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  • "Possible SYN flooding" in log despite low number of SYN_RECV connections

    - by al4
    Recently we had an apache server which was responding very slowly due to SYN flooding. The workaround for this was to enable tcp_syncookies (net.ipv4.tcp_syncookies=1 in /etc/sysctl.conf). I posted a question about this here if you want more background. After enabling syncookies we started seeing the following message in /var/log/messages approximately every 60 seconds: [84440.731929] possible SYN flooding on port 80. Sending cookies. Vinko Vrsalovic informed me that this means the syn backlog is getting full, so I raised tcp_max_syn_backlog to 4096. At some point I also lowered tcp_synack_retries to 3 (down from the default of 5) by issuing sysctl -w net.ipv4.tcp_synack_retries=3. After doing this, the frequency seemed to drop, with the interval of the messages varying between roughly 60 and 180 seconds. Next I issued sysctl -w net.ipv4.tcp_max_syn_backlog=65536, but am still getting the message in the log. Throughout all this I've been watching the number of connections in SYN_RECV state (by running watch --interval=5 'netstat -tuna |grep "SYN_RECV"|wc -l'), and it never goes higher than about 240, much much lower than the size of the backlog. Yet I have a Red Hat server which hovers around 512 (limit on this server is the default of 1024). Are there any other tcp settings which would limit the size of the backlog or am I barking up the wrong tree? Should the number of SYN_RECV connections in netstat -tuna correlate to the size of the backlog? Update As best I can tell I'm dealing with legitimate connections here, netstat -tuna|wc -l hovers around 5000. I've been researching this today and found this post from a last.fm employee, which has been rather useful. I've also discovered that the tcp_max_syn_backlog has no effect when syncookies are enabled (as per this link) So as a next step I set the following in sysctl.conf: net.ipv4.tcp_syn_retries = 3 # default=5 net.ipv4.tcp_synack_retries = 3 # default=5 net.ipv4.tcp_max_syn_backlog = 65536 # default=1024 net.core.wmem_max = 8388608 # default=124928 net.core.rmem_max = 8388608 # default=131071 net.core.somaxconn = 512 # default = 128 net.core.optmem_max = 81920 # default = 20480 I then setup my response time test, ran sysctl -p and disabled syncookies by sysctl -w net.ipv4.tcp_syncookies=0. After doing this the number of connections in the SYN_RECV state still remained around 220-250, but connections were starting to delay again. Once I noticed these delays I re-enabled syncookies and the delays stopped. I believe what I was seeing was still an improvement from the initial state, however some requests were still delayed which is much worse than having syncookies enabled. So it looks like I'm stuck with them enabled until we can get some more servers online to cope with the load. Even then, I'm not sure I see a valid reason to disable them again as they're only sent (apparently) when the server's buffers get full. But the syn backlog doesn't appear to be full with only ~250 connections in the SYN_RECV state! Is it possible that the SYN flooding message is a red herring and it's something other than the syn_backlog that's filling up? If anyone has any other tuning options I haven't tried yet I'd be more than happy to try them out, but I'm starting to wonder if the syn_backlog setting isn't being applied properly for some reason.

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  • Unable to remove limit on memory usage for PHP script.

    - by Jess Telford
    The Situation I am having an issue with a PHP script getting the following error message: Fatal error: Out of memory (allocated 359923712) (tried to allocate 72 bytes) in /path/to/piwik/core/DataTable.php on line 969 The script I'm running is: /path/to/piwik/misc/cron/archive.sh I am assuming the numbers are Bytes, which means that total is approximately 360MB. For all intents and purposes, I have increased the memory limits on the server well above 360MB, yet this is the number (give or take a byte) it consistently errors out at. Please note: This question is not about fixing a memory leak in the script, nor about why the script itself is using so much memory. The script is part of the Piwik archiving process, so I cannot just fix any memory leaks, etc. For more info on this script and why I am increasing the memory limit, see "How to setup auto archiving" The question Given that the script is attempting to use over 360MB of memory, which I cannot change, why does it not seem possible for me to increase the amount of memory available to php on my server? What I've tried Increasing PHP's memory_limit Given the php.ini file: php -i | grep php.ini Configuration File (php.ini) Path => /usr/local/lib Loaded Configuration File => /usr/local/lib/php.ini I have edited that file, so the memory_limit directive reads; memory_limit = -1 Restart Apache, and check the new value has stuck; $ php -i | grep memory_limit memory_limit => -1 => -1 Run the script, and get the same error. I've also tried 1G, 768M, etc, all to the same result (ie; no change). Update 22nd June: Based on Vangel's help, I have attempted to set post_max_size to 20M in combination with setting memory_limit. Again, this has no effect. Removing the memory limit on child processes of Apache I have found and edited the httpd.conf file to make sure there is no RLimitMEM directive. I then used WHM's Apache Configuration Memory Usage Restrictions to generate a restriction, which it claimed was at 1000M (and confirmed by checking httpd.conf). Both of these resulted in no change to the script erroring at 360MB. Increasing the per process memory limits of Linux The current limits set on the system: $ ulimit -m 524288 $ ulimit -v 524288 I have attempted to set both of these to unlimited: $ ulimit -m unlimited $ ulimit -v unlimited $ ulimit -m unlimited $ ulimit -v unlimited Once again, this has resulted in absolutely no improvement in my problem. My setup $ cat /etc/redhat-release CentOS release 5.5 (Final) $ uname -a Linux example.com 2.6.18-164.15.1.el5 #1 SMP Wed Mar 17 11:30:06 EDT 2010 x86_64 x86_64 x86_64 GNU/Linux $ php -i | grep "PHP Version" PHP Version => 5.2.9 $ httpd -V Server version: Apache/2.0.63 Server built: Feb 2 2011 01:25:12 Cpanel::Easy::Apache v3.2.0 rev5291 Server's Module Magic Number: 20020903:13 Server loaded: APR 0.9.17, APR-UTIL 0.9.15 Compiled using: APR 0.9.17, APR-UTIL 0.9.15 Architecture: 64-bit Server compiled with.... -D APACHE_MPM_DIR="server/mpm/prefork" -D APR_HAS_SENDFILE -D APR_HAS_MMAP -D APR_HAVE_IPV6 (IPv4-mapped addresses enabled) -D APR_USE_SYSVSEM_SERIALIZE -D APR_USE_PTHREAD_SERIALIZE -D SINGLE_LISTEN_UNSERIALIZED_ACCEPT -D APR_HAS_OTHER_CHILD -D AP_HAVE_RELIABLE_PIPED_LOGS -D HTTPD_ROOT="/usr/local/apache" -D SUEXEC_BIN="/usr/local/apache/bin/suexec" -D DEFAULT_PIDLOG="logs/httpd.pid" -D DEFAULT_SCOREBOARD="logs/apache_runtime_status" -D DEFAULT_LOCKFILE="logs/accept.lock" -D DEFAULT_ERRORLOG="logs/error_log" -D AP_TYPES_CONFIG_FILE="conf/mime.types" -D SERVER_CONFIG_FILE="conf/httpd.conf" Output of $ php -i: http://pastebin.com/EiRut6Nm

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  • Looking for advice on Hyper-v storage replication

    - by Notre1
    I am designing a 2-host Hyper-V R2 cluster with 6-10 guests stored on a SMB iSCSI SAN device (probably Promise VessRAID). I will be getting at least two of the SAN devices and need to eliminate the storage a single point of failure. Ideally, that would involve real-time failover for the storage, like the Windows failover clustering does for the hosts. This design will be used at around six of our sites, and I would like to allow for us to eventually setup a cluster at colocation site and replicate each site's VMs there for DR. (Ideally a live multi-site cluster, but a manual import of the VMs would be fine for this sort of DR.) The tools that come with enterprise SANs, like EMC and NetApp, seem to be the most commonly used items for a Hyper-V cluster, but I can't afford their prices with my budget. Outside of them, the two tools that seem to be most common for Hyper-V storage replication are SteelEye (now SIOS) DataKeeper Cluster Edition and Double-Take Availability. Originally, I was planning on using Clustered Shared Volume(s) (CSV), but it seems like replication support for these is either not available or brand new in both these products. It looks like CSVs are supported in Double-Take 5.22, see this discussion, but I don't think I want to run something that new in production. Right now, it seems like the best option for me is not to implement CSVs, implement some sort of storage replication, and upgrade to CSVs at a later date once replicating them is more mature. I would love to have live migration, and CSVs are not required for live migration if you are using one LUN per VM, so I guess this is what I'll do. I would prefer to stick to the using the Microsoft Windows Server and Hyper-V tools and features as much as possible. From that standpoint, SteelEye looks more appealing than Double-Take because they make the DataKeeper volume(s) available to the Failover Clustering Manager and then failover clustering is all configured and managed through the native Microsoft tools. Double-Take says that "clustered Hyper-V hosts are not supported," and Double-Take Availability itself seems to be what is used for the actual clustering and failover. Does anyone know if any of these replication tools work with more than two hosts in the cluster? All the information I can find on the web only uses two hosts in their examples. Are there any better tools than SteelEye and Double-Take for doing what I am trying to do, which is eliminate the storage as as single point of failure? Neverfail, AppAssure, and DataCore all seem to offer similar functionality, but they don't seems to be as popular as SteelEye and Double-Take. I have seen a number of people suggest using Starwind iSCSI SAN software for the shared storage, which includes replication (and CSV replication at that). There are a couple of reasons I have not seriously considered this route: 1) The company I work for is exclusively a Dell shop and Dell does not have any servers with that I can pack with more than six 3.5" SATA drives. 2) In the future, it could be advantegous for us to not be locked into a particular brand or type of storage and third-party replication softwares all allow replication to heterogeneous storage devices. I am pretty new to iSCSI and clustering, so please let me know if it looks like I am planning something that goes against best practices or overlooking/missing something.

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  • Installation of Access Database Engine 32-bit Fails

    - by Rayzor78
    I am trying to install Access Database Engine 2007 32-bit. The splash screen comes up, you click "Next", then it fails with the error: Installation ended prematurely because of an error You click "OK" and another error window says: The installation of the package failed. The exact same situation happens when I try this with Access Database Engine 2010 32-bit. This production server is running Windows Server 2008 R2 SP1 64-bit. Before I tried installing Access Database Engine 32-bit, I first needed to install Microsoft Office 2010 Pro (Excel and Office Tools only). I tried the 32-bit version on the production server since that is how I set it up in our Dev environment. No luck. The 32-bit version would not install. I did NOT get the error "You have 64-bit components of Office installed". I simply received the exact same two errors listed above. So, I knew that 32-bit/64-bit did not really matter for the Office install for my project, so I installed 64-bit of Office Pro 2010 (Excel and Office Tools only) with no problems. I have a requirement that I need to have the 32-bit version of the Access Database Engine installed. 2007 or 2010, doesn't matter. I cannot use the 64-bit version of Access Database Engine 2010 because my SSIS package will not work with it. I require the 32-bit version. I've tried several steps to try to get it installed. I seriously think that the production server has some aversion to installing 32-bit applications. Here's what I've tried: Tried installing via command line with the "/passive" switch....no luck. Tried numerous iterations to copy the install file to the server (downloaded a fresh copy directly to the server, downloaded a fresh copy to my local machine then copied it over, copied it over zipped up) (http://social.msdn.microsoft.com/Forums/en-US/sqldataaccess/thread/efd3c1f0-07cd-45ca-a626-2dd0c7ac3e9f). Tried Method 1 from this link. Could not try Method 2 because it requires a server reboot and in my environment that requires a long change management process. I've verified that I am a local administrator on the server. (Evidence, I am able to install other applications (office 64-bit per above)). Verified that there are no other office products that should be blocking the installation. The fore-mentioned install of Excel 2010 64-bit was the first Office product installed on the server. VERY ODD: To test my theory that the production server does not like 32-bit applications, I installed something lightweight. I installed 7-Zip 32-bit on the production server with no problems whatsoever. Here are some things that I have not tried (i will follow-up once I do): Method 2 (as mentioned above). Requires a server reboot. Have not verified that the Dev and Production environments are 100% identical. I've done a cursory check and on the surface they appear to be the same (same OS and SP version). I need to do a deeper dive to be 100% certain. I had no problems in my Dev environment. In Dev, I installed Office 2010 Pro 64-bit (Excel & Office Tools only) then via command line w/ the "/passive" switch, installed Access Database Engine 2010 32-bit. I don't know what else to try. Any suggestions or comments?

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  • Windows 7 inbuilt and 3rd party (de)fragmentation related queries

    - by Karan
    I have a pretty good idea of how files end up getting fragmented. That said, I just copied ~3,200 files of varying sizes (from a few KB to ~20GB) from an external USB HDD to an internal, freshly formatted (under Windows 7 x64), NTFS, 2TB, 5400RPM, WD, SATA, non-system (i.e. secondary) drive, filling it up 57%. Since it should have been very much possible for each file to have been stored in one contiguous block, I expected the drive to be fragmented not more than 1-2% at most after this rather lengthy exercise (unfortunately this older machine doesn't support USB 3.0). Windows 7's inbuilt defrag utility told me after a quick analysis that the drive was fragmented only 1% or so, which dovetailed neatly with my expectations. However, just out of curiosity I downloaded and ran the latest portable x64 version of Piriform's Defraggler, and was shocked to see the drive being reported as being ~85% fragmented! The portable version of Auslogics Disk Defrag also agreed with Defraggler, and both clearly expected to grind away for ~10 hours to completely defragment the drive. 1) How in blazes could the inbuilt and 3rd party defrag utils disagree so badly? I mean, 10-20% variance is probably understandable, but 1% and 85% are miles apart! This Engineering Windows 7 blog post states: In Windows XP, any file that is split into more than one piece is considered fragmented. Not so in Windows Vista if the fragments are large enough – the defragmentation algorithm was changed (from Windows XP) to ignore pieces of a file that are larger than 64MB. As a result, defrag in XP and defrag in Vista will report different amounts of fragmentation on a volume. ... [Please read the entire post so the quote is not taken out of context.] Could it simply be that the 3rd party defrag utils ignore this post-XP change and continue to use analysis algos similar to those XP used? 2) Assuming that the 3rd party utils aren't lying about the real extent of fragmentation (which Windows is downplaying post-XP), how could the files have even got fragmented so badly given they were just copied over afresh to an empty drive? 3) If vastly differing analysis algos explain the yawning gap, which do I believe? I'm no defrag fanatic for sure, but 85% is enough to make me seriously consider spending 10 hours defragging this drive. On the other hand, 1% reported by Windows' own defragger clearly implies that there is no cause for concern and defragging would actually have negative consequences (as per the post). Is Windows' assumption valid and should I just let it be, or will there be any noticeable performance gains after running one of the 3rd party utils for 10 hours straight? 4) I see that out of the box Windows 7 defrag is scheduled to run weekly. Does anyone know whether it defrags every single time, or only if its analysis reveals a fragmentation percentage over a set threshold? If the latter, what is this threshold and can it be changed, maybe via a Registry edit? Thanks for reading through (my first query on this wonderful site!) and for any helpful replies. Also, if you're answering question #3, please keep in mind that any speed increases post defragging with 3rd party utils vis-à-vis Windows' inbuilt program should not include pre-Vista (preferably pre-Win7) examples. Further, examples of programs that made your system boot faster won't help in this case, since this is a non-system drive (although one that'll still be used daily).

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  • How to diagnose and solve an erratic "HDCP Support Required"?

    - by Jom Orgstrom
    I am playing a digital tv broadcast on Windows Media Center for Windows 7. I built this system so it works with HDCP, and in fact I have been able to watch tv and bluray before with this same computer. However, I suddenly started getting an "HDCP Support Required" error from WMC. The entire message is as follows: HDCP Support Required High-bandwidth Digital Content Protection (HDCP) may not be supported by the current video card. Use an HDCP-compliant display, video card, and video driver. Or, connect using an analog connection such as component or VGA. Relevant specs are: CPU: Ivy Bridge Core i7-3770 Motherboard: Asus P8H77-I Memory: 16GB DDR3-1600 Graphics: Radeon HD 7850 (Driver by AMD, version 8.982.0.0 built on 2012/07/27) Display: Acer P243w connected by HDMI Sound: Roland Quad-Capture (It complains even when I use the bundled VIA HD Audio) TV Tuner: I-O Data GV-MC7/HZ3 OS: Windows 7 Professional SP1, Windows Update enabled. All patched and up to date. As you can see, there is nothing weird or old about my setup. I am also not doing anything strange, not doing any overclocking, weird system changes and so on. One thing that does happen from time to time, is that the display goes black for a few seconds (sometimes when watching media contents, sometimes when just using photoshop or Visual Studio). This happened with my previous setup as well, so I'd be inclined to think it is a display or cable issue (apart from the BD drive, these are the only things I kept from my previous setup to this one). But being a digital transfer, as far as I know, these things either work or not. Never erratically or with decreased quality. The thing is that sometimes I can watch the TV, sometimes not. This happens with recorded programs as well, so it's not a per-program thing. Sometimes rebooting helps, sometimes it doesn't. Sometimes unplugging and plugging back the HDMI connector helps, sometimes it doesn't. Sometimes doing so doesn't even turn the screen back on, so I have to reboot. Unfortunately, WMC's error message is quite unhelpful. I'd like to know exactly where the problem is, so I can solve it. I don't want to buy a brand new display just to then find out it was a registry setting that was misconfigured. I've tried looking at the system event viewer, but these errors don't show up at all in there. Other people who have this problem seem to have a setup that is not HDCP compliant, so I turn to you guys here. Anybody knows how to diagnose this problem? Edit: So I got the Cyberlink Blu-ray disc advisor. I ran it and told me everything was okay, except for the Video Connection Type, which showed as "Digital (without HDCP)". I then proceeded to unplug the power cable from the monitor, plugged it in again, ran the tool again, and now it's "Digital (with HDCP)". Needless to say, I can watch my TV and recorded programs on WMP again. I'm guessing that at some point, something may be slightly wrong with the HDCP setup, and Windows decides to reset the entire content protection path (which leads to the screen blanking out). Usually the reset succeeds, but sometimes it doesn't, so Windows defaults to turning HDCP off. There's no way to turn it back on, except by doing a hard reset of the display. I really want to know what the exact error was, so I can fix it. Is it the cable? is it the display? is it the video card? the driver? Also, is there any other way to try and turn HDCP on again without having to hard reset the display? Oh, questions, questions...

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  • What would cause Memcached to Hang for 2+ seconds?

    - by Brad Dwyer
    I'm going nuts trying to scale memcached. From their site: Memcached operations are almost all O(1). Connecting to it and issuing a get or stat command should never lag. If connecting lags, you may be hitting the max connections limit. See ServerMaint for details on stats to monitor. If issuing commands lags, you can have a number of tuning problems. Most common are hardware problems, not enough RAM (swapping), network problems (bandwidth, dropped packets, half-duplex connections). On rare occasion OS bugs or memcached bugs can contribute. Well.. it is most certainly not performing like an O(1) operation for me. Under low to normal load on our site memcached response times for get and set ops are about 0.001 seconds. Not bad. But if we triple the load we get outliers that take 100x (or in rare cases 1000x!) that long. I even had one instance where it took 2.2442 seconds for memcached to store a value. Obviously this is killing our site. Here's the output of Memcached-getStats during one of the slow periods: [pid] => 18079 [uptime] => 8903 [threads] => 4 [time] => 1332795759 [pointer_size] => 32 [rusage_user_seconds] => 26 [rusage_user_microseconds] => 503872 [rusage_system_seconds] => 125 [rusage_system_microseconds] => 477008 [curr_items] => 42099 [total_items] => 422500 [limit_maxbytes] => 943718400 [curr_connections] => 84 [total_connections] => 4946 [connection_structures] => 178 [bytes] => 7259957 [cmd_get] => 1679091 [cmd_set] => 351809 [get_hits] => 1662048 [get_misses] => 17043 [evictions] => 0 [bytes_read] => 109388476 [bytes_written] => 3187646458 [version] => 1.4.13 So things that I have ruled out so far are: Hitting the max connections limit (curr_connections of 84 is well below the default of max of 1024) Swapping - the machine has 900M out of 1024M of memory dedicated to memcached on a dedicated machine. It only appears to be using about 7MB of data as per the bytes stat. How would I diagnose the other hardware problems? prstat doesn't really show a whole lot going on in terms of CPU or memory usage. Not sure how to figure out the network problems but as this is a dedicated server on the same private network as the web box I don't think it's a connectivity issue (ping is less than a millisecond between the boxes). Is there something else I'm missing here? It's driving me nuts. Edit: Also forgot to mention that I've tried both persistent and non-persistent connections with minimal-to-no impact.

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  • Bind9 Debian Not responding

    - by Marc
    Im trying to set up a webserver with Bind9, apache2 on Debian 6. I am trying to learn to do it manualy so I do not have any control panels or anything just the command line. I have a domain name lets call it www.example.com I want a virtual host setup so that I can have multiple websites with different names on my server. I have ns1.example.com and ns2.example.com registered at my servers IP (123.456.789.12). Below is my Bind9 named.conf.options options { directory "/var/cache/bind"; // If there is a firewall between you and nameservers you want // to talk to, you may need to fix the firewall to allow multiple // ports to talk. See http://www.kb.cert.org/vuls/id/800113 // If your ISP provided one or more IP addresses for stable // nameservers, you probably want to use them as forwarders. // Uncomment the following block, and insert the addresses replacing // the all-0's placeholder. // forwarders { // 0.0.0.0; // }; auth-nxdomain no; # conform to RFC1035 listen-on-v6 { any; }; }; This is the default I'm not sure if i was supposed to edit it. I didn't. Here is my named.conf.default-zones: // prime the server with knowledge of the root servers zone "." { type hint; file "/etc/bind/db.root"; }; // be authoritative for the localhost forward and reverse zones, and for // broadcast zones as per RFC 1912 zone "localhost" { type master; file "/etc/bind/db.local"; }; zone "127.in-addr.arpa" { type master; file "/etc/bind/db.127"; }; zone "0.in-addr.arpa" { type master; file "/etc/bind/db.0"; }; zone "255.in-addr.arpa" { type master; file "/etc/bind/db.255"; }; zone "example.com.com" { type master; file "etc/bind/example.com.db"; }; named.conf.local Is an empty file with a comment saying to do local configuration here. example.com.db looks like this: ; BIND data file for mywebsite.com ; $ORIGIN example.com. $TTL 604800 @ IN SOA ns1.example.com. [email protected]. ( 2009120101 ; Serial 604800 ; Refresh 86400 ; Retry 2419200 ; Expire 604800 ) ; Negative Cache TTL ; IN NS ns1.example.com. IN NS ns2.example.com. IN MX 10 mail.example.com. localhost IN A 127.0.0.1 example.com. IN A 123.456.789.12 ns1 IN A 123.456.789.12 ns2 IN A 123.456.789.12 www IN A 123.456.789.12 ftp IN A 123.456.789.12 mail IN A 123.456.789.12 boards IN CNAME www These are all settings I've found from various tutorials. Now when i go to intodns I get: You should already know that your NS records at your nameservers are missing, so here it is again: ns1.example.com ns2.example.com Can someone help me? I'm not sure what Im doing wrong.

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  • Parallel processing slower than sequential?

    - by zebediah49
    EDIT: For anyone who stumbles upon this in the future: Imagemagick uses a MP library. It's faster to use available cores if they're around, but if you have parallel jobs, it's unhelpful. Do one of the following: do your jobs serially (with Imagemagick in parallel mode) set MAGICK_THREAD_LIMIT=1 for your invocation of the imagemagick binary in question. By making Imagemagick use only one thread, it slows down by 20-30% in my test cases, but meant I could run one job per core without issues, for a significant net increase in performance. Original question: While converting some images using ImageMagick, I noticed a somewhat strange effect. Using xargs was significantly slower than a standard for loop. Since xargs limited to a single process should act like a for loop, I tested that, and found it to be about the same. Thus, we have this demonstration. Quad core (AMD Athalon X4, 2.6GHz) Working entirely on a tempfs (16g ram total; no swap) No other major loads Results: /media/ramdisk/img$ time for f in *.bmp; do echo $f ${f%bmp}png; done | xargs -n 2 -P 1 convert -auto-level real 0m3.784s user 0m2.240s sys 0m0.230s /media/ramdisk/img$ time for f in *.bmp; do echo $f ${f%bmp}png; done | xargs -n 2 -P 2 convert -auto-level real 0m9.097s user 0m28.020s sys 0m0.910s /media/ramdisk/img$ time for f in *.bmp; do echo $f ${f%bmp}png; done | xargs -n 2 -P 10 convert -auto-level real 0m9.844s user 0m33.200s sys 0m1.270s Can anyone think of a reason why running two instances of this program takes more than twice as long in real time, and more than ten times as long in processor time to complete the same task? After that initial hit, more processes do not seem to have as significant of an effect. I thought it might have to do with disk seeking, so I did that test entirely in ram. Could it have something to do with how Convert works, and having more than one copy at once means it cannot use processor cache as efficiently or something? EDIT: When done with 1000x 769KB files, performance is as expected. Interesting. /media/ramdisk/img$ time for f in *.bmp; do echo $f ${f%bmp}png; done | xargs -n 2 -P 1 convert -auto-level real 3m37.679s user 5m6.980s sys 0m6.340s /media/ramdisk/img$ time for f in *.bmp; do echo $f ${f%bmp}png; done | xargs -n 2 -P 1 convert -auto-level real 3m37.152s user 5m6.140s sys 0m6.530s /media/ramdisk/img$ time for f in *.bmp; do echo $f ${f%bmp}png; done | xargs -n 2 -P 2 convert -auto-level real 2m7.578s user 5m35.410s sys 0m6.050s /media/ramdisk/img$ time for f in *.bmp; do echo $f ${f%bmp}png; done | xargs -n 2 -P 4 convert -auto-level real 1m36.959s user 5m48.900s sys 0m6.350s /media/ramdisk/img$ time for f in *.bmp; do echo $f ${f%bmp}png; done | xargs -n 2 -P 10 convert -auto-level real 1m36.392s user 5m54.840s sys 0m5.650s

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  • VMware vSphere cluster design for site redundancy

    - by Stefan Radovanovici
    I have a question about the best design for site redudancy when using vSphere clusters. A bit of background info about our situation first though. We are a medium-sized company with two main offices, located in different countries. Our networks are linked by a Layer2 150Mbps leased line which is currently underused. We have a variety of services running for internal use within the company, some on physycal servers and some on existing vSphere clusters. In our department we also run several services (almost all running under various forms of Linux) like NTP, Syslog, jump servers, monitoring servers and so on. We have now the requirement that those servers need to be redundant within each location (which they are not at the moment) and also site redudant (which they are to some extent, the servers are duplicated in the 2nd location with configurations kept in sync via various methods at the application layer). There is no SAN available for us, at least not something that we can use at the moment. Cost is also an issue. While we do have some budget available for this, we can't afford to buy SANs for both locations for example. I looked at the VSA feature and it seems that this could be something for us but I am unsure how to solve the site-redudancy requirement. At the moment for testing purposes I am setting up in a lab a vSphere 5 with VSA on two ESXi hosts. I am currently using the Essentials Plus kit with VSA license, which allows me to build a VSA cluster on up to 3 hosts, together with a vCenter license to manage them. The hosts each have two dual-port network cards and two 600GB drives, running in Raid1. Hardware-wise this will be enough for us to run the all the services we need as VMs and will provide redundandcy within the site. At the moment I see only two option to have site redundancy: build an identical VSA cluter in the second location and keep the various services sync'ed at application layer (database sync, rsync and so on). simply move one of the hosts from the existing cluster to the second location, basically having the VSA cluster span the 150Mbps link between the sites. I would very much prefer the second option but I am unsure how well it'll work, if it can work at all. Technically it should, we can span the needed VLANs across the leased line and have them available in the second location. The advantage would be that we don't need to worry at all about sync'ing databases and the like. But I have the feeling that the bandwidth will not be enough, I have no way of knowing how much traffic will the VSA cluster generate between the hosts. I realize that this will most likely depend on the individual usage of the VMs but still, I have no idea how VSA replicates data between the ESXi hosts. Are these my only options or can my goals be achieved in some other way ? Is there perhaps a way to have some sort of "cold stand by" cluster in the second location where the VMs would be sync'ed once per night from the main location ? The idea is that in case the first site becomes unavailable, we would be able to bring all those VMs online there. We would be ok with the data being 1 day old. Any answers are appreciated. Best regards, Stefan

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  • VPS 512 MB RAM with WordPressMU comes to consumes lots of memory

    - by CAPitalZ
    I have googled for days and gathered all optimization suggestions and tried. My sites are not getting any high hits. May be like 100 hits per day [all my sites combined]. Here are my specs I have 512 MB RAM VPS with burstable 1024 MB. Centos 5 32-bit & cPanel/WHM Apache 2.2 MySQL 5.0 PHP 5.3.2 Here is my Configs I have 2 WordPressMU production sites, and 1 test site my.cnf # The following options will be passed to all MySQL clients [client] #password = your_password port = 3306 socket = /var/lib/mysql/mysql.sock # Here follows entries for some specific programs # The MySQL server [mysqld] port = 3306 socket = /var/lib/mysql/mysql.sock skip-locking skip-bdb skip-innodb key_buffer = 16M max_allowed_packet = 1M table_cache = 64 sort_buffer_size = 512K net_buffer_length = 8K read_buffer_size = 256K read_rnd_buffer_size = 512K myisam_sort_buffer_size = 8M #CAPitalZ thread_cache_size=8 thread_concurrency=4 #query_cache_type=1 #query_cache_limit=1M query_cache_size=16M concurrent_insert=2 low_priority_updates=1 max_connections=50 tmp_table_size=16M max_heap_table_size=16M join_buffer_size=1M interactive_timeout=25 wait_timeout=1000 #connect_timout=10 not able to restart mysql max_connect_errors=10 # Don't listen on a TCP/IP port at all. This can be a security enhancement, # if all processes that need to connect to mysqld run on the same host. # All interaction with mysqld must be made via Unix sockets or named pipes. # Note that using this option without enabling named pipes on Windows # (via the "enable-named-pipe" option) will render mysqld useless! # skip-networking # Disable Federated by default skip-federated # Replication Master Server (default) # binary logging is required for replication log-bin=mysql-bin # required unique id between 1 and 2^32 - 1 # defaults to 1 if master-host is not set # but will not function as a master if omitted server-id = 1 [mysqld_safe] open_files_limit=8192 [mysqldump] quick max_allowed_packet = 16M [mysql] no-auto-rehash # Remove the next comment character if you are not familiar with SQL #safe-updates [isamchk] key_buffer = 20M sort_buffer_size = 20M read_buffer = 2M write_buffer = 2M [myisamchk] key_buffer = 20M sort_buffer_size = 20M read_buffer = 2M write_buffer = 2M [mysqlhotcopy] interactive-timeout httpd.conf I have unselected many modules and recompiled using EasyApache in WHM. Only have the following modules built Deflate Expires Fileprotect Imagemap MPM Prefork Version [default] EAccelerator for PHP Bcmath Calendar CurlSSL [I'm using Curl. But I don't have any https sites] Expat GD [for image cropping] Gettext Imap Mbregex [default] Mbstring [need both Mbregex and Mbstring for utf-8] Mysql of the system MySQL "Improved" extension. Sockets TTF (FreeType) [I'm using custom font] Zlib Under Global Configuration I only have FollowSymLinks enabled I Have TraceEnable, ServerSignature, FileETag OFF ServerTokens ProductOnly DirectoryIndex Priority has index.php as the first one I have removed Clamd [Clam Anti-virus] SpamAssasin is Off Under Tweak Settings Default catch-all/default address behavior for new accounts. This is set to "fail" All stats programs turned off I have eAccelerator installed and checked in phpinfo and its working [Pre VirtualHost Include under WHM] Timeout 20 KeepAlive On MaxKeepAliveRequests 200 KeepAliveTimeout 3 MinSpareServers 1 MaxSpareServers 3 StartServers 1 ServerLimit 50 MaxClients 50 MaxRequestsPerChild 4000 ExtendedStatus Off #ServerType standalone this throws error HostnameLookups Off <Directory "/"> AllowOverride None </Directory> My sites will take ages to load and WHM/CPanel will not even load. adadaa.com/ http://adadaa.net/ kadais.ca/ My average memory consumption is like 1000 MB! [yes always bursting] The process that consumes most CPU and also most memory is mysql But I also get like 15 httpd processes [when its bursting] I already got warning from cpuwatchcheck saying "While processing, the cpu has been maxed out for more than a 6 hour period. The current load/uptime line on the server at the time of this email is 07:00:37 up 11:30, 0 users, load average: 14.64, 16.79, 20.07" I don't know, I have tried switching these config values many different times, but nothing seems to work. Please show some light... Thanks

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  • Clarification On Write-Caching Policy, Its Underlying Options And How It Applies To Hard Drives And Solid-State Drives

    - by Boris_yo
    In last week after doing more research on subject matter, I have been wondering about what I have been neglecting all those years to understand write-caching policy, always leaving it on default setting. Write-caching policy improves writing performance and consists of write-back caching and write-cache buffer flushing. This is how I understand all the above, but correct me if I erred somewhere: Write-through cache / Write-through caching itself is not a part of write caching policy per se and it's when data is written to both cache and storage device so if Windows will need that data later again, it is retrieved from cache and not from storage device which means only improved read performance as there is no need for waiting for storage device to read required data again. Since data is still written to storage device, write performance isn't improved and represents no risk of data loss or corruption in case of power failure or system crash while only data in cache gets lost. This option seems to be enabled by default and is recommended for removable devices with no need to use function of "Safely Remove Hardware" on user's part. Write-back caching is similar to above but without writing data to storage device, periodically releasing data from cache and writing to storage device when it is idle. In my opinion this option improves both read and write performance but represents risk if power failure or system crash occurs with the outcome of not only losing data eventually to be written to storage device, but causing file inconsistencies or corrupted file system. Write-back caching cannot be enabled together with write-through caching and it is not recommended to be enabled if no backup power supply is availabe. Write-cache buffer flushing I reckon is similar to write-back caching but enables immediate release and writing of data from cache to storage device right before power outage occurs but I don't know if it applies also to occasional system crash. This option seem to be complementary to write-back cache reducing or potentially eliminating risk of data loss or corruption of file system. I have questions about relevance of last 2 options to today's modern SSDs in order to get best performance and with less wear on SSDs: I know that traditional hard drives come with onboard cache (I wonder what type of cache that is), but do SSDs also come with cache? Assuming they do, is this cache faster than their NAND flash and system RAM and worth taking the risk of utilizing it by enabling write-back cache? I read somewhere that generally storage device's cache is faster than RAM, but I want to be sure. Additionally I read that write-caching should be enabled since current data that is to be written later to NAND flash is kept for a while in cache and provided there is data that gets modified a lot before finally being written, holding of this data and its periodic release reduces its write times to SSD thereby reducing its wearing. Now regarding to write-cache buffer flushing, I heard that SSD controllers are so fast by themselves that enabling this option is not required, because they manage flushing. However, once again, I don't know if SSDs have their own onboard cache and whether or not it is faster than their NAND flash and system RAM because if it is, keeping this option enabled would make sense. Recently I have posted question about issue with my Intel 330 SSD 120GB which was main reason to do deeper research having suspicion of write-caching policy being the culprit of SSD's freezing issue assuming data being released is what causes freezes. Currently I have write-cache enabled and write-cache buffer flushing disabled because I believe SSD controller's management of write-cache flushing and Windows write-cache buffer flushing are conflicting with each other: Since I want to troubleshoot in small steps to finally determine the source of issue, I have decided to start with write-caching policy and the move to drivers, switching to AHCI later on and finally disabling DIPM (device initiated power management) through registry modification thanks to @TomWijsman

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  • Looking for advice on Hyper-v storage replication

    - by Notre1
    I am designing a 2-host Hyper-V R2 cluster with 6-10 guests stored on a SMB iSCSI SAN device (probably Promise VessRAID). I will be getting at least two of the SAN devices and need to eliminate the storage a single point of failure. Ideally, that would involve real-time failover for the storage, like the Windows failover clustering does for the hosts. This design will be used at around six of our sites, and I would like to allow for us to eventually setup a cluster at colocation site and replicate each site's VMs there for DR. (Ideally a live multi-site cluster, but a manual import of the VMs would be fine for this sort of DR.) The tools that come with enterprise SANs, like EMC and NetApp, seem to be the most commonly used items for a Hyper-V cluster, but I can't afford their prices with my budget. Outside of them, the two tools that seem to be most common for Hyper-V storage replication are SteelEye (now SIOS) DataKeeper Cluster Edition and Double-Take Availability. Originally, I was planning on using Clustered Shared Volume(s) (CSV), but it seems like replication support for these is either not available or brand new in both these products. It looks like CSVs are supported in Double-Take 5.22, see this discussion, but I don't think I want to run something that new in production. Right now, it seems like the best option for me is not to implement CSVs, implement some sort of storage replication, and upgrade to CSVs at a later date once replicating them is more mature. I would love to have live migration, and CSVs are not required for live migration if you are using one LUN per VM, so I guess this is what I'll do. I would prefer to stick to the using the Microsoft Windows Server and Hyper-V tools and features as much as possible. From that standpoint, SteelEye looks more appealing than Double-Take because they make the DataKeeper volume(s) available to the Failover Clustering Manager and then failover clustering is all configured and managed through the native Microsoft tools. Double-Take says that "clustered Hyper-V hosts are not supported," and Double-Take Availability itself seems to be what is used for the actual clustering and failover. Does anyone know if any of these replication tools work with more than two hosts in the cluster? All the information I can find on the web only uses two hosts in their examples. Are there any better tools than SteelEye and Double-Take for doing what I am trying to do, which is eliminate the storage as as single point of failure? Neverfail, AppAssure, and DataCore all seem to offer similar functionality, but they don't seems to be as popular as SteelEye and Double-Take. I have seen a number of people suggest using Starwind iSCSI SAN software for the shared storage, which includes replication (and CSV replication at that). There are a couple of reasons I have not seriously considered this route: 1) The company I work for is exclusively a Dell shop and Dell does not have any servers with that I can pack with more than six 3.5" SATA drives. 2) In the future, it could be advantegous for us to not be locked into a particular brand or type of storage and third-party replication softwares all allow replication to heterogeneous storage devices. I am pretty new to iSCSI and clustering, so please let me know if it looks like I am planning something that goes against best practices or overlooking/missing something.

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  • Unable to make the session state request to the session state server.

    - by Angry_IT_Guru
    For about 4-5 months now, I seem to be having this sporadic issue--mainly during our busiest time of the day between 10:30-11:45AM, where all my Windows 2003 web servers in a Microsoft NLB cluster start throwing session state server errors. A sample error is below. System.Web.HttpException: Unable to make the session state request to the session state server. Please ensure that the ASP.NET State service is started and that the client and server ports are the same. If the server is on a remote machine, please ensure that it accepts remote requests by checking the value of HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Services\aspnet_state\Parameters\AllowRemoteConnection. If the server is on the local machine, and if the before mentioned registry value does not exist or is set to 0, then the state server connection string must use either 'localhost' or '127.0.0.1' as the server name. at System.Web.SessionState.OutOfProcSessionStateStore.MakeRequest(StateProtocolVerb verb, String id, StateProtocolExclusive exclusiveAccess, Int32 extraFlags, Int32 timeout, Int32 lockCookie, Byte[] buf, Int32 cb, Int32 networkTimeout, SessionNDMakeRequestResults& results) at System.Web.SessionState.OutOfProcSessionStateStore.SetAndReleaseItemExclusive(HttpContext context, String id, SessionStateStoreData item, Object lockId, Boolean newItem) at System.Web.SessionState.SessionStateModule.OnReleaseState(Object source, EventArgs eventArgs) at System.Web.HttpApplication.SyncEventExecutionStep.System.Web.HttpApplication.IExecutionStep.Execute() at System.Web.HttpApplication.ExecuteStep(IExecutionStep step, Boolean& completedSynchronously) Now I'm using ASP.NET State service on a centralized back-end Windows 2003 server that all servers communicate to. I was originally using SQL Server state for a couple years as well prior to having this issue. The problem with SQL wqas that when the issue occurred, it created a blocking situation which essentially impacted all users across all servers. The product company recommended that I use the standard ASP.NET State service as that was what they technically supported. Why this would make a difference is beyond me -- but I had no choice but to try it! I have attempted to create multiple application pools, adding additional servers, chaning TCP/IP timeout from 20 to 30 seconds, and even calling Microsoft ASP.NET product support, with very little success. I even recommended that they review whether they are using read-only session state instead of read/write per page request -- as I understand that this basically causes every page to make round-trips to state server even if state isn't being used on the page. Unfortunately, the application is developed by our product company and they insist that it is something with my environment because other clients do not have these sort of issues. However, I've talked to other clients and they tell me when they've seen issues like they, they've basically had to create another web farm. This issue almost seems like I've simply reached some architectural limit within the application... Microsoft's position on the issue is that the session state needs to be reduced and the returncode being reported back from the state server indicates buffers are full. To better understand the scope of issues (rather than wait for customers to call and complain), I installed ELMAH and configured it to send me e-mails when unhandled exceptions occur. I basically get 500-1000 e-mails during the time period of high activity! If any one has any other ideas I could try or better ways to troubleshoot, I'd appreciate it.

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  • Hoster not fulfilling contract: how to get money back?

    - by plua
    For several years, we have as a small webdesign company rented a dedicated server at a large hosting provider. They had several support levels. When we signed up for this, we had very limited in-house knowledge about server maintenance, and were very worried about the security of our server. We therefore took one of the more expensive support packages. An important aspect in this were these claims: [PROVIDER] verifies the availability of the latest security updates and sends you a notification to see if you are interested to have them installed [PROVIDER] verifies the availability of the latest supported software updates and sends you a notification to see if you are interested to have them installed These items were clearly stated on their website as being part of the advantage of this package.; With not enough knowledge about installing and updating such software on a Linux server, we decided to go for this package. We paid a premium of $50 per month over the maintenance package that is next in line ($100 vs $50). Over the years, we have paid several thousand dollars for this service. Then came the moment that I learned more and more about server management. And I found out step by step that our server was horrendously outdated! We had an OS that was hardly updated, our anti-virus was not working because it needed certain more recent packages on the OS, and in general there were a whole bunch of security vulnerabilities and fixes that were lacking. Shocked, I wrote the provider. Turns out, they decided unilaterally that they would not send out any notifications to clients because clients would get too many e-mails. This is a quote from their explanation: [...] We have decided not to spam its clients with OS and security updates and only install them whenever asked by the client I was shocked! They had never mentioned that they would drop this service, and in fact the claims about updating their clients through e-mail was still on their website, after they apparently stopped doing this years ago! Upon finding this out, I requested they refund all that we have paid as a premium over the other package, and make it available as future credit with their own company. I thought this was a very reasonable request. However, they said they would only go back one year and provide credit for this one year. Mails went back and forth, but they were not willing to give credit for the whole period, which I felt I was entitled to. So ultimately I left the hosting company, and filed a complaint with the BBB a while ago. Now, I am not the kind of person who runs to a lawyer for any minor thing, but in this case I am really considering taking action. I have been paying for years for a service I did not receive (the premium package had a few other pluses, but we took it primarily for these two points, and I can prove that we did not use the other benefits). For our small company the hosting costs were a very large part of our budget, and I feel it is very unfair how this large provider just does not care about not fulfilling its obligations. So my question is: what action should I take? Is a lawyer the only next step, or are there other suggestions? And am I right here to claim this money, or are they right that there is some sort of statue of limitations on such claims? Any feedback is appreciated.

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  • How does the Cloud compare to Colocation? And development too

    - by David
    Currently I/we run a SaaS web application where each subscriber has their own physical instance of the application in addition to their own database. The setup has each web application instance deployed on two different IIS boxes both for load-balancing and redundancy (the machines have their Windows Update install times 12 hours apart, for example). Databases are mirrored on two different SQL Server 2012 machines with AlwaysOn for uptime. I don't make use of SQL Server clustering (as it doesn't provide storage-level failover: we don't have a shared storage box). Because it's a Windows setup it means there are two Domain Controllers (we cheat: they're both Mac Minis, 17W each, which keeps our colo power costs low). Finally there's also an Exchange server (Mailbox, Hub Transport and Client Access). One of the SQL Servers also doubles-up as an Exchange Hub Transport. Running costs are about $700 a month for our quarter-rack colocation (which includes power and peering/transfer), then there's about $150 a month for SPLA licensing, so $850 a month in total. Then there's the hard-to-quantify cost of administration, but I reckon I spend a couple of hours a week checking-in on the servers: reviewing event logs, etc. I keep getting bombarded by ads and manufactured news stories about how great "the cloud" is. Back in 2008 when the cloud was taking off I was reading up about the proper "cloud" services like Google AppEngine, where you write in Python against Google's API and that's how they scale your application across servers and also use their database provider for scaling storage. Simple enough to understand. Then came along Amazon, and I understand how Amazon Storage works, but I'm not sure how Amazon Compute works: web application pages don't take much CPU time to compute, how do you even quantify usage anyway? Finally, RackSpace gets in the act and now I'm really confused. RackSpace advertise "Cloud" SQL Server 2012 available for about "$0.70 per hour", going by how they advertise it I thought the "hour" meant the sum of CPU time, IO blocking time, maybe time spent transferring data, so for a low-intensity application that works out pretty cheap then? Nope. I went on to a Sales Chat window and spoke to one of their advisors. They told me the $0.70/hour was actually for every hour the SQL Server is running... but who wants a SQL Server for only a few hours? You're going to need it available 24 hours a day for months on end. $0.70 * 24 * 31 works out at $520 a month, which is rediculously expensive for SQL Server. An SPLA license for SQL Server is only $50 a month or so. That $520 a month does not include "fanatical support", and you also need to stack on top the costs of the host Windows server instance too. From what I can tell, Rackspace's "Cloud" products seem like like an cynical rebranding of an overpriced VPS service, but priced by the hour. I have the same confusion about Windows Azure which uses similar terms to describe the products available, but I think that's because Azure offers both traditional shared webhosting in addition to their own APIs you can target for scalable applications.

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  • Windows 7 Phone Database – Querying with Views and Filters

    - by SeanMcAlinden
    I’ve just added a feature to Rapid Repository to greatly improve how the Windows 7 Phone Database is queried for performance (This is in the trunk not in Release V1.0). The main concept behind it is to create a View Model class which would have only the minimum data you need for a page. This View Model is then stored and retrieved rather than the whole list of entities. Another feature of the views is that they can be pre-filtered to even further improve performance when querying. You can download the source from the Microsoft Codeplex site http://rapidrepository.codeplex.com/. Setting up a view Lets say you have an entity that stores lots of data about a game result for example: GameScore entity public class GameScore : IRapidEntity {     public Guid Id { get; set; }     public string GamerId {get;set;}     public string Name { get; set; }     public Double Score { get; set; }     public Byte[] ThumbnailAvatar { get; set; }     public DateTime DateAdded { get; set; } }   On your page you want to display a list of scores but you only want to display the score and the date added, you create a View Model for displaying just those properties. GameScoreView public class GameScoreView : IRapidView {     public Guid Id { get; set; }     public Double Score { get; set; }     public DateTime DateAdded { get; set; } }   Now you have the view model, the first thing to do is set up the view at application start up. This is done using the following syntax. View Setup public MainPage() {     RapidRepository<GameScore>.AddView<GameScoreView>(x => new GameScoreView { DateAdded = x.DateAdded, Score = x.Score }); } As you can see, using a little bit of lambda syntax, you put in the code for constructing a single view, this is used internally for mapping an entity to a view. *Note* you do not need to map the Id property, this is done automatically, a view model id will always be the same as it’s corresponding entity.   Adding Filters One of the cool features of the view is that you can add filters to limit the amount of data stored in the view, this will dramatically improve performance. You can add multiple filters using the fluent syntax if required. In this example, lets say that you will only ever show the scores for the last 10 days, you could add a filter like the following: Add single filter public MainPage() {     RapidRepository<GameScore>.AddView<GameScoreView>(x => new GameScoreView { DateAdded = x.DateAdded, Score = x.Score })         .AddFilter(x => x.DateAdded > DateTime.Now.AddDays(-10)); } If you wanted to further limit the data, you could also say only scores above 100: Add multiple filters public MainPage() {     RapidRepository<GameScore>.AddView<GameScoreView>(x => new GameScoreView { DateAdded = x.DateAdded, Score = x.Score })         .AddFilter(x => x.DateAdded > DateTime.Now.AddDays(-10))         .AddFilter(x => x.Score > 100); }   Querying the view model So the important part is how to query the data. This is done using the repository, there is a method called Query which accepts the type of view as a generic parameter (you can have multiple View Model types per entity type) You can either use the result of the query method directly or perform further querying on the result is required. Querying the View public void DisplayScores() {     RapidRepository<GameScore> repository = new RapidRepository<GameScore>();     List<GameScoreView> scores = repository.Query<GameScoreView>();       // display logic } Further Filtering public void TodaysScores() {     RapidRepository<GameScore> repository = new RapidRepository<GameScore>();     List<GameScoreView> todaysScores = repository.Query<GameScoreView>().Where(x => x.DateAdded > DateTime.Now.AddDays(-1)).ToList();       // display logic }   Retrieving the actual entity Retrieving the actual entity can be done easily by using the GetById method on the repository. Say for example you allow the user to click on a specific score to get further information, you can use the Id populated in the returned View Model GameScoreView and use it directly on the repository to retrieve the full entity. Get Full Entity public void GetFullEntity(Guid gameScoreViewId) {     RapidRepository<GameScore> repository = new RapidRepository<GameScore>();     GameScore fullEntity = repository.GetById(gameScoreViewId);       // display logic } Synchronising The View If you are upgrading from Rapid Repository V1.0 and are likely to have data in the repository already, you will need to perform a synchronisation to ensure the views and entities are fully in sync. You can either do this as a one off during the application upgrade or if you are a little more cautious, you could run this at each application start up. Synchronise the view public void MyUpgradeTasks() {     RapidRepository<GameScore>.SynchroniseView<GameScoreView>(); } It’s worth noting that in normal operation, the view keeps itself in sync with the entities so this is only really required if you are upgrading from V1.0 to V2.0 when it gets released shortly.   Summary I really hope you like this feature, it will be great for performance and I believe supports good practice by promoting the use of View Models for specific pages. I’m hoping to produce a beta for this over the next few days, I just want to add some more tests and hopefully iron out any bugs. I would really appreciate any thoughts on this feature and would really love to know of any bugs you find. You can download the source from the following : http://rapidrepository.codeplex.com/ Kind Regards, Sean McAlinden.

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  • Parallelism in .NET – Part 5, Partitioning of Work

    - by Reed
    When parallelizing any routine, we start by decomposing the problem.  Once the problem is understood, we need to break our work into separate tasks, so each task can be run on a different processing element.  This process is called partitioning. Partitioning our tasks is a challenging feat.  There are opposing forces at work here: too many partitions adds overhead, too few partitions leaves processors idle.  Trying to work the perfect balance between the two extremes is the goal for which we should aim.  Luckily, the Task Parallel Library automatically handles much of this process.  However, there are situations where the default partitioning may not be appropriate, and knowledge of our routines may allow us to guide the framework to making better decisions. First off, I’d like to say that this is a more advanced topic.  It is perfectly acceptable to use the parallel constructs in the framework without considering the partitioning taking place.  The default behavior in the Task Parallel Library is very well-behaved, even for unusual work loads, and should rarely be adjusted.  I have found few situations where the default partitioning behavior in the TPL is not as good or better than my own hand-written partitioning routines, and recommend using the defaults unless there is a strong, measured, and profiled reason to avoid using them.  However, understanding partitioning, and how the TPL partitions your data, helps in understanding the proper usage of the TPL. I indirectly mentioned partitioning while discussing aggregation.  Typically, our systems will have a limited number of Processing Elements (PE), which is the terminology used for hardware capable of processing a stream of instructions.  For example, in a standard Intel i7 system, there are four processor cores, each of which has two potential hardware threads due to Hyperthreading.  This gives us a total of 8 PEs – theoretically, we can have up to eight operations occurring concurrently within our system. In order to fully exploit this power, we need to partition our work into Tasks.  A task is a simple set of instructions that can be run on a PE.  Ideally, we want to have at least one task per PE in the system, since fewer tasks means that some of our processing power will be sitting idle.  A naive implementation would be to just take our data, and partition it with one element in our collection being treated as one task.  When we loop through our collection in parallel, using this approach, we’d just process one item at a time, then reuse that thread to process the next, etc.  There’s a flaw in this approach, however.  It will tend to be slower than necessary, often slower than processing the data serially. The problem is that there is overhead associated with each task.  When we take a simple foreach loop body and implement it using the TPL, we add overhead.  First, we change the body from a simple statement to a delegate, which must be invoked.  In order to invoke the delegate on a separate thread, the delegate gets added to the ThreadPool’s current work queue, and the ThreadPool must pull this off the queue, assign it to a free thread, then execute it.  If our collection had one million elements, the overhead of trying to spawn one million tasks would destroy our performance. The answer, here, is to partition our collection into groups, and have each group of elements treated as a single task.  By adding a partitioning step, we can break our total work into small enough tasks to keep our processors busy, but large enough tasks to avoid overburdening the ThreadPool.  There are two clear, opposing goals here: Always try to keep each processor working, but also try to keep the individual partitions as large as possible. When using Parallel.For, the partitioning is always handled automatically.  At first, partitioning here seems simple.  A naive implementation would merely split the total element count up by the number of PEs in the system, and assign a chunk of data to each processor.  Many hand-written partitioning schemes work in this exactly manner.  This perfectly balanced, static partitioning scheme works very well if the amount of work is constant for each element.  However, this is rarely the case.  Often, the length of time required to process an element grows as we progress through the collection, especially if we’re doing numerical computations.  In this case, the first PEs will finish early, and sit idle waiting on the last chunks to finish.  Sometimes, work can decrease as we progress, since previous computations may be used to speed up later computations.  In this situation, the first chunks will be working far longer than the last chunks.  In order to balance the workload, many implementations create many small chunks, and reuse threads.  This adds overhead, but does provide better load balancing, which in turn improves performance. The Task Parallel Library handles this more elaborately.  Chunks are determined at runtime, and start small.  They grow slowly over time, getting larger and larger.  This tends to lead to a near optimum load balancing, even in odd cases such as increasing or decreasing workloads.  Parallel.ForEach is a bit more complicated, however. When working with a generic IEnumerable<T>, the number of items required for processing is not known in advance, and must be discovered at runtime.  In addition, since we don’t have direct access to each element, the scheduler must enumerate the collection to process it.  Since IEnumerable<T> is not thread safe, it must lock on elements as it enumerates, create temporary collections for each chunk to process, and schedule this out.  By default, it uses a partitioning method similar to the one described above.  We can see this directly by looking at the Visual Partitioning sample shipped by the Task Parallel Library team, and available as part of the Samples for Parallel Programming.  When we run the sample, with four cores and the default, Load Balancing partitioning scheme, we see this: The colored bands represent each processing core.  You can see that, when we started (at the top), we begin with very small bands of color.  As the routine progresses through the Parallel.ForEach, the chunks get larger and larger (seen by larger and larger stripes). Most of the time, this is fantastic behavior, and most likely will out perform any custom written partitioning.  However, if your routine is not scaling well, it may be due to a failure in the default partitioning to handle your specific case.  With prior knowledge about your work, it may be possible to partition data more meaningfully than the default Partitioner. There is the option to use an overload of Parallel.ForEach which takes a Partitioner<T> instance.  The Partitioner<T> class is an abstract class which allows for both static and dynamic partitioning.  By overriding Partitioner<T>.SupportsDynamicPartitions, you can specify whether a dynamic approach is available.  If not, your custom Partitioner<T> subclass would override GetPartitions(int), which returns a list of IEnumerator<T> instances.  These are then used by the Parallel class to split work up amongst processors.  When dynamic partitioning is available, GetDynamicPartitions() is used, which returns an IEnumerable<T> for each partition.  If you do decide to implement your own Partitioner<T>, keep in mind the goals and tradeoffs of different partitioning strategies, and design appropriately. The Samples for Parallel Programming project includes a ChunkPartitioner class in the ParallelExtensionsExtras project.  This provides example code for implementing your own, custom allocation strategies, including a static allocator of a given chunk size.  Although implementing your own Partitioner<T> is possible, as I mentioned above, this is rarely required or useful in practice.  The default behavior of the TPL is very good, often better than any hand written partitioning strategy.

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  • Creating an AJAX Accordion Menu

    - by jaullo
    Introduction Ajax is a powerful addition to asp.net that provides new functionality in a simple and agile  way This post is dedicated to creating a menu with ajax accordion type. About the Control The basic idea of this control, is to provide a serie of panels and show and hide information inside these panels. The use is very simple, we have to set each panel inside accordion control and give to each panel a Header and of course, we have to set the content of each panel.  To use accordion control, u need the ajax control toolkit. know the basic propertyes of accordion control:  Before start developing an accordion control, we have to know the basic properties for this control Other accordion propertyes  FramesPerSecond - Number of frames per second used in the transition animations RequireOpenedPane - Prevent closing the currently opened pane when its header is clicked (which ensures one pane is always open). The default value is true. SuppressHeaderPostbacks - Prevent the client-side click handlers of elements inside a header from firing (this is especially useful when you want to include hyperlinks in your headers for accessibility) DataSource - The data source to use. DataBind() must be called. DataSourceID - The ID of the data source to use. DataMember - The member to bind to when using a DataSourceID  AJAX Accordion Control Extender DataSource  The Accordion Control extender of AJAX Control toolkit can also be used as DataBound control. You can bind the data retrieved from the database to the Accordion control. Accordion Control consists of properties such as DataSource and DataSourceID (we can se it above) that can be used to bind the data. HeaderTemplate can used to display the header or title for the pane generated by the Accordion control, a click on which will open or close the ContentTemplate generated by binding the data with Accordion extender. When DataSource is passed to the Accordion control, also use the DataBind method to bind the data. The Accordion control bound with data auto generates the expand/collapse panes along with their headers.  This code represents the basic steps to bind the Accordion to a Datasource Collapse Public Sub getCategories() Dim sqlConn As New SqlConnection(conString) sqlConn.Open() Dim sqlSelect As New SqlCommand("SELECT * FROM Categories", sqlConn) sqlSelect.CommandType = System.Data.CommandType.Text Dim sqlAdapter As New SqlDataAdapter(sqlSelect) Dim myDataset As New DataSet() sqlAdapter.Fill(myDataset) sqlConn.Close() Accordion1.DataSource = myDataset.Tables(0).DefaultView Accordion1.DataBind()End Sub Protected Sub Accordion1_ItemDataBound(sender As Object, _ e As AjaxControlToolkit.AccordionItemEventArgs) If e.ItemType = AjaxControlToolkit.AccordionItemType.Content Then Dim sqlConn As New SqlConnection(conString) sqlConn.Open() Dim sqlSelect As New SqlCommand("SELECT productName " & _ "FROM Products where categoryID = '" + _ DirectCast(e.AccordionItem.FindControl("txt_categoryID"),_ HiddenField).Value + "'", sqlConn) sqlSelect.CommandType = System.Data.CommandType.Text Dim sqlAdapter As New SqlDataAdapter(sqlSelect) Dim myDataset As New DataSet() sqlAdapter.Fill(myDataset) sqlConn.Close() Dim grd As New GridView() grd = DirectCast(e.AccordionItem.FindControl("GridView1"), GridView) grd.DataSource = myDataset grd.DataBind() End If End Sub In the above code, we made two things, first, we made a sql select to database to retrieve all data from categories table, this data will be used to set the header and columns of the accordion.  Collapse <asp:ScriptManager ID="ScriptManager1" runat="server"> </asp:ScriptManager> <ajaxToolkit:Accordion ID="Accordion1" runat="server" TransitionDuration="100" FramesPerSecond="200" FadeTransitions="true" RequireOpenedPane="false" OnItemDataBound="Accordion1_ItemDataBound" ContentCssClass="acc-content" HeaderCssClass="acc-header" HeaderSelectedCssClass="acc-selected"> <HeaderTemplate> <%#DataBinder.Eval(Container.DataItem,"categoryName") %> </HeaderTemplate> <ContentTemplate> <asp:HiddenField ID="txt_categoryID" runat="server" Value='<%#DataBinder.Eval(Container.DataItem,"categoryID") %>' /> <asp:GridView ID="GridView1" runat="server" RowStyle-BackColor="#ededed" RowStyle-HorizontalAlign="Left" AutoGenerateColumns="false" GridLines="None" CellPadding="2" CellSpacing="2" Width="300px"> <Columns> <asp:TemplateField HeaderStyle-HorizontalAlign="Left" HeaderText="Product Name" HeaderStyle-BackColor="#d1d1d1" HeaderStyle-ForeColor="#777777"> <ItemTemplate> <%#DataBinder.Eval(Container.DataItem,"productName") %> </ItemTemplate> </asp:TemplateField> </Columns> </asp:GridView> </ContentTemplate> </ajaxToolkit:Accordion>  Here, we use <%#DataBinder.Eval(Container.DataItem,"categoryName") %> to bind accordion header with categoryName, so we made on header for each element found on database.    Creating a basic accordion control As we know, to use any of the ajax components, there must be a registered ScriptManager on our site, which will be responsible for managing our controls. So the first thing we will do is create our script manager.     Collapse <asp:ScriptManager ID="ScriptManager1" runat="server"></asp:ScriptManager> Then we define our accordion  element and establish some basic properties:    Collapse <cc1:Accordion ID="AccordionCtrl" runat="server" SelectedIndex="0" HeaderCssClass="accordionHeader" ContentCssClass="accordionContent" AutoSize="None" FadeTransitions="true" TransitionDuration="250" FramesPerSecond="40" For our work we must declare PANES accordion inside it, these breads will be responsible for contain information, links or information that we want to show.  Collapse <Panes> <cc1:AccordionPane ID="AccordionPane0" runat="server"> <Header>Matenimiento</Header> <Content> <li><a href="mypagina.aspx">My página de prueba</a></li> </Content> </cc1:AccordionPane> To end this work, we have to close all panels and our accordion Collapse </Panes> </cc1:Accordion> Finally complete our example should look like:  Collapse <asp:ScriptManager ID="ScriptManager1" runat="server"></asp:ScriptManager> <cc1:Accordion ID="AccordionCtrl" runat="server" SelectedIndex="0" HeaderCssClass="accordionHeader" ContentCssClass="accordionContent" AutoSize="None" FadeTransitions="true" TransitionDuration="250" FramesPerSecond="40"> <Panes> <cc1:AccordionPane ID="AccordionPane0" runat="server"> <Header>Matenimiento</Header> <Content> <li><a href="mypagina.aspx">My página de prueba</a></li> </Content> </cc1:AccordionPane> </Panes> </cc1:Accordion>

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  • HttpContext.Items and Server.Transfer/Execute

    - by Rick Strahl
    A few days ago my buddy Ben Jones pointed out that he ran into a bug in the ScriptContainer control in the West Wind Web and Ajax Toolkit. The problem was basically that when a Server.Transfer call was applied the script container (and also various ClientScriptProxy script embedding routines) would potentially fail to load up the specified scripts. It turns out the problem is due to the fact that the various components in the toolkit use request specific singletons via a Current property. I use a static Current property tied to a Context.Items[] entry to handle this type of operation which looks something like this: /// <summary> /// Current instance of this class which should always be used to /// access this object. There are no public constructors to /// ensure the reference is used as a Singleton to further /// ensure that all scripts are written to the same clientscript /// manager. /// </summary> public static ClientScriptProxy Current { get { if (HttpContext.Current == null) return new ClientScriptProxy(); ClientScriptProxy proxy = null; if (HttpContext.Current.Items.Contains(STR_CONTEXTID)) proxy = HttpContext.Current.Items[STR_CONTEXTID] as ClientScriptProxy; else { proxy = new ClientScriptProxy(); HttpContext.Current.Items[STR_CONTEXTID] = proxy; } return proxy; } } The proxy is attached to a Context.Items[] item which makes the instance Request specific. This works perfectly fine in most situations EXCEPT when you’re dealing with Server.Transfer/Execute requests. Server.Transfer doesn’t cause Context.Items to be cleared so both the current transferred request and the original request’s Context.Items collection apply. For the ClientScriptProxy this causes a problem because script references are tracked on a per request basis in Context.Items to check for script duplication. Once a script is rendered an ID is written into the Context collection and so considered ‘rendered’: // No dupes - ref script include only once if (HttpContext.Current.Items.Contains( STR_SCRIPTITEM_IDENTITIFIER + fileId ) ) return; HttpContext.Current.Items.Add(STR_SCRIPTITEM_IDENTITIFIER + fileId, string.Empty); where the fileId is the script name or unique identifier. The problem is on the Transferred page the item will already exist in Context and so fail to render because it thinks the script has already rendered based on the Context item. Bummer. The workaround for this is simple once you know what’s going on, but in this case it was a bitch to track down because the context items are used in many places throughout this class. The trick is to determine when a request is transferred and then removing the specific keys. The first issue is to determine if a script is in a Trransfer or Execute call: if (HttpContext.Current.CurrentHandler != HttpContext.Current.Handler) Context.Handler is the original handler and CurrentHandler is the actual currently executing handler that is running when a Transfer/Execute is active. You can also use Context.PreviousHandler to get the last handler and chain through the whole list of handlers applied if Transfer calls are nested (dog help us all for the person debugging that). For the ClientScriptProxy the full logic to check for a transfer and remove the code looks like this: /// <summary> /// Clears all the request specific context items which are script references /// and the script placement index. /// </summary> public void ClearContextItemsOnTransfer() { if (HttpContext.Current != null) { // Check for Server.Transfer/Execute calls - we need to clear out Context.Items if (HttpContext.Current.CurrentHandler != HttpContext.Current.Handler) { List<string> Keys = HttpContext.Current.Items.Keys.Cast<string>().Where(s => s.StartsWith(STR_SCRIPTITEM_IDENTITIFIER) || s == STR_ScriptResourceIndex).ToList(); foreach (string key in Keys) { HttpContext.Current.Items.Remove(key); } } } } along with a small update to the Current property getter that sets a global flag to indicate whether the request was transferred: if (!proxy.IsTransferred && HttpContext.Current.Handler != HttpContext.Current.CurrentHandler) { proxy.ClearContextItemsOnTransfer(); proxy.IsTransferred = true; } return proxy; I know this is pretty ugly, but it works and it’s actually minimal fuss without affecting the behavior of the rest of the class. Ben had a different solution that involved explicitly clearing out the Context items and replacing the collection with a manually maintained list of items which also works, but required changes through the code to make this work. In hindsight, it would have been better to use a single object that encapsulates all the ‘persisted’ values and store that object in Context instead of all these individual small morsels. Hindsight is always 20/20 though :-}. If possible use Page.Items ClientScriptProxy is a generic component that can be used from anywhere in ASP.NET, so there are various methods that are not Page specific on this component which is why I used Context.Items, rather than the Page.Items collection.Page.Items would be a better choice since it will sidestep the above Server.Transfer nightmares as the Page is reloaded completely and so any new Page gets a new Items collection. No fuss there. So for the ScriptContainer control, which has to live on the page the behavior is a little different. It is attached to Page.Items (since it’s a control): /// <summary> /// Returns a current instance of this control if an instance /// is already loaded on the page. Otherwise a new instance is /// created, added to the Form and returned. /// /// It's important this function is not called too early in the /// page cycle - it should not be called before Page.OnInit(). /// /// This property is the preferred way to get a reference to a /// ScriptContainer control that is either already on a page /// or needs to be created. Controls in particular should always /// use this property. /// </summary> public static ScriptContainer Current { get { // We need a context for this to work! if (HttpContext.Current == null) return null; Page page = HttpContext.Current.CurrentHandler as Page; if (page == null) throw new InvalidOperationException(Resources.ERROR_ScriptContainer_OnlyWorks_With_PageBasedHandlers); ScriptContainer ctl = null; // Retrieve the current instance ctl = page.Items[STR_CONTEXTID] as ScriptContainer; if (ctl != null) return ctl; ctl = new ScriptContainer(); page.Form.Controls.Add(ctl); return ctl; } } The biggest issue with this approach is that you have to explicitly retrieve the page in the static Current property. Notice again the use of CurrentHandler (rather than Handler which was my original implementation) to ensure you get the latest page including the one that Server.Transfer fired. Server.Transfer and Server.Execute are Evil All that said – this fix is probably for the 2 people who are crazy enough to rely on Server.Transfer/Execute. :-} There are so many weird behavior problems with these commands that I avoid them at all costs. I don’t think I have a single application that uses either of these commands… Related Resources Full source of ClientScriptProxy.cs (repository) Part of the West Wind Web Toolkit Static Singletons for ASP.NET Controls Post © Rick Strahl, West Wind Technologies, 2005-2010Posted in ASP.NET  

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  • Parallelism in .NET – Part 15, Making Tasks Run: The TaskScheduler

    - by Reed
    In my introduction to the Task class, I specifically made mention that the Task class does not directly provide it’s own execution.  In addition, I made a strong point that the Task class itself is not directly related to threads or multithreading.  Rather, the Task class is used to implement our decomposition of tasks.  Once we’ve implemented our tasks, we need to execute them.  In the Task Parallel Library, the execution of Tasks is handled via an instance of the TaskScheduler class. The TaskScheduler class is an abstract class which provides a single function: it schedules the tasks and executes them within an appropriate context.  This class is the class which actually runs individual Task instances.  The .NET Framework provides two (internal) implementations of the TaskScheduler class. Since a Task, based on our decomposition, should be a self-contained piece of code, parallel execution makes sense when executing tasks.  The default implementation of the TaskScheduler class, and the one most often used, is based on the ThreadPool.  This can be retrieved via the TaskScheduler.Default property, and is, by default, what is used when we just start a Task instance with Task.Start(). Normally, when a Task is started by the default TaskScheduler, the task will be treated as a single work item, and run on a ThreadPool thread.  This pools tasks, and provides Task instances all of the advantages of the ThreadPool, including thread pooling for reduced resource usage, and an upper cap on the number of work items.  In addition, .NET 4 brings us a much improved thread pool, providing work stealing and reduced locking within the thread pool queues.  By using the default TaskScheduler, our Tasks are run asynchronously on the ThreadPool. There is one notable exception to my above statements when using the default TaskScheduler.  If a Task is created with the TaskCreationOptions set to TaskCreationOptions.LongRunning, the default TaskScheduler will generate a new thread for that Task, at least in the current implementation.  This is useful for Tasks which will persist for most of the lifetime of your application, since it prevents your Task from starving the ThreadPool of one of it’s work threads. The Task Parallel Library provides one other implementation of the TaskScheduler class.  In addition to providing a way to schedule tasks on the ThreadPool, the framework allows you to create a TaskScheduler which works within a specified SynchronizationContext.  This scheduler can be retrieved within a thread that provides a valid SynchronizationContext by calling the TaskScheduler.FromCurrentSynchronizationContext() method. This implementation of TaskScheduler is intended for use with user interface development.  Windows Forms and Windows Presentation Foundation both require any access to user interface controls to occur on the same thread that created the control.  For example, if you want to set the text within a Windows Forms TextBox, and you’re working on a background thread, that UI call must be marshaled back onto the UI thread.  The most common way this is handled depends on the framework being used.  In Windows Forms, Control.Invoke or Control.BeginInvoke is most often used.  In WPF, the equivelent calls are Dispatcher.Invoke or Dispatcher.BeginInvoke. As an example, say we’re working on a background thread, and we want to update a TextBlock in our user interface with a status label.  The code would typically look something like: // Within background thread work... string status = GetUpdatedStatus(); Dispatcher.BeginInvoke(DispatcherPriority.Normal, new Action( () => { statusLabel.Text = status; })); // Continue on in background method .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } This works fine, but forces your method to take a dependency on WPF or Windows Forms.  There is an alternative option, however.  Both Windows Forms and WPF, when initialized, setup a SynchronizationContext in their thread, which is available on the UI thread via the SynchronizationContext.Current property.  This context is used by classes such as BackgroundWorker to marshal calls back onto the UI thread in a framework-agnostic manner. The Task Parallel Library provides the same functionality via the TaskScheduler.FromCurrentSynchronizationContext() method.  When setting up our Tasks, as long as we’re working on the UI thread, we can construct a TaskScheduler via: TaskScheduler uiScheduler = TaskScheduler.FromCurrentSynchronizationContext(); We then can use this scheduler on any thread to marshal data back onto the UI thread.  For example, our code above can then be rewritten as: string status = GetUpdatedStatus(); (new Task(() => { statusLabel.Text = status; })) .Start(uiScheduler); // Continue on in background method This is nice since it allows us to write code that isn’t tied to Windows Forms or WPF, but is still fully functional with those technologies.  I’ll discuss even more uses for the SynchronizationContext based TaskScheduler when I demonstrate task continuations, but even without continuations, this is a very useful construct. In addition to the two implementations provided by the Task Parallel Library, it is possible to implement your own TaskScheduler.  The ParallelExtensionsExtras project within the Samples for Parallel Programming provides nine sample TaskScheduler implementations.  These include schedulers which restrict the maximum number of concurrent tasks, run tasks on a single threaded apartment thread, use a new thread per task, and more.

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  • Dependency Injection in ASP.NET Web API using Autofac

    - by shiju
    In this post, I will demonstrate how to use Dependency Injection in ASP.NET Web API using Autofac in an ASP.NET MVC 4 app. The new ASP.NET Web API is a great framework for building HTTP services. The Autofac IoC container provides the better integration with ASP.NET Web API for applying dependency injection. The NuGet package Autofac.WebApi provides the  Dependency Injection support for ASP.NET Web API services. Using Autofac in ASP.NET Web API The following command in the Package Manager console will install Autofac.WebApi package into your ASP.NET Web API application. PM > Install-Package Autofac.WebApi The following code block imports the necessary namespaces for using Autofact.WebApi using Autofac; using Autofac.Integration.WebApi; .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } The following code in the Bootstrapper class configures the Autofac. 1: public static class Bootstrapper 2: { 3: public static void Run() 4: { 5: SetAutofacWebAPI(); 6: } 7: private static void SetAutofacWebAPI() 8: { 9: var configuration = GlobalConfiguration.Configuration; 10: var builder = new ContainerBuilder(); 11: // Configure the container 12: builder.ConfigureWebApi(configuration); 13: // Register API controllers using assembly scanning. 14: builder.RegisterApiControllers(Assembly.GetExecutingAssembly()); 15: builder.RegisterType<DefaultCommandBus>().As<ICommandBus>() 16: .InstancePerApiRequest(); 17: builder.RegisterType<UnitOfWork>().As<IUnitOfWork>() 18: .InstancePerApiRequest(); 19: builder.RegisterType<DatabaseFactory>().As<IDatabaseFactory>() 20: .InstancePerApiRequest(); 21: builder.RegisterAssemblyTypes(typeof(CategoryRepository) 22: .Assembly).Where(t => t.Name.EndsWith("Repository")) 23: .AsImplementedInterfaces().InstancePerApiRequest(); 24: var services = Assembly.Load("EFMVC.Domain"); 25: builder.RegisterAssemblyTypes(services) 26: .AsClosedTypesOf(typeof(ICommandHandler<>)) 27: .InstancePerApiRequest(); 28: builder.RegisterAssemblyTypes(services) 29: .AsClosedTypesOf(typeof(IValidationHandler<>)) 30: .InstancePerApiRequest(); 31: var container = builder.Build(); 32: // Set the WebApi dependency resolver. 33: var resolver = new AutofacWebApiDependencyResolver(container); 34: configuration.ServiceResolver.SetResolver(resolver); 35: } 36: } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } The RegisterApiControllers method will scan the given assembly and register the all ApiController classes. This method will look for types that derive from IHttpController with name convention end with “Controller”. The InstancePerApiRequest method specifies the life time of the component for once per API controller invocation. The GlobalConfiguration.Configuration provides a ServiceResolver class which can be use set dependency resolver for ASP.NET Web API. In our example, we are using AutofacWebApiDependencyResolver class provided by Autofac.WebApi to set the dependency resolver. The Run method of Bootstrapper class is calling from Application_Start method of Global.asax.cs. 1: protected void Application_Start() 2: { 3: AreaRegistration.RegisterAllAreas(); 4: RegisterGlobalFilters(GlobalFilters.Filters); 5: RegisterRoutes(RouteTable.Routes); 6: BundleTable.Bundles.RegisterTemplateBundles(); 7: //Call Autofac DI configurations 8: Bootstrapper.Run(); 9: } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } Autofac.Mvc4 The Autofac framework’s integration with ASP.NET MVC has updated for ASP.NET MVC 4. The NuGet package Autofac.Mvc4 provides the dependency injection support for ASP.NET MVC 4. There is not any syntax change between Autofac.Mvc3 and Autofac.Mvc4 Source Code I have updated my EFMVC app with Autofac.WebApi for applying dependency injection for it’s ASP.NET Web API services. EFMVC app also updated to Autofac.Mvc4 for it’s ASP.NET MVC 4 web app. The above code sample is taken from the EFMVC app. You can download the source code of EFMVC app from http://efmvc.codeplex.com/

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  • Parallelism in .NET – Part 6, Declarative Data Parallelism

    - by Reed
    When working with a problem that can be decomposed by data, we have a collection, and some operation being performed upon the collection.  I’ve demonstrated how this can be parallelized using the Task Parallel Library and imperative programming using imperative data parallelism via the Parallel class.  While this provides a huge step forward in terms of power and capabilities, in many cases, special care must still be given for relative common scenarios. C# 3.0 and Visual Basic 9.0 introduced a new, declarative programming model to .NET via the LINQ Project.  When working with collections, we can now write software that describes what we want to occur without having to explicitly state how the program should accomplish the task.  By taking advantage of LINQ, many operations become much shorter, more elegant, and easier to understand and maintain.  Version 4.0 of the .NET framework extends this concept into the parallel computation space by introducing Parallel LINQ. Before we delve into PLINQ, let’s begin with a short discussion of LINQ.  LINQ, the extensions to the .NET Framework which implement language integrated query, set, and transform operations, is implemented in many flavors.  For our purposes, we are interested in LINQ to Objects.  When dealing with parallelizing a routine, we typically are dealing with in-memory data storage.  More data-access oriented LINQ variants, such as LINQ to SQL and LINQ to Entities in the Entity Framework fall outside of our concern, since the parallelism there is the concern of the data base engine processing the query itself. LINQ (LINQ to Objects in particular) works by implementing a series of extension methods, most of which work on IEnumerable<T>.  The language enhancements use these extension methods to create a very concise, readable alternative to using traditional foreach statement.  For example, let’s revisit our minimum aggregation routine we wrote in Part 4: double min = double.MaxValue; foreach(var item in collection) { double value = item.PerformComputation(); min = System.Math.Min(min, value); } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } Here, we’re doing a very simple computation, but writing this in an imperative style.  This can be loosely translated to English as: Create a very large number, and save it in min Loop through each item in the collection. For every item: Perform some computation, and save the result If the computation is less than min, set min to the computation Although this is fairly easy to follow, it’s quite a few lines of code, and it requires us to read through the code, step by step, line by line, in order to understand the intention of the developer. We can rework this same statement, using LINQ: double min = collection.Min(item => item.PerformComputation()); Here, we’re after the same information.  However, this is written using a declarative programming style.  When we see this code, we’d naturally translate this to English as: Save the Min value of collection, determined via calling item.PerformComputation() That’s it – instead of multiple logical steps, we have one single, declarative request.  This makes the developer’s intentions very clear, and very easy to follow.  The system is free to implement this using whatever method required. Parallel LINQ (PLINQ) extends LINQ to Objects to support parallel operations.  This is a perfect fit in many cases when you have a problem that can be decomposed by data.  To show this, let’s again refer to our minimum aggregation routine from Part 4, but this time, let’s review our final, parallelized version: // Safe, and fast! double min = double.MaxValue; // Make a "lock" object object syncObject = new object(); Parallel.ForEach( collection, // First, we provide a local state initialization delegate. () => double.MaxValue, // Next, we supply the body, which takes the original item, loop state, // and local state, and returns a new local state (item, loopState, localState) => { double value = item.PerformComputation(); return System.Math.Min(localState, value); }, // Finally, we provide an Action<TLocal>, to "merge" results together localState => { // This requires locking, but it's only once per used thread lock(syncObj) min = System.Math.Min(min, localState); } ); Here, we’re doing the same computation as above, but fully parallelized.  Describing this in English becomes quite a feat: Create a very large number, and save it in min Create a temporary object we can use for locking Call Parallel.ForEach, specifying three delegates For the first delegate: Initialize a local variable to hold the local state to a very large number For the second delegate: For each item in the collection, perform some computation, save the result If the result is less than our local state, save the result in local state For the final delegate: Take a lock on our temporary object to protect our min variable Save the min of our min and local state variables Although this solves our problem, and does it in a very efficient way, we’ve created a set of code that is quite a bit more difficult to understand and maintain. PLINQ provides us with a very nice alternative.  In order to use PLINQ, we need to learn one new extension method that works on IEnumerable<T> – ParallelEnumerable.AsParallel(). That’s all we need to learn in order to use PLINQ: one single method.  We can write our minimum aggregation in PLINQ very simply: double min = collection.AsParallel().Min(item => item.PerformComputation()); By simply adding “.AsParallel()” to our LINQ to Objects query, we converted this to using PLINQ and running this computation in parallel!  This can be loosely translated into English easily, as well: Process the collection in parallel Get the Minimum value, determined by calling PerformComputation on each item Here, our intention is very clear and easy to understand.  We just want to perform the same operation we did in serial, but run it “as parallel”.  PLINQ completely extends LINQ to Objects: the entire functionality of LINQ to Objects is available.  By simply adding a call to AsParallel(), we can specify that a collection should be processed in parallel.  This is simple, safe, and incredibly useful.

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  • Database users in the Oracle Utilities Application Framework

    - by Anthony Shorten
    I mentioned the product database users fleetingly in the last blog post and they deserve a better mention. This applies to all versions of the Oracle Utilities Application Framework. The Oracle Utilities Application Framework uses up to three users initially as part of the base operations of the product. The type of database supported (the framework supports Oracle, IBM DB2 and Microsoft SQL Server) dictates the number of users used and their permissions. For publishing brevity I will outline what is available for the Oracle database and, in summary, mention where it differs for the other database supported. For Oracle database customers we ship three distinct database users: Administration User (SPLADM or CISADM by default) - This is the database user that actually owns the schema. This user is not used by the product to do any DML (Data Manipulation Language) SQL other than that is necessary for maintenance of the database. This database user performs all the DCL (Data Control Language) and DDL (Data Definition Language) against the database. It is typically reserved for Database Administration use only. Product Read Write User (SPLUSER or CISUSER by default) - This is the database user used by the product itself to execute DML (Data Manipulation Language) statements against the schema owned by the Administration user. This user has the appropriate read and write permission to objects within the schema owned by the Administration user. For databases such as DB2 and SQL Server we may not create this user but use other DCL (Data Control Language) statements and facilities to simulate this user. Product Read User (SPLREAD or CISREAD by default) - This is the database that has read only permission to the schema owned by the Administration user. It is used for reporting or any part of the product or interface that requires read permissions to the database (for example, products that have ConfigLab and Archiving use this user for remote access). For databases such as DB2 and SQL Server we may not create this user but use other DCL (Data Control Language) statements and facilities to simulate this user. You may notice the words by default in the list above. The values supplied with the installer are the default and can be changed to what the site standard or implementation wants to use (as long as they conform to the standards supported by the underlying database). You can even create multiples of each within the same database and pointing to same schema. To manage the permissions for the users, there is a utility provided with the installation (oragensec (Oracle), db2gensec (DB2) or msqlgensec (SQL Server)) that generates the security definitions for the above users. That can be executed a number of times for each schema to give users appropriate permissions. For example, it is possible to define more than one read/write User to access the database. This is a common technique used by implementations to have a different user per access mode (to separate online and batch). In fact you can also allocate additional security (such as resource profiles in Oracle) to limit the impact of specific users at the database. To facilitate users and permissions, in Oracle for example, we create a CISREAD role (read only role) and a CISUSER role (read write role) that can be allocated to the appropriate database user. When the security permissions utility, oragensec in this case, is executed it uses the role to determine the permissions. To give you a case study, my underpowered laptop has multiple installations on it of multiple products but I have one database. I create a different schema for each product and each version (with my own naming convention to help me manage the databases). I create individual users on each schema and run oragensec to maintain the permissions for each appropriately. It works fine as long I have setup the userids appropriately. This means: Creating the users with the appropriate roles. I use the common CISUSER and CISREAD role across versions and across Oracle Utilities Application Framework products. Just remember to associate the CISUSER role with the database user you want to use for read/write operations and the CISREAD role with the user you wish to use for the read only operations. The role is treated as a tag to indicate the oragensec utility which appropriate permissions to assign to the user. The utilities for the other database types essentially do the same, obviously using the technology available within those databases. Run oragensec against the read write user and read only user against the appropriate administration user (I will abbreviate the user to ADM user). This ensures the right permissions are allocated to the right users for the right products. To help me there, I use the same prefix on the user name for the same product. For example, my Oracle Utilities Application Framework V4 environment has the administration user set to FW4ADM and the associated FW4USER and FW4READ as the users for the product to use. For my MWM environment I used MWMADM for the administration user and MWMUSER and MWMREAD for my associated users. You get the picture. When I run oragensec (once for each ADM user), I know what other users to associate with it. Remember to rerun oragensec against the users if I run upgrades, service packs or database based single fixes. This assures that the users are in synchronization with the ADM user. As a side note, for those who do not understand the difference between DML, DCL and DDL: DDL (Data Definition Language) - These are SQL statements that define the database schema and the structures within. SQL Statements such as CREATE and DROP are examples of DDL SQL statements. DCL (Data Control Language) - These are the SQL statements that define the database level permissions to DDL maintained objects within the database. SQL Statements such as GRANT and REVOKE are examples of DCL SQL statements. DML (Database Manipulation Language) - These are SQL statements that alter the data within the tables. SQL Statements such as SELECT, INSERT, UPDATE and DELETE are examples of DML SQL statements. Hope this has clarified the database user support. Remember in Oracle Utilities Application Framework V4 we enhanced this by also supporting CLIENT_IDENTIFIER to allow the database to still use the administration user for the main processing but make the database session more traceable.

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  • 17 new features in Visual Studio 2010

    - by vik20000in
    Visual studio 2010 has been released to RTM a few days back. This release of Visual studio 2010 comes with a big number of improvements on many fronts. In this post I will try and point out some of the major improvements in Visual Studio 2010. 1)      Visual studio IDE Improvement. Visual studio IDE has been rewritten in WPF. The look and feel of the studio has been improved for improved readability. Start page has been redesigned and template so that anyone can change the start page as they wish. 2)      Multiple Monitor - Support for Multiple Monitor was already there in Visual studio. But in this edition it has been improved as much that we can now place the document, design and code window outside the IDE in another monitor. 3)      ZOOM in Code Editor – Making the editors in WPF has made significant improvement for them. The best one that I like is the ZOOM feature. We can now zoom in the code editor with the help of the ctrl + Mouse scroll. The zoom feature does not work on the Design surface or windows with icon like solution view and toolbox. 4)      Box Selection - Another Important improvement in the Visual studio 2010 is the box selection. We can select a rectangular by holding down the Alt Key and selecting with mouse.  Now in the rectangular selection we can insert text, Paste same code in different line etc. This is helpful if you want to convert a number of variables from public to private etc… 5)      New Improved Search – One of the best productivity improvements in Visual studio 2010 is its new search as you type support. This has been done in the Navigate To window which can be brought up by pressing (Ctrl + ,). The navigate To windows also take help of the Camel casing and will be able to search with the help of camel casing when character is entered in upper case. For example we can search AOH for AddOrederHeader. 6)      Call Hierarchy – This feature is only available to the Visual C# and Visual C++ editor. The call hierarchy windows displays the calls made to and from (yes both to and from) a selected method property or a constructor. The call hierarchy also shows the implementation of interface and the overrides of virtual or abstract methods. This window is very helpful in understanding the code flow, and evaluating the effect of making changes. The best part is it is available at design time and not at runtime only like a debugger. 7)      Highlighting references – One of the very cool stuff in Visual Studio 2010 is the fact if you select a variable then all the use of that variable will be highlighted alongside. This should work for all the result of symbols returned by Find all reference. This also works for Name of class, objects variable, properties and methods. We can also use the Ctrl + Shift + Down Arrow or Up Arror to move through them. 8)      Generate from usage - The Generate from usage feature lets you use classes and members before you define them. You can generate a stub for any undefined class, constructor, method, property, field, or enum that you want to use but have not yet defined. You can generate new types and members without leaving your current location in code, This minimizes interruption to your workflow.9)      IntelliSense Suggestion Mode - IntelliSense now provides two alternatives for IntelliSense statement completion, completion mode and suggestion mode. Use suggestion mode for situations where classes and members are used before they are defined. In suggestion mode, when you type in the editor and then commit the entry, the text you typed is inserted into the code. When you commit an entry in completion mode, the editor shows the entry that is highlighted on the members list. When an IntelliSense window is open, you can press CTRL+ALT+SPACEBAR to toggle between completion mode and suggestion mode. 10)   Application Lifecycle Management – A client application for management of application lifecycle like version control, work item tracking, build automation, team portal etc is available for free (this is not available for express edition.). 11)   Start Page – The start page has been redesigned with WPF for new functionality and look. Tabbed areas are provided for content from different source including MSDN. Once you open some project the start page closes automatically. The list of recent project also lets you remove project from the list. And above all the start page is customizable enough to be changed as per individual requirement. 12)   Extension Manager – Visual Studio 2010 has provided good ways to be extended. We can also use MEF to extend most of the features of Visual Studio. The new extension manager now can go the visual studio gallery and install the extension without even opening any explorer. 13)   Code snippets – Visual studio 2010 for HTML, Jscript and Asp.net also. 14)   Improved Intelligence for JavaScript has been improved vastly (around 2-5 times). Intelligence now also shows the XML documentation comment on the go. 15)   Web Deployment – Web Deployment has been vastly improved. We can package and publish the web application in one click. Three major supported deployment scenarios are Web packages, one click deployment and Web configuration Transformation. 16)   SharePoint - Visual Studio 2010 also brings vastly improved development experience for SharePoint. We can create, edit, debug, package, deploy and activate SharePoint project from within Visual Studio. Deployment of Site is as easy as hitting F5. 17)   Azure – Visual Studio 2010 also comes with handy improvement for developing on windows Azure environment. Vikram

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