Search Results

Search found 19557 results on 783 pages for 'networking programming'.

Page 321/783 | < Previous Page | 317 318 319 320 321 322 323 324 325 326 327 328  | Next Page >

  • How to access a web service behind a NAT?

    - by jr
    We have a product we are deploying to some small businesses. It is basically a RESTful API over SSL using Tomcat. This is installed on the server in the small business and is accessed via an iPhone or other device portable device. So, the devices connecting to the server could come from any number of IP addresses. The problem comes with the installation. When we install this service, it seems to always become a problem when doing port forwarding so the outside world can gain access to tomcat. It seems most time the owner doesn't know router password, etc, etc. I am trying to research other ways we can accomplish this. I've come up with the following and would like to hear other thoughts on the topic. Setup a SSH tunnel from each client office to a central server. Basically the remote devices would connect to that central server on a port and that traffic would be tunneled back to Tomcat in the office. Seems kind of redundant to have SSH and then SSL, but really no other way to accomplish it since end-to-end I need SSL (from device to office). Not sure of performance implications here, but I know it would work. Would need to monitor the tunnel and bring it back up if it goes done, would need to handle SSH key exchanges, etc. Setup uPNP to try and configure the hole for me. Would likely work most of the time, but uPNP isn't guaranteed to be turned on. May be a good next step. Come up with some type of NAT transversal scheme. I'm just not familiar with these and uncertain of how they exactly work. We have access to a centralized server which is required for the authentication if that makes it any easier. What else should I be looking at to get this accomplished?

    Read the article

  • C - How to use both aio_read() and aio_write().

    - by Slav
    I implement game server where I need to both read and write. So I accept incoming connection and start reading from it using aio_read() but when I need to send something, I stop reading using aio_cancel() and then use aio_write(). Within write's callback I resume reading. So, I do read all the time but when I need to send something - I pause reading. It works for ~20% of time - in other case call to aio_cancel() fails with "Operation now in progress" - and I cannot cancel it (even within permanent while cycle). So, my added write operation never happens. How to use these functions well? What did I missed? EDIT: Used under Linux 2.6.35. Ubuntu 10 - 32 bit. Example code: void handle_read(union sigval sigev_value) { /* handle data or disconnection */ } void handle_write(union sigval sigev_value) { /* free writing buffer memory */ } void start() { const int acceptorSocket = socket(AF_INET, SOCK_STREAM, 0); struct sockaddr_in addr; memset(&addr, 0, sizeof(struct sockaddr_in)); addr.sin_family = AF_INET; addr.sin_addr.s_addr = INADDR_ANY; addr.sin_port = htons(port); bind(acceptorSocket, (struct sockaddr*)&addr, sizeof(struct sockaddr_in)); listen(acceptorSocket, SOMAXCONN); struct sockaddr_in address; socklen_t addressLen = sizeof(struct sockaddr_in); for(;;) { const int incomingSocket = accept(acceptorSocket, (struct sockaddr*)&address, &addressLen); if(incomingSocket == -1) { /* handle error ... */} else { //say socket to append outcoming messages at writing: const int currentFlags = fcntl(incomingSocket, F_GETFL, 0); if(currentFlags < 0) { /* handle error ... */ } if(fcntl(incomingSocket, F_SETFL, currentFlags | O_APPEND) == -1) { /* handle another error ... */ } //start reading: struct aiocb* readingAiocb = new struct aiocb; memset(readingAiocb, 0, sizeof(struct aiocb)); readingAiocb->aio_nbytes = MY_SOME_BUFFER_SIZE; readingAiocb->aio_fildes = socketDesc; readingAiocb->aio_buf = mySomeReadBuffer; readingAiocb->aio_sigevent.sigev_notify = SIGEV_THREAD; readingAiocb->aio_sigevent.sigev_value.sival_ptr = (void*)mySomeData; readingAiocb->aio_sigevent.sigev_notify_function = handle_read; if(aio_read(readingAiocb) != 0) { /* handle error ... */ } } } } //called at any time from server side: send(void* data, const size_t dataLength) { //... some thread-safety precautions not needed here ... const int cancellingResult = aio_cancel(socketDesc, readingAiocb); if(cancellingResult != AIO_CANCELED) { //this one happens ~80% of the time - embracing previous call to permanent while cycle does not help: if(cancellingResult == AIO_NOTCANCELED) { puts(strerror(aio_return(readingAiocb))); // "Operation now in progress" /* don't know what to do... */ } } //otherwise it's okay to send: else { aio_write(...); } }

    Read the article

  • Remote Computer Monitoring in Java....

    - by vs4vijay
    I have Assigned a Project on "Remote Computer Monitoring "...(To access Other PC like VNC) and i decided to do this in Java(Because of Platform Independency..)... and my java classes are goin on and we are at Threading.. so tell me where to start the project ???... What Should i Learn More...?? and is there any prebuild interfaces for this???... PS: i have to Access the Remote Machine Graphically Like TeamViewer and Do some filetransfer Stuff....

    Read the article

  • problem with kCFSocketReadCallBack

    - by zp26
    Hello. I have a problem with my program. I created a socket with "kCFSocketReadCallBack. My intention was to call the "acceptCallback" only when it receives a string to the socket. Instead my program does not just accept the connection always goes into "startReceive" stop doing so and sometimes crash the program. Can anybody help? Thanks readSocket = CFSocketCreateWithNative( NULL, fd, kCFSocketReadCallBack, AcceptCallback, &context ); static void AcceptCallback(CFSocketRef s, CFSocketCallBackType type, CFDataRef address, const void *data, void *info) // Called by CFSocket when someone connects to our listening socket. // This implementation just bounces the request up to Objective-C. { ServerVistaController * obj; #pragma unused(address) // assert(address == NULL); assert(data != NULL); obj = (ServerVistaController *) info; assert(obj != nil); #pragma unused(s) assert(s == obj->listeningSocket); if (type & kCFSocketAcceptCallBack){ [obj acceptConnection:*(int *)data]; } if (type & kCFSocketAcceptCallBack){ [obj startReceive:*(int *)data]; } } -(void)startReceive:(int)fd { CFReadStreamRef readStream = NULL; CFIndex bytes; UInt8 buffer[MAXLENGTH]; CFStreamCreatePairWithSocket( kCFAllocatorDefault, fd, &readStream, NULL); if(!readStream){ close(fd); [self updateLabel:@"No readStream"]; } CFReadStreamOpen(readStream); [self updateLabel:@"OpenStream"]; bytes = CFReadStreamRead( readStream, buffer, sizeof(buffer)); if (bytes < 0) { [self updateLabel:(NSString*)buffer]; close(fd); } CFReadStreamClose(readStream); }

    Read the article

  • Command or tool to display list of connections to a Windows file share

    - by BizTalkMama
    Is there a Windows command or tool that can tell me what users or computers are connected to a Windows fileshare? Here's why I'm looking for this: I've run into issues in the past where our deployment team has deployed BizTalk applications to one of our environments using the wrong bindings, leaving us with two receive locations pointing to the same file share (i.e. both dev and test servers point to dev receive location uri). When this occurs, the two environments in question tend to take turns processing the files received (meaning if I am attempting to debug something in one environment and the other environment has picked the file up, it looks as if my test file has disappeared into thin air). We have several different environments, plus individual developer machines, and I'd rather not have to check each individually to find the culprit. I'm looking for a quick way to detect what locations are connected to the share once I notice my test files vanishing. If I can determine the connections that are invalid, I can go directly to the person responsible for that environment and avoid the time it takes to randomly ask around. Or if the connections appear to be correct, I can go directly to troubleshooting where in the process the message gets lost. Any suggestions?

    Read the article

  • Neural Network Basics

    - by Stat Onetwothree
    I'm a computer science student and for this years project, I need to create and apply a Genetic Algorithm to something. I think Neural Networks would be a good thing to apply it to, but I'm having trouble understanding them. I fully understand the concepts but none of the websites out there really explain the following which is blocking my understanding: How the decision is made for how many nodes there are. What the nodes actually represent and do. What part the weights and bias actually play in classification. Could someone please shed some light on this for me? Also, I'd really appreciate it if you have any similar ideas for what I could apply a GA to. Thanks very much! :)

    Read the article

  • regarding port forwarding

    - by giri
    Hi I have designed a chat application using servlets and jsp. I do not like it to host on any web hosting sites. I wanna make my computer only as server and wanna make it accessible to the users of different network. Can anybody explain me how can this be achieved. I will be really thankful. I was said that use port forwarding how can this be solved using port forwarding?

    Read the article

  • Security review of an authenticated Diffie Hellman variant

    - by mtraut
    EDIT I'm still hoping for some advice on this, i tried to clarify my intentions... When i came upon device pairing in my mobile communication framework i studied a lot of papers on this topic and and also got some input from previous questions here. But, i didn't find a ready to implement protocol solution - so i invented a derivate and as i'm no crypto geek i'm not sure about the security caveats of the final solution: The main questions are Is SHA256 sufficient as a commit function? Is the addition of the shared secret as an authentication info in the commit string safe? What is the overall security of the 1024 bit group DH I assume at most 2^-24 bit probability of succesful MITM attack (because of 24 bit challenge). Is this plausible? What may be the most promising attack (besides ripping the device out off my numb, cold hands) This is the algorithm sketch For first time pairing, a solution proposed in "Key agreement in peer-to-peer wireless networks" (DH-SC) is implemented. I based it on a commitment derived from: A fix "UUID" for the communicating entity/role (128 bit, sent at protocol start, before commitment) The public DH key (192 bit private key, based on the 1024 bit Oakley group) A 24 bit random challenge Commit is computed using SHA256 c = sha256( UUID || DH pub || Chall) Both parties exchange this commitment, open and transfer the plain content of the above values. The 24 bit random is displayed to the user for manual authentication DH session key (128 bytes, see above) is computed When the user opts for persistent pairing, the session key is stored with the remote UUID as a shared secret Next time devices connect, commit is computed by additionally hashing the previous DH session key before the random challenge. For sure it is not transfered when opening. c = sha256( UUID || DH pub || DH sess || Chall) Now the user is not bothered authenticating when the local party can derive the same commitment using his own, stored previous DH session key. After succesful connection the new DH session key becomes the new shared secret. As this does not exactly fit the protocols i found so far (and as such their security proofs), i'd be very interested to get an opinion from some more crypto enabled guys here. BTW. i did read about the "EKE" protocol, but i'm not sure what the extra security level is.

    Read the article

  • Depmod - unresolved symbols in rt73 module

    - by Xolstice
    I'm trying to install a linux driver for my wireless network card (D-Link DWL-G510) on my Red Hat Linux 7.1 machine with a 2.4.37.9 kernel. I downloaded the serial monkey driver from the sourceforge site and was able to successfully compile the module. However, whenever I do a "make install", the make script executes a "depmod -a" command which then complains with the message: "Unresolved symbols in /lib/modules/2.4.37.9/extra/rt73.o". I then executed a "depmod -e" command to show unresolved symbols and it indicates the following information: request_firmware_Rsmp_38ce5074 release_firmware_Rsmp_33934162 I did a grep on the above information and it showed no source files making reference to it. I searched for it on google and it returned no results. Can anyone help?

    Read the article

  • How do I find the IP address of a GPRS modem?

    - by Hanno Fietz
    I want to pull data from a device that is accessed via a serial protocol and has a GPRS modem attached which should allow transparent access over an IP connection. It seems to me that this approach is upside down, because how should I know at which IP address the device currently is? Unfortunately, the device itself is rather dumb, so I can't make it send something to my server, which would reveal the current IP. For home routers on dialup lines, there's dynamic DNS services. Is there something equivalent in the mobile world? Each modem would, of course, have its phone number as a reliable address, but how does that help me? Practically all material on GPRS etc. that I can find online seems to be concerned with initiating the connection from the modem side, since that's what the system is designed for.

    Read the article

  • Paramiko ssh output stops at --more--

    - by Anesh
    The output stops printing at --more-- any idea how to get the end of the output >>> import paramiko >>> ssh = paramiko.SSHClient() >>> ssh.set_missing_host_key_policy(paramiko.AutoAddPolicy()) >>> conn=ssh.connect("ipaddress",username="user", password="pass") >>> channel = ssh.invoke_shell() >>> channel.send("en\n") 3 >>> channel.send("password\n") 9 >>> channel.send("show security local-user-list\n") 30 >>> results = '' >>> channel.send("\n") 1 >>> results += channel.recv(5000) >>> print results bluecoat>en Password: bluecoat#show security local-user-list Default List: local_user_database Append users loaded from file to default list: false local_user_database Lockout parameters: Max failed attempts: 60 Lockout duration: 3600 Reset interval: 7200 Users: Groups: admin_local Lockout parameters: Max failed attempts: 60 Lockout duration: 3600 Reset interval: 7200 Users: <username> Hashed Password: Enabled: true Groups: <username> Hashed Password: Enabled: true **--More--** As you can see above the output stops printing at --more-- any idea how to get the output to print till the end.

    Read the article

  • What to do when ServerSocket throws IOException

    - by s5804
    Basically I want to create a rock solid server. while (keepRunning.get()) { try { Socket clientSocket = serverSocket.accept(); ... spawn a new thread to handle the client ... } catch (IOException e) { e.printStackTrace(); // NOW WHAT? } } In the IOException block, what to do? Is the Server socket at fault so it need to be recreated? For example wait a few seconds and then serverSocket = ServerSocketFactory.getDefault().createServerSocket(MY_PORT); However if the server socket is still OK, then it is a pity to close it and kill all previously accepted connections that are still communicating.

    Read the article

  • Cross platform GUI Programming with D

    - by Adam Hawes
    I want to start programming with D. I have a simple application in mind that needs a GUI but I want to make sure it's portable to Linux/Windows/Mac equally well and with minimal (no) change for each platform. wxD is looking like the contender of choice because I know the wx toolkit already. I see fltk4d as a contender and a (unfinished) wrapper around Qt. Are there any other truly cross platform GUI toolkits for D that will go where I want with little effort and what would the the toolkit of choice for people here?

    Read the article

  • How to transfer large files from desktop to server ( .NET)

    - by rahulchandran
    I am writing a .NET 2.0 based desktop client that will send large files ( well largish under 2GB) to a server. Need to develop the server as well. Server can be on any technology It should be secure so an underlying SSL stream is needed What are my options. Any obvious caveats etc I should be aware of To my mind the simplest solution is to open a tcp\ip connection over SSL to the server and send n packets each of size M bytes and then have the server append the chunks to the file and finally send an EOF packet as well IS this horrible. Will the perf suck on the server with all these disk writes What are any other clever options. I am limited to .NET 2.0 on the client if I did move to a WCF client will it buy be something magical and cool for this scenario Thanks

    Read the article

  • Python - network buffer handling question...

    - by Patrick Moriarty
    Hi, I want to design a game server in python. The game will mostly just be passing small packets filled with ints, strings, and bytes stuffed into one message. As I'm using a different language to write the game, a normal packet would be sent like so: Writebyte(buffer, 5); // Delimit type of message Writestring(buffer, "Hello"); Sendmessage(buffer, socket); As you can see, it writes the bytes to the buffer, and sends the buffer. Is there any way to read something like this in python? I am aware of the struct module, and I've used it to pack things, but I've never used it to actually read something with mixed types stuck into one message. Thanks for the help.

    Read the article

  • Cannot connect to Github?

    - by user2973438
    so I tried to push some updates onto my repo on github via terminal on Mac OSX 10.8.4 and it doesn't work. I've been getting the same error many times: Lillys-MacBook-Air:Yuewei Lilly$ git push origin master error: Failed connect to github.com:443; Operation timed out while accessing https://github.com/lillybeans/Yuewei.git/info/refs?service=git-receive-pack fatal: HTTP request failed Some background: I've pushed many projects onto github before using terminal (when I was in Canada). I am currently in Shanghai, China, could it be the GFW? But when I was in Beijing, I was able to push projects onto github still. when I do ping github.com: Lillys-MacBook-Air:Yuewei Lilly$ ping github.com PING github.com (192.30.252.131): 56 data bytes Request timeout for icmp_seq 0 Request timeout for icmp_seq 1 ping: sendto: No route to host Request timeout for icmp_seq 2 ping: sendto: Host is down Request timeout for icmp_seq 3 ping: sendto: Host is down Request timeout for icmp_seq 4 ping: sendto: Host is down Request timeout for icmp_seq 5 ping: sendto: Host is down Request timeout for icmp_seq 6 ping: sendto: Host is down Request timeout for icmp_seq 7 ^C --- github.com ping statistics --- 9 packets transmitted, 0 packets received, 100.0% packet loss Lillys-MacBook-Air:Yuewei Lilly$ I have ShadowSocks (proxy) turned on. Without it I can't access github.com via browser, with it, I can. also when I do "git remote -v" I see both my pull and push remote repos correctly listed. Thank you in advance!

    Read the article

  • web api programming with java

    - by radi
    hi , i am new to web programming in java , i want to know how to use web api such as google api , facebook api in my code so i need to know how to begin and what i need to do that . thanks

    Read the article

  • Capturing network traffic on Linux

    - by Quandary
    Question: I have one Windows laptop, one Linux laptop and a wireless router. Now I want to "investigate" the hotmail/windows live protocol. What I want to do is route network traffic from the windows laptop via ethernet to the linux laptop, capture it on the Linux computer, forward it wirelessly to the router, receive the hotmail response from the router on the linux computer and forward it to the windows computer. How do I do that? In essence, switching the Linux laptop between the Windows laptop and the router, to capture network traffic ? Which program is best for capturing/analysing ? Please note that for whatever reason, packet capturing with winpcap on the windows computer doesn't work...

    Read the article

  • Send and receive data trough the power network

    - by luvieere
    I'm not interested in a hardware solution, I want to know about software that may "read" modulated signal received trough the power supply - some sort of a low-level driver that would access the power signal in a convenient place and demodulate it. Is there a way to receive signal from the computer's power supply? I'm interested in an API or library that would allow the computer to be seen as a node in a Power Line Communication network and receive data directly through the power cable, without the need for a converter. Is there any active research in this field? Edit: There is software that reads monitors and displays internal component voltages - DC voltage after being converted and filtered by the power supply - now I need is a method of data encoding that would be invariant to conversion and filtering, the original signal embedded in AC being present in some form within the converted DC signal.

    Read the article

< Previous Page | 317 318 319 320 321 322 323 324 325 326 327 328  | Next Page >