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  • Can learning a new language (Human not programming) help your career?

    - by Omar Kooheji
    I was wondering if anyone had any experience of learning a new language (a human language not a programming one) and whether is has helped you get ahead in your career. I'm assuming that the new language is one other than English which I think is fairly essential to programming as most programming resources seem to be english. The reason I ask is I speak Arabic and was told that it would give me an edge when I was looking for jobs, and yet so far in my current job it's completely irrelevant and in my last job I had it was used but I didn't get any special "appreciation" for speaking it.

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  • Webdevelopement : Login Specification

    - by mr.bio
    Hi there , i just started with PHP and i wanted to implement a Login. Rather than inventing the Wheel : is there any Online Specification for a Login System ? Things a should care about : detect Brute Force attacks implement password recovery maybe openID and/or with facebook account prevent SQL injection ..... So i think this has been done more than 1000 times. Where can i read about it ?

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  • Does it make sense to study COBOL?

    - by Alon
    I have had a talk with a friend of mine about the relative vulnerability of different types of IT workers to unexpected unemployment (e.g. layoffs, company going out of business, obsolete skills etc.) as it seems COBOL developers (or maintainers?) seems very secure in their positions, regardless of the state if the economy or even how good they are. With so much critical COBOL code being around on the one side and the deminishing number of COBOL know-hows on the other , it actually makes sense to recommend someone starting their way in the IT world and looking for a relativity secure job to study and intern in COBOL! what do you think ?

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  • Javascript game with css position

    - by newb125505
    I am trying to make a very simple helicopter game in javascript and I'm currently using css positions to move the objects. but I wanted to know if there was a better/other method for moving objects (divs) when a user is pressing a button here's a code i've got so far.. <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <title>Game 2 helicopter</title> <script type="text/javascript"> function num(x){ return parseInt(x.replace(/([^0-9]+)/g,'')); } function getPos(x, y){ var inum=Math.floor(Math.random()*(y+1-x)) + x; inum=inum; return inum; } function setTop(x,y){ x.style.top = y+'px'; } function setBot(x,y){ x.style.bottom = y+'px'; } function setLeft(x,y){ x.style.left = y+'px'; } function setRight(x,y){ x.style.right = y+'px'; } function getTop(x){ return num(x.style.top); } function getBot(x){ return num(x.style.bottom); } function getLeft(x){ return num(x.style.left); } function getRight(x){ return num(x.style.right); } function moveLeft(x,y){ var heli = document.getElementById('heli'); var obj = document.getElementById('obj'); var poss = [20,120,350,400]; var r_pos = getPos(1,4); var rand_pos = poss[r_pos]; xleft = getLeft(x)-y; if(xleft>0){ xleft=xleft; } else{ xleft=800; setTop(x,rand_pos); } setLeft(x,xleft); setTimeout(function(){moveLeft(x,y)},10); checkGame(heli,obj); } var heli; var obj; function checkGame(x,y){ var obj_right = getLeft(x) + 100; var yt = getTop(y); var yb = (getTop(y)+100); if(getTop(x) >= yt && getTop(x) <= yb && obj_right==getLeft(y)){ endGame(); } } function func(){ var x = document.getElementById('heli'); var y = document.getElementById('obj'); alert(getTop(x)+' '+getTop(y)+' '+(getTop(y)+200)); } function startGame(e){ document.getElementById('park').style.display='block'; document.getElementById('newgame').style.display='none'; heli = document.getElementById('heli'); obj = document.getElementById('obj'); hp = heli.style.top; op = obj.style.top; setTop(heli,20); setLeft(heli,20); setLeft(obj,800); setTop(obj,20); moveLeft(obj,5); } function newGameLoad(){ document.getElementById('park').style.display='none'; document.getElementById('newgame').style.display='block'; } function gamePos(e){ heli = document.getElementById('heli'); obj = document.getElementById('obj'); var keynum; var keychar; var numcheck; if(window.event){ // IE keynum = e.keyCode; } else if(e.which){ // Netscape/Firefox/Opera keynum = e.which; } keychar = String.fromCharCode(keynum); // up=38 down=40 left=37 right=39 /*if(keynum==37){ //left tl=tl-20; db.style.left = tl + 'px'; } if(keynum==39){ //right //stopPos(); tl=tl+20; db.style.left = tl + 'px'; }*/ curb = getTop(heli); if(keynum==38){ //top setTop(heli,curb-10); //alert(curb+10); } if(keynum==40){ //bottom setTop(heli,curb+10); //alert(curb-10); } } function endGame(){ clearTimeout(); newGameLoad(); } </script> <style type="text/css"> .play{position:absolute;color:#fff;} #heli{background:url(http://classroomclipart.com/images/gallery/Clipart/Transportation/Helicopter/TN_00-helicopter2.jpg);width:150px;height:59px;} #obj{background:red;width:20px;height:200px;} .park{height:550px;border:5px solid brown;border-left:none;border-right:none;} #newgame{display:none;} </style> </head> <body onload="startGame();" onkeydown="gamePos(event);"> <div class="park" id="park"> <div id="heli" class="play"></div> <div id="obj" class="play"></div> </div> <input type="button" id="newgame" style="position:absolute;top:25%;left:25%;" onclick="startGame();" value="New Game" /> </body> </html>

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  • Opinions on platform game actor/background collision resolving

    - by Kawa
    Imagine the following scenario: I have a level whose physical structure is built up from a collection of bounding rectangles, combined with prerendered bitmap backgrounds. My actors, including the player character, all have their own bounding rectangle. If an actor manages to get stuck inside a level block, partially or otherwise, it'll need to be shifted out again, so that it is flush against the block. The untested technique I thought up during bio break is as follows: If an actor's box is found to intersect a level box, determine where the centerpoints of each rect are. If the actor's center is higher than the level box's, move the actor so that the bottom of the actor's rect is flush with the top of the level's rect, and vice versa if it's lower. Then do a similar thing horizontally. Opinions on that? Suggestions on better methods? Actually, the bounding rects are XNA BoundingBlocks with their Z spanning from -1 to 1, but it's still 2D gameplay.

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  • Put an Image in template then Save.

    - by user341513
    In my Ipad appI would like to let the user edit an image from the photo app with a preset template and then save it in the photo app again. kinda like in this iphone app http://itunes.apple.com/ie/app/motivational/id333176136?mt=8. Thanks, Elvin

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  • css: howto remove pseudo elements (afer,before, ...)

    - by Thariama
    I would like to use a switch for the layout of paragraph tags on a webpage. I use the after pseudoelement p:after {content: url("../img/paragraph.gif");} Now i need to remove this css code from the page. How can this be done easily (jquery is already used on the page)? (i do not want to include or remove files containing css)

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  • Browser Preview Utility

    - by just_wes
    Hello everybody, Are there any programs that render websites from the point of view of different browsers? In other words, I'd like to be able to open and view websites as if it were Internet Explorer, Firefox, Chrome, Safari, etc. It would be a bonus if the utility has a paned interface that lets you view pages side by side. Thanks!

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  • Can you recommend an easy to use easy to develop CMS?

    - by el_at_yahoo
    We need some easy way to manage web sites at our company, and we are evaluating some CMS tools for this purpose. We do not yet know what features the sites will need to have (but it will definitely be something with lots of functionalities), so we are looking for something with lots of features and more importantly to be easily extensible (if it does not have some feature, we at least want to be able to build-it by ourselves). We have no experience with Content Management Systems but we do with Java, so it has to be something written in Java. We evaluated some tools and from our perspective the following seem the promising of them (in no particular order): OpenCMS dotCMS (Community Edition vs Enterprise Edition) InfoGlue Alfresco (EE vs CE) Magnolia (EE vs EE Pro vs CE) Jahia (CE vs EE) Since we have no experience with either one of them, we were wondering if someone of you who have can share some information about how good they are or how easily they can be used and extended. I know similar questions have been asked on SO and I also know this is highly subjective and people will vote for closing it as soon as it is posted, but for us it is important to know what difficulties other people have been facing in using the above tools (we don’t want to walk a path that takes nowhere if other people already know it leads nowhere). Others could then vote on the posted answers if they agree or not. From your experience, which from the above mentioned CMSs is the more easily extensible, the easier to use, the easiest to learn etc? Thank you and Happy Holidays to all.

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  • Help with interesting VS2010 and SQL2008 bug

    - by user355770
    Hey So im using Visual Studio 2010 to create a webpage. im calling some tabels from sql server 2008 here is where im confused... The code runs fine no errors. The pages works except im missing my rows in my 3rd column from the table. Everything else shows up. Ive checked to make sure the names are matching everywhere and that in sql the joins and such worked. Its just very weird that i'd be missing my 2 rows from the 3rd column. anyone have any ideas to help?? the error is in the tab called research material else if (tabTagId == "tpArlington_ProjectInformation") { repArlington_ProjectInformation.DataSource = ds; repArlington_ProjectInformation.DataBind(); } else if (tabTagId == "tpArlington_Plan") { repArlington_Plan.DataSource = ds; repArlington_Plan.DataBind(); } else if (tabTagId == "tpArlington_ResearchMaterial") { repArlington_ResearchMaterial.DataSource = ds; repArlington_ResearchMaterial.DataBind(); } else if (Session["projectAbbreviation"].ToString() == "ARLING") { tpArlington_ProjectInformation.HeaderText = "Project Information"; tpArlington_ProjectInformation.Visible = true; tpArlington_Plan.HeaderText = "Plan"; tpArlington_Plan.Visible = true; tpArlington_ResearchMaterial.HeaderText = "ResearchMaterial"; tpArlington_ResearchMaterial.Visible = true; getTabData("tpArlington_ProjectInformation"); getTabData("tpArlington_Plan"); getTabData("tpArlington_ReasearchMaterial"); } the 2 other tabs work perfect. the research material is where the problem is. the stuff in the tab doesn't come up. the text in the tab DOES come up but not the stuff from sql. the stuff in sql looks good, the ids match and everything is joined properly otherwise the other 2 tabs wouldnt work. that is what is confusing me. any suggestions or specific info you need just ask. thanks!

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  • Begin game programming basics

    - by AJ
    My 14 year old kid brother wants to learn to program games. He has never programmed but would like to learn programming. His interest lies with games and game programming and he understands that it can be difficult but he wants to do that. So, obviously, I turned to SO folks to know what you feel on how he should go about it. Remember, please suggest on Areas that beginners can choose, how to begin in that area, what to read in the beginning, initial languages in the beginning etc. Once the beginning part is taken care of, you may also suggest the intermediate and advanced stuff but this question is about very beginning level. If there are areas like Web games Vs. console games Vs generic computer games, then please advice on the areas. As I said he has never programmed, he might want to try all the areas and choose the one he likes the best. I hope this is not too much to ask for someone who is in this field but if this question is huge, please advice on how to break it into multiple questions. ~Thanks.

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  • How do I change the color of a Cocos2d MenuItem?

    - by Rob Sawyer
    [MenuItemFont setFontSize:20]; [MenuItemFont setFontName:@"Helvetica"]; //I'm trying to change the color of start (below item) MenuItem *start = [MenuItemFont itemFromString:@"Start Game" target:self selector:@selector(startGame:)]; MenuItem *help = [MenuItemFont itemFromString:@"Help" target:self selector:@selector(help:)]; Menu *startMenu = [Menu menuWithItems:start, help, nil]; [startMenu alignItemsVertically]; [self add:startMenu];

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  • Drupal Multisite - Subdirectory, Shared Hosting

    - by derekerdmann
    I'm trying to set up Drupal multisite in a shared hosting environment. The main site's location looks like http://www.mysite.com/foo/bar/ and my goal is to create another site using the same database at http://www.mysite.com/foo/bar/drupal2. I've created a new folder in the sites directory called www.mysite.com.foo.bar.drupal2 and added the default.settings.php and settings.php files, configured correctly for the environment, and I've set up a symlink from the main site's root to the subdirectory, with this command: ln -s . drupal2 The problem is that when I go to http://www.mysite.com/foo/bar/drupal2, I just get the main site at http://www.mysite.com without triggering the installer. What do I need to change to get the multisite working?

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  • Which programming language is easiest to get a junior position in?

    - by markle976
    I do not have a CS degree but I have lots of intermediate experience with many languages (PHP, C#, Objective-C, Java, VBScript, Actionscript, Javascript, Ruby, etc), mostly freelance or pastime. I have a little experience with Linux (Ubuntu), and a decent bit with Windows. When I look at different languages I find that am interested in most (except maybe VB), but I am not sure what to focus on. So what would be the easiest language to get a job in? Java? PHP? Or would it be easier to get a job as a Junior DBA if I learned Oracle or SQL Server in my spare time?

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  • Web user interface. Add new item and list of items

    - by w1z
    Hello all I need your opinion on the following question. It's need to implement the administration web interface to add\change\remove\display system users. I need to display all users and controls for user adding/changing. What is the common pattern in web for this situation: create one page or create two separate pages for displaying and adding/changing users? Thanks, sorry for some possible oddness (:

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  • How do I fix "java.lang.OutOfMemoryError at sun.misc.Unsafe.allocateMemory(Native Method)"?

    - by Jephir
    I'm making a Java application that uses the Slick library to load images. However, on some computers, I get this error when trying to run the program: Exception in thread "main" java.lang.OutOfMemoryError at sun.misc.Unsafe.allocateMemory(Native Method) at java.nio.DirectByteBuffer.<init>(DirectByteBuffer.java:99) at java.nio.ByteBuffer.allocateDirect(ByteBuffer.java:288) at org.lwjgl.BufferUtils.createByteBuffer(BufferUtils.java:60) at org.newdawn.slick.opengl.PNGImageData.loadImage(PNGImageData.java:692) at org.newdawn.slick.opengl.CompositeImageData.loadImage(CompositeImageData.java:62) at org.newdawn.slick.opengl.CompositeImageData.loadImage(CompositeImageData.java:43) My VM options are: -Djava.library.path=lib -Xms1024M -Xmx1024M -XX:PermSize=256M -XX:MaxPermSize=256M The program loads a few large images (1024 x 768 resolution) at the beginning. Any help to solve this problem would be greatly appreciated.

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  • Android game logic problem

    - by semajhan
    I'm currently creating a game and have a problem which I think I know why it is occurring but not entirely sure and even if I knew, don't know how to solve. I have a 2D array 10 x 10 and have a "player" class that takes up a tile. Now, I have created 2 instances of the player and move them around via swiping. Around the edges I have put "walls" that the player cannot walk through and everything works fine, until I remove a wall. Once I remove a wall and move the character/player to the edge of the screen, the player cannot go any further. The problem occurs here, where the second instance of the player is not at the edge of the screen but say 2 tiles from the first instance of "player" who is at the edge. If I try moving them further into the direction of the edge, I understand that the first instance of player wouldn't move or do anything but the second instance of player should still move, but it won't. This is the code that executed when the user swipes: if (player.getArrayX() - 1 != player2.getArrayX()) { player.moveLeft(); } else if (player.getArrayX() - 1 == player2.getArrayX() && player.getArrayY() != player2.getArrayY()) { player.moveLeft(); } if (player2.getArrayX() - 1 != player.getArrayX()) { player2.moveLeft(); } else if (player2.getArrayX() - 1 == player.getArrayX() && player2.getArrayY() != player.getArrayY()) { player2.moveLeft(); } In the player class I have: public void moveLeft() { if (alive) { switch (levelMaster.getLevel1(getArrayX() - 1, getArrayY())) { case 0: break; case 1: subX(); // basically moves player left setArrayX(getArrayX() - 1); // shifts x coord of player 1 within tilemap Log.d("semajhan", "x: " + getArrayX()); break; case 9: subX(); setArrayX(getArrayX() - 1); setAlive(false); break; } } } Any help on the matter or further insight would be greatly appreciated, thanks.

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  • Who will take benefit of graceful degradation? Desktop users, mobile users, screen reader users?

    - by metal-gear-solid
    How many percentage of desktop users? How many percentage of mobile, ipad, iphone users? and is there any other devices to access website which do not support JavaScript? Is JavaScript also a problem for screen reader users? Who will take benefit if we make things without JavaScript or we give non-JavaScript version? Who will take benefit of graceful degradation? Desktop users, mobile users, screen reader users? Is it worth to give time for graceful degradation? Is WCAG 2.0 do not prefer to use Javascript? Why anyone will like to surf net without JavaScript?

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  • my window's handle is unused and cannot be evaluated

    - by numerical25
    I am trying to encapsulate my Win32 application into a class. My problem occurs when trying to initiate my primary window for the application below is my declaration and implementation... I notice the issue within my class method InitInstance(); declaration #pragma once #include "stdafx.h" #include "resource.h" #define MAX_LOADSTRING 100 class RenderEngine { protected: int m_width; int m_height; ATOM RegisterEngineClass(); public: static HINSTANCE m_hInst; HWND m_hWnd; int m_nCmdShow; TCHAR m_szTitle[MAX_LOADSTRING]; // The title bar text TCHAR m_szWindowClass[MAX_LOADSTRING]; // the main window class name bool InitWindow(); bool InitDirectX(); bool InitInstance(); //static functions static LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam); static INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam); int Run(); }; implementation #include "stdafx.h" #include "RenderEngine.h" HINSTANCE RenderEngine::m_hInst = NULL; bool RenderEngine::InitWindow() { RenderEngine::m_hInst = NULL; // Initialize global strings LoadString(m_hInst, IDS_APP_TITLE, m_szTitle, MAX_LOADSTRING); LoadString(m_hInst, IDC_RENDERENGINE, m_szWindowClass, MAX_LOADSTRING); if(!RegisterEngineClass()) { return false; } if(!InitInstance()) { return false; } return true; } ATOM RenderEngine::RegisterEngineClass() { WNDCLASSEX wcex; wcex.cbSize = sizeof(WNDCLASSEX); wcex.style = CS_HREDRAW | CS_VREDRAW; wcex.lpfnWndProc = RenderEngine::WndProc; wcex.cbClsExtra = 0; wcex.cbWndExtra = 0; wcex.hInstance = m_hInst; wcex.hIcon = LoadIcon(m_hInst, MAKEINTRESOURCE(IDI_RENDERENGINE)); wcex.hCursor = LoadCursor(NULL, IDC_ARROW); wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1); wcex.lpszMenuName = MAKEINTRESOURCE(IDC_RENDERENGINE); wcex.lpszClassName = m_szWindowClass; wcex.hIconSm = LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_SMALL)); return RegisterClassEx(&wcex); } LRESULT CALLBACK RenderEngine::WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { int wmId, wmEvent; PAINTSTRUCT ps; HDC hdc; switch (message) { case WM_COMMAND: wmId = LOWORD(wParam); wmEvent = HIWORD(wParam); // Parse the menu selections: switch (wmId) { case IDM_ABOUT: DialogBox(m_hInst, MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, About); break; case IDM_EXIT: DestroyWindow(hWnd); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } break; case WM_PAINT: hdc = BeginPaint(hWnd, &ps); // TODO: Add any drawing code here... EndPaint(hWnd, &ps); break; case WM_DESTROY: PostQuitMessage(0); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } return 0; } bool RenderEngine::InitInstance() { m_hWnd = NULL;// When I step into my code it says on this line 0x000000 unused = ??? expression cannot be evaluated m_hWnd = CreateWindow(m_szWindowClass, m_szTitle, WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, NULL, NULL, m_hInst, NULL); if (!m_hWnd)// At this point, memory has been allocated unused = ??. It steps over this { return FALSE; } if(!ShowWindow(m_hWnd, m_nCmdShow))// m_nCmdShow = 1 and m_hWnd is still unused and expression {//Still cannot be evaluated. This statement is true. and shuts down. return false; } UpdateWindow(m_hWnd); return true; } // Message handler for about box. INT_PTR CALLBACK RenderEngine::About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) { UNREFERENCED_PARAMETER(lParam); switch (message) { case WM_INITDIALOG: return (INT_PTR)TRUE; case WM_COMMAND: if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL) { EndDialog(hDlg, LOWORD(wParam)); return (INT_PTR)TRUE; } break; } return (INT_PTR)FALSE; } int RenderEngine::Run() { MSG msg; HACCEL hAccelTable; hAccelTable = LoadAccelerators(m_hInst, MAKEINTRESOURCE(IDC_RENDERENGINE)); // Main message loop: while (GetMessage(&msg, NULL, 0, 0)) { if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg)) { TranslateMessage(&msg); DispatchMessage(&msg); } } return (int) msg.wParam; } and my winMain function that calls the class // RenderEngine.cpp : Defines the entry point for the application. #include "stdafx.h" #include "RenderEngine.h" // Global Variables: RenderEngine go; int APIENTRY _tWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPTSTR lpCmdLine, int nCmdShow) { UNREFERENCED_PARAMETER(hPrevInstance); UNREFERENCED_PARAMETER(lpCmdLine); // TODO: Place code here. RenderEngine::m_hInst = hInstance; go.m_nCmdShow = nCmdShow; if(!go.InitWindow()) { return 0; } go.Run(); return 0; }

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