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  • Wrap current session in a screen session

    - by NebyGemini
    I started an big operation, but I didn't start a screen session, So i can't disconnect without canceling the operation. Is there a way to inject screen so that the operation continues and sends its output to the screen session and i can safely disconnect my ssh session?

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  • Web based Apache VHost config dump

    - by childno.de
    Is there a native way to get a simple HTML / XML & XSD output for Apache VHost and Directives? On console I write: apachectl -S If there is no native one, is there an (open) Script / Tool (php, perl, etc.) managing this. I'm NOT looking for server management but just for a "server config overview" which might be (iframe) included in a wiki page for references on different development machines.

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  • Issues with HLSL and lighting

    - by numerical25
    I am trying figure out whats going on with my HLSL code but I have no way of debugging it cause C++ gives off no errors. The application just closes when I run it. I am trying to add lighting to a 3d plane I made. below is my HLSL. The problem consist when my Pixel shader method returns the struct "outColor" . If I change the return value back to the struct "psInput" , everything goes back to working again. My light vectors and colors are at the top of the fx file // PS_INPUT - input variables to the pixel shader // This struct is created and fill in by the // vertex shader cbuffer Variables { matrix Projection; matrix World; float TimeStep; }; struct PS_INPUT { float4 Pos : SV_POSITION; float4 Color : COLOR0; float3 Normal : TEXCOORD0; float3 ViewVector : TEXCOORD1; }; float specpower = 80.0f; float3 camPos = float3(0.0f, 9.0, -256.0f); float3 DirectLightColor = float3(1.0f, 1.0f, 1.0f); float3 DirectLightVector = float3(0.0f, 0.602f, 0.70f); float3 AmbientLightColor = float3(1.0f, 1.0f, 1.0f); /*************************************** * Lighting functions ***************************************/ /********************************* * CalculateAmbient - * inputs - * vKa material's reflective color * lightColor - the ambient color of the lightsource * output - ambient color *********************************/ float3 CalculateAmbient(float3 vKa, float3 lightColor) { float3 vAmbient = vKa * lightColor; return vAmbient; } /********************************* * CalculateDiffuse - * inputs - * material color * The color of the direct light * the local normal * the vector of the direct light * output - difuse color *********************************/ float3 CalculateDiffuse(float3 baseColor, float3 lightColor, float3 normal, float3 lightVector) { float3 vDiffuse = baseColor * lightColor * saturate(dot(normal, lightVector)); return vDiffuse; } /********************************* * CalculateSpecular - * inputs - * viewVector * the direct light vector * the normal * output - specular highlight *********************************/ float CalculateSpecular(float3 viewVector, float3 lightVector, float3 normal) { float3 vReflect = reflect(lightVector, normal); float fSpecular = saturate(dot(vReflect, viewVector)); fSpecular = pow(fSpecular, specpower); return fSpecular; } /********************************* * LightingCombine - * inputs - * ambient component * diffuse component * specualr component * output - phong color color *********************************/ float3 LightingCombine(float3 vAmbient, float3 vDiffuse, float fSpecular) { float3 vCombined = vAmbient + vDiffuse + fSpecular.xxx; return vCombined; } //////////////////////////////////////////////// // Vertex Shader - Main Function /////////////////////////////////////////////// PS_INPUT VS(float4 Pos : POSITION, float4 Color : COLOR, float3 Normal : NORMAL) { PS_INPUT psInput; float4 newPosition; newPosition = Pos; newPosition.y = sin((newPosition.x * TimeStep) + (newPosition.z / 3.0f)) * 5.0f; // Pass through both the position and the color psInput.Pos = mul(newPosition , Projection ); psInput.Color = Color; psInput.ViewVector = normalize(camPos - psInput.Pos); return psInput; } /////////////////////////////////////////////// // Pixel Shader /////////////////////////////////////////////// //Anthony!!!!!!!!!!! Find out how color works when multiplying them float4 PS(PS_INPUT psInput) : SV_Target { float3 normal = -normalize(psInput.Normal); float3 vAmbient = CalculateAmbient(psInput.Color, AmbientLightColor); float3 vDiffuse = CalculateDiffuse(psInput.Color, DirectLightColor, normal, DirectLightVector); float fSpecular = CalculateSpecular(psInput.ViewVector, DirectLightVector, normal); float4 outColor; outColor.rgb = LightingCombine(vAmbient, vDiffuse, fSpecular); outColor.a = 1.0f; //Below is where the error begins return outColor; } // Define the technique technique10 Render { pass P0 { SetVertexShader( CompileShader( vs_4_0, VS() ) ); SetGeometryShader( NULL ); SetPixelShader( CompileShader( ps_4_0, PS() ) ); } } Below is some of my c++ code. Reason I am showing this is because it is pretty much what creates the surface normals for my shaders to evaluate. for the lighting for(int z=0; z < NUM_ROWS; ++z) { for(int x = 0; x < NUM_COLS; ++x) { int curVertex = x + (z * NUM_VERTSX); indices[curIndex] = curVertex; indices[curIndex + 1] = curVertex + NUM_VERTSX; indices[curIndex + 2] = curVertex + 1; D3DXVECTOR3 v0 = vertices[indices[curIndex]].pos; D3DXVECTOR3 v1 = vertices[indices[curIndex + 1]].pos; D3DXVECTOR3 v2 = vertices[indices[curIndex + 2]].pos; D3DXVECTOR3 normal; D3DXVECTOR3 cross; D3DXVec3Cross(&cross, &D3DXVECTOR3(v2 - v0),&D3DXVECTOR3(v1 - v0)); D3DXVec3Normalize(&normal, &cross); vertices[indices[curIndex]].normal = normal; vertices[indices[curIndex + 1]].normal = normal; vertices[indices[curIndex + 2]].normal = normal; indices[curIndex + 3] = curVertex + 1; indices[curIndex + 4] = curVertex + NUM_VERTSX; indices[curIndex + 5] = curVertex + NUM_VERTSX + 1; v0 = vertices[indices[curIndex + 3]].pos; v1 = vertices[indices[curIndex + 4]].pos; v2 = vertices[indices[curIndex + 5]].pos; D3DXVec3Cross(&cross, &D3DXVECTOR3(v2 - v0),&D3DXVECTOR3(v1 - v0)); D3DXVec3Normalize(&normal, &cross); vertices[indices[curIndex + 3]].normal = normal; vertices[indices[curIndex + 4]].normal = normal; vertices[indices[curIndex + 5]].normal = normal; curIndex += 6; } } and below is my c++ code, in it's entirety. showing the drawing and also calling on the passes #include "MyGame.h" //#include "CubeVector.h" /* This code sets a projection and shows a turning cube. What has been added is the project, rotation and a rasterizer to change the rasterization of the cube. The issue that was going on was something with the effect file which was causing the vertices not to be rendered correctly.*/ typedef struct { ID3D10Effect* pEffect; ID3D10EffectTechnique* pTechnique; //vertex information ID3D10Buffer* pVertexBuffer; ID3D10Buffer* pIndicesBuffer; ID3D10InputLayout* pVertexLayout; UINT numVertices; UINT numIndices; }ModelObject; ModelObject modelObject; // World Matrix D3DXMATRIX WorldMatrix; // View Matrix D3DXMATRIX ViewMatrix; // Projection Matrix D3DXMATRIX ProjectionMatrix; ID3D10EffectMatrixVariable* pProjectionMatrixVariable = NULL; //grid information #define NUM_COLS 16 #define NUM_ROWS 16 #define CELL_WIDTH 32 #define CELL_HEIGHT 32 #define NUM_VERTSX (NUM_COLS + 1) #define NUM_VERTSY (NUM_ROWS + 1) // timer variables LARGE_INTEGER timeStart; LARGE_INTEGER timeEnd; LARGE_INTEGER timerFreq; double currentTime; float anim_rate; // Variable to hold how long since last frame change float lastElaspedFrame = 0; // How long should the frames last float frameDuration = 0.5; bool MyGame::InitDirect3D() { if(!DX3dApp::InitDirect3D()) { return false; } // Get the timer frequency QueryPerformanceFrequency(&timerFreq); float freqSeconds = 1.0f / timerFreq.QuadPart; lastElaspedFrame = 0; D3D10_RASTERIZER_DESC rastDesc; rastDesc.FillMode = D3D10_FILL_WIREFRAME; rastDesc.CullMode = D3D10_CULL_FRONT; rastDesc.FrontCounterClockwise = true; rastDesc.DepthBias = false; rastDesc.DepthBiasClamp = 0; rastDesc.SlopeScaledDepthBias = 0; rastDesc.DepthClipEnable = false; rastDesc.ScissorEnable = false; rastDesc.MultisampleEnable = false; rastDesc.AntialiasedLineEnable = false; ID3D10RasterizerState *g_pRasterizerState; mpD3DDevice->CreateRasterizerState(&rastDesc, &g_pRasterizerState); mpD3DDevice->RSSetState(g_pRasterizerState); // Set up the World Matrix D3DXMatrixIdentity(&WorldMatrix); D3DXMatrixLookAtLH(&ViewMatrix, new D3DXVECTOR3(200.0f, 60.0f, -20.0f), new D3DXVECTOR3(200.0f, 50.0f, 0.0f), new D3DXVECTOR3(0.0f, 1.0f, 0.0f)); // Set up the projection matrix D3DXMatrixPerspectiveFovLH(&ProjectionMatrix, (float)D3DX_PI * 0.5f, (float)mWidth/(float)mHeight, 0.1f, 100.0f); pTimeVariable = NULL; if(!CreateObject()) { return false; } return true; } //These are actions that take place after the clearing of the buffer and before the present void MyGame::GameDraw() { static float rotationAngle = 0.0f; // create the rotation matrix using the rotation angle D3DXMatrixRotationY(&WorldMatrix, rotationAngle); rotationAngle += (float)D3DX_PI * 0.0f; // Set the input layout mpD3DDevice->IASetInputLayout(modelObject.pVertexLayout); // Set vertex buffer UINT stride = sizeof(VertexPos); UINT offset = 0; mpD3DDevice->IASetVertexBuffers(0, 1, &modelObject.pVertexBuffer, &stride, &offset); mpD3DDevice->IASetIndexBuffer(modelObject.pIndicesBuffer, DXGI_FORMAT_R32_UINT, 0); pTimeVariable->SetFloat((float)currentTime); // Set primitive topology mpD3DDevice->IASetPrimitiveTopology(D3D10_PRIMITIVE_TOPOLOGY_TRIANGLELIST); // Combine and send the final matrix to the shader D3DXMATRIX finalMatrix = (WorldMatrix * ViewMatrix * ProjectionMatrix); pProjectionMatrixVariable->SetMatrix((float*)&finalMatrix); // make sure modelObject is valid // Render a model object D3D10_TECHNIQUE_DESC techniqueDescription; modelObject.pTechnique->GetDesc(&techniqueDescription); // Loop through the technique passes for(UINT p=0; p < techniqueDescription.Passes; ++p) { modelObject.pTechnique->GetPassByIndex(p)->Apply(0); // draw the cube using all 36 vertices and 12 triangles mpD3DDevice->DrawIndexed(modelObject.numIndices,0,0); } } //Render actually incapsulates Gamedraw, so you can call data before you actually clear the buffer or after you //present data void MyGame::Render() { // Get the start timer count QueryPerformanceCounter(&timeStart); currentTime += anim_rate; DX3dApp::Render(); QueryPerformanceCounter(&timeEnd); anim_rate = ( (float)timeEnd.QuadPart - (float)timeStart.QuadPart ) / timerFreq.QuadPart; } bool MyGame::CreateObject() { VertexPos vertices[NUM_VERTSX * NUM_VERTSY]; for(int z=0; z < NUM_VERTSY; ++z) { for(int x = 0; x < NUM_VERTSX; ++x) { vertices[x + z * NUM_VERTSX].pos.x = (float)x * CELL_WIDTH; vertices[x + z * NUM_VERTSX].pos.z = (float)z * CELL_HEIGHT; vertices[x + z * NUM_VERTSX].pos.y = (float)(rand() % CELL_HEIGHT); vertices[x + z * NUM_VERTSX].color = D3DXVECTOR4(1.0, 0.0f, 0.0f, 0.0f); } } DWORD indices[NUM_VERTSX * NUM_VERTSY * 6]; int curIndex = 0; for(int z=0; z < NUM_ROWS; ++z) { for(int x = 0; x < NUM_COLS; ++x) { int curVertex = x + (z * NUM_VERTSX); indices[curIndex] = curVertex; indices[curIndex + 1] = curVertex + NUM_VERTSX; indices[curIndex + 2] = curVertex + 1; D3DXVECTOR3 v0 = vertices[indices[curIndex]].pos; D3DXVECTOR3 v1 = vertices[indices[curIndex + 1]].pos; D3DXVECTOR3 v2 = vertices[indices[curIndex + 2]].pos; D3DXVECTOR3 normal; D3DXVECTOR3 cross; D3DXVec3Cross(&cross, &D3DXVECTOR3(v2 - v0),&D3DXVECTOR3(v1 - v0)); D3DXVec3Normalize(&normal, &cross); vertices[indices[curIndex]].normal = normal; vertices[indices[curIndex + 1]].normal = normal; vertices[indices[curIndex + 2]].normal = normal; indices[curIndex + 3] = curVertex + 1; indices[curIndex + 4] = curVertex + NUM_VERTSX; indices[curIndex + 5] = curVertex + NUM_VERTSX + 1; v0 = vertices[indices[curIndex + 3]].pos; v1 = vertices[indices[curIndex + 4]].pos; v2 = vertices[indices[curIndex + 5]].pos; D3DXVec3Cross(&cross, &D3DXVECTOR3(v2 - v0),&D3DXVECTOR3(v1 - v0)); D3DXVec3Normalize(&normal, &cross); vertices[indices[curIndex + 3]].normal = normal; vertices[indices[curIndex + 4]].normal = normal; vertices[indices[curIndex + 5]].normal = normal; curIndex += 6; } } //Create Layout D3D10_INPUT_ELEMENT_DESC layout[] = { {"POSITION",0,DXGI_FORMAT_R32G32B32_FLOAT, 0 , 0, D3D10_INPUT_PER_VERTEX_DATA, 0}, {"COLOR",0,DXGI_FORMAT_R32G32B32A32_FLOAT, 0 , 12, D3D10_INPUT_PER_VERTEX_DATA, 0}, {"NORMAL",0,DXGI_FORMAT_R32G32B32A32_FLOAT, 0 , 28, D3D10_INPUT_PER_VERTEX_DATA, 0} }; UINT numElements = (sizeof(layout)/sizeof(layout[0])); modelObject.numVertices = sizeof(vertices)/sizeof(VertexPos); //Create buffer desc D3D10_BUFFER_DESC bufferDesc; bufferDesc.Usage = D3D10_USAGE_DEFAULT; bufferDesc.ByteWidth = sizeof(VertexPos) * modelObject.numVertices; bufferDesc.BindFlags = D3D10_BIND_VERTEX_BUFFER; bufferDesc.CPUAccessFlags = 0; bufferDesc.MiscFlags = 0; D3D10_SUBRESOURCE_DATA initData; initData.pSysMem = vertices; //Create the buffer HRESULT hr = mpD3DDevice->CreateBuffer(&bufferDesc, &initData, &modelObject.pVertexBuffer); if(FAILED(hr)) return false; modelObject.numIndices = sizeof(indices)/sizeof(DWORD); bufferDesc.ByteWidth = sizeof(DWORD) * modelObject.numIndices; bufferDesc.BindFlags = D3D10_BIND_INDEX_BUFFER; initData.pSysMem = indices; hr = mpD3DDevice->CreateBuffer(&bufferDesc, &initData, &modelObject.pIndicesBuffer); if(FAILED(hr)) return false; ///////////////////////////////////////////////////////////////////////////// //Set up fx files LPCWSTR effectFilename = L"effect.fx"; modelObject.pEffect = NULL; hr = D3DX10CreateEffectFromFile(effectFilename, NULL, NULL, "fx_4_0", D3D10_SHADER_ENABLE_STRICTNESS, 0, mpD3DDevice, NULL, NULL, &modelObject.pEffect, NULL, NULL); if(FAILED(hr)) return false; pProjectionMatrixVariable = modelObject.pEffect->GetVariableByName("Projection")->AsMatrix(); pTimeVariable = modelObject.pEffect->GetVariableByName("TimeStep")->AsScalar(); //Dont sweat the technique. Get it! LPCSTR effectTechniqueName = "Render"; modelObject.pTechnique = modelObject.pEffect->GetTechniqueByName(effectTechniqueName); if(modelObject.pTechnique == NULL) return false; //Create Vertex layout D3D10_PASS_DESC passDesc; modelObject.pTechnique->GetPassByIndex(0)->GetDesc(&passDesc); hr = mpD3DDevice->CreateInputLayout(layout, numElements, passDesc.pIAInputSignature, passDesc.IAInputSignatureSize, &modelObject.pVertexLayout); if(FAILED(hr)) return false; return true; }

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  • 11415 compile errors FTW?!

    - by Koning Baard
    Hello. This is something I've really never seen but, I downloaded the source code of the sine wave example at http://www.audiosynth.com/sinewavedemo.html . It is in an old Project Builder Project format, and I want to compile it with Xcode (GCC). However, Xcode gives me 11415 compile errors. The first few are (all in the precompilation of AppKit.h): /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:31:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:31: error: expected identifier or '(' before '-' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:33:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:33: error: expected identifier or '(' before '-' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:35:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:35: error: expected identifier or '(' before '-' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:36:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:36: error: expected identifier or '(' before '-' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:37:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:37: error: expected identifier or '(' before '-' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:38:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:38: error: expected identifier or '(' before '-' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:40:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:40: error: expected identifier or '(' before '-' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:42:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:42: error: expected identifier or '(' before '@' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:48:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:48: error: expected identifier or '(' before '@' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:54:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:54: error: expected identifier or '(' before '@' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:59:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:59: error: expected identifier or '(' before '-' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:61:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:61: error: expected identifier or '(' before '@' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:69:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:69: error: expected identifier or '(' before '+' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:71:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:71: error: expected identifier or '(' before '+' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:39:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:39: error: expected identifier or '(' before '-' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:40:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:40: error: expected identifier or '(' before '-' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:41:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:41: error: expected identifier or '(' before '-' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:42:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:42: error: expected identifier or '(' before '-' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:43:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:43: error: expected identifier or '(' before '-' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:44:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:44: error: expected identifier or '(' before '-' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:45:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:45: error: expected identifier or '(' before '-' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:46:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:46: error: expected identifier or '(' before '-' token Some of the code is: HAL.c /* * HAL.c * Sinewave * * Created by james on Fri Apr 27 2001. * Copyright (c) 2001 __CompanyName__. All rights reserved. * */ #include "HAL.h" #include "math.h" appGlobals gAppGlobals; OSStatus appIOProc (AudioDeviceID inDevice, const AudioTimeStamp* inNow, const AudioBufferList* inInputData, const AudioTimeStamp* inInputTime, AudioBufferList* outOutputData, const AudioTimeStamp* inOutputTime, void* device); #define FailIf(cond, handler) \ if (cond) { \ goto handler; \ } #define FailWithAction(cond, action, handler) \ if (cond) { \ { action; } \ goto handler; \ } // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // HAL Sample Code ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ //#define noErr 0 //#define false 0 OSStatus SetupHAL (appGlobalsPtr globals) { OSStatus err = noErr; UInt32 count, bufferSize; AudioDeviceID device = kAudioDeviceUnknown; AudioStreamBasicDescription format; // get the default output device for the HAL count = sizeof(globals->device); // it is required to pass the size of the data to be returned err = AudioHardwareGetProperty(kAudioHardwarePropertyDefaultOutputDevice, &count, (void *) &device); fprintf(stderr, "kAudioHardwarePropertyDefaultOutputDevice %d\n", err); if (err != noErr) goto Bail; // get the buffersize that the default device uses for IO count = sizeof(globals->deviceBufferSize); // it is required to pass the size of the data to be returned err = AudioDeviceGetProperty(device, 0, false, kAudioDevicePropertyBufferSize, &count, &bufferSize); fprintf(stderr, "kAudioDevicePropertyBufferSize %d %d\n", err, bufferSize); if (err != noErr) goto Bail; // get a description of the data format used by the default device count = sizeof(globals->deviceFormat); // it is required to pass the size of the data to be returned err = AudioDeviceGetProperty(device, 0, false, kAudioDevicePropertyStreamFormat, &count, &format); fprintf(stderr, "kAudioDevicePropertyStreamFormat %d\n", err); fprintf(stderr, "sampleRate %g\n", format.mSampleRate); fprintf(stderr, "mFormatFlags %08X\n", format.mFormatFlags); fprintf(stderr, "mBytesPerPacket %d\n", format.mBytesPerPacket); fprintf(stderr, "mFramesPerPacket %d\n", format.mFramesPerPacket); fprintf(stderr, "mChannelsPerFrame %d\n", format.mChannelsPerFrame); fprintf(stderr, "mBytesPerFrame %d\n", format.mBytesPerFrame); fprintf(stderr, "mBitsPerChannel %d\n", format.mBitsPerChannel); if (err != kAudioHardwareNoError) goto Bail; FailWithAction(format.mFormatID != kAudioFormatLinearPCM, err = paramErr, Bail); // bail if the format is not linear pcm // everything is ok so fill in these globals globals->device = device; globals->deviceBufferSize = bufferSize; globals->deviceFormat = format; Bail: return (err); } /* struct AudioStreamBasicDescription { Float64 mSampleRate; // the native sample rate of the audio stream UInt32 mFormatID; // the specific encoding type of audio stream UInt32 mFormatFlags; // flags specific to each format UInt32 mBytesPerPacket; // the number of bytes in a packet UInt32 mFramesPerPacket; // the number of frames in each packet UInt32 mBytesPerFrame; // the number of bytes in a frame UInt32 mChannelsPerFrame; // the number of channels in each frame UInt32 mBitsPerChannel; // the number of bits in each channel }; typedef struct AudioStreamBasicDescription AudioStreamBasicDescription; */ // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // This is a simple playThru ioProc. It simply places the data in the input buffer back into the output buffer. // Watch out for feedback from Speakers to Microphone OSStatus appIOProc (AudioDeviceID inDevice, const AudioTimeStamp* inNow, const AudioBufferList* inInputData, const AudioTimeStamp* inInputTime, AudioBufferList* outOutputData, const AudioTimeStamp* inOutputTime, void* appGlobals) { appGlobalsPtr globals = appGlobals; int i; double phase = gAppGlobals.phase; double amp = gAppGlobals.amp; double pan = gAppGlobals.pan; double freq = gAppGlobals.freq * 2. * 3.14159265359 / globals->deviceFormat.mSampleRate; int numSamples = globals->deviceBufferSize / globals->deviceFormat.mBytesPerFrame; // assume floats for now.... float *out = outOutputData->mBuffers[0].mData; for (i=0; i<numSamples; ++i) { float wave = sin(phase) * amp; phase = phase + freq; *out++ = wave * (1.0-pan); *out++ = wave * pan; } gAppGlobals.phase = phase; return (kAudioHardwareNoError); } // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ OSStatus StartPlayingThruHAL(appGlobalsPtr globals) { OSStatus err = kAudioHardwareNoError; if (globals->soundPlaying) return 0; globals->phase = 0.0; err = AudioDeviceAddIOProc(globals->device, appIOProc, (void *) globals); // setup our device with an IO proc if (err != kAudioHardwareNoError) goto Bail; err = AudioDeviceStart(globals->device, appIOProc); // start playing sound through the device if (err != kAudioHardwareNoError) goto Bail; globals->soundPlaying = true; // set the playing status global to true Bail: return (err); } // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ OSStatus StopPlayingThruHAL(appGlobalsPtr globals) { OSStatus err = kAudioHardwareNoError; if (!globals->soundPlaying) return 0; err = AudioDeviceStop(globals->device, appIOProc); // stop playing sound through the device if (err != kAudioHardwareNoError) goto Bail; err = AudioDeviceRemoveIOProc(globals->device, appIOProc); // remove the IO proc from the device if (err != kAudioHardwareNoError) goto Bail; globals->soundPlaying = false; // set the playing status global to false Bail: return (err); } Sinewave.m // // a very simple Cocoa CoreAudio app // by James McCartney [email protected] www.audiosynth.com // // Sinewave - this class implements a sine oscillator with dezippered control of frequency, pan and amplitude // #import "Sinewave.h" // define a C struct from the Obj-C object so audio callback can access data typedef struct { @defs(Sinewave); } sinewavedef; // this is the audio processing callback. OSStatus appIOProc (AudioDeviceID inDevice, const AudioTimeStamp* inNow, const AudioBufferList* inInputData, const AudioTimeStamp* inInputTime, AudioBufferList* outOutputData, const AudioTimeStamp* inOutputTime, void* defptr) { sinewavedef* def = defptr; // get access to Sinewave's data int i; // load instance vars into registers double phase = def->phase; double amp = def->amp; double pan = def->pan; double freq = def->freq; double ampz = def->ampz; double panz = def->panz; double freqz = def->freqz; int numSamples = def->deviceBufferSize / def->deviceFormat.mBytesPerFrame; // assume floats for now.... float *out = outOutputData->mBuffers[0].mData; for (i=0; i<numSamples; ++i) { float wave = sin(phase) * ampz; // generate sine wave phase = phase + freqz; // increment phase // write output *out++ = wave * (1.0-panz); // left channel *out++ = wave * panz; // right channel // de-zipper controls panz = 0.001 * pan + 0.999 * panz; ampz = 0.001 * amp + 0.999 * ampz; freqz = 0.001 * freq + 0.999 * freqz; } // save registers back to object def->phase = phase; def->freqz = freqz; def->ampz = ampz; def->panz = panz; return kAudioHardwareNoError; } @implementation Sinewave - (void) setup { OSStatus err = kAudioHardwareNoError; UInt32 count; device = kAudioDeviceUnknown; initialized = NO; // get the default output device for the HAL count = sizeof(device); // it is required to pass the size of the data to be returned err = AudioHardwareGetProperty(kAudioHardwarePropertyDefaultOutputDevice, &count, (void *) &device); if (err != kAudioHardwareNoError) { fprintf(stderr, "get kAudioHardwarePropertyDefaultOutputDevice error %ld\n", err); return; } // get the buffersize that the default device uses for IO count = sizeof(deviceBufferSize); // it is required to pass the size of the data to be returned err = AudioDeviceGetProperty(device, 0, false, kAudioDevicePropertyBufferSize, &count, &deviceBufferSize); if (err != kAudioHardwareNoError) { fprintf(stderr, "get kAudioDevicePropertyBufferSize error %ld\n", err); return; } fprintf(stderr, "deviceBufferSize = %ld\n", deviceBufferSize); // get a description of the data format used by the default device count = sizeof(deviceFormat); // it is required to pass the size of the data to be returned err = AudioDeviceGetProperty(device, 0, false, kAudioDevicePropertyStreamFormat, &count, &deviceFormat); if (err != kAudioHardwareNoError) { fprintf(stderr, "get kAudioDevicePropertyStreamFormat error %ld\n", err); return; } if (deviceFormat.mFormatID != kAudioFormatLinearPCM) { fprintf(stderr, "mFormatID != kAudioFormatLinearPCM\n"); return; } if (!(deviceFormat.mFormatFlags & kLinearPCMFormatFlagIsFloat)) { fprintf(stderr, "Sorry, currently only works with float format....\n"); return; } initialized = YES; fprintf(stderr, "mSampleRate = %g\n", deviceFormat.mSampleRate); fprintf(stderr, "mFormatFlags = %08lX\n", deviceFormat.mFormatFlags); fprintf(stderr, "mBytesPerPacket = %ld\n", deviceFormat.mBytesPerPacket); fprintf(stderr, "mFramesPerPacket = %ld\n", deviceFormat.mFramesPerPacket); fprintf(stderr, "mChannelsPerFrame = %ld\n", deviceFormat.mChannelsPerFrame); fprintf(stderr, "mBytesPerFrame = %ld\n", deviceFormat.mBytesPerFrame); fprintf(stderr, "mBitsPerChannel = %ld\n", deviceFormat.mBitsPerChannel); } - (void)setAmpVal:(double)val { amp = val; } - (void)setFreqVal:(double)val { freq = val * 2. * 3.14159265359 / deviceFormat.mSampleRate; } - (void)setPanVal:(double)val { pan = val; } - (BOOL)start { OSStatus err = kAudioHardwareNoError; sinewavedef *def; if (!initialized) return false; if (soundPlaying) return false; // initialize phase and de-zipper filters. phase = 0.0; freqz = freq; ampz = amp; panz = pan; def = (sinewavedef *)self; err = AudioDeviceAddIOProc(device, appIOProc, (void *) def); // setup our device with an IO proc if (err != kAudioHardwareNoError) return false; err = AudioDeviceStart(device, appIOProc); // start playing sound through the device if (err != kAudioHardwareNoError) return false; soundPlaying = true; // set the playing status global to true return true; } - (BOOL)stop { OSStatus err = kAudioHardwareNoError; if (!initialized) return false; if (!soundPlaying) return false; err = AudioDeviceStop(device, appIOProc); // stop playing sound through the device if (err != kAudioHardwareNoError) return false; err = AudioDeviceRemoveIOProc(device, appIOProc); // remove the IO proc from the device if (err != kAudioHardwareNoError) return false; soundPlaying = false; // set the playing status global to false return true; } @end Can anyone help me compiling this example? I'd really appriciate it. Thanks

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  • Merging multiple Google calendar feeds into one JSON object in javascript

    - by Jeramy
    I am trying to bring in the JSON feeds from multiple Google calendars so that I can sort the upcoming events and display the next X number in an "Upcoming Events" list. I have this working with Yahoo! pipes but I want to get away from using a 3rd party to aggregate. I think I am close, but I cannot get the JSON objects created correctly. I am getting the data into the array but not in JSON format, so I can't manipulate it. I have tried var myJsonString = JSON.stringify(JSONData); using https://github.com/douglascrockford/JSON-js but that just threw errors. I suspect because my variable is in the wrong starting format. I have tried just calling the feed like: $.getJSON(url); and creating a function concant1() to do the JSONData=JSONData.concat(data);, but it doesn't fire and I think it would produce the same end result anyway. I have also tried several other methods of getting the end result I want with varying degrees of doom. Here is the closest I have come so far: var JSONData = new Array(); var urllist = ["https://www.google.com/calendar/feeds/dg61asqgqg4pust2l20obgdl64%40group.calendar.google.com/public/full?orderby=starttime&max-results=3&sortorder=ascending&futureevents=true&ctz=America/New_York&singleevents=true&alt=json&callback=concant1","https://www.google.com/calendar/feeds/5oc3kvp7lnu5rd4krg2skcu2ng%40group.calendar.google.com/public/full?orderby=starttime&max-results=3&sortorder=ascending&futureevents=true&ctz=America/New_York&singleevents=true&alt=json&callback=concant1","http://www.google.com/calendar/feeds/rine4umu96kl6t46v4fartnho8%40group.calendar.google.com/public/full?orderby=starttime&max-results=3&sortorder=ascending&futureevents=true&ctz=America/New_York&singleevents=true&alt=json&callback=concant1"]; urllist.forEach(function addFeed(url){ alert("The URL being used: "+ url); if (void 0 != JSONData){JSONData=JSONData.concat($.getJSON(url));} else{JSONData = $.getJSON(url);} alert("The count from concantonated JSONData: "+JSONData.length); }); document.write("The final count from JSONData: "+JSONData.length+"<p>"); console.log(JSONData) UPDATE: Now with full working source!! :) If anyone would like to make suggestions on how to improve the code's efficiency it would be gratefully accepted. I hope others find this useful.: // GCal MFA - Google Calendar Multiple Feed Aggregator // Useage: GCalMFA(CIDs,n); // Where 'CIDs' is a list of comma seperated Google calendar IDs in the format: [email protected], and 'n' is the number of results to display. // While the contained console.log(); outputs are really handy for testing, you will probably waant to remove them for regular usage // Author: Jeramy Kruser - http://jeramy.kruser.me //onerror=function (d, f, g){alert (d+ "\n"+ f+ "\n");} if (!window.console) {console = {log: function() {}};} document.body.className += ' js-enabled'; // Global variables var urllist = []; var maxResults = 3; // The default is 3 results unless a value is sent var JSONData = {}; var eventCount = 0; var errorLog = ""; JSONData = { count: 0, value : { description: "Aggregates multiple Google calendar feeds into a single sorted list", generator: "StackOverflow communal coding - Thanks for the assist Patrick M", website: "http://jeramy.kruser.me", author: "Jeramy & Kasey Kruser", items: [] }}; // For putting dates from feed into a format that can be read by the Date function for calculating event length. function parse (str) { // validate year as 4 digits, month as 01-12, and day as 01-31 str = str.match (/^(\d{4})(0[1-9]|1[0-2])(0[1-9]|[12]\d|3[01])$/); if (str) { // make a date str[0] = new Date ( + str[1], + str[2] - 1, + str[3]); // check if month stayed the same (ie that day number is valid) if (str[0].getMonth () === + str[2] - 1) { return str[0]; } } return undefined; } //For outputting to HTML function output() { var months, day_in_ms, summary, i, item, eventlink, title, calendar, where,dtstart, dtend, endyear, endmonth, endday, startyear, startmonth, startday, endmonthdayyear, eventlinktitle, startmonthday, length, curtextval, k; // Array of month names from numbers for page display. months = {'0':'January', '1':'February', '2':'March', '3':'April', '4':'May', '5':'June', '6':'July', '7':'August', '8':'September', '9':'October', '10':'November', '11':'December'}; // For use in calculating event length. day_in_ms = 24 * 60 * 60 * 1000; // Instantiate HTML Arrays. summary = []; for (i = 0; i < maxResults; i+=1 ) { //console.log("i: "+i+" < "+"maxResults: "+ maxResults); if (!(JSONData.value.items[i] === undefined)) { item = JSONData.value.items[i]; // Grabbing data for each event in the feed. eventlink = item.link[0]; title = item.title.$t; // Only display the calendar title if there is more than one calendar = ""; if (urllist.length > 1) { calendar = '<br />Calendar: <a href="https://www.google.com/calendar/embed?src=' + item.gd$who[0].email + '&ctz=America/New_York">' + item.author[0].name.$t + '<\/a> (<a href="https://www.google.com/calendar/ical/' + item.gd$who[0].email + '/public/basic.ics">iCal<\/a>)'; } // Grabbing event location, if entered. if ( item.gd$where[0].valueString !== "" ) { where = '<br />' + (item.gd$where[0].valueString); } else { where = (""); } // Grabbing start date and putting in form YYYYmmdd. Subtracting one day from dtend to fix Google's habit of ending an all-day event at midnight on the following day. dtstart = new Date(parse(((item.gd$when[0].startTime).substring(0,10)).replace(/-/g,""))); dtend = new Date(parse(((item.gd$when[0].endTime).substring(0,10)).replace(/-/g,"")) - day_in_ms); // Put dates in pretty form for display. endyear = dtend.getFullYear(); endmonth = months[dtend.getMonth()]; endday = dtend.getDate(); startyear = dtstart.getFullYear(); startmonth = months[dtstart.getMonth()]; startday = dtstart.getDate(); //consolidate some much-used variables for HTML output. endmonthdayyear = endmonth + ' ' + endday + ', ' + endyear; eventlinktitle = '<a href="' + eventlink + '">' + title + '<\/a>'; startmonthday = startmonth + ' ' + startday; // Calculates the number of days between each event's start and end dates. length = ((dtend - dtstart) / day_in_ms); // HTML for each event, depending on which div is available on the page (different HTML applies). Only one div can exist on any one page. if (document.getElementById("homeCalendar") !== null ) { // If the length of the event is greater than 0 days, show start and end dates. if ( length > 0 && startmonth !== endmonth && startday === endday ) { summary[i] = ('<h3>' + eventlink + '">' + startmonthday + ', ' + startyear + ' - ' + endmonthdayyear + '<\/a><\/h3><p>' + title + '<\/p>'); } // If the length of the event is greater than 0 and begins and ends within the same month, shorten the date display. else if ( length > 0 && startmonth === endmonth && startyear === endyear ) { summary[i] = ('<h3><a href="' + eventlink + '">' + startmonthday + '-' + endday + ', ' + endyear + '<\/a><\/h3><p>' + title + '<\/p>'); } // If the length of the event is greater than 0 and begins and ends within different months of the same year, shorten the date display. else if ( length > 0 && startmonth !== endmonth && startyear === endyear ) { summary[i] = ('<h3><a href="' + eventlink + '">' + startmonthday + ' - ' + endmonthdayyear + '<\/a><\/h3><p>' + title + '<\/p>'); } // If the length of the event is less than one day (length < = 0), show only the start date. else { summary[i] = ('<h3><a href="' + eventlink + '">' + startmonthday + ', ' + startyear + '<\/a><\/h3><p>' + title + '<\/p>'); } } else if (document.getElementById("allCalendar") !== null ) { // If the length of the event is greater than 0 days, show start and end dates. if ( length > 0 && startmonth !== endmonth && startday === endday ) { summary[i] = ('<li>' + eventlinktitle + '<br />' + startmonthday + ', ' + startyear + ' - ' + endmonthdayyear + where + calendar + '<br />&#160;<\/li>'); } // If the length of the event is greater than 0 and begins and ends within the same month, shorten the date display. else if ( length > 0 && startmonth === endmonth && startyear === endyear ) { summary[i] = ('<li>' + eventlinktitle + '<br />' + startmonthday + '-' + endday + ', ' + endyear + where + calendar + '<br />&#160;<\/li>'); } // If the length of the event is greater than 0 and begins and ends within different months of the same year, shorten the date display. else if ( length > 0 && startmonth !== endmonth && startyear === endyear ) { summary[i] = ('<li>' + eventlinktitle + '<br />' + startmonthday + ' - ' + endmonthdayyear + where + calendar + '<br />&#160;<\/li>'); } // If the length of the event is less than one day (length < = 0), show only the start date. else { summary[i] = ('<li>' + eventlinktitle + '<br />' + startmonthday + ', ' + startyear + where + calendar + '<br />&#160;<\/li>'); } } } if (summary[i] === undefined) { summary[i] = "";} //console.log(summary[i]); } console.log(JSONData); // Puts the HTML into the div with the appropriate id. Each page can have only one. if (document.getElementById("homeCalendar") !== null ) { curtextval = document.getElementById("homeCalendar"); console.log("homeCalendar: "+curtextval); } else if (document.getElementById("oneCalendar") !== null ) { curtextval = document.getElementById("oneCalendar"); console.log("oneCalendar: "+curtextval); } else if (document.getElementById("allCalendar") !== null ) { curtextval = document.getElementById("allCalendar"); console.log("allCalendar: "+curtextval); } if (curtextval.innerHTML.length < 100) { errorLog += '<div id="noEvents">No events found.</div>'; } for (k = 0; k<maxResults; k+=1 ) { curtextval.innerHTML = curtextval.innerHTML + summary[k]; } if (eventCount === 0) { errorLog += '<div id="noEvents">No events found.</div>'; } if (document.getElementById("homeCalendar") === null ) { curtextval.innerHTML = '<ul>' + curtextval.innerHTML + '<\/ul>'; } if (errorLog !== "") { curtextval.innerHTML += errorLog; } } // For taking in each feed, breaking out the events and sorting them into the object by date function sortFeed(event) { var tempEntry, i; tempEntry = event; i = 0; console.log("*** New incoming event object #"+eventCount+" ***"); console.log(event.title.$t); console.log(event); //console.log("i = " + i + " and maxResults " + maxResults); while(i<maxResults) { console.log("i = " + i + " < maxResults " + maxResults); console.log("Sorting event = " + event.title.$t + " by date of " + event.gd$when[0].startTime.substring(0,10).replace(/-/g,"")); if (JSONData.value.items[i]) { console.log("JSONData.value.items[" + i + "] exists and has a startTime of " + JSONData.value.items[i].gd$when[0].startTime.substring(0,10).replace(/-/g,"")); if (event.gd$when[0].startTime.substring(0,10).replace(/-/g,"")<JSONData.value.items[i].gd$when[0].startTime.substring(0,10).replace(/-/g,"")) { console.log("The incoming event value of " + event.gd$when[0].startTime.substring(0,10).replace(/-/g,"") + " is < " + JSONData.value.items[i].gd$when[0].startTime.substring(0,10).replace(/-/g,"")); tempEntry = JSONData.value.items[i]; console.log("Existing JSONData.value.items[" + i + "] value " + JSONData.value.items[i].gd$when[0].startTime.substring(0,10).replace(/-/g,"") + " stored in tempEntry"); JSONData.value.items[i] = event; console.log("Position JSONData.value.items[" + i + "] set to new value: " + event.gd$when[0].startTime.substring(0,10).replace(/-/g,"")); event = tempEntry; console.log("Now sorting event = " + event.title.$t + " by date of " + event.gd$when[0].startTime.substring(0,10).replace(/-/g,"")); } else { console.log("The incoming event value of " + event.gd$when[0].startTime.substring(0,10).replace(/-/g,"") + " is > " + JSONData.value.items[i].gd$when[0].startTime.substring(0,10).replace(/-/g,"") + " moving on..."); } } else { JSONData.value.items[i] = event; console.log("JSONData.value.items[" + i + "] does not exist so it was set to the Incoming value of " + event.gd$when[0].startTime.substring(0,10).replace(/-/g,"")); i = maxResults; } i += 1; } } // For completing the aggregation function complete(result) { var str, j, item; // Track the number of calls completed back, we're not done until all URLs have processed if( complete.count === undefined ){ complete.count = urllist.length; } console.log("complete.count = "+complete.count); console.log(result.feed); if(result.feed.entry){ JSONData.count = maxResults; // Check each incoming item against JSONData.value.items console.log("*** Begin Sorting " + result.feed.entry.length + " Events ***"); //console.log(result.feed.entry); result.feed.entry.forEach( function(event){ eventCount += 1; sortFeed(event); } ); } if( (complete.count-=1)<1 ) { console.log("*** Done Sorting ***"); output(); } } // This is the main function. It takes in the list of Calendar IDs and the number of results to display function GCalMFA(list,results){ var i, calPreProperties, calPostProperties1, calPostProperties2; calPreProperties = "https://www.google.com/calendar/feeds/"; calPostProperties1 = "/public/full?max-results="; calPostProperties2 = "&orderby=starttime&sortorder=ascending&futureevents=true&ctz=America/New_York&singleevents=true&alt=json&callback=?"; if (list) { if (results) { maxResults = results; } urllist = list.split(','); for (i = 0; i < urllist.length; i+=1 ){ if (urllist[i] === 0){ urllist.splice(i,1);} else{ urllist[i] = calPreProperties + urllist[i] + calPostProperties1+maxResults+calPostProperties2;} } console.log("There are " + urllist.length + " URLs"); urllist.forEach(function addFeed(url){ $.getJSON(url, complete); }); } else { errorLog += '<div id="noURLs">No calendars have been selected.</div>'; output(); } }

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  • Ubuntu boot hangs on "Attached scsi removable disk"

    - by user115253
    My Ubuntu hangs at boot with message "Attached scsi removable disk". When I boot with param acpi=off, system boots fine. I'm booting from harddrive, not from usb device. I managed to locate source of this problem to the external card reader & usb hub, into which I have connected external keyboard and mouse. If i disconnect it (whole card reader & usb hub), system boots fine. Could you suggest any way to boot successfully without adding acpi=off or disconnecting hub&reader before booting? Output of dmesg after successful boot with acpi=off: http://paste.ubuntu.com/1445812/ Bootrepair generated infos: http://paste.ubuntu.com/1426055/

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  • TFS 2010 SDK: Connecting to TFS 2010 Programmatically&ndash;Part 1

    - by Tarun Arora
    Technorati Tags: Team Foundation Server 2010,TFS 2010 SDK,TFS API,TFS Programming,TFS ALM   Download Working Demo Great! You have reached that point where you would like to extend TFS 2010. The first step is to connect to TFS programmatically. 1. Download TFS 2010 SDK => http://visualstudiogallery.msdn.microsoft.com/25622469-19d8-4959-8e5c-4025d1c9183d?SRC=VSIDE 2. Alternatively you can also download this from the visual studio extension manager 3. Create a new Windows Forms Application project and add reference to TFS Common and client dlls Note - If Microsoft.TeamFoundation.Client and Microsoft.TeamFoundation.Common do not appear on the .NET tab of the References dialog box, use the Browse tab to add the assemblies. You can find them at %ProgramFiles%\Microsoft Visual Studio 10.0\Common7\IDE\ReferenceAssemblies\v2.0. using Microsoft.TeamFoundation.Client; using Microsoft.TeamFoundation.Framework.Client; using Microsoft.TeamFoundation.Framework.Common;   4. There are several ways to connect to TFS, the two classes of interest are, Option 1 – Class – TfsTeamProjectCollectionClass namespace Microsoft.TeamFoundation.Client { public class TfsTeamProjectCollection : TfsConnection { public TfsTeamProjectCollection(RegisteredProjectCollection projectCollection); public TfsTeamProjectCollection(Uri uri); public TfsTeamProjectCollection(RegisteredProjectCollection projectCollection, IdentityDescriptor identityToImpersonate); public TfsTeamProjectCollection(Uri uri, ICredentials credentials); public TfsTeamProjectCollection(Uri uri, ICredentialsProvider credentialsProvider); public TfsTeamProjectCollection(Uri uri, IdentityDescriptor identityToImpersonate); public TfsTeamProjectCollection(RegisteredProjectCollection projectCollection, ICredentials credentials, ICredentialsProvider credentialsProvider); public TfsTeamProjectCollection(Uri uri, ICredentials credentials, ICredentialsProvider credentialsProvider); public TfsTeamProjectCollection(RegisteredProjectCollection projectCollection, ICredentials credentials, ICredentialsProvider credentialsProvider, IdentityDescriptor identityToImpersonate); public TfsTeamProjectCollection(Uri uri, ICredentials credentials, ICredentialsProvider credentialsProvider, IdentityDescriptor identityToImpersonate); public override CatalogNode CatalogNode { get; } public TfsConfigurationServer ConfigurationServer { get; internal set; } public override string Name { get; } public static Uri GetFullyQualifiedUriForName(string name); protected override object GetServiceInstance(Type serviceType, object serviceInstance); protected override object InitializeTeamFoundationObject(string fullName, object instance); } } Option 2 – Class – TfsConfigurationServer namespace Microsoft.TeamFoundation.Client { public class TfsConfigurationServer : TfsConnection { public TfsConfigurationServer(RegisteredConfigurationServer application); public TfsConfigurationServer(Uri uri); public TfsConfigurationServer(RegisteredConfigurationServer application, IdentityDescriptor identityToImpersonate); public TfsConfigurationServer(Uri uri, ICredentials credentials); public TfsConfigurationServer(Uri uri, ICredentialsProvider credentialsProvider); public TfsConfigurationServer(Uri uri, IdentityDescriptor identityToImpersonate); public TfsConfigurationServer(RegisteredConfigurationServer application, ICredentials credentials, ICredentialsProvider credentialsProvider); public TfsConfigurationServer(Uri uri, ICredentials credentials, ICredentialsProvider credentialsProvider); public TfsConfigurationServer(RegisteredConfigurationServer application, ICredentials credentials, ICredentialsProvider credentialsProvider, IdentityDescriptor identityToImpersonate); public TfsConfigurationServer(Uri uri, ICredentials credentials, ICredentialsProvider credentialsProvider, IdentityDescriptor identityToImpersonate); public override CatalogNode CatalogNode { get; } public override string Name { get; } protected override object GetServiceInstance(Type serviceType, object serviceInstance); public TfsTeamProjectCollection GetTeamProjectCollection(Guid collectionId); protected override object InitializeTeamFoundationObject(string fullName, object instance); } }   Note – The TeamFoundationServer class is obsolete. Use the TfsTeamProjectCollection or TfsConfigurationServer classes to talk to a 2010 Team Foundation Server. In order to talk to a 2005 or 2008 Team Foundation Server use the TfsTeamProjectCollection class. 5. Sample code for programmatically connecting to TFS 2010 using the TFS 2010 API How do i know what the URI of my TFS server is, Note – You need to be have Team Project Collection view details permission in order to connect, expect to receive an authorization failure message if you do not have sufficient permissions. Case 1: Connect by Uri string _myUri = @"https://tfs.codeplex.com:443/tfs/tfs30"; TfsConfigurationServer configurationServer = TfsConfigurationServerFactory.GetConfigurationServer(new Uri(_myUri)); Case 2: Connect by Uri, prompt for credentials string _myUri = @"https://tfs.codeplex.com:443/tfs/tfs30"; TfsConfigurationServer configurationServer = TfsConfigurationServerFactory.GetConfigurationServer(new Uri(_myUri), new UICredentialsProvider()); configurationServer.EnsureAuthenticated(); Case 3: Connect by Uri, custom credentials In order to use this method of connectivity you need to implement the interface ICredentailsProvider public class ConnectByImplementingCredentialsProvider : ICredentialsProvider { public ICredentials GetCredentials(Uri uri, ICredentials iCredentials) { return new NetworkCredential("UserName", "Password", "Domain"); } public void NotifyCredentialsAuthenticated(Uri uri) { throw new ApplicationException("Unable to authenticate"); } } And now consume the implementation of the interface, string _myUri = @"https://tfs.codeplex.com:443/tfs/tfs30"; ConnectByImplementingCredentialsProvider connect = new ConnectByImplementingCredentialsProvider(); ICredentials iCred = new NetworkCredential("UserName", "Password", "Domain"); connect.GetCredentials(new Uri(_myUri), iCred); TfsConfigurationServer configurationServer = TfsConfigurationServerFactory.GetConfigurationServer(new Uri(_myUri), connect); configurationServer.EnsureAuthenticated();   6. Programmatically query TFS 2010 using the TFS SDK for all Team Project Collections and retrieve all Team Projects and output the display name and description of each team project. CatalogNode catalogNode = configurationServer.CatalogNode; ReadOnlyCollection<CatalogNode> tpcNodes = catalogNode.QueryChildren( new Guid[] { CatalogResourceTypes.ProjectCollection }, false, CatalogQueryOptions.None); // tpc = Team Project Collection foreach (CatalogNode tpcNode in tpcNodes) { Guid tpcId = new Guid(tpcNode.Resource.Properties["InstanceId"]); TfsTeamProjectCollection tpc = configurationServer.GetTeamProjectCollection(tpcId); // Get catalog of tp = 'Team Projects' for the tpc = 'Team Project Collection' var tpNodes = tpcNode.QueryChildren( new Guid[] { CatalogResourceTypes.TeamProject }, false, CatalogQueryOptions.None); foreach (var p in tpNodes) { Debug.Write(Environment.NewLine + " Team Project : " + p.Resource.DisplayName + " - " + p.Resource.Description + Environment.NewLine); } }   Output   You can download a working demo that uses TFS SDK 2010 to programmatically connect to TFS 2010. Screen Shots of the attached demo application, Share this post :

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  • WCF WS-Security and WSE Nonce Authentication

    - by Rick Strahl
    WCF makes it fairly easy to access WS-* Web Services, except when you run into a service format that it doesn't support. Even then WCF provides a huge amount of flexibility to make the service clients work, however finding the proper interfaces to make that happen is not easy to discover and for the most part undocumented unless you're lucky enough to run into a blog, forum or StackOverflow post on the matter. This is definitely true for the Password Nonce as part of the WS-Security/WSE protocol, which is not natively supported in WCF. Specifically I had a need to create a WCF message on the client that includes a WS-Security header that looks like this from their spec document:<soapenv:Header> <wsse:Security soapenv:mustUnderstand="1" xmlns:wsse="http://docs.oasis-open.org/wss/2004/01/oasis-200401-wss-wssecurity-secext-1.0.xsd"> <wsse:UsernameToken wsu:Id="UsernameToken-8" xmlns:wsu="http://docs.oasis-open.org/wss/2004/01/oasis-200401-wss-wssecurity-utility-1.0.xsd"> <wsse:Username>TeStUsErNaMe1</wsse:Username> <wsse:Password Type="http://docs.oasis-open.org/wss/2004/01/oasis-200401-wss-username-token-profile-1.0#PasswordText" >TeStPaSsWoRd1</wsse:Password> <wsse:Nonce EncodingType="http://docs.oasis-open.org/wss/2004/01/oasis-200401-wss-soap-message-security-1.0#Base64Binary" >f8nUe3YupTU5ISdCy3X9Gg==</wsse:Nonce> <wsu:Created>2011-05-04T19:01:40.981Z</wsu:Created> </wsse:UsernameToken> </wsse:Security> </soapenv:Header> Specifically, the Nonce and Created keys are what WCF doesn't create or have a built in formatting for. Why is there a nonce? My first thought here was WTF? The username and password are there in clear text, what does the Nonce accomplish? The Nonce and created keys are are part of WSE Security specification and are meant to allow the server to detect and prevent replay attacks. The hashed nonce should be unique per request which the server can store and check for before running another request thus ensuring that a request is not replayed with exactly the same values. Basic ServiceUtl Import - not much Luck The first thing I did when I imported this service with a service reference was to simply import it as a Service Reference. The Add Service Reference import automatically detects that WS-Security is required and appropariately adds the WS-Security to the basicHttpBinding in the config file:<?xml version="1.0" encoding="utf-8" ?> <configuration> <system.serviceModel> <bindings> <basicHttpBinding> <binding name="RealTimeOnlineSoapBinding"> <security mode="Transport" /> </binding> <binding name="RealTimeOnlineSoapBinding1" /> </basicHttpBinding> </bindings> <client> <endpoint address="https://notarealurl.com:443/services/RealTimeOnline" binding="basicHttpBinding" bindingConfiguration="RealTimeOnlineSoapBinding" contract="RealTimeOnline.RealTimeOnline" name="RealTimeOnline" /> </client> </system.serviceModel> </configuration> If if I run this as is using code like this:var client = new RealTimeOnlineClient(); client.ClientCredentials.UserName.UserName = "TheUsername"; client.ClientCredentials.UserName.Password = "ThePassword"; … I get nothing in terms of WS-Security headers. The request is sent, but the the binding expects transport level security to be applied, rather than message level security. To fix this so that a WS-Security message header is sent the security mode can be changed to: <security mode="TransportWithMessageCredential" /> Now if I re-run I at least get a WS-Security header which looks like this:<s:Envelope xmlns:s="http://schemas.xmlsoap.org/soap/envelope/" xmlns:u="http://docs.oasis-open.org/wss/2004/01/oasis-200401-wss-wssecurity-utility-1.0.xsd"> <s:Header> <o:Security s:mustUnderstand="1" xmlns:o="http://docs.oasis-open.org/wss/2004/01/oasis-200401-wss-wssecurity-secext-1.0.xsd"> <u:Timestamp u:Id="_0"> <u:Created>2012-11-24T02:55:18.011Z</u:Created> <u:Expires>2012-11-24T03:00:18.011Z</u:Expires> </u:Timestamp> <o:UsernameToken u:Id="uuid-18c215d4-1106-40a5-8dd1-c81fdddf19d3-1"> <o:Username>TheUserName</o:Username> <o:Password Type="http://docs.oasis-open.org/wss/2004/01/oasis-200401-wss-username-token-profile-1.0#PasswordText" >ThePassword</o:Password> </o:UsernameToken> </o:Security> </s:Header> Closer! Now the WS-Security header is there along with a timestamp field (which might not be accepted by some WS-Security expecting services), but there's no Nonce or created timestamp as required by my original service. Using a CustomBinding instead My next try was to go with a CustomBinding instead of basicHttpBinding as it allows a bit more control over the protocol and transport configurations for the binding. Specifically I can explicitly specify the message protocol(s) used. Using configuration file settings here's what the config file looks like:<?xml version="1.0"?> <configuration> <system.serviceModel> <bindings> <customBinding> <binding name="CustomSoapBinding"> <security includeTimestamp="false" authenticationMode="UserNameOverTransport" defaultAlgorithmSuite="Basic256" requireDerivedKeys="false" messageSecurityVersion="WSSecurity10WSTrustFebruary2005WSSecureConversationFebruary2005WSSecurityPolicy11BasicSecurityProfile10"> </security> <textMessageEncoding messageVersion="Soap11"></textMessageEncoding> <httpsTransport maxReceivedMessageSize="2000000000"/> </binding> </customBinding> </bindings> <client> <endpoint address="https://notrealurl.com:443/services/RealTimeOnline" binding="customBinding" bindingConfiguration="CustomSoapBinding" contract="RealTimeOnline.RealTimeOnline" name="RealTimeOnline" /> </client> </system.serviceModel> <startup> <supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.0"/> </startup> </configuration> This ends up creating a cleaner header that's missing the timestamp field which can cause some services problems. The WS-Security header output generated with the above looks like this:<s:Header> <o:Security s:mustUnderstand="1" xmlns:o="http://docs.oasis-open.org/wss/2004/01/oasis-200401-wss-wssecurity-secext-1.0.xsd"> <o:UsernameToken u:Id="uuid-291622ca-4c11-460f-9886-ac1c78813b24-1"> <o:Username>TheUsername</o:Username> <o:Password Type="http://docs.oasis-open.org/wss/2004/01/oasis-200401-wss-username-token-profile-1.0#PasswordText" >ThePassword</o:Password> </o:UsernameToken> </o:Security> </s:Header> This is closer as it includes only the username and password. The key here is the protocol for WS-Security:messageSecurityVersion="WSSecurity10WSTrustFebruary2005WSSecureConversationFebruary2005WSSecurityPolicy11BasicSecurityProfile10" which explicitly specifies the protocol version. There are several variants of this specification but none of them seem to support the nonce unfortunately. This protocol does allow for optional omission of the Nonce and created timestamp provided (which effectively makes those keys optional). With some services I tried that requested a Nonce just using this protocol actually worked where the default basicHttpBinding failed to connect, so this is a possible solution for access to some services. Unfortunately for my target service that was not an option. The nonce has to be there. Creating Custom ClientCredentials As it turns out WCF doesn't have support for the Digest Nonce as part of WS-Security, and so as far as I can tell there's no way to do it just with configuration settings. I did a bunch of research on this trying to find workarounds for this, and I did find a couple of entries on StackOverflow as well as on the MSDN forums. However, none of these are particularily clear and I ended up using bits and pieces of several of them to arrive at a working solution in the end. http://stackoverflow.com/questions/896901/wcf-adding-nonce-to-usernametoken http://social.msdn.microsoft.com/Forums/en-US/wcf/thread/4df3354f-0627-42d9-b5fb-6e880b60f8ee The latter forum message is the more useful of the two (the last message on the thread in particular) and it has most of the information required to make this work. But it took some experimentation for me to get this right so I'll recount the process here maybe a bit more comprehensively. In order for this to work a number of classes have to be overridden: ClientCredentials ClientCredentialsSecurityTokenManager WSSecurityTokenizer The idea is that we need to create a custom ClientCredential class to hold the custom properties so they can be set from the UI or via configuration settings. The TokenManager and Tokenizer are mainly required to allow the custom credentials class to flow through the WCF pipeline and eventually provide custom serialization. Here are the three classes required and their full implementations:public class CustomCredentials : ClientCredentials { public CustomCredentials() { } protected CustomCredentials(CustomCredentials cc) : base(cc) { } public override System.IdentityModel.Selectors.SecurityTokenManager CreateSecurityTokenManager() { return new CustomSecurityTokenManager(this); } protected override ClientCredentials CloneCore() { return new CustomCredentials(this); } } public class CustomSecurityTokenManager : ClientCredentialsSecurityTokenManager { public CustomSecurityTokenManager(CustomCredentials cred) : base(cred) { } public override System.IdentityModel.Selectors.SecurityTokenSerializer CreateSecurityTokenSerializer(System.IdentityModel.Selectors.SecurityTokenVersion version) { return new CustomTokenSerializer(System.ServiceModel.Security.SecurityVersion.WSSecurity11); } } public class CustomTokenSerializer : WSSecurityTokenSerializer { public CustomTokenSerializer(SecurityVersion sv) : base(sv) { } protected override void WriteTokenCore(System.Xml.XmlWriter writer, System.IdentityModel.Tokens.SecurityToken token) { UserNameSecurityToken userToken = token as UserNameSecurityToken; string tokennamespace = "o"; DateTime created = DateTime.Now; string createdStr = created.ToString("yyyy-MM-ddThh:mm:ss.fffZ"); // unique Nonce value - encode with SHA-1 for 'randomness' // in theory the nonce could just be the GUID by itself string phrase = Guid.NewGuid().ToString(); var nonce = GetSHA1String(phrase); // in this case password is plain text // for digest mode password needs to be encoded as: // PasswordAsDigest = Base64(SHA-1(Nonce + Created + Password)) // and profile needs to change to //string password = GetSHA1String(nonce + createdStr + userToken.Password); string password = userToken.Password; writer.WriteRaw(string.Format( "<{0}:UsernameToken u:Id=\"" + token.Id + "\" xmlns:u=\"http://docs.oasis-open.org/wss/2004/01/oasis-200401-wss-wssecurity-utility-1.0.xsd\">" + "<{0}:Username>" + userToken.UserName + "</{0}:Username>" + "<{0}:Password Type=\"http://docs.oasis-open.org/wss/2004/01/oasis-200401-wss-username-token-profile-1.0#PasswordText\">" + password + "</{0}:Password>" + "<{0}:Nonce EncodingType=\"http://docs.oasis-open.org/wss/2004/01/oasis-200401-wss-soap-message-security-1.0#Base64Binary\">" + nonce + "</{0}:Nonce>" + "<u:Created>" + createdStr + "</u:Created></{0}:UsernameToken>", tokennamespace)); } protected string GetSHA1String(string phrase) { SHA1CryptoServiceProvider sha1Hasher = new SHA1CryptoServiceProvider(); byte[] hashedDataBytes = sha1Hasher.ComputeHash(Encoding.UTF8.GetBytes(phrase)); return Convert.ToBase64String(hashedDataBytes); } } Realistically only the CustomTokenSerializer has any significant code in. The code there deals with actually serializing the custom credentials using low level XML semantics by writing output into an XML writer. I can't take credit for this code - most of the code comes from the MSDN forum post mentioned earlier - I made a few adjustments to simplify the nonce generation and also added some notes to allow for PasswordDigest generation. Per spec the nonce is nothing more than a unique value that's supposed to be 'random'. I'm thinking that this value can be any string that's unique and a GUID on its own probably would have sufficed. Comments on other posts that GUIDs can be potentially guessed are highly exaggerated to say the least IMHO. To satisfy even that aspect though I added the SHA1 encryption and binary decoding to give a more random value that would be impossible to 'guess'. The original example from the forum post used another level of encoding and decoding to string in between - but that really didn't accomplish anything but extra overhead. The header output generated from this looks like this:<s:Header> <o:Security s:mustUnderstand="1" xmlns:o="http://docs.oasis-open.org/wss/2004/01/oasis-200401-wss-wssecurity-secext-1.0.xsd"> <o:UsernameToken u:Id="uuid-f43d8b0d-0ebb-482e-998d-f544401a3c91-1" xmlns:u="http://docs.oasis-open.org/wss/2004/01/oasis-200401-wss-wssecurity-utility-1.0.xsd"> <o:Username>TheUsername</o:Username> <o:Password Type="http://docs.oasis-open.org/wss/2004/01/oasis-200401-wss-username-token-profile-1.0#PasswordText">ThePassword</o:Password> <o:Nonce EncodingType="http://docs.oasis-open.org/wss/2004/01/oasis-200401-wss-soap-message-security-1.0#Base64Binary" >PjVE24TC6HtdAnsf3U9c5WMsECY=</o:Nonce> <u:Created>2012-11-23T07:10:04.670Z</u:Created> </o:UsernameToken> </o:Security> </s:Header> which is exactly as it should be. Password Digest? In my case the password is passed in plain text over an SSL connection, so there's no digest required so I was done with the code above. Since I don't have a service handy that requires a password digest,  I had no way of testing the code for the digest implementation, but here is how this is likely to work. If you need to pass a digest encoded password things are a little bit trickier. The password type namespace needs to change to: http://docs.oasis-open.org/wss/2004/01/oasis-200401-wss-username-token-profile-1.0#Digest and then the password value needs to be encoded. The format for password digest encoding is this: Base64(SHA-1(Nonce + Created + Password)) and it can be handled in the code above with this code (that's commented in the snippet above): string password = GetSHA1String(nonce + createdStr + userToken.Password); The entire WriteTokenCore method for digest code looks like this:protected override void WriteTokenCore(System.Xml.XmlWriter writer, System.IdentityModel.Tokens.SecurityToken token) { UserNameSecurityToken userToken = token as UserNameSecurityToken; string tokennamespace = "o"; DateTime created = DateTime.Now; string createdStr = created.ToString("yyyy-MM-ddThh:mm:ss.fffZ"); // unique Nonce value - encode with SHA-1 for 'randomness' // in theory the nonce could just be the GUID by itself string phrase = Guid.NewGuid().ToString(); var nonce = GetSHA1String(phrase); string password = GetSHA1String(nonce + createdStr + userToken.Password); writer.WriteRaw(string.Format( "<{0}:UsernameToken u:Id=\"" + token.Id + "\" xmlns:u=\"http://docs.oasis-open.org/wss/2004/01/oasis-200401-wss-wssecurity-utility-1.0.xsd\">" + "<{0}:Username>" + userToken.UserName + "</{0}:Username>" + "<{0}:Password Type=\"http://docs.oasis-open.org/wss/2004/01/oasis-200401-wss-username-token-profile-1.0#Digest\">" + password + "</{0}:Password>" + "<{0}:Nonce EncodingType=\"http://docs.oasis-open.org/wss/2004/01/oasis-200401-wss-soap-message-security-1.0#Base64Binary\">" + nonce + "</{0}:Nonce>" + "<u:Created>" + createdStr + "</u:Created></{0}:UsernameToken>", tokennamespace)); } I had no service to connect to to try out Digest auth - if you end up needing it and get it to work please drop a comment… How to use the custom Credentials The easiest way to use the custom credentials is to create the client in code. Here's a factory method I use to create an instance of my service client:  public static RealTimeOnlineClient CreateRealTimeOnlineProxy(string url, string username, string password) { if (string.IsNullOrEmpty(url)) url = "https://notrealurl.com:443/cows/services/RealTimeOnline"; CustomBinding binding = new CustomBinding(); var security = TransportSecurityBindingElement.CreateUserNameOverTransportBindingElement(); security.IncludeTimestamp = false; security.DefaultAlgorithmSuite = SecurityAlgorithmSuite.Basic256; security.MessageSecurityVersion = MessageSecurityVersion.WSSecurity10WSTrustFebruary2005WSSecureConversationFebruary2005WSSecurityPolicy11BasicSecurityProfile10; var encoding = new TextMessageEncodingBindingElement(); encoding.MessageVersion = MessageVersion.Soap11; var transport = new HttpsTransportBindingElement(); transport.MaxReceivedMessageSize = 20000000; // 20 megs binding.Elements.Add(security); binding.Elements.Add(encoding); binding.Elements.Add(transport); RealTimeOnlineClient client = new RealTimeOnlineClient(binding, new EndpointAddress(url)); // to use full client credential with Nonce uncomment this code: // it looks like this might not be required - the service seems to work without it client.ChannelFactory.Endpoint.Behaviors.Remove<System.ServiceModel.Description.ClientCredentials>(); client.ChannelFactory.Endpoint.Behaviors.Add(new CustomCredentials()); client.ClientCredentials.UserName.UserName = username; client.ClientCredentials.UserName.Password = password; return client; } This returns a service client that's ready to call other service methods. The key item in this code is the ChannelFactory endpoint behavior modification that that first removes the original ClientCredentials and then adds the new one. The ClientCredentials property on the client is read only and this is the way it has to be added.   Summary It's a bummer that WCF doesn't suport WSE Security authentication with nonce values out of the box. From reading the comments in posts/articles while I was trying to find a solution, I found that this feature was omitted by design as this protocol is considered unsecure. While I agree that plain text passwords are rarely a good idea even if they go over secured SSL connection as WSE Security does, there are unfortunately quite a few services (mosly Java services I suspect) that use this protocol. I've run into this twice now and trying to find a solution online I can see that this is not an isolated problem - many others seem to have struggled with this. It seems there are about a dozen questions about this on StackOverflow all with varying incomplete answers. Hopefully this post provides a little more coherent content in one place. Again I marvel at WCF and its breadth of support for protocol features it has in a single tool. And even when it can't handle something there are ways to get it working via extensibility. But at the same time I marvel at how freaking difficult it is to arrive at these solutions. I mean there's no way I could have ever figured this out on my own. It takes somebody working on the WCF team or at least being very, very intricately involved in the innards of WCF to figure out the interconnection of the various objects to do this from scratch. Luckily this is an older problem that has been discussed extensively online and I was able to cobble together a solution from the online content. I'm glad it worked out that way, but it feels dirty and incomplete in that there's a whole learning path that was omitted to get here… Man am I glad I'm not dealing with SOAP services much anymore. REST service security - even when using some sort of federation is a piece of cake by comparison :-) I'm sure once standards bodies gets involved we'll be right back in security standard hell…© Rick Strahl, West Wind Technologies, 2005-2012Posted in WCF  Web Services   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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  • Upgraded to Ubuntu 13.10 - Apache not able to start

    - by 0R10N
    I updated to Ubuntu 13.10 (from Ubuntu 13.04) last weekend, and now Apache is not being able to start. It was working perfectly well until the upgraded, and I haven't changed anything myself. When I ran a restart this is what I get apache2: Syntax error on line 260 of /etc/apache2/apache2.conf: Could not open configuration file /etc/apache2/conf.d/: No such file or directory So, I created the directory, and then I get this: * Starting web server apache2 * * The apache2 configtest failed. Output of config test was: [Wed Oct 30 11:17:42.921934 2013] [proxy_html:notice] [pid 2496] AH01425: I18n support in mod_proxy_html requires mod_xml2enc. Without it, non-ASCII characters in proxied pages are likely to display incorrectly. AH00526: Syntax error on line 84 of /etc/apache2/apache2.conf: Invalid command 'LockFile', perhaps misspelled or defined by a module not included in the server configuration Action 'configtest' failed. The Apache error log may have more information. Thanks!

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  • dpkg was interrupted, you must manually run 'sudo dpkg --configure -a' to correct the problem.

    - by Murphy
    murphy@murphy-Compaq-Presario-C700-Notebook-PC:~$ sudo apt-get install clipgrab [sudo] password for murphy: E: dpkg was interrupted, you must manually run 'sudo dpkg --configure -a' to correct the problem. murphy@murphy-Compaq-Presario-C700-Notebook-PC:~$ sudo dpkg dpkg: error: need an action option Type dpkg --help for help about installing and deinstalling packages [*]; Use `dselect' or `aptitude' for user-friendly package management; Type dpkg -Dhelp for a list of dpkg debug flag values; Type dpkg --force-help for a list of forcing options; Type dpkg-deb --help for help about manipulating *.deb files; Options marked [*] produce a lot of output - pipe it through `less' or `more' ! murphy@murphy-Compaq-Presario-C700-Notebook-PC:~$ am getting this error when i try to install clipgrab. please help

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  • Installation doesn't detect existing partitions

    - by retrac1324
    I am trying to install Ubuntu 11.10 in a dual boot with my existing Windows 7 but the installer does not detect any existing partitions. I have tried resetting my BCD using EasyBCD and doing fixmbr from the Windows startup disc. A while ago I had to use TestDisk to recover my partition table so this might be the cause but I have installed Ubuntu and Windows many times before with no problems. fdisk -l output: Disk /dev/sda: 640.1 GB, 640135028736 bytes 255 heads, 63 sectors/track, 77825 cylinders, total 1250263728 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x360555e5 Device Boot Start End Blocks Id System /dev/sda1 * 2048 1250274689 625136321 7 HPFS/NTFS/exFAT Disk /dev/sdf: 7803 MB, 7803174912 bytes 255 heads, 63 sectors/track, 948 cylinders, total 15240576 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x6f795a8d Device Boot Start End Blocks Id System /dev/sdf1 * 63 15240575 7620256+ c W95 FAT32 (LBA)

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  • Vim Regex to replace tags

    - by Rudiger Wolf
    I am lookin for a regex express to remove the email addresses from a text file. Input file: Hannah Churchman <[email protected]>; Julie Drew <[email protected]>; Output file: Hannah Churchman; Julie Drew; I thought a generic regex shuch as s/<(.*?)//g would be a good starting point but I am unable to find the right expression for use Vim? something like :%s/ <\(.*?\)>//g does not work. Error is "E486: Pattern not found:". :%s#[^ <]*>##g almost works but it leaves the space and < behind. :%s# <##g to remove the " <" remaining stuff. Any tips on how to better craft this command?

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  • Using XNA ContentPipeline to export a file in a machine without full XNA GS

    - by krolth
    My game uses the Content Pipeline to load the spriteSheet at runtime. The artist for the game sends me the modified spritesheet and I do a build in my machine and send him an updated project. So I'm looking for a way to generate the xnb files in his machine (this is the output of the content pipeline) without him having to install the full XNA Game studio. 1) I don't want my artist to install VS + Xna (I know there is a free version of VS but this won't scale once we add more people to the team). 2) I'm not interested in running this editor/tool in Xbox so a Windows only solution works. 3) I'm aware of MSBuild options but they require full XNA I researched Shawn's blog and found the option of using Msbuild Sample or a new option in XNA 4.0 that looked promising here but seems like it has the same restriction: Need to install full XNA GS because the ContentPipeline is not part of the XNA redist. So has anyone found a workaround for this?

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  • Creating Descriptive Flex Field (DFF) Bean in OAF

    - by Manoj Madhusoodanan
    In this blog I will explain how to add a custom DFF in a custom OAF page.I am using XXCUST_DFF_DEMO table to store the DFF values.Also I am using custom DFF named XXCUST_PERSON_DFF.  Following steps needs to be performed to create this solution. 1) Register the custom table in Oracle Application2) Register the DFF3) Define the segments of DFF4) Create BC4J components for OAF and OA Page which holds the DFF I will explain the steps in detail below. Register the custom table in Oracle Application I am using custom DFF here so I have to register the custom table which I am going to capture the values.Please click here to see the table script. I am using the AD_DD package to register the custom table.Please click here to see the table registration script. Please verify the table has registered successfully. Navigation: Application Developer > Application > Database > Table Table has registered successfully. Register the DFF Next step is to register the DFF. Navigate to Application Developer > Flex Field > Descriptive > Register. Give details as below. Click on Reference Fields and set the Reference Field as ATTRIBUTE_CATEGORY. Click on the Columns button to verify that the columns ATTRIBUTE_CATEGORY,ATTRIBUTE1 .... ATTRIBUTE30 are enabled. DFF has registered successfully. Define the segments of DFF Here I am going to define the segments of the DFF.Navigate to Application Developer > Flex Field > Descriptive > Segments.Query for "XXCUST - Person DFF". Uncheck "Freeze Flexfield Definition". In my DFF the reference field I want to display a value set which has values "Permanent" and "Contractor". So define a value set  XXCUST_EMPLOYMENT_TYPE. Navigation: Application Developer > Flex Field > Descriptive > Validation > Sets After that assign the values to above created value sets. Navigation: Application Developer > Flex Field > Descriptive > Validation > Values Assign XXCUST_EMPLOYMENT_TYPE to Context Field Valueset. Setup the Context Field Values based on below table. Context Code Segments Global Data Elements Phone Number Email Fax Contractor Manager Extension Number CSP Name Permanent Extension Number Access Card Number Phone Number,Email and Fax displays always.When user choose Context Value as "Contractor" Manager Extension Number and CSP Name will show.In case of "Permanent" Extension Number and Access Card Number will show.  Assign value set also as follows. For Global Data Elements following are the segments. For "Contractor" following are the segments. For "Permanent" following are the segments. Check the "Freeze Flexfield Definition" check box and save.Standard concurrent program "Flexfield View Generator" will generate XXCUST_DFF_DEMO_DFV view which we mentioned in the DFF registration step.  Now the DFF has created successfully and ready to use. Create BC4J components for OAF and OA Page which holds the DFF Create the BC4J components ( EO,VO and AM) appropriately.Create the page based on the created VO.For DFF create an item of type "flex" with following property.  Note: You cannot create a flex item directly under a messageComponentLayout region, but you can create a messageLayout region under the messageComponentLayout region and add the flex item under the messageLayout region. In the Segment List property give the segment names which you want to display.The syntax of this is Global Data Elements|SEGMENT 1|...|SEGMENT N||[Context Code1]|SEGMENT 1|...|SEGMENT N||[Context Code2]|SEGMENT 1|...|SEGMENT N||... Eg: Global Data Elements|Phone Number|Email|Fax||Contractor|Manager Extension Number|CSP Name||Permanent|Extension Number|Access Card Number When you change the Context Value corresponding segments will display automatically by PPR in the page. You can attach partial action to the DFF bean programmatically so that you can identify the action related to DFF. pageContext.getParameter(EVENT_PARAM) will return "FLEX_CONTEXT_CHANGEDPersonDFF" when you change the DFF Context. Page is ready and you can test. When you choose "Contract" following output you can see. When you choose "Permanent" following output you can see.  Give proper values and press Apply.You can see values populated in the table.

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  • Deploy ASP.NET Web Applications with Web Deployment Projects

    - by Ben Griswold
    One may quickly build and deploy an ASP.NET web application via the Publish option in Visual Studio.  This option works great for most simple deployment scenarios but it won’t always cut it.  Let’s say you need to automate your deployments. Or you have environment-specific configuration settings. Or you need to execute pre/post build operations when you do your builds.  If so, you should consider using Web Deployment Projects. The Web Deployment Project type doesn’t come out-of-the-box with Visual Studio 2008.  You’ll need to Download Visual Studio® 2008 Web Deployment Projects – RTW and install if you want to follow along with this tutorial. I’ve created a shiny new ASP.NET MVC project.  Web Deployment Projects work with websites, web applications and MVC projects so feel free to go with any web project type you’d like.  Once your web application is in place, it’s time to add the Web Deployment project.  You can hunt and peck around the File > New > New Project… dialogue as long as you’d like, but you aren’t going to find what you need.  Instead, select the web project and then choose the “Add Web Deployment Project…” hiding behind the Build menu option. I prefer to name my projects based on the environment in which I plan to deploy.  In this case, I’ll be rolling to the QA machine. Don’t expect too much to happen at this point.  A seemingly empty project with a funny icon will be added to your solution.  That’s it. I want to take a minute and talk about configuration settings before we continue.  Some of the common settings which might change from environment to environment are appSettings, connectionStrings and mailSettings.  Here’s a look at my updated web.config: <appSettings>   <add key="MvcApplication293.Url" value="http://localhost:50596/" />     </appSettings> <connectionStrings>   <add name="ApplicationServices"        connectionString="data source=.\SQLEXPRESS;Integrated Security=SSPI;AttachDBFilename=|DataDirectory|aspnetdb.mdf;User Instance=true"        providerName="System.Data.SqlClient"/> </connectionStrings>   <system.net>   <mailSettings>     <smtp from="[email protected]">         <network host="server.com" userName="username" password="password" port="587" defaultCredentials="false"/>     </smtp>   </mailSettings> </system.net> I want to update these values prior to deploying to the QA environment.  There are variations to this approach, but I like to maintain environment-specific settings for each of the web.config sections in the Config/[Environment] project folders.  I’ve provided a screenshot of the QA environment settings below. It may be obvious what one should include in each of the three files.  Basically, it is a copy of the associated web.config section with updated setting values.  For example, the AppSettings.config file may include a reference to the QA web url, the DB.config would include the QA database server and login information and the StmpSettings.config would include a QA Stmp server and user information. <?xml version="1.0" encoding="utf-8" ?> <appSettings>   <add key="MvcApplication293.Url" value="http://qa.MvcApplicatinon293.com/" /> </appSettings> AppSettings.config  <?xml version="1.0" encoding="utf-8" ?> <connectionStrings>   <add name="ApplicationServices"        connectionString="server=QAServer;integrated security=SSPI;database=MvcApplication293"        providerName="System.Data.SqlClient"/>   </connectionStrings> Db.config  <?xml version="1.0" encoding="utf-8" ?> <smtp from="[email protected]">     <network host="qaserver.com" userName="qausername" password="qapassword" port="587" defaultCredentials="false"/> </smtp> SmtpSettings.config  I think our web project is ready to deploy.  Now, it’s time to concentrate on the Web Deployment Project itself.  Right-click on the project file and open the Property Pages. The first thing to call out is the Configuration dropdown.  I only deploy a project which is built in Release Mode so I only setup the Web Deployment Project for this mode.  (This is when you change the Configuration selection to “Release.”)  I typically keep the Output Folder default value – .\Release\.  When the application is built, all artifacts will be dropped in the .\Release\ folder relative to the Web Deployment Project root.  The final option may be up for some debate.  I like to roll out updatable websites so I select the “Allow this precompiled site to be updatable” option.  I really do like to follow standard SDLC processes when I release my software but there are those times when you just have to make a hotfix to production and I like to keep this option open if need be.  If you are strongly opposed to this idea, please, by all means, don’t check the box. The next tab is boring.  I don’t like to deploy a crazy number of DLLs so I merge all outputs to a single assembly.  Again, you may have another option and feel free to change this selection if you so wish. If you follow my lead, take care when choosing a single assembly name.  The Assembly Name can not be the same as the website or any other project in your solution otherwise you’ll receive a circular reference build error.  In other words, I can’t name the assembly MvcApplication293 or my output window would start yelling at me. Remember when we called out our QA configuration files?  Click on the Deployment tab and you’ll see how where going to use them.  Notice the Web.config file section replacements value.  All this does is swap called out web.config sections with the content of the Config\QA\* files.  You can reduce or extend this list as you deem fit.  Did you see the “Use external configuration source file” option?  You know how you can point any of your web.config sections to an external file via the configSource attribute?  This option allows you to leverage that technique and instead of replacing the content of the sections, you will replace the configSource attribute value instead. <appSettings configSource="Config\QA\AppSettings.config" /> Go ahead and Apply your changes.  I’d like to take a look at the project file we just updated.  Right-click on the Web Deployment Project and select “Open Project File.” One of the first configuration blocks reflects core Release build settings.  There are a couple of points I’d like to call out here: DebugSymbols=false ensures the compilation debug attribute in your web.config is flipped to false as part of build process.  There’s some crumby (more likely old) documentation which implies you need a ToggleDebugCompilation task to make this happen.  Nope. Just make sure the DebugSymbols is set to false.  EnableUpdateable implies a single dll for the web application rather than a dll for each object and and empty view file. I think updatable applications are cleaner and include the benefit (or risk based on your perspective) that portions of the application can be updated directly on the server.  I called this out earlier but I wanted to reiterate. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">     <DebugSymbols>false</DebugSymbols>     <OutputPath>.\Release</OutputPath>     <EnableUpdateable>true</EnableUpdateable>     <UseMerge>true</UseMerge>     <SingleAssemblyName>MvcApplication293</SingleAssemblyName>     <DeleteAppCodeCompiledFiles>true</DeleteAppCodeCompiledFiles>     <UseWebConfigReplacement>true</UseWebConfigReplacement>     <ValidateWebConfigReplacement>true</ValidateWebConfigReplacement>     <DeleteAppDataFolder>true</DeleteAppDataFolder>   </PropertyGroup> The next section is self-explanatory.  The content merely reflects the replacement value you provided via the Property Pages. <ItemGroup Condition="'$(Configuration)|$(Platform)' == 'Release|AnyCPU'">     <WebConfigReplacementFiles Include="Config\QA\AppSettings.config">       <Section>appSettings</Section>     </WebConfigReplacementFiles>     <WebConfigReplacementFiles Include="Config\QA\Db.config">       <Section>connectionStrings</Section>     </WebConfigReplacementFiles>     <WebConfigReplacementFiles Include="Config\QA\SmtpSettings.config">       <Section>system.net/mailSettings/smtp</Section>     </WebConfigReplacementFiles>   </ItemGroup> You’ll want to extend the ItemGroup section to include the files you wish to exclude from the build.  The sample ExcludeFromBuild nodes exclude all obj, svn, csproj, user, pdb artifacts from the build. Enough though they files aren’t included in your web project, you’ll need to exclude them or they’ll show up along with required deployment artifacts.  <ItemGroup Condition="'$(Configuration)|$(Platform)' == 'Release|AnyCPU'">     <WebConfigReplacementFiles Include="Config\QA\AppSettings.config">       <Section>appSettings</Section>     </WebConfigReplacementFiles>     <WebConfigReplacementFiles Include="Config\QA\Db.config">       <Section>connectionStrings</Section>     </WebConfigReplacementFiles>     <WebConfigReplacementFiles Include="Config\QA\SmtpSettings.config">       <Section>system.net/mailSettings/smtp</Section>     </WebConfigReplacementFiles>     <ExcludeFromBuild Include="$(SourceWebPhysicalPath)\obj\**\*.*" />     <ExcludeFromBuild Include="$(SourceWebPhysicalPath)\**\.svn\**\*.*" />     <ExcludeFromBuild Include="$(SourceWebPhysicalPath)\**\.svn\**\*" />     <ExcludeFromBuild Include="$(SourceWebPhysicalPath)\**\*.csproj" />     <ExcludeFromBuild Include="$(SourceWebPhysicalPath)\**\*.user" />     <ExcludeFromBuild Include="$(SourceWebPhysicalPath)\bin\*.pdb" />     <ExcludeFromBuild Include="$(SourceWebPhysicalPath)\Notes.txt" />   </ItemGroup> Pre/post build and Pre/post merge tasks are added to the final code block.  By default, your project file should look like the following – a completely commented out section. <!– To modify your build process, add your task inside one of        the targets below and uncomment it. Other similar extension        points exist, see Microsoft.WebDeployment.targets.   <Target Name="BeforeBuild">   </Target>   <Target Name="BeforeMerge">   </Target>   <Target Name="AfterMerge">   </Target>   <Target Name="AfterBuild">   </Target>   –> Update the section to remove all temporary Config folders and files after the build.  <!– To modify your build process, add your task inside one of        the targets below and uncomment it. Other similar extension        points exist, see Microsoft.WebDeployment.targets.     <Target Name="BeforeMerge">   </Target>   <Target Name="AfterMerge">   </Target>     <Target Name="BeforeBuild">      </Target>       –>   <Target Name="AfterBuild">     <!– WebConfigReplacement requires the Config files. Remove after build. –>     <RemoveDir Directories="$(OutputPath)\Config" />   </Target> That’s it for setup.  Save the project file, flip the solution to Release Mode and build.  If there’s an issue, consult the Output window for details.  If all went well, you will find your deployment artifacts in your Web Deployment Project folder like so. Both the code source and published application will be there. Inside the Release folder you will find your “published files” and you’ll notice the Config folder is no where to be found.  In the Source folder, all project files are found with the exception of the items which were excluded from the build. I’ll wrap up this tutorial by calling out a little Web Deployment pet peeve of mine: there doesn’t appear to be a way to add an existing web deployment project to a solution.  The best I can come up with is create a new web deployment project and then copy and paste the contents of the existing project file into the new project file.  It’s not a big deal but it bugs me. Download the Solution

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  • W: Duplicate sources.list entry http://archive.ubuntu.com/ubuntu/ precise-updates/main i386 Packages

    - by Harbhag
    I keep getting this warning whenever I try to run sudo apt-get update W: Duplicate sources.list entry http://archive.ubuntu.com/ubuntu/ precise-updates/main i386 Packages (/var/lib/apt/lists/archive.ubuntu.com_ubuntu_dists_precise-updates_main_binary-i386_Packages) W: You may want to run apt-get update to correct these problems Below is the output from /etc/apt/sources.list file deb http://archive.ubuntu.com/ubuntu precise main restricted deb-src http://archive.ubuntu.com/ubuntu precise main restricted deb http://archive.ubuntu.com/ubuntu precise-updates main restricted deb-src http://archive.ubuntu.com/ubuntu precise-updates main restricted deb http://archive.ubuntu.com/ubuntu precise universe deb-src http://archive.ubuntu.com/ubuntu precise universe deb http://archive.ubuntu.com/ubuntu precise-updates universe deb-src http://archive.ubuntu.com/ubuntu precise-updates universe deb http://archive.ubuntu.com/ubuntu precise multiverse deb-src http://archive.ubuntu.com/ubuntu precise multiverse deb http://archive.ubuntu.com/ubuntu precise-updates multiverse deb-src http://archive.ubuntu.com/ubuntu precise-updates multiverse deb http://archive.ubuntu.com/ubuntu precise-security main restricted deb-src http://archive.ubuntu.com/ubuntu precise-security main restricted deb http://archive.ubuntu.com/ubuntu precise-security universe deb-src http://archive.ubuntu.com/ubuntu precise-security universe deb http://archive.ubuntu.com/ubuntu precise-security multiverse deb-src http://archive.ubuntu.com/ubuntu precise-security multiverse

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  • Documentation utility for OpenEdge ABL

    - by glowcoder
    I have a large system in OpenEdge ABL that could use some documentation-love. Currently a team member is working on a utility that can find methods and functions and make some "Javadoc-esque" html pages out of it. It's pretty rough around the edges. Okay, it's like sawblades around the edges. I'm trying to find something like Javadoc or Doxygen that is capable of parsing OpenEdge ABL to generate some kind of API documentation. I know the market for OpenEdge isn't the best, but there is a lot of stuff that's passed along by word of mouth. It's difficult to search for because it used to be called "Progress" which throws off your search queries with non-relevant information. I'm also open to a system that lets you define the regex's to look for to define your own syntax. Then it parses and gives you an output based on that. Thanks!

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  • Building a database installer with WiX, datadude and Visual Studio 2010

    - by jamiet
    Today I have been using Windows Installer XML (WiX) to build an installer (.msi file) that would install a SQL Server database on a server of my choosing; the source code for that database lives in datadude (a tool which you may know by one of quite a few other names). The basis for this work was a most excellent blog post by Duke Kamstra entitled Implementing a WIX installer that calls the GDR version of VSDBCMD.EXE which coves the delicate intricacies of doing this – particularly how to call Vsdbcmd.exe in a CustomAction. Unfortunately there are a couple of things wrong with Duke’s post: Searching for “datadude wix” didn’t turn it up in the first page of search results and hence it took me a long time to find it. And I knew that it existed. If someone else were after a post on using WiX with datadude its likely that they would never have come across Duke’s post and that would be a great shame because its the definitive post on the matter. It was written in October 2009 and had not been updated for Visual Studio 2010. Well, this blog post is an attempt to solve those problems. Hopefully I’ve solved the first one just by following a few of my blogging SEO tips while writing this blog post, in the rest of it I will explain how I took Duke’s code and updated it to work in Visual Studio 2010. If you need to build a database installer using WiX, datadude and Visual Studio 2010 then you still need to follow Duke’s blog post so go and do that now. Below are the amendments that I made that enabled the project to get built in Visual Studio 2010: In VS2010 datadude’s output files have changed from being called Database.<suffix> to <ProjectName>_Database.<suffix>. Duke’s code was referencing the old file name formats. Duke used $(var.SolutionDir) and relative paths to point to datadude artefacts I have replaced these with Votive Project References http://wix.sourceforge.net/manual-wix3/votive_project_references.htm I commented out all references to MicrosoftSqlTypesDbschema in DatabaseArtifacts.wxi. I don't think this is produced in VS2010 (I may be wrong about that but it wasn't in the output from my project) Similarly I commented out component MicrosoftSqlTypesDbschema in VsdbcmdArtifacts.wxi. It wasn't where Duke's code said it should have been so am assuming/hoping it isn't needed. Duke's ?define block to work out appropriate SrcArchPath actually wasn't working for me (i.e. <?if $(var.Platform)=x64 ?> was evaluating to false)  so I just took out the conditional stuff and declared the path explicitly to the “Program Files (x86)” path. The old code is still there though if you need to put it back. None of the <RegistrySearch> stuff is needed for VS2010 - so I commented it all out! Changed to use /manifest option rather than /model option on vsdbcmd.exe command-line. Personal preference is all! Added a new component in order to bundle along the vsdbcmd.exe.config file Made the install of the Custom Action dependent on the relevant feature being selected for install. This one is actually really important – deselecting the database feature for installation does not, by default, stop the CustomAction from executing and so would cause an error - so that scenario needs to be catered for I have made my amended solution available for download at: http://cid-550f681dad532637.office.live.com/self.aspx/Public/BlogShare/20110210/InstallMyDatabase.zip It contains two projects: the WiX project and the datadude project that is the source to be deployed (for demo purposes it only contains one table). I have also made the .msi available although in order that it gets through file blockers I changed the name from InstallMyDatabase.msi to InstallMyDatabase.ms_ – simply rename the file back once you have downloaded it from: http://cid-550f681dad532637.office.live.com/self.aspx/Public/BlogShare/20110210/InstallMyDatabase.ms%5E_ .You can try it out for yourself – the only thing it does is dump the files into %Program Files%\MyDatabase and uses them to install a database onto a server of your choosing with a name of your choosing - no damaging side-affects. I will caveat this by saying “it works on my machine” and, not having access to a plethora of different machines, I haven’t tested it anywhere else. One potential issue that I know of is that Vsdbcmd.exe has a dependency on SQL Server CE although if you have SQL Server tools or Visual Studio installed you should be fine. Unfortunately its not possible to bundle along the SQL Server CE installer in the .msi because Windows will not allow you to call one installer from inside another – the recommended way to get around this problem is to build a bootstrapper to bundle the whole lot together but doing that is outside the scope of this blog post. If you discover any other issues then please let me know. Here are the screenshots from the installer: And once installed…. Hope this is useful! @jamiet 

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  • JMS Step 4 - How to Create an 11g BPEL Process Which Writes a Message Based on an XML Schema to a JMS Queue

    - by John-Brown.Evans
    JMS Step 4 - How to Create an 11g BPEL Process Which Writes a Message Based on an XML Schema to a JMS Queue ol{margin:0;padding:0} .c11_4{vertical-align:top;width:129.8pt;border-style:solid;background-color:#f3f3f3;border-color:#000000;border-width:1pt;padding:5pt 5pt 5pt 5pt} .c9_4{vertical-align:top;width:207pt;border-style:solid;background-color:#f3f3f3;border-color:#000000;border-width:1pt;padding:5pt 5pt 5pt 5pt}.c14{vertical-align:top;width:207pt;border-style:solid;border-color:#000000;border-width:1pt;padding:5pt 5pt 5pt 5pt} .c17_4{vertical-align:top;width:129.8pt;border-style:solid;border-color:#000000;border-width:1pt;padding:5pt 5pt 5pt 5pt} .c7_4{vertical-align:top;width:130pt;border-style:solid;border-color:#000000;border-width:1pt;padding:0pt 5pt 0pt 5pt} .c19_4{vertical-align:top;width:468pt;border-style:solid;border-color:#000000;border-width:1pt;padding:5pt 5pt 5pt 5pt} .c22_4{background-color:#ffffff} .c20_4{list-style-type:disc;margin:0;padding:0} .c6_4{font-size:8pt;font-family:"Courier New"} .c24_4{color:inherit;text-decoration:inherit} .c23_4{color:#1155cc;text-decoration:underline} .c0_4{height:11pt;direction:ltr} .c10_4{font-size:10pt;font-family:"Courier New"} .c3_4{padding-left:0pt;margin-left:36pt} .c18_4{font-size:8pt} .c8_4{text-align:center} .c12_4{background-color:#ffff00} .c2_4{font-weight:bold} .c21_4{background-color:#00ff00} .c4_4{line-height:1.0} .c1_4{direction:ltr} .c15_4{background-color:#f3f3f3} .c13_4{font-family:"Courier New"} .c5_4{font-style:italic} .c16_4{border-collapse:collapse} .title{padding-top:24pt;line-height:1.15;text-align:left;color:#000000;font-size:36pt;font-family:"Arial";font-weight:bold;padding-bottom:6pt} .subtitle{padding-top:18pt;line-height:1.15;text-align:left;color:#666666;font-style:italic;font-size:24pt;font-family:"Georgia";padding-bottom:4pt} li{color:#000000;font-size:10pt;font-family:"Arial"} p{color:#000000;font-size:10pt;margin:0;font-family:"Arial"} h1{padding-top:0pt;line-height:1.15;text-align:left;color:#888;font-size:18pt;font-family:"Arial";font-weight:normal;padding-bottom:0pt} h2{padding-top:0pt;line-height:1.15;text-align:left;color:#888;font-size:18pt;font-family:"Arial";font-weight:bold;padding-bottom:0pt} h3{padding-top:0pt;line-height:1.15;text-align:left;color:#888;font-size:14pt;font-family:"Arial";font-weight:normal;padding-bottom:0pt} h4{padding-top:0pt;line-height:1.15;text-align:left;color:#888;font-style:italic;font-size:11pt;font-family:"Arial";padding-bottom:0pt} h5{padding-top:0pt;line-height:1.15;text-align:left;color:#888;font-size:10pt;font-family:"Arial";font-weight:normal;padding-bottom:0pt} h6{padding-top:0pt;line-height:1.15;text-align:left;color:#888;font-style:italic;font-size:10pt;font-family:"Arial";padding-bottom:0pt} This post continues the series of JMS articles which demonstrate how to use JMS queues in a SOA context. The previous posts were: JMS Step 1 - How to Create a Simple JMS Queue in Weblogic Server 11g JMS Step 2 - Using the QueueSend.java Sample Program to Send a Message to a JMS Queue JMS Step 3 - Using the QueueReceive.java Sample Program to Read a Message from a JMS Queue In this example we will create a BPEL process which will write (enqueue) a message to a JMS queue using a JMS adapter. The JMS adapter will enqueue the full XML payload to the queue. This sample will use the following WebLogic Server objects. The first two, the Connection Factory and JMS Queue, were created as part of the first blog post in this series, JMS Step 1 - How to Create a Simple JMS Queue in Weblogic Server 11g. If you haven't created those objects yet, please see that post for details on how to do so. The Connection Pool will be created as part of this example. Object Name Type JNDI Name TestConnectionFactory Connection Factory jms/TestConnectionFactory TestJMSQueue JMS Queue jms/TestJMSQueue eis/wls/TestQueue Connection Pool eis/wls/TestQueue 1. Verify Connection Factory and JMS Queue As mentioned above, this example uses a WLS Connection Factory called TestConnectionFactory and a JMS queue TestJMSQueue. As these are prerequisites for this example, let us verify they exist. Log in to the WebLogic Server Administration Console. Select Services > JMS Modules > TestJMSModule You should see the following objects: If not, or if the TestJMSModule is missing, please see the abovementioned article and create these objects before continuing. 2. Create a JMS Adapter Connection Pool in WebLogic Server The BPEL process we are about to create uses a JMS adapter to write to the JMS queue. The JMS adapter is deployed to the WebLogic server and needs to be configured to include a connection pool which references the connection factory associated with the JMS queue. In the WebLogic Server Console Go to Deployments > Next and select (click on) the JmsAdapter Select Configuration > Outbound Connection Pools and expand oracle.tip.adapter.jms.IJmsConnectionFactory. This will display the list of connections configured for this adapter. For example, eis/aqjms/Queue, eis/aqjms/Topic etc. These JNDI names are actually quite confusing. We are expecting to configure a connection pool here, but the names refer to queues and topics. One would expect these to be called *ConnectionPool or *_CF or similar, but to conform to this nomenclature, we will call our entry eis/wls/TestQueue . This JNDI name is also the name we will use later, when creating a BPEL process to access this JMS queue! Select New, check the oracle.tip.adapter.jms.IJmsConnectionFactory check box and Next. Enter JNDI Name: eis/wls/TestQueue for the connection instance, then press Finish. Expand oracle.tip.adapter.jms.IJmsConnectionFactory again and select (click on) eis/wls/TestQueue The ConnectionFactoryLocation must point to the JNDI name of the connection factory associated with the JMS queue you will be writing to. In our example, this is the connection factory called TestConnectionFactory, with the JNDI name jms/TestConnectionFactory.( As a reminder, this connection factory is contained in the JMS Module called TestJMSModule, under Services > Messaging > JMS Modules > TestJMSModule which we verified at the beginning of this document. )Enter jms/TestConnectionFactory  into the Property Value field for Connection Factory Location. After entering it, you must press Return/Enter then Save for the value to be accepted. If your WebLogic server is running in Development mode, you should see the message that the changes have been activated and the deployment plan successfully updated. If not, then you will manually need to activate the changes in the WebLogic server console. Although the changes have been activated, the JmsAdapter needs to be redeployed in order for the changes to become effective. This should be confirmed by the message Remember to update your deployment to reflect the new plan when you are finished with your changes as can be seen in the following screen shot: The next step is to redeploy the JmsAdapter.Navigate back to the Deployments screen, either by selecting it in the left-hand navigation tree or by selecting the “Summary of Deployments” link in the breadcrumbs list at the top of the screen. Then select the checkbox next to JmsAdapter and press the Update button On the Update Application Assistant page, select “Redeploy this application using the following deployment files” and press Finish. After a few seconds you should get the message that the selected deployments were updated. The JMS adapter configuration is complete and it can now be used to access the JMS queue. To summarize: we have created a JMS adapter connection pool connector with the JNDI name jms/TestConnectionFactory. This is the JNDI name to be accessed by a process such as a BPEL process, when using the JMS adapter to access the previously created JMS queue with the JNDI name jms/TestJMSQueue. In the following step, we will set up a BPEL process to use this JMS adapter to write to the JMS queue. 3. Create a BPEL Composite with a JMS Adapter Partner Link This step requires that you have a valid Application Server Connection defined in JDeveloper, pointing to the application server on which you created the JMS Queue and Connection Factory. You can create this connection in JDeveloper under the Application Server Navigator. Give it any name and be sure to test the connection before completing it. This sample will use the connection name jbevans-lx-PS5, as that is the name of the connection pointing to my SOA PS5 installation. When using a JMS adapter from within a BPEL process, there are various configuration options, such as the operation type (consume message, produce message etc.), delivery mode and message type. One of these options is the choice of the format of the JMS message payload. This can be structured around an existing XSD, in which case the full XML element and tags are passed, or it can be opaque, meaning that the payload is sent as-is to the JMS adapter. In the case of an XSD-based message, the payload can simply be copied to the input variable of the JMS adapter. In the case of an opaque message, the JMS adapter’s input variable is of type base64binary. So the payload needs to be converted to base64 binary first. I will go into this in more detail in a later blog entry. This sample will pass a simple message to the adapter, based on the following simple XSD file, which consists of a single string element: stringPayload.xsd <?xml version="1.0" encoding="windows-1252" ?> <xsd:schema xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns="http://www.example.org" targetNamespace="http://www.example.org" elementFormDefault="qualified" <xsd:element name="exampleElement" type="xsd:string"> </xsd:element> </xsd:schema> The following steps are all executed in JDeveloper. The SOA project will be created inside a JDeveloper Application. If you do not already have an application to contain the project, you can create a new one via File > New > General > Generic Application. Give the application any name, for example JMSTests and, when prompted for a project name and type, call the project JmsAdapterWriteWithXsd and select SOA as the project technology type. If you already have an application, continue below. Create a SOA Project Create a new project and choose SOA Tier > SOA Project as its type. Name it JmsAdapterWriteSchema. When prompted for the composite type, choose Composite With BPEL Process. When prompted for the BPEL Process, name it JmsAdapterWriteSchema too and choose Synchronous BPEL Process as the template. This will create a composite with a BPEL process and an exposed SOAP service. Double-click the BPEL process to open and begin editing it. You should see a simple BPEL process with a Receive and Reply activity. As we created a default process without an XML schema, the input and output variables are simple strings. Create an XSD File An XSD file is required later to define the message format to be passed to the JMS adapter. In this step, we create a simple XSD file, containing a string variable and add it to the project. First select the xsd item in the left-hand navigation tree to ensure that the XSD file is created under that item. Select File > New > General > XML and choose XML Schema. Call it stringPayload.xsd and when the editor opens, select the Source view. then replace the contents with the contents of the stringPayload.xsd example above and save the file. You should see it under the xsd item in the navigation tree. Create a JMS Adapter Partner Link We will create the JMS adapter as a service at the composite level. If it is not already open, double-click the composite.xml file in the navigator to open it. From the Component Palette, drag a JMS adapter over onto the right-hand swim lane, under External References. This will start the JMS Adapter Configuration Wizard. Use the following entries: Service Name: JmsAdapterWrite Oracle Enterprise Messaging Service (OEMS): Oracle Weblogic JMS AppServer Connection: Use an existing application server connection pointing to the WebLogic server on which the above JMS queue and connection factory were created. You can use the “+” button to create a connection directly from the wizard, if you do not already have one. This example uses a connection called jbevans-lx-PS5. Adapter Interface > Interface: Define from operation and schema (specified later) Operation Type: Produce Message Operation Name: Produce_message Destination Name: Press the Browse button, select Destination Type: Queues, then press Search. Wait for the list to populate, then select the entry for TestJMSQueue , which is the queue created earlier. JNDI Name: The JNDI name to use for the JMS connection. This is probably the most important step in this exercise and the most common source of error. This is the JNDI name of the JMS adapter’s connection pool created in the WebLogic Server and which points to the connection factory. JDeveloper does not verify the value entered here. If you enter a wrong value, the JMS adapter won’t find the queue and you will get an error message at runtime, which is very difficult to trace. In our example, this is the value eis/wls/TestQueue . (See the earlier step on how to create a JMS Adapter Connection Pool in WebLogic Server for details.) MessagesURL: We will use the XSD file we created earlier, stringPayload.xsd to define the message format for the JMS adapter. Press the magnifying glass icon to search for schema files. Expand Project Schema Files > stringPayload.xsd and select exampleElement: string. Press Next and Finish, which will complete the JMS Adapter configuration. Wire the BPEL Component to the JMS Adapter In this step, we link the BPEL process/component to the JMS adapter. From the composite.xml editor, drag the right-arrow icon from the BPEL process to the JMS adapter’s in-arrow. This completes the steps at the composite level. 4. Complete the BPEL Process Design Invoke the JMS Adapter Open the BPEL component by double-clicking it in the design view of the composite.xml, or open it from the project navigator by selecting the JmsAdapterWriteSchema.bpel file. This will display the BPEL process in the design view. You should see the JmsAdapterWrite partner link under one of the two swim lanes. We want it in the right-hand swim lane. If JDeveloper displays it in the left-hand lane, right-click it and choose Display > Move To Opposite Swim Lane. An Invoke activity is required in order to invoke the JMS adapter. Drag an Invoke activity between the Receive and Reply activities. Drag the right-hand arrow from the Invoke activity to the JMS adapter partner link. This will open the Invoke editor. The correct default values are entered automatically and are fine for our purposes. We only need to define the input variable to use for the JMS adapter. By pressing the green “+” symbol, a variable of the correct type can be auto-generated, for example with the name Invoke1_Produce_Message_InputVariable. Press OK after creating the variable. ( For some reason, while I was testing this, the JMS Adapter moved back to the left-hand swim lane again after this step. There is no harm in leaving it there, but I find it easier to follow if it is in the right-hand lane, because I kind-of think of the message coming in on the left and being routed through the right. But you can follow your personal preference here.) Assign Variables Drag an Assign activity between the Receive and Invoke activities. We will simply copy the input variable to the JMS adapter and, for completion, so the process has an output to print, again to the process’s output variable. Double-click the Assign activity and create two Copy rules: for the first, drag Variables > inputVariable > payload > client:process > client:input_string to Invoke1_Produce_Message_InputVariable > body > ns2:exampleElement for the second, drag the same input variable to outputVariable > payload > client:processResponse > client:result This will create two copy rules, similar to the following: Press OK. This completes the BPEL and Composite design. 5. Compile and Deploy the Composite We won’t go into too much detail on how to compile and deploy. In JDeveloper, compile the process by pressing the Make or Rebuild icons or by right-clicking the project name in the navigator and selecting Make... or Rebuild... If the compilation is successful, deploy it to the SOA server connection defined earlier. (Right-click the project name in the navigator, select Deploy to Application Server, choose the application server connection, choose the partition on the server (usually default) and press Finish. You should see the message ---- Deployment finished. ---- in the Deployment frame, if the deployment was successful. 6. Test the Composite This is the exciting part. Open two tabs in your browser and log in to the WebLogic Administration Console in one tab and the Enterprise Manager 11g Fusion Middleware Control (EM) for your SOA installation in the other. We will use the Console to monitor the messages being written to the queue and the EM to execute the composite. In the Console, go to Services > Messaging > JMS Modules > TestJMSModule > TestJMSQueue > Monitoring. Note the number of messages under Messages Current. In the EM, go to SOA > soa-infra (soa_server1) > default (or wherever you deployed your composite to) and click on JmsAdapterWriteSchema [1.0], then press the Test button. Under Input Arguments, enter any string into the text input field for the payload, for example Test Message then press Test Web Service. If the instance is successful you should see the same text in the Response message, “Test Message”. In the Console, refresh the Monitoring screen to confirm a new message has been written to the queue. Check the checkbox and press Show Messages. Click on the newest message and view its contents. They should include the full XML of the entered payload. 7. Troubleshooting If you get an exception similar to the following at runtime ... BINDING.JCA-12510 JCA Resource Adapter location error. Unable to locate the JCA Resource Adapter via .jca binding file element The JCA Binding Component is unable to startup the Resource Adapter specified in the element: location='eis/wls/QueueTest'. The reason for this is most likely that either 1) the Resource Adapters RAR file has not been deployed successfully to the WebLogic Application server or 2) the '' element in weblogic-ra.xml has not been set to eis/wls/QueueTest. In the last case you will have to add a new WebLogic JCA connection factory (deploy a RAR). Please correct this and then restart the Application Server at oracle.integration.platform.blocks.adapter.fw.AdapterBindingException. createJndiLookupException(AdapterBindingException.java:130) at oracle.integration.platform.blocks.adapter.fw.jca.cci. JCAConnectionManager$JCAConnectionPool.createJCAConnectionFactory (JCAConnectionManager.java:1387) at oracle.integration.platform.blocks.adapter.fw.jca.cci. JCAConnectionManager$JCAConnectionPool.newPoolObject (JCAConnectionManager.java:1285) ... then this is very likely due to an incorrect JNDI name entered for the JMS Connection in the JMS Adapter Wizard. Recheck those steps. The error message prints the name of the JNDI name used. In this example, it was incorrectly entered as eis/wls/QueueTest instead of eis/wls/TestQueue. This concludes this example. Best regards John-Brown Evans Oracle Technology Proactive Support Delivery

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  • How do you create a cbuffer or global variable that is gpu modifiable?

    - by bobobobo
    I'm implementing tonemapping in a pixel shader, for hdr lighting. The vertex shader outputs vertices with colors. I need to find the max color and save it in a global. However when I try and write the global in my hlsl code, //clamp the max color below by this color clamp( maxColor, output.color, float4( 1e6,1e6,1e6,1e6 ) ) ; I see: error X3025: global variables are implicitly constant, enable compatibility mode to allow modification What is the correct way to declare a shader global in d3d11 that the vertex shader can write to, and the pixel shader can read? I realize this is a bit tough since the vertex shaders are supposed to run in parallel, and introducing a shader global that they all write to means a lock..

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  • Alpha issue with SharpDX SpriteBatch in WPF

    - by Kingdom
    .Hi devs, I'm coding a game using SharpDX in a WPF context. void Load() { sb = new SpriteBatch(GraphicsDevice); t2d = Content.Load<Texture2D>("Sprite.png"); } void Draw() { sb.Begin(); sb.Draw(t2d, new Rectangle(0, 0, 64, 64), Color.White); sb.End(); } I made Sprite.png, an object with pink color (alpha = 0%) for the background. The output show me my object but with the pink square at more or less 50% rate! So if I try to draw more sprites, it's like a little poney dream. Note If I apply Color.Black on the Draw method, the sprite is like expected :|

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  • Non-perfect maze generation algorithm

    - by Shylux
    I want to generate a maze with the following properties: The maze is non-perfect. Means it has loops and multiple ways to reach the exit. The maze should be random. The algorithm should output different mazes for different input parameters The maze doesn't have to be braided. Means dead-ends are allowed and appreciated. I just can't find the right resources on google. The closest i found was this description of the different types of algorithms: http://www.astrolog.org/labyrnth/algrithm.htm. All other algorithms were for perfect mazes. Can anyone give me a website where i can look this up or maybe an algorithm directly?

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  • Firefox consumes too much memory

    - by Vivek
    I have firefox version 11.0 and am running ubuntu 11.10. Firefox takes upto 850MB RAM with only six or seven tabs opened and all the tabs loaded with light weight websites only. I wonder why would a browser consume so much memory. It keeps increasing its memory consumption over time. I have 3GB RAM and most of the times firefox consumes upto 30% of my memory. How do I fix this? EDIT: The output of the command sudo iotop -oPa as asked by @Jippie

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  • Using C# 4.0’s DynamicObject as a Stored Procedure Wrapper

    - by EltonStoneman
    [Source: http://geekswithblogs.net/EltonStoneman] Overview Ignoring the fashion, I still make a lot of use of DALs – typically when inheriting a codebase with an established database schema which is full of tried and trusted stored procedures. In the DAL a collection of base classes have all the scaffolding, so the usual pattern is to create a wrapper class for each stored procedure, giving typesafe access to parameter values and output. DAL calls then looks like instantiate wrapper-populate parameters-execute call:       using (var sp = new uspGetManagerEmployees())     {         sp.ManagerID = 16;         using (var reader = sp.Execute())         {             //map entities from the output         }     }   Or rolling it all into a fluent DAL call – which is nicer to read and implicitly disposes the resources:   This is fine, the wrapper classes are very simple to handwrite or generate. But as the codebase grows, you end up with a proliferation of very small wrapper classes: The wrappers don't add much other than encapsulating the stored procedure call and giving you typesafety for the parameters. With the dynamic extension in .NET 4.0 you have the option to build a single wrapper class, and get rid of the one-to-one stored procedure to wrapper class mapping. In the dynamic version, the call looks like this:       dynamic getUser = new DynamicSqlStoredProcedure("uspGetManagerEmployees", Database.AdventureWorks);     getUser.ManagerID = 16;       var employees = Fluently.Load<List<Employee>>()                             .With<EmployeeMap>()                             .From(getUser);   The important difference is that the ManagerId property doesn't exist in the DynamicSqlStoredProcedure class. Declaring the getUser object with the dynamic keyword allows you to dynamically add properties, and the DynamicSqlStoredProcedure class intercepts when properties are added and builds them as stored procedure parameters. When getUser.ManagerId = 16 is executed, the base class adds a parameter call (using the convention that parameter name is the property name prefixed by "@"), specifying the correct SQL Server data type (mapping it from the type of the value the property is set to), and setting the parameter value. Code Sample This is worked through in a sample project on github – Dynamic Stored Procedure Sample – which also includes a static version of the wrapper for comparison. (I'll upload this to the MSDN Code Gallery once my account has been resurrected). Points worth noting are: DynamicSP.Data – database-independent DAL that has all the data plumbing code. DynamicSP.Data.SqlServer – SQL Server DAL, thin layer on top of the generic DAL which adds SQL Server specific classes. Includes the DynamicSqlStoredProcedure base class. DynamicSqlStoredProcedure.TrySetMember. Invoked when a dynamic member is added. Assumes the property is a parameter named after the SP parameter name and infers the SqlDbType from the framework type. Adds a parameter to the internal stored procedure wrapper and sets its value. uspGetManagerEmployees – the static version of the wrapper. uspGetManagerEmployeesTest – test fixture which shows usage of the static and dynamic stored procedure wrappers. The sample uses stored procedures from the AdventureWorks database in the SQL Server 2008 Sample Databases. Discussion For this scenario, the dynamic option is very favourable. Assuming your DAL is itself wrapped by a higher layer, the stored procedure wrapper classes have very little reuse. Even if you're codegening the classes and test fixtures, it's still additional effort for very little value. The main consideration with dynamic classes is that the compiler ignores all the members you use, and evaluation only happens at runtime. In this case where scope is strictly limited that's not an issue – but you're relying on automated tests rather than the compiler to find errors, but that should just encourage better test coverage. Also you can codegen the dynamic calls at a higher level. Performance may be a consideration, as there is a first-time-use overhead when the dynamic members of an object are bound. For a single run, the dynamic wrapper took 0.2 seconds longer than the static wrapper. The framework does a good job of caching the effort though, so for 1,000 calls the dynamc version still only takes 0.2 seconds longer than the static: You don't get IntelliSense on dynamic objects, even for the declared members of the base class, and if you've been using class names as keys for configuration settings, you'll lose that option if you move to dynamics. The approach may make code more difficult to read, as you can't navigate through dynamic members, but you do still get full debugging support.     var employees = Fluently.Load<List<Employee>>()                             .With<EmployeeMap>()                             .From<uspGetManagerEmployees>                             (                                 i => i.ManagerID = 16,                                 x => x.Execute()                             );

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  • New article available in "SOA Suite Essentials for WLI Users" series: Dynamic Data Lookup in a Busin

    - by simone.geib
    It is my pleasure to announce the publishing of another article in our "SOA Suite Essentials for WLI Users" series: "Dynamic Data Lookup in a Business Process: Meta Data Cache Control in Oracle WebLogic Integration and Domain Value Maps in SOA Suite". This article explains how dynamic data can be retrieved in a business process using Domain Value Maps in SOA Suite and shows the similarities to the WLI XML MetaData Cache Control. Lots of customers have asked about this comparison and I hope they will find it useful. The article follows "Setting Web Service and JCA Adapter Endpoints Dynamically in Oracle SOA Suite" which describes how web services and JCA adapter endpoints in SOA Suite can be changed at run-time, and so completes the use case where a BPEL process writes to a file (via file adapter) and the output directory and the file name are set dynamically. Please let me know what you think about the series and this specific article.

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