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  • Stuck at being unable to print a substring no more than 4679 characters

    - by Newcoder
    I have a program that does string manipulation on very large strings (around 100K). The first step in my program is to cleanup the input string so that it only contains certain characters. Here is my method for this cleanup: public static String analyzeString (String input) { String output = null; output = input.replaceAll("[-+.^:,]",""); output = output.replaceAll("(\\r|\\n)", ""); output = output.toUpperCase(); output = output.replaceAll("[^XYZ]", ""); return output; } When i print my 'input' string of length 97498, it prints successfully. My output string after cleanup is of length 94788. I can print the size using output.length() but when I try to print this in Eclipse, output is empty and i can see in eclipse output console header. Since this is not my final program, so I ignored this and proceeded to next method that does pattern matching on this 'cleaned-up' string. Here is code for pattern matching: public static List<Integer> getIntervals(String input, String regex) { List<Integer> output = new ArrayList<Integer> (); // Do pattern matching Pattern p1 = Pattern.compile(regex); Matcher m1 = p1.matcher(input); // If match found while (m1.find()) { output.add(m1.start()); output.add(m1.end()); } return output; } Based on this program, i identify the start and end intervals of my pattern match as 12351 and 87314. I tried to print this match as output.substring(12351, 87314) and only get blank output. Numerous hit and trial runs resulted in the conclusion that biggest substring that i can print is of length 4679. If i try 4680, i again get blank input. My confusion is that if i was able to print original string (97498) length, why i couldnt print the cleaned-up string (length 94788) or the substring (length 4679). Is it due to regular expression implementation which may be causing some memory issues and my system is not able to handle that? I have 4GB installed memory.

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  • How to better copy&paste big files over RDP?

    - by WebMAOhist
    Recently I was making a few attempts to copy&paste a big (1.2 GB) file to remote computer over RDP. The remote computer is virtual testing machine with MS Windows Server 2008 Datacenter. First I tried to copy&paste before midnight when the transfer speed was limited by client computer ISP to 100 kB/s. So, it required a few hours and I was forced to cancel transfer since remote desktop became too unresponsive and sluggish (slow). So, I re-started it over midnight when my local transfer speed is over 4 GB/s 4MB/s (sorry for typo). So, my impression is that independently on speed (broadband) of copy&paste transfer the remote computer becomes sluggish while copying over RDP. At the same time downloading from internet doesn't make remote host sluggish. AFAIU, it is because clipboard of remote computer and so its memory becomes overloaded by transfer. How can I control (restrict) the usage of clipboard for specific process (pasting of file)? What are the possible way to control it? Update: After reading that slow speed of transfer is caused by encryption used for copy&pasting over RDP and since I believe I am more interested in overall efficiency: both the time, or rapidness, of getting file as well as possibility to work without waiting, I changed the question title from: How to control the usage of remote desktop clipboard usage for pasting a big file? to How to better copy&paste big files over RDP? For example, is it better to copy&paste one huge (zip) archive or unzip it and copy paste a folder with unzipped files? And more exactly I wanted to ask: What are possible ways to improve overall experience: the speed of transfer (i.e. availability of needed file) responsiveness of remote host (making remote coputer available for work before completion of copy&pasting)?

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  • Is it possible to disable Symfony framework support in NetBeans 6.8?

    - by Throlkim
    Put simply: it causes a massive memory leak within an hour if I work on a Symfony project, and I don't use any of the features that it provides. I've looked through all of the menus and can't seem to see an option to disable support for it. Has anyone attempted or managed to remove this module from the IDE? I quite like NetBeans, but on the rare occasions when I need to work with a Symfony project it's causing me quite a headache.

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  • Does the size of monitor Matters ?

    - by Arsheep
    I have a old computer , i want to buy a big LCD now the best i can found is Viewsonic's 24" lcd TFT monitor . So will it run without any problems or i need to upgrade the video cards or something too ? The computer is not that much old it has P4 bord and celeron processor with 128 graphics memory . And in properties it shows i can maximum use 1280 x 1024 resolution. I am noob hardware wise So need help on this stuff. Thanks

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  • can asp.net routing 3.5 sp1 do this issue?

    - by Fredou
    I have a folder(/MyFolder/) with a dedicated web.config in it that does an impersonating In that folder I have an asp.net file that use Microsoft report viewer 8.0 named MyReport.aspx When I view this folder on my machine, it's working perfectly without issue When I publish my project to the dev server and I'm trying to view the report, I have an issue where the the user that run IIS doesn't have access to something, (rsAccessDenied) Can asp.net routing cause this issue? (I'm not at work right now so I can only go by memory so it will be hard to provide more information)

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  • Load a 6 MB binary file in a SQL Server 2005 VARBINARY(MAX) column using ADO/VC++?

    - by Feroz Khan
    How to load a binary file(.bin) of size 6 MB in a varbinary(MAX) column of SQL Server 2005 database using ADO in a VC++ application. This is the code I am using to load the file which I used to load a .bmp file: BOOL CSaveView::PutECGInDB(CString strFilePath, FieldPtr pFileData) { //Open File CFile fileImage; CFileStatus fileStatus; fileImage.Open(strFilePath,CFile::modeRead); fileImage.GetStatus(fileStatus); //Alocating memory for data ULONG nBytes = (ULONG)fileStatus.m_size; HGLOBAL hGlobal = GlobalAlloc(GPTR,nBytes); LPVOID lpData = GlobalLock(hGlobal); //Putting data into file fileImage.Read(lpData,nBytes); HRESULT hr; _variant_t varChunk; long lngOffset = 0; UCHAR chData; SAFEARRAY FAR *psa = NULL; SAFEARRAYBOUND rgsabound[1]; try { //Create a safe array to store the BYTES rgsabound[0].lLbound = 0; rgsabound[0].cElements = nBytes; psa = SafeArrayCreate(VT_UI1,1,rgsabound); while(lngOffset<(long)nBytes) { chData = ((UCHAR*)lpData)[lngOffset]; hr = SafeArrayPutElement(psa,&lngOffset,&chData); if(hr != S_OK) { return false; } lngOffset++; } lngOffset = 0; //Assign the safe array to a varient varChunk.vt = VT_ARRAY|VT_UI1; varChunk.parray = psa; hr = pFileData->AppendChunk(varChunk); if(hr != S_OK) { return false; } } catch(_com_error &e) { //get info from _com_error _bstr_t bstrSource(e.Source()); _bstr_t bstrDescription(e.Description()); _bstr_t bstrErrorMessage(e.ErrorMessage()); _bstr_t bstrErrorCode(e.Error()); TRACE("Exception thrown for classes generated by #import"); TRACE("\tCode= %08lx\n",(LPCSTR)bstrErrorCode); TRACE("\tCode Meaning = %s\n",(LPCSTR)bstrErrorMessage); TRACE("\tSource = %s\n",(LPCSTR)bstrSource); TRACE("\tDescription = %s\n",(LPCSTR)bstrDescription); } catch(...) { TRACE("***Unhandle Exception***"); } //Free Memory GlobalUnlock(lpData); return true; } But when I read the same file using Getchunk function it gives me all 0s but the size of the file I get is same as the one uploaded. Your help will be highly appreciated.

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  • Where are the function literals in c++?

    - by academicRobot
    First of all, maybe literals is not the right term for this concept, but its the closest I could think of (not literals in the sense of functions as first class citizens). The idea is that when you make a conventional function call, it compiles to something like this: callq <immediate address> But if you make a function call using a function pointer, it compiles to something like this: mov <memory location>,%rax callq *%rax Which is all well and good. However, what if I'm writing a template library that requires a callback of some sort with a specified argument list and the user of the library is expected to know what function they want to call at compile time? Then I would like to write my template to accept a function literal as a template parameter. So, similar to template <int int_literal> struct my_template {...};` I'd like to write template <func_literal_t func_literal> struct my_template {...}; and have calls to func_literal within my_template compile to callq <immediate address>. Is there a facility in C++ for this, or a work around to achieve the same effect? If not, why not (e.g. some cataclysmic side effects)? How about C++0x or another language? Solutions that are not portable are fine. Solutions that include the use of member function pointers would be ideal. I'm not particularly interested in being told "You are a <socially unacceptable term for a person of low IQ>, just use function pointers/functors." This is a curiosity based question, and it seems that it might be useful in some (albeit limited) applications. It seems like this should be possible since function names are just placeholders for a (relative) memory address, so why not allow more liberal use (e.g. aliasing) of this placeholder. p.s. I use function pointers and functions objects all the the time and they are great. But this post got me thinking about the don't pay for what you don't use principle in relation to function calls, and it seems like forcing the use of function pointers or similar facility when the function is known at compile time is a violation of this principle, though a small one.

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  • DUMP in unhandled C++ exception

    - by Jorge Vasquez
    In MSVC, how can I make any unhandled C++ exception (std::runtime_error, for instance) crash my release-compiled program so that it generates a dump with the full stack from the exception throw location? I have installed NTSD in the AeDebug registry an can generate good dumps for things like memory access violation, so the matter here comes down to crashing the program correctly, I suppose. Thanks in advance.

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  • Remove objects from UINavigationController

    - by Joshep Freeman
    I would like to know if there is a way to know which objects [UIViewControllers?] are stored inside [self navigationController] (I'm guessing they are stored there with pushViewController?), and if there is a way to remove such objects. Consider this scenario: 1.- Show "Presentation screen" (a logo) 2.- Wait 2 seconds 3.- Push "Data screen" (no need for "Presentation screen" anymore but it's stored in Memory) Thanks for your time.

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  • Suggestions for Backup solution

    - by jiewmeng
    i am considering between windows home server simple nas extra HDD's in desktop btw, i will be the main user i am looking to fulfil the following needs: reliability (i am think RAID 1 or 5) not so prone to virus/malware infections (will using a separate NAS or home server help? say windows home server is still a windows pc except separated by network?) power efficiency (eg. spin down when not in use) download (eg. i may want to dl big files/torrents overnight and i may not want to use a full powered PC for it? does a full pc vs NAS provide significant power usage to justify cost of new system esp. since i am only user?) performance (i guess i like to write/access my files fast, on 2nd thought, maybe for backup i can forgo this? maybe for a WD Green HDD? but how much slower will it be? plus since i am the only user, i think the whole HDD will be mine?)

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  • Struct Array Initialization and String Literals

    - by Christian Ammer
    Is following array initialization correct? I guess it is, but i'm not really sure if i can use const char* or if i better should use std::string. Beside the first question, do the char pointers point to memory segments of same sizes? struct qinfo { const char* name; int nr; }; qinfo queues[] = { {"QALARM", 1}, {"QTESTLONGNAME", 2}, {"QTEST2", 3}, {"QIEC", 4} };

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  • Project Performance Evaluation and Finding Weak Areas

    - by pramodc84
    I'm working in J2EE web project, which has lots of Java, SQL scripts, JS, AJAX stuff. Its been 5 years for project still running fine. I have assigned with work of performance evaluation on the project as there might be some memory usage issues, DB fetching logic delays and other similar weak performance areas. From where should I begin? Any best practices to make project better?

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  • what does it mean to be "terminated by a zero"

    - by numerical25
    I am getting into C/C++ and alot of terms are popping up unfamiliar to me. one of them is a varible or pointer that is terminated by a zero. What does it mean for a space in memory to be terminated by a zero. I am not sure if I am saying it correctly, if not then please correct me. Thanks!

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  • Retrieving all objects in code upfront for performance reasons

    - by ming yeow
    How do you folks retrieve all objects in code upfront? I figure you can increase performance if you bundle all the model calls together? This makes for a bigger deal, especially if your DB cannot keep everything in memory def hitDBSeperately { get X users ...code get Y users... code get Z users... code } Versus: def hitDBInSingleCall { get X+Y+Z users code for X code for Y... }

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  • What is the standard way to deploy memcached?

    - by Tom
    I have two IIS servers and two MySQL servers. On all servers I have some available memory (More than a GB). What is the standard way to deploy memcached? Should I add a new server especially for memcached, or should I use my existing servers? If so, which servers? Thanks in advance

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  • Heroku in real life apps

    - by Victor P
    What is your experience using Ruby on Rails on Heroku in production mode? Apart of the issue of the expensive https, do you see any drawback in the way it manages processes, memory and storage? The people at Heroku is quite nice and I'm sure they are willing to answer my questions, but I would like some opinions in the customer side.

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  • Challenging question find if there is an element repeating himself n/k times

    - by gleb-pendler
    here how it's goes: You have an array size n and a constant k (whatever) you can assume the the array of int type tho it kind be of whatever type but just for the clearane let assume it's an integer. Describe an algorithm that finds if there is an element/s that repeat itself at least n/k times... if there is return one - do it in linear time running O(n) Imortent: now the catch do this algorithm or even pseuo-code using a constant usage of memory and running over the array only TWICE!!!

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  • Unable to free const pointers in C

    - by lego69
    How can I free a const char*? I allocated new memory using malloc, and when I'm trying to free it I always receive the error "incompatible pointer type" The code that causes this is something like: char* name="Arnold"; const char* str=(const char*)malloc(strlen(name)+1); free(str); // error here

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