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  • iOS CollectionView with horizontal paging instead of vertical scrolling

    - by Nico Griffioen
    I'm working on a project for a client. It's an iPad pdf reader. The client wants a collection view, but instead of scrolling vertically, he wants it to use a page control. It's pretty hard to explain, but what I basically want is all the PDFs on the device in a grid, like on the iBooks app. When that grid overflows, I want to use a page control to display the extra elements on a second page (like in the weather app). My thoughts on this were: - Create a page control with one page. - On that page, create a UICollectionView. - If the number of elements is greater than 9 add a page to the page control and add another UICollectionView, until there are enough pages to display all elements. However, this seems horribly inefficient, so my question is if there's a better way to do this.

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  • UISearchDisplayController automatically creates a UIPopovercontroller to display content search result ?! How to dismiss it ?

    - by yonel
    Hi, I'm using a UISearchDisplayController with a UISearchBar. I put this UISearchBar in my app using IB and I get : Fine : when you start taping, the result popovercontroller appears magically (I didn't write anything on my own to make it appear !) Then, when a row is clicked among the result, I want to dismiss the PopoverController BUT at this stage, I never instantiated the UIPopoverController on my side : it looks like if there's an encapsulated behavior in the UISearchDisplayController that automatically wraps its searchContentsController inside a UIPopoverController. That's really great because everything works perfectly without doing anything except that I cannot get the reference to this UIPopoverController to dismiss it :( Does anyone know how to get the reference to this "magically" created UIPopoverController ? (this is the proof the iPad is really a "magical" device ;) I thought there would be a reference to the UIPopoverController from its contentController (through its parent property for instance), but I cannot find any way to get a pointer to it :/

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  • iPhone in-app purchasing for Ecommerce [closed]

    - by Kyle B.
    This may not be the appropriate location for this, but would like to ask in the hopes an iOS developer with familiarity on the rules and regulations could comment. I would like to develop an iOS app that performs Ecommerce transactions. If I roll my own payment processor, and checkout process: 1) Is this allowed by Apple's rules, and 2) Would I be required to remit 30% of the transaction sale to Apple?

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  • Windows Phone 7 Mobile OS to Rival Android and iPhone

    Since Microsoft s original announcement of its mobile operating system at the Mobile World Congress in Barcelona a lot of changes have taken place despite the OS not even being released yet. Keep reading for a closer look at what s going on and how this mobile operating system stacks up against the competition.... Transportation Design - AutoCAD Civil 3D Design Road Projects 75% Faster with Automatic Documentation Updates!

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  • Image compatibility in iphone and android

    - by damodar
    I developed UI for iphone apps and now want to use the same UI in Android apps. I read that Android use dip for image resolution and i also read that 1 dip=1.5 pixel.I simply multiply the image size by 1.5px. Now the problem is that the image is blur and not as clear as in iphone apps.So will some body suggest me how should i make a design so that it could be used in iphone and android.

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  • What programming language(s) could I develop this app with for an iPhone

    - by Keon Davies
    The app I'm thinking of making would be little similar to fruit ninja. The app/ game would involve different types of animals flying straight at and you have to choose the right item to catch the animal before he gets to you. For example to capture a fish you would have to select the net and then click on the fish to capture it. Also I would like to have a leader board too. Which programming language(s) could I use to develop what I just described?

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  • Weird UIView transforms in Retina iPhone

    - by ggambett
    I'm having a problem I don't understand. I'm developing an OpenGL app for iOS. Because at some points I want to force the orientation of the view programatically, and Apple for whatever reason doesn't make it easy (or even possible), I'm doing it by hand. I return always NO in shouldAutoRotateToInterfaceOrientation, and when I want to change the orientation (to portrait, for example), I do something like this in the UIView: [self setTransform:CGAffineTransformMake(1, 0, 0, 1, 0, 0)]; [self setBounds:CGRectMake(0, 0, 768, 1024)]; This works fine. In order to support Retina devices, I started checking [UIScreen mainScreen].scale, and setting self.contentScaleFactor accordingly. I also modified the code above to account for the new dimensions, like this: [self setTransform:CGAffineTransformMake(1, 0, 0, 1, 0, 0)]; [self setBounds:CGRectMake(0, 0, 2*768, 2*1024)]; Same rotation, different size. The weird result with this is that I get a "screen" with the right size, but offsetted half a screen to the bottom and the left. To correct for this, I need to do the following: [self setTransform:CGAffineTransformMake(1, 0, 0, 1, 0, 0)]; [self setBounds:CGRectMake(-768, -1024, 2*768 - 768, 2*1024 - 1024)]; This works, but it's ugly, I also need to make similar corrections when I get touch coordinates, and worst of all, I don't understand what's going on or why the above "correction" works. Can anyone shed some light on this issue?

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  • Threading iPhone

    - by bobobobo
    Say I have a group of large meshes that I have to intersect rays against. Assume also, for whatever reason, I cannot further simplify/reduce poly check count by spatial subdivisioning. I can do this in parallel: bool intersects( list of meshes ) // a mesh is a group of triangles { create n threads foreach mesh in meshes assign to a thread in threads wait until ( threads.run() ) ; // run asynchronously // when they're all done // pull out intersected triangles // from per-thread context data } Can you do this in ios for games? Or is the overhead of thread creation and mutex waiting going to beat-out the benefit of multithreading?

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  • keyboard in UIWebView shows and then hides itself on input focus

    - by Jake
    I have a page that's loading into a UIWebView (which takes 100% of the screen) on an iPad. When I touch a text field, the page positions the text field to the right place and the keyboard starts to come up, but then it turns around and goes back down and blur is called on the input field. When I try this same page in mobile Safari, the keyboard is able to deploy successfully. I can't figure out what the rules are for the keyboard to show successfully and stay up = and why this is different for uiwebview than safari. All my research on the subject has yielded no answers.

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  • Developing applications for iPhone, BlackBerry and J2ME in ASP.Net

    Hi, I would like to introduce you a new mobile application framework iPFaces for developing native, form-oriented applications. The aim of the solution is to screen the programmer completely out from the mobile platform itself, and transfer the entire application logic to the central application server level. Developers with experience with one of the supported Web technologies (ASP.Net, Java, and PHP) may start working with iPFaces virtually immediately. For more information, see the project...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Developing applications for iPhone, BlackBerry and J2ME in ASP.Net

    Hi, I would like to introduce you a new mobile application framework iPFaces for developing native, form-oriented applications. The aim of the solution is to screen the programmer completely out from the mobile platform itself, and transfer the entire application logic to the central application server level. Developers with experience with one of the supported Web technologies (ASP.Net, Java, and PHP) may start working with iPFaces virtually immediately. For more information, see the project...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • How i solve memory leak problem?

    - by RRB
    Hi, I developing an simple application in which design or make code in which i creating and instance object of UIImage. When i swip on Ipad screen it make up an image of the sreen and that image i render into UIImage object after that this image i set into UIImageView object and UIimage object is released. Every time i swipe on the screen and above process is does again and again. But it give me leak in renderImage = [[UIImage alloc] init];. Code, _renderImage = [[UIImage alloc] init]; _textImageV = [[UIImageView alloc] init]; [self renderIntoImage]; -(void)renderIntoImage { UIGraphicsBeginImageContext(bgTableView.bounds.size); [self.view.layer renderInContext:UIGraphicsGetCurrentContext()]; _renderImage = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); } _textImageV.image = _renderImage; [_renderImage release]; after completing the process of swipe i also releasing _textImageV. How i solve the memory leak problem in UIImage *_renderImage?

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  • Loading HTML5 video on iPad via onclick event tied to a div

    - by joncys
    I'm developing an HTML5 application (a game), that automatically preloads 5 video files. I'm able to do so correctly on Safari for PC, so there are no overlooked problems with file formats, codecs or such. The load fails on an iPad. As an official guide for video on iOS puts it: This means the JavaScript play() and load() methods are also inactive until the user initiates playback, unless the play() or load() method is triggered by user action. In other words, a user-initiated Play button works, but an onLoad="play()" event does not. Does this mean, that I have no means to initiate the loading of video after a user initiated action, if that action hasn't been tied to a video element (user clicked on a regular div — I request loading and displaying of a video, compared to the user actually clicking on a video element to load and play that particular element)? Thanks for your help!

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  • Apple HTML5 progressive streaming

    - by seanc
    Is there a copy of the file saved to the ipad/ipod when using progressive http download (apple segmented) that the user could potentially copy off the device? meaning, is this scenario considered 'safe' from a content protection pov: 1. user comes to websites with movies behind paywall 2. user selects a movie to watch online (progressively downloaded or 'pseudo-streamed') 3. segments are downloaded seamlessly by html5 video tag as part of .m3u8 4. movie plays/ends. is there any full copy of this movie on the device that can be transferred off? anyone know apple's stance on this?

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