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  • Game Asset Management

    - by user964123
    I am making my first small mobile game in C# XNA. Lets say I have 3 screens, the main menu, options and game screen. A single game session usually lasts for 1 min, so the user will alternate frequently between the main menu and game screen. Therefore, once I load the textures for either screen, I want to keep them in memory to avoid frequent reloading. Both screens share some assets like their background textures, but differ in others. The first solution I came up with is making 2 texture factory classes, MainScreenAssetFactory and GameScreenAssetFactory, each with their own content manager, and ill store them in a globally accessible point so that they persist after either screen is destroyed. There is also a OptionsScreenAssetFactory, but that I dont want to cache it since the options screen is rarely visited. A typical Factory would look something like this public class MainScreenAssetFactory { private readonly ContentManager contentManager; public MainScreenAssetFactory(IServiceProvider serviceProvider, string rootDirectory) { contentManager = new ContentManager(serviceProvider) { RootDirectory = rootDirectory }; } public Texture2D ListElementBackground { get { return return contentManager.Load<Texture2D>("UserTab"); } } public Texture2D ListElementBulletPoint { get { return return contentManager.Load<Texture2D>("TabIcon"); } } public Texture2D LoggedOutUser { get { return return contentManager.Load<Texture2D>("LoggedOutUser"); } } } Since both Main, Options and Game Screen share some common resources, instead of loading them more than once, I created another class CommonAssetTexFactory which holds the common stuff and stays in-memory during the app lifetime. For example, this class gets passed to the options screen when it is created. However, given my small game with its few assets, I am already finding this solution cumbersome and inflexible. Changing anything would require looking to see if its already in the common factory, and if not, modifying existing factories and so on. And this is just considering textures currently, i didnt add sound files yet. I cant imagine bigger games with thousands of resources using this approach. A better idea must exist. Would someone please enlighten me?

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  • Dual displays not working - NVidia - Ubuntu 12.04 - Second Monitor - Two Screens

    - by user75105
    Graphics Card: NVidia 460 GTX. Driver: NVIDIA accelerated graphics driver (version current) I have one DVI monitor, an old Dell LCD from 2005, and one VGA monitor, an Asus ML238H from 2010 whose HDMI port broke. The Asus is plugged into my graphics card's primary monitor slot and is the better monitor even though it is VGA but my computer defaults to the Dell. This happens when I boot as well; the loading screens, the motherboard brand image, etc. are all displayed on the Dell monitor until Windows loads. Then both monitors work. The same thing happened when I booted up Ubuntu 12.04 but I did not see the second monitor when the log-in screen popped up, nor did I when I logged in. I went to System Settings/Displays and my Asus monitor is not an option. I clicked Detect Displays and the Asus is not detected. I looked at the other questions regarding NVIDIA drivers and recalled my problems with Ubuntu a few years ago and decided to check the driver. I went to Additional Drivers to install the proprietary driver and it looks like it's installed and active but I'm still having this problem. There is another driver option, the post-release NVIDIA driver, but that does not fix the problem either. Also, under System Details/Graphics the graphics device is listed as Unknown, which might indicate that it is using an open source generic driver and not the proprietary NVidia driver. But under Additional Drivers it says that I am using the NVidia driver. Any help is appreciated.

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  • 13.04 Temp Save, rt3290, Kernel downgrade

    - by user170534
    It's kind of a multiplying but I didn't wanted to open more than one topics. I'd have a fresh install of Ubuntu with tlp configured and using acpi_call to keep 7670M turned off. I was a short time arch user and with openbox and firefox it was about 60 to 70 degrees; wanted to turn to a stable release just for this reason. acpitz-virtual-0 Adapter: Virtual device temp1: +50.0°C radeon-pci-0100 Adapter: PCI adapter temp1: -128.0°C coretemp-isa-0000 Adapter: ISA adapter Physical id 0: +56.0°C (high = +87.0°C, crit = +105.0°C) Core 0: +54.0°C (high = +87.0°C, crit = +105.0°C) Core 1: +55.0°C (high = +87.0°C, crit = +105.0°C) The temperature is not seriously high yet can be lower. Another issue is my wifi card, rt3290: The rt2800pci module is fine and all that but the download performance is pretty bad alongside of annoying signal range and the prop. driver gives a conf error about some specific rt2860 code and integrales in pci_dev file. If I blank off the error making variables, module loads but the driver is unused. Since the driver is old, I was thinking of downgrading the kernel of raring to 3.7 or may be 3.6. Should &-or can I?

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  • A Disk Read Error Occured. Press CTRL+ALT+DEL to restart

    - by darroosh
    I'm new to linux world. Just downloaded ubuntu and installed it alongside with windows 7 . In grub when I choose ubuntu, it opens with no problem, but when I try to open windows 7, this message appears: A Disk Read Error Occured. Press CTRL+ALT+DEL to restart. I googled for that problem which directed me to download a boot repair tool, when I choose : advanced options / retore MBR --> apply, then restart computer , It boot to win 7 without loading the grub menu. then I opened the live ubuntu from a USB, launched the "boot repair" again, choose : recommended repair , then restart, It returns to the first problem , grub menu appear, from which I can choose only ubuntu , but win 7 show this msg again : A Disk Read Error Occured. Press CTRL+ALT+DEL to restart. I repeated more and more with the same results ... What should I do? I created a boot info summary using the "boot repair tool" if this can help , it's in this URL.

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  • CLR Profiler Allocated Bytes and XNA ContentManager

    - by Vackup
    I've been fighting with XNA ContentManager and memory allocations for some weeks because I'm trying to port my game from XNA (Windows) to ExEn / Monotouch (iphone). The problem is that after playing a few levels, my game exits unexpectedly on a real iPhone device (not simulator). Profiling memory usage on Windows with CLRProfile, I found some useful stuff but I also found something I dont understand. If I use 2 ContentManagers (1 for shared assets and 1 for level assets), when profiling, "Allocated Bytes" grows and grows after level through level but Memory consumption measured by Windows Task Manager stays constant (down when I unload the content manager and up again when I load content). Obviously, I contentManager.Unload() when level ends. After a few levels my game exits unexpectedly on an iPhone device. If I use 1 content manager, "CRLProfiler Allocated Bytes" stays constant on Windows and on the iPhone; I can play the game normally and it doesnt exit unexpectedly. I use the same assets level through level. It seems like in ios (iPhone) when loading and unloading the same assets, it allocates memory and consumes all device memory, so the ios kill it. Can anybody explain me how this really works? I've read quite a bit, but I still don't understand what's going on.

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  • JQueryMobile - Problems with dialog boxes [closed]

    - by Richard van Hees
    I'm programming in JQueryMobile, but I can't seem to get some things as I want. First it's good to tell I am mostly programming in a multi-page template. I have a login function in the web based app. The idea is that the user sees he's not logged in and the user can click on the button to log in. A dialog box pops up, in which the user can enter his credentials. This dialog box is in front of the previous page, in my case just index.php. The page for profile is at profile.php#profile. In this case the url for the dialog box is index.php#profile&ui-state=dialog. Don't ask me why, that's how JQueryMobile works, I guess. Anyway, after the user clicks on 'Login' in the pop-up, I want a new dialog to pop-up in which it says you are logged in and I want the content of the page behind it (index.php#profile) to refresh. Of course I want this all to move very smooth and no refreshing of the whole page, to prevent loading time and thus a blank screen for a second. In short: User not logged in Clicks on login Dialog pops up with form Clicks login New dialog pops up with 'success' (or whatever) in the same style as the previous dialog Clicks ok Page behind the dialogues has been refreshed without user noticing Also another thing that doesn't really work out for me: I can't seem to get a dialog to pop up, triggered by an action in another dialog. It just appears as a normal page.

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  • PHP Code (modules) included via MySQL database, good idea?

    - by ionFish
    The main script includes "modules" which add functionality to it. Each module is set up like this: <?php //data collection stuff //(...) approx 80 lines of code //end data collection $var1 = 'some data'; $var2 = 'more data'; $var3 = 'other data'; ?> Each module has the same exact variables, just the data collection is different. I was wondering if it's a reasonable idea to store the module data in MySQL like this: [database] |_modules |_name |_function (the raw PHP data from above) |_description |_author |_update-url |_version |_enabled ...and then include the PHP-data from the database and execute it? Something like, a tab-navigation system at the top of the page for each module name, then inside each of those tabs the page content would function by parsing the database-stored code of the module from the function section. The purpose would be to save code space (fewer lines), allow for easy updates, and include/exclude modules based on the enabled option. This is how many other web-apps work, some of my own too. But never had I thought about this so deeply. Are there any drawbacks or security risks to this?

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  • HTML5 - Does it have the power to handle a large 2D game with a huge world?

    - by user15858
    I have been using XNA game studio, but due to private reasons (as well as the ability to publish anywhere & my heavy interest in isogenic engine), I would like to switch to HTML5. However, I have very high 2D graphic demands for my game. The game itself will have a HDD size of anywhere between 6GB (min) to 12GB (max) which would be a full game deployed offline. The size of the images aren't significantly large, so streaming would be entirely possible if only those assets required were streamed as needed. The game has a massive file size because of the sheer amount of content. For some images or spritesheets, they would be quite massive. (ex. a very large Dragon, which if animated in a spritesheet would be split into two 4096x4096 sheets or one 8192x8192 sheet). Most assets would be very small, and about 7MB for a full character with 15 animations in every direction (all animations not required immediately) so in the size of a few hundred KB to download before the game loads. My question, however, is if the graphical power of HTML5 is enough to animate several characters on screen at once, when it flips through frames quite rapidly. All my sprites have about 25 frames per animation, 5 directions (a spritesheet for each direction & animation), and run at 30fps. Upon changing direction, animation, or a new character entering, spritesheets would change and be constantly loading/unloading. If I pack all directions in a single sheet, it would be about 2048x2048 per sheet. Most frameworks have no problem with this, but I am afraid from what I read that HTML5's graphical capabilities will limit me. Since it takes significant time simply to animate characters in any language, I'd like a quick answer.

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  • multi-thread in mmorpg server

    - by jean
    For MMORPG, there is a tick function to update every object's state in a map. The function was triggered by a timer in fixed interval. So each map's update can be dispatch to different thread. At other side, server handle player incoming package have its own threads also: I/O threads. Generally, the handler of the corresponding incoming package run in I/O threads. So there is a problem: thread synchronization. I have consider two methods: Synchronize with mutex. I/O thread lock a mutex before execute handler function and map thread lock same mutex before it execute map's update. Execute all handler functions in map's thread, I/O thread only queue the incoming handler and let map thread to pop the queue then call handler function. These two have a disadvantage: delay. For method 1, if the map's tick function is running, then all clients' request need to waiting the lock release. For method 2, if map's tick function is running, all clients' request need to waiting for next tick to be handle. Of course, there is another method: add lock to functions that use data which will be accessed both in I/O thread & map thread. But this is hard to maintain and easy to goes incorrect. It needs carefully check all variables whether or not accessed by both two kinds thread. My problem is: is there better way to do this? Notice that I said map is logic concept means no interactions can happen between two map except transport. I/O thread means thread in 3rd part network lib which used to handle client request.

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  • One of my VMs went boom using Virtual Box and how it got fixed

    - by Enrique Lima
    I am running an HP Envy 15, 16GB and 500GB (7200 RPM) Hard drive. Had a VM configured from another environment, created the virtual machine config file on Virtual Box, everything seemed ok. Fired it up, and it was  s   l   o   w, it took close to 10 minutes for it to load, and about 5 more to see Windows was in the process of loading before the BSOD.  Thought, maybe, just maybe it will not happen again … oh was I wrong. Frustration had already hit an all time high with this configuration and the number of issues I’ve had. How I did the troubleshooting … The best thing to do (IMO) is to step back, and gather your tools to debug this situation. Tools:  Virtual Box command line tools, Windows Debug. Virtual Box comes with a pretty good set of tools to examine, migrate and overall tasks to deal with VMs. The firs step:  use VBoxManage to prevent the VM from rebooting after the error to get enough time to really dig into the BSOD issue. Command used:   VBoxManage setextradata VMNAME "VBoxInternal/PDM/HaltOnReset" 1 Once this was done, the error reported was an “Inaccessible boot device” coming from a “Stop – 7B” type of error on the BSOD. The issue I had with this, my VM was configured to use a virtual SATA controller, and thought Windows 2008 R2 would handle this fine … again wrong!  Because the integration tools from the other product where wanting to take effect that was throwing everything off. The fix The fix was almost handed to me, edited the configuration for the VM, removed the SATA controller from it, added the virtual hard drive under an IDE controller, boot up and voilà … it works! I was then able to install the Virtual Box guest tools and such, but have decided to favor “keep on working” over “let’s try SATA again”

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  • Trouble with collision detection in XNA?

    - by Lewis Wilcock
    I'm trying to loop through an list of enemies (enemyList) and then any that have intersected the rectangle belonging to the box object (Which doesn't move), declare there IsAlive bool as false. Then another part of the code removes any enemies that have the IsAlive bool as false. The problem im having is getting access to the variable that holds the Rectangle (named boundingBox) of the enemy. When this is in a foreach loop it works fine, as the enemy class is declared within the foreach. However, there are issues in using the foreach as it removes more than one of the enemies at once (Usually at positions 0 and 2, 1 and 3, etc...). I was wondering the best way to declare the enemy class, without it actually creating new instances of the class? Heres the code I currently have: if (keyboardState.IsKeyDown(Keys.Q) && oldKeyState.IsKeyUp(Keys.Q)) { enemyList.Add(new enemy(textureList.ElementAt(randText), new Vector2(250, 250), graphics)); } //foreach (enemy enemy in enemyList) //{ for (int i = 0; i < enemyList.Count; i++) { if (***enemy.boundingBox***.Intersects(theDefence.boxRectangle)) { enemyList[i].IsDead = true; i++; } } //} for(int j = enemyList.Count - 1; j >= 0; j--) { if(enemyList[j].IsDead) enemyList.RemoveAt(j); } (The enemy.boundingBox is the variables I can't get access too). This is a complete copy of the code (Zipped) If it helps: https://www.dropbox.com/s/ih52k4e21g98j3k/Collision%20tests.rar I managed to find the issue. Changed enemy.boundingBox to enemyList[i].boundingBox. Collision works now! Thanks for any help!

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  • Can't install Ubuntu 12.04 64-bit on a dual-drive MacBook Pro 8,2

    - by kizdp
    Good afternoon, this is the first time I participate here as I'm new to Linux. I've been trying to solve the following problem for over a week without any sign of success so I hope there's a much more knowledgeable person here that can give me a solution. I have an early 2011 MacBook Pro (8,2) with Mac OS X running in a SSD. Then, instead of the Optical bay, I have a HDD in where I would like to install Ubuntu to run it natively. I've tried to do the normal installation process, with or without rEFIt, but it seems the problem resides on the communication between the device containing the Ubuntu .iso file and the laptop. It doesn't allow communication with the boot CD or USB drive. It usually says: “Loading bootlogo...” after I click on the “boot from CD, Linux Icon”. After trying several things, I would like to know if I could install Ubuntu on the HDD as an external HDD (using a friend's Window's system) and then simply put it back into my laptop so as to become an Internal HDD again. I guess, I would have to reinstall many drivers and so on, but would this approach work? Thanks in advance and sorry for this huge block of text

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  • Simplifying data search using .NET

    - by Peter
    An example on the asp.net site has an example of using Linq to create a search feature on a Music album site using MVC. The code looks like this - public ActionResult Index(string movieGenre, string searchString) { var GenreLst = new List<string>(); var GenreQry = from d in db.Movies orderby d.Genre select d.Genre; GenreLst.AddRange(GenreQry.Distinct()); ViewBag.movieGenre = new SelectList(GenreLst); var movies = from m in db.Movies select m; if (!String.IsNullOrEmpty(searchString)) { movies = movies.Where(s => s.Title.Contains(searchString)); } if (!string.IsNullOrEmpty(movieGenre)) { movies = movies.Where(x => x.Genre == movieGenre); } return View(movies); } I have seen similar examples in other tutorials and I have tried them in a real-world business app that I develop/maintain. In practice this pattern doesn't seem to scale well because as the search criteria expands I keep adding more and more conditions which looks and feels unpleasant/repetitive. How can I refactor this pattern? One idea I have is to create a column in every table that is "searchable" which could be a computed column that concatenates all the data from the different columns (SQL Server 2008). So instead of having movie genre and title it would be something like. if (!String.IsNullOrEmpty(searchString)) { movies = movies.Where(s => s.SearchColumn.Contains(searchString)); } What are the performance/design/architecture implications of doing this? I have also tried using procedures that use dynamic queries but then I have just moved the ugliness to the database. E.g. CREATE PROCEDURE [dbo].[search_music] @title as varchar(50), @genre as varchar(50) AS -- set the variables to null if they are empty IF @title = '' SET @title = null IF @genre = '' SET @genre = null SELECT m.* FROM view_Music as m WHERE (title = @title OR @title IS NULL) AND (genre LIKE '%' + @genre + '%' OR @genre IS NULL) ORDER BY Id desc OPTION (RECOMPILE) Any suggestions? Tips?

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  • Can't install Ubuntu in Windows 8

    - by user171635
    I’ve been trying to install Ubuntu 13.04 64-bit edition on an ASUS (K53Z) laptop. I have Windows 8 64-bit installed in a non UEFI mode (I think since it starts-up with the Windows logo and I don’t have the UEFI settings). This laptop had installed Windows 7 and when I upgraded it I didn’t knew about the UEFI advantages. I tried several times to install Ubuntu from a USB device and it loads the logo and then I can’t go further in the installation. I thought it was the version of Ubuntu and tried to install Fedora (even if I personally prefer Ubuntu). I had the same problem: Fedora’s logo appears and it gets stuck. I tried also to boot from different USB devices and didn’t work either. My Bios has EFI options to boot but they were not enabled. So I tried to enable them to boot the USB in UEFI mode. A menu shows up with the options of install Ubuntu and try Ubuntu. If I click the Install or try option, I get a black screen and I can’t go further with the install (which I think is normal since I don’t have Windows 8 in EFI mode). My hypothesis is that the Bios isn’t letting Ubuntu write or read from my SSD, because the activity LED in the USB memory is on when it’s loading the installation files. Once the files are ready and the Ubuntu logo is loaded I don’t see a LED activity on neither the SSD or the USB. Thanks If I missed data you can ask me.

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  • Ubuntu 12.04 (dual boot with Windows 7), doesn't boot after I deleted some files from Windows. What can I do?

    - by sacha
    The Ubuntu 12.04 I have installed (in Dual-Boot with Windows 7) using WUBI worked perfectly for over a month. Then it informed me that I ran out of space on the hard drive and I assumed it was because my hard drive on Windows was full. I logged into Windows and deleted the whole New Volume D. But now the problem is that it is not possible to log into Ubuntu but in Windows it's possible. I really paid attention about not deleting important files in Windows. When i try to log into Ubuntu : _either it does not go far and i have to restart the computer _or it goes until the loading time and a message says something like "[...] Graphics could not be detected [...]" and they ask to choose between 4 options including "Start with poor Graphics", "Reconfigure Graphics", "Troubleshoot" and "Restart the computer". But none of the options run and i also have to restart the computer manually from that point I have plenty of useful files in Ubuntu so i want to find another way to solve the problem instead of Uninstall/Reinstall Ubuntu. I want to know what happened ? And how to make it work ?

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  • How to quickly search through a very large list of strings / records on a database

    - by Giorgio
    I have the following problem: I have a database containing more than 2 million records. Each record has a string field X and I want to display a list of records for which field X contains a certain string. Each record is about 500 bytes in size. To make it more concrete: in the GUI of my application I have a text field where I can enter a string. Above the text field I have a table displaying the (first N, e.g. 100) records that match the string in the text field. When I type or delete one character in the text field, the table content must be updated on the fly. I wonder if there is an efficient way of doing this using appropriate index structures and / or caching. As explained above, I only want to display the first N items that match the query. Therefore, for N small enough, it should not be a big issue loading the matching items from the database. Besides, caching items in main memory can make retrieval faster. I think the main problem is how to find the matching items quickly, given the pattern string. Can I rely on some DBMS facilities, or do I have to build some in-memory index myself? Any ideas? EDIT I have run a first experiment. I have split the records into different text files (at most 200 records per file) and put the files in different directories (I used the content of one data field to determine the directory tree). I end up with about 50000 files in about 40000 directories. I have then run Lucene to index the files. Searching for a string with the Lucene demo program is pretty fast. Splitting and indexing took a few minutes: this is totally acceptable for me because it is a static data set that I want to query. The next step is to integrate Lucene in the main program and use the hits returned by Lucene to load the relevant records into main memory.

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  • Efficient algorithm for Virtual Machine(VM) Consolidation in Cloud

    - by devansh dalal
    PROBLEM: We have N physical machines(PMs) each with ram Ri, cpu Ci and a set of currently scheduled VMs each with ram requirement ri and ci respectively Moving(Migrating) any VM from one PM to other has a cost associated which depends on its ram ri. A PM with no VMs is shut down to save power. Our target is to minimize the weighted sum of (N,migration cost) by migrating some VMs i.e. minimize the number of working PMs as well as not to degrade the service level due to excessive migrations. My Approach: Brute Force approach is choosing the minimum loaded PM and try to fit its VMs to other PMs by First Fit Decreasing algorithm or we can select the victim PMs and target PMs based on their loading level and shut down victims if possible by moving their VMs to targets. I tried this Greedy approach on the Data of Baadal(IIT-D cloud) but It isn't giving promising results. I have also tried to study the Ant colony optimization for dynamic VM consolidating but was unable to understand very much. I used the links. http://dumas.ccsd.cnrs.fr/docs/00/72/52/15/PDF/Esnault.pdf http://hal.archives-ouvertes.fr/docs/00/72/38/56/PDF/RR-8032.pdf Would anyone please clarify the solution or suggest any new approach/resources for better performance. I am basically searching for the algorithms not the physical optimizations and I also know that many commercial organizations have provided these solution but I just wanted to know more the underlying algorithms. Thanks in advance.

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  • Dual displays not working - NVidia - Ubuntu 12.4

    - by user75105
    Graphics Card: NVidia 460 GTX. Driver: NVIDIA accelerated graphics driver (version current) I have one DVI monitor, an old Dell LCD from 2005, and one VGA monitor, an Asus ML238H from 2010 whose HDMI port broke. The Asus is plugged into my graphics card's primary monitor slot and is the better monitor even though it is VGA but my computer defaults to the Dell. This happens when I boot as well; the loading screens, the motherboard brand image, etc. are all displayed on the Dell monitor until Windows loads. Then both monitors work. The same thing happened when I booted up Ubuntu 12.4 but I did not see the second monitor when the log-in screen popped up, nor did I when I logged in. I went to System Settings/Displays and my Asus monitor is not an option. I clicked Detect Displays and the Asus is not detected. I looked at the other questions regarding NVIDIA drivers and recalled my problems with Ubuntu a few years ago and decided to check the driver. I went to Additional Drivers to install the proprietary driver and it looks like it's installed and active but I'm still having this problem. There is another driver option, the post-release NVIDIA driver, but that does not fix the problem either. Also, under System Details/Graphics the graphics device is listed as Unknown, which might indicate that it is using an open source generic driver and not the proprietary NVidia driver. But under Additional Drivers it says that I am using the NVidia driver. Any help is appreciated.

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  • Having trouble installing Bradcom STA driver

    - by user192881
    I just installed Ubuntu and love it so much, its so fast now. But I have a problem connecting to the internet. I checked and saw I have to install the driver Broadcom STA wireless driver but every time I do try to install it it says: Sorry, installation of this driver failed. Please have a look at the log files for details: /var/log/jockey.log I went to the terminal and copy and pasted the log file name. and when I did it, it said I have no permission to access this file. I checked on the forums that I have to be on a wired connection. So I plugged my laptop into my router and I got internet then tried to install the driver again. And it was loading then when it got to the end the same message popped up. Also I have one of those little USB router things you plug into the computer and it gives you internet I have been using that but its to slow. So I want to use the one in my computer but cant. Also I tried the command: sudo modprobe wl and when i type that command in it says: FATAL: Module wl not found Also I'm using Ubuntu 12.04

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  • How do I create an efficient long, pannable, sprite-animated scene in a Windows Store game?

    - by Groo
    I am creating my first Windows Store application in XAML, and I cannot seem to find a proper example for the requirements I have. The basic idea of the app is to have a large scrollable canvas which would lazily start animating visible parts of the view as soon as user stops panning over a certain content (with some audio played also): My original idea was to use a StackPanel to add a bunch of custom controls, each of which would then animate itself once visible (with a short delay), but I have a couple of concerns: If the entire canvas is ~50 screen widths wide, is it feasible to load all content at the beginning, or do I need to plan doing some lazy loading during scrolling? For example, when I select a certain region in the Bing Travel app, it seems to lazily load tiles as I scroll it towards the end. Since content is stretched 100% vertically, and these animations are vectorized to be resolution independent, I am not sure if XAML (CompositionTarget) will be able to handle this, or I have to go for DirectX (MonoGame or C++) to get rid of flicker. Even better, is there an example for Windows 8 which uses a 100% vertically sized GridView with custom animated controls inside?

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  • batch: comparing filenames and renaming [migrated]

    - by user2978770
    i'm new to both this platform and batch programming and i'm slowly but steadily driving crazy :-( I'm studying in Germany and just started on a bigger project that mainly consists of analyzing data and finding algorithms in order to maintain a certain function of a system. In order to get started i got a bunch of recorded data that, unfortunately, is not consistent when i comes to naming. Normally all files (all in one folder) should start with SPY.SPYNODE.SIDE and then go on with the specific names for each values or variables. However, the data logger messed it up a couple of times and gives weird names like SP0E1A~1.csv (all files are .csv-files). An that's when i figured in stead of renaming a couple of thousand files manually i could "easily" use a simple batch file to do that job for name. And that's exactly when I started to go crazy :-) So far i came up with the following: FOR /R %%i in (%CD%) DO ( set file1=%%i if not %file1%=="SPY.SPYNODE.SIDE" DO ( set /p "filename" < %file1% rename %file1% %filename% ) ) So what i want it to do is this (in pseudo) look through the whole folder and every file save the filename in variable file1 if file1 partially equals SPY.SPYNODE.SIDE open the file and save the first line (which contains the correct name of the file) in variable filename rename the file with the correct filename But so far it doesn't really work and i don't know why. Could anybody give me a hint or some advice how i should proceed? I really appreciate any kind of help!

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  • Ubuntu 13.04 can only work in recovery mode

    - by zhangyangyu
    I have just updated my 12.10 to 13.04. Everything is updated. But I can only boot to a black screen. I mean after the GRUB interface and purple screen. And I can hear the voice of the password interface. But it is only the black screen. It all works OK in 12.10. But it can work in the recovery mode. I mean go into the recovery mode and choose resume. And then everything is OK. But when loading kernel, the screen is dirty. I don't know why and I have Googled a lot. But no resolutions works. My graphics card is Intel GMA HD 4000, tested as VESA: Intel® Sandybridge/Ivybridge Graphics. I have been trapped in this for a whole day. I do need help. Hope someone can help me. By the way, the kernel is 3.8.0-19 if it helps.

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  • Update-manager fails silently on 14.04

    - by pabuisson
    I recently reinstalled a lubuntu from scratch, to upgrade to 14.04. Everything's working as expected, except for the update-manager that silently fails when trying to upgrade my system's packages. It does correctly list the packages to be upgraded, I can then click on the "Install now" button (or something like this, I'm running a French flavour of Ubuntu). When I click the button, it seems unresponsive for 5 to 10 seconds, then the upgrade dialog with the progress bar appears, displays "Loading package list", then very shortly something about "authentication" (not long enough so that I can read it).. and closes. The install is fresh and I have no idea where to look. I tried launching update-manager in a term but it doesn't display any error when it fails, only this message when the window first shows up : ** (update-manager:3642): WARNING **: Couldn't connect to accessibility bus: Failed to connect to socket /tmp/dbus-m0jkFlZ3yo: Connexion refusée. Any idea where this might come from ? I can upgrade the packages using the command line and sudo apt-get but this is not my computer, and I do not wish its owner to have to do this to upgrade the packages. Thanks for your help !

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  • Best approach for tracking dependent state

    - by Pace
    Let's pretend I work on a project tracking application. The application is a database backed, server hosted, web application. In this application there are Projects which have many Activities which have many Tasks. A Task has two date fields an originalDueDate and a projectedDueDate. In addition, there are dynamic fields on the Activities and the Projects which indicate whether the Activity or Project is behind schedule based on the projected due dates of the child tasks and various other variables such as remaining buffer time, etc. There are a number of things that can cause the projectedDueDate to change. For example, an employee working on the project may (via a server request) enter in a shipping delay. Alternatively, a site may (via a server request) enter in an unexpected closure. When any of these things occur I need to not only update the projectedDueDate of the Task but also trigger the corresponding Project and Activity to update as well. What is the best way to do this? I've thought of the observer pattern but I don't keep a single copy of all these objects in memory. When a request comes in, I query the Task in from the database, at that point there is no associated Activity in memory that would be a listener. I could remove the ability to query for Tasks and force the application to query first by Project, then by Activity (in context of Project), then by task (in context of Activity) adding the observer relationships at each step but I'm not sure if that is the best way. I could setup a database event listening system so when a Task modified event is dispatched I have a handler which queries for the Activity at that point. I could simply setup a two-way relationship between Task and Activity so that the Task knows about the parent Activity and when the Task updates his state the Task grabs his parent and updates state. Right now I'm stuck considering all the options and am wondering if any single approach (doesn't have to be a listed approach) is jumping out at others as the best approach.

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  • Can you recommend a game server for a facebook board game?

    - by Yekmer Simsek
    I am seeking a game server that will scale well. All commercial and/or free software alternatives are welcome. Game will be a boardgame that is similar to poker. Some technical details are listed below. There will be a table which consists of 4 people, to send them message I need a channel manager. A table will be ready to play for at least 5 minutes. There should be a reliable channel manager. People will wait for some time(i.e.) and if they are not playing they will be kicked by server, so there will be a reliable timed task queue to execute some tasks. It should be quick enough to response and show the changes to all 4 people on that table simultaneously.To achive this server should have a powerfull I/O library. I think to use inmemory to have quick response times, but it comes with scalability problems. And some variables should be thread safe so a variable should be thread safe between multiple nodes. Flash(AS3) and Unity (.Net 2.0 C# mono) client API's should be available for socket connection. PS: I am using Reddwarf server, it lacks of documentation and multiple node.

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