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  • Parallelism in .NET – Part 14, The Different Forms of Task

    - by Reed
    Before discussing Task creation and actual usage in concurrent environments, I will briefly expand upon my introduction of the Task class and provide a short explanation of the distinct forms of Task.  The Task Parallel Library includes four distinct, though related, variations on the Task class. In my introduction to the Task class, I focused on the most basic version of Task.  This version of Task, the standard Task class, is most often used with an Action delegate.  This allows you to implement for each task within the task decomposition as a single delegate. Typically, when using the new threading constructs in .NET 4 and the Task Parallel Library, we use lambda expressions to define anonymous methods.  The advantage of using a lambda expression is that it allows the Action delegate to directly use variables in the calling scope.  This eliminates the need to make separate Task classes for Action<T>, Action<T1,T2>, and all of the other Action<…> delegate types.  As an example, suppose we wanted to make a Task to handle the ”Show Splash” task from our earlier decomposition.  Even if this task required parameters, such as a message to display, we could still use an Action delegate specified via a lambda: // Store this as a local variable string messageForSplashScreen = GetSplashScreenMessage(); // Create our task Task showSplashTask = new Task( () => { // We can use variables in our outer scope, // as well as methods scoped to our class! this.DisplaySplashScreen(messageForSplashScreen); }); .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } This provides a huge amount of flexibility.  We can use this single form of task for any task which performs an operation, provided the only information we need to track is whether the task has completed successfully or not.  This leads to my first observation: Use a Task with a System.Action delegate for any task for which no result is generated. This observation leads to an obvious corollary: we also need a way to define a task which generates a result.  The Task Parallel Library provides this via the Task<TResult> class. Task<TResult> subclasses the standard Task class, providing one additional feature – the ability to return a value back to the user of the task.  This is done by switching from providing an Action delegate to providing a Func<TResult> delegate.  If we decompose our problem, and we realize we have one task where its result is required by a future operation, this can be handled via Task<TResult>.  For example, suppose we want to make a task for our “Check for Update” task, we could do: Task<bool> checkForUpdateTask = new Task<bool>( () => { return this.CheckWebsiteForUpdate(); }); Later, we would start this task, and perform some other work.  At any point in the future, we could get the value from the Task<TResult>.Result property, which will cause our thread to block until the task has finished processing: // This uses Task<bool> checkForUpdateTask generated above... // Start the task, typically on a background thread checkForUpdateTask.Start(); // Do some other work on our current thread this.DoSomeWork(); // Discover, from our background task, whether an update is available // This will block until our task completes bool updateAvailable = checkForUpdateTask.Result; This leads me to my second observation: Use a Task<TResult> with a System.Func<TResult> delegate for any task which generates a result. Task and Task<TResult> provide a much cleaner alternative to the previous Asynchronous Programming design patterns in the .NET framework.  Instead of trying to implement IAsyncResult, and providing BeginXXX() and EndXXX() methods, implementing an asynchronous programming API can be as simple as creating a method that returns a Task or Task<TResult>.  The client side of the pattern also is dramatically simplified – the client can call a method, then either choose to call task.Wait() or use task.Result when it needs to wait for the operation’s completion. While this provides a much cleaner model for future APIs, there is quite a bit of infrastructure built around the current Asynchronous Programming design patterns.  In order to provide a model to work with existing APIs, two other forms of Task exist.  There is a constructor for Task which takes an Action<Object> and a state parameter.  In addition, there is a constructor for creating a Task<TResult> which takes a Func<Object, TResult> as well as a state parameter.  When using these constructors, the state parameter is stored in the Task.AsyncState property. While these two overloads exist, and are usable directly, I strongly recommend avoiding this for new development.  The two forms of Task which take an object state parameter exist primarily for interoperability with traditional .NET Asynchronous Programming methodologies.  Using lambda expressions to capture variables from the scope of the creator is a much cleaner approach than using the untyped state parameters, since lambda expressions provide full type safety without introducing new variables.

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  • SQL SERVER – How to See Active SQL Server Connections For Database

    - by Pinal Dave
    Another question received via email - “How do I I know which user is connected to my database with how many connection?” Here is the script which will give us answer to the question. SELECT DB_NAME(dbid) AS DBName, COUNT(dbid) AS NumberOfConnections, loginame FROM    sys.sysprocesses GROUP BY dbid, loginame ORDER BY DB_NAME(dbid) Here is the resultset: Reference: Pinal Dave (http://blog.SQLAuthority.com)Filed under: PostADay, SQL, SQL Authority, SQL DMV, SQL Query, SQL Server, SQL Tips and Tricks, T SQL

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  • Parallelism in .NET – Part 6, Declarative Data Parallelism

    - by Reed
    When working with a problem that can be decomposed by data, we have a collection, and some operation being performed upon the collection.  I’ve demonstrated how this can be parallelized using the Task Parallel Library and imperative programming using imperative data parallelism via the Parallel class.  While this provides a huge step forward in terms of power and capabilities, in many cases, special care must still be given for relative common scenarios. C# 3.0 and Visual Basic 9.0 introduced a new, declarative programming model to .NET via the LINQ Project.  When working with collections, we can now write software that describes what we want to occur without having to explicitly state how the program should accomplish the task.  By taking advantage of LINQ, many operations become much shorter, more elegant, and easier to understand and maintain.  Version 4.0 of the .NET framework extends this concept into the parallel computation space by introducing Parallel LINQ. Before we delve into PLINQ, let’s begin with a short discussion of LINQ.  LINQ, the extensions to the .NET Framework which implement language integrated query, set, and transform operations, is implemented in many flavors.  For our purposes, we are interested in LINQ to Objects.  When dealing with parallelizing a routine, we typically are dealing with in-memory data storage.  More data-access oriented LINQ variants, such as LINQ to SQL and LINQ to Entities in the Entity Framework fall outside of our concern, since the parallelism there is the concern of the data base engine processing the query itself. LINQ (LINQ to Objects in particular) works by implementing a series of extension methods, most of which work on IEnumerable<T>.  The language enhancements use these extension methods to create a very concise, readable alternative to using traditional foreach statement.  For example, let’s revisit our minimum aggregation routine we wrote in Part 4: double min = double.MaxValue; foreach(var item in collection) { double value = item.PerformComputation(); min = System.Math.Min(min, value); } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } Here, we’re doing a very simple computation, but writing this in an imperative style.  This can be loosely translated to English as: Create a very large number, and save it in min Loop through each item in the collection. For every item: Perform some computation, and save the result If the computation is less than min, set min to the computation Although this is fairly easy to follow, it’s quite a few lines of code, and it requires us to read through the code, step by step, line by line, in order to understand the intention of the developer. We can rework this same statement, using LINQ: double min = collection.Min(item => item.PerformComputation()); Here, we’re after the same information.  However, this is written using a declarative programming style.  When we see this code, we’d naturally translate this to English as: Save the Min value of collection, determined via calling item.PerformComputation() That’s it – instead of multiple logical steps, we have one single, declarative request.  This makes the developer’s intentions very clear, and very easy to follow.  The system is free to implement this using whatever method required. Parallel LINQ (PLINQ) extends LINQ to Objects to support parallel operations.  This is a perfect fit in many cases when you have a problem that can be decomposed by data.  To show this, let’s again refer to our minimum aggregation routine from Part 4, but this time, let’s review our final, parallelized version: // Safe, and fast! double min = double.MaxValue; // Make a "lock" object object syncObject = new object(); Parallel.ForEach( collection, // First, we provide a local state initialization delegate. () => double.MaxValue, // Next, we supply the body, which takes the original item, loop state, // and local state, and returns a new local state (item, loopState, localState) => { double value = item.PerformComputation(); return System.Math.Min(localState, value); }, // Finally, we provide an Action<TLocal>, to "merge" results together localState => { // This requires locking, but it's only once per used thread lock(syncObj) min = System.Math.Min(min, localState); } ); Here, we’re doing the same computation as above, but fully parallelized.  Describing this in English becomes quite a feat: Create a very large number, and save it in min Create a temporary object we can use for locking Call Parallel.ForEach, specifying three delegates For the first delegate: Initialize a local variable to hold the local state to a very large number For the second delegate: For each item in the collection, perform some computation, save the result If the result is less than our local state, save the result in local state For the final delegate: Take a lock on our temporary object to protect our min variable Save the min of our min and local state variables Although this solves our problem, and does it in a very efficient way, we’ve created a set of code that is quite a bit more difficult to understand and maintain. PLINQ provides us with a very nice alternative.  In order to use PLINQ, we need to learn one new extension method that works on IEnumerable<T> – ParallelEnumerable.AsParallel(). That’s all we need to learn in order to use PLINQ: one single method.  We can write our minimum aggregation in PLINQ very simply: double min = collection.AsParallel().Min(item => item.PerformComputation()); By simply adding “.AsParallel()” to our LINQ to Objects query, we converted this to using PLINQ and running this computation in parallel!  This can be loosely translated into English easily, as well: Process the collection in parallel Get the Minimum value, determined by calling PerformComputation on each item Here, our intention is very clear and easy to understand.  We just want to perform the same operation we did in serial, but run it “as parallel”.  PLINQ completely extends LINQ to Objects: the entire functionality of LINQ to Objects is available.  By simply adding a call to AsParallel(), we can specify that a collection should be processed in parallel.  This is simple, safe, and incredibly useful.

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  • What if Google’s ‘Project Glass’ Ran on Windows? [Funny Video]

    - by Asian Angel
    The tech sphere has been abuzz lately about Google’s new ‘Project Glass’, but what would happen if it ran on Windows? You can view the original ‘Project Glass’ video below… Windows Project Glass: One day too… [via Geeks are Sexy] How to Stress Test the Hard Drives in Your PC or Server How To Customize Your Android Lock Screen with WidgetLocker The Best Free Portable Apps for Your Flash Drive Toolkit

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  • From the Tips Box: Comics on the iPad, Android’s Power Bar, and Limiting Spotlight Search on the iPad

    - by Jason Fitzpatrick
    Once a week we dump out our tips box and share some of the great reader submitted tips with you. This week we’re looking at reading comic strips on the iPad, quick access via the Android Power Bar, and limiting the spotlight search on the iPad. Amazon’s New Kindle Fire Tablet: the How-To Geek Review HTG Explains: How Hackers Take Over Web Sites with SQL Injection / DDoS Use Your Android Phone to Comparison Shop: 4 Scanner Apps Reviewed

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  • Entity Framework Code-First, OData & Windows Phone Client

    - by Jon Galloway
    Entity Framework Code-First is the coolest thing since sliced bread, Windows  Phone is the hottest thing since Tickle-Me-Elmo and OData is just too great to ignore. As part of the Full Stack project, we wanted to put them together, which turns out to be pretty easy… once you know how.   EF Code-First CTP5 is available now and there should be very few breaking changes in the release edition, which is due early in 2011.  Note: EF Code-First evolved rapidly and many of the existing documents and blog posts which were written with earlier versions, may now be obsolete or at least misleading.   Code-First? With traditional Entity Framework you start with a database and from that you generate “entities” – classes that bridge between the relational database and your object oriented program. With Code-First (Magic-Unicorn) (see Hanselman’s write up and this later write up by Scott Guthrie) the Entity Framework looks at classes you created and says “if I had created these classes, the database would have to have looked like this…” and creates the database for you! By deriving your entity collections from DbSet and exposing them via a class that derives from DbContext, you "turn on" database backing for your POCO with a minimum of code and no hidden designer or configuration files. POCO == Plain Old CLR Objects Your entity objects can be used throughout your applications - in web applications, console applications, Silverlight and Windows Phone applications, etc. In our case, we'll want to read and update data from a Windows Phone client application, so we'll expose the entities through a DataService and hook the Windows Phone client application to that data via proxies.  Piece of Pie.  Easy as cake. The Demo Architecture To see this at work, we’ll create an ASP.NET/MVC application which will act as the host for our Data Service.  We’ll create an incredibly simple data layer using EF Code-First on top of SQLCE4 and we’ll expose the data in a WCF Data Service using the oData protocol.  Our Windows Phone 7 client will instantiate  the data context via a URI and load the data asynchronously. Setting up the Server project with MVC 3, EF Code First, and SQL CE 4 Create a new application of type ASP.NET MVC 3 and name it DeadSimpleServer.  We need to add the latest SQLCE4 and Entity Framework Code First CTP's to our project. Fortunately, NuGet makes that really easy. Open the Package Manager Console (View / Other Windows / Package Manager Console) and type in "Install-Package EFCodeFirst.SqlServerCompact" at the PM> command prompt. Since NuGet handles dependencies for you, you'll see that it installs everything you need to use Entity Framework Code First in your project. PM> install-package EFCodeFirst.SqlServerCompact 'SQLCE (= 4.0.8435.1)' not installed. Attempting to retrieve dependency from source... Done 'EFCodeFirst (= 0.8)' not installed. Attempting to retrieve dependency from source... Done 'WebActivator (= 1.0.0.0)' not installed. Attempting to retrieve dependency from source... Done You are downloading SQLCE from Microsoft, the license agreement to which is available at http://173.203.67.148/licenses/SQLCE/EULA_ENU.rtf. Check the package for additional dependencies, which may come with their own license agreement(s). Your use of the package and dependencies constitutes your acceptance of their license agreements. If you do not accept the license agreement(s), then delete the relevant components from your device. Successfully installed 'SQLCE 4.0.8435.1' You are downloading EFCodeFirst from Microsoft, the license agreement to which is available at http://go.microsoft.com/fwlink/?LinkID=206497. Check the package for additional dependencies, which may come with their own license agreement(s). Your use of the package and dependencies constitutes your acceptance of their license agreements. If you do not accept the license agreement(s), then delete the relevant components from your device. Successfully installed 'EFCodeFirst 0.8' Successfully installed 'WebActivator 1.0.0.0' You are downloading EFCodeFirst.SqlServerCompact from Microsoft, the license agreement to which is available at http://173.203.67.148/licenses/SQLCE/EULA_ENU.rtf. Check the package for additional dependencies, which may come with their own license agreement(s). Your use of the package and dependencies constitutes your acceptance of their license agreements. If you do not accept the license agreement(s), then delete the relevant components from your device. Successfully installed 'EFCodeFirst.SqlServerCompact 0.8' Successfully added 'SQLCE 4.0.8435.1' to EfCodeFirst-CTP5 Successfully added 'EFCodeFirst 0.8' to EfCodeFirst-CTP5 Successfully added 'WebActivator 1.0.0.0' to EfCodeFirst-CTP5 Successfully added 'EFCodeFirst.SqlServerCompact 0.8' to EfCodeFirst-CTP5 Note: We're using SQLCE 4 with Entity Framework here because they work really well together from a development scenario, but you can of course use Entity Framework Code First with other databases supported by Entity framework. Creating The Model using EF Code First Now we can create our model class. Right-click the Models folder and select Add/Class. Name the Class Person.cs and add the following code: using System.Data.Entity; namespace DeadSimpleServer.Models { public class Person { public int ID { get; set; } public string Name { get; set; } } public class PersonContext : DbContext { public DbSet<Person> People { get; set; } } } Notice that the entity class Person has no special interfaces or base class. There's nothing special needed to make it work - it's just a POCO. The context we'll use to access the entities in the application is called PersonContext, but you could name it anything you wanted. The important thing is that it inherits DbContext and contains one or more DbSet which holds our entity collections. Adding Seed Data We need some testing data to expose from our service. The simplest way to get that into our database is to modify the CreateCeDatabaseIfNotExists class in AppStart_SQLCEEntityFramework.cs by adding some seed data to the Seed method: protected virtual void Seed( TContext context ) { var personContext = context as PersonContext; personContext.People.Add( new Person { ID = 1, Name = "George Washington" } ); personContext.People.Add( new Person { ID = 2, Name = "John Adams" } ); personContext.People.Add( new Person { ID = 3, Name = "Thomas Jefferson" } ); personContext.SaveChanges(); } The CreateCeDatabaseIfNotExists class name is pretty self-explanatory - when our DbContext is accessed and the database isn't found, a new one will be created and populated with the data in the Seed method. There's one more step to make that work - we need to uncomment a line in the Start method at the top of of the AppStart_SQLCEEntityFramework class and set the context name, as shown here, public static class AppStart_SQLCEEntityFramework { public static void Start() { DbDatabase.DefaultConnectionFactory = new SqlCeConnectionFactory("System.Data.SqlServerCe.4.0"); // Sets the default database initialization code for working with Sql Server Compact databases // Uncomment this line and replace CONTEXT_NAME with the name of your DbContext if you are // using your DbContext to create and manage your database DbDatabase.SetInitializer(new CreateCeDatabaseIfNotExists<PersonContext>()); } } Now our database and entity framework are set up, so we can expose data via WCF Data Services. Note: This is a bare-bones implementation with no administration screens. If you'd like to see how those are added, check out The Full Stack screencast series. Creating the oData Service using WCF Data Services Add a new WCF Data Service to the project (right-click the project / Add New Item / Web / WCF Data Service). We’ll be exposing all the data as read/write.  Remember to reconfigure to control and minimize access as appropriate for your own application. Open the code behind for your service. In our case, the service was called PersonTestDataService.svc so the code behind class file is PersonTestDataService.svc.cs. using System.Data.Services; using System.Data.Services.Common; using System.ServiceModel; using DeadSimpleServer.Models; namespace DeadSimpleServer { [ServiceBehavior( IncludeExceptionDetailInFaults = true )] public class PersonTestDataService : DataService<PersonContext> { // This method is called only once to initialize service-wide policies. public static void InitializeService( DataServiceConfiguration config ) { config.SetEntitySetAccessRule( "*", EntitySetRights.All ); config.DataServiceBehavior.MaxProtocolVersion = DataServiceProtocolVersion.V2; config.UseVerboseErrors = true; } } } We're enabling a few additional settings to make it easier to debug if you run into trouble. The ServiceBehavior attribute is set to include exception details in faults, and we're using verbose errors. You can remove both of these when your service is working, as your public production service shouldn't be revealing exception information. You can view the output of the service by running the application and browsing to http://localhost:[portnumber]/PersonTestDataService.svc/: <service xml:base="http://localhost:49786/PersonTestDataService.svc/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:app="http://www.w3.org/2007/app" xmlns="http://www.w3.org/2007/app"> <workspace> <atom:title>Default</atom:title> <collection href="People"> <atom:title>People</atom:title> </collection> </workspace> </service> This indicates that the service exposes one collection, which is accessible by browsing to http://localhost:[portnumber]/PersonTestDataService.svc/People <?xml version="1.0" encoding="iso-8859-1" standalone="yes"?> <feed xml:base=http://localhost:49786/PersonTestDataService.svc/ xmlns:d="http://schemas.microsoft.com/ado/2007/08/dataservices" xmlns:m="http://schemas.microsoft.com/ado/2007/08/dataservices/metadata" xmlns="http://www.w3.org/2005/Atom"> <title type="text">People</title> <id>http://localhost:49786/PersonTestDataService.svc/People</id> <updated>2010-12-29T01:01:50Z</updated> <link rel="self" title="People" href="People" /> <entry> <id>http://localhost:49786/PersonTestDataService.svc/People(1)</id> <title type="text"></title> <updated>2010-12-29T01:01:50Z</updated> <author> <name /> </author> <link rel="edit" title="Person" href="People(1)" /> <category term="DeadSimpleServer.Models.Person" scheme="http://schemas.microsoft.com/ado/2007/08/dataservices/scheme" /> <content type="application/xml"> <m:properties> <d:ID m:type="Edm.Int32">1</d:ID> <d:Name>George Washington</d:Name> </m:properties> </content> </entry> <entry> ... </entry> </feed> Let's recap what we've done so far. But enough with services and XML - let's get this into our Windows Phone client application. Creating the DataServiceContext for the Client Use the latest DataSvcUtil.exe from http://odata.codeplex.com. As of today, that's in this download: http://odata.codeplex.com/releases/view/54698 You need to run it with a few options: /uri - This will point to the service URI. In this case, it's http://localhost:59342/PersonTestDataService.svc  Pick up the port number from your running server (e.g., the server formerly known as Cassini). /out - This is the DataServiceContext class that will be generated. You can name it whatever you'd like. /Version - should be set to 2.0 /DataServiceCollection - Include this flag to generate collections derived from the DataServiceCollection base, which brings in all the ObservableCollection goodness that handles your INotifyPropertyChanged events for you. Here's the console session from when we ran it: <ListBox x:Name="MainListBox" Margin="0,0,-12,0" ItemsSource="{Binding}" SelectionChanged="MainListBox_SelectionChanged"> Next, to keep things simple, change the Binding on the two TextBlocks within the DataTemplate to Name and ID, <ListBox x:Name="MainListBox" Margin="0,0,-12,0" ItemsSource="{Binding}" SelectionChanged="MainListBox_SelectionChanged"> <ListBox.ItemTemplate> <DataTemplate> <StackPanel Margin="0,0,0,17" Width="432"> <TextBlock Text="{Binding Name}" TextWrapping="Wrap" Style="{StaticResource PhoneTextExtraLargeStyle}" /> <TextBlock Text="{Binding ID}" TextWrapping="Wrap" Margin="12,-6,12,0" Style="{StaticResource PhoneTextSubtleStyle}" /> </StackPanel> </DataTemplate> </ListBox.ItemTemplate> </ListBox> Getting The Context In the code-behind you’ll first declare a member variable to hold the context from the Entity Framework. This is named using convention over configuration. The db type is Person and the context is of type PersonContext, You initialize it by providing the URI, in this case using the URL obtained from the Cassini web server, PersonContext context = new PersonContext( new Uri( "http://localhost:49786/PersonTestDataService.svc/" ) ); Create a second member variable of type DataServiceCollection<Person> but do not initialize it, DataServiceCollection<Person> people; In the constructor you’ll initialize the DataServiceCollection using the PersonContext, public MainPage() { InitializeComponent(); people = new DataServiceCollection<Person>( context ); Finally, you’ll load the people collection using the LoadAsync method, passing in the fully specified URI for the People collection in the web service, people.LoadAsync( new Uri( "http://localhost:49786/PersonTestDataService.svc/People" ) ); Note that this method runs asynchronously and when it is finished the people  collection is already populated. Thus, since we didn’t need or want to override any of the behavior we don’t implement the LoadCompleted. You can use the LoadCompleted event if you need to do any other UI updates, but you don't need to. The final code is as shown below: using System; using System.Data.Services.Client; using System.Windows; using System.Windows.Controls; using DeadSimpleServer.Models; using Microsoft.Phone.Controls; namespace WindowsPhoneODataTest { public partial class MainPage : PhoneApplicationPage { PersonContext context = new PersonContext( new Uri( "http://localhost:49786/PersonTestDataService.svc/" ) ); DataServiceCollection<Person> people; // Constructor public MainPage() { InitializeComponent(); // Set the data context of the listbox control to the sample data // DataContext = App.ViewModel; people = new DataServiceCollection<Person>( context ); people.LoadAsync( new Uri( "http://localhost:49786/PersonTestDataService.svc/People" ) ); DataContext = people; this.Loaded += new RoutedEventHandler( MainPage_Loaded ); } // Handle selection changed on ListBox private void MainListBox_SelectionChanged( object sender, SelectionChangedEventArgs e ) { // If selected index is -1 (no selection) do nothing if ( MainListBox.SelectedIndex == -1 ) return; // Navigate to the new page NavigationService.Navigate( new Uri( "/DetailsPage.xaml?selectedItem=" + MainListBox.SelectedIndex, UriKind.Relative ) ); // Reset selected index to -1 (no selection) MainListBox.SelectedIndex = -1; } // Load data for the ViewModel Items private void MainPage_Loaded( object sender, RoutedEventArgs e ) { if ( !App.ViewModel.IsDataLoaded ) { App.ViewModel.LoadData(); } } } } With people populated we can set it as the DataContext and run the application; you’ll find that the Name and ID are displayed in the list on the Mainpage. Here's how the pieces in the client fit together: Complete source code available here

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  • An Open Letter from Lyle Ekdahl, Group Vice President and General Manager, Oracle's JD Edwards

    - by Brian Dayton
    From Lyle Ekdahl, Group Vice President and General Manager, Oracle's JD Edwards As you may have heard, we recently announced some changes to the way Oracle will offer licensing of technology products with JD Edwards EnterpriseOne. Specifically, we have withdrawn from new sales the product known as JD Edwards EnterpriseOne Technology Foundation ("Blue Stack"). Our motivation for this change is simply to streamline licensing for our customers. Going forward, customers will license Oracle products from Oracle and IBM products from IBM. Customers who are currently licensed for Technology Foundation will continue to receive support--unchanged--through September 30, 2016. This announcement affects how customers license these IBM products; it does not affect Oracle's certification roadmap for IBM products with JD Edwards EnterpriseOne. Customers who are currently running their JD Edwards EnterpriseOne infrastructure using IBM platform components can continue to do so regardless of whether they license these components via Technology Foundation or directly from IBM. New customers choosing to run JD Edwards EnterpriseOne on IBM technology should license JD Edwards EnterpriseOne Core Tools from Oracle while licensing Infrastructure and any licenses of IBM products from IBM. For more information about this announcement, customers should refer to My Oracle Support article 1232453.1 Questions included in the "Frequently Asked Questions" document on My Oracle Support: Is Oracle dropping support for IBM DB2 and IBM WebSphere with JD Edwards EnterpriseOne? No. This announcement affects how customers license these IBM products; it does not affect Oracle's certification roadmap for these products. The JD Edwards EnterpriseOne matrix of supported databases, web servers, and portals remains unchanged, including planned support for IBM DB2, IBM WebSphere Application Server, and IBM WebSphere Portal. Customers who are currently running their JD Edwards EnterpriseOne infrastructure using IBM platform components can continue to do so regardless of whether they license these components via Technology Foundation or directly from IBM. As always, the timing and versions of such third-party certifications remain at Oracle's discretion. Does this announcement mean that Oracle is withdrawing support for JD Edwards EnterpriseOne on the IBM i platform? Absolutely not. JD Edwards EnterpriseOne support on the IBM i platform remains unchanged. This announcement simply states that customers will acquire Oracle products from Oracle and IBM products from IBM. In fact, as evidenced by the recent "IBM i Solution Edition for JD Edwards" offering, IBM and the JD Edwards product teams continue to innovate and offer attractive, cost-competitive solutions to the ERP marketplace. For more information about this offering see: http://www-03.ibm.com/systems/i/advantages/oracle/. I hope this clarifies any concerns. Let me know if you have any additional questions or concerns. -Lyle

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  • Using dnnModal.show in your modules and content

    - by Chris Hammond
    One thing that was added in DotNetNuke 6 but hasn’t been covered in great detail is a method called dnnModal.show. Calling this method is fairly straight forward depending on your need, but before we get into how to call/use the method, let’s talk about what it does first. dnnModal.show is a method that gets called via JavaScript and allows you to load up a URL into a modal popup window within your DotNetNuke site. Basically it will take that URL and load it into an IFrame within the current DotNetNuke...(read more)

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  • How I use PowerShell to collect Performance Counter data

    - by AaronBertrand
    In a current project, I need to collect performance counters from a set of virtual machines that are performing different tasks and running a variety of workloads. In a similar project last year, I used LogMan to collect performance data. This time I decided to try PowerShell because, well, all the kids are doing it, I felt a little passé, and a lot of the other tasks in this project (such as building out VMs and running workloads) were already being accomplished via PowerShell. And after all, I...(read more)

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  • Grand Theft Mario [Video]

    - by Asian Angel
    What do you get when you mix Mario and Grand Theft Auto? The “real” answer to where Mario got his racing kart! Here is the original GTA V official trailer that Grand Theft Mario is based on. Grand Theft Mario [via Dorkly Bits] HTG Explains: How Hackers Take Over Web Sites with SQL Injection / DDoS Use Your Android Phone to Comparison Shop: 4 Scanner Apps Reviewed How to Run Android Apps on Your Desktop the Easy Way

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  • SharePoint 2010 Hosting :: Error – HTTP Error 401.1 when Accessing Your SharePoint 2010 Site

    - by mbridge
    When attempting to view a MOSS (SharePoint) 2007 or SharePoint 2010 site locally from a Web Front End (WFE) you get an error stating: “HTTP Error 401.1 – Unauthorized: Access is denied due to invalid credentials.” I have noticed that this happens on Windows 2003/2008 Server SP1/SP2/R2 when using Host Headers and Alternate Access Mappings on a web application in MOSS 2007. If you can access the site from remote machines and cannot access the site from the server itself, then this might be your issue. For all my newer farm installs this includes SharePoint 2007 (MOSS) and SharePoint 2010. I use method number 2 on all SharePoint and SQL Servers in the farm. If you cannot access the web site locally or remotely from other machines then there is an issue with security on the site and/or possibly a Kerberos related security issue I implemented fix #2 listed in the following Microsoft KB Article. I implemented this fix on all servers in the MOSS 2007 Farm (WFE’s and Indexing/Search Server). If using method 1, you would add all Host Headers and Alternate Access Mappings for all web applications to the BackConnectionHostNames value, then you will be able to access the sites locally from the WFE’s. Microsoft KB Link: http://support.microsoft.com/kb/896861 Method 1: Specify Host Names Please follow this steps: 1. Click Start, click Run, type regedit, and then click OK. 2. In Registry Editor, locate and then click the following registry key: HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Control\Lsa\MSV1_0 3. Right-click MSV1_0, point to New, and then click Multi-String Value. 4. Type BackConnectionHostNames, and then press ENTER. 5. Right-click BackConnectionHostNames, and then click Modify. 6. In the Value data box, type the host name or the host names for the sites that are on the local computer, and then click OK. 7. Quit Registry Editor, and then restart the IISAdmin service. Method 2: Disable the Loopback Check  Please follow this steps: 1. Click Start, click Run, type regedit, and then click OK 2. In Registry Editor, locate and then click the following registry key: HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Control\Lsa 3. Right-click Lsa, point to New, and then click DWORD Value. 4. Type DisableLoopbackCheck, and then press ENTER. 5. Right-click DisableLoopbackCheck, and then click Modify. 6. In the Value data box, type 1, and then click OK. 7. Quit Registry Editor, and then restart your computer. Give it try and good luck.

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  • How I use PowerShell to collect Performance Counter data

    - by AaronBertrand
    In a current project, I need to collect performance counters from a set of virtual machines that are performing different tasks and running a variety of workloads. In a similar project last year, I used LogMan to collect performance data. This time I decided to try PowerShell because, well, all the kids are doing it, I felt a little passé, and a lot of the other tasks in this project (such as building out VMs and running workloads) were already being accomplished via PowerShell. And after all, I...(read more)

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  • Build an iPhone 5 Charging Dock for $1 [DIY Project Video]

    - by Asian Angel
    Are you experiencing frustration since no one has built and released an official charging dock for the iPhone 5 yet? Then this quick little DIY charging dock project may be the perfect solution to your problem and serve as a good ‘hold-over’ until a factory version is released. Build an iPhone 5 dock for $1 [via There I Fixed It - Cheezburger Network] 8 Deadly Commands You Should Never Run on Linux 14 Special Google Searches That Show Instant Answers How To Create a Customized Windows 7 Installation Disc With Integrated Updates

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  • Slides of my HOL on MySQL Cluster

    - by user13819847
    Hi!Thanks everyone who attended my hands-on lab on MySQL Cluster at MySQL Connect last Saturday.The following are the links for the slides, the HOL instructions, and the code examples.I'll try to summarize my HOL below.Aim of the HOL was to help attendees to familiarize with MySQL Cluster. In particular, by learning: the basics of MySQL Cluster Architecture the basics of MySQL Cluster Configuration and Administration how to start a new Cluster for evaluation purposes and how to connect to it We started by introducing MySQL Cluster. MySQL Cluster is a proven technology that today is successfully servicing the most performance-intensive workloads. MySQL Cluster is deployed across telecom networks and is powering mission-critical web applications. Without trading off use of commodity hardware, transactional consistency and use of complex queries, MySQL Cluster provides: Web Scalability (web-scale performance on both reads and writes) Carrier Grade Availability (99.999%) Developer Agility (freedom to use SQL or NoSQL access methods) MySQL Cluster implements: an Auto-Sharding, Multi-Master, Shared-nothing Architecture, where independent nodes can scale horizontally on commodity hardware with no shared disks, no shared memory, no single point of failure In the architecture of MySQL Cluster it is possible to find three types of nodes: management nodes: responsible for reading the configuration files, maintaining logs, and providing an interface to the administration of the entire cluster data nodes: where data and indexes are stored api nodes: provide the external connectivity (e.g. the NDB engine of the MySQL Server, APIs, Connectors) MySQL Cluster is recommended in the situations where: it is crucial to reduce service downtime, because this produces a heavy impact on business sharding the database to scale write performance higly impacts development of application (in MySQL Cluster the sharding is automatic and transparent to the application) there are real time needs there are unpredictable scalability demands it is important to have data-access flexibility (SQL & NoSQL) MySQL Cluster is available in two Editions: Community Edition (Open Source, freely downloadable from mysql.com) Carrier Grade Edition (Commercial Edition, can be downloaded from eDelivery for evaluation purposes) MySQL Carrier Grade Edition adds on the top of the Community Edition: Commercial Extensions (MySQL Cluster Manager, MySQL Enterprise Monitor, MySQL Cluster Installer) Oracle's Premium Support Services (largest team of MySQL experts backed by MySQL developers, forward compatible hot fixes, multi-language support, and more) We concluded talking about the MySQL Cluster vision: MySQL Cluster is the default database for anyone deploying rapidly evolving, realtime transactional services at web-scale, where downtime is simply not an option. From a practical point of view the HOL's steps were: MySQL Cluster installation start & monitoring of the MySQL Cluster processes client connection to the Management Server and to an SQL Node connection using the NoSQL NDB API and the Connector J In the hope that this blog post can help you get started with MySQL Cluster, I take the opportunity to thank you for the questions you made both during the HOL and at the MySQL Cluster booth. Slides are also on SlideShares: Santo Leto - MySQL Connect 2012 - Getting Started with Mysql Cluster Happy Clustering!

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  • Game Design Dilemma

    - by Chris Williams
    I'm working on a 2d tilemapped RPG. I've actually made quite a fair amount of progress, but I'm at a point where I need to make a UI decision. I have the overland world completely mapped out, and I have several towns and special areas. I'm on the fence about how to integrate the two. Scenario 1: I have one ginormous map, where everything is the same scale. This means you can walk in and out of towns without having to load or wait and transition in any way. With everything the same scale, movement costs the same no matter where you are (in terms of time/turns/energy/hunger/whatever/etc...)  The potential downside to this is that it could take quite a long time to get anywhere on foot. Scenario 2: I have an overland map, a set of town maps, overland tactical maps, dungeon maps & special area maps. The overland map is at a different scale than the other maps. This means that time/turns/energy/hunger/whatever/etc is calculated at a different rate than on the other maps, which have a 1:1 scale. When entering a town, dungeon, special area or having a random encounter, you would effectively zoom in from the overland scale to the tactical scale. When you are done with combat, or exit a dungeon or town, it would zoom back out to the overland map. The downside to this is that at the zoomed out scale, the overland map isn't all that big (comparitively) and you can traverse it fairly quickly (in real time, not game world time.) Options: 1) Go with scenario 1, as is. 2) Go with scenario 1 and introduce a slightly speedier version of overland travel, such as a horse. 3) Go with scenario 1 and introduce "instant" travel, via portals or some kind of "click the big map" mechanism. This would only work with places you've already been, or somehow unlocked (perhaps via a quest.) 4) Go with Scenario 2, as is.   Thoughts, opinions, suggestions?  Feedback appreciated.

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  • Demo of an Early Beta of Firefox OS Running on a ZTE Developer Phone [Video]

    - by Asian Angel
    Are you curious about Mozilla’s new mobile OS platform? Then here is your chance to see an early beta of Firefox OS in action. This video shows the OS’s built-in web browser, phone dialer, camera, and gallery image viewer running on a developer phone from ZTE. Firefox OS Demo (09-06-12) [via The H Open] How To Create a Customized Windows 7 Installation Disc With Integrated Updates How to Get Pro Features in Windows Home Versions with Third Party Tools HTG Explains: Is ReadyBoost Worth Using?

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  • Mario Goes Insane, Engages in Reign of Terror Throughout Mario Land [Video]

    - by Asian Angel
    Mario finally loses it and begins a reign of unholy terror throughout Mario Land. Will anyone be able to stop much less escape this new nightmare version of everyone’s favorite plumber? Note: Video contains some language that may be considered inappropriate. Mario Goes Berserk [via Geeks are Sexy] How to Stress Test the Hard Drives in Your PC or Server How To Customize Your Android Lock Screen with WidgetLocker The Best Free Portable Apps for Your Flash Drive Toolkit

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  • Scrum in 5 Minutes

    - by Stephen.Walther
    The goal of this blog entry is to explain the basic concepts of Scrum in less than five minutes. You learn how Scrum can help a team of developers to successfully complete a complex software project. Product Backlog and the Product Owner Imagine that you are part of a team which needs to create a new website – for example, an e-commerce website. You have an overwhelming amount of work to do. You need to build (or possibly buy) a shopping cart, install an SSL certificate, create a product catalog, create a Facebook page, and at least a hundred other things that you have not thought of yet. According to Scrum, the first thing you should do is create a list. Place the highest priority items at the top of the list and the lower priority items lower in the list. For example, creating the shopping cart and buying the domain name might be high priority items and creating a Facebook page might be a lower priority item. In Scrum, this list is called the Product Backlog. How do you prioritize the items in the Product Backlog? Different stakeholders in the project might have different priorities. Gary, your division VP, thinks that it is crucial that the e-commerce site has a mobile app. Sally, your direct manager, thinks taking advantage of new HTML5 features is much more important. Multiple people are pulling you in different directions. According to Scrum, it is important that you always designate one person, and only one person, as the Product Owner. The Product Owner is the person who decides what items should be added to the Product Backlog and the priority of the items in the Product Backlog. The Product Owner could be the customer who is paying the bills, the project manager who is responsible for delivering the project, or a customer representative. The critical point is that the Product Owner must always be a single person and that single person has absolute authority over the Product Backlog. Sprints and the Sprint Backlog So now the developer team has a prioritized list of items and they can start work. The team starts implementing the first item in the Backlog — the shopping cart — and the team is making good progress. Unfortunately, however, half-way through the work of implementing the shopping cart, the Product Owner changes his mind. The Product Owner decides that it is much more important to create the product catalog before the shopping cart. With some frustration, the team switches their developmental efforts to focus on implementing the product catalog. However, part way through completing this work, once again the Product Owner changes his mind about the highest priority item. Getting work done when priorities are constantly shifting is frustrating for the developer team and it results in lower productivity. At the same time, however, the Product Owner needs to have absolute authority over the priority of the items which need to get done. Scrum solves this conflict with the concept of Sprints. In Scrum, a developer team works in Sprints. At the beginning of a Sprint the developers and the Product Owner agree on the items from the backlog which they will complete during the Sprint. This subset of items from the Product Backlog becomes the Sprint Backlog. During the Sprint, the Product Owner is not allowed to change the items in the Sprint Backlog. In other words, the Product Owner cannot shift priorities on the developer team during the Sprint. Different teams use Sprints of different lengths such as one month Sprints, two-week Sprints, and one week Sprints. For high-stress, time critical projects, teams typically choose shorter sprints such as one week sprints. For more mature projects, longer one month sprints might be more appropriate. A team can pick whatever Sprint length makes sense for them just as long as the team is consistent. You should pick a Sprint length and stick with it. Daily Scrum During a Sprint, the developer team needs to have meetings to coordinate their work on completing the items in the Sprint Backlog. For example, the team needs to discuss who is working on what and whether any blocking issues have been discovered. Developers hate meetings (well, sane developers hate meetings). Meetings take developers away from their work of actually implementing stuff as opposed to talking about implementing stuff. However, a developer team which never has meetings and never coordinates their work also has problems. For example, Fred might get stuck on a programming problem for days and never reach out for help even though Tom (who sits in the cubicle next to him) has already solved the very same problem. Or, both Ted and Fred might have started working on the same item from the Sprint Backlog at the same time. In Scrum, these conflicting needs – limiting meetings but enabling team coordination – are resolved with the idea of the Daily Scrum. The Daily Scrum is a meeting for coordinating the work of the developer team which happens once a day. To keep the meeting short, each developer answers only the following three questions: 1. What have you done since yesterday? 2. What do you plan to do today? 3. Any impediments in your way? During the Daily Scrum, developers are not allowed to talk about issues with their cat, do demos of their latest work, or tell heroic stories of programming problems overcome. The meeting must be kept short — typically about 15 minutes. Issues which come up during the Daily Scrum should be discussed in separate meetings which do not involve the whole developer team. Stories and Tasks Items in the Product or Sprint Backlog – such as building a shopping cart or creating a Facebook page – are often referred to as User Stories or Stories. The Stories are created by the Product Owner and should represent some business need. Unlike the Product Owner, the developer team needs to think about how a Story should be implemented. At the beginning of a Sprint, the developer team takes the Stories from the Sprint Backlog and breaks the stories into tasks. For example, the developer team might take the Create a Shopping Cart story and break it into the following tasks: · Enable users to add and remote items from shopping cart · Persist the shopping cart to database between visits · Redirect user to checkout page when Checkout button is clicked During the Daily Scrum, members of the developer team volunteer to complete the tasks required to implement the next Story in the Sprint Backlog. When a developer talks about what he did yesterday or plans to do tomorrow then the developer should be referring to a task. Stories are owned by the Product Owner and a story is all about business value. In contrast, the tasks are owned by the developer team and a task is all about implementation details. A story might take several days or weeks to complete. A task is something which a developer can complete in less than a day. Some teams get lazy about breaking stories into tasks. Neglecting to break stories into tasks can lead to “Never Ending Stories” If you don’t break a story into tasks, then you can’t know how much of a story has actually been completed because you don’t have a clear idea about the implementation steps required to complete the story. Scrumboard During the Daily Scrum, the developer team uses a Scrumboard to coordinate their work. A Scrumboard contains a list of the stories for the current Sprint, the tasks associated with each Story, and the state of each task. The developer team uses the Scrumboard so everyone on the team can see, at a glance, what everyone is working on. As a developer works on a task, the task moves from state to state and the state of the task is updated on the Scrumboard. Common task states are ToDo, In Progress, and Done. Some teams include additional task states such as Needs Review or Needs Testing. Some teams use a physical Scrumboard. In that case, you use index cards to represent the stories and the tasks and you tack the index cards onto a physical board. Using a physical Scrumboard has several disadvantages. A physical Scrumboard does not work well with a distributed team – for example, it is hard to share the same physical Scrumboard between Boston and Seattle. Also, generating reports from a physical Scrumboard is more difficult than generating reports from an online Scrumboard. Estimating Stories and Tasks Stakeholders in a project, the people investing in a project, need to have an idea of how a project is progressing and when the project will be completed. For example, if you are investing in creating an e-commerce site, you need to know when the site can be launched. It is not enough to just say that “the project will be done when it is done” because the stakeholders almost certainly have a limited budget to devote to the project. The people investing in the project cannot determine the business value of the project unless they can have an estimate of how long it will take to complete the project. Developers hate to give estimates. The reason that developers hate to give estimates is that the estimates are almost always completely made up. For example, you really don’t know how long it takes to build a shopping cart until you finish building a shopping cart, and at that point, the estimate is no longer useful. The problem is that writing code is much more like Finding a Cure for Cancer than Building a Brick Wall. Building a brick wall is very straightforward. After you learn how to add one brick to a wall, you understand everything that is involved in adding a brick to a wall. There is no additional research required and no surprises. If, on the other hand, I assembled a team of scientists and asked them to find a cure for cancer, and estimate exactly how long it will take, they would have no idea. The problem is that there are too many unknowns. I don’t know how to cure cancer, I need to do a lot of research here, so I cannot even begin to estimate how long it will take. So developers hate to provide estimates, but the Product Owner and other product stakeholders, have a legitimate need for estimates. Scrum resolves this conflict by using the idea of Story Points. Different teams use different units to represent Story Points. For example, some teams use shirt sizes such as Small, Medium, Large, and X-Large. Some teams prefer to use Coffee Cup sizes such as Tall, Short, and Grande. Finally, some teams like to use numbers from the Fibonacci series. These alternative units are converted into a Story Point value. Regardless of the type of unit which you use to represent Story Points, the goal is the same. Instead of attempting to estimate a Story in hours (which is doomed to failure), you use a much less fine-grained measure of work. A developer team is much more likely to be able to estimate that a Story is Small or X-Large than the exact number of hours required to complete the story. So you can think of Story Points as a compromise between the needs of the Product Owner and the developer team. When a Sprint starts, the developer team devotes more time to thinking about the Stories in a Sprint and the developer team breaks the Stories into Tasks. In Scrum, you estimate the work required to complete a Story by using Story Points and you estimate the work required to complete a task by using hours. The difference between Stories and Tasks is that you don’t create a task until you are just about ready to start working on a task. A task is something that you should be able to create within a day, so you have a much better chance of providing an accurate estimate of the work required to complete a task than a story. Burndown Charts In Scrum, you use Burndown charts to represent the remaining work on a project. You use Release Burndown charts to represent the overall remaining work for a project and you use Sprint Burndown charts to represent the overall remaining work for a particular Sprint. You create a Release Burndown chart by calculating the remaining number of uncompleted Story Points for the entire Product Backlog every day. The vertical axis represents Story Points and the horizontal axis represents time. A Sprint Burndown chart is similar to a Release Burndown chart, but it focuses on the remaining work for a particular Sprint. There are two different types of Sprint Burndown charts. You can either represent the remaining work in a Sprint with Story Points or with task hours (the following image, taken from Wikipedia, uses hours). When each Product Backlog Story is completed, the Release Burndown chart slopes down. When each Story or task is completed, the Sprint Burndown chart slopes down. Burndown charts typically do not always slope down over time. As new work is added to the Product Backlog, the Release Burndown chart slopes up. If new tasks are discovered during a Sprint, the Sprint Burndown chart will also slope up. The purpose of a Burndown chart is to give you a way to track team progress over time. If, halfway through a Sprint, the Sprint Burndown chart is still climbing a hill then you know that you are in trouble. Team Velocity Stakeholders in a project always want more work done faster. For example, the Product Owner for the e-commerce site wants the website to launch before tomorrow. Developers tend to be overly optimistic. Rarely do developers acknowledge the physical limitations of reality. So Project stakeholders and the developer team often collude to delude themselves about how much work can be done and how quickly. Too many software projects begin in a state of optimism and end in frustration as deadlines zoom by. In Scrum, this problem is overcome by calculating a number called the Team Velocity. The Team Velocity is a measure of the average number of Story Points which a team has completed in previous Sprints. Knowing the Team Velocity is important during the Sprint Planning meeting when the Product Owner and the developer team work together to determine the number of stories which can be completed in the next Sprint. If you know the Team Velocity then you can avoid committing to do more work than the team has been able to accomplish in the past, and your team is much more likely to complete all of the work required for the next Sprint. Scrum Master There are three roles in Scrum: the Product Owner, the developer team, and the Scrum Master. I’v e already discussed the Product Owner. The Product Owner is the one and only person who maintains the Product Backlog and prioritizes the stories. I’ve also described the role of the developer team. The members of the developer team do the work of implementing the stories by breaking the stories into tasks. The final role, which I have not discussed, is the role of the Scrum Master. The Scrum Master is responsible for ensuring that the team is following the Scrum process. For example, the Scrum Master is responsible for making sure that there is a Daily Scrum meeting and that everyone answers the standard three questions. The Scrum Master is also responsible for removing (non-technical) impediments which the team might encounter. For example, if the team cannot start work until everyone installs the latest version of Microsoft Visual Studio then the Scrum Master has the responsibility of working with management to get the latest version of Visual Studio as quickly as possible. The Scrum Master can be a member of the developer team. Furthermore, different people can take on the role of the Scrum Master over time. The Scrum Master, however, cannot be the same person as the Product Owner. Using SonicAgile SonicAgile (SonicAgile.com) is an online tool which you can use to manage your projects using Scrum. You can use the SonicAgile Product Backlog to create a prioritized list of stories. You can estimate the size of the Stories using different Story Point units such as Shirt Sizes and Coffee Cup sizes. You can use SonicAgile during the Sprint Planning meeting to select the Stories that you want to complete during a particular Sprint. You can configure Sprints to be any length of time. SonicAgile calculates Team Velocity automatically and displays a warning when you add too many stories to a Sprint. In other words, it warns you when it thinks you are overcommitting in a Sprint. SonicAgile also includes a Scrumboard which displays the list of Stories selected for a Sprint and the tasks associated with each story. You can drag tasks from one task state to another. Finally, SonicAgile enables you to generate Release Burndown and Sprint Burndown charts. You can use these charts to view the progress of your team. To learn more about SonicAgile, visit SonicAgile.com. Summary In this post, I described many of the basic concepts of Scrum. You learned how a Product Owner uses a Product Backlog to create a prioritized list of tasks. I explained why work is completed in Sprints so the developer team can be more productive. I also explained how a developer team uses the daily scrum to coordinate their work. You learned how the developer team uses a Scrumboard to see, at a glance, who is working on what and the state of each task. I also discussed Burndown charts. You learned how you can use both Release and Sprint Burndown charts to track team progress in completing a project. Finally, I described the crucial role of the Scrum Master – the person who is responsible for ensuring that the rules of Scrum are being followed. My goal was not to describe all of the concepts of Scrum. This post was intended to be an introductory overview. For a comprehensive explanation of Scrum, I recommend reading Ken Schwaber’s book Agile Project Management with Scrum: http://www.amazon.com/Agile-Project-Management-Microsoft-Professional/dp/073561993X/ref=la_B001H6ODMC_1_1?ie=UTF8&qid=1345224000&sr=1-1

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  • Potentially The World’s Filthiest PC [Video]

    - by Jason Fitzpatrick
    We’re confident we’ve seen some dusty PC cases in our day, but nothing we’ve ever cleaned produced the sheer volume of smoke-bomb like dust this neglected tower spews out. That noise you hear, about 1:15 into the video, is the sound of the compressor motor kicking back on to top off the pressure tank: behold, a PC so filthy the compressor cleaning it out needs to take a break! [via Geeks Are Sexy] HTG Explains: Why Linux Doesn’t Need Defragmenting How to Convert News Feeds to Ebooks with Calibre How To Customize Your Wallpaper with Google Image Searches, RSS Feeds, and More

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  • You may get "A potentially dangerous Request.QueryString value was detected from the client" after u

    - by anas
    I was upgradting one of the DNN portals to ASP.NET 4.After Upgrading completed and when i configured it to run under asp.net 4 in iis, I started to get that exception on every postback. The mentioned exception is happening because in ASP.NET 4, the request validation is now being called for every asp.net resource like web services and other httphandlers.As a result, you may get that exception even if you turned off the RequestValidation via: <pages validateRequest="false" .... section. This is...(read more)

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  • dasBlog

    - by Daniel Moth
    Some people like blogging on a site that is completely managed by someone else (e.g. http://wordpress.com/) and others, like me, prefer hosting their own blog at their own domain. In the latter case you need to decide what blog engine to install on your web space to power your blog. There are many free blog engines to choose from (e.g. the one from http://wordpress.org/). If, like me, you want to use a blog engine that is based on the .NET platform you have many choices including BlogEngine.NET, Subtext and the one I picked: dasBlog. In this post I'll describe the steps I took to get going with the open source dasBlog (home page, source page). A. Installing First I installed dasBlog on my local Windows 7 machine where I have IIS7 installed. To install dasBlog, I started by clicking the "Install" button on its web gallery page. After that I went through configuration, theming and adding content as described below. Once I was happy that everything was working correctly on the local machine, I set this up on a hosting service. I went for a Windows IIS7 shared hosting 3 month Economy plan from GoDaddy. The dasBlog site lists a bunch of other hosts. You can read the installation instructions for dasBlog, and with GoDaddy I just had to click one button since it is available as part of their quick-install apps. With GoDaddy I had a previewdns option that allowed me to play around and preview my site before going live. B. Configuring After it was installed (on local machine and/or hosting provider), I followed the obvious steps to create an admin user and logged in. This displays an admin navigation bar with the following options: 1. Navigator Links: I decided I was not going to use this feature. I manage links on the side of my blog manually elsewhere as part of the theme. So, I deleted every entry on this page and ignored it thereafter. 2. Blogroll: Ditto - same comment as for Navigator Links. 3. Content Filters: I did not delete (or add) these, but I did ensure both checkboxes are not checked. I.e. I am not using this feature now, but I may return to it in the future. 4. Activity: This is a read-only view of various statistics. So nothing to configure here, but useful to come back to for complementary statistics to whatever other statistical package you use (e.g. free stats as part of the hosting and I also use feedburner for syndication stats). 5. Cross-posting: I did not need that, so I turned it off via the Configuration Settings discussed next. 6. Configuration Settings: This is where the bulk of the configuration for the blog takes place and they are stored in a single XML file: Site.Config file. There are truly self-explanatory options to pick for Basic Settings, Services Settings and Services to Ping, Syndication Settings (this is where you link to your feedburner name if you have one) and Mail to Weblog Settings (I keep this turned off). There are also "Xml Storage System Settings" (I keep this turned off), "OpenId Settings" (I allow OpenID commenters), "Spammer Settings" (Enable captcha, never show email addresses) and "Comment settings" (Enable comments, don't allow on older posts, don't allow html). There are also Appearance Settings (I checked the "Use Post Title for Permalink", replaced spaces with hyphen and unchecked the "Use Unique Title"). Finally, there are also Notification Settings, but they are a bit of hit and miss in my case, in that I don’t always get the emails (still investigating this). C. Adding Content You can add content via the "Add Entry" link on the admin navigation bar or by configuring the "Mail to Weblog" settings and sending email or, do what I've started doing, use Live Writer (also the team has a blog). Another way to add content is programmatically if, for example, you are migrating content from another blog (and I'll cover that in separate post sharing the code). What you should know is that all blog content (posts and comments) live in XML files in a folder called "content" under your dasBlog installation. D. Theming There is a very good guide about themes for dasBlog, there is also a similar guide with screenshots (scroll down to "So how do I create a theme") and the dasBlog macro reference. When you install dasBlog, there are many themes available; each theme is in its own folder (representing the folder name) under the themes folder. You may have noticed that you can switch between these via the "Appearance Settings" described above (look for the combobox after the Default Theme label). I created my own theme by copy-pasting an existing theme folder, renaming it and then switching to it as the default. I then opened the folder in Visual Studio and hacked around the HTML in the 3 files (itemTemplate, homeTemplate and dayTemplate). These files have a blogtemplate file extension, which I temporarily renamed to HTML as I was editing them. There is no more advice I can offer here as this is a matter of taste and the aforementioned links is all I used. Personally, I had salvaged the CSS (and structure) from my previous blog and wanted to make this one match it as closely as possible - I think I have succeeded. E. If you run into any issue with dasBlog... ...use your favorite search engine to find answers. Many bloggers have been using this engine for a while and have documented issues and workarounds over time. One such example is ScottHa's dasBlog category; another example is therightstuff where I "borrowed" the idea/macro for the outlook-style on-page navigation. If you don't find what you want through searching, try posting a question to the forums. Comments about this post welcome at the original blog.

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  • links for 2010-03-25

    - by Bob Rhubart
    Andy Mulholland: Grasping the single point that is powering a lot of the change "What has changed, and is changing our environment is a reversal of the technology model from a focus on data and the ‘pushing’ of this structured data towards users, to a ‘pull’ model based on users’ abilities to find unstructured data using search." -- Andy Mulholland (tags: enterprisearchitecture cloud) Pat Shepherd: SOA Checklist Is SOA the answer for your particular problem? Pat Shepherd's checklist might help you make the right call. (tags: otn oracle enterprisearchitecture soa)

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  • What Every Developer Should Know About MSI Components

    - by Alois Kraus
    Hopefully nothing. But if you have to do more than simple XCopy deployment and you need to support updates, upgrades and perhaps side by side scenarios there is no way around MSI. You can create Msi files with a Visual Studio Setup project which is severely limited or you can use the Windows Installer Toolset. I cannot talk about WIX with my German colleagues because WIX has a very special meaning. It is funny to always use the long name when I talk about deployment possibilities. Alternatively you can buy commercial tools which help you to author Msi files but I am not sure how good they are. Given enough pain with existing solutions you can also learn the MSI Apis and create your own packaging solution. If I were you I would use either a commercial visual tool when you do easy deployments or use the free Windows Installer Toolset. Once you know the WIX schema you can create well formed wix xml files easily with any editor. Then you can “compile” from the wxs files your Msi package. Recently I had the “pleasure” to get my hands dirty with C++ (again) and the MSI technology. Installation is a complex topic but after several month of digging into arcane MSI issues I can safely say that there should exist an easier way to install and update files as today. I am not alone with this statement as John Robbins (creator of the cool tool Paraffin) states: “.. It's a brittle and scary API in Windows …”. To help other people struggling with installation issues I present you the advice I (and others) found useful and what will happen if you ignore this advice. What is a MSI file? A MSI file is basically a database with tables which reference each other to control how your un/installation should work. The basic idea is that you declare via these tables what you want to install and MSI controls the how to get your stuff onto or off your machine. Your “stuff” consists usually of files, registry keys, shortcuts and environment variables. Therefore the most important tables are File, Registry, Environment and Shortcut table which define what will be un/installed. The key to master MSI is that every resource (file, registry key ,…) is associated with a MSI component. The actual payload consists of compressed files in the CAB format which can either be embedded into the MSI file or reside beside the MSI file or in a subdirectory below it. To examine MSI files you need Orca a free MSI editor provided by MS. There is also another free editor called Super Orca which does support diffs between MSI and it does not lock the MSI files. But since Orca comes with a shell extension I tend to use only Orca because it is so easy to right click on a MSI file and open it with this tool. How Do I Install It? Double click it. This does work for fresh installations as well as major upgrades. Updates need to be installed via the command line via msiexec /i <msi> REINSTALL=ALL REINSTALLMODE=vomus   This tells the installer to reinstall all already installed features (new features will NOT be installed). The reinstallmode letters do force an overwrite of the old cached package in the %WINDIR%\Installer folder. All files, shortcuts and registry keys are redeployed if they are missing or need to be replaced with a newer version. When things did go really wrong and you want to overwrite everything unconditionally use REINSTALLMODE=vamus. How To Enable MSI Logs? You can download a MSI from Microsoft which installs some registry keys to enable full MSI logging. The log files can be found in your %TEMP% folder and are called MSIxxxx.log. Alternatively you can add to your msiexec command line the option msiexec …. /l*vx <LogFileName> Personally I find it rather strange that * does not mean full logging. To really get all logs I need to add v and x which is documented in the msiexec help but I still find this behavior unintuitive. What are MSI components? The whole MSI logic is bound to the concept of MSI components. Nearly every msi table has a Component column which binds an installable resource to a component. Below are the screenshots of the FeatureComponents and Component table of an example MSI. The Feature table defines basically the feature hierarchy.  To find out what belongs to a feature you need to look at the FeatureComponents table where for each feature the components are listed which will be installed when a feature is installed. The MSI components are defined in the  Component table. This table has as first column the component name and as second column the component id which is a GUID. All resources you want to install belong to a MSI component. Therefore nearly all MSI tables have a Component_ column which contains the component name. If you look e.g. a the File table you see that every file belongs to a component which is true for all other tables which install resources. The component table is the glue between all other tables which contain the resources you want to install. So far so easy. Why is MSI then so complex? Most MSI problems arise from the fact that you did violate a MSI component rule in one or the other way. When you install a feature the reference count for all components belonging to this feature will increase by one. If your component is installed by more than one feature it will get a higher refcount. When you uninstall a feature its refcount will drop by one. Interesting things happen if the component reference count reaches zero: Then all associated resources will be deleted. That looks like a reasonable thing and it is. What it makes complex are the strange component rules you have to follow. Below are some important component rules from the Tao of the Windows Installer … Rule 16: Follow Component Rules Components are a very important part of the Installer technology. They are the means whereby the Installer manages the resources that make up your application. The SDK provides the following guidelines for creating components in your package: Never create two components that install a resource under the same name and target location. If a resource must be duplicated in multiple components, change its name or target location in each component. This rule should be applied across applications, products, product versions, and companies. Two components must not have the same key path file. This is a consequence of the previous rule. The key path value points to a particular file or folder belonging to the component that the installer uses to detect the component. If two components had the same key path file, the installer would be unable to distinguish which component is installed. Two components however may share a key path folder. Do not create a version of a component that is incompatible with all previous versions of the component. This rule should be applied across applications, products, product versions, and companies. Do not create components containing resources that will need to be installed into more than one directory on the user’s system. The installer installs all of the resources in a component into the same directory. It is not possible to install some resources into subdirectories. Do not include more than one COM server per component. If a component contains a COM server, this must be the key path for the component. Do not specify more than one file per component as a target for the Start menu or a Desktop shortcut. … And these rules do not even talk about component ids, update packages and upgrades which you need to understand as well. Lets suppose you install two MSIs (MSI1 and MSI2) which have the same ComponentId but different component names. Both do install the same file. What will happen when you uninstall MSI2?   Hm the file should stay there. But the component names are different. Yes and yes. But MSI uses not use the component name as key for the refcount. Instead the ComponentId column of the Component table which contains a GUID is used as identifier under which the refcount is stored. The components Comp1 and Comp2 are identical from the MSI perspective. After the installation of both MSIs the Component with the Id {100000….} has a refcount of two. After uninstallation of one MSI there is still a refcount of one which drops to zero just as expected when we uninstall the last msi. Then the file which was the same for both MSIs is deleted. You should remember that MSI keeps a refcount across MSIs for components with the same component id. MSI does manage components not the resources you did install. The resources associated with a component are then and only then deleted when the refcount of the component reaches zero.   The dependencies between features, components and resources can be described as relations. m,k are numbers >= 1, n can be 0. Inside a MSI the following relations are valid Feature    1  –> n Components Component    1 –> m Features Component      1  –>  k Resources These relations express that one feature can install several components and features can share components between them. Every (meaningful) component will install at least one resource which means that its name (primary key to stay in database speak) does occur in some other table in the Component column as value which installs some resource. Lets make it clear with an example. We want to install with the feature MainFeature some files a registry key and a shortcut. We can then create components Comp1..3 which are referenced by the resources defined in the corresponding tables.   Feature Component Registry File Shortcuts MainFeature Comp1 RegistryKey1     MainFeature Comp2   File.txt   MainFeature Comp3   File2.txt Shortcut to File2.txt   It is illegal that the same resource is part of more than one component since this would break the refcount mechanism. Lets illustrate this:            Feature ComponentId Resource Reference Count Feature1 {1000-…} File1.txt 1 Feature2 {2000-….} File1.txt 1 The installation part works well but what happens when you uninstall Feature2? Component {20000…} gets a refcount of zero where MSI deletes all resources belonging to this component. In this case File1.txt will be deleted. But Feature1 still has another component {10000…} with a refcount of one which means that the file was deleted too early. You just have ruined your installation. To fix it you then need to click on the Repair button under Add/Remove Programs to let MSI reinstall any missing registry keys, files or shortcuts. The vigilant reader might has noticed that there is more in the Component table. Beside its name and GUID it has also an installation directory, attributes and a KeyPath. The KeyPath is a reference to a file or registry key which is used to detect if the component is already installed. This becomes important when you repair or uninstall a component. To find out if the component is already installed MSI checks if the registry key or file referenced by the KeyPath property does exist. When it does not exist it assumes that it was either already uninstalled (can lead to problems during uninstall) or that it is already installed and all is fine. Why is this detail so important? Lets put all files into one component. The KeyPath should be then one of the files of your component to check if it was installed or not. When your installation becomes corrupt because a file was deleted you cannot repair it with the Repair button under Add/Remove Programs because MSI checks the component integrity via the Resource referenced by its KeyPath. As long as you did not delete the KeyPath file MSI thinks all resources with your component are installed and never executes any repair action. You get even more trouble when you try to remove files during an upgrade (you cannot remove files during an update) from your super component which contains all files. The only way out and therefore best practice is to assign for every resource you want to install an extra component. This ensures painless updatability and repairs and you have much less effort to remove specific files during an upgrade. In effect you get this best practice relation Feature 1  –> n Components Component   1  –>  1 Resources MSI Component Rules Rule 1 – One component per resource Every resource you want to install (file, registry key, value, environment value, shortcut, directory, …) must get its own component which does never change between versions as long as the install location is the same. Penalty If you add more than one resources to a component you will break the repair capability of MSI because the KeyPath is used to check if the component needs repair. MSI ComponentId Files MSI 1.0 {1000} File1-5 MSI 2.0 {2000} File2-5 You want to remove File1 in version 2.0 of your MSI. Since you want to keep the other files you create a new component and add them there. MSI will delete all files if the component refcount of {1000} drops to zero. The files you want to keep are added to the new component {2000}. Ok that does work if your upgrade does uninstall the old MSI first. This will cause the refcount of all previously installed components to reach zero which means that all files present in version 1.0 are deleted. But there is a faster way to perform your upgrade by first installing your new MSI and then remove the old one.  If you choose this upgrade path then you will loose File1-5 after your upgrade and not only File1 as intended by your new component design.   Rule 2 – Only add, never remove resources from a component If you did follow rule 1 you will not need Rule 2. You can add in a patch more resources to one component. That is ok. But you can never remove anything from it. There are tricky ways around that but I do not want to encourage bad component design. Penalty Lets assume you have 2 MSI files which install under the same component one file   MSI1 MSI2 {1000} - ComponentId {1000} – ComponentId File1.txt File2.txt   When you install and uninstall both MSIs you will end up with an installation where either File1 or File2 will be left. Why? It seems that MSI does not store the resources associated with each component in its internal database. Instead Windows will simply query the MSI that is currently uninstalled for all resources belonging to this component. Since it will find only one file and not two it will only uninstall one file. That is the main reason why you never can remove resources from a component!   Rule 3 Never Remove A Component From an Update MSI. This is the same as if you change the GUID of a component by accident for your new update package. The resulting update package will not contain all components from the previously installed package. Penalty When you remove a component from a feature MSI will set the feature state during update to Advertised and log a warning message into its log file when you did enable MSI logging. SELMGR: ComponentId '{2DCEA1BA-3E27-E222-484C-D0D66AEA4F62}' is registered to feature 'xxxxxxx, but is not present in the Component table.  Removal of components from a feature is not supported! MSI (c) (24:44) [07:53:13:436]: SELMGR: Removal of a component from a feature is not supported Advertised means that MSI treats all components of this feature as not installed. As a consequence during uninstall nothing will be removed since it is not installed! This is not only bad because uninstall does no longer work but this feature will also not get the required patches. All other features which have followed component versioning rules for update packages will be updated but the one faulty feature will not. This results in very hard to find bugs why an update was only partially successful. Things got better with Windows Installer 4.5 but you cannot rely on that nobody will use an older installer. It is a good idea to add to your update msiexec call MSIENFORCEUPGRADECOMPONENTRULES=1 which will abort the installation if you did violate this rule.

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  • [SQLServer JDBC Driver][SQLServer]Could not find stored procedure 'master..xp_jdbc_open2'.

    - by Vijaya Moderator -Oracle
    When connecting to MS SQL Server Database via Weblogic Datasource and using XA jdbc driver, the following error is thrown. <Jun 3, 2014 5:16:49 AM PDT> <Error> <Console> <BEA-240003> <Console encountered the following error java.sql.SQLException: [FMWGEN][SQLServer JDBC Driver][SQLServer]Could not find stored procedure 'master..xp_jdbc_open2'. at weblogic.jdbc.sqlserverbase.ddb_.b(Unknown Source)at weblogic.jdbc.sqlserverbase.ddb_.a(Unknown Source)at weblogic.jdbc.sqlserverbase.ddb9.b(Unknown Source)at weblogic.jdbc.sqlserverbase.ddb9.a(Unknown Source)at weblogic.jdbc.sqlserver.tds.ddr.v(Unknown Source)at weblogic.jdbc.sqlserver.tds.ddr.a(Unknown Source)at weblogic.jdbc.sqlserver.tds.ddq.a(Unknown Source)at weblogic.jdbc.sqlserver.tds.ddr.a(Unknown Source)at weblogic.jdbc.sqlserver.ddj.m(Unknown Source)at weblogic.jdbc.sqlserverbase.ddel.e(Unknown Source)at weblogic.jdbc.sqlserverbase.ddel.a(Unknown Source)  The cause behind the issue is that  the MS SQL Server was not installed with the Stored procedures to enable JTA/XA Solution To connect to SQL Server via XA Driver from WLS Datasource you need to install Stored Procedures for JTATo use JDBC distributed transactions through JTA, your system administrator should use the following procedure to install Microsoft SQL Server JDBC XA procedures. This procedure must be repeated for each MS SQL Server installation that will be involved in a distributed transaction.To install stored procedures for JTA:1. Copy the appropriate sqljdbc.dll and instjdbc.sql files from the WL_HOME\server\lib directory to the SQL_Server_Root/bin directory of the MS SQL Server database server, where WL_HOME is the directory in which WebLogic server is installed, typically c:\Oracle\Middleware\wlserver_10.x.  Note:  If you are installing stored procedures on a database server with multiple Microsoft SQL Server instances, each running SQL Server instance must be able to locate the sqljdbc.dll file.Therefore the sqljdbc.dll file needs to be anywhere on the global PATH or on the application-specific path. For the application-specific path, place the sqljdbc.dll file into the :\Program Files\Microsoft SQL Server\MSSQL$\Binn directory for each instance. 2. From the database server, use the ISQL utility to run the instjdbc.sql script. As a precaution, have your system administrator back up the master database before running instjdbc.sql. At a command prompt, use the following syntax to run instjdbc.sql:  ISQL -Usa -Psa_password -Sserver_name -ilocation\instjdbc.sql  where:  sa_password is the password of the system administrator.  server_name is the name of the server on which SQL Server resides.  location is the full path to instjdbc.sql. (You copied this script to the SQL_Server_Root/bin directory in step 1.)  The instjdbc.sql script generates many messages. In general, these messages can be ignored; however, the system administrator should scan the output for any messages that may indicate an execution error. The last message should indicate that instjdbc.sql ran successfully. The script fails when there is insufficient space available in the master database to store the JDBC XA procedures or to log changes to existing procedures.

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