeaders& responseHeaders, Stream& responseStream) Exception rethrown at [0]: at System.Runtime.Remoting.Proxies.RealProxy.HandleReturnMessage(IMessage reqMsg, IMessage retMsg) at System.Runtime.Remoting.Proxies.RealProxy.PrivateInvoke(MessageData& msgData, Int32 type) at Baloontip.clsBaloonTool.Messagebox(String Message) anybody help me..thanks in advance

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  • php regex - can't find the error

    - by peirix
    Just one simple, specific question: I've got the string {var1}12345{var2}, and I want to get the variable names used. if (preg_match("/{([a-zA-Z0-9]*)}/g", $url, $matches)) { print_r($matches); } If I remove the global flag, it works, but I only get the first variable, as expected. Why isn't it working with a global flag? It works when I'm testing it with the Regex Tester

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  • How can I share dynamic data between Applications?

    - by Ehsan
    Hi, I use CreateFileMapping, but this method does not useful,because only static structure can be shared by this method. for example this method is good for following structure: struct MySharedData { unsigned char Flag; int Buff[10]; }; but it's not good for : struct MySharedData { unsigned char Flag; int *Buff; }; would be thankful if somebody guide me on this, Thanks in advance!

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  • LoaderContext and ApplicationDomain changes with Adobe AIR ?

    - by Tyn
    Hello, I'm currently experimenting with loading external SWF files from both an standard AS3 application, and an AIR application. It seems that the AIR application doesn't act the same way a standard SWF run by the Flash Player does. According to the documentation, the applicationDomain property of LoaderContext is usable in an AIR application too, but it just seems to be not working. I have the following code : package { import flash.display.Loader; import flash.display.LoaderInfo; import flash.display.Sprite; import flash.events.Event; import flash.net.URLRequest; import flash.system.ApplicationDomain; import flash.system.LoaderContext; public class Invoker extends Sprite { private var _ldr : Loader; public function Invoker() { _ldr = new Loader(); _ldr.contentLoaderInfo.addEventListener(Event.COMPLETE, onChildOneComplete); var ldrC : LoaderContext = new LoaderContext(false, new ApplicationDomain(ApplicationDomain.currentDomain) ); _ldr.load(new URLRequest("otherSwf.swf"), ldrC); } private function onChildOneComplete(e : Event) : void { var c1ad : ApplicationDomain = (e.target as LoaderInfo).applicationDomain; var inad : ApplicationDomain = ApplicationDomain.currentDomain; trace("Child One parentDomain : " + c1ad.parentDomain); trace("Invoker parentDomain : " + inad.parentDomain); trace("Child One has Invoker : " + c1ad.hasDefinition("Invoker")); trace("Invoker has Invoker : " + inad.hasDefinition("Invoker")); } } } Compiling this code as an SWF file and launching it with the Flash Player does this output, which seems right : Child One parentDomain : [object ApplicationDomain] Invoker parentDomain : null Child One has Invoker : true Invoker has Invoker : true But the same code as an AIR application does a different output : Child One parentDomain : null Invoker parentDomain : null Child One has Invoker : false Invoker has Invoker : true According to the documentation, the first output (using a SWF with Flash Player, and not an AIR application) is the right one. Also, playing around with this snippet and changing the application domain to others possible configurations (like new ApplicationDomain(null), or ApplicationDomain.currentDomain) does exaclty what the documentation says with the SWF, but does not change the output of the AIR application. Any clue why AIR is simply ignoring the application domain passed to the loader context ? Any documentation about this particular issue ? Thank you very much.

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  • Access violation when running native C++ application that uses a /clr built DLL

    - by doobop
    I'm reorganzing a legacy mixed (managed and unmanaged DLLs) application so that the main application segment is unmanaged MFC and that will call a C++ DLL compiled with /clr flag that will bridge the communication between the managed (C# DLLs) and unmanaged code. Unfortuantely, my changed have resulted in an Access violation that occurs before the application InitInstance() is called. This makes it very difficult to debug. The only information I get is the following stack trace. > 64006108() ntdll.dll!_ZwCreateMutant@16() + 0xc bytes kernel32.dll!_CreateMutexW@12() + 0x7a bytes So, here are some sceanrios I've tried. - Turned on Exceptions-Win32 Exceptions-c0000005 Access Violation to break when Thrown. Still the most detail I get is from the above stack trace. I've tried the application with F10, but it fails before any breakpoints are hit and fails with the above stack trace. - I've stubbed out the bridge DLL so that it only has one method that returns a bool and that method is coded to just return false (no C# code called). bool DllPassthrough::IsFailed() { return false; } If the stubbed out DLL is compiled with the /clr flag, the application fails. If it is compiled without the /clr flag, the application runs. - I've created a stub MFC application using the Visual Studio wizard for multidocument applications and call DllPassthrough::IsFailed(). This succeeds even with the /clr flag used to compile the DLL. - I've tried doing a manual LoadLibrary on winmm.lib as outlined in the following note Access violation when using c++/cli. The application still fails. So, my questions are how to solve the problem? Any hints, strategies, or previous incidents. And, failing that, how can I get more information on what code segment or library is causing the access exception? If I try more involved workarounds like doing LoadLibrary calls, I'd like to narrow it to the failing libraries. Thanks. BTW, we are using Visual Studio 2008 and the project is being built against the .NET 2.0 framework for the managed sections.

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  • addchild not displaying content

    - by Rajeev
    In the following code i dont have any error but why is that the addchild(video); i.e, the the video captured by webcam is not displayed <?xml version="1.0" encoding="utf-8"?> <mx:Application xmlns:mx="http://www.adobe.com/2006/mxml" layout="absolute"> <mx:Script> <![CDATA[ import org.com.figurew; import mx.controls.Button; import mx.controls.Alert; import flash.display.InteractiveObject; import flash.display.Sprite; import flash.media.*; import flash.net.*; public function addBody():void { var ret:Number = figurew.getInstance().getparam(); if( ret == 1) { Alert.show("Camera detected"); } if(ret == 0) { Alert.show("No camera detected"); } var cam:Camera = Camera.getCamera(); if(cam != null) { cam.setMode(640, 480, 30); var video:Video = new Video(30, 40); video.attachCamera(cam); addChild(video); } else { trace("No Camera Detected"); } } ]]> </mx:Script> <mx:Button label="Test camera" click="addBody();" x="99" y="116"/> </mx:Application > figurew.as package org.com { import flash.display.InteractiveObject; import flash.display.Sprite; import flash.media.*; import flash.net.*; public class figurew extends Sprite { public function figurew() { //getparam(); var cam:Camera = Camera.getCamera(); if(cam != null) { cam.setMode(640, 480, 30); var video:Video = new Video(300, 450); video.attachCamera(cam); addChild(video); } else { trace("No Camera Detected"); } } public function getparam():Number { var cam:Camera = Camera.getCamera(); if(cam != null) { cam.setMode(640, 480, 30); var video:Video = new Video(300, 450); video.attachCamera(cam); addChild(video); return 1; } else { return 0; trace("No Camera Detected"); } } private static var _instance:figurew = null; public static function getInstance():cldAS { if(_instance == null) { trace("No instance found"); _instance = new cldAS(); } return _instance; } } }

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  • Can I automate the finding of -l parameter I use when linking based on header files (gcc)?

    - by kavic
    Normally when linking against a static library, I have to specify a library directory and the name of a libX.so (or its symbolic link) as -lX flag for linking [and its directory with -L flag]. Can I automate this based on my header files (in c/c++) only? Or maybe it is not a good idea? Is there a software for locating the -L and -l parameters automatically? Is some table stored somewhere on the system about this on popular linux systems or even cygwin?

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  • How to fix the position of the button in applet

    - by user1609804
    I'm trying to make an applet that has a buttons in the right, where each button is corresponding to a certain pokemon. I already did it, but the buttons isn't fixed.they keep following the mouse. please help. This is my code: import javax.swing.*; import java.awt.image.BufferedImage; import java.io.*; import javax.imageio.ImageIO; import java.applet.*; import java.awt.event.*; import java.awt.*; public class choosePokemon extends Applet implements ActionListener { private int countPokemon; private int[] storePokemon; private int x,y; //this will be the x and y coordinate of the button BufferedImage Picture; public int getCountPokemon(){ //for other class that needs how many pokemon return countPokemon; } public int[] getStoredPokemon(){ //for other class that needs the pokemon return storePokemon; } public void init(){ x=0;y=0; try{ Picture = ImageIO.read(new File("pokeball.png")); } catch( IOException ex ){ } } public void paint( Graphics g ){ pokemon display = new pokemon(); // to access the pokemon attributes in class pokemon ButtonGroup group = new ButtonGroup(); //create a button group for( int a=0;a<16;a++ ){ // for loop in displaying the buttons of every pokemon(one pokemon, one button) display.choose( a ); //calls the method choose in which accepts an integer from 0-15 and saves the attributes of the pokemon corresponding to the integer JButton pokemonButton = new JButton( display.getName() ); // creates the button pokemonButton.setActionCommand( display.getName() ); // isasave sa actioncommand yung name ng kung ano mang pokemon pokemonButton.addActionListener(this); //isasama yung bagong gawang button sa listener para malaman kung na-click yung button pokemonButton.setBounds( x,y,50,23 ); group.add( pokemonButton ); //eto naman yung mag-aadd sa bagong gawang button sa isang group na puro buttons(button ng mga pokemon) y+=23; if( a==7 ){ x+=50; y=0; } add( pokemonButton ); //will add the button to the applet } g.drawImage( Picture, 120, 20, null ); } public void actionPerformed(ActionEvent e) { try{ //displays the picture of the selected pokemon Picture = ImageIO.read(new File( "pokemon/" + e.getActionCommand() + ".png" )); } catch( IOException ex ){ } } public boolean chosen( int PChoice ){ //this will check if the chosen pokemon is already the player's pokemon boolean flag = false; for( int x=0; x<countPokemon && !flag ;x++ ){ if( storePokemon[x]==PChoice ){ flag = true; } } return flag; }

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  • I need to speed this code at least 2 times!

    - by Dominating
    include include include include using namespace std; inline void PrintMapName(multimap pN, string s) { pair::iterator, multimap::iterator ii; multimap::iterator it; ii = pN.equal_range(s); multimap tmp; for(it = ii.first; it != ii.second; ++it) { tmp.insert(pair(it-second,1)); } multimap::iterator i; bool flag = false; for(i = tmp.begin(); i != tmp.end(); i++) { if(flag) { cout<<" "; } cout<first; if(flag) { cout<<" "; } flag = true; } cout< int main() { multimap phoneNums; multimap numPhones; int N; cinN; int tests; string tmp, tmp1,tmp2; while(N 0) { cintests; while(tests 0) { cintmp; if(tmp == "add") { cintmp1tmp2; phoneNums.insert(pair(tmp1,tmp2)); numPhones.insert(pair(tmp2,tmp1)); } else { if(tmp == "delnum") { cintmp1; multimap::iterator it; multimap::iterator tmpr; for(it = phoneNums.begin(); it != phoneNums.end();it++) { tmpr = it; if(it-second == tmp1) { phoneNums.erase(it,tmpr); } } numPhones.erase(tmp1); } else { if(tmp == "delname") { cintmp1; phoneNums.erase(tmp1); multimap::iterator it; multimap::iterator tmpr; for(it = numPhones.begin(); it != numPhones.end();it++) { tmpr = it; if(it-second == tmp1) { numPhones.erase(it,tmpr); } } } else { if(tmp =="queryname") { cintmp1; PrintMapName(phoneNums, tmp1); } else//querynum { cintmp1; PrintMapName(numPhones, tmp1); } } } } tests--; } N--; } return 0; }

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  • Why do I have a memory leak in UIApplication

    - by saintmac
    I have an iphone app project. I analysed it using instruments memory leak tool. According to instruments I have 2 leaks the Trace is as follows: start main UIAplicationMain _run CFRunLoopInMode CFRunLoopRunSpecific PurpleEventCallback _UIAplicationHandleEvent sendEvent: handleEvent:withNewEvent: After this trace there are two separate traces. What causes this and how can I fix it?

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  • coding on back button of navigation based application??

    - by hemant
    In one view during a function call i am assigning 1 to a flag...when i navigate back to previous view i want the the flag value to be retained to that view...how cAn i do coding on the button that appears on the screen to navigate back to the previous screen might be able to do it or is there any better solution???

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  • DOUBLE_CLIC dont work in actionscript3

    - by ScarX
    I have MyMovie.addEventListener(MouseEvent.CLICK, goClick) function goClick(e:MouseEvent):void { trace("Trololo"); } It's work. Why don't work? MyMovie.addEventListener(MouseEvent.DOUBLE_CLICK, goDouble) function goDouble(e:MouseEvent):void { trace("Trololo"); }

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  • How to implement a Mutex in Python when using Gtk with PyGTK

    - by Julian
    Hi, I have an application that starts several threads using gobject.timeout_add(delay, function) Now in my function I want to test and set on some variable, e.g. def function(self): if flag == True: flag = False doSomething() Now to make this threadsafe, I would have to lock the function using some mutex lock. Is this possible with Gtk? Or can I use the Python Lock objects from threading?

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  • How to Programmatically Enable Trust for VBA Project.

    - by kumarp
    Getting the following error when trying to open a word document with macros to fill in the form fields: HKEY_LOCAL_MACHINE\Software\Microsoft\Office\11.0\Word\Security\AccessVBOM. The user opening the word document does not have admin rights and the AccessVBOM flag is either not available or set to zero. I can set the flag for the HKCU (Current user) programmaticallybut cannot change setting for inunder HKLM . Please advise how can we enable the trust for the VBA project programmatically. Thx Kumar

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  • How can I share dynamic data array between Applications?

    - by Ehsan
    Hi, I use CreateFileMapping, but this method was not useful,because only static structure can be shared by this method. for example this method is good for following structure: struct MySharedData { unsigned char Flag; int Buff[10]; }; but it's not good for : struct MySharedData { unsigned char Flag; int *Buff; }; would be thankful if somebody guide me on this, Thanks in advance!

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