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  • Exploring TCP throughput with DTrace (2)

    - by user12820842
    Last time, I described how we can use the overlap in distributions of unacknowledged byte counts and send window to determine whether the peer's receive window may be too small, limiting throughput. Let's combine that comparison with a comparison of congestion window and slow start threshold, all on a per-port/per-client basis. This will help us Identify whether the congestion window or the receive window are limiting factors on throughput by comparing the distributions of congestion window and send window values to the distribution of outstanding (unacked) bytes. This will allow us to get a visual sense for how often we are thwarted in our attempts to fill the pipe due to congestion control versus the peer not being able to receive any more data. Identify whether slow start or congestion avoidance predominate by comparing the overlap in the congestion window and slow start distributions. If the slow start threshold distribution overlaps with the congestion window, we know that we have switched between slow start and congestion avoidance, possibly multiple times. Identify whether the peer's receive window is too small by comparing the distribution of outstanding unacked bytes with the send window distribution (i.e. the peer's receive window). I discussed this here. # dtrace -s tcp_window.d dtrace: script 'tcp_window.d' matched 10 probes ^C cwnd 80 10.175.96.92 value ------------- Distribution ------------- count 1024 | 0 2048 | 4 4096 | 6 8192 | 18 16384 | 36 32768 |@ 79 65536 |@ 155 131072 |@ 199 262144 |@@@ 400 524288 |@@@@@@ 798 1048576 |@@@@@@@@@@@@@@@@@@@@@@@@@@@@ 3848 2097152 | 0 ssthresh 80 10.175.96.92 value ------------- Distribution ------------- count 268435456 | 0 536870912 |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ 5543 1073741824 | 0 unacked 80 10.175.96.92 value ------------- Distribution ------------- count -1 | 0 0 | 1 1 | 0 2 | 0 4 | 0 8 | 0 16 | 0 32 | 0 64 | 0 128 | 0 256 | 3 512 | 0 1024 | 0 2048 | 4 4096 | 9 8192 | 21 16384 | 36 32768 |@ 78 65536 |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ 5391 131072 | 0 swnd 80 10.175.96.92 value ------------- Distribution ------------- count 32768 | 0 65536 |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ 5543 131072 | 0 Here we are observing a large file transfer via http on the webserver. Comparing these distributions, we can observe: That slow start congestion control is in operation. The distribution of congestion window values lies below the range of slow start threshold values (which are in the 536870912+ range), so the connection is in slow start mode. Both the unacked byte count and the send window values peak in the 65536-131071 range, but the send window value distribution is narrower. This tells us that the peer TCP's receive window is not closing. The congestion window distribution peaks in the 1048576 - 2097152 range while the receive window distribution is confined to the 65536-131071 range. Since the cwnd distribution ranges as low as 2048-4095, we can see that for some of the time we have been observing the connection, congestion control has been a limiting factor on transfer, but for the majority of the time the receive window of the peer would more likely have been the limiting factor. However, we know the window has never closed as the distribution of swnd values stays within the 65536-131071 range. So all in all we have a connection that has been mildly constrained by congestion control, but for the bulk of the time we have been observing it neither congestion or peer receive window have limited throughput. Here's the script: #!/usr/sbin/dtrace -s tcp:::send / (args[4]-tcp_flags & (TH_SYN|TH_RST|TH_FIN)) == 0 / { @cwnd["cwnd", args[4]-tcp_sport, args[2]-ip_daddr] = quantize(args[3]-tcps_cwnd); @ssthresh["ssthresh", args[4]-tcp_sport, args[2]-ip_daddr] = quantize(args[3]-tcps_cwnd_ssthresh); @unacked["unacked", args[4]-tcp_sport, args[2]-ip_daddr] = quantize(args[3]-tcps_snxt - args[3]-tcps_suna); @swnd["swnd", args[4]-tcp_sport, args[2]-ip_daddr] = quantize((args[4]-tcp_window)*(1 tcps_snd_ws)); } One surprise here is that slow start is still in operation - one would assume that for a large file transfer, acknowledgements would push the congestion window up past the slow start threshold over time. The slow start threshold is in fact still close to it's initial (very high) value, so that would suggest we have not experienced any congestion (the slow start threshold is adjusted when congestion occurs). Also, the above measurements were taken early in the connection lifetime, so the congestion window did not get a changes to get bumped up to the level of the slow start threshold. A good strategy when examining these sorts of measurements for a given service (such as a webserver) would be start by examining the distributions above aggregated by port number only to get an overall feel for service performance, i.e. is congestion control or peer receive window size an issue, or are we unconstrained to fill the pipe? From there, the overlap of distributions will tell us whether to drill down into specific clients. For example if the send window distribution has multiple peaks, we may want to examine if particular clients show issues with their receive window.

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  • C++ strongly typed typedef

    - by Kian
    I've been trying to think of a way of declaring strongly typed typedefs, to catch a certain class of bugs in the compilation stage. It's often the case that I'll typedef an int into several types of ids, or a vector to position or velocity: typedef int EntityID; typedef int ModelID; typedef Vector3 Position; typedef Vector3 Velocity; This can make the intent of code more clear, but after a long night of coding one might make silly mistakes like comparing different kinds of ids, or adding a position to a velocity perhaps. EntityID eID; ModelID mID; if ( eID == mID ) // <- Compiler sees nothing wrong { /*bug*/ } Position p; Velocity v; Position newP = p + v; // bug, meant p + v*s but compiler sees nothing wrong Unfortunately, suggestions I've found for strongly typed typedefs include using boost, which at least for me isn't a possibility (I do have c++11 at least). So after a bit of thinking, I came upon this idea, and wanted to run it by someone. First, you declare the base type as a template. The template parameter isn't used for anything in the definition, however: template < typename T > class IDType { unsigned int m_id; public: IDType( unsigned int const& i_id ): m_id {i_id} {}; friend bool operator==<T>( IDType<T> const& i_lhs, IDType<T> const& i_rhs ); }; Friend functions actually need to be forward declared before the class definition, which requires a forward declaration of the template class. We then define all the members for the base type, just remembering that it's a template class. Finally, when we want to use it, we typedef it as: class EntityT; typedef IDType<EntityT> EntityID; class ModelT; typedef IDType<ModelT> ModelID; The types are now entirely separate. Functions that take an EntityID will throw a compiler error if you try to feed them a ModelID instead, for example. Aside from having to declare the base types as templates, with the issues that entails, it's also fairly compact. I was hoping anyone had comments or critiques about this idea? One issue that came to mind while writing this, in the case of positions and velocities for example, would be that I can't convert between types as freely as before. Where before multiplying a vector by a scalar would give another vector, so I could do: typedef float Time; typedef Vector3 Position; typedef Vector3 Velocity; Time t = 1.0f; Position p = { 0.0f }; Velocity v = { 1.0f, 0.0f, 0.0f }; Position newP = p + v*t; With my strongly typed typedef I'd have to tell the compiler that multypling a Velocity by a Time results in a Position. class TimeT; typedef Float<TimeT> Time; class PositionT; typedef Vector3<PositionT> Position; class VelocityT; typedef Vector3<VelocityT> Velocity; Time t = 1.0f; Position p = { 0.0f }; Velocity v = { 1.0f, 0.0f, 0.0f }; Position newP = p + v*t; // Compiler error To solve this, I think I'd have to specialize every conversion explicitly, which can be kind of a bother. On the other hand, this limitation can help prevent other kinds of errors (say, multiplying a Velocity by a Distance, perhaps, which wouldn't make sense in this domain). So I'm torn, and wondering if people have any opinions on my original issue, or my approach to solving it.

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  • Notes from AT&T ARO Session at Oredev 2013

    - by Geertjan
    The mobile internet is 12 times bigger than internet was 12 years ago. Explosive growth, faster networks, and more powerful devices. 85% of users prefer mobile apps, while 56% have problems. Almost 60% want less than 2 second mobile app startup. App with poor mobile experience results in not buying stuff, going to competitor, not liking your company. Battery life. Bad mobile app is worse than no app at all because it turns people away from brand, etc. Apps didn't exist 10 years ago, 72 billion dollars a year in 2013, 151 billion in 2017.Testing performance. Mobile is different than regular app. Need to fix issues before customers discover them. ARO is free and open source AT&T tool for identifying mobile app performance problems. Mobile data is different -- radio resource control state machine. Radio resource control -- radio from idle to continuous reception -- drains battery, sends data, packets coming through, after packets come through radio is still on which is tail time, after 10 seconds of no data coming through radio goes off. For example, YouTube, e.g., 10 to 15 seconds after every connection, can be huge drain on battery, app traffic triggers RRC state. Goal. Balance fast network connectivity against battery usage. ARO is free and open source and test any platform and won awards. How do I test my app? pcap or tcdump network. Native collector: Android and iOS. Android rooted device is needed. Test app on phone, background data, idle for ads and analytics. Graded against 25 best practices. See all the processes, all network traffic mapped to processes, stats about trace, can look just at your app, exlude Facebook, etc. Many tests conducted, e.g., file download, HTML (wrapped applications, e.g., cordova). Best Practices. Make stuff smaller. GZIP, smaller files, download faster, best for files larger than 800 bytes, minification -- remove tabs and commenting -- browser doesn't need that, just give processor what it needs remove wheat from chaff. Images -- make images smaller, 1024x1024 image for a checkmark, swish it, make it 33% smaller, ARO records the screen, probably could be 9 times smaller. Download less stuff. 17% of HTTP content on mobile is duplicate data because of caching, reloading from cache is 75% to 99% faster than downloading again, 75% possible savings which means app will start up faster because using cache -- everyone wants app starting up 2 seconds. Make fewer HTTP requests. Inline and combine CSS and JS when possible reduces the number of requests, spread images used often. Fewer connections. Faster and use less battery, for example, download an image every 60 secs, download an add every 60 seconds, send analytics every 60 seconds -- instead of that, use transaction manager, download everything at once, reduce amount of time connected to network by 40% also -- 80% of applications do NOT close connections when they are finished, e.g., download picture, 10 seconds later the radio turns off, if you do not explicitly close, eventually server closes, 38% more tail time, 40% less energy if you close connection right away, background data traffic is 27% of data and 55% of network time, this kills the battery. Look at redirection. Adds 200 to 600 ms on each connection, waterfall diagram to all the requests -- e.g., xyz.com redirect to www.xyz.com redirect to xyz.mobi to www.xyz.com, waterfall visualization of packets, minimize redirects but redirects are fine. HTML best practices. Order matters and hiding code (JS downloading blocks rendering, always do CSS before JS or JS asynchronously, CSS 'display:none' hides images from user but the browser downloads them which adds latency to application. Some apps turn on GPS for no reason. Tell network when down, but maybe some other app is using the radio at the same time. It's all about knowing best practices: everyone wins with ARO (carriers, e.g., AT&T, developers, customers). Faster apps, better battery usage, network traffic better, better app reviews, happier customers. MBTA app, referenced as an example.ARO is free, open source, can test all platforms.

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  • Norton Ghost EBAB03F1: The specified network name is no longer available.

    - by Breck Carter
    After about 15 minutes, a Norton Ghost 14 backup fails with Error EBAB03F1: The specified network name is no longer available. The source computer is a P4 laptop running Windows XP SP3. The target computer is a Core2 Quad desktop running Windows Vista Ultimate 64bit. It does not help to disable Norton 360 on the source computer or Norton Antivirus 2008 on the target computer. The Event Viewer consistently shows the same two VSS-related errors after Norton Ghost starts but before it fails. It makes no difference if the VSS service is started or stopped. The VSS errors do not appear elsewhere in the event log, only after Ghost starts. The MSS event messages, however, are quite common, appearing throughout the log, and they may have nothing to do with the problem. Here is the Norton Ghost error display... -Errors exist. --Unable to write to file. ---Error EBAB03F1: The specified network name is no longer available. ---Unable to set file size. ----Error EBAB03F1: The specified network name is no longer available. ----Unable to write to file. -----Error EBAB03F1: The specified network name is no longer available. -----Unable to set file size. ------Error EBAB03F1: The specified network name is no longer available. Here are the source computer events, with the final error at the top and the "Ghost Starting" message at the bottom: ===== Event Type: Error Event Source: Norton Ghost Event Category: High Priority Event ID: 100 Date: 11/09/2009 Time: 9:40:26 AM User: N/A Computer: PAVILION2 Description: Error EC8F17B7: Cannot create recovery points for job: Drive Backup of (C:\) (3). Error E7D1001F: Unable to write to file. Error EBAB03F1: The specified network name is no longer available. Error E7D10046: Unable to set file size. Error EBAB03F1: The specified network name is no longer available. Error E7D1001F: Unable to write to file. Error EBAB03F1: The specified network name is no longer available. Error E7D10046: Unable to set file size. Error EBAB03F1: The specified network name is no longer available. Details: 0xEBAB0005 Source: Norton Ghost ===== Event Type: Information Event Source: MSSQL$SQLEXPRESS Event Category: Server Event ID: 3421 Date: 11/09/2009 Time: 9:34:06 AM User: NT AUTHORITY\NETWORK SERVICE Computer: PAVILION2 Description: Recovery completed for database ReportServer$SQLEXPRESSTempDB (database ID 6) in 1 second(s) (analysis 205 ms, redo 0 ms, undo 376 ms.) This is an informational message only. No user action is required. For more information, see Help and Support Center at http://go.microsoft.com/fwlink/events.asp. Data: 0000: 5d 0d 00 00 0a 00 00 00 ]....... 0008: 15 00 00 00 50 00 41 00 ....P.A. 0010: 56 00 49 00 4c 00 49 00 V.I.L.I. 0018: 4f 00 4e 00 32 00 5c 00 O.N.2.\. 0020: 53 00 51 00 4c 00 45 00 S.Q.L.E. 0028: 58 00 50 00 52 00 45 00 X.P.R.E. 0030: 53 00 53 00 00 00 18 00 S.S..... 0038: 00 00 52 00 65 00 70 00 ..R.e.p. 0040: 6f 00 72 00 74 00 53 00 o.r.t.S. 0048: 65 00 72 00 76 00 65 00 e.r.v.e. 0050: 72 00 24 00 53 00 51 00 r.$.S.Q. 0058: 4c 00 45 00 58 00 50 00 L.E.X.P. 0060: 52 00 45 00 53 00 53 00 R.E.S.S. 0068: 00 00 .. ===== Event Type: Information Event Source: MSSQL$SQLEXPRESS Event Category: Server Event ID: 17137 Date: 11/09/2009 Time: 9:34:02 AM User: NT AUTHORITY\NETWORK SERVICE Computer: PAVILION2 Description: Starting up database 'ReportServer$SQLEXPRESSTempDB'. For more information, see Help and Support Center at http://go.microsoft.com/fwlink/events.asp. Data: 0000: f1 42 00 00 0a 00 00 00 ñB...... 0008: 15 00 00 00 50 00 41 00 ....P.A. 0010: 56 00 49 00 4c 00 49 00 V.I.L.I. 0018: 4f 00 4e 00 32 00 5c 00 O.N.2.\. 0020: 53 00 51 00 4c 00 45 00 S.Q.L.E. 0028: 58 00 50 00 52 00 45 00 X.P.R.E. 0030: 53 00 53 00 00 00 18 00 S.S..... 0038: 00 00 52 00 65 00 70 00 ..R.e.p. 0040: 6f 00 72 00 74 00 53 00 o.r.t.S. 0048: 65 00 72 00 76 00 65 00 e.r.v.e. 0050: 72 00 24 00 53 00 51 00 r.$.S.Q. 0058: 4c 00 45 00 58 00 50 00 L.E.X.P. 0060: 52 00 45 00 53 00 53 00 R.E.S.S. 0068: 00 00 .. ===== Event Type: Error Event Source: VSS Event Category: None Event ID: 5013 Date: 11/09/2009 Time: 9:28:32 AM User: N/A Computer: PAVILION2 Description: Volume Shadow Copy Service error: Shadow Copy writer ContentIndexingService called routine RegQueryValueExW which failed with status 0x80070002 (converted to 0x800423f4). For more information, see Help and Support Center at http://go.microsoft.com/fwlink/events.asp. Data: 0000: 57 53 48 43 4f 4d 4e 43 WSHCOMNC 0008: 32 32 39 32 00 00 00 00 2292.... 0010: 57 53 48 43 49 43 00 00 WSHCIC.. 0018: 32 38 37 00 00 00 00 00 287..... ===== Event Type: Error Event Source: VSS Event Category: None Event ID: 5013 Date: 11/09/2009 Time: 9:28:32 AM User: N/A Computer: PAVILION2 Description: Volume Shadow Copy Service error: Shadow Copy writer ContentIndexingService called routine RegQueryValueExW which failed with status 0x80070002 (converted to 0x800423f4). For more information, see Help and Support Center at http://go.microsoft.com/fwlink/events.asp. Data: 0000: 57 53 48 43 4f 4d 4e 43 WSHCOMNC 0008: 32 32 39 32 00 00 00 00 2292.... 0010: 57 53 48 43 49 43 00 00 WSHCIC.. 0018: 32 38 37 00 00 00 00 00 287..... ===== Event Type: Error Event Source: VSS Event Category: None Event ID: 12302 Date: 11/09/2009 Time: 9:28:32 AM User: N/A Computer: PAVILION2 Description: Volume Shadow Copy Service error: An internal inconsistency was detected in trying to contact shadow copy service writers. Please check to see that the Event Service and Volume Shadow Copy Service are operating properly. For more information, see Help and Support Center at http://go.microsoft.com/fwlink/events.asp. Data: 0000: 42 55 45 43 58 4d 4c 43 BUECXMLC 0008: 33 36 33 37 00 00 00 00 3637.... 0010: 42 55 45 43 58 4d 4c 43 BUECXMLC 0018: 33 36 30 37 00 00 00 00 3607.... ===== Event Type: Information Event Source: Norton Ghost Event Category: High Priority Event ID: 100 Date: 11/09/2009 Time: 9:27:57 AM User: N/A Computer: PAVILION2 Description: Info 6C8F1F63: The drive-based backup job, Drive Backup of (C:\) (3), has been started manually. Details: Source: Norton Ghost

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  • Norton Ghost EBAB03F1: The specified network name is no longer available

    - by Breck Carter
    After about 15 minutes, a Norton Ghost 14 backup fails with Error EBAB03F1: The specified network name is no longer available. The source computer is a P4 laptop running Windows XP SP3. The target computer is a Core2 Quad desktop running Windows Vista Ultimate 64bit. It does not help to disable Norton 360 on the source computer or Norton Antivirus 2008 on the target computer. The Event Viewer consistently shows the same two VSS-related errors after Norton Ghost starts but before it fails. It makes no difference if the VSS service is started or stopped. The VSS errors do not appear elsewhere in the event log, only after Ghost starts. The MSS event messages, however, are quite common, appearing throughout the log, and they may have nothing to do with the problem. Here is the Norton Ghost error display... -Errors exist. --Unable to write to file. ---Error EBAB03F1: The specified network name is no longer available. ---Unable to set file size. ----Error EBAB03F1: The specified network name is no longer available. ----Unable to write to file. -----Error EBAB03F1: The specified network name is no longer available. -----Unable to set file size. ------Error EBAB03F1: The specified network name is no longer available. Here are the source computer events, with the final error at the top and the "Ghost Starting" message at the bottom: ===== Event Type: Error Event Source: Norton Ghost Event Category: High Priority Event ID: 100 Date: 11/09/2009 Time: 9:40:26 AM User: N/A Computer: PAVILION2 Description: Error EC8F17B7: Cannot create recovery points for job: Drive Backup of (C:\) (3). Error E7D1001F: Unable to write to file. Error EBAB03F1: The specified network name is no longer available. Error E7D10046: Unable to set file size. Error EBAB03F1: The specified network name is no longer available. Error E7D1001F: Unable to write to file. Error EBAB03F1: The specified network name is no longer available. Error E7D10046: Unable to set file size. Error EBAB03F1: The specified network name is no longer available. Details: 0xEBAB0005 Source: Norton Ghost ===== Event Type: Information Event Source: MSSQL$SQLEXPRESS Event Category: Server Event ID: 3421 Date: 11/09/2009 Time: 9:34:06 AM User: NT AUTHORITY\NETWORK SERVICE Computer: PAVILION2 Description: Recovery completed for database ReportServer$SQLEXPRESSTempDB (database ID 6) in 1 second(s) (analysis 205 ms, redo 0 ms, undo 376 ms.) This is an informational message only. No user action is required. For more information, see Help and Support Center at http://go.microsoft.com/fwlink/events.asp. Data: 0000: 5d 0d 00 00 0a 00 00 00 ]....... 0008: 15 00 00 00 50 00 41 00 ....P.A. 0010: 56 00 49 00 4c 00 49 00 V.I.L.I. 0018: 4f 00 4e 00 32 00 5c 00 O.N.2.\. 0020: 53 00 51 00 4c 00 45 00 S.Q.L.E. 0028: 58 00 50 00 52 00 45 00 X.P.R.E. 0030: 53 00 53 00 00 00 18 00 S.S..... 0038: 00 00 52 00 65 00 70 00 ..R.e.p. 0040: 6f 00 72 00 74 00 53 00 o.r.t.S. 0048: 65 00 72 00 76 00 65 00 e.r.v.e. 0050: 72 00 24 00 53 00 51 00 r.$.S.Q. 0058: 4c 00 45 00 58 00 50 00 L.E.X.P. 0060: 52 00 45 00 53 00 53 00 R.E.S.S. 0068: 00 00 .. ===== Event Type: Information Event Source: MSSQL$SQLEXPRESS Event Category: Server Event ID: 17137 Date: 11/09/2009 Time: 9:34:02 AM User: NT AUTHORITY\NETWORK SERVICE Computer: PAVILION2 Description: Starting up database 'ReportServer$SQLEXPRESSTempDB'. For more information, see Help and Support Center at http://go.microsoft.com/fwlink/events.asp. Data: 0000: f1 42 00 00 0a 00 00 00 ñB...... 0008: 15 00 00 00 50 00 41 00 ....P.A. 0010: 56 00 49 00 4c 00 49 00 V.I.L.I. 0018: 4f 00 4e 00 32 00 5c 00 O.N.2.\. 0020: 53 00 51 00 4c 00 45 00 S.Q.L.E. 0028: 58 00 50 00 52 00 45 00 X.P.R.E. 0030: 53 00 53 00 00 00 18 00 S.S..... 0038: 00 00 52 00 65 00 70 00 ..R.e.p. 0040: 6f 00 72 00 74 00 53 00 o.r.t.S. 0048: 65 00 72 00 76 00 65 00 e.r.v.e. 0050: 72 00 24 00 53 00 51 00 r.$.S.Q. 0058: 4c 00 45 00 58 00 50 00 L.E.X.P. 0060: 52 00 45 00 53 00 53 00 R.E.S.S. 0068: 00 00 .. ===== Event Type: Error Event Source: VSS Event Category: None Event ID: 5013 Date: 11/09/2009 Time: 9:28:32 AM User: N/A Computer: PAVILION2 Description: Volume Shadow Copy Service error: Shadow Copy writer ContentIndexingService called routine RegQueryValueExW which failed with status 0x80070002 (converted to 0x800423f4). For more information, see Help and Support Center at http://go.microsoft.com/fwlink/events.asp. Data: 0000: 57 53 48 43 4f 4d 4e 43 WSHCOMNC 0008: 32 32 39 32 00 00 00 00 2292.... 0010: 57 53 48 43 49 43 00 00 WSHCIC.. 0018: 32 38 37 00 00 00 00 00 287..... ===== Event Type: Error Event Source: VSS Event Category: None Event ID: 5013 Date: 11/09/2009 Time: 9:28:32 AM User: N/A Computer: PAVILION2 Description: Volume Shadow Copy Service error: Shadow Copy writer ContentIndexingService called routine RegQueryValueExW which failed with status 0x80070002 (converted to 0x800423f4). For more information, see Help and Support Center at http://go.microsoft.com/fwlink/events.asp. Data: 0000: 57 53 48 43 4f 4d 4e 43 WSHCOMNC 0008: 32 32 39 32 00 00 00 00 2292.... 0010: 57 53 48 43 49 43 00 00 WSHCIC.. 0018: 32 38 37 00 00 00 00 00 287..... ===== Event Type: Error Event Source: VSS Event Category: None Event ID: 12302 Date: 11/09/2009 Time: 9:28:32 AM User: N/A Computer: PAVILION2 Description: Volume Shadow Copy Service error: An internal inconsistency was detected in trying to contact shadow copy service writers. Please check to see that the Event Service and Volume Shadow Copy Service are operating properly. For more information, see Help and Support Center at http://go.microsoft.com/fwlink/events.asp. Data: 0000: 42 55 45 43 58 4d 4c 43 BUECXMLC 0008: 33 36 33 37 00 00 00 00 3637.... 0010: 42 55 45 43 58 4d 4c 43 BUECXMLC 0018: 33 36 30 37 00 00 00 00 3607.... ===== Event Type: Information Event Source: Norton Ghost Event Category: High Priority Event ID: 100 Date: 11/09/2009 Time: 9:27:57 AM User: N/A Computer: PAVILION2 Description: Info 6C8F1F63: The drive-based backup job, Drive Backup of (C:\) (3), has been started manually. Details: Source: Norton Ghost

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  • Network throughput issue (ARP-related)

    - by Joel Coel
    The small college where I work is having some very strange network issues. I'm looking for any advice or ideas here. We were fine over the summer, but the trouble began few days after students returned to campus in force for the fall term. Symptoms The main symptom is that internet access will work, but it's very slow... often to the point of timeouts. As an example, a typical result from Speedtest.net will return .4Mbps download, but allow 3 to 8 Mbps upload speed. Lesser symptoms may include severely limited performance transferring data to and from our file server, or even in some cases the inability to log in to the computer (cannot reach the domain controller). The issue crosses multiple vlans, and has effected devices on nearly every vlan we operate. The issue does not impact all machines on the network. An unaffected machine will typically see at least 11Mbps download from speedtest.net, and perhaps much more depending on larger campus traffic patterns at the time. There is one variation on the larger issue. We have one vlan where users were unable to log into nearly all of the machines at all. IT staff would log in using a local administrator account (or in some cases cached credentials), and from there a release/renew or pinging the gateway would allow the machine to work... for a while. Complicating this issue is that this vlan covers our computer labs, which use software called Deep Freeze to completely reset the hard drives after a reboot. It could just the same issue manifesting differently because of stale data on machines that have not permanently altered low-level info for weeks. We were able to solve this, however, by creating a new vlan and moving the labs over to the new vlan wholesale. Instigations Eventually we noticed that the effected machines all had recent dhcp leases. We can predict when a machine will become "slow" by watching when a dhcp lease comes up for renewal. We played with setting the lease time very short for a test vlan, but all that did was remove our ability to predict when the machine would become slow. Machines with static IPs have pretty much always worked normally. Manually releasing/renewing an address will never cause a machine to become slow. In fact, in some cases this process has fixed a machine in that state. Most of the time, though, it doesn't help. We also noticed that mobile machines like laptops are likely to become slow when they cross to new vlans. Wireless on campus is divided up into "zones", where each zone maps to a small set of buildings. Moving to a new building can place you in a zone, thereby causing you to get a new address. A machine resuming from sleep mode is also very likely to be slow. Mitigations Sometimes, but not always, clearing the arp cache on an effected machine will allow it to work normally again. As already mentioned, releasing/renewing a local machine's IP address can fix that machine, but it's not guaranteed. Pinging the default gateway can also sometimes help with a slow machine. What seems to help most to mitigate the issue is clearing the arp cache on our core layer-3 switch. This switch is used for our dhcp system as the default gateway on all vlans, and it handles inter-vlan routing. The model is a 3Com 4900SX. To try to mitigate the issue, we have the cache timeout set on the switch all the way down to the lowest possible time, but it hasn't helped. I also put together a script that runs every few minutes to automatically connect to the switch and reset the cache. Unfortunately, this does not always work, and can even cause some machines to end up in the slow state for a short time (though these seem to correct themselves after a few minutes). We currently have a scheduled job that runs every 10 minutes to force the core switch to clear it's ARP cache, but this is far from perfect or desirable. Reproduction We now have a test machine that we can force into the slow state at will. It is connected to a switch with ports set up for each of our vlans. We make the machine slow by connecting to different vlans, and after a new connection or two it will be slow. It's also worth noting in this section that this has happened before at the start of prior terms, but in the past the problem has gone away on it's own after a few days. It solved itself before we had a chance to do much diagnostic work... hence why we've allowed it to drag so long into the term this time 'round; the expectation was this would be a short-lived situation. Other Factors It's worth mentioning that we have had about half a dozen switches just outright fail over the last year. These are mainly 2003/2004-era 3Coms (mostly 4200's) that were all put in at about the same time. They should still be covered under warranty, buy HP has made getting service somewhat difficult. Mostly in power supplies that have failed, but in a couple cases we have used a power supply from a switch with a failed mainboard to bring a switch with a failed power supply back to life. We do have UPS devices on all but three of four switches now, but that was not the case when I started two and a half years ago. Severe budget constraints (we were on the Dept. of Ed's financially challenged institutions list a couple years back) have forced me to look to the likes of Netgear and TrendNet for replacements, but so far these low-end models seem to be holding their own. It's also worth mentioning that the big change on our network this summer was migrating from a single cross-campus wireless SSID to the zoned approach mentioned earlier. I don't think this is the source of the issue, as like I've said: we've seen this before. However, it's possible this is exacerbating the issue, and may be much of the reason it's been so hard to isolate. Diagnosis At first it seemed clear to us, given the timing and persistent nature of the problem, that the source of the issue was an infected (or malicious) student machine doing ARP cache poisoning. However, repeated attempts to isolate the source have failed. Those attempts include numerous wireshark packet traces, and even taking entire buildings offline for brief periods. We have not been able even to find a smoking gun bad ARP entry. My current best guess is an overloaded or failing core switch, but I'm not sure on how to test for this, and the cost of replacing it blindly is steep. Again, any ideas appreciated.

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  • Replacement for Vern Buerg's list.com in 64 bit Windows 7

    - by Kevin
    I would like to find a replacement for list.com, specifically the ability to accept piped input. For example: p4 sync -n | list which accepts the output of the perforce command and displays the results in the viewer/editor for manipulation or saving. I know that I would send the output to a file and then open the file in the viewer/editor but I use it for temporary results. List.com doesn't work on 64 bit Windows 7.

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  • C# .Net 3.5 Asynchronous Socket Server Performance Problem

    - by iBrAaAa
    I'm developing an Asynchronous Game Server using .Net Socket Asynchronous Model( BeginAccept/EndAccept...etc.) The problem I'm facing is described like that: When I have only one client connected, the server response time is very fast but once a second client connects, the server response time increases too much. I've measured the time from a client sends a message to the server until it gets the reply in both cases. I found that the average time in case of one client is about 17ms and in case of 2 clients about 280ms!!! What I really see is that: When 2 clients are connected and only one of them is moving(i.e. requesting service from the server) it is equivalently equal to the case when only one client is connected(i.e. fast response). However, when the 2 clients move at the same time(i.e. requests service from the server at the same time) their motion becomes very slow (as if the server replies each one of them in order i.e. not simultaneously). Basically, what I am doing is that: When a client requests a permission for motion from the server and the server grants him the request, the server then broadcasts the new position of the client to all the players. So if two clients are moving in the same time, the server is eventually trying to broadcast to both clients the new position of each of them at the same time. EX: Client1 asks to go to position (2,2) Client2 asks to go to position (5,5) Server sends to each of Client1 & Client2 the same two messages: message1: "Client1 at (2,2)" message2: "Client2 at (5,5)" I believe that the problem comes from the fact that Socket class is thread safe according MSDN documentation http://msdn.microsoft.com/en-us/library/system.net.sockets.socket.aspx. (NOT SURE THAT IT IS THE PROBLEM) Below is the code for the server: /// /// This class is responsible for handling packet receiving and sending /// public class NetworkManager { /// /// An integer to hold the server port number to be used for the connections. Its default value is 5000. /// private readonly int port = 5000; /// /// hashtable contain all the clients connected to the server. /// key: player Id /// value: socket /// private readonly Hashtable connectedClients = new Hashtable(); /// /// An event to hold the thread to wait for a new client /// private readonly ManualResetEvent resetEvent = new ManualResetEvent(false); /// /// keeps track of the number of the connected clients /// private int clientCount; /// /// The socket of the server at which the clients connect /// private readonly Socket mainSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); /// /// The socket exception that informs that a client is disconnected /// private const int ClientDisconnectedErrorCode = 10054; /// /// The only instance of this class. /// private static readonly NetworkManager networkManagerInstance = new NetworkManager(); /// /// A delegate for the new client connected event. /// /// the sender object /// the event args public delegate void NewClientConnected(Object sender, SystemEventArgs e); /// /// A delegate for the position update message reception. /// /// the sender object /// the event args public delegate void PositionUpdateMessageRecieved(Object sender, PositionUpdateEventArgs e); /// /// The event which fires when a client sends a position message /// public PositionUpdateMessageRecieved PositionUpdateMessageEvent { get; set; } /// /// keeps track of the number of the connected clients /// public int ClientCount { get { return clientCount; } } /// /// A getter for this class instance. /// /// only instance. public static NetworkManager NetworkManagerInstance { get { return networkManagerInstance; } } private NetworkManager() {} /// Starts the game server and holds this thread alive /// public void StartServer() { //Bind the mainSocket to the server IP address and port mainSocket.Bind(new IPEndPoint(IPAddress.Any, port)); //The server starts to listen on the binded socket with max connection queue //1024 mainSocket.Listen(1024); //Start accepting clients asynchronously mainSocket.BeginAccept(OnClientConnected, null); //Wait until there is a client wants to connect resetEvent.WaitOne(); } /// /// Receives connections of new clients and fire the NewClientConnected event /// private void OnClientConnected(IAsyncResult asyncResult) { Interlocked.Increment(ref clientCount); ClientInfo newClient = new ClientInfo { WorkerSocket = mainSocket.EndAccept(asyncResult), PlayerId = clientCount }; //Add the new client to the hashtable and increment the number of clients connectedClients.Add(newClient.PlayerId, newClient); //fire the new client event informing that a new client is connected to the server if (NewClientEvent != null) { NewClientEvent(this, System.EventArgs.Empty); } newClient.WorkerSocket.BeginReceive(newClient.Buffer, 0, BasePacket.GetMaxPacketSize(), SocketFlags.None, new AsyncCallback(WaitForData), newClient); //Start accepting clients asynchronously again mainSocket.BeginAccept(OnClientConnected, null); } /// Waits for the upcoming messages from different clients and fires the proper event according to the packet type. /// /// private void WaitForData(IAsyncResult asyncResult) { ClientInfo sendingClient = null; try { //Take the client information from the asynchronous result resulting from the BeginReceive sendingClient = asyncResult.AsyncState as ClientInfo; // If client is disconnected, then throw a socket exception // with the correct error code. if (!IsConnected(sendingClient.WorkerSocket)) { throw new SocketException(ClientDisconnectedErrorCode); } //End the pending receive request sendingClient.WorkerSocket.EndReceive(asyncResult); //Fire the appropriate event FireMessageTypeEvent(sendingClient.ConvertBytesToPacket() as BasePacket); // Begin receiving data from this client sendingClient.WorkerSocket.BeginReceive(sendingClient.Buffer, 0, BasePacket.GetMaxPacketSize(), SocketFlags.None, new AsyncCallback(WaitForData), sendingClient); } catch (SocketException e) { if (e.ErrorCode == ClientDisconnectedErrorCode) { // Close the socket. if (sendingClient.WorkerSocket != null) { sendingClient.WorkerSocket.Close(); sendingClient.WorkerSocket = null; } // Remove it from the hash table. connectedClients.Remove(sendingClient.PlayerId); if (ClientDisconnectedEvent != null) { ClientDisconnectedEvent(this, new ClientDisconnectedEventArgs(sendingClient.PlayerId)); } } } catch (Exception e) { // Begin receiving data from this client sendingClient.WorkerSocket.BeginReceive(sendingClient.Buffer, 0, BasePacket.GetMaxPacketSize(), SocketFlags.None, new AsyncCallback(WaitForData), sendingClient); } } /// /// Broadcasts the input message to all the connected clients /// /// public void BroadcastMessage(BasePacket message) { byte[] bytes = message.ConvertToBytes(); foreach (ClientInfo client in connectedClients.Values) { client.WorkerSocket.BeginSend(bytes, 0, bytes.Length, SocketFlags.None, SendAsync, client); } } /// /// Sends the input message to the client specified by his ID. /// /// /// The message to be sent. /// The id of the client to receive the message. public void SendToClient(BasePacket message, int id) { byte[] bytes = message.ConvertToBytes(); (connectedClients[id] as ClientInfo).WorkerSocket.BeginSend(bytes, 0, bytes.Length, SocketFlags.None, SendAsync, connectedClients[id]); } private void SendAsync(IAsyncResult asyncResult) { ClientInfo currentClient = (ClientInfo)asyncResult.AsyncState; currentClient.WorkerSocket.EndSend(asyncResult); } /// Fires the event depending on the type of received packet /// /// The received packet. void FireMessageTypeEvent(BasePacket packet) { switch (packet.MessageType) { case MessageType.PositionUpdateMessage: if (PositionUpdateMessageEvent != null) { PositionUpdateMessageEvent(this, new PositionUpdateEventArgs(packet as PositionUpdatePacket)); } break; } } } The events fired are handled in a different class, here are the event handling code for the PositionUpdateMessage (Other handlers are irrelevant): private readonly Hashtable onlinePlayers = new Hashtable(); /// /// Constructor that creates a new instance of the GameController class. /// private GameController() { //Start the server server = new Thread(networkManager.StartServer); server.Start(); //Create an event handler for the NewClientEvent of networkManager networkManager.PositionUpdateMessageEvent += OnPositionUpdateMessageReceived; } /// /// this event handler is called when a client asks for movement. /// private void OnPositionUpdateMessageReceived(object sender, PositionUpdateEventArgs e) { Point currentLocation = ((PlayerData)onlinePlayers[e.PositionUpdatePacket.PlayerId]).Position; Point locationRequested = e.PositionUpdatePacket.Position; ((PlayerData)onlinePlayers[e.PositionUpdatePacket.PlayerId]).Position = locationRequested; // Broadcast the new position networkManager.BroadcastMessage(new PositionUpdatePacket { Position = locationRequested, PlayerId = e.PositionUpdatePacket.PlayerId }); }

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  • why is LZMA SDK (7-zip) so slow

    - by Tono Nam
    I found 7-zip great and I will like to use it on .net applications. I have a 10MB file (a.001) and it takes: 2 seconds to encode. Now it will be nice if I could do the same thing on c#. I have downloaded http://www.7-zip.org/sdk.html LZMA SDK c# source code. I basically copied the CS directory into a console application in visual studio: Then I compiled and eveything compiled smoothly. So on the output directory I placed the file a.001 which is 10MB of size. On the main method that came on the source code I placed: [STAThread] static int Main(string[] args) { // e stands for encode args = "e a.001 output.7z".Split(' '); // added this line for debug try { return Main2(args); } catch (Exception e) { Console.WriteLine("{0} Caught exception #1.", e); // throw e; return 1; } } when I execute the console application the application works great and I get the output a.7z on the working directory. The problem is that it takes so long. It takes about 15 seconds to execute! I have also tried http://stackoverflow.com/a/8775927/637142 approach and it also takes very long. Why is it 10 times slower than the actual program ? Also Even if I set to use only one thread: It still takes much less time (3 seconds vs 15): (Edit) Another Possibility Could it be because C# is slower than assembly or C ? I notice that the algorithm does a lot of heavy operations. For example compare these two blocks of code. They both do the same thing: C void main() { time_t now; int i,j,k,x; long counter ; counter = 0; now = time(NULL); /* LOOP */ for(x=0; x<10; x++) { counter = -1234567890 + x+2; for (j = 0; j < 10000; j++) for(i = 0; i< 1000; i++) for(k =0; k<1000; k++) { if(counter > 10000) counter = counter - 9999; else counter= counter +1; } printf (" %d \n", time(NULL) - now); // display elapsed time } printf("counter = %d\n\n",counter); // display result of counter printf ("Elapsed time = %d seconds ", time(NULL) - now); gets("Wait"); } output c# static void Main(string[] args) { DateTime now; int i, j, k, x; long counter; counter = 0; now = DateTime.Now; /* LOOP */ for (x = 0; x < 10; x++) { counter = -1234567890 + x + 2; for (j = 0; j < 10000; j++) for (i = 0; i < 1000; i++) for (k = 0; k < 1000; k++) { if (counter > 10000) counter = counter - 9999; else counter = counter + 1; } Console.WriteLine((DateTime.Now - now).Seconds.ToString()); } Console.Write("counter = {0} \n", counter.ToString()); Console.Write("Elapsed time = {0} seconds", DateTime.Now - now); Console.Read(); } Output Note how much slower was c#. Both programs where run from outside visual studio on release mode. Maybe that is the reason why it takes so much longer in .net than on c++. Conclusion I cannot seem to know what is causing the problem. I guess I will use 7z.dll and invoke the necessary methods from c#. A library that does that is at: http://sevenzipsharp.codeplex.com/ and that way I am using the same library that 7zip is using as: // dont forget to add reference to SevenZipSharp located on the link I provided static void Main(string[] args) { // load the dll SevenZip.SevenZipCompressor.SetLibraryPath(@"C:\Program Files (x86)\7-Zip\7z.dll"); SevenZip.SevenZipCompressor compress = new SevenZip.SevenZipCompressor(); compress.CompressDirectory("MyFolderToArchive", "output.7z"); }

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  • MP4box "moov atom"

    - by user293376
    Hi Iam using MP4box to "moov atom" on a mp4 file. Its working trough the terminal but not when iam using php5. $params = "MP4Box -inter 500 $outputUrl"; exec($params,$resultArray,$result); Result: Saving /assets/files/cf017537a51129cd773ae9e15fcaf93c.mp4: 0.500 secs Interleavi ng Any ideas?

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  • Problem registering a dll - Access Denied

    - by Vidar
    When trying to run regasm in Win2008 Server: regasm "C:\Program Files\FooProg\Bar.dll" /tlb:"C:\Program Files\FooProg\Bar.tlb" I get the following error: RegAsm : error RA0000 : An error occurred while saving the exported type library: Access is denied. (Exception from HRESULT: 0x80070005 (E_ACCESSDENIED)) what does this mean

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  • Using libvlc to save capture card stream.

    - by beta
    Could anyone give an example of opening a stream such as a capture card and saving it to a file? There is very little documentation of vlc's api for sout and streaming. Beyond that, is there a programmatic way get a list of Capture Devices under windows? If there isn't, linux is an option. Thanks.

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  • Managing media using the Android MediaStore

    - by hgpc
    I manage the media (images, sound) of my app directly, reading and saving to the SD card. Should I be using the MediaStore instead? I'm not quite sure what the MediaStore is for, and the javadoc is not very helpful. When should an app use the MediaStore?

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  • TortoiseSVN commit shortcut

    - by Patrick
    I find it tedious when everytime I need to commit a file.The process goto windows explorer window, right click directory, then click 'Commit'... and then the tortoisesvn commit window. Anyone know of any shortcut to do this? Maybe press a keyboard shortcut to commit instead of having to right click directory then click commit? Thank you for saving my productivity!

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  • DPI for EMF files

    - by KrisTrip
    Do EMF files have a DPI that can be set? I have an application that allows saving an image in multiple formats (including EMF). I allow the user to specify the resolution/DPI for the image(s). However, I cannot find a way to do this for a MetaFile in C#. Is this possible or does EMF not have a DPI since it is a vector graphics format?

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  • Event Handlers Not Getting Called? - wxWidgets

    - by Alex
    Hello all, I'm working on a program for my C++ programming class, using wxWidgets. I'm having a huge problem in that my event handlers (I assume) are not getting called, because when I click on the button to trigger the event, nothing happens. My question is: Can you help me find the problem and explain why they would not be getting called? The event handlers OnAbout and OnQuit are working, just not OnCompute or OnClear. I'm really frustrated as I can't figure this out. Thanks a bunch in advance! #include "wx/wx.h" #include "time.h" #include <string> using std::string; // create object of Time class Time first; class App: public wxApp { virtual bool OnInit(); }; class MainPanel : public wxPanel { public: // Constructor for panel class // Constructs my panel class // Params - wxWindow pointer // no return type // pre-conditions: none // post-conditions: none MainPanel(wxWindow* parent); // OnCompute is the event handler for the Compute button // params - none // preconditions - none // postconditions - tasks will have been carried otu successfully // returns void void OnCompute(wxCommandEvent& WXUNUSED(event)); // OnClear is the event handler for the Clear button // params - none // preconditions - none // postconditions - all text areas will be cleared of data // returns void void OnClear(wxCommandEvent& WXUNUSED(event)); // Destructor for panel class // params none // preconditions - none // postconditions - none // no return type ~MainPanel( ); private: wxStaticText *startLabel; wxStaticText *endLabel; wxStaticText *pCLabel; wxStaticText *newEndLabel; wxTextCtrl *start; wxTextCtrl *end; wxTextCtrl *pC; wxTextCtrl *newEnd; wxButton *compute; wxButton *clear; DECLARE_EVENT_TABLE() }; class MainFrame: public wxFrame { private: wxPanel *mainPanel; public: MainFrame(const wxString& title, const wxPoint& pos, const wxSize& size); void OnQuit(wxCommandEvent& event); void OnAbout(wxCommandEvent& event); ~MainFrame(); DECLARE_EVENT_TABLE() }; enum { ID_Quit = 1, ID_About, BUTTON_COMPUTE = 100, BUTTON_CLEAR = 200 }; IMPLEMENT_APP(App) BEGIN_EVENT_TABLE(MainFrame, wxFrame) EVT_MENU(ID_Quit, MainFrame::OnQuit) EVT_MENU(ID_About, MainFrame::OnAbout) END_EVENT_TABLE() BEGIN_EVENT_TABLE(MainPanel, wxPanel) EVT_MENU(BUTTON_COMPUTE, MainPanel::OnCompute) EVT_MENU(BUTTON_CLEAR, MainPanel::OnClear) END_EVENT_TABLE() bool App::OnInit() { MainFrame *frame = new MainFrame( _("Good Guys Delivery Time Calculator"), wxPoint(50, 50), wxSize(450,340) ); frame->Show(true); SetTopWindow(frame); return true; } MainPanel::MainPanel(wxWindow* parent) : wxPanel(parent) { startLabel = new wxStaticText(this, -1, "Start Time:", wxPoint(75, 35)); start = new wxTextCtrl(this, -1, "", wxPoint(135, 35), wxSize(40, 21)); endLabel = new wxStaticText(this, -1, "End Time:", wxPoint(200, 35)); end = new wxTextCtrl(this, -1, "", wxPoint(260, 35), wxSize(40, 21)); pCLabel = new wxStaticText(this, -1, "Percent Change:", wxPoint(170, 85)); pC = new wxTextCtrl(this, -1, "", wxPoint(260, 85), wxSize(40, 21)); newEndLabel = new wxStaticText(this, -1, "New End Time:", wxPoint(180, 130)); newEnd = new wxTextCtrl(this, -1, "", wxPoint(260, 130), wxSize(40, 21)); compute = new wxButton(this, BUTTON_COMPUTE, "Compute", wxPoint(135, 185), wxSize(75, 35)); clear = new wxButton(this, BUTTON_CLEAR, "Clear", wxPoint(230, 185), wxSize(75, 35)); } MainPanel::~MainPanel() {} MainFrame::MainFrame(const wxString& title, const wxPoint& pos, const wxSize& size) : wxFrame( NULL, -1, title, pos, size ) { mainPanel = new MainPanel(this); wxMenu *menuFile = new wxMenu; menuFile->Append( ID_About, _("&About...") ); menuFile->AppendSeparator(); menuFile->Append( ID_Quit, _("E&xit") ); wxMenuBar *menuBar = new wxMenuBar; menuBar->Append( menuFile, _("&File") ); SetMenuBar( menuBar ); CreateStatusBar(); SetStatusText( _("Hi") ); } MainFrame::~MainFrame() {} void MainFrame::OnQuit(wxCommandEvent& WXUNUSED(event)) { Close(TRUE); } void MainFrame::OnAbout(wxCommandEvent& WXUNUSED(event)) { wxMessageBox( _("Alex Olson\nProject 11"), _("About"), wxOK | wxICON_INFORMATION, this); } void MainPanel::OnCompute(wxCommandEvent& WXUNUSED(event)) { int startT; int endT; int newEndT; double tD; wxString startTString = start->GetValue(); wxString endTString = end->GetValue(); startT = wxAtoi(startTString); endT = wxAtoi(endTString); pC->GetValue().ToDouble(&tD); first.SetStartTime(startT); first.SetEndTime(endT); first.SetTimeDiff(tD); try { first.ValidateData(); newEndT = first.ComputeEndTime(); *newEnd << newEndT; } catch (BaseException& e) { wxMessageBox(_(e.GetMessage()), _("Something Went Wrong!"), wxOK | wxICON_INFORMATION, this); } } void MainPanel::OnClear(wxCommandEvent& WXUNUSED(event)) { start->Clear(); end->Clear(); pC->Clear(); newEnd->Clear(); }

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  • Map a GoogleDocs Spreadsheet to a SQL table

    - by justSteve
    I'm looking for a generalized plan of attack at this problem: Upon saving a spreadsheet in my Google Docs account a SQL 08 table is updated. Or perhaps via spreadsheet's new 'Form' input method. But the overarching goal is letting google docs function as a front-end editor to sql. thx --steve...

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  • Convert the uploaded files to specific file format which can not download

    - by Avinash
    Hi, I have a problem regarding to prevent download and saving of uploaded files. My users can upload multiple files types like doc, pdf, ppt,etc.... This all file types are easily download if any one have url. So what is the better way to prevent the download of the file. Or i convert the uploaded files to some specific format which can not download easily (e.g flash).. I am running on php and mysql. Thanks Avinash

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  • Event Handlers Not Getting Called? - wxWidgets & C++

    - by Alex
    Hello all, I'm working on a program for my C++ programming class, using wxWidgets. I'm having a huge problem in that my event handlers (I assume) are not getting called, because when I click on the button to trigger the event, nothing happens. My question is: Can you help me find the problem and explain why they would not be getting called? The event handlers OnAbout and OnQuit are working, just not OnCompute or OnClear. I'm really frustrated as I can't figure this out. Thanks a bunch in advance! #include "wx/wx.h" #include "time.h" #include <string> using std::string; // create object of Time class Time first; class App: public wxApp { virtual bool OnInit(); }; class MainPanel : public wxPanel { public: // Constructor for panel class // Constructs my panel class // Params - wxWindow pointer // no return type // pre-conditions: none // post-conditions: none MainPanel(wxWindow* parent); // OnCompute is the event handler for the Compute button // params - none // preconditions - none // postconditions - tasks will have been carried otu successfully // returns void void OnCompute(wxCommandEvent& WXUNUSED(event)); // OnClear is the event handler for the Clear button // params - none // preconditions - none // postconditions - all text areas will be cleared of data // returns void void OnClear(wxCommandEvent& WXUNUSED(event)); // Destructor for panel class // params none // preconditions - none // postconditions - none // no return type ~MainPanel( ); private: wxStaticText *startLabel; wxStaticText *endLabel; wxStaticText *pCLabel; wxStaticText *newEndLabel; wxTextCtrl *start; wxTextCtrl *end; wxTextCtrl *pC; wxTextCtrl *newEnd; wxButton *compute; wxButton *clear; DECLARE_EVENT_TABLE() }; class MainFrame: public wxFrame { private: wxPanel *mainPanel; public: MainFrame(const wxString& title, const wxPoint& pos, const wxSize& size); void OnQuit(wxCommandEvent& event); void OnAbout(wxCommandEvent& event); ~MainFrame(); DECLARE_EVENT_TABLE() }; enum { ID_Quit = 1, ID_About, BUTTON_COMPUTE = 100, BUTTON_CLEAR = 200 }; IMPLEMENT_APP(App) BEGIN_EVENT_TABLE(MainFrame, wxFrame) EVT_MENU(ID_Quit, MainFrame::OnQuit) EVT_MENU(ID_About, MainFrame::OnAbout) END_EVENT_TABLE() BEGIN_EVENT_TABLE(MainPanel, wxPanel) EVT_MENU(BUTTON_COMPUTE, MainPanel::OnCompute) EVT_MENU(BUTTON_CLEAR, MainPanel::OnClear) END_EVENT_TABLE() bool App::OnInit() { MainFrame *frame = new MainFrame( _("Good Guys Delivery Time Calculator"), wxPoint(50, 50), wxSize(450,340) ); frame->Show(true); SetTopWindow(frame); return true; } MainPanel::MainPanel(wxWindow* parent) : wxPanel(parent) { startLabel = new wxStaticText(this, -1, "Start Time:", wxPoint(75, 35)); start = new wxTextCtrl(this, -1, "", wxPoint(135, 35), wxSize(40, 21)); endLabel = new wxStaticText(this, -1, "End Time:", wxPoint(200, 35)); end = new wxTextCtrl(this, -1, "", wxPoint(260, 35), wxSize(40, 21)); pCLabel = new wxStaticText(this, -1, "Percent Change:", wxPoint(170, 85)); pC = new wxTextCtrl(this, -1, "", wxPoint(260, 85), wxSize(40, 21)); newEndLabel = new wxStaticText(this, -1, "New End Time:", wxPoint(180, 130)); newEnd = new wxTextCtrl(this, -1, "", wxPoint(260, 130), wxSize(40, 21)); compute = new wxButton(this, BUTTON_COMPUTE, "Compute", wxPoint(135, 185), wxSize(75, 35)); clear = new wxButton(this, BUTTON_CLEAR, "Clear", wxPoint(230, 185), wxSize(75, 35)); } MainPanel::~MainPanel() {} MainFrame::MainFrame(const wxString& title, const wxPoint& pos, const wxSize& size) : wxFrame( NULL, -1, title, pos, size ) { mainPanel = new MainPanel(this); wxMenu *menuFile = new wxMenu; menuFile->Append( ID_About, _("&About...") ); menuFile->AppendSeparator(); menuFile->Append( ID_Quit, _("E&xit") ); wxMenuBar *menuBar = new wxMenuBar; menuBar->Append( menuFile, _("&File") ); SetMenuBar( menuBar ); CreateStatusBar(); SetStatusText( _("Hi") ); } MainFrame::~MainFrame() {} void MainFrame::OnQuit(wxCommandEvent& WXUNUSED(event)) { Close(TRUE); } void MainFrame::OnAbout(wxCommandEvent& WXUNUSED(event)) { wxMessageBox( _("Alex Olson\nProject 11"), _("About"), wxOK | wxICON_INFORMATION, this); } void MainPanel::OnCompute(wxCommandEvent& WXUNUSED(event)) { int startT; int endT; int newEndT; double tD; wxString startTString = start->GetValue(); wxString endTString = end->GetValue(); startT = wxAtoi(startTString); endT = wxAtoi(endTString); pC->GetValue().ToDouble(&tD); first.SetStartTime(startT); first.SetEndTime(endT); first.SetTimeDiff(tD); try { first.ValidateData(); newEndT = first.ComputeEndTime(); *newEnd << newEndT; } catch (BaseException& e) { wxMessageBox(_(e.GetMessage()), _("Something Went Wrong!"), wxOK | wxICON_INFORMATION, this); } } void MainPanel::OnClear(wxCommandEvent& WXUNUSED(event)) { start->Clear(); end->Clear(); pC->Clear(); newEnd->Clear(); }

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  • how do we access values stored in NSMutableArray of NSMutableDictionary ?

    - by srikanth rongali
    I have stored values in NsMutableDictionaries . ThenI stored all the dictionaries in NSMutable Array. I need to access the values ? How can I do that ? -(void)viewDidLoad { [super viewDidLoad]; self.title = @"Library"; self.navigationItem.rightBarButtonItem = [[UIBarButtonItem alloc] initWithTitle:@"Close" style:UIBarButtonItemStyleBordered target:self action:@selector(close:)]; cells = [[NSMutableArray alloc] initWithObjects:@"dict1", @"dict2", @"dict3", @"dict4", @"dict5", @"dict6", nil]; dict1 = [[NSMutableDictionary alloc] initWithObjectsAndKeys:@"Mon, 01 Feb #2", @"date", @"0.7", @"time", @"1.2MB", @"size", @"200*200", @"pix", nil]; dict2 = [[NSMutableDictionary alloc] initWithObjectsAndKeys:@"Wed, 02 Mar #3", @"date", @"1.2", @"time", @"2.2MB", @"size", @"300*300", @"pix", nil]; dict3 = [[NSMutableDictionary alloc] initWithObjectsAndKeys:@"Tue, 03 Apr #5", @"date", @"1.7", @"time", @"2.5MB", @"size", @"240*240", @"pix", nil]; dict4 = [[NSMutableDictionary alloc] initWithObjectsAndKeys:@"Mon, 01 Feb #2", @"date", @"0.7", @"time", @"1.2MB", @"size", @"200*200", @"pix", nil]; dict5 = [[NSMutableDictionary alloc] initWithObjectsAndKeys:@"Mon, 10 Nov #5", @"date", @"2.7", @"time", @"4.2MB", @"size", @"200*400", @"pix", nil]; dict6 = [[NSMutableDictionary alloc] initWithObjectsAndKeys:@"Mon, 11 Dec #6", @"date", @"4.7", @"time", @"2.2MB", @"size", @"500*200", @"pix", nil]; //[cells addObject:dict1]; //[cells addObject:dict2]; //[cells addObject:dict3]; //[cells addObject:dict4]; //[cells addObject:dict5]; //[cells addObject:dict6]; } // Customize the number of rows in the table view. - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { return [cells count]; } // Customize the appearance of table view cells. - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithFrame:CGRectZero reuseIdentifier:CellIdentifier] autorelease]; //cell.contentView.frame = CGRectMake(0.0f, 0.0f, 320.0f, 80.0f); [cell setAccessoryType:UITableViewCellAccessoryDisclosureIndicator]; UIImageView *image1 = [[UIImageView alloc]init]; image1.frame = CGRectMake(0.0f, 0.0f, 80.0f, 80.0f); image1.tag = tag7; UILabel *dateLabel = [[UILabel alloc]init]; dateLabel.frame = CGRectMake(100.0f, 5.0f, 120.0f, 25.0f); dateLabel.font = [UIFont fontWithName:@"Georgia" size:10]; dateLabel.tag = tag1; UILabel *timeLabel = [[UILabel alloc] init]; timeLabel.frame = CGRectMake(100.0f, 30.0f, 40.0f, 25.0f); timeLabel.font = [UIFont fontWithName:@"Georgia" size:10]; timeLabel.tag = tag2; UILabel *sizeLabel = [[UILabel alloc] init]; sizeLabel.frame = CGRectMake(160.0f, 30.0f, 40.0f, 25.0f); sizeLabel.font = [UIFont fontWithName:@"Georgia" size:10]; sizeLabel.tag = tag3; UILabel *pixLabel = [[UILabel alloc] init]; pixLabel.frame = CGRectMake(220.0f, 30.0f, 40.0f, 25.0f); pixLabel.font = [UIFont fontWithName:@"Georgia" size:10]; pixLabel.tag = tag4; UILabel *shareLabel = [[UILabel alloc] init]; shareLabel.frame = CGRectMake(100.0f, 55.0f, 100.0f, 25.0f); shareLabel.font = [UIFont fontWithName:@"Georgia" size:10]; shareLabel.tag = tag5; UILabel *deleteLabel = [[UILabel alloc] init]; deleteLabel.frame = CGRectMake(220.0f, 55.0f, 100.0f, 25.0f); deleteLabel.font = [UIFont fontWithName:@"Georgia" size:10]; deleteLabel.tag = tag6; [cell.contentView addSubview:dateLabel]; [cell.contentView addSubview:timeLabel]; [cell.contentView addSubview:sizeLabel]; [cell.contentView addSubview:pixLabel]; [cell.contentView addSubview:shareLabel]; [cell.contentView addSubview:deleteLabel]; [cell.contentView addSubview:image1]; [dateLabel release]; [timeLabel release]; [sizeLabel release]; [pixLabel release]; [shareLabel release]; [deleteLabel release]; [image1 release]; } // Set up the cell... [(UILabel *)[cell viewWithTag:tag1] setText:[cells objectAtIndex:[dict1 objectForKey: @"date"]]]; [(UILabel *)[cell viewWithTag:tag2] setText:[cells objectAtIndex:[dict1 objectForKey: @"time"]]]; [(UILabel *)[cell viewWithTag:tag3] setText:[cells objectAtIndex:[dict1 objectForKey: @"size"]]]; [(UILabel *)[cell viewWithTag:tag4] setText:[cells objectAtIndex:[dict1 objectForKey: @"pix"]]]; [(UILabel *)[cell viewWithTag:tag5] setText:@"Share"]; [(UILabel *)[cell viewWithTag:tag6] setText:@"Delete"]; cell.imageView.image = [UIImage imageNamed:@"image2.png"]; return cell; } - (CGFloat)tableView:(UITableView *)tableView heightForRowAtIndexPath:(NSIndexPath *)indexPath { return 80.0f; } I did in above way but it is not working. I know the mistake is at the accessing values. but, I could not get how to do it ? Thank You.

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  • Cannot assign - must be a "UserProfile" instance

    - by webvulture
    I have a class UserProfile defined which takes the default user as a foreign key. Now another class A has a foreign key to UserProfile. So for saving any instance in class A, how do i give it the userprofile object. Also, does making a class UserProfile mean that class user is still used and class UserProfile is just some other table? I need to know this as I have to take care of the user profile creation, so I should know what gets stored where? -- Confused

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