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  • Zend Framework: How to hide extra text field with captcha ?

    - by Awan
    I am using captcha in Zend. But When I render captcha element in view, it shows image, an field for enter text and also another field with a string in it. I want hide this text field with a string. I am creating captcha element like this in Form.php: $captcha = new Zend_Form_Element_Captcha( 'captcha', array('label' => "", 'captcha' => array( 'captcha' => 'Image', 'name' => 'myCaptcha', 'wordLen' => 5, 'timeout' => 300, 'font' => 'captchaFonts/ACME_ExplosiveBold.ttf', 'imgDir' => 'captchaImages/', 'imgUrl' => '/captchaImages/', ))); Then render this in view.phtml: $this->element->captcha Why it is showing an extra text box on browser with a string and how to hide this? Thanks.

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  • XML RSS Feed Parse PHP

    - by JD
    With an XML feed like so: <w:current temperature="22.2" dewPoint="12.9" humidity="56" windSpeed="5.6" windGusts="9.3" windDirection="ESE" pressure="1017.8" rain="0.0" /> and <w:forecast day="Thursday" description="Mostly Sunny. Warm." min="17" max="29" icon="2" iconUri="http://www.weather.com.au/images/icons/2.gif" iconAlt="Mostly Sunny" /> How do I parse it in PHP using the dom? $doc = new DOMDocument(); $doc->load('http://rss.weather.com.au/sa/adelaide'); $arrFeeds = array(); foreach ($doc->getElementsByTagName('item') as $node) { $itemRSS = array ( 'title' => $node->getElementsByTagName('title')->item(0)->nodeValue, 'description' => $node->getElementsByTagName('w')->item(0)->nodeValue, ); array_push($arrFeeds, $itemRSS); } Returns error :Notice: Trying to get property of non-object in /var/www/index.php on line 123

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  • Powershell - Splitting variable into chunks

    - by Andrew
    I have written a query in Powershell interrogating a F5 BIG-IP box through it's iControl API to bring back CPU usage etc. Using this code (see below) I can return the data back into a CSV format which is fine. However the $csvdata variable contains all the data. I need to be able to take this variable and for each line split each column of data into a seperate variable. The output currently looks like this: timestamp,"Utilization" 1276181160,2.3282800000e+00 Any advice would be most welcome $SystemStats = (Get-F5.iControl).SystemStatistics ### Allocate a new Query Object and add the inputs needed $Query = New-Object -TypeName iControl.SystemStatisticsPerformanceStatisticQuery $Query.object_name = $i $Query.start_time = $startTime $Query.end_time = 0 $Query.interval = $interval $Query.maximum_rows = 0 ### Make method call passing in an array of size one with the specified query $ReportData = $SystemStats.get_performance_graph_csv_statistics( (,$Query) ) ### Allocate a new encoder and turn the byte array into a string $ASCII = New-Object -TypeName System.Text.ASCIIEncoding $csvdata = $ASCII.GetString($ReportData[0].statistic_data)

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  • How to include simple collections in ConfigurationSection

    - by mikemanne
    Is there a way for me to include a simple array of strings, or List<string> on my custom subclass of ConfigurationSection? (Or an array or generic list of simple data objects, for that matter?) I'm becoming familiar with the new (and VERY verbose) ConfigurationSection, ConfigurationElement, and ConfigurationElementCollection classes, but I'm by no means an expert yet. It seems like ConfigurationSection should handle simple collections/lists on its own, without me having to create a custom ConfigurationElementCollection subclass for each and every one. But I haven't found any reference to this ability online.

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  • XNA shield effect with a Primative sphere problem

    - by Sparky41
    I'm having issue with a shield effect i'm trying to develop. I want to do a shield effect that surrounds part of a model like this: http://i.imgur.com/jPvrf.png I currently got this: http://i.imgur.com/Jdin7.png (The red likes are a simple texture a black background with a red cross in it, for testing purposes: http://i.imgur.com/ODtzk.png where the smaller cross in the middle shows the contact point) This sphere is drawn via a primitive (DrawIndexedPrimitives) This is how i calculate the pieces of the sphere using a class i've called Sphere (this class is based off the code here: http://xbox.create.msdn.com/en-US/education/catalog/sample/primitives_3d) public class Sphere { // During the process of constructing a primitive model, vertex // and index data is stored on the CPU in these managed lists. List vertices = new List(); List indices = new List(); // Once all the geometry has been specified, the InitializePrimitive // method copies the vertex and index data into these buffers, which // store it on the GPU ready for efficient rendering. VertexBuffer vertexBuffer; IndexBuffer indexBuffer; BasicEffect basicEffect; public Vector3 position = Vector3.Zero; public Matrix RotationMatrix = Matrix.Identity; public Texture2D texture; /// <summary> /// Constructs a new sphere primitive, /// with the specified size and tessellation level. /// </summary> public Sphere(float diameter, int tessellation, Texture2D text, float up, float down, float portstar, float frontback) { texture = text; if (tessellation < 3) throw new ArgumentOutOfRangeException("tessellation"); int verticalSegments = tessellation; int horizontalSegments = tessellation * 2; float radius = diameter / 2; // Start with a single vertex at the bottom of the sphere. AddVertex(Vector3.Down * ((radius / up) + 1), Vector3.Down, Vector2.Zero);//bottom position5 // Create rings of vertices at progressively higher latitudes. for (int i = 0; i < verticalSegments - 1; i++) { float latitude = ((i + 1) * MathHelper.Pi / verticalSegments) - MathHelper.PiOver2; float dy = (float)Math.Sin(latitude / up);//(up)5 float dxz = (float)Math.Cos(latitude); // Create a single ring of vertices at this latitude. for (int j = 0; j < horizontalSegments; j++) { float longitude = j * MathHelper.TwoPi / horizontalSegments; float dx = (float)(Math.Cos(longitude) * dxz) / portstar;//port and starboard (right)2 float dz = (float)(Math.Sin(longitude) * dxz) * frontback;//front and back1.4 Vector3 normal = new Vector3(dx, dy, dz); AddVertex(normal * radius, normal, new Vector2(j, i)); } } // Finish with a single vertex at the top of the sphere. AddVertex(Vector3.Up * ((radius / down) + 1), Vector3.Up, Vector2.One);//top position5 // Create a fan connecting the bottom vertex to the bottom latitude ring. for (int i = 0; i < horizontalSegments; i++) { AddIndex(0); AddIndex(1 + (i + 1) % horizontalSegments); AddIndex(1 + i); } // Fill the sphere body with triangles joining each pair of latitude rings. for (int i = 0; i < verticalSegments - 2; i++) { for (int j = 0; j < horizontalSegments; j++) { int nextI = i + 1; int nextJ = (j + 1) % horizontalSegments; AddIndex(1 + i * horizontalSegments + j); AddIndex(1 + i * horizontalSegments + nextJ); AddIndex(1 + nextI * horizontalSegments + j); AddIndex(1 + i * horizontalSegments + nextJ); AddIndex(1 + nextI * horizontalSegments + nextJ); AddIndex(1 + nextI * horizontalSegments + j); } } // Create a fan connecting the top vertex to the top latitude ring. for (int i = 0; i < horizontalSegments; i++) { AddIndex(CurrentVertex - 1); AddIndex(CurrentVertex - 2 - (i + 1) % horizontalSegments); AddIndex(CurrentVertex - 2 - i); } //InitializePrimitive(graphicsDevice); } /// <summary> /// Adds a new vertex to the primitive model. This should only be called /// during the initialization process, before InitializePrimitive. /// </summary> protected void AddVertex(Vector3 position, Vector3 normal, Vector2 texturecoordinate) { vertices.Add(new VertexPositionNormal(position, normal, texturecoordinate)); } /// <summary> /// Adds a new index to the primitive model. This should only be called /// during the initialization process, before InitializePrimitive. /// </summary> protected void AddIndex(int index) { if (index > ushort.MaxValue) throw new ArgumentOutOfRangeException("index"); indices.Add((ushort)index); } /// <summary> /// Queries the index of the current vertex. This starts at /// zero, and increments every time AddVertex is called. /// </summary> protected int CurrentVertex { get { return vertices.Count; } } public void InitializePrimitive(GraphicsDevice graphicsDevice) { // Create a vertex declaration, describing the format of our vertex data. // Create a vertex buffer, and copy our vertex data into it. vertexBuffer = new VertexBuffer(graphicsDevice, typeof(VertexPositionNormal), vertices.Count, BufferUsage.None); vertexBuffer.SetData(vertices.ToArray()); // Create an index buffer, and copy our index data into it. indexBuffer = new IndexBuffer(graphicsDevice, typeof(ushort), indices.Count, BufferUsage.None); indexBuffer.SetData(indices.ToArray()); // Create a BasicEffect, which will be used to render the primitive. basicEffect = new BasicEffect(graphicsDevice); //basicEffect.EnableDefaultLighting(); } /// <summary> /// Draws the primitive model, using the specified effect. Unlike the other /// Draw overload where you just specify the world/view/projection matrices /// and color, this method does not set any renderstates, so you must make /// sure all states are set to sensible values before you call it. /// </summary> public void Draw(Effect effect) { GraphicsDevice graphicsDevice = effect.GraphicsDevice; // Set our vertex declaration, vertex buffer, and index buffer. graphicsDevice.SetVertexBuffer(vertexBuffer); graphicsDevice.Indices = indexBuffer; graphicsDevice.BlendState = BlendState.Additive; foreach (EffectPass effectPass in effect.CurrentTechnique.Passes) { effectPass.Apply(); int primitiveCount = indices.Count / 3; graphicsDevice.DrawIndexedPrimitives(PrimitiveType.TriangleList, 0, 0, vertices.Count, 0, primitiveCount); } graphicsDevice.BlendState = BlendState.Opaque; } /// <summary> /// Draws the primitive model, using a BasicEffect shader with default /// lighting. Unlike the other Draw overload where you specify a custom /// effect, this method sets important renderstates to sensible values /// for 3D model rendering, so you do not need to set these states before /// you call it. /// </summary> public void Draw(Camera camera, Color color) { // Set BasicEffect parameters. basicEffect.World = GetWorld(); basicEffect.View = camera.view; basicEffect.Projection = camera.projection; basicEffect.DiffuseColor = color.ToVector3(); basicEffect.TextureEnabled = true; basicEffect.Texture = texture; GraphicsDevice device = basicEffect.GraphicsDevice; device.DepthStencilState = DepthStencilState.Default; if (color.A < 255) { // Set renderstates for alpha blended rendering. device.BlendState = BlendState.AlphaBlend; } else { // Set renderstates for opaque rendering. device.BlendState = BlendState.Opaque; } // Draw the model, using BasicEffect. Draw(basicEffect); } public virtual Matrix GetWorld() { return /*world */ Matrix.CreateScale(1f) * RotationMatrix * Matrix.CreateTranslation(position); } } public struct VertexPositionNormal : IVertexType { public Vector3 Position; public Vector3 Normal; public Vector2 TextureCoordinate; /// <summary> /// Constructor. /// </summary> public VertexPositionNormal(Vector3 position, Vector3 normal, Vector2 textCoor) { Position = position; Normal = normal; TextureCoordinate = textCoor; } /// <summary> /// A VertexDeclaration object, which contains information about the vertex /// elements contained within this struct. /// </summary> public static readonly VertexDeclaration VertexDeclaration = new VertexDeclaration ( new VertexElement(0, VertexElementFormat.Vector3, VertexElementUsage.Position, 0), new VertexElement(12, VertexElementFormat.Vector3, VertexElementUsage.Normal, 0), new VertexElement(24, VertexElementFormat.Vector2, VertexElementUsage.TextureCoordinate, 0) ); VertexDeclaration IVertexType.VertexDeclaration { get { return VertexPositionNormal.VertexDeclaration; } } } A simple call to the class to initialise it. The Draw method is called in the master draw method in the Gamecomponent. My current thoughts on this are: The direction of the weapon hitting the ship is used to get the middle position for the texture Wrap a texture around the drawn sphere based on this point of contact Problem is i'm not sure how to do this. Can anyone help or if you have a better idea please tell me i'm open for opinion? :-) Thanks.

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  • AS2 attaching or duplicating the MC

    - by ortho
    var myXML:XML = new XML(); myXML.ignoreWhite=true; myXML.load("tekst.xml"); myXML.onLoad = function(success){ var yC:Number = 65; if (success){ var myTxt:Array = Array(0); var myNode = this.firstChild.childNodes; for (i=0; i } } var c:Number = 70 for(hiThere=1;hiThere<5;hiThere++){ kropka1.duplicateMovieClip("circleCopy"+hiThere, c); this["circleCopy"+hiThere]._y=c; c += 20; } So my problem is that I want to create it dynamicaly as text fields above, now it creates only 4 MovieClips and I would like to specify the Y value from xml file and number of loops (here 5), but it should be the same condition as loop above. Please help

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  • What follows after lexical analysis?

    - by madflame991
    I'm working on a toy compiler (for some simple language like PL/0) and I have my lexer up and running. At this point I should start working on building the parse tree, but before I start I was wondering: How much information can one gather from just the string of tokens? Here's what I gathered so far: One can already do syntax highlighting having only the list of tokens. Numbers and operators get coloured accordingly and keywords also. Autoformatting (indenting) should also be possible. How? Specify for each token type how many white spaces or new line characters should follow it. Also when you print tokens modify an alignment variable (when the code printer reads "{" increment the alignment variable by 1, and decrement by 1 for "}". Whenever it starts printing on a new line the code printer will align according to this alignment variable) In languages without nested subroutines one can get a complete list of subroutines and their signature. How? Just read what follows after the "procedure" or "function" keyword until you hit the first ")" (this should work fine in a Pascal language with no nested subroutines) In languages like Pascal you can even determine local variables and their types, as they are declared in a special place (ok, you can't handle initialization as well, but you can parse sequences like: "var a, b, c: integer") Detection of recursive functions may also be possible, or even a graph representation of which subroutine calls who. If one can identify the body of a function then one can also search if there are any mentions of other function's names. Gathering statistics about the code, like number of lines, instructions, subroutines EDIT: I clarified why I think some processes are possible. As I read comments and responses I realise that the answer depends very much on the language that I'm parsing.

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  • Which LINQ query is more effective?

    - by Danny Chen
    I have a huge IEnumerable(suppose the name is myItems), which way is more effective? Solution 1: Filter it first then ForEach. Array.ForEach(myItems.Where(FILTER-IT-HERE).ToArray(),MY-ACTION); Solution 2: Do RETURN in MY-ACTION if the item is not up to the mustard. Array.ForEach(myItems.ToArray(),MY-ACTION-WITH-FILTER); Is one of them always better than another? Or any other good suggestions? Thanks in advance.

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  • Redimming arrays in VBA

    - by Mike
    I have 3 arrays of data, that are filled by reading off of an excel sheet, some of the points of data are missing and as such have just been entered into excel as "NA" so I want to look through my array and find each instance of these NA's and remove them from the array since the information is useless. I need to update all three arrays at the same time. Sub group_data() Dim country(), roe(), iCap() As String Dim i As Integer For i = 1 To 3357 country(i) = Workbooks("restcompfirm.xls").Worksheets("Sheet1").Range("C1").Offset(i, 0) roe(i) = Workbooks("restcompfirm.xls").Worksheets("Sheet1").Range("AP1").Offset(i, 0) iCap(i) = Workbooks("restcompfirm.xls").Worksheets("Sheet1").Range("BM1").Offset(i, 0) Next i End Sub So if I find a "NA" as one of the values in roe or iCap I want to get rid of that piece of data in all there arrays.

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  • PHP - preg_match_all - iCalendar - REGEX

    - by aSeptik
    Hi All guys! ;-) i need help with creating a regex for putting all values into an array! assuming we have a huge file full of theese: Classic iCalendar style: so we know that each segment start with BEGIN:VEVENT and end with END:VEVENT ... END:VEVENT BEGIN:VEVENT UID:e3cafdf3-c5c7-427e-b8c3-653015e9321a SUMMARY:Some Text Here DESCRIPTION:Some Text Here\n555-555-555 ORGANIZER;CN=Some/Text/Here DTSTART;TZID="Some/Text/Here":20100802T190000 DTEND;TZID="Some/Text/Here":20100802T193000 STATUS:CONFIRMED CLASS:PUBLIC X-MICROSOFT-CDO-INTENDEDSTATUS:BUSY TRANSP:OPAQUE X-MICROSOFT-DISALLOW-COUNTER:TRUE DTSTAMP:20100423T021222Z SEQUENCE:1 END:VEVENT BEGIN:VEVENT ... by using preg_match_all that i think is the best choice for doing this, what's the regex that can hold all theese values into array!? PS: between segments there are no line break this is just for example! thank's to All for the time! Regards Luca Filosfi

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  • AJAX driven "page complete" function? Am I doing it right?

    - by Julian H. Lam
    This one might get me slaughtered, since I'm pretty sure it's bad coding practice, so here goes: I have an AJAX driven site which loads both content and javascript in one go using Mootools' Request.HTML. Since I have initialization scripts that need to be run to finish "setting up" the template, I include those in a function called pageComplete(), on every page Visiting one page to another causes the previous pageComplete() function to no longer apply, since a new one is defined. The javascript function that loads pages dynamically calls pageComplete() blindly when the AJAX call is completed and is loaded onto the page: function loadPage(page, params) { // page is a string, params is a javascript object if (pageRequest && pageRequest.isRunning) pageRequest.cancel(); pageRequest = new Request.HTML({ url: '<?=APPLICATION_LINK?>' + page, evalScripts: true, onSuccess: function(tree, elements, html) { // Empty previous content and insert new content $('content').empty(); $('content').innerHTML = html; pageComplete(); pageRequest = null; } }).send('params='+JSON.encode(params)); } So yes, if pageComplete() is not defined in one the pages, the old pageComplete() is called, which could potentially be disastrous, but as of now, every single page has pageComplete() defined, even if it is empty. Good idea, bad idea?

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  • Mailer issue, PHP values do not change

    - by Roland
    I have a script that runs once every month and send out stats to clients, now the stats are displayed in normal text and in the shape of a Pie Graph, now if I run the script mannually from the command line all info on the graphs are correct, but when the cron job executes the script the values for the first client are displaying on the graphs of all clients. but the text is correct. I'm using domDocument to build the HTML and PHPMailer to send out the email with the Graphs embedded into the mail also use pChart to generate the Graph My code that generates the PIE graph is below include_once "pChart.1.26e/pChart/pData.class"; include_once "pChart.1.26e/pChart/pChart.class"; // Dataset definition unset($DataSet); $DataSet = new pData; $DataSet->AddPoint(array($data['total_clicks'],$remaining),"Serie1"); if($remaining < 0){ $DataSet->AddPoint(array("Clicks delivered todate","Clicks remaining = 0"),"Serie2"); }else{ $DataSet->AddPoint(array("Clicks delivered todate","Clicks remaining"),"Serie2"); } $DataSet->AddAllSeries(); $DataSet->SetAbsciseLabelSerie("Serie2"); // Initialise the graph $pie = new pChart(492,292); $pie->drawBackground(255,255,254); $pie->LineWidth = 1.1; $pie->Values = 2; // $pie->drawRoundedRectangle(5,5,375,195,5,230,230,230); //$pie->drawRectangle(0,0,480,288,169,169,169); $pie->drawRectangle(5,5,487,287,169,169,169); $pie->loadColorPalette('pChart.1.26e/color/tones-3.txt',','); // Draw the pie chart $pie->setFontProperties("pChart.1.26e/Fonts/calibrib.ttf",18); $pie->drawTitle(140,33,"Campaign Overview",0,0,0); $pie->setFontProperties("pChart.1.26e/Fonts/calibrib.ttf",11); $pie->drawTitle(343,125,"Total clicks : ".$total_clicks,0,0,0); $pie->setFontProperties("pChart.1.26e/Fonts/calibri.ttf",10); if($remaining < 0){ $pie->setFontProperties("pChart.1.26e/Fonts/calibrib.ttf",10); $pie->drawTitle(260,250,"Campaign over-delivered by ".substr($remaining,1)." clicks",205,53,53); $pie->setFontProperties("pChart.1.26e/Fonts/calibri.ttf",10); } $pie->drawPieLegend(328,140,$DataSet->GetData(),$DataSet->GetDataDescription(),255,255,255); $pie->drawPieGraph($DataSet->GetData(),$DataSet->GetDataDescription(),170,150,130,PIE_VALUE,FALSE,50,30,0); $pie->Render("generated/3dpie.png"); unset($pie); unset($DataSet); $mail->AddEmbeddedImage("/var/www/html/stats/generated/3dpie.png","5"); I just can't understand why this only happens when the cronjob runs?

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  • Is it OK to use dynamic typing to reduce the amount of variables in scope?

    - by missingno
    Often, when I am initializing something I have to use a temporary variable, for example: file_str = "path/to/file" file_file = open(file) or regexp_parts = ['foo', 'bar'] regexp = new RegExp( regexp_parts.join('|') ) However, I like to reduce the scope my variables to the smallest scope possible so there is less places where they can be (mis-)used. For example, I try to use for(var i ...) in C++ so the loop variable is confined to the loop body. In these initialization cases, if I am using a dynamic language, I am then often tempted to reuse the same variable in order to prevent the initial (and now useless) value from being used latter in the function. file = "path/to/file" file = open(file) regexp = ['...', '...'] regexp = new RegExp( regexp.join('|') ) The idea is that by reducing the number of variables in scope I reduce the chances to misuse them. However this sometimes makes the variable names look a little weird, as in the first example, where "file" refers to a "filename". I think perhaps this would be a non issue if I could use non-nested scopes begin scope1 filename = ... begin scope2 file = open(filename) end scope1 //use file here //can't use filename on accident end scope2 but I can't think of any programming language that supports this. What rules of thumb should I use in this situation? When is it best to reuse the variable? When is it best to create an extra variable? What other ways do we solve this scope problem?

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  • How can I write a file on an ftps-server with PHP?

    - by Daniel
    Hi, I hope someone here could help me, because I couldn't find any solution with Google. What I have to do is to generate a XML-string (that works) an save that directly into a file on an ftps-server. So far, so good... I used the following code with ftp and it works to, but not with ftps. So I either need another options-configuration for the stream or a different way to solve that task. Here my current code: $host = 'ftp.example.com'; $port = 22; $user = 'xxxxxx'; $pass = 'xxxxxx'; $file = 'test_' . time() . '.txt'; $ftpPath = sprintf('ftp://%s:%s@%s:%d/%s', $user, $pass, $host, $port, $file); $context = stream_context_create(array('ftp' = array('overwrite' = true))); file_put_contents($ftpPath, 'test', 0, $context);

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  • mysql select query problem

    - by Chocho
    i have a form that has a multiple select drop down. a user can select more than one options in the select. the name of the select is array[]; using php i implode(",",$array) in mysql db, it stores the field as a text in this format "places"= "new york, toronto, london" when i want to display these fields i explode the commas. i am trying to run a report to display the places. here is my select: "select * from mytable where db.places .. userSelectedPlaces" how can i check toronto in lists of "places" that user selected? note "places" in the db might be either just "toronto" or it might be comma separated lists of places like "ny, toronto, london, paris, etc".

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  • php error: unexpected T_OBJECT_OPERATOR.... trying to install magento using ssh commands to dreamhos

    - by Jane
    I am trying to install magento (e-commerce platform) I am following a tutorial that tells me to run this command using ssh: ./pear mage-setup but i'm getting this error: Parse error: syntax error, unexpected T_OBJECT_OPERATOR in /home/domainname.com/downloader/pearlib/php/System.php on line 400 Line 400 is commented in the code snippit from the system.php file: /* Magento fix for set tmp dir in config.ini */ if (class_exists('Maged_Controller',false)) { /*line 400 */ $magedConfig = Maged_Controller::model('Config',true)->load();** if ($magedConfig->get('use_custom_permissions_mode') == '1' && $mode = $magedConfig->get('mkdir_mode')) { $result = System::mkDir(array('-m' . $mode, $tmpdir)); } else { $result = System::mkDir(array('-p', $tmpdir)); } if (!$result) { return false; } } Can anyone help my demystify this error?

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  • What's wrong in this iban validation code?

    - by Jackoder
    Hello coders, I'm working on a php iban validator but i have a problem I wrote like this: function IbanValidator($value) { $iban = false; $value= strtoupper(trim($value)); # Change US text into your country code if(preg_match('/^US\d{7}0[A-Z0-9]{16}$/', $value)) { $number= substr($value,4,22).'2927'.substr($value,2,2); $number= str_replace( array('A','B','C','D','E','F','G','H','I','J','K','L','M','N','O','P','Q','R','S','T','U','V','W','X','Y','Z'), array(10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35), $number ); $iban = (1 == bcmod($number,97)) ? true; } return $iban; } Thanks.

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  • Easiest way of checking if a string consists of unique characters?

    - by serg555
    I need to check in Java if a word consists of unique letters (case insensitive). As straight solution is boring, I came up with: For every char in a string check if indexOf(char) == lastIndexOf(char). Add all chars to HashSet and check if set size == string length. Convert a string to a char array, sort it alphabetically, loop through array elements and check if c[i] == c[i+1]. Currently I like #2 the most, seems like the easiest way. Any other interesting solutions?

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  • How to automatically render all opaque meshes with a specific shader?

    - by dsilva.vinicius
    I have a specular outline shader that I want to be used on all opaque meshes of the scene whenever a specific camera renders. The shader is working properly when it is manually applied to some material. The shader is as follows: Shader "Custom/Outline" { Properties { _Color ("Main Color", Color) = (.5,.5,.5,1) _OutlineColor ("Outline Color", Color) = (1,0.5,0,1) _Outline ("Outline width", Range (0.0, 0.1)) = .05 _SpecColor ("Specular Color", Color) = (0.5, 0.5, 0.5, 1) _Shininess ("Shininess", Range (0.03, 1)) = 0.078125 _MainTex ("Base (RGB) Gloss (A)", 2D) = "white" {} } SubShader { Tags { "Queue"="Overlay" "RenderType"="Opaque" } Pass { Name "OUTLINE" Tags { "LightMode" = "Always" } Cull Off ZWrite Off // Uncomment to show outline always. //ZTest Always CGPROGRAM #pragma target 3.0 #pragma vertex vert #pragma fragment frag #include "UnityCG.cginc" struct appdata { float4 vertex : POSITION; float3 normal : NORMAL; }; struct v2f { float4 pos : POSITION; float4 color : COLOR; }; float _Outline; float4 _OutlineColor; v2f vert(appdata v) { // just make a copy of incoming vertex data but scaled according to normal direction v2f o; o.pos = mul(UNITY_MATRIX_MVP, v.vertex); float3 norm = mul ((float3x3)UNITY_MATRIX_IT_MV, v.normal); float2 offset = TransformViewToProjection(norm.xy); o.pos.xy += offset * o.pos.z * _Outline; o.color = _OutlineColor; return o; } float4 frag(v2f fromVert) : COLOR { return fromVert.color; } ENDCG } UsePass "Specular/FORWARD" } FallBack "Specular" } The camera used fot the effect has just a script component which setups the shader replacement: using UnityEngine; using System.Collections; public class DetectiveEffect : MonoBehaviour { public Shader EffectShader; // Use this for initialization void Start () { this.camera.SetReplacementShader(EffectShader, "RenderType=Opaque"); } // Update is called once per frame void Update () { } } Unfortunately, whenever I use this camera I just see the background color. Any ideas?

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  • ArchBeat Top 20 for March 25-31, 2012

    - by Bob Rhubart
    The top 20 most-clicked links as shared via my social networks for the week of March 25-31, 2012. Oracle Cloud Conference: dates and locations worldwide The One Skill All Leaders Should Work On | Scott Edinger BPM in Retail Industry | Sanjeev Sharma Oracle VM: What if you have just 1 HDD system | @yvelikanov Solution for installing the ADF 11.1.1.6.0 Runtimes onto a standalone WLS 10.3.6 | @chriscmuir Beware the 'Facebook Effect' when service-orienting information technology | @JoeMcKendrick Using Oracle VM with Amazon EC2 | @pythianfielding Oracle BPM: Adding an attachment during the Human Task Initialization | Manh-Kiet Yap When Your Influence Is Ineffective | Chris Musselwhite and Tammie Plouffe Oracle Enterprise Pack for Eclipse 12.1.1 update on OTN  A surefire recipe for cloud failure | @DavidLinthicum  IT workers bore brunt of offshoring over past decade: analysis | @JoeMcKendrick Private cloud-public cloud schism is a meaningless distraction | @DavidLinthicum Oracle Systems and Solutions at OpenWorld Tokyo 2012 Dissing Architects, or "What's wrong with the coffee?" | Bob Rhubart Validating an Oracle IDM Environment (including a Fusion Apps build out) | @FusionSecExpert Cookbook: SES and UCM setup | George Maggessy Red Samurai Tool Announcement - MDS Cleaner V2.0 | @AndrejusB OSB/OSR/OER in One Domain - QName violates loader constraints | John Graves Spring to Java EE Migration, Part 3 | @ensode Thought for the Day "Inspire action amongst your comrades by being a model to avoid." — Leon Bambrick

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  • embed multiple youtube videos to chromeless player cue

    - by Quaze
    So in the project ive been working on i use the youtube API to add a video to a chromeless player (got custom buttons, everything works no problems). It loads the youtube id which it gets from the database (Codeigniter, PHP). But what i would like to see is: instead of loading 1 video, id like to add all the videos i get from the database in the cue of that one player. So only one screen, first video retrieved from dbase gets played first, when its done second get loaded preferably also looped. Is there any way i can achieve this? My first guess would be to save the array with youtube id's somewhere and on state change (when the 'video stop'-event gets fired) load the next id from the array. Havent tried this yet because id prefer if the cue gets just gets filled on the init, so it doesnt have to load after a video has been ended. Is This possible?

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  • Finding backedges in a graph, with special conditions.

    - by Morteza M.
    There is a vertex v, such that from the subtree rooted at v, there are at least two backedges to proper ancestors of v. The problem is finding whether such backedges exist or not ( finding v is not important at all). I run DFS algorithm, I can find backedges and save them in an array. I know which backedges in this array belong to a common tree. but I have problem on matching this condition in O(E) time. can anyone help me with that?

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  • problem parsing JSON Strings

    - by blacktooth
    var records = JSON.parse(JsonString); for(var x=0;x<records.result.length;x++) { var record = records.result[x]; ht_text+="<b><p>"+(x+1)+" " +record.EMPID+" " +record.LOCNAME+" " +record.DEPTNAME+" " +record.CUSTNAME +"<br/><br/><div class='slide'>" +record.REPORT +"</div></p></b><br/>"; } The above code works fine when the JsonString contains an array of entities but fails for single entity. result is not identified as an array! Whats wrong with it? http://pastebin.com/hgyWw5hd

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  • MKMap showing detail of annotations

    - by yeohchan
    I have encountered a problem of populating the description for each annotation. Each annotation works, but there is somehow an area when trying to click on it. Here is the code. the one in bold is the one that has the problem. -(void)viewDidLoad{ FlickrFetcher *fetcher=[FlickrFetcher sharedInstance]; NSArray *rec=[fetcher recentGeoTaggedPhotos]; for(NSDictionary *dic in rec){ NSLog(@"%@",dic); NSDictionary *string = [fetcher locationForPhotoID:[dic objectForKey:@"id"]]; double latitude = [[string objectForKey:@"latitude"] doubleValue]; double longitude = [[string objectForKey:@"longitude"]doubleValue]; if(latitude !=0 && latitude != 0 ){ CLLocationCoordinate2D coordinate1 = { latitude,longitude }; **NSDictionary *adress=[NSDictionary dictionaryWithObjectsAndKeys:[dic objectForKey:@"owner"],[dic objectForKey:@"title"],nil];** MKPlacemark *anArea=[[MKPlacemark alloc]initWithCoordinate:coordinate1 addressDictionary:adress]; [mapView addAnnotation:anArea]; } } } Here is what the Flickr class does: #import <Foundation/Foundation.h> #define TEST_HIGH_NETWORK_LATENCY 0 typedef enum { FlickrFetcherPhotoFormatSquare, FlickrFetcherPhotoFormatLarge } FlickrFetcherPhotoFormat; @interface FlickrFetcher : NSObject { NSManagedObjectModel *managedObjectModel; NSManagedObjectContext *managedObjectContext; NSPersistentStoreCoordinator *persistentStoreCoordinator; } // Returns the 'singleton' instance of this class + (id)sharedInstance; // // Local Database Access // // Checks to see if any database exists on disk - (BOOL)databaseExists; // Returns the NSManagedObjectContext for inserting and fetching objects into the store - (NSManagedObjectContext *)managedObjectContext; // Returns an array of objects already in the database for the given Entity Name and Predicate - (NSArray *)fetchManagedObjectsForEntity:(NSString*)entityName withPredicate:(NSPredicate*)predicate; // Returns an NSFetchedResultsController for a given Entity Name and Predicate - (NSFetchedResultsController *)fetchedResultsControllerForEntity:(NSString*)entityName withPredicate:(NSPredicate*)predicate; // // Flickr API access // NOTE: these are blocking methods that wrap the Flickr API and wait on the results of a network request // // Returns an array of Flickr photo information for photos with the given tag - (NSArray *)photosForUser:(NSString *)username; // Returns an array of the most recent geo-tagged photos - (NSArray *)recentGeoTaggedPhotos; // Returns a dictionary of user info for a given user ID. individual photos contain a user ID keyed as "owner" - (NSString *)usernameForUserID:(NSString *)userID; // Returns the photo for a given server, id and secret - (NSData *)dataForPhotoID:(NSString *)photoID fromFarm:(NSString *)farm onServer:(NSString *)server withSecret:(NSString *)secret inFormat:(FlickrFetcherPhotoFormat)format; // Returns a dictionary containing the latitue and longitude where the photo was taken (among other information) - (NSDictionary *)locationForPhotoID:(NSString *)photoID; @end

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  • Unexpected output from Bubblesort program with MSVC vs TCC

    - by Sujith S Pillai
    One of my friends sent this code to me, saying it doesn't work as expected: #include<stdio.h> void main() { int a [10] ={23, 100, 20, 30, 25, 45, 40, 55, 43, 42}; int sizeOfInput = sizeof(a)/sizeof(int); int b, outer, inner, c; printf("Size is : %d \n", sizeOfInput); printf("Values before bubble sort are : \n"); for ( b = 0; b &lt; sizeOfInput; b++) printf("%d\n", a[b]); printf("End of values before bubble sort... \n"); for ( outer = sizeOfInput; outer &gt; 0; outer-- ) { for ( inner = 0 ; inner &lt; outer ; inner++) { printf ( "Comparing positions: %d and %d\n",inner,inner+1); if ( a[inner] &gt; a[inner + 1] ) { int tmp = a[inner]; a[inner] = a [inner+1]; a[inner+1] = tmp; } } printf ( "Bubble sort total array size after inner loop is %d :\n",sizeOfInput); printf ( "Bubble sort sizeOfInput after inner loop is %d :\n",sizeOfInput); } printf ( "Bubble sort total array size at the end is %d :\n",sizeOfInput); for ( c = 0 ; c &lt; sizeOfInput; c++) printf("Element: %d\n", a[c]); } I am using Micosoft Visual Studio Command Line Tool for compiling this on a Windows XP machine. cl /EHsc bubblesort01.c My friend gets the correct output on a dinosaur machine (code is compiled using TCC there). My output is unexpected. The array mysteriously grows in size, in between. If you change the code so that the variable sizeOfInput is changed to sizeOfInputt, it gives the expected results! A search done at Microsoft Visual C++ Developer Center doesn't give any results for "sizeOfInput". I am not a C/C++ expert, and am curious to find out why this happens - any C/C++ experts who can "shed some light" on this? Unrelated note: I seriously thought of rewriting the whole code to use quicksort or merge sort before posting it here. But, after all, it is not Stooge sort... Edit: I know the code is not correct (it reads beyond the last element), but I am curious why the variable name makes a difference.

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