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  • Rails render partial with block

    - by brad
    I'm trying to re-use an html component that i've written that provides panel styling. Something like: <div class="v-panel"> <div class="v-panel-tr"></div> <h3>Some Title</h3> <div class="v-panel-c"> .. content goes here </div> <div class="v-panel-b"><div class="v-panel-br"></div><div class="v-panel-bl"></div></div> </div> So I see that render takes a block. I figured then I could do something like this: # /shared/_panel.html.erb <div class="v-panel"> <div class="v-panel-tr"></div> <h3><%= title %></h3> <div class="v-panel-c"> <%= yield %> </div> <div class="v-panel-b"><div class="v-panel-br"></div><div class="v-panel-bl"></div></div> </div> And I want to do something like: #some html view <%= render :partial => '/shared/panel', :locals =>{:title => "Some Title"} do %> <p>Here is some content to be rendered inside the panel</p> <% end %> Unfortunately this doesn't work with this error: ActionView::TemplateError (/Users/bradrobertson/Repos/VeloUltralite/source/trunk/app/views/sessions/new.html.erb:1: , unexpected tRPAREN old_output_buffer = output_buffer;;@output_buffer = ''; __in_erb_template=true ; @output_buffer.concat(( render :partial => '/shared/panel', :locals => {:title => "Welcome"} do ).to_s) on line #1 of app/views/sessions/new.html.erb: 1: <%= render :partial => '/shared/panel', :locals => {:title => "Welcome"} do -%> ... So it doesn't like the = obviously with a block, but if I remove it, then it just doesn't output anything. Does anyone know how to do what I'm trying to achieve here? I'd like to re-use this panel html in many places on my site.

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  • Drupal - assign menu to block based on node type

    - by ernie
    I want to assign a specific menu in left sidebar block, based on the node type of the page currently being displayed. I think it should look something like this, but I am stuck. function my_module_nodeapi(&$node, $op) { switch ($op) { case 'view': if ($node->type == "large_reptiles") { //menu_set_active_menu_name('menu_reptile_menu'); //menu_set_active_item('menu_reptile_menu'); } break; } }

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  • Mysql trigger to block a row delete

    - by rtacconi
    I wuold like to define a trigger to block the deletion of the row with ID 2 of the configuration table, you might guess why, I am trying something like that: CREATE TRIGGER do_not_delete_configuration_1 BEFORE DELETE ON configuration FOR EACH ROW BEGIN IF (OLD.configurationid != 1) THEN DELETE FROM configuration WHERE configuration.configuration=OLD.configurationid; END IF; END; | without a positive result.

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  • Creating a voxel chunk with a VBO - How to translate the coordinates of each block and add it to the VBO chunk?

    - by sunsunsunsunsun
    Im trying to make a voxel engine similar to minecraft as a little learning experience and a way to learn some opengl. I have created a chunk class and I want to put all of the vertices for the whole chunk into a single VBO. I was previously only putting each block into a vbo and making a call to render each block. Anyways, I am a bit confused about how I can translate the coordinates of each block in the chunk when I'm putting all vertices into one vbo. This is what I have at the moment. public void putVertices(float tx, float ty, float tz) { float l_length = 1.0f; float l_height = 1.0f; float l_width = 1.0f; vertexPositionData.put(new float[]{ xOffset + l_length + tx, l_height + ty, zOffset + -l_width + tz, xOffset + -l_length + tx, l_height + ty, zOffset + -l_width + tz, xOffset + -l_length + tx, l_height + ty, zOffset + l_width + tz, xOffset + l_length + tx, l_height + ty, zOffset + l_width + tz, xOffset + l_length + tx, -l_height + ty, zOffset + l_width + tz, xOffset + -l_length + tx, -l_height + ty, zOffset + l_width + tz, xOffset + -l_length + tx, -l_height + ty, zOffset + -l_width + tz, xOffset + l_length + tx, -l_height + ty, zOffset + -l_width + tz, xOffset + l_length + tx, l_height + ty, zOffset + l_width + tz, xOffset + -l_length + tx, l_height + ty,zOffset + l_width + tz, xOffset + -l_length + tx, -l_height + ty,zOffset + l_width + tz, xOffset + l_length + tx, -l_height + ty, zOffset + l_width + tz, xOffset + l_length + tx, -l_height + ty, zOffset + -l_width + tz, xOffset + -l_length + tx, -l_height + ty,zOffset + -l_width + tz, xOffset + -l_length + tx, l_height + ty, zOffset + -l_width + tz, xOffset + l_length + tx, l_height + ty, zOffset + -l_width + tz, xOffset + -l_length + tx, l_height + ty, zOffset + l_width + tz, xOffset + -l_length + tx, l_height + ty, zOffset + -l_width + tz, xOffset + -l_length + tx, -l_height + ty, zOffset + -l_width + tz, xOffset + -l_length + tx, -l_height + ty,zOffset + l_width + tz, xOffset + l_length + tx, l_height + ty,zOffset + -l_width + tz, xOffset + l_length + tx, l_height + ty, zOffset + l_width + tz, xOffset + l_length + tx, -l_height + ty, zOffset + l_width + tz, xOffset + l_length + tx, -l_height + ty, zOffset + -l_width + tz }); } public void createChunk() { vertexPositionData = BufferUtils.createFloatBuffer((24*3)*activateBlocks); Random random = new Random(); for (int x = 0; x < CHUNK_SIZE; x++) { for (int y = 0; y < CHUNK_SIZE; y++) { for (int z = 0; z < CHUNK_SIZE; z++) { if(blocks[x][y][z].getActive()) { putVertices(x*2.0f, y*2.0f, z*2.0f); } } } } Whats any easy way to translate the vertices of each block into its correct position? I was previously using glTranslatef with each call to render block but this wont work now. What I am doing now also does not work, the blocks all render in stacks on top of each other and it looks like this: http://i.imgur.com/NyFtBTI.png Thanks

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  • .NET and C# Exceptions. What is it reasonable to catch.

    - by djna
    Disclaimer, I'm from a Java background. I don't do much C#. There's a great deal of transfer between the two worlds, but of course there are differences and one is in the way Exceptions tend to be thought about. I recently answered a C# question suggesting that under some circstances it's reasonable to do this: try { some work } catch (Exeption e) { commonExceptionHandler(); } (The reasons why are immaterial). I got a response that I don't quite understand: until .NET 4.0, it's very bad to catch Exception. It means you catch various low-level fatal errors and so disguise bugs. It also means that in the event of some kind of corruption that triggers such an exception, any open finally blocks on the stack will be executed, so even if the callExceptionReporter fuunction tries to log and quit, it may not even get to that point (the finally blocks may throw again, or cause more corruption, or delete something important from the disk or database). May I'm more confused than I realise, but I don't agree with some of that. Please would other folks comment. I understand that there are many low level Exceptions we don't want to swallow. My commonExceptionHandler() function could reasonably rethrow those. This seems consistent with this answer to a related question. Which does say "Depending on your context it can be acceptable to use catch(...), providing the exception is re-thrown." So I conclude using catch (Exception ) is not always evil, silently swallowing certain exceptions is. The phrase "Until .NET 4 it is very bad to Catch Exception" What changes in .NET 4? IS this a reference to AggregateException, which may give us some new things to do with exceptions we catch, but I don't think changes the fundamental "don't swallow" rule. The next phrase really bothers be. Can this be right? It also means that in the event of some kind of corruption that triggers such an exception, any open finally blocks on the stack will be executed (the finally blocks may throw again, or cause more corruption, or delete something important from the disk or database) My understanding is that if some low level code had lowLevelMethod() { try { lowestLevelMethod(); } finally { some really important stuff } } and in my code I call lowLevel(); try { lowLevel() } catch (Exception e) { exception handling and maybe rethrowing } Whether or not I catch Exception this has no effect whatever on the excution of the finally block. By the time we leave lowLevelMethod() the finally has already run. If the finally is going to do any of the bad things, such as corrupt my disk, then it will do so. My catching the Exception made no difference. If It reaches my Exception block I need to do the right thing, but I can't be the cause of dmis-executing finallys

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  • Static Block in Java

    - by Mohit Deshpande
    I was looking over some code the other day and I came across: static { ... } Coming from C++, I had no idea why that was there. Its not an error because the code compiled fine. What is this "static" block of code?

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  • Programmer’s block

    - by Kev
    Any one suffer from programmer’s block, if so how do you kick start your brain again? I’ve been working on a project since I returned from two weeks holiday, it’s a piece of cake to finish but I’ve done everything but pull my finger out and finish the damn thing.

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  • Tell smarty to print block as is

    - by Juriy
    Hello guys, I need to inline some javascript code into the Smarty template files and these {ldelim} {rdelim} things are killing me. Is there a way to tell smarty to ignore the markup for a block and just output it as is? Something similar to CDATA blocks in the xml? Just in case: here is how simple javascript looks now: $(function() {ldelim} $( "#slides" ).accessNews({ldelim} speed : "{$speed}", slideBy : 1 {rdelim}); {rdelim}); creepy heh?

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  • Block windows shutdown

    - by Stas
    Hi! I need execute some code before Windows shutdown process each time. So, I want block Windows shutdown process for some time. How can i do it from Java or C++ Builder ? Thanks.

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  • i want to block my http port using .net application [closed]

    - by prasad
    I want to block port 80 in such a way that whenever user clicks on Internet Explorer the pop-up window should display to enter required information and once he enter's required information and if it is valid then and then only user will be able to access internet so anybody help me to create application in c#.net....................using C#.NET

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