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  • « ASP.NET et Web Tools 2012.2 » sort en RC, avec de nouvelles fonctionnalités pour WebForms, MVC, WebAPI et SignalR

    « ASP.NET et Web Tools 2012.2 » sort en RC avec de nouvelles fonctionnalités pour WebForms, MVC, WebAPI et SignalR Le Web évolue rapidement, et Microsoft est conscient de cela. L'éditeur a ainsi adopté un cycle de mise à jour pour ASP.NET plus rapide que celui de Visual Studio. La société compte donc publier une mise à jour pour sa plateforme de développement Web ASP.NET en début d'année prochaine. Les développeurs qui veulent commencer à « jouer » avec les nouvelles fonctionnalités de cette mise à jour peuvent déjà télécharger sa version Release Candidate (RC) qui vient d'être publiée par les équipes ASP.NET et Visual Web Developer de Microsoft.

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  • 6 Alternative Browsers Based on Mozilla Firefox

    - by Chris Hoffman
    Mozilla Firefox is an open-source web browser, so anyone can take its source code and modify it. Various projects have taken Firefox and released their own versions, either to optimize it, add new features, or align it with their philosophy. These projects all have to release the source code to their browsers and can’t call them Firefox or use official Mozilla branding, such as the Firefox logo. Reader Request: How To Repair Blurry Photos HTG Explains: What Can You Find in an Email Header? The How-To Geek Guide to Getting Started with TrueCrypt

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  • "bad mirror archive" : What should I put as the "mirror of ubuntu archive" on installation of ubuntu?

    - by rockit
    I'm trying to set up ubuntu from my old macintosh laptop, but when it asks me to put in the "mirror of ubuntu archive" I run into problems. For the mirror, I put in mirror.anl.gov for the ubuntu archive mirror directory, i put in pub/ubuntu/ Then I leave the http proxy blank and hit "continue" It then tries to "download release files", which starts at 0%, and eventually jumps straight to 100% and then it presents me with an error of "bad mirror archive". Any advice? I never set up ubuntu before, and I'm really struggling with this step.

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  • Silverlight Html Placeholder now support OOB mode

    With the official Silverlight 4 release this week, one of the things we introduced in the Telerik Silverlight controls is the ability to use the Html Placeholder control in OOB in the same way you do when the control is hosted in the browser. The good news is that you don't need to do anything in order to enable this feature. It comes out of the box and if you have an app that is using the HtmlPlaceholder you just need to install it in OOB mode to see the same html that you are seeing when the application is hosted in the browser. When in OOB mode we are using internally the Microsoft WebBrowser control to render the Html - that's why this feature is SL4 specific and is not available in the SL3 binaries (which we still officially support).   Go play with it and if you have any questions ...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • New success stories for Oracle IRM and blog translations

    - by Simon Thorpe
    While we have been busy with the release of Oracle IRM 11g, we've had some customers create a few more success stories for us. These have now been added to our success stories page on this blog, quick links to them are below. Also the announcement has generated a lot of interest globally within Oracle and as such our friends in Latin America have been asking for some translated pages on the blog. So the first of these are now available in Brazilian Portuguese for both the Oracle IRM overview and the simple demonstration online where anyone can self register and experience Oracle IRM protected content. If you work for Oracle sales and would like to translate any of the information on this blog please contact us.

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  • 3D Display Issue When Using Latest Java Runtime Versions - Patch now available...

    - by [email protected]
    Typically I focus my blog posts on Support process topics, and reserve most of the technical topics for the Support newsletter. This topic, however, warrants a quick mention in the blog since I know it's been affecting many users recently. For customers using the Client/Server Deployment of AutoVue, users that had upgraded their client Java Runtime Environment (JRE) to version 1.6.0_19 or later suddenly noticed that their 3D files were opening blank in AutoVue. This issue was due to a change in JRE version 1.6.0_19, and the AutoVue team now offers a patch to address the issue in AutoVue version 20.0.0. The patch number is 10268316, is available through the My Oracle Support portal, and is described further in KM Note 1104821.1. We'll mention it again in our next Support newsletter, and the AutoVue team will target to roll the same fix into the next available release of the product.

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  • Gnome Activity Journal does not show recently used files

    - by Nik
    I am running ubuntu 10.10, and installed Gnome Activity Journal. However it does not show any recently used files. I have attached a screenshot below. Please note that gnome activity journal has been installed on the system for quite some time. So it is not that I recently installed and it still has to slowly gather data. Also the zeitgeist-daemon is running in the background. Would reinstalling zeitgeist help solve this problem? If yes could you please provide a ppa where I can find the latest stable release of zeitgeist.

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  • Ruby on Rails 3 bientôt terminé, une RC attendue pour début juin

    Mise à jour du 27/05/10 Ruby on Rails 3 bientôt terminé Une RC attendue pour début juin La version 3 du framework pour le développement web ne devrait plus tarder à débarquer. Une Release Candidate est en effet attendue dans un peu moins de deux semaines. Quant à la version finalisée devrait logiquement suivre assez rapidement. Le créateur du framework, David Heinemeier Hansson, a laissé entendre qu'il espérait pourvoir dévoiler une RC lors du RailsConf qui se tiendra à Baltimore le 7 juin prochain. Ruby on Rails 3 est actuellement disponible en beta. Pour mémoire, cette nouvelle version marque la fusion...

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  • Why isn't the source code of programs shown in research papers released?

    - by Antoine
    Is there a reason why the source code of programs shown in research papers are not released ? I understand that research papers are more about the general idea of accomplishing something than implementation details, but I don't get why they don't release the code. For example, in this paper ends with: Results The human line drawing system is implemented through the Qt framework in C++ using OpenGL, and runs on a 2.00 GHz Intel dual core processor workstation without any additional hardware assistance. We can interactively draw lines while the system synthesizes the new path and texture. Do they keep the source code closed intentionally because of a monetization they intend to make with it, or because of copyright ?

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  • Changes to File Store Provider in UCM PS3

    - by Kevin Smith
    In the recent PS3 release of UCM (11.1.1.4.0) there are some significant changes to the File Store Provider (FSP) configuration. For new PS3 installs (not upgrades from PS2) the FSP default storage rule includes a dispersion rule that will change the web-layout and vault paths by adding dispersion directories to the paths to limit the number of files in the vault and web-layout directories. What that means is that if you install a new PS3 UCM instance and migrate content in from a previous version of UCM the web URL will change. That is a critical problem for web sites and just general document management. See below for some details on the FSP configuration in PS3 and how you can change the default behavior. use the link below to read the rest of this post where I describe the issue in detaill and provide instructions for how to modify a PS3 instance to use the old format for the web-layout path.

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  • Override an IOCTL Handler in PQOAL

    - by Kate Moss' Big Fan
    When porting or creating a BSP to a new platform, we often need to make change to OEMIoControl or HAL IOCTL handler for more specific. Since Microsoft introduced PQOAL in CE 5.0 and more and more BSP today leverages PQOAL to simplify the OAL, we no longer define the OEMIoControl directly. It is somehow analogous to migrate from pure Windows SDK to MFC; people starts to define those MFC handlers and forgot the WinMain and the big message loop. If you ever take a look at the interface between OAL and Kernel, PUBLIC\COMMON\OAK\INC\oemglobal.h, the pfnOEMIoctl is still there just as the entry point of Windows Program is WinMain since day one. (For those may argue about pfnOEMIoctl is not OEMIoControl, I will encourage you to dig into PRIVATE\WINCEOS\COREOS\NK\OEMMAIN\oemglobal.c which initialized pfnOEMIoctl to OEMIoControl. The interface is just to split OAL and Kernel which no longer linked to one executable file in CE 6, all of the function signature is still identical) So let's trace into PQOAL to realize how it implements OEMIoControl and how can we override an IOCTL handler we interest. First thing to know is the entry point (just as finding the WinMain in MFC), OEMIoControl is defined in PLATFORM\COMMON\SRC\COMMON\IOCTL\ioctl.c. Basically, it does nothing special but scan a pre-defined IOCTL table, g_oalIoCtlTable, and then execute the handler. (The highlight part) Other than that is just for error handling and the use of critical section to serialize the function. BOOL OEMIoControl(     DWORD code, VOID *pInBuffer, DWORD inSize, VOID *pOutBuffer, DWORD outSize,     DWORD *pOutSize ) {     BOOL rc = FALSE;     UINT32 i; ...     // Search the IOCTL table for the requested code.     for (i = 0; g_oalIoCtlTable[i].pfnHandler != NULL; i++) {         if (g_oalIoCtlTable[i].code == code) break;     }     // Indicate unsupported code     if (g_oalIoCtlTable[i].pfnHandler == NULL) {         NKSetLastError(ERROR_NOT_SUPPORTED);         OALMSG(OAL_IOCTL, (             L"OEMIoControl: Unsupported Code 0x%x - device 0x%04x func %d\r\n",             code, code >> 16, (code >> 2)&0x0FFF         ));         goto cleanUp;     }            // Take critical section if required (after postinit & no flag)     if (         g_ioctlState.postInit &&         (g_oalIoCtlTable[i].flags & OAL_IOCTL_FLAG_NOCS) == 0     ) {         // Take critical section                    EnterCriticalSection(&g_ioctlState.cs);     }     // Execute the handler     rc = g_oalIoCtlTable[i].pfnHandler(         code, pInBuffer, inSize, pOutBuffer, outSize, pOutSize     );     // Release critical section if it was taken above     if (         g_ioctlState.postInit &&         (g_oalIoCtlTable[i].flags & OAL_IOCTL_FLAG_NOCS) == 0     ) {         // Release critical section                    LeaveCriticalSection(&g_ioctlState.cs);     } cleanUp:     OALMSG(OAL_IOCTL&&OAL_FUNC, (L"-OEMIoControl(rc = %d)\r\n", rc ));     return rc; }   Where is the g_oalIoCtlTable? It is defined in your BSP. Let's use DeviceEmulator BSP as an example. The PLATFORM\DEVICEEMULATOR\SRC\OAL\OALLIB\ioctl.c defines the table as const OAL_IOCTL_HANDLER g_oalIoCtlTable[] = { #include "ioctl_tab.h" }; And that leads to PLATFORM\DEVICEEMULATOR\SRC\INC\ioctl_tab.h which defined some of IOCTL handler but others are defined in oal_ioctl_tab.h which is under PLATFORM\COMMON\SRC\INC\. Finally, we got the full table body! (Just like tracing MFC, always jumping back and forth). The format of table is very straight forward, IOCTL code, Flags and Handler Function // IOCTL CODE,                          Flags   Handler Function //------------------------------------------------------------------------------ { IOCTL_HAL_INITREGISTRY,                   0,  OALIoCtlHalInitRegistry     }, { IOCTL_HAL_INIT_RTC,                       0,  OALIoCtlHalInitRTC          }, { IOCTL_HAL_REBOOT,                         0,  OALIoCtlHalReboot           }, The PQOAL scans through the table until it find a matched IOCTL code, then invokes the handler function. Since it scans the table from the top which means if we define TWO handler with same IOCTL code, the first one is always invoked with no exception. Now back to the PLATFORM\DEVICEEMULATOR\SRC\INC\ioctl_tab.h, with the following table { IOCTL_HAL_INITREGISTRY,                   0,  OALIoCtlDeviceEmulatorHalInitRegistry     }, ... #include <oal_ioctl_tab.h> Note the IOCTL_HAL_INITREGISTRY handler are defined in both BSP's local ioctl_tab.h and the common oal_ioctl_tab.h, but due to BSP's local handler comes before "#include <oal_ioctl_tab.h>" so we know the OALIoCtlDeviceEmulatorHalInitRegistry always get called. In this example, the DeviceEmulator BSP overrides the IOCTL_HAL_INITREGISTRY handler from OALIoCtlHalInitRegistry to OALIoCtlDeviceEmulatorHalInitRegistry by manipulating the g_oalIoCtlTable table. (In some point of view, it is similar to message map in MFC) Please be aware, when you override an IOCTL handler in PQOAL, you may want to clone the original implementation to your BSP and change to meet your need. It is recommended and save you the redundant works but remember to rename the handler function (Just like the DeviceEmulator it changes the name of OALIoCtlHalInitRegistry to OALIoCtlDeviceEmulatorHalInitRegistry). If you don't change the name, linker may not be happy (due to name conflict) and the more important is by using different handler name, you could always redirect the handler back to original one. (It is like the concept of OOP that calling a function in base class; still not so clear? I am goinf to show you soon!) The OALIoCtlDeviceEmulatorHalInitRegistry setups DeviceEmulator specific registry settings and in the end, if everything goes well, it calls the OALIoCtlHalInitRegistry (PLATFORM\COMMON\SRC\COMMON\IOCTL\reginit.c) to do the rest.     if(fOk) {         fOk = OALIoCtlHalInitRegistry(code, pInpBuffer, inpSize, pOutBuffer,             outSize, pOutSize);     } Now you got the picture, whenever you want to override an IOCTL hadnler that is implemented in PQOAL just Clone the handler function to your BSP as a template. Simple name change for the handler function, and a name change in the IOCTL table header file that maps the IOCTL with the function Implement your IOCTL handler and whenever you need to redirect it back just calling the original handler function. It is the standard way of implementing a custom IOCTL and most Microsoft developers prefer. The mapping of IOCTL routine to IOCTL code is platform specific - you control the header file that does that mapping.

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  • Computacenter first partner to offer Oracle Exadata proof-of-concept environment for real-world test

    - by kimberly.billings
    Computacenter (http://www.computacenter.com/), Europe's leading independent provider of IT infrastructure services, recently announced that it is the first partner to offer an Oracle Exadata 'proof-of concept' environment for real-world testing. This new center, combined with Computacenter's extensive database storage skills, will enable organisations to accurately test Oracle Exadata with their own workloads, clearly demonstrating the case for migration. For more information, read the press release. Are you planning to migrate to Oracle Exadata? Tell us about it! var gaJsHost = (("https:" == document.location.protocol) ? "https://ssl." : "http://www."); document.write(unescape("%3Cscript src='" + gaJsHost + "google-analytics.com/ga.js' type='text/javascript'%3E%3C/script%3E")); try { var pageTracker = _gat._getTracker("UA-13185312-1"); pageTracker._trackPageview(); } catch(err) {}

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  • How to register properly to the most famous SEOs? [closed]

    - by Olivier Pons
    I know it may have been asked many times, but here's my question: I'm about to open my website which I'm more than proud of (I'll talk about its capabilities on my blog). Anyway I want it to be registered by all the most famous SEOs and to be fetched often because it may grow up quickly. I know that a lot of people may have already asked this question but nevertheless I didn't find something relevant to that. I just want to know where I should register on all major SEOs when I release a website. Maybe this is a wiki, but I didn't find anything helpful on the subject. Any advice welcome.

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  • Is there any new method for link-backs [on hold]

    - by Mir Hammad
    As all SEOs know that google is trying its very best to kill SEO and linkbacks are quite a difficult task now. Although content is the key but my boss is still possessed with linkbacks. I can not do directory posting, link exchange, paid linking, web 2.0 and blog commenting as they are spam now. I do not see what other choice i have except forum posting and article posting. Can someone suggest new method to acquire link backs ? I know almost all traditional methods so don't say press release or etc. If you really have something out of the box or not very much common please share.

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  • Opening an XML in Unity3D when the game is built

    - by N0xus
    At the moment, my game can open up an XML file inside the editor when I run it. In my XMLReader.cs I'm loading in my file like so: _xmlDocument.Load(Application.dataPath + "\\HV_Settings\\Settings.xml"); This class also deals with what the XML should do once it has been read in. However, when I build the game and run the exe, this file isn't called. I know that I can store this file in the C drive, but I want to keep everything in one place so when I start to release what I'm working on, the user doesn't need to do anything. Am I doing something silly which is causing the XML not to be read?

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  • updater stuck on downloading python files

    - by Tim
    However i am a java programmer is consider myself as a linux noob. So i could use a little help here... I am trying to update my ubuntu from version 10.04 to 12.04.1 (LTS). The downloading start and runs at around 10MB/s untill i am somewhere near 26% and the speed just drops to 0. I figured i could use the command "do-release-update" so i could see what it was doing. Again the same occured: the downloading stucked on 26% at "http://nl.archive.ubuntu.com/ubunutu/ precise/main python-qt4 1386 4.9.1-2ubuntu1". It says it downloaded 41% of that file/package. It also tries another wget on the same file every X seconds. Help? Greetings Tim, Holland.

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  • Texture and Lighting Issue in 3D world

    - by noah
    Im using OpenGL ES 1.1 for iPhone. I'm attempting to implement a skybox in my 3d world and started out by following one of Jeff Lamarches tutorials on creating textures. Heres the tutorial: iphonedevelopment.blogspot.com/2009/05/opengl-es-from-ground-up-part-6_25.html Ive successfully added the image to my 3d world but am not sure why the lighting on the other shapes has changed so much. I want the shapes to be the original color and have the image in the background. Before: https://www.dropbox.com/s/ojmb8793vj514h0/Screen%20Shot%202012-10-01%20at%205.34.44%20PM.png After: https://www.dropbox.com/s/8v6yvur8amgudia/Screen%20Shot%202012-10-01%20at%205.35.31%20PM.png Heres the init OpenGL: - (void)initOpenGLES1 { glShadeModel(GL_SMOOTH); // Enable lighting glEnable(GL_LIGHTING); // Turn the first light on glEnable(GL_LIGHT0); const GLfloat lightAmbient[] = {0.2, 0.2, 0.2, 1.0}; const GLfloat lightDiffuse[] = {0.8, 0.8, 0.8, 1.0}; const GLfloat matAmbient[] = {0.3, 0.3, 0.3, 0.5}; const GLfloat matDiffuse[] = {1.0, 1.0, 1.0, 1.0}; const GLfloat matSpecular[] = {1.0, 1.0, 1.0, 1.0}; const GLfloat lightPosition[] = {0.0, 0.0, 1.0, 0.0}; const GLfloat lightShininess = 100.0; //Configure OpenGL lighting glEnable(GL_LIGHTING); glEnable(GL_LIGHT0); glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT, matAmbient); glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, matDiffuse); glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, matSpecular); glMaterialf(GL_FRONT_AND_BACK, GL_SHININESS, lightShininess); glLightfv(GL_LIGHT0, GL_AMBIENT, lightAmbient); glLightfv(GL_LIGHT0, GL_DIFFUSE, lightDiffuse); glLightfv(GL_LIGHT0, GL_POSITION, lightPosition); // Define a cutoff angle glLightf(GL_LIGHT0, GL_SPOT_CUTOFF, 40.0); // Set the clear color glClearColor(0, 0, 0, 1.0f); // Projection Matrix config glMatrixMode(GL_PROJECTION); glLoadIdentity(); CGSize layerSize = self.view.layer.frame.size; // Swapped height and width for landscape mode gluPerspective(45.0f, (GLfloat)layerSize.height / (GLfloat)layerSize.width, 0.1f, 750.0f); [self initSkyBox]; // Modelview Matrix config glMatrixMode(GL_MODELVIEW); glLoadIdentity(); // This next line is not really needed as it is the default for OpenGL ES glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); glDisable(GL_BLEND); // Enable depth testing glEnable(GL_DEPTH_TEST); glDepthFunc(GL_LESS); glDepthMask(GL_TRUE); } Heres the drawSkybox that gets called in the drawFrame method: -(void)drawSkyBox { glDisable(GL_LIGHTING); glDisable(GL_DEPTH_TEST); glEnableClientState(GL_VERTEX_ARRAY); glEnableClientState(GL_NORMAL_ARRAY); glEnableClientState(GL_TEXTURE_COORD_ARRAY); static const SSVertex3D vertices[] = { {-1.0, 1.0, -0.0}, { 1.0, 1.0, -0.0}, {-1.0, -1.0, -0.0}, { 1.0, -1.0, -0.0} }; static const SSVertex3D normals[] = { {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0} }; static const GLfloat texCoords[] = { 0.0, 0.5, 0.5, 0.5, 0.0, 0.0, 0.5, 0.0 }; glLoadIdentity(); glTranslatef(0.0, 0.0, -3.0); glBindTexture(GL_TEXTURE_2D, texture[0]); glVertexPointer(3, GL_FLOAT, 0, vertices); glNormalPointer(GL_FLOAT, 0, normals); glTexCoordPointer(2, GL_FLOAT, 0, texCoords); glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); glDisableClientState(GL_VERTEX_ARRAY); glDisableClientState(GL_NORMAL_ARRAY); glDisableClientState(GL_TEXTURE_COORD_ARRAY); glEnable(GL_LIGHTING); glEnable(GL_DEPTH_TEST); } Heres the init Skybox: -(void)initSkyBox { // Turn necessary features on glEnable(GL_TEXTURE_2D); glEnable(GL_BLEND); glBlendFunc(GL_ONE, GL_SRC_COLOR); // Bind the number of textures we need, in this case one. glGenTextures(1, &texture[0]); // create a texture obj, give unique ID glBindTexture(GL_TEXTURE_2D, texture[0]); // load our new texture name into the current texture glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,GL_LINEAR); glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_LINEAR); NSString *path = [[NSBundle mainBundle] pathForResource:@"space" ofType:@"jpg"]; NSData *texData = [[NSData alloc] initWithContentsOfFile:path]; UIImage *image = [[UIImage alloc] initWithData:texData]; GLuint width = CGImageGetWidth(image.CGImage); GLuint height = CGImageGetHeight(image.CGImage); CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB(); void *imageData = malloc( height * width * 4 ); // times 4 because will write one byte for rgb and alpha CGContextRef cgContext = CGBitmapContextCreate( imageData, width, height, 8, 4 * width, colorSpace, kCGImageAlphaPremultipliedLast | kCGBitmapByteOrder32Big ); // Flip the Y-axis CGContextTranslateCTM (cgContext, 0, height); CGContextScaleCTM (cgContext, 1.0, -1.0); CGColorSpaceRelease( colorSpace ); CGContextClearRect( cgContext, CGRectMake( 0, 0, width, height ) ); CGContextDrawImage( cgContext, CGRectMake( 0, 0, width, height ), image.CGImage ); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, imageData); CGContextRelease(cgContext); free(imageData); [image release]; [texData release]; } Any help is greatly appreciated.

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  • How to Seamlessly Extend the Windows Server Trial to 240 Days

    - by Jason Faulkner
    The Microsoft evaluation releases of their products are incredibly valuable and useful tools as they allow you to have an unlimited number of test, demo and development environments to work with at no cost. The only catch is evaluation releases are time limited, so the more time you can squeeze out of them, the more useful they can be. Here we are going to show you how to extend the usage time of the Windows Server 2008 R2 evaluation release to its maximum. Make Your Own Windows 8 Start Button with Zero Memory Usage Reader Request: How To Repair Blurry Photos HTG Explains: What Can You Find in an Email Header?

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  • IKVM 0.42 Update 1 Released

    I've promoted 0.42 Update 1 RC 2 to an official release. Changes (Update 1 RC 0 + RC 1 + RC 2): Added fix to mangle all artificial type names if they clash with Java type names in the same assembly. Fix for http://gcc.gnu.org/bugzilla/show_bug.cgi?id=41696. Fixed exception sorter to be correct when invoked with two references to the same object. Fix for bug #2946842. Fixed ikvmstub to not emit stubs for generic...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • IKVM 0.42 Update 1 Released

    I've promoted 0.42 Update 1 RC 2 to an official release. Changes (Update 1 RC 0 + RC 1 + RC 2): Added fix to mangle all artificial type names if they clash with Java type names in the same assembly. Fix for http://gcc.gnu.org/bugzilla/show_bug.cgi?id=41696. Fixed exception sorter to be correct when invoked with two references to the same object. Fix for bug #2946842. Fixed ikvmstub to not emit stubs for generic...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Microsoft Drivers 3.0.1 for PHP for SQL Server with PHP 5.4 Support Released

    - by The Official Microsoft IIS Site
    Dear SQL Server Developer Community, As you know, two weeks ago, we released our 3.0 drivers along with SQL Server 2012 . It was around the same time that PHP 5.4 was also released to the web, and we have received many requests from our community members to support the new PHP runtime. It is my pleasure to announce that we have listened to you, and have updated our drivers to 3.0.1. The major feature added for this release is support for PHP 5.4, as well as some minor bug fixes. As always, you can...(read more)

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  • Can't boot freshly burned Ubuntu cd

    - by user89004
    So I just burned a Ubuntu 12.04.1 powerpc .iso on a cd for my iMac G5 running Mac OS X 10.4.11 and it won't even recognize the cd. I burned it on my dad's Windows 7 laptop as the process is way easier (just 2 clicks). Mac OS X 10.4.11 gives me an error when it starts and when the CD is in saying "the disk you inserted was not readable by this computer". What's funny is that I burned a Ubuntu Minimal .iso on a CD and it would totally read that and even boot it though it gave me some errors afterwards and I couldn't install. I even tried going into openfirmware and hitting boot cd:,\tbxi but I get the error "Warning sector size mismatch can't OPEN cd:,\tbxi Can't open device or file" Was there something wrong with the .iso I burned? Mac OS X 10.4.11 won't even mount that .iso it tells me that the HFS file system is corrupt or something, but I know the .iso doesn't contain HFS file system. Any help? I downloaded the .iso from http://cdimage.ubuntu.com/releases/precise/release/ubuntu-12.04-desktop-powerpc.iso

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  • Windows Azure Tools for Microsoft Visual Studio 1.2 (June 2010)

    - by Eric Nelson
    Yey – we have a public release of the Windows Azure Tools which fully supports Visual Studio 2010 RTM and the .NET 4 Framework. And the biggy I have been waiting for – IntelliTrace support to debug your cloud deployed services (Requires  VS2010 Ultimate) Download today http://bit.ly/azuretoolsjune New for version 1.2: Visual Studio 2010 RTM Support: Full support for Visual Studio 2010 RTM. .NET 4 support: Choose to build services targeting either the .NET 3.5 or .NET 4 framework. Cloud storage explorer: Displays a read-only view of Windows Azure tables and blob containers through Server Explorer. Integrated deployment: Deploy services directly from Visual Studio by selecting ‘Publish’ from Solution Explorer. Service monitoring: Keep track of the state of your services through the ‘compute’ node in Server Explorer. IntelliTrace support for services running in the cloud: Adds support for debugging services in the cloud by using the Visual Studio 2010 IntelliTrace feature. This is enabled by using the deployment feature, and logs are retrieved through Server Explorer. Related Links: http://ukazure.ning.com for UK fans of Windows Azure IntelliTrace explained

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  • Adding Bzr Launchpad PPA to Ubuntu Hardy

    - by Robery Stackhouse
    I've got TortoiseBazaar installed on my Windows laptop, and I was trying to branch a repository hosted on my VPS to another directory on my VPS, and I got this lovely error: bzr: ERROR: Unknown branch format: 'Bazaar Branch Format 7 (needs bzr 1.6) That lead me to this mailing-list archive: http://osdir.com/ml/bazaar/2009-06/msg00692.html Then I tried following the instructions here to add the Launchpad PPA to /etc/apt/sources.list, but they forgot to mention that you need to do this: sudo apt-key adv --recv-keys --keyserver keyserver.ubuntu.com D702BF6B8C6C1EFD Which I found out about here after I got this error: GPG error: http://ppa.launchpad.net hardy Release: The following signatures couldn't be verified because the public key is not available: NO_PUBKEY D702BF6B8C6C1EFD after modifying my /etc/apt/sources.list and running: sudo apt-get update Just thought I'd save someone else some pain. And of course, don't forget to uninstall the version of bzr that wouldn't play ball in the first place.

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  • How can test users access an unpublished iOS app?

    - by David
    I am considering outsourcing the development of an iOS app to various independent developers. I will have have various testers of the app. We all work for separate companies. Some of these testers will be customers, who I would like feedback from. As there are multiple developers involved I expect there to be a new release on a daily basis. How can this be done? Would each of the testers need to buy some sort of license to avoid having to go through the app approval process? Is there any smooth way to do this so that it will not be a hassle for our friendly customers, who are willing to test our app?

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