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  • How to fix Ubuntu 12.04.3 boot to black screen full of errors in white text, after upgrading on dell inspiron 1501

    - by Ibuntu
    I am running a Dell Inspiron 1501 I use Linux only. No Microsoft or Apple operating systems (or really anything closed-source). I've only been using Linux for a little over a year but I'm starting to gain a comfortable level of familiarity with the system and terminology. I've been having some issues with Quantel Quetzal and Raring Ringtail, especially with older hardware, so I opted to install Ubuntu 12.04.3 Precise Pangolin on the Inspiron 1501. I checked my MD5 sum after downloading my ISO and all was good. I have in fact used this iso/dvd to install Precise Pangolin successfully on a few other systems (some of which are even older than this laptop). Install goes fine. The wireless card doesn't work out of the box but this is a known issue which is fairly easy to fix. So, first thing I did was open up a terminal and run sudo apt-get update && sudo apt-get upgrade which, part way through, crashed (I assume lightdm and possibly X) and took me to a black screen filled with white lines of text that were either errors or just the ouputs of commands. The reason I say that is because I was unable to gleam any useful information from the output on the screen. I did take a picture however and will post a link. After that, every time I boot the system it goes right to that black screen posting all the error messages or output in white text. I never get a purple Ubuntu splash, so from what I can tell after reading this wiki article: https://wiki.ubuntu.com/X/Troubleshooting/BlankScreen That means that after the kernel is selected, it is unable to correctly implement the settings it needs. If the purple splash never shows, the frame buffer was never set correctly right? This leads me to believe that it could be a kernel issue? The wiki suggested to try and pinpoint the issue by rolling back kernels until I find one that works. Is this my best option? I think I'm going to give it a try anyways and will let everyone know if I am able to solve the issue this way. I have since done a few reinstalls and some trouble-shooting including a couple hours scouring the net for anyone with any kind of similar issue. Most of the issues I could find involved getting a black screen after login and none of them said anything about any information output on this black screen. My reinstalls have taught me that there is no issue updating, but as soon as I run sudo apt-get upgrade my system goes to the black screen and every time I boot it up it does the same thing. The only way to fix is by reinstall. I never get any ability to log in. After a hard power off to the laptop (because I cannot use ctrl+alt+del to reboot) when it boots again it goes to the grub boot menu and I can select between regular boot, recovery mode and the two memtest options. I never tried the memtest options but the other two both lead to the same black screen. Some people having a black/blank screen issue claim to have fixed it by using 12.10 or 13.04 but I believe they were having a different issue where they got a black/blank screen after logging in. I think I will still give these images a try, but mostly figured I would just wait another day or two for 13.10. Other things I figured I would try from the following three articles: After logging in, there's a black screen and my cursor, nothing else! in Ubuntu 12.10 Black Screen on Login After Upgrading to 12.04 I can't get to the login screen include opening a terminal using ctrl+alt+f1 and trying a variety of reseting unity, x settings, lightdm (or switching to gdm); but I doubt this will work or that I will even be able to access a terminal. I'm pretty sure the whole system is stuck after it loads the last line on the black screen. I will try these things and post more information when I have. Hopefully someone has an idea in the meantime and I will keep checking back trying to find a solution. Thank you. Here are 3 different pictures of the error message. I had to take with my phone: http://ubuntuone.com/album/0TBBkxmVajJIQQtoN9mVdN

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  • Access Control Service V2 and Facebook Integration

    - by Your DisplayName here!
    I haven’t been blogging about ACS2 in the past because it was not released and I was kinda busy with other stuff. Needless to say I spent quite some time with ACS2 already (both in customer situations as well as in the classroom and at conferences). ACS2 rocks! It’s IMHO the most interesting and useful (and most unique) part of the whole Azure offering! For my talk at VSLive yesterday, I played a little with the Facebook integration. See Steve’s post on the general setup. One claim that you get back from Facebook is an access token. This token can be used to directly talk to Facebook and query additional properties about the user. Which properties you have access to depends on which authorization your Facebook app requests. You can specify this in the identity provider registration page for Facebook in ACS2. In my example I added access to the home town property of the user. Once you have the access token from ACS you can use e.g. the Facebook SDK from Codeplex (also available via NuGet) to talk to the Facebook API. In my sample I used the WIF ClaimsAuthenticationManager to add the additional home town claim. This is not necessarily how you would do it in a “real” app. Depends ;) The code looks like this (sample code!): public class ClaimsTransformer : ClaimsAuthenticationManager {     public override IClaimsPrincipal Authenticate( string resourceName, IClaimsPrincipal incomingPrincipal)     {         if (!incomingPrincipal.Identity.IsAuthenticated)         {             return base.Authenticate(resourceName, incomingPrincipal);         }         string accessToken;         if (incomingPrincipal.TryGetClaimValue( "http://www.facebook.com/claims/AccessToken", out accessToken))         {             try             {                 var home = GetFacebookHometown(accessToken);                 if (!string.IsNullOrWhiteSpace(home))                 {                     incomingPrincipal.Identities[0].Claims.Add( new Claim("http://www.facebook.com/claims/HomeTown", home));                 }             }             catch { }         }         return incomingPrincipal;     }      private string GetFacebookHometown(string token)     {         var client = new FacebookClient(token);         dynamic parameters = new ExpandoObject();         parameters.fields = "hometown";         dynamic result = client.Get("me", parameters);         return result.hometown.name;     } }  

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  • The sign of a true manager is delegation (C# style)

    - by MarkPearl
    Today I thought I would write a bit about delegates in C#. Up till recently I have managed to side step any real understanding of what delegates do and why they are useful – I mean, I know roughly what they do and have used them a lot, but I have never really got down dirty with them and mucked about. Recently however with my renewed interest in Silverlight delegates came up again as a possible solution to a particular problem, and suddenly I found myself opening a bland little console application to just see exactly how far I could take delegates with my limited knowledge. So, let’s first look at the MSDN definition of delegates… A delegate declaration defines a reference type that can be used to encapsulate a method with a specific signature. A delegate instance encapsulates a static or an instance method. Delegates are roughly similar to function pointers in C++; however, delegates are type-safe and secure. Well, don’t you love MSDN for such a useful definition. I must give it credit though… later on it really explains it a bit better by saying “A delegate lets you pass a function as a parameter. The type safety of delegates requires the function you pass as a delegate to have the same signature as the delegate declaration.” A little more reading up on delegates mentions that delegates are similar to interfaces in that they enable the separation of specification and implementation. A delegate declares a single method, while an interface declares a group of methods. So enough reading - lets look at some code and see a basic example of a delegate… Let’s assume we have a console application with a simple delegate declared called AdjustValue like below… class Program { private delegate int AdjustValue(int val); static void Main(string[] args) { } } In a sense, all we have said is that we will be creating one or more methods that follow the same pattern as AdjustValue – i.e. they will take one input value of type int and return an integer. We could then expand our code to have various methods that match the structure of our delegate AdjustValue (remember the structure is int xxx (int xxx)) class Program { private delegate int AdjustValue(int val); private static int Dbl(int val) { return val * 2; } private static int AlwaysOne(int val) { return 1; } static void Main(string[] args) { } }  Above I have expanded my project to have two methods, one called Dbl and the other AlwaysOne. Dbl always returns double the input val and AlwaysOne always returns 1. I could now declare a variable and assign it to be one of those functions, like the following… class Program { private delegate int AdjustValue(int val); private static int Dbl(int val) { return val * 2; } private static int AlwaysOne(int val) { return 1; } static void Main(string[] args) { AdjustValue myDelegate; myDelegate = Dbl; Console.WriteLine(myDelegate(1).ToString()); Console.ReadLine(); } } In this instance I have declared an instance of the AdjustValue delegate called myDelegate; I have then told myDelegate to point to the method Dbl, and then called myDelegate(1). What would the result be? Yes, in this instance it would be exactly the same as me calling the following code… static void Main(string[] args) { Console.WriteLine(Dbl(1).ToString()); Console.ReadLine(); }   So why all the extra work for delegates when we could just do what we did above and call the method directly? Well… that separation of specification to implementation comes to mind. So, this all seems pretty simple. Let’s take a slightly more complicated variation to the console application. Assume that my project is the same as the one previously except that my main method is adjusted as follows… static void Main(string[] args) { AdjustValue myDelegate; myDelegate = Dbl; myDelegate = AlwaysOne; Console.WriteLine(myDelegate(1).ToString()); Console.ReadLine(); } What would happen in this scenario? Quite simply “1” would be written to the console, the reason being that myDelegate was last pointing to the AlwaysOne method before it was called. Make sense? In a way, the myDelegate is a variable method that can be swapped and changed when needed. Let’s make the code a little more confusing by using a delegate in the declaration of another delegate as shown below… class Program { private delegate int AdjustValue(InputValue val); private delegate int InputValue(); private static int Dbl(InputValue val) { return val()*2; } private static int GetInputVal() { Console.WriteLine("Enter a whole number : "); return Convert.ToInt32(Console.ReadLine()); } static void Main(string[] args) { AdjustValue myDelegate; myDelegate = Dbl; Console.WriteLine(myDelegate(GetInputVal).ToString()); Console.ReadLine(); } }   Now it gets really interesting because it looks like we have passed a method into a function in the main method by declaring… Console.WriteLine(myDelegate(GetInputVal).ToString()); So, what it the output? Well, try take a guess on what will happen – then copy the code and see if you got it right. Well that brings me to the end of this short explanation of Delegates. Hopefully it made sense!

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  • How to make creating viewmodels at runtime less painfull

    - by Mr Happy
    I apologize for the long question, it reads a bit as a rant, but I promise it's not! I've summarized my question(s) below In the MVC world, things are straightforward. The Model has state, the View shows the Model, and the Controller does stuff to/with the Model (basically), a controller has no state. To do stuff the Controller has some dependencies on web services, repository, the lot. When you instantiate a controller you care about supplying those dependencies, nothing else. When you execute an action (method on Controller), you use those dependencies to retrieve or update the Model or calling some other domain service. If there's any context, say like some user wants to see the details of a particular item, you pass the Id of that item as parameter to the Action. Nowhere in the Controller is there any reference to any state. So far so good. Enter MVVM. I love WPF, I love data binding. I love frameworks that make data binding to ViewModels even easier (using Caliburn Micro a.t.m.). I feel things are less straightforward in this world though. Let's do the exercise again: the Model has state, the View shows the ViewModel, and the ViewModel does stuff to/with the Model (basically), a ViewModel does have state! (to clarify; maybe it delegates all the properties to one or more Models, but that means it must have a reference to the model one way or another, which is state in itself) To do stuff the ViewModel has some dependencies on web services, repository, the lot. When you instantiate a ViewModel you care about supplying those dependencies, but also the state. And this, ladies and gentlemen, annoys me to no end. Whenever you need to instantiate a ProductDetailsViewModel from the ProductSearchViewModel (from which you called the ProductSearchWebService which in turn returned IEnumerable<ProductDTO>, everybody still with me?), you can do one of these things: call new ProductDetailsViewModel(productDTO, _shoppingCartWebService /* dependcy */);, this is bad, imagine 3 more dependencies, this means the ProductSearchViewModel needs to take on those dependencies as well. Also changing the constructor is painfull. call _myInjectedProductDetailsViewModelFactory.Create().Initialize(productDTO);, the factory is just a Func, they are easily generated by most IoC frameworks. I think this is bad because Init methods are a leaky abstraction. You also can't use the readonly keyword for fields that are set in the Init method. I'm sure there are a few more reasons. call _myInjectedProductDetailsViewModelAbstractFactory.Create(productDTO); So... this is the pattern (abstract factory) that is usually recommended for this type of problem. I though it was genious since it satisfies my craving for static typing, until I actually started using it. The amount of boilerplate code is I think too much (you know, apart from the ridiculous variable names I get use). For each ViewModel that needs runtime parameters you'll get two extra files (factory interface and implementation), and you need to type the non-runtime dependencies like 4 extra times. And each time the dependencies change, you get to change it in the factory as well. It feels like I don't even use an DI container anymore. (I think Castle Windsor has some kind of solution for this [with it's own drawbacks, correct me if I'm wrong]). do something with anonymous types or dictionary. I like my static typing. So, yeah. Mixing state and behavior in this way creates a problem which don't exist at all in MVC. And I feel like there currently isn't a really adequate solution for this problem. Now I'd like to observe some things: People actually use MVVM. So they either don't care about all of the above, or they have some brilliant other solution. I haven't found an indepth example of MVVM with WPF. For example, the NDDD-sample project immensely helped me understand some DDD concepts. I'd really like it if someone could point me in the direction of something similar for MVVM/WPF. Maybe I'm doing MVVM all wrong and I should turn my design upside down. Maybe I shouldn't have this problem at all. Well I know other people have asked the same question so I think I'm not the only one. To summarize Am I correct to conclude that having the ViewModel being an integration point for both state and behavior is the reason for some difficulties with the MVVM pattern as a whole? Is using the abstract factory pattern the only/best way to instantiate a ViewModel in a statically typed way? Is there something like an in depth reference implementation available? Is having a lot of ViewModels with both state/behavior a design smell?

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  • How can I implement a database TableView like thing in C++?

    - by Industrial-antidepressant
    How can I implement a TableView like thing in C++? I want to emulating a tiny relation database like thing in C++. I have data tables, and I want to transform it somehow, so I need a TableView like class. I want filtering, sorting, freely add and remove items and transforming (ex. view as UPPERCASE and so on). The whole thing is inside a GUI application, so datatables and views are attached to a GUI (or HTML or something). So how can I identify an item in the view? How can I signal it when the table is changed? Is there some design pattern for this? Here is a simple table, and a simple data item: #include <string> #include <boost/multi_index_container.hpp> #include <boost/multi_index/member.hpp> #include <boost/multi_index/ordered_index.hpp> #include <boost/multi_index/random_access_index.hpp> using boost::multi_index_container; using namespace boost::multi_index; struct Data { Data() {} int id; std::string name; }; struct row{}; struct id{}; struct name{}; typedef boost::multi_index_container< Data, indexed_by< random_access<tag<row> >, ordered_unique<tag<id>, member<Data, int, &Data::id> >, ordered_unique<tag<name>, member<Data, std::string, &Data::name> > > > TDataTable; class DataTable { public: typedef Data item_type; typedef TDataTable::value_type value_type; typedef TDataTable::const_reference const_reference; typedef TDataTable::index<row>::type TRowIndex; typedef TDataTable::index<id>::type TIdIndex; typedef TDataTable::index<name>::type TNameIndex; typedef TRowIndex::iterator iterator; DataTable() : row_index(rule_table.get<row>()), id_index(rule_table.get<id>()), name_index(rule_table.get<name>()), row_index_writeable(rule_table.get<row>()) { } TDataTable::const_reference operator[](TDataTable::size_type n) const { return rule_table[n]; } std::pair<iterator,bool> push_back(const value_type& x) { return row_index_writeable.push_back(x); } iterator erase(iterator position) { return row_index_writeable.erase(position); } bool replace(iterator position,const value_type& x) { return row_index_writeable.replace(position, x); } template<typename InputIterator> void rearrange(InputIterator first) { return row_index_writeable.rearrange(first); } void print_table() const; unsigned size() const { return row_index.size(); } TDataTable rule_table; const TRowIndex& row_index; const TIdIndex& id_index; const TNameIndex& name_index; private: TRowIndex& row_index_writeable; }; class DataTableView { DataTableView(const DataTable& source_table) {} // How can I implement this? // I want filtering, sorting, signaling upper GUI layer, and sorting, and ... }; int main() { Data data1; data1.id = 1; data1.name = "name1"; Data data2; data2.id = 2; data2.name = "name2"; DataTable table; table.push_back(data1); DataTable::iterator it1 = table.row_index.iterator_to(table[0]); table.erase(it1); table.push_back(data1); Data new_data(table[0]); new_data.name = "new_name"; table.replace(table.row_index.iterator_to(table[0]), new_data); for (unsigned i = 0; i < table.size(); ++i) std::cout << table[i].name << std::endl; #if 0 // using scenarios: DataTableView table_view(table); table_view.fill_from_source(); // synchronization with source table_view.remove(data_item1); // remove item from view table_view.add(data_item2); // add item from source table table_view.filter(filterfunc); // filtering table_view.sort(sortfunc); // sorting // modifying from source_able, hot to signal the table_view? // FYI: Table view is atteched to a GUI item table.erase(data); table.replace(data); #endif return 0; }

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  • How do I dig myself out of this DEEP hole? [closed]

    - by user74847
    I may be a bit bias in the way i word this but any opinions and suggestions are welcome. I should start by saying i have a MSc in CS and a degree in new media +6 years expereince and im probably around a middleweight developer. I started a web development company with my friend from uni a year ago, there was a 4 month gap in the middle where i went miles away work on a big project. Ive since returned and picked up where we left off. A year on though i find im still staying up til 5am and getting up at 9 sometimes 2-3 days without sleep. While i was away i was working 9-5 and struggling to keep up with doing stuff for my clients 8 hours ahead, after work, so things stagnated. We currently have about 12 active projects, with one other part time developer and a full time freelancer who is dealing with one of our major projects. I am solely responsible for concurrently developing 2 big sites similar to gumtree in functionality, at the same time as about 5-6+ small WordPress based 5-10page sites. a lot of the content isnt in yet or the client is delaying so i chop and change project every other day which does my head in. Is it reasonable to expect myself to remember the intricate details of each project when i come back to it a week later? and remember the details of a task which hasnt been written down? my business partner seems to think so. or am i just forgetful? Im particularly bad at estimating timescales which doesnt help, added to that a lot of the technologies im am using are new to me (a magento site took weeks to theme rather than days and was full of bugs, even after 1000's of google searches and hours reading forums) im still trying to learn and find the best CMS for us to use and getting my head around the likes of Bootstrap and jquery, Cpanel / Linux (we just got a blank vps for me to set up with no experience) even installing an SSL certificate caused everyone's mail clients to go down which was more stress for me to sort out. I find the pressure of the workload and timescales and trying to learn this stuff so fast is beginning to turn me against my career path. The fact that i never seem to get anything done really winds up my business partner and iv come to associate him with the stress and pain of the whole situation especially when I get berated or a look that says "oh you retard" when I forget something. Even today i spent hours learning how a particular themeforest theme worked with wordpress and how i could twist it to work for our partiuclar needs, on the surface had done no work, that triggered a 30 minute tirade of anger and stress and questioning what i had done from my business partner. had i taken too long to work on that? shoudl i have done it in 2 hours instead of 6? i told him i would take 2 hours. i was wrong. I feel like im running myself into the ground. My sleeping pattern has got so bad that when im working im half asleep and making mistakes, my eyes are constantly purple underneath, i literally fall asleep at my desk, its affecting my social life too, ive not slept more than lightly for the last year and grind through impossible code puzzles in my half sleep wich keeps me awake, when im already exhausted. plus the work is rushed and buggy when it does get done so drags on into the next project. I also procrastinate quite badly, pacing the livingroom, looking out the window when Im alone for three days straight in the flat and start to get cabin fever which means i do even less work and the negative feedback loop continues. I get told im the only one with the problem when i say that i cant work from home any more, and examples of other freelancers get brought up. an office wouldnt bring any extra cash in to the company but im convinced having that moving more than 2 meters away from my bed to go to "work" would get me working, at the moment i feel guilty like i should be working 24-7. It is important that we do all this work to raise enough cash to get our business to the next level but every month still feels like a struggle to pay the rent (there is about £20K coming in by Jan) and i have to borrow money from friends often to buy food or get a taxi to a meeting, so it is vital the money keeps coming in. (im also 20 mins late for nearly all meetings but thats a different issue) have you experienced anything similar? how can i deal with the issues ive raised? is it realistic to develop 10 sites at once? how can i improve my relationship with my business partner? do you struggle to work at home? how do you deal with that? i think if i dont get my life on track by feb i will seriously consider giving it all up, but that seems like such a waste. any ideas!!? i need help! Thanks.

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  • Windows 8/Surface Lunch Event Summary

    - by Tim Murphy
    Today was a big day for Microsoft with two separate launch event.  The first for Windows 8 and all of it’s hardware partners.  The second was specifically to introduce the Microsoft Windows 8 Surface tablet.  Below are some of the take-aways I got from the webcasts. Windows 8 Launch The three general area that Microsoft focused on were the release of the OS itself, the public unveiling of the Windows Store and the new devices available from its hardware partners. The release of the OS focused on the fact that it will be available at mid-night tonight for both new PCs and for upgrades.  I can’t say that this interested me that much since it was already known to most people.  I think what they did show well was how easy the OS really is to use. The Windows Store is also not a new feature to those of us who have been running the pre-release versions of Windows 8 or have owned Windows Phone 7 for the past 2 years.  What was interesting is that the Windows Store launches with more apps available than any other platforms store at their respective launch.  I think this says a lot about how Microsoft focuses on the ability of developers to create software and make it available.  The of course were sure to emphasize that the Windows Store has better monetary terms for developers than its competitors. The also showed off the fact that XBox Music streaming is available for to all Windows 8 user for free.  Couple this with the Bing suite of apps that give you news, weather, sports and finance right out of the box and I think most people will find the environment a joy to use. I think the hardware demo, while quick and furious, really show where Windows shine: CHOICE!  They made a statement that over 1000 devices have been certified for Windows 8.  They showed tablets, laptops, desktops, all-in-ones and convertibles.  Since these devices have industry standard connectors they give a much wider variety of accessories and devices that you can use with them. Steve Balmer then came on stage and tried to see how many times he could use the “magical”.  He focused on how the Windows 8 OS is designed to integrate with SkyDrive, Skype and Outlook.com.  He also enforced that they think Windows 8 is the best choice for the Enterprise when it comes to protecting data and integrating across devices including Windows Phone 8. With that we were left to wait for the second event of the day. Surface Launch The second event of the day started with kids with magnets.  Ok, they were adults, but who doesn’t like playing with magnets.  Steven Sinofsky detached and reattached the Surface keyboard repeatedly, clearly enjoying himself.  It turns out that there are 4 magnets in the cover, 2 for alignment and 2 as connectors. They then went to giving us the details on the display.  The 10.6” display is optically bonded to the case and is optimized to reduce glare.  I think this came through very well in the demonstrations. The properties of the case were also a great selling point.  The VaporMg allowed them to drop the device on stage, on purpose, and continue working.  Of course they had to bring out the skate boards made from Surface devices. “It just has to feel right” was the reason they gave for many of their design decisions from the weight and size of the device to the way the kickstand and camera work together.  While this gave you the feeling that the whole process was trial and error you could tell that a lot of science went into the specs.  This included making sure that the magnets were strong enough to hold the cover on and still have a 3 year old remove the cover without effort. I am glad that they also decided the a USB port would be part of the spec since it give so many options.  They made the point that this allows Surface to leverage over 420 million existing devices.  That works for me. The last feature that I really thought was important was the microSD port.  Begin stuck with the onboard memory has been an aggravation of mine with many of the devices in the market today. I think they did job of really getting the audience to understand why you want this platform and this particular device.  Using personal examples like creating a video of a birthday party and being in it or the fact that the device was being used to live blog the event and control the lights and presentation.  They showed very well that it was not only fun but very capable of getting real work done.  Handing out tablets to the crowd didn’t hurt either.  In the end I really wanted a Surface even though I really have no need for one on a daily basis.  Great job Microsoft! del.icio.us Tags: Windows 8,Win8,Windows 8 Luanch

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  • Stumbling Through: Visual Studio 2010 (Part II)

    I would now like to expand a little on what I stumbled through in part I of my Visual Studio 2010 post and touch on a few other features of VS 2010.  Specifically, I want to generate some code based off of an Entity Framework model and tie it up to an actual data source.  Im not going to take the easy way and tie to a SQL Server data source, though, I will tie it to an XML data file instead.  Why?  Well, why not?  This is purely for learning, there are probably much better ways to get strongly-typed classes around XML but it will force us to go down a path less travelled and maybe learn a few things along the way.  Once we get this XML data and the means to interact with it, I will revisit data binding to this data in a WPF form and see if I cant get reading, adding, deleting, and updating working smoothly with minimal code.  To begin, I will use what was learned in the first part of this blog topic and draw out a data model for the MFL (My Football League) - I dont want the NFL to come down and sue me for using their name in this totally football-related article.  The data model looks as follows, with Teams having Players, and Players having a position and statistics for each season they played: Note that when making the associations between these entities, I was given the option to create the foreign key but I only chose to select this option for the association between Player and Position.  The reason for this is that I am picturing the XML that will contain this data to look somewhat like this: <MFL> <Position/> <Position/> <Position/> <Team>     <Player>         <Statistic/>     </Player> </Team> </MFL> Statistic will be under its associated Player node, and Player will be under its associated Team node no need to have an Id to reference it if we know it will always fall under its parent.  Position, however, is more of a lookup value that will not have any hierarchical relationship to the player.  In fact, the Position data itself may be in a completely different xml file (something Id like to play around with), so in any case, a player will need to reference the position by its Id. So now that we have a simple data model laid out, I would like to generate two things based on it:  A class for each entity with properties corresponding to each entity property An IO class with methods to get data for each entity, either all instances, by Id or by parent. Now my experience with code generation in the past has consisted of writing up little apps that use the code dom directly to regenerate code on demand (or using tools like CodeSmith).  Surely, there has got to be a more fun way to do this given that we are using the Entity Framework which already has built-in code generation for SQL Server support.  Lets start with that built-in stuff to give us a base to work off of.  Right click anywhere in the canvas of our model and select Add Code Generation Item: So just adding that code item seemed to do quite a bit towards what I was intending: It apparently generated a class for each entity, but also a whole ton more.  I mean a TON more.  Way too much complicated code was generated now that code is likely to be a black box anyway so it shouldnt matter, but we need to understand how to make this work the way we want it to work, so lets get ready to do some stumbling through that text template (tt) file. When I open the .tt file that was generated, right off the bat I realize there is going to be trouble there is no color coding, no intellisense no nothing!  That is going to make stumbling through more like groping blindly in the dark while handcuffed and hopping on one foot, which was one of the alternate titles I was considering for this blog.  Thankfully, the community comes to my rescue and I wont have to cast my mind back to the glory days of coding in VI (look it up, kids).  Using the Extension Manager (Available under the Tools menu), I did a quick search for tt editor in the Online Gallery and quickly found the Tangible T4 Editor: Downloading and installing this was a breeze, and after doing so I got some color coding and intellisense while editing the tt files.  If you will be doing any customizing of tt files, I highly recommend installing this extension.  Next, well see if that is enough help for us to tweak that tt file to do the kind of code generation that we wantDid you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • StreamInsight 2.1 Released

    - by Roman Schindlauer
    The wait is over—we are pleased to announce the release of StreamInsight 2.1. Since the release of version 1.2, we have heard your feedbacks and suggestions and based on that we have come up with a whole new set of features. Here are some of the highlights: A New Programming Model – A more clear and consistent object model, eliminating the need for complex input and output adapters (though they are still completely supported). This new model allows you to provision, name, and manage data sources and sinks in the StreamInsight server. Tight integration with Reactive Framework (Rx) – You can write reactive queries hosted inside StreamInsight as well as compose temporal queries on reactive objects. High Availability – Check-pointing over temporal streams and multiple processes with shared computation. Here is how simple coding can be with the 2.1 Programming Model: class Program {     static void Main(string[] args)     {         using (Server server = Server.Create("Default"))         {             // Create an app             Application app = server.CreateApplication("app");             // Define a simple observable which generates an integer every second             var source = app.DefineObservable(() =>                 Observable.Interval(TimeSpan.FromSeconds(1)));             // Define a sink.             var sink = app.DefineObserver(() =>                 Observer.Create<long>(x => Console.WriteLine(x)));             // Define a query to filter the events             var query = from e in source                         where e % 2 == 0                         select e;             // Bind the query to the sink and create a runnable process             using (IDisposable proc = query.Bind(sink).Run("MyProcess"))             {                 Console.WriteLine("Press a key to dispose the process...");                 Console.ReadKey();             }         }     } }   That’s how easily you can define a source, sink and compose a query and run it. Note that we did not replace the existing APIs, they co-exist with the new surface. Stay tuned, you will see a series of articles coming out over the next few weeks about the new features and how to use them. Come and grab it from our download center page and let us know what you think! You can find the updated MSDN documentation here, and we would appreciate if you could provide feedback to the docs as well—best via email to [email protected]. Moreover, we updated our samples to demonstrate the new programming surface. Regards, The StreamInsight Team

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  • What are some concise and comprehensive introductory guide to unit testing for a self-taught programmer [closed]

    - by Superbest
    I don't have much formal training in programming and I have learned most things by looking up solutions on the internet to practical problems I have. There are some areas which I think would be valuable to learn, but which ended up both being difficult to learn and easy to avoid learning for a self-taught programmer. Unit testing is one of them. Specifically, I am interested in tests in and for C#/.NET applications using Microsoft.VisualStudio.TestTools in Visual Studio 2010 and/or 2012, but I really want a good introduction to the principles so language and IDE shouldn't matter much. At this time I'm interested in relatively trivial tests for small or medium sized programs (development time of weeks or months and mostly just myself developing). I don't necessarily intend to do test-driven development (I am aware that some say unit testing alone is supposed to be for developing features in TDD, and not an assurance that there are no bugs in the software, but unit testing is often the only kind of testing for which I have resources). I have found this tutorial which I feel gave me a decent idea of what unit tests and TDD looks like, but in trying to apply these ideas to my own projects, I often get confused by questions I can't answer and don't know how to answer, such as: What parts of my application and what sorts of things aren't necessarily worth testing? How fine grained should my tests be? Should they test every method and property separately, or work with a larger scope? What is a good naming convention for test methods? (since apparently the name of the method is the only way I will be able to tell from a glance at the test results table what works in my program and what doesn't) Is it bad to have many asserts in one test method? Since apparently VS2012 reports only that "an Assert.IsTrue failed within method MyTestMethod", and if MyTestMethod has 10 Assert.IsTrue statements, it will be irritating to figure out why a test is failing. If a lot of the functionality deals with writing and reading data to/from the disk in a not-exactly trivial fashion, how do I test that? If I provide a bunch of files as input by placing them in the program's directory, do I have to copy those files to the test project's bin/Debug folder now? If my program works with a large body of data and execution takes minutes or more, should my tests have it do the whole use all of the real data, a subset of it, or simulated data? If latter, how do I decide on the subset or how to simulate? Closely related to the previous point, if a class is such that its main operation happens in a state that is arrived to by the program after some involved operations (say, a class makes calculations on data derived from a few thousands of lines of code analyzing some raw data) how do I test just that class without inevitably ending up testing that class and all the other code that brings it to that state along with it? In general, what kind of approach should I use for test initialization? (hopefully that is the correct term, I mean preparing classes for testing by filling them in with appropriate data) How do I deal with private members? Do I just suck it up and assume that "not public = shouldn't be tested"? I have seen people suggest using private accessors and reflection, but these feel like clumsy and unsuited for regular use. Are these even good ideas? Is there anything like design patterns concerning testing specifically? I guess the main themes in what I'd like to learn more about are, (1) what are the overarching principles that should be followed (or at least considered) in every testing effort and (2) what are popular rules of thumb for writing tests. For example, at one point I recall hearing from someone that if a method is longer than 200 lines, it should be refactored - not a universally correct rule, but it has been quite helpful since I'd otherwise happily put hundreds of lines in single methods and then wonder why my code is so hard to read. Similarly I've found ReSharpers suggestions on member naming style and other things to be quite helpful in keeping my codebases sane. I see many resources both online and in print that talk about testing in the context of large applications (years of work, 10s of people or more). However, because I've never worked on such large projects, this context is very unfamiliar to me and makes the material difficult to follow and relate to my real world problems. Speaking of software development in general, advice given with the assumptions of large projects isn't always straightforward to apply to my own, smaller endeavors. Summary So my question is: What are some resources to learn about unit testing, for a hobbyist, self-taught programmer without much formal training? Ideally, I'm looking for a short and simple "bible of unit testing" which I can commit to memory, and then apply systematically by repeatedly asking myself "is this test following the bible of testing closely enough?" and then amending discrepancies if it doesn't.

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  • StreamInsight 2.1 Released

    - by Roman Schindlauer
    The wait is over—we are pleased to announce the release of StreamInsight 2.1. Since the release of version 1.2, we have heard your feedbacks and suggestions and based on that we have come up with a whole new set of features. Here are some of the highlights: A New Programming Model – A more clear and consistent object model, eliminating the need for complex input and output adapters (though they are still completely supported). This new model allows you to provision, name, and manage data sources and sinks in the StreamInsight server. Tight integration with Reactive Framework (Rx) – You can write reactive queries hosted inside StreamInsight as well as compose temporal queries on reactive objects. High Availability – Check-pointing over temporal streams and multiple processes with shared computation. Here is how simple coding can be with the 2.1 Programming Model: class Program {     static void Main(string[] args)     {         using (Server server = Server.Create("Default"))         {             // Create an app             Application app = server.CreateApplication("app");             // Define a simple observable which generates an integer every second             var source = app.DefineObservable(() =>                 Observable.Interval(TimeSpan.FromSeconds(1)));             // Define a sink.             var sink = app.DefineObserver(() =>                 Observer.Create<long>(x => Console.WriteLine(x)));             // Define a query to filter the events             var query = from e in source                         where e % 2 == 0                         select e;             // Bind the query to the sink and create a runnable process             using (IDisposable proc = query.Bind(sink).Run("MyProcess"))             {                 Console.WriteLine("Press a key to dispose the process...");                 Console.ReadKey();             }         }     } }   That’s how easily you can define a source, sink and compose a query and run it. Note that we did not replace the existing APIs, they co-exist with the new surface. Stay tuned, you will see a series of articles coming out over the next few weeks about the new features and how to use them. Come and grab it from our download center page and let us know what you think! You can find the updated MSDN documentation here, and we would appreciate if you could provide feedback to the docs as well—best via email to [email protected]. Moreover, we updated our samples to demonstrate the new programming surface. Regards, The StreamInsight Team

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  • How to make this design closer to proper DDD?

    - by Seralize
    I've read about DDD for days now and need help with this sample design. All the rules of DDD make me very confused to how I'm supposed to build anything at all when domain objects are not allowed to show methods to the application layer; where else to orchestrate behaviour? Repositories are not allowed to be injected into entities and entities themselves must thus work on state. Then an entity needs to know something else from the domain, but other entity objects are not allowed to be injected either? Some of these things makes sense to me but some don't. I've yet to find good examples of how to build a whole feature as every example is about Orders and Products, repeating the other examples over and over. I learn best by reading examples and have tried to build a feature using the information I've gained about DDD this far. I need your help to point out what I do wrong and how to fix it, most preferably with code as "I would not recomment doing X and Y" is very hard to understand in a context where everything is just vaguely defined already. If I can't inject an entity into another it would be easier to see how to do it properly. In my example there are users and moderators. A moderator can ban users, but with a business rule: only 3 per day. I did an attempt at setting up a class diagram to show the relationships (code below): interface iUser { public function getUserId(); public function getUsername(); } class User implements iUser { protected $_id; protected $_username; public function __construct(UserId $user_id, Username $username) { $this->_id = $user_id; $this->_username = $username; } public function getUserId() { return $this->_id; } public function getUsername() { return $this->_username; } } class Moderator extends User { protected $_ban_count; protected $_last_ban_date; public function __construct(UserBanCount $ban_count, SimpleDate $last_ban_date) { $this->_ban_count = $ban_count; $this->_last_ban_date = $last_ban_date; } public function banUser(iUser &$user, iBannedUser &$banned_user) { if (! $this->_isAllowedToBan()) { throw new DomainException('You are not allowed to ban more users today.'); } if (date('d.m.Y') != $this->_last_ban_date->getValue()) { $this->_ban_count = 0; } $this->_ban_count++; $date_banned = date('d.m.Y'); $expiration_date = date('d.m.Y', strtotime('+1 week')); $banned_user->add($user->getUserId(), new SimpleDate($date_banned), new SimpleDate($expiration_date)); } protected function _isAllowedToBan() { if ($this->_ban_count >= 3 AND date('d.m.Y') == $this->_last_ban_date->getValue()) { return false; } return true; } } interface iBannedUser { public function add(UserId $user_id, SimpleDate $date_banned, SimpleDate $expiration_date); public function remove(); } class BannedUser implements iBannedUser { protected $_user_id; protected $_date_banned; protected $_expiration_date; public function __construct(UserId $user_id, SimpleDate $date_banned, SimpleDate $expiration_date) { $this->_user_id = $user_id; $this->_date_banned = $date_banned; $this->_expiration_date = $expiration_date; } public function add(UserId $user_id, SimpleDate $date_banned, SimpleDate $expiration_date) { $this->_user_id = $user_id; $this->_date_banned = $date_banned; $this->_expiration_date = $expiration_date; } public function remove() { $this->_user_id = ''; $this->_date_banned = ''; $this->_expiration_date = ''; } } // Gathers objects $user_repo = new UserRepository(); $evil_user = $user_repo->findById(123); $moderator_repo = new ModeratorRepository(); $moderator = $moderator_repo->findById(1337); $banned_user_factory = new BannedUserFactory(); $banned_user = $banned_user_factory->build(); // Performs ban $moderator->banUser($evil_user, $banned_user); // Saves objects to database $user_repo->store($evil_user); $moderator_repo->store($moderator); $banned_user_repo = new BannedUserRepository(); $banned_user_repo->store($banned_user); Should the User entitity have a 'is_banned' field which can be checked with $user->isBanned();? How to remove a ban? I have no idea.

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  • Web optimization

    - by hmloo
    1. CSS Optimization Organize your CSS code Good CSS organization helps with future maintainability of the site, it helps you and your team member understand the CSS more quickly and jump to specific styles. Structure CSS code For small project, you can break your CSS code in separate blocks according to the structure of the page or page content. for example you can break your CSS document according the content of your web page(e.g. Header, Main Content, Footer) Structure CSS file For large project, you may feel having too much CSS code in one place, so it's the best to structure your CSS into more CSS files, and use a master style sheet to import these style sheets. this solution can not only organize style structure, but also reduce server request./*--------------Master style sheet--------------*/ @import "Reset.css"; @import "Structure.css"; @import "Typography.css"; @import "Forms.css"; Create index for your CSS Another important thing is to create index at the beginning of your CSS file, index can help you quickly understand the whole CSS structure./*---------------------------------------- 1. Header 2. Navigation 3. Main Content 4. Sidebar 5. Footer ------------------------------------------*/ Writing efficient CSS selectors keep in mind that browsers match CSS selectors from right to left and the order of efficiency for selectors 1. id (#myid) 2. class (.myclass) 3. tag (div, h1, p) 4. adjacent sibling (h1 + p) 5. child (ul > li) 6. descendent (li a) 7. universal (*) 8. attribute (a[rel="external"]) 9. pseudo-class and pseudo element (a:hover, li:first) the rightmost selector is called "key selector", so when you write your CSS code, you should choose more efficient key selector. Here are some best practice: Don't tag-qualify Never do this:div#myid div.myclass .myclass#myid IDs are unique, classes are more unique than a tag so they don't need a tag. Doing so makes the selector less efficient. Avoid overqualifying selectors for example#nav a is more efficient thanul#nav li a Don't repeat declarationExample: body {font-size:12px;}h1 {font-size:12px;font-weight:bold;} since h1 is already inherited from body, so you don't need to repeate atrribute. Using 0 instead of 0px Always using #selector { margin: 0; } There’s no need to include the px after 0, removing all those superfluous px can reduce the size of your CSS file. Group declaration Example: h1 { font-size: 16pt; } h1 { color: #fff; } h1 { font-family: Arial, sans-serif; } it’s much better to combine them:h1 { font-size: 16pt; color: #fff; font-family: Arial, sans-serif; } Group selectorsExample: h1 { color: #fff; font-family: Arial, sans-serif; } h2 { color: #fff; font-family: Arial, sans-serif; } it would be much better if setup as:h1, h2 { color: #fff; font-family: Arial, sans-serif; } Group attributeExample: h1 { color: #fff; font-family: Arial, sans-serif; } h2 { color: #fff; font-family: Arial, sans-serif; font-size: 16pt; } you can set different rules for specific elements after setting a rule for a grouph1, h2 { color: #fff; font-family: Arial, sans-serif; } h2 { font-size: 16pt; } Using Shorthand PropertiesExample: #selector { margin-top: 8px; margin-right: 4px; margin-bottom: 8px; margin-left: 4px; }Better: #selector { margin: 8px 4px 8px 4px; }Best: #selector { margin: 8px 4px; } a good diagram illustrated how shorthand declarations are interpreted depending on how many values are specified for margin and padding property. instead of using:#selector { background-image: url(”logo.png”); background-position: top left; background-repeat: no-repeat; } is used:#selector { background: url(logo.png) no-repeat top left; } 2. Image Optimization Image Optimizer Image Optimizer is a free Visual Studio2010 extension that optimizes PNG, GIF and JPG file sizes without quality loss. It uses SmushIt and PunyPNG for the optimization. Just right click on any folder or images in Solution Explorer and choose optimize images, then it will automatically optimize all PNG, GIF and JPEG files in that folder. CSS Image Sprites CSS Image Sprites are a way to combine a collection of images to a single image, then use CSS background-position property to shift the visible area to show the required image, many images can take a long time to load and generates multiple server requests, so Image Sprite can reduce the number of server requests and improve site performance. You can use many online tools to generate your image sprite and CSS, and you can also try the Sprite and Image Optimization framework released by The ASP.NET team.

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  • WPF TreeView MouseDown

    - by imekon
    I've got something like this in a TreeView: <DataTemplate x:Key="myTemplate"> <StackPanel MouseDown="OnItemMouseDown"> ... </StackPanel> </DataTemplate> Using this I get the mouse down events if I click on items in the stack panel. However... there seems to be another item behind the stack panel that is the TreeViewItem - it's very hard to hit, but not impossible, and that's when the problems start to occur. I had a go at handling PreviewMouseDown on TreeViewItem, however that seems to require e.Handled = false otherwise standard tree view behaviour stops working. Ok, Here's the source code... MainWindow.xaml <Window x:Class="WPFMultiSelectTree.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:local="clr-namespace:WPFMultiSelectTree" Title="Multiple Selection Tree" Height="300" Width="300"> <Window.Resources> <!-- Declare the classes that convert bool to Visibility --> <local:VisibilityConverter x:Key="visibilityConverter"/> <local:VisibilityInverter x:Key="visibilityInverter"/> <!-- Set the style for any tree view item --> <Style TargetType="TreeViewItem"> <Style.Triggers> <DataTrigger Binding="{Binding Selected}" Value="True"> <Setter Property="Background" Value="DarkBlue"/> <Setter Property="Foreground" Value="White"/> </DataTrigger> </Style.Triggers> <EventSetter Event="PreviewMouseDown" Handler="OnTreePreviewMouseDown"/> </Style> <!-- Declare a hierarchical data template for the tree view items --> <HierarchicalDataTemplate x:Key="RecursiveTemplate" ItemsSource="{Binding Children}"> <StackPanel Margin="2" Orientation="Horizontal" MouseDown="OnTreeMouseDown"> <Ellipse Width="12" Height="12" Fill="Green"/> <TextBlock Margin="2" Text="{Binding Name}" Visibility="{Binding Editing, Converter={StaticResource visibilityInverter}}"/> <TextBox Margin="2" Text="{Binding Name}" KeyDown="OnTextBoxKeyDown" IsVisibleChanged="OnTextBoxIsVisibleChanged" Visibility="{Binding Editing, Converter={StaticResource visibilityConverter}}"/> <TextBlock Margin="2" Text="{Binding Index, StringFormat=({0})}"/> </StackPanel> </HierarchicalDataTemplate> <!-- Declare a simple template for a list box --> <DataTemplate x:Key="ListTemplate"> <TextBlock Text="{Binding Name}"/> </DataTemplate> </Window.Resources> <Grid> <!-- Declare the rows in this grid --> <Grid.RowDefinitions> <RowDefinition Height="Auto"/> <RowDefinition/> <RowDefinition Height="Auto"/> <RowDefinition/> </Grid.RowDefinitions> <!-- The first header --> <TextBlock Grid.Row="0" Margin="5" Background="PowderBlue">Multiple selection tree view</TextBlock> <!-- The tree view --> <TreeView Name="m_tree" Margin="2" Grid.Row="1" ItemsSource="{Binding Children}" ItemTemplate="{StaticResource RecursiveTemplate}"/> <!-- The second header --> <TextBlock Grid.Row="2" Margin="5" Background="PowderBlue">The currently selected items in the tree</TextBlock> <!-- The list box --> <ListBox Name="m_list" Margin="2" Grid.Row="3" ItemsSource="{Binding .}" ItemTemplate="{StaticResource ListTemplate}"/> </Grid> </Window> MainWindow.xaml.cs /// <summary> /// Interaction logic for MainWindow.xaml /// </summary> public partial class MainWindow : Window { private Container m_root; private Container m_first; private ObservableCollection<Container> m_selection; private string m_current; /// <summary> /// Constructor /// </summary> public MainWindow() { InitializeComponent(); m_selection = new ObservableCollection<Container>(); m_root = new Container("root"); for (int parents = 0; parents < 50; parents++) { Container parent = new Container(String.Format("parent{0}", parents + 1)); for (int children = 0; children < 1000; children++) { parent.Add(new Container(String.Format("child{0}", children + 1))); } m_root.Add(parent); } m_tree.DataContext = m_root; m_list.DataContext = m_selection; m_first = null; } /// <summary> /// Has the shift key been pressed? /// </summary> private bool ShiftPressed { get { return Keyboard.IsKeyDown(Key.LeftShift) || Keyboard.IsKeyDown(Key.RightShift); } } /// <summary> /// Has the control key been pressed? /// </summary> private bool CtrlPressed { get { return Keyboard.IsKeyDown(Key.LeftCtrl) || Keyboard.IsKeyDown(Key.RightCtrl); } } /// <summary> /// Clear down the selection list /// </summary> private void DeselectAndClear() { foreach(Container container in m_selection) { container.Selected = false; } m_selection.Clear(); } /// <summary> /// Add the container to the list (if not already present), /// mark as selected /// </summary> /// <param name="container"></param> private void AddToSelection(Container container) { if (container == null) { return; } foreach (Container child in m_selection) { if (child == container) { return; } } container.Selected = true; m_selection.Add(container); } /// <summary> /// Remove container from list, mark as not selected /// </summary> /// <param name="container"></param> private void RemoveFromSelection(Container container) { m_selection.Remove(container); container.Selected = false; } /// <summary> /// Process single click on a tree item /// /// Normally just select an item /// /// SHIFT-Click extends selection /// CTRL-Click toggles a selection /// </summary> /// <param name="sender"></param> private void OnTreeSingleClick(object sender) { FrameworkElement element = sender as FrameworkElement; if (element != null) { Container container = element.DataContext as Container; if (container != null) { if (CtrlPressed) { if (container.Selected) { RemoveFromSelection(container); } else { AddToSelection(container); } } else if (ShiftPressed) { if (container.Parent == m_first.Parent) { if (container.Index < m_first.Index) { Container item = container; for (int i = container.Index; i < m_first.Index; i++) { AddToSelection(item); item = item.Next; if (item == null) { break; } } } else if (container.Index > m_first.Index) { Container item = m_first; for (int i = m_first.Index; i <= container.Index; i++) { AddToSelection(item); item = item.Next; if (item == null) { break; } } } } } else { DeselectAndClear(); m_first = container; AddToSelection(container); } } } } /// <summary> /// Process double click on tree item /// </summary> /// <param name="sender"></param> private void OnTreeDoubleClick(object sender) { FrameworkElement element = sender as FrameworkElement; if (element != null) { Container container = element.DataContext as Container; if (container != null) { container.Editing = true; m_current = container.Name; } } } /// <summary> /// Clicked on the stack panel in the tree view /// /// Double left click: /// /// Switch to editing mode (flips visibility of textblock and textbox) /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void OnTreeMouseDown(object sender, MouseButtonEventArgs e) { Debug.WriteLine("StackPanel mouse down"); switch(e.ChangedButton) { case MouseButton.Left: switch (e.ClickCount) { case 2: OnTreeDoubleClick(sender); e.Handled = true; break; } break; } } /// <summary> /// Clicked on tree view item in tree /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void OnTreePreviewMouseDown(object sender, MouseButtonEventArgs e) { Debug.WriteLine("TreeViewItem preview mouse down"); switch (e.ChangedButton) { case MouseButton.Left: switch (e.ClickCount) { case 1: { // We've had a single click on a tree view item // Unfortunately this is the WHOLE tree item, including the +/- // symbol to the left. The tree doesn't do a selection, so we // have to filter this out... MouseDevice device = e.Device as MouseDevice; Debug.WriteLine(String.Format("Tree item clicked on: {0}", device.DirectlyOver.GetType().ToString())); // This is bad. The whole point of WPF is for the code // not to know what the UI has - yet here we are testing for // it as a workaround. Sigh... if (device.DirectlyOver.GetType() != typeof(Path)) { OnTreeSingleClick(sender); } // Cannot say handled - if we do it stops the tree working! //e.Handled = true; } break; } break; } } /// <summary> /// Key press in text box /// /// Return key finishes editing /// Escape key finishes editing, restores original value (this doesn't work!) /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void OnTextBoxKeyDown(object sender, KeyEventArgs e) { switch(e.Key) { case Key.Return: { TextBox box = sender as TextBox; if (box != null) { Container container = box.DataContext as Container; if (container != null) { container.Editing = false; e.Handled = true; } } } break; case Key.Escape: { TextBox box = sender as TextBox; if (box != null) { Container container = box.DataContext as Container; if (container != null) { container.Editing = false; container.Name = m_current; e.Handled = true; } } } break; } } /// <summary> /// When text box becomes visible, grab focus and select all text in it. /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void OnTextBoxIsVisibleChanged(object sender, DependencyPropertyChangedEventArgs e) { bool visible = (bool)e.NewValue; if (visible) { TextBox box = sender as TextBox; if (box != null) { box.Focus(); box.SelectAll(); } } } } Here's the Container class public class Container : INotifyPropertyChanged { private string m_name; private ObservableCollection<Container> m_children; private Container m_parent; private bool m_selected; private bool m_editing; /// <summary> /// Constructor /// </summary> /// <param name="name">name of object</param> public Container(string name) { m_name = name; m_children = new ObservableCollection<Container>(); m_parent = null; m_selected = false; m_editing = false; } /// <summary> /// Name of object /// </summary> public string Name { get { return m_name; } set { if (m_name != value) { m_name = value; OnPropertyChanged("Name"); } } } /// <summary> /// Index of object in parent's children /// /// If there's no parent, the index is -1 /// </summary> public int Index { get { if (m_parent != null) { return m_parent.Children.IndexOf(this); } return -1; } } /// <summary> /// Get the next item, assuming this is parented /// /// Returns null if end of list reached, or no parent /// </summary> public Container Next { get { if (m_parent != null) { int index = Index + 1; if (index < m_parent.Children.Count) { return m_parent.Children[index]; } } return null; } } /// <summary> /// List of children /// </summary> public ObservableCollection<Container> Children { get { return m_children; } } /// <summary> /// Selected status /// </summary> public bool Selected { get { return m_selected; } set { if (m_selected != value) { m_selected = value; OnPropertyChanged("Selected"); } } } /// <summary> /// Editing status /// </summary> public bool Editing { get { return m_editing; } set { if (m_editing != value) { m_editing = value; OnPropertyChanged("Editing"); } } } /// <summary> /// Parent of this object /// </summary> public Container Parent { get { return m_parent; } set { m_parent = value; } } /// <summary> /// WPF Property Changed event /// </summary> public event PropertyChangedEventHandler PropertyChanged; /// <summary> /// Handler to inform WPF that a property has changed /// </summary> /// <param name="name"></param> private void OnPropertyChanged(string name) { if (PropertyChanged != null) { PropertyChanged(this, new PropertyChangedEventArgs(name)); } } /// <summary> /// Add a child to this container /// </summary> /// <param name="child"></param> public void Add(Container child) { m_children.Add(child); child.m_parent = this; } /// <summary> /// Remove a child from this container /// </summary> /// <param name="child"></param> public void Remove(Container child) { m_children.Remove(child); child.m_parent = null; } } The two classes VisibilityConverter and VisibilityInverter are implementations of IValueConverter that translates bool to Visibility. They make sure the TextBlock is displayed when not editing, and the TextBox is displayed when editing.

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  • Invalid algorithm specified on Windows 2003 Server only

    - by JL
    I am decoding a file using the following method: string outFileName = zfoFileName.Replace(".zfo", "_tmp.zfo"); FileStream inFile = null; FileStream outFile = null; inFile = File.Open(zfoFileName, FileMode.Open); outFile = File.Create(outFileName); LargeCMS.CMS cms = new LargeCMS.CMS(); cms.Decode(inFile, outFile); This is working fine on my Win 7 dev machine, but on a Windows 2003 server production machine it fails with the following exception: Exception: System.Exception: CryptMsgUpdate error #-2146893816 --- System.ComponentModel.Win32Exception: Invalid algorithm specified --- End of inner exception stack trace --- at LargeCMS.CMS.Decode(FileStream inFile, FileStream outFile) Here are the classes below which I call to do the decoding, if needed I can upload a sample file for decoding, its just strange it works on Win 7, and not on Win2k3 server: using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.IO; using System.Security.Cryptography; using System.Security.Cryptography.X509Certificates; using System.Runtime.InteropServices; using System.ComponentModel; namespace LargeCMS { class CMS { // File stream to use in callback function private FileStream m_callbackFile; // Streaming callback function for encoding private Boolean StreamOutputCallback(IntPtr pvArg, IntPtr pbData, int cbData, Boolean fFinal) { // Write all bytes to encoded file Byte[] bytes = new Byte[cbData]; Marshal.Copy(pbData, bytes, 0, cbData); m_callbackFile.Write(bytes, 0, cbData); if (fFinal) { // This is the last piece. Close the file m_callbackFile.Flush(); m_callbackFile.Close(); m_callbackFile = null; } return true; } // Encode CMS with streaming to support large data public void Encode(X509Certificate2 cert, FileStream inFile, FileStream outFile) { // Variables Win32.CMSG_SIGNER_ENCODE_INFO SignerInfo; Win32.CMSG_SIGNED_ENCODE_INFO SignedInfo; Win32.CMSG_STREAM_INFO StreamInfo; Win32.CERT_CONTEXT[] CertContexts = null; Win32.BLOB[] CertBlobs; X509Chain chain = null; X509ChainElement[] chainElements = null; X509Certificate2[] certs = null; RSACryptoServiceProvider key = null; BinaryReader stream = null; GCHandle gchandle = new GCHandle(); IntPtr hProv = IntPtr.Zero; IntPtr SignerInfoPtr = IntPtr.Zero; IntPtr CertBlobsPtr = IntPtr.Zero; IntPtr hMsg = IntPtr.Zero; IntPtr pbPtr = IntPtr.Zero; Byte[] pbData; int dwFileSize; int dwRemaining; int dwSize; Boolean bResult = false; try { // Get data to encode dwFileSize = (int)inFile.Length; stream = new BinaryReader(inFile); pbData = stream.ReadBytes(dwFileSize); // Prepare stream for encoded info m_callbackFile = outFile; // Get cert chain chain = new X509Chain(); chain.Build(cert); chainElements = new X509ChainElement[chain.ChainElements.Count]; chain.ChainElements.CopyTo(chainElements, 0); // Get certs in chain certs = new X509Certificate2[chainElements.Length]; for (int i = 0; i < chainElements.Length; i++) { certs[i] = chainElements[i].Certificate; } // Get context of all certs in chain CertContexts = new Win32.CERT_CONTEXT[certs.Length]; for (int i = 0; i < certs.Length; i++) { CertContexts[i] = (Win32.CERT_CONTEXT)Marshal.PtrToStructure(certs[i].Handle, typeof(Win32.CERT_CONTEXT)); } // Get cert blob of all certs CertBlobs = new Win32.BLOB[CertContexts.Length]; for (int i = 0; i < CertContexts.Length; i++) { CertBlobs[i].cbData = CertContexts[i].cbCertEncoded; CertBlobs[i].pbData = CertContexts[i].pbCertEncoded; } // Get CSP of client certificate key = (RSACryptoServiceProvider)certs[0].PrivateKey; bResult = Win32.CryptAcquireContext( ref hProv, key.CspKeyContainerInfo.KeyContainerName, key.CspKeyContainerInfo.ProviderName, key.CspKeyContainerInfo.ProviderType, 0 ); if (!bResult) { throw new Exception("CryptAcquireContext error #" + Marshal.GetLastWin32Error().ToString(), new Win32Exception(Marshal.GetLastWin32Error())); } // Populate Signer Info struct SignerInfo = new Win32.CMSG_SIGNER_ENCODE_INFO(); SignerInfo.cbSize = Marshal.SizeOf(SignerInfo); SignerInfo.pCertInfo = CertContexts[0].pCertInfo; SignerInfo.hCryptProvOrhNCryptKey = hProv; SignerInfo.dwKeySpec = (int)key.CspKeyContainerInfo.KeyNumber; SignerInfo.HashAlgorithm.pszObjId = Win32.szOID_OIWSEC_sha1; // Populate Signed Info struct SignedInfo = new Win32.CMSG_SIGNED_ENCODE_INFO(); SignedInfo.cbSize = Marshal.SizeOf(SignedInfo); SignedInfo.cSigners = 1; SignerInfoPtr = Marshal.AllocHGlobal(Marshal.SizeOf(SignerInfo)); Marshal.StructureToPtr(SignerInfo, SignerInfoPtr, false); SignedInfo.rgSigners = SignerInfoPtr; SignedInfo.cCertEncoded = CertBlobs.Length; CertBlobsPtr = Marshal.AllocHGlobal(Marshal.SizeOf(CertBlobs[0]) * CertBlobs.Length); for (int i = 0; i < CertBlobs.Length; i++) { Marshal.StructureToPtr(CertBlobs[i], new IntPtr(CertBlobsPtr.ToInt64() + (Marshal.SizeOf(CertBlobs[i]) * i)), false); } SignedInfo.rgCertEncoded = CertBlobsPtr; // Populate Stream Info struct StreamInfo = new Win32.CMSG_STREAM_INFO(); StreamInfo.cbContent = dwFileSize; StreamInfo.pfnStreamOutput = new Win32.StreamOutputCallbackDelegate(StreamOutputCallback); // TODO: CMSG_DETACHED_FLAG // Open message to encode hMsg = Win32.CryptMsgOpenToEncode( Win32.X509_ASN_ENCODING | Win32.PKCS_7_ASN_ENCODING, 0, Win32.CMSG_SIGNED, ref SignedInfo, null, ref StreamInfo ); if (hMsg.Equals(IntPtr.Zero)) { throw new Exception("CryptMsgOpenToEncode error #" + Marshal.GetLastWin32Error().ToString(), new Win32Exception(Marshal.GetLastWin32Error())); } // Process the whole message gchandle = GCHandle.Alloc(pbData, GCHandleType.Pinned); pbPtr = gchandle.AddrOfPinnedObject(); dwRemaining = dwFileSize; dwSize = (dwFileSize < 1024 * 1000 * 100) ? dwFileSize : 1024 * 1000 * 100; while (dwRemaining > 0) { // Update message piece by piece bResult = Win32.CryptMsgUpdate( hMsg, pbPtr, dwSize, (dwRemaining <= dwSize) ? true : false ); if (!bResult) { throw new Exception("CryptMsgUpdate error #" + Marshal.GetLastWin32Error().ToString(), new Win32Exception(Marshal.GetLastWin32Error())); } // Move to the next piece pbPtr = new IntPtr(pbPtr.ToInt64() + dwSize); dwRemaining -= dwSize; if (dwRemaining < dwSize) { dwSize = dwRemaining; } } } finally { // Clean up if (gchandle.IsAllocated) { gchandle.Free(); } if (stream != null) { stream.Close(); } if (m_callbackFile != null) { m_callbackFile.Close(); } if (!CertBlobsPtr.Equals(IntPtr.Zero)) { Marshal.FreeHGlobal(CertBlobsPtr); } if (!SignerInfoPtr.Equals(IntPtr.Zero)) { Marshal.FreeHGlobal(SignerInfoPtr); } if (!hProv.Equals(IntPtr.Zero)) { Win32.CryptReleaseContext(hProv, 0); } if (!hMsg.Equals(IntPtr.Zero)) { Win32.CryptMsgClose(hMsg); } } } // Decode CMS with streaming to support large data public void Decode(FileStream inFile, FileStream outFile) { // Variables Win32.CMSG_STREAM_INFO StreamInfo; Win32.CERT_CONTEXT SignerCertContext; BinaryReader stream = null; GCHandle gchandle = new GCHandle(); IntPtr hMsg = IntPtr.Zero; IntPtr pSignerCertInfo = IntPtr.Zero; IntPtr pSignerCertContext = IntPtr.Zero; IntPtr pbPtr = IntPtr.Zero; IntPtr hStore = IntPtr.Zero; Byte[] pbData; Boolean bResult = false; int dwFileSize; int dwRemaining; int dwSize; int cbSignerCertInfo; try { // Get data to decode dwFileSize = (int)inFile.Length; stream = new BinaryReader(inFile); pbData = stream.ReadBytes(dwFileSize); // Prepare stream for decoded info m_callbackFile = outFile; // Populate Stream Info struct StreamInfo = new Win32.CMSG_STREAM_INFO(); StreamInfo.cbContent = dwFileSize; StreamInfo.pfnStreamOutput = new Win32.StreamOutputCallbackDelegate(StreamOutputCallback); // Open message to decode hMsg = Win32.CryptMsgOpenToDecode( Win32.X509_ASN_ENCODING | Win32.PKCS_7_ASN_ENCODING, 0, 0, IntPtr.Zero, IntPtr.Zero, ref StreamInfo ); if (hMsg.Equals(IntPtr.Zero)) { throw new Exception("CryptMsgOpenToDecode error #" + Marshal.GetLastWin32Error().ToString(), new Win32Exception(Marshal.GetLastWin32Error())); } // Process the whole message gchandle = GCHandle.Alloc(pbData, GCHandleType.Pinned); pbPtr = gchandle.AddrOfPinnedObject(); dwRemaining = dwFileSize; dwSize = (dwFileSize < 1024 * 1000 * 100) ? dwFileSize : 1024 * 1000 * 100; while (dwRemaining > 0) { // Update message piece by piece bResult = Win32.CryptMsgUpdate( hMsg, pbPtr, dwSize, (dwRemaining <= dwSize) ? true : false ); if (!bResult) { throw new Exception("CryptMsgUpdate error #" + Marshal.GetLastWin32Error().ToString(), new Win32Exception(Marshal.GetLastWin32Error())); } // Move to the next piece pbPtr = new IntPtr(pbPtr.ToInt64() + dwSize); dwRemaining -= dwSize; if (dwRemaining < dwSize) { dwSize = dwRemaining; } } // Get signer certificate info cbSignerCertInfo = 0; bResult = Win32.CryptMsgGetParam( hMsg, Win32.CMSG_SIGNER_CERT_INFO_PARAM, 0, IntPtr.Zero, ref cbSignerCertInfo ); if (!bResult) { throw new Exception("CryptMsgGetParam error #" + Marshal.GetLastWin32Error().ToString(), new Win32Exception(Marshal.GetLastWin32Error())); } pSignerCertInfo = Marshal.AllocHGlobal(cbSignerCertInfo); bResult = Win32.CryptMsgGetParam( hMsg, Win32.CMSG_SIGNER_CERT_INFO_PARAM, 0, pSignerCertInfo, ref cbSignerCertInfo ); if (!bResult) { throw new Exception("CryptMsgGetParam error #" + Marshal.GetLastWin32Error().ToString(), new Win32Exception(Marshal.GetLastWin32Error())); } // Open a cert store in memory with the certs from the message hStore = Win32.CertOpenStore( Win32.CERT_STORE_PROV_MSG, Win32.X509_ASN_ENCODING | Win32.PKCS_7_ASN_ENCODING, IntPtr.Zero, 0, hMsg ); if (hStore.Equals(IntPtr.Zero)) { throw new Exception("CertOpenStore error #" + Marshal.GetLastWin32Error().ToString(), new Win32Exception(Marshal.GetLastWin32Error())); } // Find the signer's cert in the store pSignerCertContext = Win32.CertGetSubjectCertificateFromStore( hStore, Win32.X509_ASN_ENCODING | Win32.PKCS_7_ASN_ENCODING, pSignerCertInfo ); if (pSignerCertContext.Equals(IntPtr.Zero)) { throw new Exception("CertGetSubjectCertificateFromStore error #" + Marshal.GetLastWin32Error().ToString(), new Win32Exception(Marshal.GetLastWin32Error())); } // Set message for verifying SignerCertContext = (Win32.CERT_CONTEXT)Marshal.PtrToStructure(pSignerCertContext, typeof(Win32.CERT_CONTEXT)); bResult = Win32.CryptMsgControl( hMsg, 0, Win32.CMSG_CTRL_VERIFY_SIGNATURE, SignerCertContext.pCertInfo ); if (!bResult) { throw new Exception("CryptMsgControl error #" + Marshal.GetLastWin32Error().ToString(), new Win32Exception(Marshal.GetLastWin32Error())); } } finally { // Clean up if (gchandle.IsAllocated) { gchandle.Free(); } if (!pSignerCertContext.Equals(IntPtr.Zero)) { Win32.CertFreeCertificateContext(pSignerCertContext); } if (!pSignerCertInfo.Equals(IntPtr.Zero)) { Marshal.FreeHGlobal(pSignerCertInfo); } if (!hStore.Equals(IntPtr.Zero)) { Win32.CertCloseStore(hStore, Win32.CERT_CLOSE_STORE_FORCE_FLAG); } if (stream != null) { stream.Close(); } if (m_callbackFile != null) { m_callbackFile.Close(); } if (!hMsg.Equals(IntPtr.Zero)) { Win32.CryptMsgClose(hMsg); } } } } } and using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Runtime.InteropServices; using System.Security.Cryptography.X509Certificates; using System.ComponentModel; using System.Security.Cryptography; namespace LargeCMS { class Win32 { #region "CONSTS" public const int X509_ASN_ENCODING = 0x00000001; public const int PKCS_7_ASN_ENCODING = 0x00010000; public const int CMSG_SIGNED = 2; public const int CMSG_DETACHED_FLAG = 0x00000004; public const int AT_KEYEXCHANGE = 1; public const int AT_SIGNATURE = 2; public const String szOID_OIWSEC_sha1 = "1.3.14.3.2.26"; public const int CMSG_CTRL_VERIFY_SIGNATURE = 1; public const int CMSG_CERT_PARAM = 12; public const int CMSG_SIGNER_CERT_INFO_PARAM = 7; public const int CERT_STORE_PROV_MSG = 1; public const int CERT_CLOSE_STORE_FORCE_FLAG = 1; #endregion #region "STRUCTS" [StructLayout(LayoutKind.Sequential)] public struct CRYPT_ALGORITHM_IDENTIFIER { public String pszObjId; BLOB Parameters; } [StructLayout(LayoutKind.Sequential)] public struct CERT_ID { public int dwIdChoice; public BLOB IssuerSerialNumberOrKeyIdOrHashId; } [StructLayout(LayoutKind.Sequential)] public struct CMSG_SIGNER_ENCODE_INFO { public int cbSize; public IntPtr pCertInfo; public IntPtr hCryptProvOrhNCryptKey; public int dwKeySpec; public CRYPT_ALGORITHM_IDENTIFIER HashAlgorithm; public IntPtr pvHashAuxInfo; public int cAuthAttr; public IntPtr rgAuthAttr; public int cUnauthAttr; public IntPtr rgUnauthAttr; public CERT_ID SignerId; public CRYPT_ALGORITHM_IDENTIFIER HashEncryptionAlgorithm; public IntPtr pvHashEncryptionAuxInfo; } [StructLayout(LayoutKind.Sequential)] public struct CERT_CONTEXT { public int dwCertEncodingType; public IntPtr pbCertEncoded; public int cbCertEncoded; public IntPtr pCertInfo; public IntPtr hCertStore; } [StructLayout(LayoutKind.Sequential)] public struct BLOB { public int cbData; public IntPtr pbData; } [StructLayout(LayoutKind.Sequential)] public struct CMSG_SIGNED_ENCODE_INFO { public int cbSize; public int cSigners; public IntPtr rgSigners; public int cCertEncoded; public IntPtr rgCertEncoded; public int cCrlEncoded; public IntPtr rgCrlEncoded; public int cAttrCertEncoded; public IntPtr rgAttrCertEncoded; } [StructLayout(LayoutKind.Sequential)] public struct CMSG_STREAM_INFO { public int cbContent; public StreamOutputCallbackDelegate pfnStreamOutput; public IntPtr pvArg; } #endregion #region "DELEGATES" public delegate Boolean StreamOutputCallbackDelegate(IntPtr pvArg, IntPtr pbData, int cbData, Boolean fFinal); #endregion #region "API" [DllImport("advapi32.dll", CharSet = CharSet.Auto, SetLastError = true)] public static extern Boolean CryptAcquireContext( ref IntPtr hProv, String pszContainer, String pszProvider, int dwProvType, int dwFlags ); [DllImport("Crypt32.dll", SetLastError = true)] public static extern IntPtr CryptMsgOpenToEncode( int dwMsgEncodingType, int dwFlags, int dwMsgType, ref CMSG_SIGNED_ENCODE_INFO pvMsgEncodeInfo, String pszInnerContentObjID, ref CMSG_STREAM_INFO pStreamInfo ); [DllImport("Crypt32.dll", SetLastError = true)] public static extern IntPtr CryptMsgOpenToDecode( int dwMsgEncodingType, int dwFlags, int dwMsgType, IntPtr hCryptProv, IntPtr pRecipientInfo, ref CMSG_STREAM_INFO pStreamInfo ); [DllImport("Crypt32.dll", SetLastError = true)] public static extern Boolean CryptMsgClose( IntPtr hCryptMsg ); [DllImport("Crypt32.dll", SetLastError = true)] public static extern Boolean CryptMsgUpdate( IntPtr hCryptMsg, Byte[] pbData, int cbData, Boolean fFinal ); [DllImport("Crypt32.dll", SetLastError = true)] public static extern Boolean CryptMsgUpdate( IntPtr hCryptMsg, IntPtr pbData, int cbData, Boolean fFinal ); [DllImport("Crypt32.dll", SetLastError = true)] public static extern Boolean CryptMsgGetParam( IntPtr hCryptMsg, int dwParamType, int dwIndex, IntPtr pvData, ref int pcbData ); [DllImport("Crypt32.dll", SetLastError = true)] public static extern Boolean CryptMsgControl( IntPtr hCryptMsg, int dwFlags, int dwCtrlType, IntPtr pvCtrlPara ); [DllImport("advapi32.dll", SetLastError = true)] public static extern Boolean CryptReleaseContext( IntPtr hProv, int dwFlags ); [DllImport("Crypt32.dll", SetLastError = true)] public static extern IntPtr CertCreateCertificateContext( int dwCertEncodingType, IntPtr pbCertEncoded, int cbCertEncoded ); [DllImport("Crypt32.dll", SetLastError = true)] public static extern Boolean CertFreeCertificateContext( IntPtr pCertContext ); [DllImport("Crypt32.dll", SetLastError = true)] public static extern IntPtr CertOpenStore( int lpszStoreProvider, int dwMsgAndCertEncodingType, IntPtr hCryptProv, int dwFlags, IntPtr pvPara ); [DllImport("Crypt32.dll", SetLastError = true)] public static extern IntPtr CertGetSubjectCertificateFromStore( IntPtr hCertStore, int dwCertEncodingType, IntPtr pCertId ); [DllImport("Crypt32.dll", SetLastError = true)] public static extern IntPtr CertCloseStore( IntPtr hCertStore, int dwFlags ); #endregion } }

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  • printing reverse in singly link list using pointers

    - by theoneabhinav
    i have been trying this code. i think the logic is ok but the program terminates abruptly when the display_rev function is called here is code of display_rev void display_rev(emp_node *head) { emp_node *p=head, *q; while(p->next != NULL) p=p->next; while(p!=head || p==head){ q=head; display_rec(p); while(q->next != p) q=q->next; p=q; } } here is my whole code #include<stdio.h> #include<stdlib.h> #include<ctype.h> #include<string.h> //Declarations=============================================================== typedef struct //employee record { int emp_id; char name[150]; char mob_no[11]; float salary; int proj[5]; struct emp_node *next; } emp_node; emp_node* add_rec(emp_node*); emp_node* create_db(emp_node*); emp_node* search_db(emp_node*, int); emp_node* delete_rec(emp_node*, int); void read_name(emp_node*); void read_mob(emp_node*); void display_db(emp_node*); void display_rec(emp_node*); void display_rev(emp_node*); void modify_rec(emp_node*); void swtch(emp_node*); //=========================================================================== int main() { char ans; emp_node *head = NULL; head = create_db(head); display_db(head); do { swtch(head); printf("\n\n\tDo you want to continue (y/n) : "); getchar(); scanf("%c", &ans); } while (ans == 'y' || ans == 'Y'); return 0; } //Definitions================================================================ emp_node* create_db(emp_node *head) //database creation { int i = 1, no; emp_node *p; printf("Enter number of employees:"); scanf("%d", &no); printf("\n\n"); head = (emp_node *) malloc(sizeof(emp_node)); head = add_rec(head); head->next = NULL; p = head; while (i < no) { p->next = (emp_node *) malloc(sizeof(emp_node)); p = p->next; p = add_rec(p); p->next = NULL; i++; } return head; } emp_node* add_rec(emp_node *p) //new record { int j; printf("\n\tEmployee ID : "); scanf("%d", &(p->emp_id)); printf("\n\tFirst Name:"); read_name(p); printf("\n\tMobile No.:"); read_mob(p); printf("\n\tSalary :"); scanf("%f", &(p->salary)); printf( "\n\tEnter \"1\" for the projects employee is working on, otherwise enter \"0\": \n"); for (j = 0; j < 5; j++) { printf("\n\t\tProject No. %d : ", j + 1); scanf("%d", &(p->proj[j])); while (p->proj[j] != 1 && p->proj[j] != 0) { printf("\n\nInvalid entry!! Please re-enter."); printf("\n\t\tProject No. %d : ", j + 1); scanf("%d", &(p->proj[j])); } } printf("\n\n\n"); return p; } void read_name(emp_node *p) //validation for name { int j, len; scanf("%s", p->name); len = strlen(p->name); for (j = 0; j < len; j++) { if (!isalpha(p->name[j])) { printf( "\n\n\tInvalid name!!Can contain only characters. Please Re-enter.\n"); printf("\n\tName : "); read_name(p); } } } void read_mob(emp_node *p) //validation for mobile no. { int j; scanf("%s", p->mob_no); while (strlen(p->mob_no) != 10) { printf("\n\nInvalid Mobile No!!Please Re-enter"); printf("\n\n\tMobile No.:"); read_mob(p); } for (j = 0; j < 10; j++) { if (!(48 <= p->mob_no[j] && p->mob_no[j] <= 57)) { printf( "\n\nInvalid Mobile No!!Can contain only digits. Please Re-enter."); printf("\n\n\tMobile No.:"); read_mob(p); } } } void display_db(emp_node *head) //displaying whole database { emp_node *p; p = head; printf("\n\n\t\t****** EMPLOYEE DATABASE ******\n"); printf( "\n=============================================================================="); printf("\n Id.\t Name\t\t Mobile No\t Salary\t Projects\n"); while (p != NULL) { display_rec(p); p = p->next; printf("\n\n\n"); } printf( "\n=============================================================================="); } void swtch(emp_node *head) //function for menu and switch case { int cho, x; emp_node *p; printf("\n\n\t\t****** MENU ******"); printf( "\n\n\t1. insert Record\n\t2. Search Record\n\t3. Modify Record\n\t4. Delete Record\n\t5. Display Reverse\n\t6. Exit"); printf("\n\tWhich operation do you want to perform? "); scanf("%d", &cho); switch (cho) { case 1: p=head; while(p->next != NULL) p=p->next; p->next = (emp_node *) malloc(sizeof(emp_node)); p=p->next; p = add_rec(p); p->next = NULL; display_db(head); break; case 2: printf("\n\n\tEnter employee ID whose record is to be Searched :"); scanf("%d", &x); p = search_db(head, x); if (p == NULL) printf("\n\nRecord not found."); else display_rec(p); break; case 3: printf("\n\n\tEnter employee ID whose record is to be modified :"); scanf("%d", &x); p = search_db(head, x); if (p == NULL) printf("\n\nRecord not found."); else modify_rec(p); display_db(head); break; case 4: printf("\n\n\tEnter employee ID whose record is to be deleted :"); scanf("%d", &x); head = delete_rec(head, x); display_db(head); break; case 5: display_rev(head); case 6: exit(0); default: printf("Invalid Choice!! Please try again."); } } emp_node* search_db(emp_node *head, int id) //search database { emp_node *p = head; while (p != NULL) { if (p->emp_id == id) return p; p = p->next; } return NULL; } void display_rec(emp_node *p) //display a single record { int j; printf("\n %d", p->emp_id); printf("\t %10s", p->name); printf("\t %10s", p->mob_no); printf("\t %05.2f", p->salary); printf("\t "); for (j = 0; j < 5; j++) { if (p->proj[j] == 1) printf(" %d,", j + 1); } } void modify_rec(emp_node *p) //modifying a record { int j, cho; char ch1, edt; do { printf( "\n\t1. Name\n\t2. Email Address\n\t3. Mobile No.\n\t4. Salary\n\t5. Date of birth\n\t6. Projects\n"); printf("Enter your choice : "); scanf("%d", &cho); switch (cho) { case 1: printf("\n\tPrevious name:%s", p->name); printf("\n\tDo you want to edit ? (y/n)"); getchar(); scanf("%c", &ch1); if (ch1 == 'y' || ch1 == 'Y') { printf("\n\tEnter New Name:"); read_name(p); } break; case 2: printf("\n\tPrevious Mobile No. : %s", p->mob_no); printf("\n\tDo you want to edit ? (y/n)"); getchar(); scanf("%c", &ch1); if (ch1 == 'y' || ch1 == 'Y') { printf("\n\tEnter New Mobile No. :"); read_mob(p); } break; case 3: printf("\n\tPrevious salary is : %f", p->salary); printf("\n\tDo you want to edit ? (y/n)"); getchar(); scanf("%c", &ch1); if (ch1 == 'y' || ch1 == 'Y') { printf("\n\tEnter New salary:"); scanf("%f", &(p->salary)); } break; case 4: printf("the employee is currently working on project no. "); for (j = 0; j < 5; j++) { if (p->proj[j] == 1) printf(" %d,", j + 1); } printf("\n\tDo you want to edit ? (y/n)"); getchar(); scanf("%c", &ch1); if (ch1 == 'y' || ch1 == 'Y') { printf( "\n\tEnter \"1\" for the projects employee is working on : \n"); for (j = 0; j < 5; j++) { printf("\n\t\tProject No. %d : ", j + 1); scanf("%d", &(p->proj[j])); while (p->proj[j] != 1) { printf("\n\nInvalid entry!! Please re-enter."); printf("\n\t\tProject No. %d : ", j + 1); scanf("%d", &(p->proj[j])); } } } break; default: printf("\n\nInvalid Choice!! Please Try again."); } printf("\n\nDo you want to edit any other fields ?(y/n)"); getchar(); scanf("%c", &edt); } while (edt == 'y' || edt == 'Y'); } emp_node* delete_rec(emp_node *head, int id) //physical deletion of record { emp_node *p = head, *q; if (head->emp_id == id) { head = head->next; free(p); return head; } else { q = p->next; while (q->emp_id != id) { p = p->next; q = q->next; } if (q->next == NULL) p->next = NULL; else p->next = q->next; free(q); return head; } } void display_rev(emp_node *head) { emp_node *p=head, *q; while(p->next != NULL) p=p->next; while(p!=head || p==head){ q=head; display_rec(p); while(q->next != p) q=q->next; p=q; } }

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  • Primefaces tabview: set the active index on tab change

    - by Virgi
    I've got a tab view that contains two tab. When I switch from tab 1 to tab 2, I'm calling some code that executes a validation and updates some values. Depending on the result of this validation, I would like to stay on tab 1, or go to tab 2, and refresh the tabs' content. My tabview: <h:form id="form"> <p:tabView id="tabview" activeIndex="#{ctrl.idx}" dynamic="true" cache="false"> <p:ajax event="tabChange" listener="#{ctrl.doStuff}" update=":form:tabview"/> <p:tab title="Tab 1" id="t1"> <h:panelGrid columns="1" cellpadding="10"> <h:outputText value="#{ctrl.s1}"/> </h:panelGrid> </p:tab> <p:tab title="Tab 2" id="t2"> <h:panelGrid columns="1" cellpadding="10"> <h:outputText value="#{ctrl.s2}"/> </h:panelGrid> </p:tab> </p:tabView> </h:form> My test code that simly changes the values: public void doStuff() { s1 = String.valueOf(Math.random()); s2 = String.valueOf(Math.random()); } I thought that changing the active tab index in my method would be enough, like that: public void doStuff() { // ... idx = 0; } On tabChange event, the method is called but the tabview components goes to the clicked tab, ignoring the idx new value. I thought adding an update attribute to p:ajax would render the whole tabview but only the tabs and/or the tabs' content is re rendered. And weirdest of all, if I change update=":form:tabview" to update=":form" or update="@form", I only receive the tab's content in the ajax response - the component disappears from the page! My bean is viewscoped, I'm using Primefaces 3.5, JSF 2.1 and Tomcat 7. Any idea? Thanks.

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  • Using FFmpeg in c#?

    - by daniel
    So i know its a fairly big challenge but i want to write a basic movie player/converter in c# using the FFmpeg library. However the first obstacle i need to overcome is wrapping the FFmpeg library in c#. I downloaded ffmpeg but couldn't compile it on windows, so i downloaded a precompiled version for me. Ok awesome. Then i started looking for c# wrappers. I have looked around and have found a few wrappers such as SharpFFmpeg (http://sourceforge.net/projects/sharpffmpeg/) and ffmpeg-sharp (http://code.google.com/p/ffmpeg-sharp/). First of all i wanted to use ffmpeg-sharp as its LGPL and SharpFFmpeg is GPL. However it had quite a few compile errors. Turns out it was written for the mono compiler, i tried compiling it with mon but couldn't figure out how. I then started to manually fix the compiler errors myself, but came across a few scary ones and thought i'd better leave those alone. So i gave up on ffmpeg-sharp. Then i looked at SharpFFmpeg and it looks like what i want, all the functions P/Invoked for me. However its GPL? Both the AVCodec.cs and AVFormat.cs files look like ports of avcodec.c and avformat.c which i reckon i could port myself? Then not have to worry about licencing. But i wan't to get this right before i go ahead and start coding. Should I: Write my own c++ library for interacting with ffmpeg, then have my c# program talk to the c++ library in order to play/convert videos etc. OR Port avcodec.h and avformat.h (is that all i need?) to c# by using a whole lot of DllImports and write it entirely in c#? First of all consider that i'm not great at c++ as i rarely use it but i know enough to get around. The reason i'm thinking #1 might be the better option is that most FFmpeg tutorials are in c++ and i'd also have more control over memory management that if i was to do it in c#. What do you think? Also would you happen to have any usefull links (perhaps a tutorial) for using FFmpeg? EDIT: spelling mistakes

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  • Creating Entity Framework objects with Unity for Unit of Work/Repository pattern

    - by TobyEvans
    Hi there, I'm trying to implement the Unit of Work/Repository pattern, as described here: http://blogs.msdn.com/adonet/archive/2009/06/16/using-repository-and-unit-of-work-patterns-with-entity-framework-4-0.aspx This requires each Repository to accept an IUnitOfWork implementation, eg an EF datacontext extended with a partial class to add an IUnitOfWork interface. I'm actually using .net 3.5, not 4.0. My basic Data Access constructor looks like this: public DataAccessLayer(IUnitOfWork unitOfWork, IRealtimeRepository realTimeRepository) { this.unitOfWork = unitOfWork; this.realTimeRepository = realTimeRepository; } So far, so good. What I'm trying to do is add Dependency Injection using the Unity Framework. Getting the EF data context to be created with Unity was an adventure, as it had trouble resolving the constructor - what I did in the end was to create another constructor in my partial class with a new overloaded constructor, and marked that with [InjectionConstructor] [InjectionConstructor] public communergyEntities(string connectionString, string containerName) :this() { (I know I need to pass the connection string to the base object, that can wait until once I've got all the objects initialising correctly) So, using this technique, I can happily resolve my entity framework object as an IUnitOfWork instance thus: using (IUnityContainer container = new UnityContainer()) { container.RegisterType<IUnitOfWork, communergyEntities>(); container.Configure<InjectedMembers>() .ConfigureInjectionFor<communergyEntities>( new InjectionConstructor("a", "b")) DataAccessLayer target = container.Resolve<DataAccessLayer>(); Great. What I need to do now is create the reference to the repository object for the DataAccessLayer - the DAL only needs to know the interface, so I'm guessing that I need to instantiate it as part of the Unity Resolve statement, passing it the appropriate IUnitOfWork interface. In the past, I would have just passed the Repository constructor the db connection string, and it would have gone away, created a local Entity Framework object and used that just for the lifetime of the Repository method. This is different, in that I create an Entity Framework instance as an IUnitOfWork implementation during the Unity Resolve statement, and it's that instance I need to pass into the constructor of the Repository - is that possible, and if so, how? I'm wondering if I could make the Repository a property and mark it as a Dependency, but that still wouldn't solve the problem of how to create the Repository with the IUnitOfWork object that the DAL is being Resolved with I'm not sure if I've understood this pattern correctly, and will happily take advice on the best way to implement it - Entity Framework is staying, but Unity can be swapped out if not the best approach. If I've got the whole thing upside down, please tell me thanks

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  • Validating an XML document fragment against XML schema

    - by shylent
    Terribly sorry if I've failed to find a duplicate of this question. I have a certain document with a well-defined document structure. I am expressing that structure through an XML schema. That data structure is operated upon by a RESTful service, so various nodes and combinations of nodes (not the whole document, but fragments of it) are exposed as "resources". Naturally, I am doing my own validation of the actual data, but it makes sense to validate the incoming/outgoing data against the schema as well (before the fine-grained validation of the data). What I don't quite grasp is how to validate document fragments given the schema definition. Let me illustrate: Imagine, the example document structure is: <doc-root> <el name="foo"/> <el name="bar"/> </doc-root> Rather a trivial data structure. The schema goes something like this: <xsd:schema xmlns:xsd="http://www.w3.org/2001/XMLSchema"> <xsd:element name="doc-root"> <xsd:complexType> <xsd:sequence> <xsd:element name="el" type="myCustomType" /> </xsd:sequence> </xsd:complexType> </xsd:element> <xsd:complexType name="myCustomType"> <xsd:attribute name="name" use="required" /> </xsd:complexType> </xsd:schema> Now, imagine, I've just received a PUT request to update an 'el' object. Naturally, I would receive not the full document or not any xml, starting with 'doc-root' at its root, but the 'el' element itself. I would very much like to validate it against the existing schema then, but just running it through a validating parser wouldn't work, since it will expect a 'doc-root' at the root. So, again, the question is, - how can one validate a document fragment against an existing schema, or, perhaps, how can a schema be written to allow such an approach. Hope it made sense.

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  • How to send email from an EC2 instance using GoDaddy's SMTP server?

    - by Matt Greer
    SMTP is a whole new ballgame for me, but I am reading up on it. I am attempting to send email from my EC2 instance using GoDaddy's SMTP server. My domain name is registered through GoDaddy and I have 2 email accounts with them. I can successfully send the email from my dev box no problem. my web.config <system.net> <mailSettings> <smtp from="[email protected]" deliveryMethod="Network"> <network host="smtpout.secureserver.net" clientDomain="mydomain.com" port="25" userName="[email protected]" password="mypassword" defaultCredentials="false" /> </smtp> </mailSettings> </system.net> In my ASP.NET app: MailMessage mailMessage = new MailMessage("[email protected]", recipientEmail, emailSubject, body); mailMessage.IsBodyHtml = false; SmtpClient mailClient = new SmtpClient(); mailClient.Send(mailMessage); Very typical, simple use of System.Net.Mail.SmtpClient. The mail client is picking up the settings from my web.config as expected. From the EC2 instance, the same setup yields: System.Net.Mail.SmtpException: Failure sending mail. ---> System.IO.IOException: Unable to read data from the transport connection: net_io_connectionclosed. at System.Net.Mail.SmtpReplyReaderFactory.ProcessRead(Byte[] buffer, Int32 offset, Int32 read, Boolean readLine) at System.Net.Mail.SmtpReplyReaderFactory.ReadLines(SmtpReplyReader caller, Boolean oneLine) at System.Net.Mail.SmtpReplyReaderFactory.ReadLine(SmtpReplyReader caller) at System.Net.Mail.SmtpConnection.GetConnection(ServicePoint servicePoint) at System.Net.Mail.SmtpClient.Send(MailMessage message) --- End of inner exception stack trace --- I have searched high and low and not found anyone else attempting this. All GoDaddy smtp situations I have found involve people being hosted by GoDaddy using their relay server. Some more info: My EC2 instance is Windows Server 2008 with IIS 7. The app is running in .NET 4 I can successfully use Gmail's SMTP server on the EC2 instance by using their port, setting SmtpClient.EnableSsl to true, and sending the mail through a gmail account. But we want to send the email from an account on our domain. I have port 25 open on both the Windows firewall and Amazon's Security group based firewall. I have played with Wireshark and noticed my SMTP related traffic was talking to ports in the 5,000s, so out of desperation I opened them all up to no avail (then closed them back down) As far as I know my EC2 instance's IP address is not black listed by GoDaddy. I have a feeling I'm just missing something fundamental. I also have a feeling someone is going to recommend I use AuthSmtp or something similar, I'll agree, and have had wasted the past 6 hours :)

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  • WCF: Using Streaming and Username/Password authentication at the same time

    - by Kay
    Hi, I have a WCF Service with the following requirements: a) The client requests a file from the server which is transferred as a Stream. Files may be 100MB or larger. I need streaming or chucking or whatever to make sure that IIS is not loading the whole package into memory before starting to send it. b) The client will transfer an ID to identify the file to be downloaded. The user should be authenticated by providing username/password. c) While the username/password part of the communication needs to be encrypted, encryption of the downloaded file is optional for our use case. My other services, where I am returning smaller files, I am using the following binding: <ws2007HttpBinding> <binding name="ws2007HttpExtern" maxReceivedMessageSize="65536000"> <security mode="Message"> <message clientCredentialType="UserName" /> </security> </binding> </ws2007HttpBinding> But, as I said, that is no good for streaming (Message encryption needs the complete message to encrypt and that is not the case when streaming). So, I asked Microsoft support and I got more or less the following proposal: <bindings> <basicHttpBinding> <binding name="basicStreaming" messageEncoding="Mtom" transferMode="StreamedResponse"> <security mode="Transport"> <transport clientCredentialType="Basic" /> </security> </binding> </bindings> <services> <service behaviorConfiguration="MyProject.WCFInterface.DownloadBehavior" name="MyProject.WCFInterface.DownloadFile"> <endpoint address="" binding="basicHttpBinding" bindingConfiguration="basicStreaming" contract="MyProject.WCFInterface.IDownloadFile" /> <endpoint address="mex" binding="mexHttpBinding" contract="IMetadataExchange" /> </service> </services> <behaviors> <serviceBehaviors> <behavior name="MyProject.WCFInterface.DownloadBehavior"> <serviceMetadata httpGetEnabled="false" httpsGetEnabled="true" /> <serviceDebug includeExceptionDetailInFaults="true" /> </behavior> </serviceBehaviors> </behaviors> When I use this, I get the following error message: Could not find a base address that matches scheme https for the endpoint with binding BasicHttpBinding. Registered base address schemes are [http]. I am using the Web Development Server so far (for production IIS7). I have two questions. a) How would you configure WCF to achieve the goal? b) If the MS proposal is good: What I am doing wrong, the error message does not really help me. Thanks.

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  • SSRS Report from Oracle DB - Use stored procedure

    - by Emtucifor
    I am developing a report in Sql Server Reporting Services 2005, connecting to an Oracle 11g database. As you post replies perhaps it will help to know that I'm skilled in MSSQL Server and inexperienced in Oracle. I have multiple nested subreports and need to use summary data in outer reports and the same data but in detail in the inner reports. In order to spare the DB server from multiple executions, I thought to populate some temp tables at the beginning and then query just them the multiple times in the report and the subreports. In SSRS, Datasets are evidently executed in the order they appear in the RDL file. And you can have a dataset that doesn't return a rowset. So I created a stored procedure to populate my four temp tables and made this the first Dataset in my report. This SP works when I run it from SQLDeveloper and I can query the data from the temp tables. However, this didn't appear to work out because SSRS was apparently not reusing the same session, so even though the global temporary tables were created with ON COMMIT PRESERVE ROWS my Datasets were empty. I switched to using "real" tables and am now passing in an additional parameter, a GUID in string form, uniquely generated on each new execution, that is part of the primary key of each table, so I can get back just the rows for this execution. Running this from Sql Developer works fine, example: DECLARE ActivityCode varchar2(15) := '1208-0916 '; ExecutionID varchar2(32) := SYS_GUID(); BEGIN CIPProjectBudget (ActivityCode, ExecutionID); END; Never mind that in this example I don't know the GUID, this simply proves it works because rows are inserted to my four tables. But in the SSRS report, I'm still getting no rows in my Datasets and SQL Developer confirms no rows are being inserted. So I'm thinking along the lines of: Oracle uses implicit transactions and my changes aren't getting committed? Even though I can prove that the non-rowset returning SP is executing (because if I leave out the parameter mapping it complains at report rendering time about not having enough parameters) perhaps it's not really executing. Somehow. Wrong execution order isn't the problem or rows would appear in the tables, and they aren't. I'm interested in any ideas about how to accomplish this (especially the part about not running the main queries multiple times). I'll redesign my whole report. I'll stop using a stored procedure. Suggest anything you like! I just need help getting this working and I am stuck. If you want more details, in my SSRS report I have a List object (it's a container that repeats once for each row in a Dataset) that has some header values and then contains a subreport. Eventually, there will be four total reports: one main report, with three nested subreports. Each subreport will be in a List on the parent report.

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  • WPF: TextBox expanding with surrounding Grid but not with text

    - by haagel
    I have a problem with a TextBox in an application... A window has a Grid with two columns. The left column contains a control with a constant width but with a height that adapts. The right column contains a TextBox that takes up all remaining space in the Grid (and thereby in the Window). The Grid is given a minimal width and height and is wrapped within a ScrollViewer. If the user resizes the window to be smaller than the minimal widht/height of the Grid, scrollbars are displayed. This is exactly how I want it to be. However, a problem occurs when the user starts typing text. If the text is to long to fit in one line in the TextBox, I want the text to wrap. Therefore I set TextWrapping="Wrap" on the TextBox. But since the TextBox has an automatic width and is wrapped in a ScrollViewer (its actually the whole Grid that is wrapped), the TextBox just keeps expanding to the right. I do want the TextBox to expand if the window is expanded, but I don't want the TextBox to expand by the text. Rather the text should wrap inside the available TextBox. If the text don't fit within the TextBox height, a scrollbar should be displayed within the TextBox. Is there a way to accomplish this? Below is some code that shows my problem. <Window x:Class="AdaptingTextBoxes.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="MainWindow" Height="300" Width="400" Background="DarkCyan"> <Grid Margin="10" Name="LayoutRoot"> <ScrollViewer HorizontalScrollBarVisibility="Auto" VerticalScrollBarVisibility="Auto"> <Grid MinWidth="300" MinHeight="200"> <Grid.ColumnDefinitions> <ColumnDefinition Width="auto" /> <ColumnDefinition Width="*" /> </Grid.ColumnDefinitions> <Button Grid.Column="0" Margin="0,0,10,0" Content="Button" Width="100" /> <TextBox Grid.Column="1" AcceptsReturn="True" TextWrapping="Wrap" ScrollViewer.HorizontalScrollBarVisibility="Disabled" ScrollViewer.VerticalScrollBarVisibility="Auto" /> </Grid> </ScrollViewer> </Grid> </Window>

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  • Weight doesn't work in a custom android component

    - by RCB
    I wanted to create a custom bottom button bar layout, I've created a xml file : <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" style="@android:style/ButtonBar" android:layout_width="fill_parent" android:layout_height="wrap_content" android:orientation="horizontal" android:padding="0dp" > <Button android:id="@+id/media_menu_button" style="?android:attr/buttonStyleSmall" android:layout_width="0dp" android:layout_height="match_parent" android:layout_margin="0dp" android:layout_weight="1" android:text="@string/media_menu_button" /> <Button android:id="@+id/scenario_menu_button" style="?android:attr/buttonStyleSmall" android:layout_width="0dp" android:layout_height="match_parent" android:layout_margin="0dp" android:layout_weight="1" android:text="@string/scenario_menu_button" /> <Button android:id="@+id/rooms_menu_button" style="?android:attr/buttonStyleSmall" android:layout_width="0dp" android:layout_height="match_parent" android:layout_margin="0dp" android:layout_weight="1" android:text="@string/rooms_menu_button" /> <Button android:id="@+id/shortcut_menu_button" style="?android:attr/buttonStyleSmall" android:layout_width="0dp" android:layout_height="match_parent" android:layout_margin="0dp" android:layout_weight="1" android:text="@string/shortcut_menu_button" /> as you can see I've given all the buttons width 0dp and weight of 1. then, I've created a class that extends the linear layout class : public class BeLightBottomBar extends LinearLayout implements OnClickListener { private LayoutInflater mInflater; private Context contexnt; private Button mShortcutMenuButton; private Button mRoomsMenuButton; private Button mScenarioMenuButton; private Button mMediaMenuButton; public BeLightBottomBar(Context context, AttributeSet attrs) { super(context, attrs); //inflate the view this.contexnt = context; mInflater = (LayoutInflater) context.getSystemService(Context.LAYOUT_INFLATER_SERVICE); LinearLayout barView = (LinearLayout) mInflater.inflate(R.layout.belight_bottombar, null); addView(barView); //get all the instances of the components of the bar mShortcutMenuButton = (Button) barView.findViewById(R.id.shortcut_menu_button); mRoomsMenuButton = (Button) barView.findViewById(R.id.rooms_menu_button); mScenarioMenuButton = (Button) barView.findViewById(R.id.scenario_menu_button); mMediaMenuButton = (Button) barView.findViewById(R.id.media_menu_button); //set this as a click listener mShortcutMenuButton.setOnClickListener(this); mRoomsMenuButton.setOnClickListener(this); mScenarioMenuButton.setOnClickListener(this); mMediaMenuButton.setOnClickListener(this); ... ... ... } the problem is when i add this class to the main activity xml <belight.homecontrol.components.BeLightBottomBar android:id="@+id/button_bar" android:layout_width="match_parent" android:layout_height="wrap_content" android:layout_alignParentBottom="true" android:layout_margin="0dp" android:padding="0dp" /> the weight stops working, all the buttons are different. and I don't know why !? if I just copy paste the bottom's bar xml code to the main xml file it works fine, the problem only occurs when using it as a whole. P.S. Is it a good practice to create a component this way? Or maybe I'm doing something wrong? Thanks, Dan

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