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  • Cannot delete audit logs with sudo

    - by DazSlayer
    I am using auditctl to log all commands run on my Ubuntu system and I working on a script that parses the log into a more readable format. Since these logs tend to become very large, I want to periodically delete the logs. I found that by running sudo rm /var/log/audit/* I would get rm: cannot remove `/var/log/audit/*': No such file or directory however by running sudo su rm /var/log/audit/* The logs would be deleted without any problem. What could be the cause of this?

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  • How long do you keep log files?

    - by Alex
    I have an application which writes its log files in a special folder. Now I'd like to add a functionality to delete these logs after a defined period of time automatically. But how long should I keep the log files? What are "good" default values (7 or 180 days)? Or do you prefer other criteria (e.g. max. used disk space)?

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  • How to delete all mail in solaris

    - by conandor
    I have bunch of mails in my solaris account 107 letters found in /var/mail/icinga, 1 scheduled for deletion, 0 newly arrived 107 d 2886 MAILER-DAEMON Fri Jun 11 00:39:39 2010 > 106 2895 MAILER-DAEMON Fri Jun 11 00:13:02 2010 105 2890 MAILER-DAEMON Fri Jun 11 00:10:05 2010 104 2888 MAILER-DAEMON Tue May 18 15:13:34 2010 103 2874 MAILER-DAEMON Tue May 18 14:58:29 2010 102 2874 MAILER-DAEMON Tue May 18 14:28:34 2010 Any idea how can i delete all of them with 1 command line instead of line by line?

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  • Typical Method Of Building Puzzle Levels

    - by Josh Kahane
    Hi I am designing a puzzle game for the iphone and was wondering as most puzzle games consist of the player progressing through multiple levels. You see for example Angry Birds has over 100 levels. Once the basis of the game is made, how do developers typically go about building their levels? Do they generally build them from scratch each one more or less, or work of their own template or have some other method which they use to tailor these levels? I imagine building so many levels is a long process, certainly if building each one individually. Do they do this, or have a method which speeds it up once they have their basis? Thanks.

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  • can't delete some files or change their attributes on my FTP server

    - by Revolter
    I've installed a CMS on a shared host running Apache, now when I was deleting the root directory with FTP, some folders left with a "Permission denied" error and I can't change their attributes. the best explanation I've got is that the CMS installer has placed the files and has assigned its ownership to the Apache server instead of my user name. (i don't know it can be done) Ijust haven't use the uninstaller because I've lost my admin password - -" so how to delete those folders ?

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  • C++ - Constructor or Initialize Method to Startup

    - by Bob Fincheimer
    I want to determine when to do non-trivial initialization of a class. I see two times to do initialization: constructor and other method. I want to figure out when to use each. Choice 1: Constructor does initialization MyClass::MyClass(Data const& data) : m_data() { // does non-trivial initialization here } MyClass::~MyClass() { // cleans up here } Choice 2: Defer initialization to an initialize method MyClass::MyClass() : m_data() {} MyClass::Initialize(Data const& data) { // does non-trivial initialization here } MyClass::~MyClass() { // cleans up here } So to try and remove any subjectivity I want to figure out which is better in a couple of situations: Class that encapsulates a resource (window/font/some sort of handle) Class that composites resources to do something (a control/domain object) Data structure classes (tree/list/etc.) [Anything else you can think of] Things to analyze: Performance Ease of use by other developers How error-prone/opportunities for bugs [Anything else you can think of]

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  • NT Server: deleting files takes ages

    - by Fuxi
    hi all, i'm running an NT Server - when trying to delete eg. just one file - it takes several minutes (!!) until the file gets deleted. i'm only getting the deleting-dialog but nothing happens. any ideas what could be wrong? thx

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  • Account to read AD, join machine to domain, delete computer accounts and move computers to OUs

    - by Ben
    I want to create an account that will perform the following: Join computers to a domain (not restricted to 10, like a normal user) Check for computer accounts in AD Delete computers from AD Move computers between OUs I don't want to allow it to do anything else, so don't want a domain admin account. Can anyone guide me in the right direction in terms of permissions? Not sure if I should be using delegation of control wizard? Cheers, Ben

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  • process killed -- delete output file?

    - by user13743
    I have a bash script that runs on our shared web host. It does a dump of our mysql database and zips up the output file. Sometimes the mysqldump process gets killed, which leaves an incomplete sql file that still gets zipped. How do I get my script to 'notice' the killing and then delete the output file if the killing occurred?

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  • Delete a folder in the currently logged in user's profile

    - by Dan Cole
    I am trying to create a login script, or bat file to delete the folder located in the following directory. I would like the whole folder deleted with all of its contents "Juniper Networks". This is on a terminal server - C:\Users(username)\AppData\Roaming\Juniper Networks I can write a script for each username, but want a script to put in the startup folder that deleted the folder of the current user each time they login.

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  • libgdx arrays onTouch() method and delays for objects

    - by johnny-b
    i am trying to create random bullets but it is not working for some reason. also how can i make a delay so the bullets come every 30 seconds or 1 minute???? also the onTouch method does not work and it is not taking the bullet away???? shall i put the array in the GameRender class? thanks public class GameWorld { public static Ball ball; private Bullet bullet1; private ScrollHandler scroller; private Array<Bullet> bullets = new Array<Bullet>(); public GameWorld() { ball = new Ball(280, 273, 32, 32); bullet = new Bullet(-300, 200); scroller = new ScrollHandler(0); bullets.add(new Bullet(bullet.getX(), bullet.getY())); bullets = new Array<Bullet>(); Bullet bullet = null; float bulletX = 0.0f; float bulletY = 0.0f; for (int i=0; i < 10; i++) { bulletX = MathUtils.random(-10, 10); bulletY = MathUtils.random(-10, 10); bullet = new Bullet(bulletX, bulletY); bullets.add(bullet); } } public void update(float delta) { ball.update(delta); bullet.update(delta); scroller.update(delta); } public static Ball getBall() { return ball; } public ScrollHandler getScroller() { return scroller; } public Bullet getBullet1() { return bullet1; } } i also tried this and it is not working, i used this in the GameRender class Array<Bullet> enemies=new Array<Bullet>(); //in the constructor of the class enemies.add(new Bullet(bullet.getX(), bullet.getY())); // this throws an exception for some reason??? this is in the render method for(int i=0; i<bullet.size; i++) bullet.get(i).draw(batcher); //this i am using in any method that will allow me from the constructor to update to render for(int i=0; i<bullet.size; i++) bullet.get(i).update(delta); this is not taking the bullet out @Override public boolean touchDown(int screenX, int screenY, int pointer, int button) { for(int i=0; i<bullet.size; i++) if(bullet.get(i).getBounds().contains(screenX,screenY)) bullet.removeIndex(i--); return false; } thanks for the help anyone.

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  • how to delete files owned by Apache ?

    - by Revolter
    I've installed a CMS on a shared host running Apache, now when I was deleting the root directory with FTP, some folders left with a "Permission denied" error and I can't change their attributes. the best explanation I've got is that the CMS installer has placed the files and has assigned its ownership to the Apache server instead of my user name. (i don't know it can be done) Ijust haven't use the uninstaller because I've lost my admin password - -" so how to delete those folders ?

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  • IsNullOrEmpty generic method for Array to avoid Re-Sharper warning

    - by Michael Freidgeim
    I’ve used the following extension method in many places. public static bool IsNullOrEmpty(this Object[] myArr) { return (myArr == null || myArr.Length == 0); }Recently I’ve noticed that Resharper shows warning covariant array conversion to object[] may cause an exception for the following codeObjectsOfMyClass.IsNullOrEmpty()I’ve resolved the issue by creating generic extension method public static bool IsNullOrEmpty<T>(this T[] myArr) { return (myArr == null || myArr.Length == 0); }Related linkshttp://connect.microsoft.com/VisualStudio/feedback/details/94089/add-isnullorempty-to-array-class    public static bool IsNullOrEmpty(this System.Collections.IEnumerable source)        {            if (source == null)                return true;            else            {                return !source.GetEnumerator().MoveNext();            }        }http://stackoverflow.com/questions/8560106/isnullorempty-equivalent-for-array-c-sharp

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  • force unzip to also delete any missing files

    - by Magnus
    Currently when I unzip into a directory with pre-existing files, I sometimes unzip an archive to update the files, using -f or -u or -o to overwrite any clashes. However I would like the unzip process to also delete any files which were not part of the archive, so that the unzipped version fully matches what was in the zipped archive. (Why not just replace the directory then with a fresh unzip? Because I still want to preserve .svn files, just wipe everything else)

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  • Standard -server to server- and -browser to server- authentication method

    - by jeruki
    I have server with some resources; until now all these resources were requested through a browser by a human user, and the authentication was made with an username/password method, that generates a cookie with a token (to have the session open for some time). Right now the system requires that other servers make GET requests to this resource server but they have to authenticate to get them. We have been using a list of authorized IPs but having two authentication methods makes the code more complex. My questions are: Is there any standard method or pattern to authenticate human users and servers using the same code? If there is not, are the methods I'm using now the right ones or is there a better / more standard way to accomplish what I need? Thanks in advance for any suggestion.

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  • Sending JSON to an ASP.NET MVC Action Method Argument

    Javier G Money Lozano, one of the good folks involved with C4MVC, recently wrote a blog post on posting JSON (JavaScript Object Notation) encoded data to an MVC controller action. In his post, he describes an interesting approach of using a custom model binder to bind sent JSON data to an argument of an action method. Unfortunately, his sample left out the custom model binder and only demonstrates how to retrieve JSON data sent from a controller action, not how to send the JSON to the action method....Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Removing files on a limit access backup server

    - by Bart van Heukelom
    I have an account on a backup server but it's full, so I need to clear it. The problem is that It's only accessible via FTP, SFTP and Rsync (no shell) Deleting lots of small files (as in, multiple full Linux installations), which I have to do, is undoable over FTP/SFTP because it cannot recursively delete directories in one command (Yes, most clients will fake this by issueing all the seperate commands for you but the overhead is huge and the process takes several days...well it crashes before that). What do I do?

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