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  • Code golf: the Mandelbrot set

    - by Stefano Borini
    Usual rules for the code golf. Here is an implementation in python as an example from PIL import Image im = Image.new("RGB", (300,300)) for i in xrange(300): print "i = ",i for j in xrange(300): x0 = float( 4.0*float(i-150)/300.0 -1.0) y0 = float( 4.0*float(j-150)/300.0 +0.0) x=0.0 y=0.0 iteration = 0 max_iteration = 1000 while (x*x + y*y <= 4.0 and iteration < max_iteration): xtemp = x*x - y*y + x0 y = 2.0*x*y+y0 x = xtemp iteration += 1 if iteration == max_iteration: value = 255 else: value = iteration*10 % 255 print value im.putpixel( (i,j), (value, value, value)) im.save("image.png", "PNG") The result should look like this Use of an image library is allowed. Alternatively, you can use ASCII art. This code does the same for i in xrange(40): line = [] for j in xrange(80): x0 = float( 4.0*float(i-20)/40.0 -1.0) y0 = float( 4.0*float(j-40)/80.0 +0.0) x=0.0 y=0.0 iteration = 0 max_iteration = 1000 while (x*x + y*y <= 4.0 and iteration < max_iteration): xtemp = x*x - y*y + x0 y = 2.0*x*y+y0 x = xtemp iteration += 1 if iteration == max_iteration: line.append(" ") else: line.append("*") print "".join(line) The result ******************************************************************************** ******************************************************************************** ******************************************************************************** ******************************************************************************** ******************************************************************************** ******************************************************************************** ******************************************************************************** ******************************************************************************** ******************************************************************************** ******************************************************************************** **************************************** *************************************** **************************************** *************************************** **************************************** *************************************** **************************************** *************************************** **************************************** *************************************** **************************************** *************************************** **************************************** *************************************** *************************************** ************************************** ************************************* ************************************ ************************************ *********************************** *********************************** ********************************** ************************************ *********************************** ************************************* ************************************ *********************************** ********************************** ******************************** ******************************* **************************** *************************** ***************************** **************************** **************************** *************************** ************************ * * *********************** *********************** * * ********************** ******************** ******* ******* ******************* **************************** *************************** ****************************** ***************************** ***************************** * * * **************************** ******************************************************************************** ******************************************************************************** ******************************************************************************** ******************************************************************************** ******************************************************************************** ********************************************************************************

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  • How do I add an icon as a classpath resource to an SWT window created with WindowBuilder?

    - by Zoot
    I'm trying to add an external icon from an *.ico file to a window that I'm creating using the WindowBuilder design window. I can select the shell, which brings up an "image" properties field. That brings up the image chooser dialog box: How do I make my icon show up in this menu as a classpath resource? The image works if an absolute path is given, but I don't want to use that option in my application. Thanks!

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  • Displaying an XML DataSource

    - by Kubi
    Hi, I have an xml data file and I want to populate a listview in asp.net with this file. Can you show me how to generate an xslt and make a xml data file for this ? Thanks <Projects> <Project Name="" Category="" Subcategory=""> <Subheader></Subheader> <Thumbnail></Thumbnail> <CreateDate></CreateDate> <Explanation></Explanation> <PdfFile></PdfFile> <WordFile></WordFile> <Subheader></Subheader> <SlideShow> <Image></Image> <Image></Image> </SlideShow> </Project> </Projects>

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  • Java error on bilinear interpolation of 16 bit data

    - by Jon
    I'm having an issue using bilinear interpolation for 16 bit data. I have two images, origImage and displayImage. I want to use AffineTransformOp to filter origImage through an AffineTransform into displayImage which is the size of the display area. origImage is of type BufferedImage.TYPE_USHORT_GRAY and has a raster of type sun.awt.image.ShortInterleavedRaster. Here is the code I have right now displayImage = new BufferedImage(getWidth(), getHeight(), origImage.getType()); try { op = new AffineTransformOp(atx, AffineTransformOp.TYPE_BILINEAR); op.filter(origImage, displayImage); } catch (Exception e) { e.printStackTrace(); } In order to show the error I have created 2 gradient images. One has values in the 15 bit range (max of 32767) and one in the 16 bit range (max of 65535). Below are the two images 15 bit image 16 bit image These two images were created in identical fashions and should look identical, but notice the line across the middle of the 16 bit image. At first I thought that this was an overflow problem however, it is weird that it's manifesting itself in the center of the gradient instead of at the end where the pixel values are higher. Also, if it was an overflow issue than I would suspect that the 15 bit image would have been affected as well. Any help on this would be greatly appreciated.

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  • Why are there 3 conflicting OpenCV camera calibration formulas?

    - by John
    I'm having a problem with OpenCV's various parameterization of coordinates used for camera calibration purposes. The problem is that three different sources of information on image distortion formulae apparently give three non-equivalent description of the parameters and equations involved: (1) In their book "Learning OpenCV…" Bradski and Kaehler write regarding lens distortion (page 376): xcorrected = x * ( 1 + k1 * r^2 + k2 * r^4 + k3 * r^6 ) + [ 2 * p1 * x * y + p2 * ( r^2 + 2 * x^2 ) ], ycorrected = y * ( 1 + k1 * r^2 + k2 * r^4 + k3 * r^6 ) + [ p1 * ( r^2 + 2 * y^2 ) + 2 * p2 * x * y ], where r = sqrt( x^2 + y^2 ). Assumably, (x, y) are the coordinates of pixels in the uncorrected captured image corresponding to world-point objects with coordinates (X, Y, Z), camera-frame referenced, for which xcorrected = fx * ( X / Z ) + cx and ycorrected = fy * ( Y / Z ) + cy, where fx, fy, cx, and cy, are the camera's intrinsic parameters. So, having (x, y) from a captured image, we can obtain the desired coordinates ( xcorrected, ycorrected ) to produced an undistorted image of the captured world scene by applying the above first two correction expressions. However... (2) The complication arises as we look at OpenCV 2.0 C Reference entry under the Camera Calibration and 3D Reconstruction section. For ease of comparison we start with all world-point (X, Y, Z) coordinates being expressed with respect to the camera's reference frame, just as in #1. Consequently, the transformation matrix [ R | t ] is of no concern. In the C reference, it is expressed that: x' = X / Z, y' = Y / Z, x'' = x' * ( 1 + k1 * r'^2 + k2 * r'^4 + k3 * r'^6 ) + [ 2 * p1 * x' * y' + p2 * ( r'^2 + 2 * x'^2 ) ], y'' = y' * ( 1 + k1 * r'^2 + k2 * r'^4 + k3 * r'^6 ) + [ p1 * ( r'^2 + 2 * y'^2 ) + 2 * p2 * x' * y' ], where r' = sqrt( x'^2 + y'^2 ), and finally that u = fx * x'' + cx, v = fy * y'' + cy. As one can see these expressions are not equivalent to those presented in #1, with the result that the two sets of corrected coordinates ( xcorrected, ycorrected ) and ( u, v ) are not the same. Why the contradiction? It seems to me the first set makes more sense as I can attach physical meaning to each and every x and y in there, while I find no physical meaning in x' = X / Z and y' = Y / Z when the camera focal length is not exactly 1. Furthermore, one cannot compute x' and y' for we don't know (X, Y, Z). (3) Unfortunately, things get even murkier when we refer to the writings in Intel's Open Source Computer Vision Library Reference Manual's section Lens Distortion (page 6-4), which states in part: "Let ( u, v ) be true pixel image coordinates, that is, coordinates with ideal projection, and ( u ~, v ~ ) be corresponding real observed (distorted) image coordinates. Similarly, ( x, y ) are ideal (distortion-free) and ( x ~, y ~ ) are real (distorted) image physical coordinates. Taking into account two expansion terms gives the following: x ~ = x * ( 1 + k1 * r^2 + k2 * r^4 ) + [ 2 p1 * x * y + p2 * ( r^2 + 2 * x^2 ) ] y ~ = y * ( 1 + k1 * r^2 + k2 * r^4 ] + [ 2 p2 * x * y + p2 * ( r^2 + 2 * y^2 ) ], where r = sqrt( x^2 + y^2 ). ... "Because u ~ = cx + fx * u and v ~ = cy + fy * v , … the resultant system can be rewritten as follows: u ~ = u + ( u – cx ) * [ k1 * r^2 + k2 * r^4 + 2 * p1 * y + p2 * ( r^2 / x + 2 * x ) ] v ~ = v + ( v – cy ) * [ k1 * r^2 + k2 * r^4 + 2 * p2 * x + p1 * ( r^2 / y + 2 * y ) ] The latter relations are used to undistort images from the camera." Well, it would appear that the expressions involving x ~ and y ~ coincided with the two expressions given at the top of this writing involving xcorrected and ycorrected. However, x ~ and y ~ do not refer to corrected coordinates, according to the given description. I don't understand the distinction between the meaning of the coordinates ( x ~, y ~ ) and ( u ~, v ~ ), or for that matter, between the pairs ( x, y ) and ( u, v ). From their descriptions it appears their only distinction is that ( x ~, y ~ ) and ( x, y ) refer to 'physical' coordinates while ( u ~, v ~ ) and ( u, v ) do not. What is this distinction all about? Aren't they all physical coordinates? I'm lost! Thanks for any input!

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  • C#: Handling Notifications: inheritance, events, or delegates?

    - by James Michael Hare
    Often times as developers we have to design a class where we get notification when certain things happen. In older object-oriented code this would often be implemented by overriding methods -- with events, delegates, and interfaces, however, we have far more elegant options. So, when should you use each of these methods and what are their strengths and weaknesses? Now, for the purposes of this article when I say notification, I'm just talking about ways for a class to let a user know that something has occurred. This can be through any programmatic means such as inheritance, events, delegates, etc. So let's build some context. I'm sitting here thinking about a provider neutral messaging layer for the place I work, and I got to the point where I needed to design the message subscriber which will receive messages from the message bus. Basically, what we want is to be able to create a message listener and have it be called whenever a new message arrives. Now, back before the flood we would have done this via inheritance and an abstract class: 1:  2: // using inheritance - omitting argument null checks and halt logic 3: public abstract class MessageListener 4: { 5: private ISubscriber _subscriber; 6: private bool _isHalted = false; 7: private Thread _messageThread; 8:  9: // assign the subscriber and start the messaging loop 10: public MessageListener(ISubscriber subscriber) 11: { 12: _subscriber = subscriber; 13: _messageThread = new Thread(MessageLoop); 14: _messageThread.Start(); 15: } 16:  17: // user will override this to process their messages 18: protected abstract void OnMessageReceived(Message msg); 19:  20: // handle the looping in the thread 21: private void MessageLoop() 22: { 23: while(!_isHalted) 24: { 25: // as long as processing, wait 1 second for message 26: Message msg = _subscriber.Receive(TimeSpan.FromSeconds(1)); 27: if(msg != null) 28: { 29: OnMessageReceived(msg); 30: } 31: } 32: } 33: ... 34: } It seems so odd to write this kind of code now. Does it feel odd to you? Maybe it's just because I've gotten so used to delegation that I really don't like the feel of this. To me it is akin to saying that if I want to drive my car I need to derive a new instance of it just to put myself in the driver's seat. And yet, unquestionably, five years ago I would have probably written the code as you see above. To me, inheritance is a flawed approach for notifications due to several reasons: Inheritance is one of the HIGHEST forms of coupling. You can't seal the listener class because it depends on sub-classing to work. Because C# does not allow multiple-inheritance, I've spent my one inheritance implementing this class. Every time you need to listen to a bus, you have to derive a class which leads to lots of trivial sub-classes. The act of consuming a message should be a separate responsibility than the act of listening for a message (SRP). Inheritance is such a strong statement (this IS-A that) that it should only be used in building type hierarchies and not for overriding use-specific behaviors and notifications. Chances are, if a class needs to be inherited to be used, it most likely is not designed as well as it could be in today's modern programming languages. So lets look at the other tools available to us for getting notified instead. Here's a few other choices to consider. Have the listener expose a MessageReceived event. Have the listener accept a new IMessageHandler interface instance. Have the listener accept an Action<Message> delegate. Really, all of these are different forms of delegation. Now, .NET events are a bit heavier than the other types of delegates in terms of run-time execution, but they are a great way to allow others using your class to subscribe to your events: 1: // using event - ommiting argument null checks and halt logic 2: public sealed class MessageListener 3: { 4: private ISubscriber _subscriber; 5: private bool _isHalted = false; 6: private Thread _messageThread; 7:  8: // assign the subscriber and start the messaging loop 9: public MessageListener(ISubscriber subscriber) 10: { 11: _subscriber = subscriber; 12: _messageThread = new Thread(MessageLoop); 13: _messageThread.Start(); 14: } 15:  16: // user will override this to process their messages 17: public event Action<Message> MessageReceived; 18:  19: // handle the looping in the thread 20: private void MessageLoop() 21: { 22: while(!_isHalted) 23: { 24: // as long as processing, wait 1 second for message 25: Message msg = _subscriber.Receive(TimeSpan.FromSeconds(1)); 26: if(msg != null && MessageReceived != null) 27: { 28: MessageReceived(msg); 29: } 30: } 31: } 32: } Note, now we can seal the class to avoid changes and the user just needs to provide a message handling method: 1: theListener.MessageReceived += CustomReceiveMethod; However, personally I don't think events hold up as well in this case because events are largely optional. To me, what is the point of a listener if you create one with no event listeners? So in my mind, use events when handling the notification is optional. So how about the delegation via interface? I personally like this method quite a bit. Basically what it does is similar to inheritance method mentioned first, but better because it makes it easy to split the part of the class that doesn't change (the base listener behavior) from the part that does change (the user-specified action after receiving a message). So assuming we had an interface like: 1: public interface IMessageHandler 2: { 3: void OnMessageReceived(Message receivedMessage); 4: } Our listener would look like this: 1: // using delegation via interface - omitting argument null checks and halt logic 2: public sealed class MessageListener 3: { 4: private ISubscriber _subscriber; 5: private IMessageHandler _handler; 6: private bool _isHalted = false; 7: private Thread _messageThread; 8:  9: // assign the subscriber and start the messaging loop 10: public MessageListener(ISubscriber subscriber, IMessageHandler handler) 11: { 12: _subscriber = subscriber; 13: _handler = handler; 14: _messageThread = new Thread(MessageLoop); 15: _messageThread.Start(); 16: } 17:  18: // handle the looping in the thread 19: private void MessageLoop() 20: { 21: while(!_isHalted) 22: { 23: // as long as processing, wait 1 second for message 24: Message msg = _subscriber.Receive(TimeSpan.FromSeconds(1)); 25: if(msg != null) 26: { 27: _handler.OnMessageReceived(msg); 28: } 29: } 30: } 31: } And they would call it by creating a class that implements IMessageHandler and pass that instance into the constructor of the listener. I like that this alleviates the issues of inheritance and essentially forces you to provide a handler (as opposed to events) on construction. Well, this is good, but personally I think we could go one step further. While I like this better than events or inheritance, it still forces you to implement a specific method name. What if that name collides? Furthermore if you have lots of these you end up either with large classes inheriting multiple interfaces to implement one method, or lots of small classes. Also, if you had one class that wanted to manage messages from two different subscribers differently, it wouldn't be able to because the interface can't be overloaded. This brings me to using delegates directly. In general, every time I think about creating an interface for something, and if that interface contains only one method, I start thinking a delegate is a better approach. Now, that said delegates don't accomplish everything an interface can. Obviously having the interface allows you to refer to the classes that implement the interface which can be very handy. In this case, though, really all you want is a method to handle the messages. So let's look at a method delegate: 1: // using delegation via delegate - omitting argument null checks and halt logic 2: public sealed class MessageListener 3: { 4: private ISubscriber _subscriber; 5: private Action<Message> _handler; 6: private bool _isHalted = false; 7: private Thread _messageThread; 8:  9: // assign the subscriber and start the messaging loop 10: public MessageListener(ISubscriber subscriber, Action<Message> handler) 11: { 12: _subscriber = subscriber; 13: _handler = handler; 14: _messageThread = new Thread(MessageLoop); 15: _messageThread.Start(); 16: } 17:  18: // handle the looping in the thread 19: private void MessageLoop() 20: { 21: while(!_isHalted) 22: { 23: // as long as processing, wait 1 second for message 24: Message msg = _subscriber.Receive(TimeSpan.FromSeconds(1)); 25: if(msg != null) 26: { 27: _handler(msg); 28: } 29: } 30: } 31: } Here the MessageListener now takes an Action<Message>.  For those of you unfamiliar with the pre-defined delegate types in .NET, that is a method with the signature: void SomeMethodName(Message). The great thing about delegates is it gives you a lot of power. You could create an anonymous delegate, a lambda, or specify any other method as long as it satisfies the Action<Message> signature. This way, you don't need to define an arbitrary helper class or name the method a specific thing. Incidentally, we could combine both the interface and delegate approach to allow maximum flexibility. Doing this, the user could either pass in a delegate, or specify a delegate interface: 1: // using delegation - give users choice of interface or delegate 2: public sealed class MessageListener 3: { 4: private ISubscriber _subscriber; 5: private Action<Message> _handler; 6: private bool _isHalted = false; 7: private Thread _messageThread; 8:  9: // assign the subscriber and start the messaging loop 10: public MessageListener(ISubscriber subscriber, Action<Message> handler) 11: { 12: _subscriber = subscriber; 13: _handler = handler; 14: _messageThread = new Thread(MessageLoop); 15: _messageThread.Start(); 16: } 17:  18: // passes the interface method as a delegate using method group 19: public MessageListener(ISubscriber subscriber, IMessageHandler handler) 20: : this(subscriber, handler.OnMessageReceived) 21: { 22: } 23:  24: // handle the looping in the thread 25: private void MessageLoop() 26: { 27: while(!_isHalted) 28: { 29: // as long as processing, wait 1 second for message 30: Message msg = _subscriber.Receive(TimeSpan.FromSeconds(1)); 31: if(msg != null) 32: { 33: _handler(msg); 34: } 35: } 36: } 37: } } This is the method I tend to prefer because it allows the user of the class to choose which method works best for them. You may be curious about the actual performance of these different methods. 1: Enter iterations: 2: 1000000 3:  4: Inheritance took 4 ms. 5: Events took 7 ms. 6: Interface delegation took 4 ms. 7: Lambda delegate took 5 ms. Before you get too caught up in the numbers, however, keep in mind that this is performance over over 1,000,000 iterations. Since they are all < 10 ms which boils down to fractions of a micro-second per iteration so really any of them are a fine choice performance wise. As such, I think the choice of what to do really boils down to what you're trying to do. Here's my guidelines: Inheritance should be used only when defining a collection of related types with implementation specific behaviors, it should not be used as a hook for users to add their own functionality. Events should be used when subscription is optional or multi-cast is desired. Interface delegation should be used when you wish to refer to implementing classes by the interface type or if the type requires several methods to be implemented. Delegate method delegation should be used when you only need to provide one method and do not need to refer to implementers by the interface name.

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  • Is there any exmaple that implement Ckeditor ( browse server - upload ) functions in asp.net ?

    - by Hotmoil
    Hello All , it's my first question to this nice site :) ... i use ckeditor.com in my asp.net web site and it have a great features but if any check the full feature example when inserting image you have two feature ( upload to server - browse server and choose image ) as shown in below image http://i45.tinypic.com/2rmp5ds.jpg My Questions : 1- Browse Server function integrate with another product called CKfinder .. i don't want to use it i search for such one but in asp.net and can be integrating with ckeditor ? 2- is there an example Upload image function that can save in SQL DB and can be integrated with ckeditor ? Thanks in advance for your expected cooperations

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  • Optimizing drawing on UITableViewCell

    - by Brian
    I am drawing content to a UITableViewCell and it is working well, but I'm trying to understand if there is a better way of doing this. Each cell has the following components: Thumbnail on the left side - could come from server so it is loaded async Title String - variable length so each cell could be different height Timestamp String Gradient background - the gradient goes from the top of the cell to the bottom and is semi-transparent so that background colors shine through with a gloss It currently works well. The drawing occurs as follows: UITableViewController inits/reuses a cell, sets needed data, and calls [cell setNeedsDisplay] The cell has a CALayer for the thumbnail - thumbnailLayer In the cell's drawRect it draws the gradient background and the two strings The cell's drawRect it then calls setIcon - which gets the thumbnail and sets the image as the contents of the thumbnailLayer. If the image is not found locally, it sets a loading image as the contents of the thumbnailLayer and asynchronously gets the thumbnail. Once the thumbnail is received, it is reset by calling setIcon again & resets the thumbnailLayer.contents This all currently works, but using Instruments I see that the thumbnail is compositing with the gradient. I have tried the following to fix this: setting the cell's backgroundView to a view whose drawRect would draw the gradient so that the cell's drawRect could draw the thumbnail and using setNeedsDisplayInRect would allow me to only redraw the thumbnail after it loaded --- but this resulted in the backgroundView's drawing (gradient) covering the cell's drawing (text). I would just draw the thumbnail in the cell's drawRect, but when setNeedsDisplay is called, drawRect will just overlap another image and the loading image may show through. I would clear the rect, but then I would have to redraw the gradient. I would try to draw the gradient in a CAGradientLayer and store a reference to it, so I can quickly redraw it, but I figured I'd have to redraw the gradient if the cell's height changes. Any ideas? I'm sure I'm missing something so any help would be great.

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  • Dynamically pulling images from XML for iPhone App

    - by Simon Hume
    I've got my iPhone app pulling down live data content via XML nicely, and I've formatted the UITableView cells to display the content without too many headaches. However, at the moment, for each cell I'm just showing a default graphic for now, but I want this to be pulled down from my server too. The code snippet that grabs the image (which is actually in my project) is: cell.imageView.image = [UIImage imageNamed:@"TBC.png"]; But that will need to be the dynamic image. In my XML, am I better just returning 'mypic.png' and let the SDK determine the full path, like http://myapp.com/mypic.png or storing the full URL to the image in the XML?

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  • Display last picture

    - by steve
    Hi I'm inserting an image from the camera (Taking a picture) into the MediaStore.Images.Media datastore. Does anyone know how I can go about displaying the last picture taken? I used Uri image = ContentUris.withAppendedId(externalContentUri, 45); to display an image from the datastore but obviously 45 is not the correct image. I try to pass the information from the previous activity (Camera) to the display activity but I'm assuming due to the photo call back being its own thread the value never gets set. Photo code is as follows Camera.PictureCallback photoCallback = new Camera.PictureCallback() { public void onPictureTaken(byte[] data, Camera camera) { // TODO Auto-generated method stub FileOutputStream fos; try { Bitmap bm = BitmapFactory.decodeByteArray(data, 0, data.length); fileUrl = MediaStore.Images.Media.insertImage(getContentResolver(), bm, "LastTaken", "Picture"); if(fileUrl == null) { Log.d("Still", "Image Insert Failed"); return; } else { picUri = Uri.parse(fileUrl); sendBroadcast(new Intent(Intent.ACTION_MEDIA_SCANNER_SCAN_FILE, picUri)); } } catch(Exception e) { Log.d("Picture", "Error Picture: ", e); } camera.startPreview(); } };

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  • add on click event to picturebox vb.net

    - by Matt Facer
    I have a flowLayoutPanel which I am programatically adding new panelLayouts to. Each panelLayout has a pictureBox within it. It's all working nicely, but I need to detect when that picture box is clicked on. How do I add an event to the picture? I seem to only be able to find c# examples.... my code to add the image is as follows... ' add pic to the little panel container Dim pic As New PictureBox() pic.Size = New Size(cover_width, cover_height) pic.Location = New Point(10, 0) pic.Image = Image.FromFile("c:/test.jpg") panel.Controls.Add(pic) 'add pic and other labels (hidden in this example) to the big panel flow albumFlow.Controls.Add(panel) So I assume somewhere when I'm creating the image I add an onclick event. I need to get the index for it also if that is possible! Thanks for any help!

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  • Use WPF DLL Assembly in ASP.NET problem

    - by liimur
    Hello, I have C++ project that compiles as DLL Assembly in .NET 3.5 SP1 Project is used for Image rendering processing by using WPF (it loads 2 images from local folder, applies one image on another and saves the output file in the same folder). I want to use that that project as a reference in ASP.NET project to the rendering on the website. So I created simple Web Project in ASP.NET C# that uses C++ project as a Reference. Everything works great in ASP.NET Web Development Server (built-in Web server in VS2008). But once I publish this project to IIS on the same Machine or use IIS for debug instead of built-in Web server Image rendering it's not working anymore. I'm not getting any exceptions or error messages, it just output image is not processes as it supposed to be. If anyone know what could cause that I would really appreciate your insight!

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  • PNGs alpha transparancy in AS3 - Unknown file-type

    - by WiseDonkey
    Hello there! After whittling down of the options we've encountered a problem with PNG's and ActionScript 3 (AS3). When loading a PNG 8 or PNG 32 with alpha transparancy we're getting the following error reported in Flash:- "Error #2124: Loaded file is an unknown type" Now, we're dealing with some legacy images, and it appears as though this problem isn't universal - some images believed to be 32bit alpha PNG are loading. BUT, some conclusions:- converting one image that was 32 bit alpha (NOT WORKING IN AS3) to PNG 8 index transparency DID work. And converting that same image to PNG 8 alpha DID NOT work. These all worked in AS2 There is no difference between the headers Headers of a Failing Image [0] => HTTP/1.1 200 OK [1] => Date: Tue, 06 Apr 2010 14:17:28 GMT [2] => Server: Apache/2.2.3 (Red Hat) [3] => Last-Modified: Tue, 06 Apr 2010 13:44:05 GMT [4] => ETag: "3700054-11d6-a3983340" [5] => Accept-Ranges: bytes [6] => Content-Length: 4566 [7] => Connection: close [8] => Content-Type: image/png Headers of a Working Image [0] => HTTP/1.1 200 OK [1] => Date: Tue, 06 Apr 2010 14:19:02 GMT [2] => Server: Apache/2.2.3 (Red Hat) [3] => Last-Modified: Fri, 30 Oct 2009 18:38:08 GMT [4] => ETag: "ba8057-65f2-5445c400" [5] => Accept-Ranges: bytes [6] => Content-Length: 26098 [7] => Connection: close [8] => Content-Type: image/png Any thoughts of a direction of further investigation or thoughts on a bewildering problem with little to no documentation; very warmly welcomed. EDIT Now it would appear as though something in the PHP conversion of the images is shafting; I use the following PHP to add alpha layers:- imagealphablending($image_p, false); ImageSaveAlpha($image_p, true); ImageFill($image_p, 0, 0, IMG_COLOR_TRANSPARENT);

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  • PHP CSV upload files

    - by Anand
    hi, I have asked a question regarding updating a csv file's contents to the db @Question Now I want to add this functionality, like my db will contain url to images that are stored on a prespecified folder on the server. The csv files will contain the urls as to where these images reside on the client side. Now when I click an upload the following should happen My file must read the location of image on the client side Must copy the image from the client to the server's prespecified folder update the corresponding field in the db table with the url of the image

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  • Displaying issue in Webview

    - by milanjansari
    Hello, i did save png and pdf file in Sqlite successfully. but when i retrive png and pdf data from sqlite and trying to display in Webview its create a problem. for exp NSData *data = [[NSData alloc] initWithBytes:sqlite3_column_blob(selectstmt, 1) length:sqlite3_column_bytes(selectstmt, 3)]; [webview loadData:data MIMEType:@"image/png" textEncodingName:@"UTF-8" baseURL:[NSURL URLWithString:@""]]; but problem is there only see image tag not display image. any solution of below of the code. Thanks you

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  • error with slap.d while installing any new software

    - by ali haider
    I am trying to install wireshark (this issue is not specific to wireshark) on my ubuntu box and I keep getting the following error for slap.d: Setting up slapd (2.4.23-6ubuntu6.1) ... Creating initial configuration... mkdir: cannot create directory `/etc/ldap/slapd.d': File exists dpkg: error processing slapd (--configure): subprocess installed post-installation script returned error exit status 1 Errors were encountered while processing: slapd Besides uninstalling or trying to update open LDAP or slap.d, is there any other action that can be taken to resolve this issue? I am trying the install as root user & I have tried moving the slap.d conf file so far but without any luck. Any thoughts on troubleshooting/resolving this issue will be quite welcome. thank in advance

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  • Can't install drivers for Epson wp-4530

    - by Rick
    It looks like it's installing ok then I get an error: (Reading database ... 177199 files and directories currently installed.) Unpacking epson-inkjet-printer-escpr:i386 (from .../epson-inkjet-printer-escpr_1.3.0-1lsb3.2_i386.deb) ... dpkg: dependency problems prevent configuration of epson-inkjet-printer-escpr:i386: epson-inkjet-printer-escpr:i386 depends on lsb (>= 3.2). dpkg: error processing epson-inkjet-printer-escpr:i386 (--install): dependency problems - leaving unconfigured Errors were encountered while processing: epson-inkjet-printer-escpr:i386 Can anyone help me with this? Tried install under linux mint 14 and ubuntu 12.04 same problem. Tried installing using cups and Software center. Driver is from http://download.ebz.epson.net/dsc/search/01/search/?OSC=LX which is only driver site I can find for this printer Please help

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  • Clean URLs for images

    - by Albert
    I'm unable to get a working .htaccess that should accept clean URLs to load images. I mean, for example, if a user type this: http://mysite.com/image/example It works perfectly, as my PHP process and parse it. However, if the user type: .../image/example.jpg It doesn't work. I mean, if a user writes that, I want to load the module with the example.jpg as a parameter, I don't want to load the image at all! Thanks in advance.

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  • Push or Pull Input Data In the Game Logic?

    - by Qua
    In the process of preparing my game for networking I'm adding a layer of seperation between the physical input (mouse/keyboard) and the actual game "engine"/logic. All input that has any relation to the game logic is wrapped inside action objects such as BuildBuildingAction. I was thinking of having an action processing layer that would determine what to do with the input. This layer could then be set up to either just pass the actions locally to the game engine or send it via sockets to the network server depending on whether the game was single- or multiplayer. In network games it would make sense that the player's actions should be sent to the server, but should the game logic be pulling (polling?) the data through some sort of interface or should the action processing layer be adding the actions to an input queue in the game logic code?

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  • Can't set anchor tag to [disabled] in IE

    - by Alex
    Hi. I have the following css code. button.png is image where 3 button states are pasted vetrically, so i just move image in css. a.button { background-image: url(button.png); background-position: 0px 0px; width: 100px; height: 30px; display: block; background-repeat: no-repeat; text-indent: -9999px; } a:hover.button { background-position: -100px 0px; } a.button[disabled] { background-position: -200px 0px; cursor:default; } I put this in html <a href="#" class="button" disabled="disabled"></a> In Chrome all is ok. IE dont show disabled image.

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  • How to output binary data to a socket with Ruby

    - by Earlz
    Hello I have a very simple HTTP ruby server. I want it to simply server a PNG image. So I sent headers like image/png but I think that Ruby is converting the image data to a string first. Here is my relevant code webserver = TCPServer.new('127.0.0.1', 20001) while (session = webserver.accept) #.... file = File.open("tmp_testserve.png", "rb") contents = file.read file.close session.print @content session.close #.... Is this what is happening?

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  • Query to show images with recent posts in Wordpress sidebar/widget

    - by Peter
    To show recent items from a Wordpress category in a widget I'm using this code... <ul> <?php $recent = new WP_Query("cat=1231&showposts=5"); while($recent->have_posts()) : $recent->the_post();?> <li><a href="<?php the_permalink() ?>" rel="bookmark"> <?php the_title(); ?> </a></li> <?php endwhile; ?> </ul> ...but how can I make this query also display the first image in each post, and is there any way to set a 'default' image in case there is no image? Is there also a way to use thumbnails here, rather than loading the full size image and using HTML to resize?

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