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  • How to know my free disk space on web hosting server?

    - by Abu
    I have got some work from my friend for updating his website. Earlier his website was made by some other person and he used to maintain all the stuff. Now that developer has given only the ftp username and password to my friend. He asks me to update his website. But the problem is I don't know how to access the things for this particular web hosting account like knowing the available free space, accesing email account, etc. I asked him about website control panel but he says that he doesn't know about. Is there any other site/client program/control panel that I can use to manage that website. So can any one help me out?

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  • Collision Detection and Resolution in Three.js

    - by androidmaster
    So at the moment am making a simple game using three.js and three.firstpersonControls.js but with the current Three.js r66, they apparently removed checkWallCollision and then in the r67 firstpersonControls removed support for that collision. SO my question is how would i go about checking collision in 3D using three.js and then resolution to that collision. (Pushing player out of the block) Note I used a 2D array to generate the world so it's only cubes that I have to check collision with.... if this is a bad question or am lacking something please tell me before you -rep me, am just not sure how to do this and google doesn't want to help

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  • ASSIMP in my program is much slower to import than ASSIMP view program

    - by Marco
    The problem is really simple: if I try to load with the function aiImportFileExWithProperties a big model in my software (around 200.000 vertices), it takes more than one minute. If I try to load the very same model with ASSIMP view, it takes 2 seconds. For this comparison, both my software and Assimp view are using the dll version of the library at 64 bit, compiled by myself (Assimp64.dll). This is the relevant piece of code in my software // default pp steps unsigned int ppsteps = aiProcess_CalcTangentSpace | // calculate tangents and bitangents if possible aiProcess_JoinIdenticalVertices | // join identical vertices/ optimize indexing aiProcess_ValidateDataStructure | // perform a full validation of the loader's output aiProcess_ImproveCacheLocality | // improve the cache locality of the output vertices aiProcess_RemoveRedundantMaterials | // remove redundant materials aiProcess_FindDegenerates | // remove degenerated polygons from the import aiProcess_FindInvalidData | // detect invalid model data, such as invalid normal vectors aiProcess_GenUVCoords | // convert spherical, cylindrical, box and planar mapping to proper UVs aiProcess_TransformUVCoords | // preprocess UV transformations (scaling, translation ...) aiProcess_FindInstances | // search for instanced meshes and remove them by references to one master aiProcess_LimitBoneWeights | // limit bone weights to 4 per vertex aiProcess_OptimizeMeshes | // join small meshes, if possible; aiProcess_SplitByBoneCount | // split meshes with too many bones. Necessary for our (limited) hardware skinning shader 0; cout << "Loading " << pFile << "... "; aiPropertyStore* props = aiCreatePropertyStore(); aiSetImportPropertyInteger(props,AI_CONFIG_IMPORT_TER_MAKE_UVS,1); aiSetImportPropertyFloat(props,AI_CONFIG_PP_GSN_MAX_SMOOTHING_ANGLE,80.f); aiSetImportPropertyInteger(props,AI_CONFIG_PP_SBP_REMOVE, aiPrimitiveType_LINE | aiPrimitiveType_POINT); aiSetImportPropertyInteger(props,AI_CONFIG_GLOB_MEASURE_TIME,1); //aiSetImportPropertyInteger(props,AI_CONFIG_PP_PTV_KEEP_HIERARCHY,1); // Call ASSIMPs C-API to load the file scene = (aiScene*)aiImportFileExWithProperties(pFile.c_str(), ppsteps | /* default pp steps */ aiProcess_GenSmoothNormals | // generate smooth normal vectors if not existing aiProcess_SplitLargeMeshes | // split large, unrenderable meshes into submeshes aiProcess_Triangulate | // triangulate polygons with more than 3 edges //aiProcess_ConvertToLeftHanded | // convert everything to D3D left handed space aiProcess_SortByPType | // make 'clean' meshes which consist of a single typ of primitives 0, NULL, props); aiReleasePropertyStore(props); if(!scene){ cout << aiGetErrorString() << endl; return 0; } this is the relevant piece of code in assimp view code // default pp steps unsigned int ppsteps = aiProcess_CalcTangentSpace | // calculate tangents and bitangents if possible aiProcess_JoinIdenticalVertices | // join identical vertices/ optimize indexing aiProcess_ValidateDataStructure | // perform a full validation of the loader's output aiProcess_ImproveCacheLocality | // improve the cache locality of the output vertices aiProcess_RemoveRedundantMaterials | // remove redundant materials aiProcess_FindDegenerates | // remove degenerated polygons from the import aiProcess_FindInvalidData | // detect invalid model data, such as invalid normal vectors aiProcess_GenUVCoords | // convert spherical, cylindrical, box and planar mapping to proper UVs aiProcess_TransformUVCoords | // preprocess UV transformations (scaling, translation ...) aiProcess_FindInstances | // search for instanced meshes and remove them by references to one master aiProcess_LimitBoneWeights | // limit bone weights to 4 per vertex aiProcess_OptimizeMeshes | // join small meshes, if possible; aiProcess_SplitByBoneCount | // split meshes with too many bones. Necessary for our (limited) hardware skinning shader 0; aiPropertyStore* props = aiCreatePropertyStore(); aiSetImportPropertyInteger(props,AI_CONFIG_IMPORT_TER_MAKE_UVS,1); aiSetImportPropertyFloat(props,AI_CONFIG_PP_GSN_MAX_SMOOTHING_ANGLE,g_smoothAngle); aiSetImportPropertyInteger(props,AI_CONFIG_PP_SBP_REMOVE,nopointslines ? aiPrimitiveType_LINE | aiPrimitiveType_POINT : 0 ); aiSetImportPropertyInteger(props,AI_CONFIG_GLOB_MEASURE_TIME,1); //aiSetImportPropertyInteger(props,AI_CONFIG_PP_PTV_KEEP_HIERARCHY,1); // Call ASSIMPs C-API to load the file g_pcAsset->pcScene = (aiScene*)aiImportFileExWithProperties(g_szFileName, ppsteps | /* configurable pp steps */ aiProcess_GenSmoothNormals | // generate smooth normal vectors if not existing aiProcess_SplitLargeMeshes | // split large, unrenderable meshes into submeshes aiProcess_Triangulate | // triangulate polygons with more than 3 edges aiProcess_ConvertToLeftHanded | // convert everything to D3D left handed space aiProcess_SortByPType | // make 'clean' meshes which consist of a single typ of primitives 0, NULL, props); aiReleasePropertyStore(props); As you can see the code is nearly identical because I copied from assimp view. What could be the reason for such a difference in performance? The two software are using the same dll Assimp64.dll (compiled in my computer with vc++ 2010 express) and the same function aiImportFileExWithProperties to load the model, so I assume that the actual code employed is the same. How is it possible that the function aiImportFileExWithProperties is 100 times slower when called by my sotware than when called by assimp view? What am I missing? I am not good with dll, dynamic and static libraries so I might be missing something obvious. ------------------------------ UPDATE I found out the reason why the code is going slower. Basically I was running my software with "Start debugging" in VC++ 2010 Express. If I run the code outside VC++ 2010 I get same performance of assimp view. However now I have a new question. Why does the dll perform slower in VC++ debugging? I compiled it in release mode without debugging information. Is there any way to have the dll go fast in debugmode i.e. not debugging the dll? Because I am interested in debugging only my own code, not the dll that I assume is already working fine. I do not want to wait 2 minutes every time I want to load my software to debug. Does this request make sense?

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  • Is this overkill? Using MDX queries and cubes instead of SQL stored procedures

    - by Jason Holland
    I am new to Microsoft's SQL Server Analysis Services Cubes and MDX queries. Where I work we have a daily sales table in SQL Server 2005 that already contains an aggregate of sale information per store per day. At this time it contains only 164,000+ rows. We have a sales cube dedicated to this table that about 15 reports are based off of. Now, I should also note that we generate reports based on our own fiscal year criteria: a 13 period year (1 month equals 28 days etc.). Is this overkill? At what point is it justified to begin using SSAS Cubes/MDX over plain old SQL Server stored procedures? Since I have always been just using plain old SQL am I tragically late to the MDX party?

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  • Using Visual Studio as a Task-Focused IDE

    - by Jay Stevens
    Are there patterns or libraries or any official Microsoft SDK for using Visual Studio as a specifically Task-Focused UI? For example, both Revolution R (IDE for the R language) and SQL 2012 (and I think SQL 2008 and possibly 2005) use Visual Studio as the underlying IDE framework. Is there an officially supported SDK and/or examples/samples for doing this type of thing? I am building a language Parser for an existing language - whose only available IDE is INSANELY expensive - using Irony (and eventually will generate a Language Service as well). Any direct or indirect suggestions/answers are appreciated.

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  • Is there an alternative to the default lock-screen?

    - by cheshirekow
    I have a tablet PC that I'm running oneric on. One thing I don't like is that the default lock screen requires you to enter a password. Since this is a tablet, this means that it either needs to be connected to a keyboard, or I have to figure out how to get onboard to show up for the lock screen (caribou wont even start, and gok is messed up too). Even if I could do that, anyway, it's not what I want, since locking the screen is mostly to prevent erroneous input when I'm carrying it around (not for security). Are there any alternative applications for the lock screen? Anything like the plethora of android lock screens that allow you to solve puzzles or push a particular widget in a particular way to unlock the screen?

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  • Can't Log in to Lubuntu 12.04 X Server

    - by isomorphismes
    As of rebooting yesterday I can't login as myself to the X server part of 64-bit Lubuntu 12.04. Same problem as Can not get passed the login screen but that solution didn't work for me. Troubleshooting steps I already took: I can log in as guest (with whatever window manager) to the graphic (X) view of Lubuntu. log in as myself into a virtual terminal. (In fact I'm writing this from w3m for that reason.) So I know my password is correct and that most aspects of the system are working. One of the top google results for "can't log into lubuntu" mentioned a disk-full problem on netbooks; I don't have that problem. Let me know if I need to paste any messages or config files to make this question clearer and I'll do so. $ ls -l /home total 12 drwxr-xr-x 99 me me 12288 May 26 14:16 me $ ls -ld /tmp drwxrwxrwt 16 root root 4096 May 26 15:46 /tmp

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  • Black Login Screen after installing updates 12.04

    - by general_guts
    I love my lixux 12.04..till yesterday it installed new updates and i clicked on restart.. As system went to grub all normal & loaded normal..then instead of pretty desktop (auto login turned on) i have black screen asking for login and password.. Why? How i get my desktop back to before? Please help new noob!!! This is due to updates i am sure, nothing in hardware has changed and no other display settings changed.. using AMD diver from there site linux one for my raedeon 6850 and have catalyst driver working fine.. i have tried typing in weird commands but they didnt do much like sudo start lightdm and sudo startx .. didnt do anything just froze.. i dont exactly no what these commands do but something to do with black screen..so i thought id try it.. Thanks

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  • Model Driven Architecture Approach in programming / modelling

    - by yak
    I know the basics of the model driven architecture: it is all about model the system which I want to create and create the core code afterwards. I used CORBA a while ago. First thing that I needed to do was to create an abstract interface (some kind of model of the system I want to build) and generate core code later. But I have a different question: is model driven architecture a broad approach or not? I mean, let's say, that I have the language (modelling language) in which I want to model EXISTING system (opposite to the system I want to CREATE), and then analyze the model of the created system and different facts about that modeled abstraction. In this case, can the process I described above be considered the model driven architecture approach? I mean, I have the model, but this is the model of the existing system, not the system to be created.

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  • Better Agile Retrospectives

    - by thycotic
    David has posted about the Agile Retrospectives book and his experiences.  Incremental change is fundamental to so many agile practices (probably the most important in my opinion) – and retrospectives are the best way to foster discussion and prompt change.  The problem is how to get everyone involved in the process.   Jonathan Cogley is the CEO of Thycotic Software, an agile software services and product development company based in Washington DC.  Secret Server is our flagship enterprise password vault.

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  • eclipse-cdt Problems

    - by Bary12
    I have got a weird problem. I installed eclipse for c/c++ Development using the following: sudo apt-get install eclipse eclipse-cdt g++ after i opened eclipse, i tried to make a new project, but i didn't get an option to choose between types of projects (c project/ c++ project/ Java project) but just the option "project". this project did not generate a src folder. i didn't see an option to create a src folder as well. how do i fix that? i tried installing it manually with the download from their site, but the program didn't even launch.

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  • Secure Yourself by Using Two-Step Verification on These 16 Web Services

    - by Chris Hoffman
    Two-factor authentication, also known as 2-step verification, provides additional security for your online accounts. Even if someone discovers your password, they’ll need a special one-time code to log in after you enable two-factor authentication on these services. Notably absent from this list are banks and other financial institutions. It’s a shame that you can use two-factor authentication to protect your in-game currency in an MMORPG, but not the real money in your bank account. Secure Yourself by Using Two-Step Verification on These 16 Web Services How to Fix a Stuck Pixel on an LCD Monitor How to Factory Reset Your Android Phone or Tablet When It Won’t Boot

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  • ddclient - wont update Invalid Keyword for 'ip' =

    - by stueng
    /etc/ddclient.conf use=web, web=checkip.dyndns.org/, web-skip='IP Address' protocol=easydns ssl=yes server=members.easydns.com login=stueng password='****' home.***.** /var/log/syslog Jun 4 13:02:34 XBMCuntu ddclient[10554]: WARNING: file /var/cache/ddclient/ddclient.cache, line 3: Invalid Value for keyword 'ip' = '' Jun 4 13:02:34 XBMCuntu ddclient[10554]: WARNING: skipping update of home.***.** from <nothing> to 90.193.*.*. Jun 4 13:02:34 XBMCuntu ddclient[10554]: WARNING: last updated <never> but last attempt on Mon Jun 4 13:01:57 2012 failed. Jun 4 13:02:34 XBMCuntu ddclient[10554]: WARNING: Wait at least 5 minutes between update attempts. Help?

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  • System displays "File system maintenance error, press ctrl+d" while booting

    - by user3215
    In my office I've Ubuntu 8.10 desktop installed and it's running for a long time. When ever the system is started, I'll get a file system maintenance error and something it's prompted for the root password or (press ctrl+d to continue). After pressing Ctrl+D the system normally boots up. I could not resolve this issue for a long time and I think something should be done in the fstab file. I'm not sure to do anything and expecting the experts here to help to perfectly fix this. Any help is appreciated. Thanks!

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  • Why does a bash-zenity script has that title on Unity Panel and that icon on Unity Launcher?

    - by Sadi
    I have this small bash script which helps use Infinality font rendering options via a more user-friendly Zenity window. But whenever I launch it I have this "Color Picker" title on Unity Panel together with the icon assigned for "Color Picker" utility. I wonder why and how this is happening and how I can change it? #!/bin/bash # A simple script to provide a basic, zenity-based GUI to change Infinality Style. # v.1.2 # infinality_current=`cat /etc/profile.d/infinality-settings.sh | grep "USE_STYLE=" | awk -F'"' '{print $2}'` sudo_password="$( gksudo --print-pass --message 'Provide permission to make system changes: Enter your password to start or press Cancel to quit.' -- : 2>/dev/null )" # Check for null entry or cancellation. if [[ ${?} != 0 || -z ${sudo_password} ]] then # Add a zenity message here if you want. exit 4 fi # Check that the password is valid. if ! sudo -kSp '' [ 1 ] <<<"${sudo_password}" 2>/dev/null then # Add a zenity message here if you want. exit 4 fi # menu(){ im="zenity --width=500 --height=490 --list --radiolist --title=\"Change Infinality Style\" --text=\"Current <i>Infinality Style</i> is\: <b>$infinality_current</b>\n? To <i>change</i> it, select any other option below and press <b>OK</b>\n? To <i>quit without changing</i>, press <b>Cancel</b>\" " im=$im" --column=\" \" --column \"Options\" --column \"Description\" " im=$im"FALSE \"DEFAULT\" \"Use default settings - a compromise that should please most people\" " im=$im"FALSE \"OSX\" \"Simulate OSX rendering\" " im=$im"FALSE \"IPAD\" \"Simulate iPad rendering\" " im=$im"FALSE \"UBUNTU\" \"Simulate Ubuntu rendering\" " im=$im"FALSE \"LINUX\" \"Generic Linux style - no snapping or certain other tweaks\" " im=$im"FALSE \"WINDOWS\" \"Simulate Windows rendering\" " im=$im"FALSE \"WIN7\" \"Simulate Windows 7 rendering with normal glyphs\" " im=$im"FALSE \"WINLIGHT\" \"Simulate Windows 7 rendering with lighter glyphs\" " im=$im"FALSE \"VANILLA\" \"Just subpixel hinting\" " im=$im"FALSE \"CLASSIC\" \"Infinality rendering circa 2010 - No snapping.\" " im=$im"FALSE \"NUDGE\" \"Infinality - Classic with lightly stem snapping and tweaks\" " im=$im"FALSE \"PUSH\" \"Infinality - Classic with medium stem snapping and tweaks\" " im=$im"FALSE \"SHOVE\" \"Infinality - Full stem snapping and tweaks without sharpening\" " im=$im"FALSE \"SHARPENED\" \"Infinality - Full stem snapping, tweaks, and Windows-style sharpening\" " im=$im"FALSE \"INFINALITY\" \"Infinality - Standard\" " im=$im"FALSE \"DISABLED\" \"Act without extra infinality enhancements - just subpixel hinting\" " } # option(){ choice=`echo $im | sh -` # if echo $choice | grep "DEFAULT" > /dev/null; then sudo -Sp '' sed -i "s/USE_STYLE=\"${infinality_current}\"/USE_STYLE=\"DEFAULT\"/g" '/etc/profile.d/infinality-settings.sh' <<<"${sudo_password}" fi # if echo $choice | grep "OSX" > /dev/null; then sudo -Sp '' sed -i "s/USE_STYLE=\"${infinality_current}\"/USE_STYLE=\"OSX\"/g" '/etc/profile.d/infinality-settings.sh' <<<"${sudo_password}" fi # if echo $choice | grep "IPAD" > /dev/null; then sudo -Sp '' sed -i "s/USE_STYLE=\"${infinality_current}\"/USE_STYLE=\"IPAD\"/g" '/etc/profile.d/infinality-settings.sh' <<<"${sudo_password}" fi # if echo $choice | grep "UBUNTU" > /dev/null; then sudo -Sp '' sed -i "s/USE_STYLE=\"${infinality_current}\"/USE_STYLE=\"UBUNTU\"/g" '/etc/profile.d/infinality-settings.sh' <<<"${sudo_password}" fi # if echo $choice | grep "LINUX" > /dev/null; then sudo -Sp '' sed -i "s/USE_STYLE=\"${infinality_current}\"/USE_STYLE=\"LINUX\"/g" '/etc/profile.d/infinality-settings.sh' <<<"${sudo_password}" fi # if echo $choice | grep "WINDOWS" > /dev/null; then sudo -Sp '' sed -i "s/USE_STYLE=\"${infinality_current}\"/USE_STYLE=\"WINDOWS\"/g" '/etc/profile.d/infinality-settings.sh' <<<"${sudo_password}" fi # if echo $choice | grep "WIN7" > /dev/null; then sudo -Sp '' sed -i "s/USE_STYLE=\"${infinality_current}\"/USE_STYLE=\"WINDOWS7\"/g" '/etc/profile.d/infinality-settings.sh' <<<"${sudo_password}" fi # if echo $choice | grep "WINLIGHT" > /dev/null; then sudo -Sp '' sed -i "s/USE_STYLE=\"${infinality_current}\"/USE_STYLE=\"WINDOWS7LIGHT\"/g" '/etc/profile.d/infinality-settings.sh' <<<"${sudo_password}" fi # if echo $choice | grep "VANILLA" > /dev/null; then sudo -Sp '' sed -i "s/USE_STYLE=\"${infinality_current}\"/USE_STYLE=\"VANILLA\"/g" '/etc/profile.d/infinality-settings.sh' <<<"${sudo_password}" fi # if echo $choice | grep "CLASSIC" > /dev/null; then sudo -Sp '' sed -i "s/USE_STYLE=\"${infinality_current}\"/USE_STYLE=\"CLASSIC\"/g" '/etc/profile.d/infinality-settings.sh' <<<"${sudo_password}" fi # if echo $choice | grep "NUDGE" > /dev/null; then sudo -Sp '' sed -i "s/USE_STYLE=\"${infinality_current}\"/USE_STYLE=\"NUDGE\"/g" '/etc/profile.d/infinality-settings.sh' <<<"${sudo_password}" fi # if echo $choice | grep "PUSH" > /dev/null; then sudo -Sp '' sed -i "s/USE_STYLE=\"${infinality_current}\"/USE_STYLE=\"PUSH\"/g" '/etc/profile.d/infinality-settings.sh' <<<"${sudo_password}" fi # if echo $choice | grep "SHOVE" > /dev/null; then sudo -Sp '' sed -i "s/USE_STYLE=\"${infinality_current}\"/USE_STYLE=\"SHOVE\"/g" '/etc/profile.d/infinality-settings.sh' <<<"${sudo_password}" fi # if echo $choice | grep "SHARPENED" > /dev/null; then sudo -Sp '' sed -i "s/USE_STYLE=\"${infinality_current}\"/USE_STYLE=\"SHARPENED\"/g" '/etc/profile.d/infinality-settings.sh' <<<"${sudo_password}" fi # if echo $choice | grep "INFINALITY" > /dev/null; then sudo -Sp '' sed -i "s/USE_STYLE=\"${infinality_current}\"/USE_STYLE=\"INFINALITY\"/g" '/etc/profile.d/infinality-settings.sh' <<<"${sudo_password}" fi # if echo $choice | grep "DISABLED" > /dev/null; then sudo -Sp '' sed -i "s/USE_STYLE=\"${infinality_current}\"/USE_STYLE=\"DISABLED\"/g" '/etc/profile.d/infinality-settings.sh' <<<"${sudo_password}" fi # } # menu option # if test ${#choice} -gt 0; then echo "Operation completed" fi # exit 0

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  • genetic algorithm for leveling/build test

    - by Renan Malke Stigliani
    I'm starting o build a online PVP (duel like, one-to-one) game, where there is leveling, skill points, special attacks and all the common stuff. Since I never did anything like that, I'm still thinking about the maths behind the level/skill/special balances. So I thought good way of testing the best/combo builds would implement a Genetic Algorith. It'd be like that: Generate a big portion of random characters Make them fight, level them up accordingly to the victories(more XP)/losses(less XP) Mate the winners, crossing their builds, to try to make even best characters Add some more random chars, emulating new players Repeat the process for some time, or util find some chars who can beat everyone butts So I could play with the math and try to find the balance where the top x% chars would be a mix of various build types. So, is it a good idea, or there are some other easier method to do the balance? PS: I like this also, because it sounds funny

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  • How to Automatically Clean Your Linux PC with Cruftbuster

    - by Zainul Franciscus
    Do you have folders filled with myriad of files that need a serious spring cleaning ? If you do, we have Cruftbuster, an automated self-cleaning tool for Linux, to sort out your messy folders. Well, you can always move these files, or trash them, but why bother doing that if you can have your computer do that automatically for you. This is exactly what Cruftbuster does; It is a freeware for Linux to organize your files. Editor’s Note: this piece of open-source software was created by Zainul Franciscus, a writer here at How-To Geek. Naturally, we need a disclaimer, so if this breaks your PC or deletes the wrong files, don’t blame us. Backup your data!What is a Histogram, and How Can I Use it to Improve My Photos?How To Easily Access Your Home Network From Anywhere With DDNSHow To Recover After Your Email Password Is Compromised

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  • Ubuntu Software Center will not load and cannot be removed

    - by Drew Z.
    My Ubuntu Software Center has stopped working and I have been trying to uninstall/re-install it. This is the error that I repeatedly keep receiving: drew@drew-Aspire-5750:~$ sudo apt-get remove software-center [sudo] password for drew: Reading package lists... Error! E: Encountered a section with no Package: header E: Problem with MergeList /var/lib/apt/lists/dl.google.com_linux_chrome_deb_dists_stable_main_binary-i386_Packages E: The package lists or status file could not be parsed or opened. drew@drew-Aspire-5750:~$ sudo apt-get autoremove software-center Reading package lists... Error! E: Encountered a section with no Package: header E: Problem with MergeList /var/lib/apt/lists/dl.google.com_linux_chrome_deb_dists_stable_main_binary-i386_Packages E: The package lists or status file could not be parsed or opened. drew@drew-Aspire-5750:~$ Any help would be gratefully appreciated.

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  • how to set owner and permission to a cryptsetup made device?

    - by Antoine Rodriguez
    I have an encrypted loopback volume. I need to mount and umount manually the volume so I use cryptsetup luksOpen and cryptsetup luksClose . However, When I invoke this command it pops up the /dev/mapper device under all the sessions under gnome/xfce/kde/unity ... And then it let the user to mount (with password), expulse and unmount the volume. It's quite annoying in a multi user server (you are working on your files and the volume is being unmounted). How can I define ownership and permission on the device ? I've tried chown and chmod approach witch gives nothing. Cryptsetup doesn't have any options that let you do that. crypttab auto mount the filesystem on boot witch is unwanted (only manual mount)

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  • How do I compile lbflow 1.1?

    - by Ali.A
    After using "sh ./configure" command, I encountered another error during lbflow package installation (a scientific one). The sequence of operations is here with error: ./configure --disable-gts sudo make [sudo] password for alireza: make all-recursive make[1]: Entering directory `/home/alireza/lbflow-1.1' Making all in src make[2]: Entering directory `/home/alireza/lbflow-1.1/src' source='lbflow.cpp' object='lbflow-lbflow.o' libtool=no \ DEPDIR=.deps depmode=none /bin/bash ../depcomp \ g++ -DHAVE_CONFIG_H -I. -I. -I.. -c -o lbflow-lbflow.o `test -f 'lbflow.cpp' || echo './'`lbflow.cpp **../depcomp: line 432: exec: g++: not found** **make[2]: *** [lbflow-lbflow.o] Error 127 make[2]: Leaving directory `/home/alireza/lbflow-1.1/src' make[1]: *** [all-recursive] Error 1 make[1]: Leaving directory `/home/alireza/lbflow-1.1' make: *** [all] Error 2** Do you have any idea to troubleshoot this problem? (And please notice that i have installed both g++ and gcc. it says g++: not found, but i have installed g++ from Ubuntu Software Center!)

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  • Apt-get update through tor

    - by Alexander
    I'm trying to update my apt-get list. In my country a lot of sites are blocked or have been blocked from companies. When I use a proxy for the whole system I get errors, tor works perfectly when browsing. My question is can I update apt-get through a connection from tor? I mean I want to unblock the blocked sites using tor connection so I can perform "apt-get update" without errors ... Thanks in advance. Edit BTW : I'm using Ubuntu 13.10 and Tor 0.2.21 alexander@Alexander-PC:~$ sudo apt-get update [sudo] password for alexander: Ign http://extras.ubuntu.com saucy InRelease Ign http://security.ubuntu.com saucy-security InRelease Ign http://us.archive.ubuntu.com saucy InRelease Hit http://extras.ubuntu.com saucy Release.gpg Get:1 http://dl.google.com stable InRelease [1,540 B] 100% [1 InRelease gpgv 1,540 B] [Waiting for headers] [Waiting for headers] [WaSplitting up/var/lib/apt/lists/partial/dl.google.com_linux_chrome_deb_dists_stabIgn http://dl.google.com stable InRelease E: GPG error: http://dl.google.com stable InRelease: Clearsigned file isn't valid, got 'NODATA' (does the network require authentication?

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  • How do you deal with intentionally bad code?

    - by mafutrct
    There are many stories about intentionally bad code, not only on TDWTF but also on SO. Typical cases include: Having a useless time-wasting construct (e.g. an empty loop counting to some huge value) so programmers can easily "speed up" the application by removing it when they are tasked to. Providing intentionally misleading, wrong or no documentation to generate expensive support requests. Readily generating errors, or worse, generating even though everything worked fine, locking up the application so an expensive support call is required to unlock. These points display a more or less malicious attitude (even though sometimes by accident), especially the first point occurs rather often. How should one deal with such constructs? Ignore the issue, or just remove the offending code? Notify their manager, or speak to the person who introduced the "feature"?

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  • Synaptic opens with "starting without Administrative privileges

    - by Uri Herrera
    When I try to open Synaptic from the AWN Cardapio applet menu it gives me the 'starting without administrative privileges' message and then I can't install anything. I can run sudo synaptic and it works fine, but how can I get it to just prompt me for my password like it used to? I don't like having to open terminal just to open synaptic. Any ideas? im using AWN Cardapio Applet and not the GNOME panel classic menu, so i can't just change the command in the menu, like in the classic one.

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  • Creating Property Set Expression Trees In A Developer Friendly Way

    - by Paulo Morgado
    In a previous post I showed how to create expression trees to set properties on an object. The way I did it was not very developer friendly. It involved explicitly creating the necessary expressions because the compiler won’t generate expression trees with property or field set expressions. Recently someone contacted me the help develop some kind of command pattern framework that used developer friendly lambdas to generate property set expression trees. Simply putting, given this entity class: public class Person { public string Name { get; set; } } The person in question wanted to write code like this: var et = Set((Person p) => p.Name = "me"); Where et is the expression tree that represents the property assignment. So, if we can’t do this, let’s try the next best thing that is splitting retrieving the property information from the retrieving the value to assign o the property: var et = Set((Person p) => p.Name, () => "me"); And this is something that the compiler can handle. The implementation of Set receives an expression to retrieve the property information from and another expression the retrieve the value to assign to the property: public static Expression<Action<TEntity>> Set<TEntity, TValue>( Expression<Func<TEntity, TValue>> propertyGetExpression, Expression<Func<TValue>> valueExpression) The implementation of this method gets the property information form the body of the property get expression (propertyGetExpression) and the value expression (valueExpression) to build an assign expression and builds a lambda expression using the same parameter of the property get expression as its parameter: public static Expression<Action<TEntity>> Set<TEntity, TValue>( Expression<Func<TEntity, TValue>> propertyGetExpression, Expression<Func<TValue>> valueExpression) { var entityParameterExpression = (ParameterExpression)(((MemberExpression)(propertyGetExpression.Body)).Expression); return Expression.Lambda<Action<TEntity>>( Expression.Assign(propertyGetExpression.Body, valueExpression.Body), entityParameterExpression); } And now we can use the expression to translate to another context or just compile and use it: var et = Set((Person p) => p.Name, () => name); Console.WriteLine(person.Name); // Prints: p => (p.Name = “me”) var d = et.Compile(); d(person); Console.WriteLine(person.Name); // Prints: me It can even support closures: var et = Set((Person p) => p.Name, () => name); Console.WriteLine(person.Name); // Prints: p => (p.Name = value(<>c__DisplayClass0).name) var d = et.Compile(); name = "me"; d(person); Console.WriteLine(person.Name); // Prints: me name = "you"; d(person); Console.WriteLine(person.Name); // Prints: you Not so useful in the intended scenario (but still possible) is building an expression tree that receives the value to assign to the property as a parameter: public static Expression<Action<TEntity, TValue>> Set<TEntity, TValue>(Expression<Func<TEntity, TValue>> propertyGetExpression) { var entityParameterExpression = (ParameterExpression)(((MemberExpression)(propertyGetExpression.Body)).Expression); var valueParameterExpression = Expression.Parameter(typeof(TValue)); return Expression.Lambda<Action<TEntity, TValue>>( Expression.Assign(propertyGetExpression.Body, valueParameterExpression), entityParameterExpression, valueParameterExpression); } This new expression can be used like this: var et = Set((Person p) => p.Name); Console.WriteLine(person.Name); // Prints: (p, Param_0) => (p.Name = Param_0) var d = et.Compile(); d(person, "me"); Console.WriteLine(person.Name); // Prints: me d(person, "you"); Console.WriteLine(person.Name); // Prints: you The only caveat is that we need to be able to write code to read the property in order to write to it.

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  • Best practices for logging user actions in production

    - by anthonypliu
    I was planning on logging a lot of different stuff in my production environment, things like when a user: Logs In, Logs Off Change Profile Edit Account settings Change password ... etc Is this a good practice to do on a production enviornment? Also what is a good way to log all this. I am currently using the following code block to log to: public void LogMessageToFile(string msg) { System.IO.StreamWriter sw = System.IO.File.AppendText( GetTempPath() + @"MyLogFile.txt"); try { string logLine = System.String.Format( "{0:G}: {1}.", System.DateTime.Now, msg); sw.WriteLine(logLine); } finally { sw.Close(); } } Will this be ok for production? My application is very new so im not expecting millions of users right away or anything, looking for the best practices to keeping track of actions on a website or if its even best practice to.

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