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  • Android: How to periodically send location to a server

    - by Mark
    Hi, I am running a Web service that allows users to record their trips (kind of like Google's MyTracks) as part of a larger app. The thing is that it is easy to pass data, including coords and other items, to the server when a user starts a trip or ends it. Being a newbie, I am not sure how to set up a background service that sends the location updates once every (pre-determined) period (min 3 minutes, max 1 hr) until the user flags the end of the trip, or until a preset amount of time elapses. Once the trip is started from the phone, the server responds with a polling period for the phone to use as the interval between updates. This part works, in that I can display the response on the phone, and my server registers the user's action. Similarly, the trip is closed server-side upon the close trip request. However, when I tried starting a periodic tracking method from inside the StartTrack Activity, using requestLocationUpdates(String provider, long minTime, float minDistance, LocationListener listener) where minTime is the poll period from the server, it just did not work, and I'm not getting any errors. So it means I'm clueless at this point, never having used Android before. I have seen many posts here on using background services with handlers, pending intents, and other things to do similar stuff, but I really don't understand how to do it. I would like the user to do other stuff on the phone while the updates are going on, so if you guys could point me to a tutorial that shows how to actually write background services (maybe these run as separate classes?) or other ways of doing this, that would be great. Thanks!

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  • Multiple Exception Handling in one if statement [closed]

    - by JA3N
    I am having trouble with throwing and catching exceptions. Here is the code for assignSeat(), assignSeat is called in a try block in another class. void assignSeat(String passengerName, int x, int y) throws SeatOccupiedException, InvalidPassengerNameException { Seat tSeat = airplane.getSeat(x,y); if (tSeat!=null) { if (passengerName.isEmpty() || !passengerName.matches("[a-zA-Z]+")) { throw new InvalidPassengerNameException(); } //excluded else if else if (foundPassenger(passengerName)) { airplane.seatList.get(airplane.seatNumber(passengerName)).unOccupy(); tSeat.occupy(); for (int i = 0; i<passengers.size();i++) if (passengers.get(i).getName().equals(passengerName)) passengers.get(i).changeSeat(tSeat.getSeatName()); } else if (!tSeat.occupied) { tSeat.occupy(); addPassenger(passengerName, tSeat.getSeatName()); } else if (tSeat.occupied) { throw new SeatOccupiedException(); } } and here is the code that calls assignSeat() and is in another class (I won't copy the whole class to make it look clearer) if (afComp.currentAF != null) { try { afComp.currentAF.assignSeat(nameField.getText(), x, y); //<-Problem here, "Unhandled exception type SeatOccupiedException" } catch (SeatOccupiedException exception) //<-Problem here, "Unreachable catch block, This exception is never thrown from the try statement body" { } catch(InvalidPassengerNameException exception) //<-No problems. { } } Whats wrong with the try block? why won't it throw the SeatOccupiedException? Exception classes: SeatOccupied: package a2; public class SeatOccupiedException extends Exception { public SeatOccupiedException(){} } InvalidPassengerName: package a2; public class InvalidPassengerNameException extends Exception { public InvalidPassengerNameException() {} } Every class I have is in package a2 imports for class that calls assignSeat package a2; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; import java.awt.event.MouseListener; import java.awt.event.MouseMotionListener; import java.awt.event.MouseEvent; import java.awt.BorderLayout; import javax.swing.*; import javax.swing.event.*; imports for class that has assignSeat package a2; import java.util.ArrayList;

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  • c++ specialized overload?

    - by acidzombie24
    -edit- i am trying to close the question. i solved the problem with boost::is_base_and_derived In my class i want to do two things. 1) Copy int, floats and other normal values 2) Copy structs that supply a special copy function (template T copyAs(); } the struct MUST NOT return int's unless i explicitly say ints. I do not want the programmer mistaking the mistake by doing int a = thatClass; -edit- someone mention classes dont return anything, i mean using the operator Type() overload. How do i create my copy operator in such a way i can copy both 1) ints, floats etc and the the struct restricted in the way i mention in 2). i tried doing template <class T2> T operator = (const T2& v); which would cover my ints, floats etc. But how would it differentiate from structs? so i wrote T operator = (const SomeGenericBase& v); The idea was the GenericBase would be unsed instead then i can do v.Whatever. But that backfires bc the functions i want wouldnt exist, unless i use virtual, but virtual templates dont exist. Also i would hate to use virtual I think the solution is to get rid of ints and have it convert to something that can do .as(). So i wrote something up but now i have the same problem, how does that differentiate ints and structs that have the .as() function template?

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  • Catch a PHP Object Instantiation Error

    - by Rob Wilkerson
    It's really irking me that PHP considers the failure to instantiate an object a Fatal Error (which can't be caught) for the application as a whole. I have set of classes that aren't strictly necessary for my application to function--they're really a convenience. I have a factory object that attempts to instantiate the class variant that's indicated in a config file. This mechanism is being deployed for message storage and will support multiple store types: DatabaseMessageStore FileMessageStore MemcachedMessageStore etc. A MessageStoreFactory class will read the application's preference from a config file, instantiate and return an instance of the appropriate class. It might be easy enough to slap a conditional around the instantiation to ensure that class_exists(), but MemcachedMessageStore extends PHP's Memcached class. As a result, the class_exists() test will succeed--though instantiation will fail--if the memcached bindings for PHP aren't installed. Is there any other way to test whether a class can be instantiated properly? If it can't, all I need to do is tell the user which features won't be available to them, but let them continue one with the application. Thanks.

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  • Doxygen including methods twice doc files

    - by Maarek
    I'm having this issue where doxygen is adding the method twice in the documentation file. Is there a setting that stops auto-generation of documentation for methods within the .m file. For example in the documentation I'll see something like whats below where the first definition of + (Status *)registerUser is from the header XXXXXX.h file where the second is from XXXXXX.m. Header documentation : /** @brief Test Yada Yada @return <#(description)#> */ + (Status *)registerUser; Output: + (Status *) registerUser Test Yada Yada. Returns: <#(description)#> + (Status *) registerUser <#(brief description)#> <#(comprehensive description)#> registerUser Returns: <#(description)#> Definition at line 24 of file XXXXXX.m. Here are the build related configuration options. I've tried playing with them. EXTRACT_ALL with YES and NO... Hiding uncodumented Members and Classes. #--------------------------------------------------------------------------- # Build related configuration options #--------------------------------------------------------------------------- EXTRACT_ALL = NO EXTRACT_PRIVATE = NO EXTRACT_STATIC = NO EXTRACT_LOCAL_CLASSES = YES EXTRACT_LOCAL_METHODS = NO EXTRACT_ANON_NSPACES = NO HIDE_UNDOC_MEMBERS = YES HIDE_UNDOC_CLASSES = YES HIDE_FRIEND_COMPOUNDS = NO HIDE_IN_BODY_DOCS = NO INTERNAL_DOCS = NO CASE_SENSE_NAMES = NO HIDE_SCOPE_NAMES = NO SHOW_INCLUDE_FILES = YES FORCE_LOCAL_INCLUDES = NO INLINE_INFO = YES SORT_MEMBER_DOCS = YES SORT_BRIEF_DOCS = NO SORT_MEMBERS_CTORS_1ST = NO SORT_GROUP_NAMES = NO SORT_BY_SCOPE_NAME = NO

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  • MEF instance management

    - by Lawrence A. Contreras
    I am working on application that has multiple modules and sub modules. Here's what I need to do: ModuleA has a sub module SubModuleA, SubModuleB, SubModuleC. I want to export ModuleA, SubModuleA, SubModuleB, SubModuleC. ModuleA can have multiple instances. Whenever I import ModuleA inside the sub modules, I want to get the correct instance and also when I import SubModuleA,SubModuleB and SubModuleC inside other classes. How can I manage that scenario using MEF? Do I really need to use MEF. Updated: Here's a quick example: public class School { List<Classroom> classRooms { get; set; } } [Export] public class Classroom { List<Teacher> teachers { get; set; } } public class Teacher { List<Student> students { get; set; } } public class Student { [Import] Classroom classroom { get; set; } } As you can see, I want to export the classroom class because I need to import it in the Student class, let's just say that I really need the classroom class inside the student class. I want to skip the part where we pass the classroom to the teacher and from the teacher we'll pass it to the student. But when I import classroom, I want to have the correct instance where that class room contains the teacher of the student.

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  • How might a C# programmer approach writing a solution in javascript?

    - by Ben McCormack
    UPDATE: Perhaps this wasn't clear from my original post, but I'm mainly interested in knowing a best practice for how to structure javascript code while building a solution, not simply learning how to use APIs (though that is certainly important). I need to add functionality to a web site and our team has decided to approach the solution using a web service that receives a call from a JSON-formatted AJAX request from within the web site. The web service has been created and works great. Now I have been tasked with writing the javascript/html side of the solution. If I were solving this problem in C#, I would create separate classes for formatting the request, handling the AJAX request/response, parsing the response, and finally inserting the response somehow into the DOM. I would build properties and methods appropriately into each class, doing my best to separate functionality and structure where appropriate. However, I have to solve this problem in javascript. Firstly, how could I approach my solution in javascript in the way I would approach it from C# as described above? Or more importantly, what's a better way to approach structuring code in javascript? Any advice or links to helpful material on the web would be greatly appreciated. NOTE: Though perhaps not immediately relevant to this question, it may be worth noting that we will be using jQuery in our solution.

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  • Override java methods without affecting parent behaviour

    - by Timmmm
    suppose I have this classes (sorry it's kind of hard to think of a simple example here; I don't want any "why would you want to do that?" answers!): class Squarer { public void setValue(int v) { mV = v; } public int getValue() { return mV; } private int mV; public void square() { setValue(getValue() * getValue()); } } class OnlyOddInputsSquarer extends Squarer { @Override public void setValue(int v) { if (v % 2 == 0) { print("Sorry, this class only lets you square odd numbers!") return; } super.setValue(v); } } auto s = new OnlyOddInputsSquarer(); s.setValue(3); s.square(); This won't work. When Squarer.square() calls setValue(), it will go to OnlyOddInputsSquarer.setValue() which will reject all its values (since all squares are even). Is there any way I can override setValue() so that all the functions in Squarer still use the method defined there? PS: Sorry, java doesn't have an auto keyword you haven't heard about! Wishful thinking on my part.

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  • C++: Construction and initialization order guarantees

    - by Helltone
    Hi, I have some doubts about construction and initialization order guarantees in C++. For instance, the following code has four classes X, Y, Z and W. The main function instantiates an object of class X. X contains an object of class Y, and derives from class Z, so both constructors will be called. Additionally, the const char* parameter passed to X's constructor will be implicitly converted to W, so W's constructor must also be called. What are the guarantees the C++ standard gives on the order of the calls to the copy constructors? Or, equivalently, this program is allowed to print? #include <iostream> class Z { public: Z() { std::cout << "Z" << std::endl; } }; class Y { public: Y() { std::cout << "Y" << std::endl; } }; class W { public: W(const char*) { std::cout << "W" << std::endl; } }; class X : public Z { public: X(const W&) { std::cout << "X" << std::endl; } private: Y y; }; int main(int, char*[]) { X x("x"); return 0; }

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  • Batch insert mode with hibernate and oracle: seems to be dropping back to slow mode silently

    - by Chris
    I'm trying to get a batch insert working with Hibernate into Oracle, according to what i've read here: http://docs.jboss.org/hibernate/core/3.3/reference/en/html/batch.html , but with my benchmarking it doesn't seem any faster than before. Can anyone suggest a way to prove whether hibernate is using batch mode or not? I hear that there are numerous reasons why it may silently drop into normal mode (eg associations and generated ids) so is there some way to find out why it has gone non-batch? My hibernate.cfg.xml contains this line which i believe is all i need to enable batch mode: <property name="jdbc.batch_size">50</property> My insert code looks like this: List<LogEntry> entries = ..a list of 100 LogEntry data classes... Session sess = sessionFactory.getCurrentSession(); for(LogEntry e : entries) { sess.save(e); } sess.flush(); sess.clear(); My 'logentry' class has no associations, the only interesting field is the id: @Entity @Table(name="log_entries") public class LogEntry { @Id @GeneratedValue public Long id; ..other fields - strings and ints... However, since it is oracle, i believe the @GeneratedValue will use the sequence generator. And i believe that only the 'identity' generator will stop bulk inserts. So if anyone can explain why it isn't running in batch mode, or how i can find out for sure if it is or isn't in batch mode, or find out why hibernate is silently dropping back to slow mode, i'd be most grateful. Thanks

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  • How can I refactor this to work without breaking the pattern horribly?

    - by SnOrfus
    I've got a base class object that is used for filtering. It's a template method object that looks something like this. public class Filter { public void Process(User u, GeoRegion r, int countNeeded) { List<account> selected = this.Select(u, r, countNeeded); // 1 List<account> filtered = this.Filter(selected, u, r, countNeeded); // 2 if (filtered.Count > 0) { /* do businessy stuff */ } // 3 if (filtered.Count < countNeeded) this.SendToSuccessor(u, r, countNeeded - filtered) // 4 } } Select(...), Filter(...) are protected abstract methods and implemented by the derived classes. Select(...) finds objects in the based on x criteria, Filter(...) filters those selected further. If the remaining filtered collection has more than 1 object in it, we do some business stuff with it (unimportant to the problem here). SendToSuccessor(...) is called if there weren't enough objects found after filtering (it's a composite where the next class in succession will also be derived from Filter but have different filtering criteria) All has been ok, but now I'm building another set of filters, which I was going to subclass from this. The filters I'm building however would require different params and I don't want to just implement those methods and not use the params or just add to the param list the ones I need and have them not used in the existing filters. They still perform the same logical process though. I also don't want to complicated the consumer code for this (which looks like this) Filter f = new Filter1(); Filter f2 = new Filter2(); Filter f3 = new Filter3(); f.Sucessor = f2; f2.Sucessor = f3; /* and so on adding filters as successors to previous ones */ foreach (User u in users) { foreach (GeoRegion r in regions) { f.Process(u, r, ##); } } How should I go about it?

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  • Improve a regex statement in order to be as efficient as it can be

    - by user551625
    I have a PHP program that, at some point, needs to analyze a big amount of HTML+javascript text to parse info. All I want to parse needs to be in two parts. Seperate all "HTML goups" to parse Parse each HTML group to get the needed information. In the 1st parse it needs to find: <div id="myHome" And start capturing after that tag. Then stop capturing before <span id="nReaders" And capture the number that comes after this tag and stop. In the 2nd parse use the capture nº 1 (0 has the whole thing and 2 has the number) from the parse made before and then find . I already have code to do that and it works. Is there a way to improve this, make it easier for the machine to parse? preg_match_all('%<div id="myHome"[^>]>(.*?)<span id="nReaders[^>]>([0-9]+)<"%msi', $data, $results, PREG_SET_ORDER); foreach($results AS $result){ preg_match_all('%<div class="myplacement".*?[.]php[?]((?:next|before))=([0-9]+).*?<tbody.*?<td[^>]>.*?[0-9]+"%msi', $result[1], $mydata, PREG_SET_ORDER); //takes care of the data and finish the program Note: I need this for a freeware program so it must be as general as possible and, if possible, not use php extensions ADD: I ommitted some parts here because I didn't expect for answers like those. There is also a need to parse text inside one of the tags that is in the document. It may be the 6th 7th or 8th tag but I know it is after a certain tag. The parser I've checked (thx profitphp) does work to find the script tag. What now? There are more than 1 tag with the same class. I want them all. But I want only with also one of a list of classes..... Where can I find instructions and demos and limitations of DOM parsers (like the one in http://simplehtmldom.sourceforge.net/)? I need something that will work on, at least, a big amount of free servers.

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  • Incompatible type for argument 1 of 'setBounds'

    - by Brandon
    I am trying to do my own custom classes and learn C and Objective C. I'm recieving the error that there is an incompatible type for argument 1. I've defined a struct and class like this: typedef enum { kRedColor, kGreenColor, kBlueColor } ShapeColor; typedef struct { int x, y, width, height; } ShapeRect; @interface Shape : NSObject { ShapeColor fillColor; ShapeRect bounds; } - (void) setFillColor: (ShapeColor) fillColor; - (void) setBounds: (ShapeRect) bounds; - (void) draw; @end // Shape Then I import the Shape.h file(code above) and try and create a shape like this: id shapes[4]; // I'm different! ShapeRect rect0 = { 0, 0, 10, 30 }; shapes[0] = [Shape new]; [shapes[0] setBounds: rect0]; I get the error that setBounds is incompatible. For some reason it isn't looking at the Shape.h class for the setBounds method and it is instead looking at the default setBounds method? Is there something I'm doing wrong? Thanks!

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  • How can I take advantage of IObservable/IObserver to get rid of my "god object"?

    - by Will
    In a system I'm currently working on, I have many components which are defined as interfaces and base classes. Each part of the system has some specific points where they interact with other parts of the system. For example, the data readying component readies some data which eventually needs to go to the data processing portion, the communications component needs to query different components for their status for relaying to the outside, etc. Currently, I glue these parts of the system together using a "god object", or an object with intimate knowledge of different parts of the system. It registers with events over here and shuttles the results to methods over there, creates a callback method here and returns the result of that method over there, and passes many requests through a multi-threaded queue for processing because it "knows" certain actions have to run on STA threads, etc. While its convenient, it concerns me that this one type knows so much about how everybody else in the system is designed. I'd much prefer a more generic hub that can be given instances which can expose events or methods or callbacks or that can consume these. I've been seeing more about the IObservable/IObserver features of the reactive framework and that are being rolled into .NET 4.0 (I believe). Can I leverage this pattern to help replace my "god object"? How should I go about doing this? Are there any resources for using this pattern for this specific purpose?

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  • Why strings behave like ValueType

    - by AJP
    I was perplexed after executing this piece of code, where strings seems to behave as if they are value types. I am wondering whether the assignment operator is operating on values like equality operator for strings. Here is the piece of code I did to test this behavior. using System; namespace RefTypeDelimma { class Program { static void Main(string[] args) { string a1, a2; a1 = "ABC"; a2 = a1; //This should assign a1 reference to a2 a2 = "XYZ"; //I expect this should change the a1 value to "XYZ" Console.WriteLine("a1:" + a1 + ", a2:" + a2);//Outputs a1:ABC, a2:XYZ //Expected: a1:XYZ, a2:XYZ (as string being a ref type) Proc(a2); //Altering values of ref types inside a procedure //should reflect in the variable thats being passed into Console.WriteLine("a1: " + a1 + ", a2: " + a2); //Outputs a1:ABC, a2:XYZ //Expected: a1:NEW_VAL, a2:NEW_VAL (as string being a ref type) } static void Proc(string Val) { Val = "NEW_VAL"; } } } In the above code if I use a custom classes instead of strings, I am getting the expected behavior. I doubt is this something to do with the string immutability? welcoming expert views on this.

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  • C++ iterator and const_iterator problem for own container class

    - by BaCh
    Hi there, I'm writing an own container class and have run into a problem I can't get my head around. Here's the bare-bone sample that shows the problem. It consists of a container class and two test classes: one test class using a std:vector which compiles nicely and the second test class which tries to use my own container class in exact the same way but fails miserably to compile. #include <vector> #include <algorithm> #include <iterator> using namespace std; template <typename T> class MyContainer { public: class iterator { public: typedef iterator self_type; inline iterator() { } }; class const_iterator { public: typedef const_iterator self_type; inline const_iterator() { } }; iterator begin() { return iterator(); } const_iterator begin() const { return const_iterator(); } }; // This one compiles ok, using std::vector class TestClassVector { public: void test() { vector<int>::const_iterator I=myc.begin(); } private: vector<int> myc; }; // this one fails to compile. Why? class TestClassMyContainer { public: void test(){ MyContainer<int>::const_iterator I=myc.begin(); } private: MyContainer<int> myc; }; int main(int argc, char ** argv) { return 0; } gcc tells me: test2.C: In member function ‘void TestClassMyContainer::test()’: test2.C:51: error: conversion from ‘MyContainer::iterator’ to non-scalar type ‘MyContainer::const_iterator’ requested I'm not sure where and why the compiler wants to convert an iterator to a const_iterator for my own class but not for the STL vector class. What am I doing wrong?

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  • How to face observable object containing an observable field

    - by iseek
    Hello, I need a hint concerning MVC and Observer-Pattern. For example a model contains the classes "Address" and "Person". The Address class contains the fields street:String, zipcode:String, location:String. Whereas the Person class contains the fields name:String, firstName:String, address:Address. My approach so far looks something like this: Both, Address and Person are observable. If one of their setters is being called, I validate whether the current value and new value differ. Only in this case an update event is fired. The event contains the source, the name of the changed field, the old and the new value. The class for the view contains text fields to display and edit the information of a person: name, firstname, street, zipcode, location. It knows the Person model and is an subscribed observer for the person. So it gets the update events from the person object. My questions concerns the address field from type Address in the person class, since an address is observable on its own. If the view gets an update event from person when a new address has been set, I can update all of the address related fields in the view. But what if a field of the address changes? Should the view also register for update events from the address? Any hints about common design approaches would be appreciated. Greetings.

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  • Why are we getting a WCF "Framing error" on some machines but not others

    - by Ian Ringrose
    We have just found we are getting “framing errors” (as reported by the WCF logs) when running our system on some customer test machine. It all works ok on our development machines. We have an abstract base class, with KnownType attributes for all its sub classes. One of it’s subclass is missing it’s DataContract attribute. However it all worked on our test machine! On the customers test machine, we got “framing error” showing up the WCF logs, this is not the error message I have seen in the past when missing a DataContract attribute, or a KnownType attribute. I wish to get to the bottom of this, as we can no longer have confidence in our ability to test the system before giving it to the customer until we can make our machines behave the some as the customer’s machines. Code that try to show what I am talking about, (not the real code) [DataContract()] [KnownType(typeof(SubClass1))] [KnownType(typeof(SubClass2))] // other subclasses with data members public abstract class Base { [DataMember] public int LotsMoreItemsThenThisInRealLife; } /// <summary> /// This works on some machines (not not others) when passed to Contract::DoIt, /// note the missing [DataContract()] /// </summary> public class SubClass1 : Base { // has no data members } /// <summary> /// This works in all cases when passed to Contract::DoIt /// </summary> [DataContract()] public class SubClass2 : Base { // has no data members } public interface IContract { void DoIt(Base[] items); } public static class MyProgram { public static IContract ConntectToServerOverWCF() { // lots of code ... return null; } public static void Startup() { IContract server = ConntectToServerOverWCF(); // this works all of the time server.DoIt(new Base[]{new SubClass2(){LotsMoreItemsThenThisInRealLife=2}}); // this works "in develperment" e.g. on our machines, but not on the customer's test machines! server.DoIt(new Base[] { new SubClass1() { LotsMoreItemsThenThisInRealLife = 2 } }); } }

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  • Generic Constraints And Type Parameters Mess

    - by Dummy01
    Hi everyone, I have the following base abstract class defined as: public abstract class BaseObject<T> : IComparable, IComparable<T>, IEquatable<T> {} I also have an interface defined as: public interface ICode<T> where T : struct { T Code { get; } } Now I want to derive a class that is inherited from BaseObject<T> and includes interface ICode<T>. I tried to define it like that: public class DerivedObject<T, U> : BaseObject<T>, ICode<U> where T : DerivedObject<T, U> where U : struct { public DerivedObject(U code) { Code = code; } // From BaseObject protected override int InstanceCompareTo(T obj) { return Code.CompareTo(obj.Code); } // From BaseObject protected override bool InstanceEquals(T obj) { return Code.Equals(obj.Code); } // From ICode U _Code; public U Code { get { return _Code; } protected set { _Code = value; } } } The only error that comes from the compiler is for Code.CompareTo(obj.Code) with the message: 'U' does not contain a definition for 'CompareTo' and no extension method 'CompareTo' accepting a first argument of type 'U' could be found. But U is a value type and should know CompareTo. Have you any idea what I am doing wrong, or if I do all wrong? My final aim is to derive classes such these: public class Account : DerivedObject<Account, int> public class ItemGroup : DerivedObject<ItemGroup, string> Big Thanks In Advance!

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  • A generic C++ library that provides QtConcurrent functionality?

    - by Lucas
    QtConcurrent is awesome. I'll let the Qt docs speak for themselves: QtConcurrent includes functional programming style APIs for parallel list processing, including a MapReduce and FilterReduce implementation for shared-memory (non-distributed) systems, and classes for managing asynchronous computations in GUI applications. For instance, you give QtConcurrent::map() an iterable sequence and a function that accepts items of the type stored in the sequence, and that function is applied to all the items in the collection. This is done in a multi-threaded manner, with a thread pool equal to the number of logical CPU's on the system. There are plenty of other function in QtConcurrent, like filter(), filteredReduced() etc. The standard CompSci map/reduce functions and the like. I'm totally in love with this, but I'm starting work on an OSS project that will not be using the Qt framework. It's a library, and I don't want to force others to depend on such a large framework like Qt. I'm trying to keep external dependencies to a minimum (it's the decent thing to do). I'm looking for a generic C++ framework that provides me with the same/similar high-level primitives that QtConcurrent does. AFAIK boost has nothing like this (I may be wrong though). boost::thread is very low-level compared to what I'm looking for. I know C# has something very similar with their Parallel Extensions so I know this isn't a Qt-only idea. What do you suggest I use?

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  • Preserving timestamps on Clojure .clj files when building shaded jar via Maven Shade Plugin

    - by Dereference
    When using the maven-shade-plugin to package our jar artifact that contained a few Clojure libs and some Java. We were using AOT compilation for our Clojure code. When we loaded the jar, it was having very slow load times. AOT compilation is supposed to help this quite a bit, but that wasn't what we were seeing. We noticed in java jar -verbose output that there was a lot of JVM__DEFINE_CLASS calls happening when Clojure classes were being loaded. This didn't make sense, since more of our Clojure code was AOT compiled to .class files. Turns out the maven-shade-plugin creates all new files, with new timestamps in the final artifact Clojure uses the timestamp information on a .clj file vs. a .class file, to determine if the file needs to be recompiled. The maven-shade-plugin was causing the .clj file and it's associated .class file to have the same timestamp, so Clojure always chose to dynamically recompile the source. The only workaround that we have been able to figure out, at this point, is to write a script that would re-open the shaded jar and bump the .clj file timestamps back to some time in the past, so that they wouldn't be equal to the timestamps of their associated .class files. Does anyone know of a better approach?

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  • Concrete examples of state sharing between multiple viewmodels (WPF MVVM)

    - by JohnMetta
    I have a WPF/Entity Framework (4.0) project with many objects. I'd like to build the application so that that I can have object selection state shared across viewmodels. For Example: We have Cars, Drivers, Passengers, and Cargo classes. We also have UserControls for CarList, DriverList, etc. and editor windows for CarEditor, DriverEditor, etc. Furthermore, we have viewmodels for all of these (CarListViewModel, DriverListViewModel, CargoEditorViewModel, etc). This all composes a dockable interface where the user can have multiple object lists, editors, and viewers open. What I want is a concrete code example of how to wireup multiple viewmodels so that selecting a car in the CarList will cause that car to go live in the CarEditorView, but also be selected in any other view for which the context is valid (such as a DriverByCarView- or just DriverList if there is a filter predicate). There are a number of suggestions and discussions based on this question. The two methods that seem to dominate are: 3018307: Discusses state sharing by mentioning a messaging subsystem 1159035: Discusses state sharing by using an enclosing viewmodel Is one of these approaches better than the other? Does anyone have a concrete example of either/both of these methods in the form of a write-up or small code project? I'm still learning WPF, so pointers to entry points for reading API fundamentals are appreciated, but looking at code examples is where I usually go. Thanks In case anyone is interested, here are some other similar discussions: 3816961: Discusses returning multiple viewmodels depending on object type (i.e. a collection of arbitrary types adhering to a specific interface) 1928130: Discusses whether it is a good idea to aggregate viewmodels as properties of other viewmodels (e.g. a MainWindow viewmodel composed of panel viewmodels) 1120061: Essentially discusses whether to have use a viewmodel-per-model strategy or a viewmodel-per-view-element strategy. 4244222: Discusses whether or not to nest the viewmodels when using a nested object hierarchy. 4429708: Discusses sharing collections between viewmodels directly, but doesn't go into detail. List item: Discusses managing multiple selections within a single viewmodel.

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  • How to Object Array to List

    - by Peter Black
    (C#) I have 2 classes. 1 is called Employee. The other is my "main". I am trying to take a list and assign each value in list to an array of Employee object. //Inside "Main" class int counter = NameList.Count; Employee[] employee = new Employee[counter]; for (int i = 0; i <= counter; i++) { employee[i].Name = NameList[i]; employee[i].EmpNumber = EmpNumList[i]; employee[i].DateOfHire = DOHList[i]; employee[i].Salary = SalaryList[i]; employee[i].JobDescription = JobDescList[i]; employee[i].Department = DeptList[i]; } This returns the error: An unhandled exception of type 'System.NullReferenceException' occurred in Pgm4.exe Additional information: Object reference not set to an instance of an object. I think this means that I am not calling the list properly. Any help would be much appreciated. Thank you.

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  • StructureMap Configuration Per Thread/Request for the Full Dependency Chain

    - by Phil Sandler
    I've been using Structuremap for a few months now, and it has worked great on some smaller (green field) projects. Most of the configurations I have had to set up involve a single implementation per interface. In the cases where I needed to choose a specific implementation at runtime, I created a factory class that used ObjectFactory.GetNamedInstance<(). In the smaller projects, there were few enough of these cases where I was comfortable with the references to ObjectFactory. My understanding is that you want to limit these references as much as possible, and ideally only reference the ObjectFactory once. I am working to refactor a larger codebase to use IOC/StructureMap, and am finding that I may need many of these factory classes with ObjectFactory references to get what I need. Essentially, I am creating a "root service" with the ObjectFactory, so that everything in the dependency chain is managed by the container. The root service is created by name (i.e. "BuildCar", "BuildTruck"), and the services needed deeper in the dependency chain could also be constructed using the same name--so the "IAttachWheels" service could vary based on whether a car or truck is being built. Since the class that depends on IAttachWheels is the same in both configurations, I don't think I can use ConstructedBy in the registry to choose the implementation. Also, to be clear, the IAttachWheels implementations need to be managed by the container as well, because the dependency chain runs fairly deep. I looked briefly at Profiles as an option, but read (here on StackOverflow) that changing profiles essentially changes implementations for all threads. Is there a feature that is similar to profiles that is thread/request specific? Is the factory class that references ObjectFactory approach the right way to go? Any thoughts would be appreciated.

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  • EF Code First - Relationships

    - by CaffGeek
    I have these classes public class EntityBase : IEntity { public int Id { get; set; } public DateTime Created { get; set; } public string CreatedBy { get; set; } public DateTime Updated { get; set; } public string UpdatedBy { get; set; } } public class EftInterface : EntityBase { public string Name { get; set; } public Provider Provider { get; set; } public List<BusinessUnit> BusinessUnits { get; set; } } public class Provider : EntityBase, IEntity { public string Name { get; set; } public decimal DefaultDebitLimit { get; set; } public decimal DefaultCreditLimit { get; set; } public decimal TreasuryDebitLimit { get; set; } public decimal TreasuryCreditLimit { get; set; } } public class BusinessUnit : EntityBase { public string Name { get; set; } } An interface, is really a Provider, with a collection of Business Units. The issue is that while my db model ends up having a correct EftInterfaces table, with a FK to Provider_Id, the BusinessUnits table has a FK to EftInterface_Id. But, a BusinessUnit can be included in more than one EftInterface. I need a many to many relationship. A BusinessUnit can be part of many EftInterfaces, and an EftInterface can contain many BusinessUnits. How can I get CodeFirst to generate the many-to-many table?

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