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  • jQuery - google chrome won't get updated textarea value

    - by Phil Jackson
    Hi, I have a textarea with default text 'write comment...'. when a user updates the textarea and clicks 'add comment' Google chrome does not get the new text. heres my code; function add_comment( token, loader ){ $('textarea.n-c-i').focus(function(){ if( $(this).html() == 'write a comment...' ) { $(this).html(''); } }); $('textarea.n-c-i').blur(function(){ if( $(this).html() == '' ) { $(this).html('write a comment...'); } }); $(".add-comment").bind("click", function() { try{ var but = $(this); var parent = but.parents('.n-w'); var ref = parent.attr("ref"); var comment_box = parent.find('textarea'); var comment = comment_box.val(); alert(comment); var con_wrap = parent.find('ul.com-box'); var contents = con_wrap .html(); var outa_wrap = parent.find('.n-c-b'); var outa = outa_wrap.html(); var com_box = parent.find('ul.com-box'); var results = parent.find('p.com-result'); results.html(loader); comment_box.attr("disabled", "disabled"); but.attr("disabled", "disabled"); $.ajax({ type: 'POST', url: './', data: 'add-comment=true&ref=' + encodeURIComponent(ref) + '&com=' + encodeURIComponent(comment) + '&token=' + token + '&aj=true', cache: false, timeout: 7000, error: function(){ $.fancybox(internal_error, internal_error_fbs); results.html(''); comment_box.removeAttr("disabled"); but.removeAttr("disabled"); }, success: function(html){ auth(html); if( html != '<span class="error-msg">Error, message could not be posted at this time</span>' ) { if( con_wrap.length == 0 ) { outa_wrap.html('<ul class="com-box">' + html + '</ul>' + outa); outa_wrap.find('li:last').fadeIn(); add_comment( token, loader ); }else{ com_box.html(contents + html); com_box.find('li:last').fadeIn(); } } results.html(''); comment_box.removeAttr("disabled"); but.removeAttr("disabled"); } }); }catch(err){alert(err);} return false; }); } any help much appreciated.

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  • What could cause this difference in behaviour from iphone OS3.0 to iOS4.0?

    - by frankodwyer
    I am getting a strange EXC_BAD_ACCESS error when running my app on iOS4. The app has been pretty solid on OS3.x for some time - not even seeing crash logs in this area of the code (or many at all) in the wild. I've tracked the error down to this code: main class: - (void) sendPost:(PostRequest*)request { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; NSURLResponse* response; NSError* error; NSData *serverReply = [NSURLConnection sendSynchronousRequest:request.request returningResponse:&response error:&error]; ServerResponse* serverResponse=[[ServerResponse alloc] initWithResponse:response error:error data:serverReply]; [request.objectToNotifyWhenDone performSelectorOnMainThread:request.targetToNotifyWhenDone withObject:serverResponse waitUntilDone:YES]; [pool drain]; } (Note: sendPost is run on a separate thread for each invocation of it. PostRequest is just a class to encapsulate a request and a selector to notify when complete) ServerResponse.m: @synthesize response; @synthesize replyString; @synthesize error; @synthesize plist; - (ServerResponse*) initWithResponse:(NSURLResponse*)resp error:(NSError*)err data:(NSData*)serverReply { self.response=resp; self.error=err; self.plist=nil; self.replyString=nil; if (serverReply) { self.replyString = [[[NSString alloc] initWithBytes:[serverReply bytes] length:[serverReply length] encoding: NSASCIIStringEncoding] autorelease]; NSPropertyListFormat format; NSString *errorStr; plist = [NSPropertyListSerialization propertyListFromData:serverReply mutabilityOption:NSPropertyListImmutable format:&format errorDescription:&errorStr]; } return self; } ServerResponse.h: @property (nonatomic, retain) NSURLResponse* response; @property (nonatomic, retain) NSString* replyString; @property (nonatomic, retain) NSError* error; @property (nonatomic, retain) NSDictionary* plist; - (ServerResponse*) initWithResponse:(NSURLResponse*)response error:(NSError*)error data:(NSData*)serverReply; This reliably crashes with a bad access in the line: self.error=err; ...i.e. in the synthesized property setter! I'm stumped as to why this should be, given the code worked on the previous OS and hasn't changed since (even the binary compiled with the previous SDK crashes the same way, but not on OS3.0) - and given it is a simple property method. Any ideas? Could the NSError implementation have changed between releases or am I missing something obvious?

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  • SFTP in C# with .net 3.5?

    - by nrk
    Hi, I need to connect to sftp server to download & upload file using C# in .net 3.5. Is Microsoft/.net 3.5 framework providing any inbuilt tools/mechanism/library to connect to sftp server to download & upload files? Thanks nrk

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  • Calculating CPU frequency in C with RDTSC always returns 0

    - by Nazgulled
    Hi, The following piece of code was given to us from our instructor so we could measure some algorithms performance: #include <stdio.h> #include <unistd.h> static unsigned cyc_hi = 0, cyc_lo = 0; static void access_counter(unsigned *hi, unsigned *lo) { asm("rdtsc; movl %%edx,%0; movl %%eax,%1" : "=r" (*hi), "=r" (*lo) : /* No input */ : "%edx", "%eax"); } void start_counter() { access_counter(&cyc_hi, &cyc_lo); } double get_counter() { unsigned ncyc_hi, ncyc_lo, hi, lo, borrow; double result; access_counter(&ncyc_hi, &ncyc_lo); lo = ncyc_lo - cyc_lo; borrow = lo > ncyc_lo; hi = ncyc_hi - cyc_hi - borrow; result = (double) hi * (1 << 30) * 4 + lo; return result; } However, I need this code to be portable to machines with different CPU frequencies. For that, I'm trying to calculate the CPU frequency of the machine where the code is being run like this: int main(void) { double c1, c2; start_counter(); c1 = get_counter(); sleep(1); c2 = get_counter(); printf("CPU Frequency: %.1f MHz\n", (c2-c1)/1E6); printf("CPU Frequency: %.1f GHz\n", (c2-c1)/1E9); return 0; } The problem is that the result is always 0 and I can't understand why. I'm running Linux (Arch) as guest on VMware. On a friend's machine (MacBook) it is working to some extent; I mean, the result is bigger than 0 but it's variable because the CPU frequency is not fixed (we tried to fix it but for some reason we are not able to do it). He has a different machine which is running Linux (Ubuntu) as host and it also reports 0. This rules out the problem being on the virtual machine, which I thought it was the issue at first. Any ideas why this is happening and how can I fix it?

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  • How can I select the pixels from an image in opencv?

    - by ajith
    This is refined version of my previous question. Actually I want to do following operation... summation for all k|(i,j)?wk [(Ii-µk)*(Ij-µk)], where wk is a 3X3 window, µk is the mean of wk, Ii & Ij are the intensities of the image at i and j. I dont know how to select Ii & Ij separately from an image which is 2 dimensional[Iij]...or does the equation mean anything else?

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  • How To Save Spring Security Logged In User In Session

    - by Brad Rhoads
    This code get's the currently logged in user, using the Spring Security Plugin (acegi): def principalInfo = authenticateService.principal() def person = null if (principalInfo != "anonymousUser" && principalInfo.username) { person = Person.findByUsername(principalInfo.username) } I would like then do: session.user = person This needs to be done after the user logs in. I can't figure out where to put my code to do this. It seem like it should be some place in the Login Controller, but I can't see where.

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  • Autoit error within C# application

    - by Bi
    Hi I am trying to use AutoIT within a C# application in the following way: au = new AutoItX3Lib.AutoItX3Class(); . . . . au.WinMenuSelectItem("MySoftware", "", "&File", "&Open"); On compiling this I get the following error: Error 1 No overload for method 'WinMenuSelectItem' takes '4' arguments Going by the definition of WinMenuSelectItem (http://www.autoitscript.com/autoit3/docs/functions/WinMenuSelectItem.htm) I am not sure how I go about fixing this. Thanks

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  • Passing Flash variables to PHP.

    - by user340553
    Hi, I have a simple standalone application written in Visual Basic that I'm porting to a browser based application using PHP/javascript. The original VB application has some simple embedded flash games with token and point counters. The token and point values are being passed as variables between the application and the game. I'm trying to achieve the same effect in my PHP port without modifying the actionscript code( using the variables in actionscript that already exist). Below is Visual Basic code that's loading a value from a database and posting that value to flash using FlashVars: Private Sub loadPlayer() Try If CtblPoints.CheckPointsByID(mCard) Then objPoints = CtblPoints.GettblPointsByID(mCard) objPlayerAc = CtblPlayerAccount.GettblPlayerAccountByPlayerID(objPoints.AccountId) objPlayer = CtblPlayer.GettblPlayerByID(objPlayerAc.PlayerID) objPlayerBal = CtblPlayerBalance.GettblPlayerBalanceByID(objPlayerAc.PlayerID) objPlayerAcDetail = CtblPlayerAccountDetail.GettblPlayerAccountDetailByAmount(objPoints.AccountId) strTotalPoints = Convert.ToString(objPlayerAc.Points) strTotalWin = Convert.ToString(objPlayerBal.TokenAmount) 'Dim intTokenAmount As Decimal = Convert.ToDecimal(objPlayerBal.TokenAmount) 'strTotalWin = Convert.ToString(Convert.ToInt64(intTokenAmount * 100)) flashPlayer.Size = panelGame.Size flashPlayer.FlashVars = "totalEntries=" & strTotalPoints & "&credit=" & strTotalWin flashPlayer.LoadMovie(0, strGameFile) flashPlayer.Play() Else Me.Close() Dim frmInvCrd As New frmInvalidCard frmInvCrd.ShowDialog() End If Catch ex As Exception End Try I'm trying to recreate this in PHP, but I'm at a loss as to how to begin implementing it. The variables in flash are declared publicly, and global imports used: import com.atticmedia.console.*; import flash.display.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.utils.*; First declaration of variable 'totalEntries' is: public var totalEntries:int = 0; and this is a snip of totalEntries being used in the actionscript public function notifyServerOfUnwonCredits(param1) { var remainder:* = param1; if (this.useServer) { this.targetWinAmount = 0; this.cancelUpdateOverTime = F9.setEnterFrame(this.updateOverTime); fscommand("OverTime", "" + remainder); this.flashVarsUpdatedAction = function () { originalTotalWin = totalWin; return; }// end function ; } else { this.setTotalEntries(100000); this.setTotalWin(0); } return; }// end function Eventually I'll be passing these values back to a mySQL database. Any insight into this would be extremely helpful, Thanks!

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  • Why am I getting null object reference error when saving (OnItemUpdating event) the first edit item

    - by craigmoliver
    I'm getting the error "Object reference not set to an instance of an object." when trying to reference a HiddenField (lvEditProjectSteps_hdnStepStatusId for future reference) from the EditItem during the OnItemUpdating event after the Update event fires in a ListView. This only occurs on the FIRST item in the ListView. I checked the source and the HTML is being rendered properly. ANY insight is appreciated! Thanks in advance... Source error: var lvEditProjectSteps_hdnStepStatusId = (HiddenField) lvEditProjectSteps.EditItem.FindControl("lvEditProjectSteps_hdnStepStatusId"); Here's the aspx side of the ListView: <asp:ListView ID="lvEditProjectSteps" runat="server" OnItemDataBound="lvEditProjectSteps_OnItemDataBound" OnItemUpdating="lvEditProjectSteps_OnItemUpdating" DataSourceID="odsEditProjectStep" DataKeyNames="Id"> <LayoutTemplate> <table class="standard-box-style" style="width:800px"> <thead> <tr> <th>&nbsp;</th> <th>&nbsp;</th> <th>Created</th> <th>Updated</th> </tr> </thead> <tbody> <asp:PlaceHolder ID="itemPlaceHolder" runat="server" /> </tbody> </table> </LayoutTemplate> <ItemTemplate> <tr> <td style="width:50px"<%# (Container.DisplayIndex % 2 == 0)?"":" class=\"row-alternating\"" %>> <asp:ImageButton ID="lvEditProjectSteps_btnEdit" runat="server" ImageUrl="~/admin/images/icons/edit.gif" AlternateText="Edit" SkinID="interfaceButton" CommandName="Edit" /> <asp:HiddenField ID="lvEditProjectSteps_hdnId" runat="server" Value='<%# Bind("Id")%>' /> <asp:HiddenField ID="lvEditProjectSteps_hdnStepStatusId" runat="server" Value='<%# Bind("StepStatusId")%>' /> <asp:HiddenField ID="lvEditProjectSteps_hdnStepStatusStepId" runat="server" Value='<%# Bind("StepStatus_StepId")%>' /> </td> <td style="width:30px"<%# (Container.DisplayIndex % 2 == 0)?"":" class=\"row-alternating\"" %>><asp:Image ID="imgStatus" runat="server" /></td> <td style="width:75px"<%# (Container.DisplayIndex % 2 == 0)?"":" class=\"row-alternating\"" %>><asp:Literal ID="litTsCreated" runat="server" /></td> <td style="width:75px"<%# (Container.DisplayIndex % 2 == 0)?"":" class=\"row-alternating\"" %>><asp:Literal ID="litTsUpdated" runat="server" /></td> </tr> </ItemTemplate> <EditItemTemplate> <tr> <td style="width:50px"<%# (Container.DisplayIndex % 2 == 0)?"":" class=\"row-alternating\"" %>> <asp:ImageButton ID="lvEditProjectSteps_btnUpdate" runat="server" ImageUrl="~/admin/images/icons/save.png" AlternateText="Save" SkinID="interfaceButton" CommandName="Update" ValidationGroup="EditProjectStepsSave" /> <asp:ImageButton ID="lvEditProjectSteps_btnCancel" runat="server" ImageUrl="~/admin/images/icons/cancel.png" AlternateText="Cancel" SkinID="interfaceButton" CommandName="Cancel" /> <asp:HiddenField ID="lvEditProjectSteps_hdnId" runat="server" Value='<%# Bind("Id")%>' /> <asp:HiddenField ID="lvEditProjectSteps_hdnStepStatusId" runat="server" Value='<%# Bind("StepStatusId")%>' /> <asp:HiddenField ID="lvEditProjectSteps_hdnStepStatusStepId" runat="server" Value='<%# Bind("StepStatus_StepId")%>' /> </td> <td style="width:180px" colspan="3"<%# (Container.DisplayIndex % 2 == 0)?"":" class=\"row-alternating\"" %>> <div><strong>Status</strong></div> <div class="radiobuttonlist-status"> <asp:RadioButtonList ID="lvEditProjectSteps_rblStatus" runat="server" RepeatDirection="Horizontal" AutoPostBack="true" OnSelectedIndexChanged="lvEditProjectSteps_rblStatus_OnSelectedIndexChanged"> <asp:ListItem Value="1"><img src="/images/icon/project-status/1.png" alt="Error" /></asp:ListItem> <asp:ListItem Value="2"><img src="/images/icon/project-status/2.png" alt="In Progress" /></asp:ListItem> <asp:ListItem Value="3"><img src="/images/icon/project-status/3.png" alt="Complete" /></asp:ListItem> </asp:RadioButtonList> <asp:RequiredFieldValidator ID="valRequired_lvEditProjectSteps_rblStatus" runat="server" ControlToValidate="lvEditProjectSteps_rblStatus" SetFocusOnError="true" Display="Dynamic" ErrorMessage="<br />^ required ^" ValidationGroup="EditProjectStepsSave" /> </div> </td> </tr> </EditItemTemplate> </asp:ListView> And the code-behind: protected void lvEditProjectSteps_OnItemDataBound(object sender, ListViewItemEventArgs e) { if (e.Item.ItemType == ListViewItemType.DataItem) { var info = (ProjectStepInfo)DataBinder.GetDataItem(e.Item); // View Item var litTsCreated = (Literal)e.Item.FindControl("litTsCreated"); var litTsUpdated = (Literal)e.Item.FindControl("litTsUpdated"); var imgStatus = (Image) e.Item.FindControl("imgStatus"); if (litTsCreated != null) litTsCreated.Text = String.Format("{0:d}", info.TsCreated); if (litTsUpdated != null) litTsUpdated.Text = String.Format("{0:d}", info.TsCreated); if (imgStatus != null) imgStatus.ImageUrl = String.Format("/images/icon/project-status/{0}.png", info.StepStatus_StatusId); // Edit Item var lvEditProjectSteps_rblStatus = (RadioButtonList) e.Item.FindControl("lvEditProjectSteps_rblStatus"); if (lvEditProjectSteps_rblStatus != null) lvEditProjectSteps_rblStatus.SelectedValue = info.StepStatus_StatusId.ToString(); } } protected void lvEditProjectSteps_OnItemUpdating(object sender, ListViewUpdateEventArgs e) { if (IsValid) { var oController = new Controller(); var lvEditProjectSteps_hdnStepStatusId = (HiddenField) lvEditProjectSteps.EditItem.FindControl("lvEditProjectSteps_hdnStepStatusId"); var lvEditProjectSteps_hdnStepStatusStepId = (HiddenField) lvEditProjectSteps.EditItem.FindControl("lvEditProjectSteps_hdnStepStatusStepId"); var lvEditProjectSteps_rblStatus = (RadioButtonList) lvEditProjectSteps.EditItem.FindControl("lvEditProjectSteps_rblStatus"); var infoStepStatus = oController.StepStatus_SelectOne_StepId_StatusId(Convert.ToInt32(lvEditProjectSteps_hdnStepStatusStepId.Value), Convert.ToInt32(lvEditProjectSteps_rblStatus.SelectedValue)); if (lvEditProjectSteps_hdnStepStatusId != null) { e.NewValues["ProjectId"] = Convert.ToInt32(lvEditProjectSteps_hdnProjectId.Value); e.NewValues["StepStatusId"] = infoStepStatus.Id; } else { Response.Write("cancel"); e.Cancel = true; } } else { Response.Write("cancel, not valid"); e.Cancel = true; } } protected void lvEditProjectSteps_rblStatus_OnSelectedIndexChanged(object sender, EventArgs e) { var oController = new Controller(); var rbl = (RadioButtonList)sender; var lvEditProjectSteps_txtText = (TextBox) rbl.NamingContainer.FindControl("lvEditProjectSteps_txtText"); var lvEditProjectSteps_txtComment = (TextBox)rbl.NamingContainer.FindControl("lvEditProjectSteps_txtComment"); var lvEditProjectSteps_hdnStepStatusStepId = (HiddenField) rbl.NamingContainer.FindControl("lvEditProjectSteps_hdnStepStatusStepId"); if (!String.IsNullOrEmpty(lvEditProjectSteps_hdnStepStatusStepId.Value) && lvEditProjectSteps_txtText != null && lvEditProjectSteps_txtComment != null) { var infoStep = oController.Step_SelectOne(Convert.ToInt32(lvEditProjectSteps_hdnStepStatusStepId.Value)); var infoStepStatus = oController.StepStatus_SelectOne_StepId_StatusId(Convert.ToInt32(lvEditProjectSteps_hdnStepStatusStepId.Value), Convert.ToInt32(rbl.SelectedValue)); lvEditProjectSteps_txtText.Text = infoStep.Name; lvEditProjectSteps_txtComment.Text = infoStepStatus.Text; } }

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  • Efficiency of data structures in C99 (possibly affected by endianness)

    - by Ninefingers
    Hi All, I have a couple of questions that are all inter-related. Basically, in the algorithm I am implementing a word w is defined as four bytes, so it can be contained whole in a uint32_t. However, during the operation of the algorithm I often need to access the various parts of the word. Now, I can do this in two ways: uint32_t w = 0x11223344; uint8_t a = (w & 0xff000000) >> 24; uint8_t b = (w & 0x00ff0000) >> 16; uint8_t b = (w & 0x0000ff00) >> 8; uint8_t d = (w & 0x000000ff); However, part of me thinks that isn't particularly efficient. I thought a better way would be to use union representation like so: typedef union { struct { uint8_t d; uint8_t c; uint8_t b; uint8_t a; }; uint32_t n; } word32; Using this method I can assign word32 w = 0x11223344; then I can access the various parts as I require (w.a=11 in little endian). However, at this stage I come up against endianness issues, namely, in big endian systems my struct is defined incorrectly so I need to re-order the word prior to it being passed in. This I can do without too much difficulty. My question is, then, is the first part (various bitwise ands and shifts) efficient compared to the implementation using a union? Is there any difference between the two generally? Which way should I go on a modern, x86_64 processor? Is endianness just a red herring here? I could inspect the assembly output of course, but my knowledge of compilers is not brilliant. I would have thought a union would be more efficient as it would essentially convert to memory offsets, like so: mov eax, [r9+8] Would a compiler realise that is what happening in the bit-shift case above? If it matters, I'm using C99, specifically my compiler is clang (llvm). Thanks in advance.

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  • System.Net.Dns.GetHostAddresses("")

    - by dbasnett
    Yesterday s**ked, and today ain't (sic) looking better. I have an application I have been working on and it can be slow to start when my ISP is down because of DNS. My ISP was down for 3 hours yesterday, so I didn't think much about this piece of code I had added, until I found that it is always slow to start. This code is supposed to return your IP address and my reading of the link suggests that should be immediate, but it isn't, at least on my machine. Oh, and yesterday before the internet went down, I upgraded (oymoron) to XP SP3, and have had other problems. So my questions / request: 1. Am I doing this right? 2. If you run this on your machine does it take 39 seconds to return your IP address? It does on mine. One other note, I did a packet capture and the first request did NOT go on the wire, but the second did, and was answered quickly. So the question is what happened in XP SP3 that I am missing, besides a brain. One last note. If I resolve a FQDN all is well. Public Class Form1 'http://msdn.microsoft.com/en-us/library/system.net.dns.gethostaddresses.aspx ' 'excerpt 'The GetHostAddresses method queries a DNS server 'for the IP addresses associated with a host name. ' 'If hostNameOrAddress is an IP address, this address 'is returned without querying the DNS server. ' 'When an empty string is passed as the host name, 'this method returns the IPv4 addresses of the local host Private Sub Button1_Click(ByVal sender As System.Object, _ ByVal e As System.EventArgs) Handles Button1.Click Dim stpw As New Stopwatch stpw.Reset() stpw.Start() 'originally Dns.GetHostEntry, but slow also Dim myIPs() As System.Net.IPAddress = System.Net.Dns.GetHostAddresses("") stpw.Stop() Debug.WriteLine("'" & stpw.Elapsed.TotalSeconds) If myIPs.Length > 0 Then Debug.WriteLine("'" & myIPs(0).ToString) 'debug '39.8990525 '192.168.1.2 stpw.Reset() stpw.Start() 'originally Dns.GetHostEntry, but slow also myIPs = System.Net.Dns.GetHostAddresses("www.vbforums.com") stpw.Stop() Debug.WriteLine("'" & stpw.Elapsed.TotalSeconds) If myIPs.Length > 0 Then Debug.WriteLine("'" & myIPs(0).ToString) 'debug '0.042212 '63.236.73.220 End Sub End Class

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  • What does this javascript do?

    - by Rakesh Juyal
    I was adding recent videos gadget on my blog. In that widget i was supposed to add this line <script src="/feeds/posts/default?orderby=published&alt=json-in-script&callback=showrecentpostswiththumbs"> also, i added another script which was having the method showrecentpostswiththumbs [ used in callback ]. Please let me know what does above syntax do?

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  • Out of memory exception during scrolling of listview

    - by user1761316
    I am using facebook data like postedpicture,profile picture,name,message in my listview.I am getting an OOM error while doing fast scrolling of listview. I am also having scrollviewlistener in my application that loads more data when the scrollbar reaches the bottom of the screen.I just want to know whether I need to change anything in this class. imageLoader.DisplayImage(postimage.get(position).replace(" ", "%20"), postimg) ; I am using the above line to call the method in this imageloader class to set the bitmap to imageview. Here is my imageloader class import java.io.File; import java.io.FileInputStream; import java.io.FileNotFoundException; import java.io.FileOutputStream; import java.io.InputStream; import java.io.OutputStream; import java.net.HttpURLConnection; import java.net.URL; import java.util.Collections; import java.util.Map; import java.util.Stack; import java.util.WeakHashMap; import com.stellent.beerbro.Wall; import android.app.Activity; import android.content.Context; import android.graphics.Bitmap; import android.graphics.Bitmap.Config; import android.graphics.BitmapFactory; import android.graphics.Canvas; import android.graphics.Paint; import android.graphics.PorterDuff.Mode; import android.graphics.PorterDuffXfermode; import android.graphics.Rect; import android.graphics.RectF; import android.graphics.drawable.BitmapDrawable; import android.util.Log; import android.widget.ImageView; public class ImageLoader { MemoryCache memoryCache=new MemoryCache(); FileCache fileCache; private Map<ImageView, String> imageViews=Collections.synchronizedMap(new WeakHashMap<ImageView, String>()); public ImageLoader(Context context){ //Make the background thead low priority. This way it will not affect the UI performance photoLoaderThread.setPriority(Thread.NORM_PRIORITY-1); fileCache=new FileCache(context); } // final int stub_id=R.drawable.stub; public void DisplayImage(String url,ImageView imageView) { imageViews.put(imageView, url); System.gc(); // Bitmap bitmap=createScaledBitmap(memoryCache.get(url), 100,100,0); Bitmap bitmap=memoryCache.get(url); // Bitmap bitmaps=bitmap.createScaledBitmap(bitmap, 0, 100, 100); if(bitmap!=null) { imageView.setBackgroundDrawable(new BitmapDrawable(bitmap)); // imageView.setImageBitmap(getRoundedCornerBitmap( bitmap, 10,70,70)); // imageView.setImageBitmap(bitmap); // Log.v("first", "first"); } else { queuePhoto(url, imageView); // Log.v("second", "second"); } } private Bitmap createScaledBitmap(Bitmap bitmap, int i, int j, int k) { // TODO Auto-generated method stub return null; } private void queuePhoto(String url, ImageView imageView) { //This ImageView may be used for other images before. So there may be some old tasks in the queue. We need to discard them. photosQueue.Clean(imageView); PhotoToLoad p=new PhotoToLoad(url, imageView); synchronized(photosQueue.photosToLoad){ photosQueue.photosToLoad.push(p); photosQueue.photosToLoad.notifyAll(); } //start thread if it's not started yet if(photoLoaderThread.getState()==Thread.State.NEW) photoLoaderThread.start(); } public Bitmap getBitmap(String url) { File f=fileCache.getFile(url); //from SD cache Bitmap b = decodeFile(f); if(b!=null) return b; //from web try { Bitmap bitmap=null; URL imageUrl = new URL(url); HttpURLConnection conn = (HttpURLConnection)imageUrl.openConnection(); conn.setConnectTimeout(30000); conn.setReadTimeout(30000); InputStream is=conn.getInputStream(); OutputStream os = new FileOutputStream(f); Utils.CopyStream(is, os); os.close(); bitmap = decodeFile(f); return bitmap; } catch (Exception ex){ ex.printStackTrace(); return null; } }//Lalit //decodes image and scales it to reduce memory consumption private Bitmap decodeFile(File f){ try { //decode image size BitmapFactory.Options o = new BitmapFactory.Options(); o.inJustDecodeBounds = true; BitmapFactory.decodeStream(new FileInputStream(f),null,o); //Find the correct scale value. It should be the power of 2. final int REQUIRED_SIZE=Wall.width; final int REQUIRED_SIZE1=Wall.height; // final int REQUIRED_SIZE=250; // int width_tmp=o.outWidth, height_tmp=o.outHeight; int scale=1; // while(o.outWidth/scale/2>=REQUIRED_SIZE && o.outHeight/scale/2>=REQUIRED_SIZE) //// scale*=2; while(true){ if(width_tmp/2<REQUIRED_SIZE && height_tmp/2<REQUIRED_SIZE1) break; width_tmp/=2; height_tmp/=2; scale*=2; } //decode with inSampleSize BitmapFactory.Options o2 = new BitmapFactory.Options(); o2.inSampleSize=scale; // o2.inSampleSize=2; return BitmapFactory.decodeStream(new FileInputStream(f), null, o2); } catch (FileNotFoundException e) {} return null; } //Task for the queue private class PhotoToLoad { public String url; public ImageView imageView; public PhotoToLoad(String u, ImageView i){ url=u; imageView=i; } } PhotosQueue photosQueue=new PhotosQueue(); public void stopThread() { photoLoaderThread.interrupt(); } //stores list of photos to download class PhotosQueue { private Stack<PhotoToLoad> photosToLoad=new Stack<PhotoToLoad>(); //removes all instances of this ImageView public void Clean(ImageView image) { for(int j=0 ;j<photosToLoad.size();){ if(photosToLoad.get(j).imageView==image) photosToLoad.remove(j); else ++j; } } } class PhotosLoader extends Thread { public void run() { try { while(true) { //thread waits until there are any images to load in the queue if(photosQueue.photosToLoad.size()==0) synchronized(photosQueue.photosToLoad){ photosQueue.photosToLoad.wait(); } if(photosQueue.photosToLoad.size()!=0) { PhotoToLoad photoToLoad; synchronized(photosQueue.photosToLoad){ photoToLoad=photosQueue.photosToLoad.pop(); } Bitmap bmp=getBitmap(photoToLoad.url); memoryCache.put(photoToLoad.url, bmp); String tag=imageViews.get(photoToLoad.imageView); if(tag!=null && tag.equals(photoToLoad.url)){ BitmapDisplayer bd=new BitmapDisplayer(bmp, photoToLoad.imageView); Activity a=(Activity)photoToLoad.imageView.getContext(); a.runOnUiThread(bd); } } if(Thread.interrupted()) break; } } catch (InterruptedException e) { //allow thread to exit } } } PhotosLoader photoLoaderThread=new PhotosLoader(); //Used to display bitmap in the UI thread class BitmapDisplayer implements Runnable { Bitmap bitmap; ImageView imageView; public BitmapDisplayer(Bitmap b, ImageView i){bitmap=b;imageView=i;} public void run() { if(bitmap!=null) imageView.setBackgroundDrawable(new BitmapDrawable(bitmap)); } } public void clearCache() { memoryCache.clear(); fileCache.clear(); } public static Bitmap getRoundedCornerBitmap(Bitmap bitmap, int pixels,int width,int height) { Bitmap output = Bitmap.createBitmap(width,height, Config.ARGB_8888); Canvas canvas = new Canvas(output); final int color = 0xff424242; final Paint paint = new Paint(); final Rect rect = new Rect(0, 0, bitmap.getWidth(), bitmap.getHeight()); final RectF rectF = new RectF(rect); final float roundPx = pixels; paint.setAntiAlias(true); canvas.drawARGB(0, 0, 0, 0); paint.setColor(color); canvas.drawRoundRect(rectF, roundPx, roundPx, paint); paint.setXfermode(new PorterDuffXfermode(Mode.SRC_IN)); canvas.drawBitmap(bitmap, rect, rect, paint); return output; } }

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  • Linq-to-SQL: How to perform a count on a sub-select

    - by Peter Bridger
    I'm still trying to get my head round how to use LINQ-to-SQL correctly, rather than just writing my own sprocs. In the code belong a userId is passed into the method, then LINQ uses this to get all rows from the GroupTable tables matching the userId. The primary key of the GroupUser table is GroupUserId, which is a foreign key in the Group table. /// <summary> /// Return summary details about the groups a user belongs to /// </summary> /// <param name="userId"></param> /// <returns></returns> public List<Group> GroupsForUser(int userId) { DataAccess.KINv2DataContext db = new DataAccess.KINv2DataContext(); List<Group> groups = new List<Group>(); groups = (from g in db.Groups join gu in db.GroupUsers on g.GroupId equals gu.GroupId where g.Active == true && gu.UserId == userId select new Group { Name = g.Name, CreatedOn = g.CreatedOn }).ToList<Group>(); return groups; } } This works fine, but I'd also like to return the total number of Users who are in a group and also the total number of Contacts that fall under ownership of the group. Pseudo code ahoy! /// <summary> /// Return summary details about the groups a user belongs to /// </summary> /// <param name="userId"></param> /// <returns></returns> public List<Group> GroupsForUser(int userId) { DataAccess.KINv2DataContext db = new DataAccess.KINv2DataContext(); List<Group> groups = new List<Group>(); groups = (from g in db.Groups join gu in db.GroupUsers on g.GroupId equals gu.GroupId where g.Active == true && gu.UserId == userId select new Group { Name = g.Name, CreatedOn = g.CreatedOn, // ### This is the SQL I would write to get the data I want ### MemberCount = ( SELECT COUNT(*) FROM GroupUser AS GU WHERE GU.GroupId = g.GroupId ), ContactCount = ( SELECT COUNT(*) FROM Contact AS C WHERE C.OwnerGroupId = g.GroupId ) // ### End of extra code ### }).ToList<Group>(); return groups; } }

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  • Reading escape characters with XMLStreamReader

    - by Roman
    Hi I have a problem reading escape characters inside an xml using. javax.xml.stream.XMLStreamReader for instance I have that tag : <imageURL_large>http://image.shopzilla.com/resize?sq=400&amp;uid=1809235620</imageURL_large> and when I read the value it is read like that : http://image.shopzilla.com/resize?sq=400 Any ideas how that could be fixed ?

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  • Unable to have nokogiri obey custom path parameters during install

    - by Christopher
    I am trying to install nokogiri locally on dreamhost using the commands: $ wget ftp://xmlsoft.org/libxml2/libxml2-2.7.6.tar.gz $ wget ftp://xmlsoft.org/libxml2/libxslt-1.1.26.tar.gz $ tar zxvf libxml2-2.7.6.tar.gz $ cd libxml2-2.7.6 $ ./configure --prefix=$HOME/local/ --exec-prefix=$HOME/local $ make && make install $ cd .. $ tar zxvf libxslt-1.1.26.tar.gz $ cd libxslt-1.1.26 $ ./configure --prefix=$HOME/local/ --with-libxml-prefix=$HOME/local/ $ make && make install $ export LD_LIBRARY_PATH=$HOME/local/lib $ gem install nokogiri -- --with-xslt-dir=$HOME/local \ --with-xml2-include=$HOME/local/include/libxml2 \ --with-xml2-lib=$HOME/local/lib but it still gives the error: Building native extensions. This could take a while... ERROR: Error installing nokogiri: ERROR: Failed to build gem native extension. /usr/bin/ruby1.8 extconf.rb checking for iconv.h in /opt/local/include/,/opt/local/include/libxml2,/opt/local/include,/opt/local/include,/opt/local/include/libxml2,/usr/local/include,/usr/local/include/libxml2,/usr/include,/usr/include/libxml2,/usr/include,/usr/include/libxml2... yes checking for libxml/parser.h in /opt/local/include/,/opt/local/include/libxml2,/opt/local/include,/opt/local/include,/opt/local/include/libxml2,/usr/local/include,/usr/local/include/libxml2,/usr/include,/usr/include/libxml2,/usr/include,/usr/include/libxml2... yes checking for libxslt/xslt.h in /opt/local/include/,/opt/local/include/libxml2,/opt/local/include,/opt/local/include,/opt/local/include/libxml2,/usr/local/include,/usr/local/include/libxml2,/usr/include,/usr/include/libxml2,/usr/include,/usr/include/libxml2... no libxslt is missing. try 'port install libxslt' or 'yum install libxslt-devel' *** extconf.rb failed *** Could not create Makefile due to some reason, probably lack of necessary libraries and/or headers. Check the mkmf.log file for more details. You may need configuration options. Provided configuration options: --with-opt-dir --without-opt-dir --with-opt-include --without-opt-include=${opt-dir}/include --with-opt-lib --without-opt-lib=${opt-dir}/lib --with-make-prog --without-make-prog --srcdir=. --curdir --ruby=/usr/bin/ruby1.8 --with-iconv-dir --without-iconv-dir --with-iconv-include --without-iconv-include=${iconv-dir}/include --with-iconv-lib --without-iconv-lib=${iconv-dir}/lib --with-xml2-dir --without-xml2-dir --with-xml2-include --without-xml2-include=${xml2-dir}/include --with-xml2-lib --without-xml2-lib=${xml2-dir}/lib --with-xslt-dir --without-xslt-dir --with-xslt-include --without-xslt-include=${xslt-dir}/include --with-xslt-lib --without-xslt-lib=${xslt-dir}/lib Gem files will remain installed in /home/myusername/.gems/gems/nokogiri-1.4.1 for inspection. Results logged to /home/myusername/.gems/gems/nokogiri-1.4.1/ext/nokogiri/gem_make.out where it doesn't seem to be looking in the paths I have specified for the libraries. Is there something wrong with my installation method?

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  • Return Immediately from "run script" in Applescript

    - by Andrew
    I want to be able to run an applescript from another applescript, but have it return immediately. I cannot use "osascript script.scpt &" because osascript does not permit "user interaction" and I want to be able to. So, I'm looking for the equivalent of: osascript script.scpt & in "run script script.scpt"

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  • amazon product advertising api - item lookup request working example

    - by I__
    would anyone have a working example of an amazon ITEMLOOKUP ? i have the following code but it does not seem to work: string ISBN = "0393326381"; string ASIN = ""; if (!(string.IsNullOrEmpty(ISBN) && string.IsNullOrEmpty(ASIN))) { AWSECommerceServicePortTypeChannel service = new AWSECommerceServicePortTypeChannel(); ItemLookup lookup = new ItemLookup(); ItemLookupRequest request = new ItemLookupRequest(); lookup.AssociateTag = secretKey; lookup.AWSAccessKeyId = accessKeyId; if (string.IsNullOrEmpty(ASIN)) { request.IdType = ItemLookupRequestIdType.ISBN; request.ItemId = new string[] { ISBN.Replace("-", "") }; } else { request.IdType = ItemLookupRequestIdType.ASIN; request.ItemId = new string[] { ASIN }; } request.ResponseGroup = new string[] { "OfferSummary" }; lookup.Request = new ItemLookupRequest[] { request }; response = service.ItemLookup(lookup); if (response.Items.Length > 0 && response.Items[0].Item.Length > 0) { Item item = response.Items[0].Item[0]; if (item.MediumImage == null) { //bookImageHyperlink.Visible = false; } else { //bookImageHyperlink.ImageUrl = item.MediumImage.URL; } //bookImageHyperlink.NavigateUrl = item.DetailPageURL; //bookTitleHyperlink.Text = item.ItemAttributes.Title; //bookTitleHyperlink.NavigateUrl = item.DetailPageURL; if (item.OfferSummary.LowestNewPrice == null) { if (item.OfferSummary.LowestUsedPrice == null) { //priceHyperlink.Visible = false; } else { //priceHyperlink.Text = string.Format("Buy used {0}", item.OfferSummary.LowestUsedPrice.FormattedPrice); //priceHyperlink.NavigateUrl = item.DetailPageURL; } } else { //priceHyperlink.Text = string.Format("Buy new {0}", item.OfferSummary.LowestNewPrice.FormattedPrice); //priceHyperlink.NavigateUrl = item.DetailPageURL; } if (item.ItemAttributes.Author != null) { //authorLabel.Text = string.Format("By {0}", string.Join(", ", item.ItemAttributes.Author)); } else { //authorLabel.Text = string.Format("By {0}", string.Join(", ", item.ItemAttributes.Creator.Select(c => c.Value).ToArray())); } /* ItemLink link = item.ItemLinks.Where(i => i.Description.Contains("Wishlist")).FirstOrDefault(); if (link == null) { //wishListHyperlink.Visible = false; } else { //wishListHyperlink.NavigateUrl = link.URL; } * */ } } } the problem is with this: thisshould be defined differently but i do not know how AWSECommerceServicePortTypeChannel service = new AWSECommerceServicePortTypeChannel();

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  • C# LINQ question, Why need new here?

    - by 5YrsLaterDBA
    Why we need the new in the select statement on one of them? var runs = from sampleDataTable in db.SampleData from sampleInfoTable in db.SampleInfo where sampleDataTable.SampleInfo.SampleInfoId == sampleInfoTable.SampleInfoId select new {sampleDataTable.Timestamp, sampleDataTable.SampleDataId, sampleInfoTable.Lane} ; and var runs2 = from sampleDataTable in db.SampleData from sampleInfoTable in db.SampleInfo where sampleDataTable.SampleInfo.SampleInfoId == sampleInfoTable.SampleInfoId && sampleDataTable.Timestamp == timestamp select sampleInfoTable.Lane;

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  • Getting the executed output of an aspx page after a short delay

    - by Ankur
    Hi all, I have an aspx page which has some javascript code like <script> setTimeout("document.write('" + place.address + "');",1); </script> As it is clear from the code it will going to write something on the page after a very short delay of 1 ms. I have created an another page to get the page executed by some query string and get its output. The problem is I can not avoid the delay as simply writing document.write(place.address); will not print anything as it takes a little time to get values so if i set it in setTimeout for delayed output of 1 ms it always return me a value If I request the output from another page using System.Net.WebClient wc = new System.Net.WebClient(); System.IO.StreamReader sr = new System.IO.StreamReader(wc.OpenRead("http://localhost:4859/Default.aspx?lat=" + lat + "&lng=" + lng)); string strData = sr.ReadToEnd(); I get the source code of the document instead of the desired output can anyone help me out for either avoiding that delay or else delayed the client request ouput so that i get a desired value not the source code The js on default.aspx is <script type="text/javascript"> var geocoder; var address; function initialize() { geocoder = new GClientGeocoder(); var qs=new Querystring(); if(qs.get("lat") && qs.get("lng")) { geocoder.getLocations(new GLatLng(qs.get("lat"),qs.get("lng")),showAddress); } else { document.write("Invalid Access Or Not valid lat long is provided."); } } function getAddress(overlay, latlng) { if (latlng != null) { address = latlng; geocoder.getLocations(latlng, showAddress); } } function showAddress(r) { place = r.Placemark[0]; setTimeout("document.write('" + place.address + "');",1); //document.write(place.address); } </script> and the code on requestClient.aspx is as System.Net.WebClient wc = new System.Net.WebClient(); System.IO.StreamReader sr = new System.IO.StreamReader(wc.OpenRead("http://localhost:4859/Default.aspx?lat=" + lat + "&lng=" + lng)); string strData = sr.ReadToEnd();

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  • c# Xna keydown with a delay of 1 sec

    - by bld
    Hi!. im writing a tetris in xna. i have a class with a method rotateBlocks. When i press the "Up" arrow key. i wanna have that when i hold the button down for 1 sec or more that it executes the arguments in the first else if(rotating the blocks fast) right now nothing is happening. i have declared oldState globally in the class. if i remove the gametime check in first the else if the block will rotate fast imedietley. if i try to step through the code with linebreaks the resolution get f****d up public void RotateBlocks(loadBlock lb, KeyboardState newState, GameTime gameTime) { _elapsedSeconds2 += (float)gameTime.ElapsedGameTime.TotalSeconds; if (lb._name.Equals("block1")) { if (newState.IsKeyDown(Keys.Up) && !oldState.IsKeyDown(Keys.Up)) { // the player just pressed Up if (_rotated) { lb._position[0].X -= 16; lb._position[0].Y -= 16; lb._position[2].X += 16; lb._position[2].Y += 16; lb._position[3].X += 32; lb._position[3].Y += 32; _rotated = false; } else if (!_rotated) { lb._position[0].X += 16; lb._position[0].Y += 16; lb._position[2].X -= 16; lb._position[2].Y -= 16; lb._position[3].X -= 32; lb._position[3].Y -= 32; _rotated = true; } } if (newState.IsKeyDown(Keys.Up) && oldState.IsKeyDown(Keys.Up)) { // the player is holding the key down if (gameTime.ElapsedGameTime.TotalSeconds >=1) { if (_rotated) { lb._position[0].X -= 16; lb._position[0].Y -= 16; lb._position[2].X += 16; lb._position[2].Y += 16; lb._position[3].X += 32; lb._position[3].Y += 32; _rotated = false; } else if (!_rotated) { lb._position[0].X += 16; lb._position[0].Y += 16; lb._position[2].X -= 16; lb._position[2].Y -= 16; lb._position[3].X -= 32; lb._position[3].Y -= 32; _rotated = true; } _elapsedSeconds2 = 0; } }

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