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  • Hard Drive Compatibility with Motherboard

    - by Wesley
    Here are the current specs to put things in context: ECS P4VXASD2+ V5.0 Intel Pentium 4 Northwood 2.8 GHz 2x 512MB PC2100 DDR266 SDRAM Maxtor DiamondMax 10 250 GB PATA (IDE) HDD Gigabyte 52x CD-ROM NVIDIA TNT2 Pro 16 MB OKIA 300W ATX PSU USB bracket Modem PCI Before, I actually had a 300 GB hard drive installed. However, I read the FAQ for the motherboard and discovered that a maximum of 250 GB hard drive was supported. So I ended up finding the one listed above and put that in. However, upon booting up, I reset the BIOS to defaults and auto-detected all the drives installed. The 250 GB came up as something like 251.0 GB. I didn't think much about it until I tried to boot up a Windows XP installation disc. It booted up successfully and run for about a minute before the computer randomly rebooted. I've made sure that all the jumpers and settings are correct and everything has been installed correctly. I've tried running it without the addons and one stick of RAM but still the same thing. What else could be causing this problem?

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  • Windows 7 System File Checker (sfc) not working

    - by Andrew
    I have a strange problem with Windows 7 RTM. I'm running Ultimate 64-bit edition. Whenever I run sfc /scannow I get this error: Windows Resource Protection could not start the repair service. My research so far has told me that I need to set the Windows Module Installer and Windows Installer services' startup types to Manual. They already were, so I manually started those services and tried again. No luck. I've even booted into my Windows 7 repair disc and tried running sfc /scannow from that. All I get is this: A repair operation is already pending. Restart and try again. History: I'm trying to run sfc because I am unable to open any images in Windows Photo Viewer. Whenever I try, I get the error "Class not registered." I believe the problem started after I installed Gladinet, but I can't be sure. I've uninstalled Gladinet, but the problem remains. System Restore was disabled (yes, I know I'm stupid - you don't have to remind me). Please help. Thanks.

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  • Recover badly recorded DVDs

    - by CesarGon
    A few years ago (2003-2005) I bought a Sony USB external DVD recorder for my Dell laptop and I used it to burn a lot of discs. Much later, when I tried to use one of these discs, I realised that I could not read it. The disc behaved as if it was scratched or dirty. I tried on a couple of different DVD drives but got the same effect. Sadly, all the discs that I burnt with that recorder suffer from the same problem. Edit. When I read one of these discs with ImgBurn, I get lots of unrecovered read errors in multiple sectors, even at 1x speed. The sectors that cause read errors seem to be quite random; it's not always the same one. I have no idea what could be wrong with the discs. I doubt that they are scratched or dirty; it would be too much of a coincidence that all the discs that I burnt with that recorder got damaged at the same time. Also, they don't show any physical defects. Is there any way to diagnose what the problem is and, hopefully, recover the contents of the discs? Many thanks.

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  • Dialog box tells me there's a missing driver when installing 64-bit version of Windows 7

    - by Eikern
    I'm trying to install Windows 7 64-bit on my computer (ASUS P6T Deluxe V2, one 80GB HDD and two 1 TB HDDs). When I'm supposed to select whether I want to Upgrade or do a Custom install, I get a dialog box telling me: Load Driver A required CD/DVD drive device driver is missing. If you have a driver floppy disk, CD, DVD, or USB flash drive, please insert it now. Note: If the Windows installation media is in the CD/DVD drive, you can safely remove it for this step. I've tried to reach this step using a 32-bit installation disc, but that doesn't generate this message at all. Through the command windows (shift-F10) I can reach all of my drives, including my optical drive, without any problems--so what kind of device driver is it the installation wants? I've tried all the obvious drivers on the CD that followed my motherboard, but I can't seem to find the right one. The problem is that I don't know what device I'm supposed to load the drivers for in the first place. Can anyone help me? Edit: It turned out that my downloaded image was corrupted. I borrowed a DVD from a friend of mine, which worked!

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  • Windows 7 access denied to executables.. by what?

    - by stijn
    Ever since I started using Windows 7 this problem has been bothering me. From time to time I see similar questions popping up on misc forums, but never did I see an answer. Here are two scenarios that nearly always reproduce it: the explorer way with explorer, navigate to a directory containing at least one exe file go one directory up immediately delete the directory just navigated to yields Folder Acces Denied dialog stating You need permission to perform this action You require permission from Administrators to make changes to this folder, with the buttons try Again and Cancel hitting Try Again never works immediately. Waiting a minute or so and then clickig it again does work note: if in step 2 and waiting a minute or more before going up one directory, the problem does not occur and the folder can be deleted the visual studio way build a project producing an exe file run the executable then close it immediately build the project again (by changing a single character in a source file for example) yields fatal error LNK1168: cannot open /path/to/the.exe for writing note: if in step 2 and waiting a minute or more before building again, the problem does not occur some specs happens both on Windows 7 32 and 64 bit, with VS2008/2010/2011 happens on 3 different machines I do not have a virusscanner of any kind I do have a bunch of services disabled, but nothing that prevents Windows from running normally, UAC is disabled as well happens on any type of disc I always use a user account that is in the Administrators group Obviously both scenarios are very similar and extremely reproducable. So I figured some process must have the file open for some reason, and release it again later. However, using systinternal's handle -a the exe file in question never shows up. (that is the correct way to use handle, right?) So while explorer/VS are reporting they cannot access the file, handle.exe says it's not in use anywhere. This leaves me rather clueless, so I'm wondering if someone can come up with a solution: why does this happen, and how to solve it?

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  • Almost All Xenserver Logical Volumes Disappeared - Recovery?

    - by Alex
    We had a hard disc crash of one of two hard discs in a software raid with a LVM on top. The server is running Citrix xenserver. On the hard disk which is still intact, the volume group gets detected well, but only one LV is left. (some hashes replaced by "x") # lvdisplay --- Logical volume --- LV Name /dev/VG_XenStorage-x-x-x-x-408b91acdcae/MGT VG Name VG_XenStorage-x-x-x-x-408b91acdcae LV UUID x-x-x-x-x-x-vQmZ6C LV Write Access read/write LV Status available # open 0 LV Size 4.00 MiB Current LE 1 Segments 1 Allocation inherit Read ahead sectors auto - currently set to 256 Block device 253:0 root@rescue ~ # vgdisplay --- Volume group --- VG Name VG_XenStorage-x-x-x-x-408b91acdcae System ID Format lvm2 Metadata Areas 1 Metadata Sequence No 4 VG Access read/write VG Status resizable MAX LV 0 Cur LV 1 Open LV 0 Max PV 0 Cur PV 1 Act PV 1 VG Size 698.62 GiB PE Size 4.00 MiB Total PE 178848 Alloc PE / Size 1 / 4.00 MiB Free PE / Size 178847 / 698.62 GiB VG UUID x-x-x-x-x-x-53w0kL I could understand if a full physical volume is lost - but why only the logical volumes? Is there any explanation for this? Is there any way to recover the logical volumes? EDIT We are here in a rescue system. The problem is that the whole server does not boot (GRUB error 22) What we are trying to do is to access the root filesystem. But everything was in the LVM. We have only this: (parted) print Model: ATA SAMSUNG HD753LJ (scsi) Disk /dev/sdb: 750GB Sector size (logical/physical): 512B/512B Partition Table: msdos Number Start End Size Type File system Flags 1 32.3kB 750GB 750GB primary boot, lvm And this 750GB LVM volume is exactly what we see on top. edit2 Output of vgcfgrestore, but from the rescue system, as there is no root to chroot to. # vgcfgrestore --list VG_XenStorage-x-b4b0-x-x-408b91acdcae File: /etc/lvm/archive/VG_XenStorage-x-x-x-x-408b91acdcae_00000.vg VG name: VG_XenStorage-x-x-x-x-408b91acdcae Description: Created *before* executing '/sbin/vgscan --ignorelockingfailure --mknodes' Backup Time: Fri Jun 28 23:53:20 2013 File: /etc/lvm/backup/VG_XenStorage-x-x-x-x-408b91acdcae VG name: VG_XenStorage-x-x-x-x-408b91acdcae Description: Created *after* executing '/sbin/vgscan --ignorelockingfailure --mknodes' Backup Time: Fri Jun 28 23:53:20 2013

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  • How to go about rotating logs which are arbitrary named and placed in deeply nested directories?

    - by Roman Grazhdan
    I have a couple of hosts which are basically a playground for developers. On these hosts, each of them has a directory under /tmp where he is free to do all he wants - store files, write logs etc. Of course, the logs are to be rotated, or else the disc will be 100% full in a week. The files can be plenty, but I've dealt with it with paths like /tmp/[a-e]*/* and so on and lived happily for a while, but as they try new cool stuff on the machine logrotate rules grow ugly and unmanageable, and it's getting more difficult to understand which files hit the glob. Also, logrotate would segfault if asked to rotate a socket. I don't feel like trying to enforce some naming policies in that environment, I think it's going to take quite a lot of time and get people annoyed and still would fail at some point. And I still need to manage the logs, not just rm the dirs at night. So is it a good idea in circumstances like these to write a script which would handle these temporary files? I prefer sticking with standard utilities whenever possible, but here I think logrotate is getting less and less manageable. And probably someone heard of some logrotate alternatives which would work well in such an environment? I don't need emailing logs or some other advanced features, so theoretically some well commented find | xargs would do. P.S. I do have a log aggregator but this stuff is not going to touch my little cute logstash machine.

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  • RAID 6 that can read with least 1000 Mbit/s?

    - by Diblo Dk
    I purchased a Dell PERC 6/i which I expected to be able to read with 1000 Mbps. There is not much to do now, but there are some things I wanted knowledge about for another time. I have configured it with four 2 TByte drives and RAID 6. It have 256 MByt ram and transfer rate of 300 Mbps. The benchmark test showed: Min read rate: 136.3 Mbps Max read rate: 329,6 Mbps Avg read rate: 242,2 Mbps What could I had done to get at least 1000 Mbps? Is it normal for internal and external RAID controllers to have a lower transfer rate eg. 300 Mbps? (I did not noticed at the time that it was not 3 Gbps) How would a RAID 10 had performed compared to RAID 6 or 5? Would it have been better to use software RAID (Linux) with the internal 3 Gbps SATA controller? UPDATE: The drives is SATA III 6 Gbps. http://www.seagate.com/files/staticfiles/docs/pdf/datasheet/disc/desktop-hdd-data-sheet-ds1770-1-1212us.pdf (2TB)

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  • P2V Wouldn't Boot, Rebuilt initrd, Need to Clean Up

    - by Mike Soule
    We have a CentOS 5.4 server (build 2.6.18-164.el5xen). We went to P2V this server so we can have redundancy, the physical only has one PSU. The P2V only completed 99% of the way, we have a VMWare ticket opened, but they marked the ticket as low priority. I was able to boot into a rescue disc of Red Hat 5.4 and rebuild the initrd with the help of this blog post. Now the only issue is the original server had a modified initrd, which was also from a different OS build and made by an outside provider. We do not have a document outlining modifications. My question is, is it at all possible to copy the initrd off of the physical server and replace it on the virtual and some how have the virtual machine boot? Thanks for any input. Edit: I copied the initrd img from the physical and it recreated the original issue. Here is a screen capture of the error. http://i.imgur.com/MqC73.jpg Edit2: echo Scanning logical volumes lvm vgscan --ignorelockingfailure echo Activating logical volumes lvm vgchange -ay --ignorelockingfailure VolGroup00 resume /dev/VolGroup00/LogVol01 echo Creating root device. mkrootdev -t ext3 -o defaults,ro /dev/VolGroup00/LogVol00 echo Mounting root filesystem. mount /sysroot

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  • My new SSD is causing issues. How can I solve them?

    - by Allan
    Computer specs 1 TB harddisc 120 GB 520intel SSD 8 GB DDR3 RAM Athlon Phenom II x64 955 3. 2ghz DK DFI Lanparty FX7900 M3H3 motherboard ASUS ATI RADEON HD6970 2 GB I have bought a new SSD (Intel 520, 120 GB), and wanted to use this as my system disc. I removed the other harddisc, and installed the SSD with the newest firmware. And then Windows 7 I updated Windows 7 with no problems and then put back my old harddrive. I formatted that old harddrive just to clean up at the same time... So at this stage everything was perfect. My new SSD was set as Master 0 Primary it boots on it and I have 1 TB emptyu harddrive I can use for whatever I want. So far no errors at all Now here is the problem, I installed a few games and everytime I tried to play the computer would say Windows must restart because DCOM server process launcher service terminated, or it says Windows must now restart because the Plug and Play service terminated unexpectedly Most commonly this error is caused by a rootkit virus, well I have tried formatting my entire computer, and running every antivirus I could find, so that shouldn't be it. I've also read somewhere it might happen when there are hardware issues. That on the otherhand would make sense, as I just put in a new SSD. I don't expect you to know this error. I haven't found anyone who knew it yet. maybe you can me guide through what might have gone wrong when I placed in the SSD? What have I checked regarding the SSD? It displays the right name when the computer starts up It has the newest firmware Did a 'sfc /scannow' which told me everything was fine I don't know what to do from here. Everything seems to work great with the drive. when I start playing games my computer crashes.

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  • What does it mean to install two OS's alongside each other?

    - by Josh
    I currently have Windows 7 installed on my PC. However, I just tried out Ubuntu via booting from a disc and I love it. I want to install it onto my HDD, but I don't want to get rid of Windows 7. I know HOW to do this, but I am a little unsure what the consequences might be. What does it mean to install Ubuntu alongside Windows? Do they share the same resources? Also, I have my HDD already partitioned into two sections, a 70 GB section where Windows is installed and then another 400 GB section where all my data is stored. There is currently 26 GB free on the 70GB partition. I know Ubuntu doesn't take up much space. However, if I install Ubuntu in that space, will I still be able to install programs on Windows in the future? My main concern is that I am going to short-change my hard drive space for future installations. EDIT: I guess another big question I have is if I install a program on one OS, will the other be able to use it?

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  • Installed Windows 7 Ultimate on D Drive and previous Windows 7 Enterprise on C Drive has stopped starting up

    - by teenup
    Please please help! I have installed Windows 7 Ultimate on same hard drive on D Drive on my laptop and the previous Windows 7 Enterprise which was installed on C Drive is not booting up now. When I turn on my laptop, I see two Windows 7 on the screen, when I select newer one, it starts, but when I select older one which is Enterprise edition, system won't start and I get the DOS black screen with this error message: Windows Boot Manager Windows failed to start. A recent hardware or software change might be the cause. To fix the problem: Insert your Windows installation disc and restart your computer. Choose your language settings, and then click "Next." Click "repair your computer." Info: The boot selection failed because a required device is inaccessible. I notice that when I run the newer OS installed, the previous OS's drive (Which is D: now instead of C:) has become unusable and when I double click it, it asks me to format the drive. The data, that I had on my D Drive (Which is now C Drive for new OS), I had copied it to a network path and it is available. It was containing Windows 7 Users folder which I copied at that time when installing new windows. I have copied that Users folder again to the new OS's C Drive thinking it would run again, but of no use. Please please please...if someone can help...It is extremely required for me. Thanks a lot in advance.

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  • Ubuntu 11.04 fresh install - "Input signal out of range" or "Mode not supported..."

    - by Dennis
    I recently installed Ubuntu 11.04 using a CD .iso. Installation went fine. Upon completion I rebooted and after a second or two I got a black screen with the message "Input signal out of range". And there it sits... Read a few things about how this could be related to screen resolution, refresh rate, etc. For the heck of it I tried a different monitor. The result is the same but the message provides some clues - "Mode not supported - H:92.7kHz, V:58.3Hz" (the latter is Hz; not kHz). So my thought is that I should probably be able to use the 11.04 install disc to "Try out Ubuntu", find and edit some file that was created by the install with the correct values. Problem is, I am not too sure what I am supposed to edit. Looked at the xorg.conf file but this is so minimal at this point I am not sure it is where I want to go. By the way, the monitor is an I-Inc ix191a. Anyone have any ideas on how to get around this?

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  • Hibernation fails; The system cannot find the file specified

    - by GMMan
    Recently I installed Ubuntu 12.04.1 LTS on my Lenovo Y480. Hibernation was working properly after the Ubuntu install, but I was making sure all of the operating systems on my system worked, including OneKey Recovery (recovery partition). It is of note that I installed Windows 7 from scratch with a disk image I downloaded off of my university's DreamSpark program, and further to that I had to image the partition with Paragon Backup & Recovery, repartition to convert the Windows partition to extended, install Ubuntu, and then restore the image. During that process I also used the Windows disc to edit the BCD as to reuse the existing entry for the restored partition. I also used the automated "repair your computer" option. With verification, I noticed that the "repair your computer" option actually wrote to the wrong BCD (the recovery partition), and I mounted the partition and restored the original BCD (from a copy I made earlier), and rebooted. At this point my GRUB broke, and I was able to restore it. At this point hibernation broke. I tried powercfg /h off and powercfg /h on, rebooted, and nothing. Also tried increasing the hibernation file size as directed on this post, but it still doesn't work. Executing shutdown /h yields The system cannot find the file specified.(2). What file? It seems that mounting the system partition sometimes works, but I don't want to keep it mounted in case it gets written to accidentally. How do I permanently fix this?

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  • Disk operations in windows 7 are slow

    - by Skadlig
    My computer started lagging last Sunday. I tried to reboot it and it failed. Trying to boot into failsafe mode takes around two hours. It mainly freezes on two files: scsiport.sys and classpnp.sys When it finally has started all disc operations are really slow. When it has run for a while it goes faster, probably due to data moved into RAM instead. It froze on an other file before that was associated with Avast but uninstalling it didn't really help. A critical windows update was installed on Sunday but rolling back the update didn't help. I had a guess about the sound card but disabling the sound card drivers also didn’t help. I have an inkling of an idea that it might be Intel rapid storage technology that might be acting up but it doesn't allow me to reinstall it from failsafe mode and I haven't been able to log into normal mode for a while. I would appreciate suggestions regarding how to get into normal mode again and/or what can be the root cause.

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  • Server 2012 - transparent SMB failover without shared discs, possible?

    - by TomTom
    here is the scenario - there is a small set (200gb around) of data that I HAVE to keep available. Those are basically shared VHD images that serve as master images for a lot of our VM's - they then run in differential discs off those. The whole set is "mostly read only". In more detail: A file that IS there and IS used will NEVER change. I may delete files (when absolutely not in use) and add new files, but a file that is there once gets read protection set and that it is until it is retired. Obviously, I need as much uptime as possible. SO FAR we run that by having this directory local on every Hyper-V server. Now I think moving this into our storage fabric. Due to the "it HAS to be there" I pretty much want a share nothing architecture. DFS would be perfect for this - a file never changes, so replication would work nicely. Folders could be replicated to a number of servers, all would reference them from there. Now, that hyper-V supports SMB that could be a good idea to isolate these on a number of servers - we try to move into a scenario where the storage is more centralized. Server 2012 supports always on shares, but it seems that this only works with a clustered disc behind. Is there any way around this for read only file stores? All documentation points to stuff like a shared JBOD - but that would leave me open for file system corruption. I really plan to go quite separately here, vertically - 2 servers, both with SSD only for this, both with their own 2000W separate USV, both with enough bandwidth to handle everything thrown at them (note to everyone tinking this is 10G - this would be SLOW and EXPENSIVE compared to a nice Infiniband backbone). The real crux is that this is an edge case obviously - as the files are read only once in use.

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  • Almost All Logical Volumes Disappeared - Recovery?

    - by Alex
    We had a hard disc crash of one of two hard discs in a software raid with a LVM on top. The server is running Citrix xenserver. On the hard disk which is still intact, the volume group gets detected well, but only one LV is left. (some hashes replaced by "x") # lvdisplay --- Logical volume --- LV Name /dev/VG_XenStorage-x-x-x-x-408b91acdcae/MGT VG Name VG_XenStorage-x-x-x-x-408b91acdcae LV UUID x-x-x-x-x-x-vQmZ6C LV Write Access read/write LV Status available # open 0 LV Size 4.00 MiB Current LE 1 Segments 1 Allocation inherit Read ahead sectors auto - currently set to 256 Block device 253:0 root@rescue ~ # vgdisplay --- Volume group --- VG Name VG_XenStorage-x-x-x-x-408b91acdcae System ID Format lvm2 Metadata Areas 1 Metadata Sequence No 4 VG Access read/write VG Status resizable MAX LV 0 Cur LV 1 Open LV 0 Max PV 0 Cur PV 1 Act PV 1 VG Size 698.62 GiB PE Size 4.00 MiB Total PE 178848 Alloc PE / Size 1 / 4.00 MiB Free PE / Size 178847 / 698.62 GiB VG UUID x-x-x-x-x-x-53w0kL I could understand if a full physical volume is lost - but why only the logical volumes? Is there any explanation for this? Is there any way to recover the logical volumes? EDIT We are here in a rescue system. The problem is that the whole server does not boot (GRUB error 22) What we are trying to do is to access the root filesystem. But everything was in the LVM. We have only this: (parted) print Model: ATA SAMSUNG HD753LJ (scsi) Disk /dev/sdb: 750GB Sector size (logical/physical): 512B/512B Partition Table: msdos Number Start End Size Type File system Flags 1 32.3kB 750GB 750GB primary boot, lvm And this 750GB LVM volume is exactly what we see on top.

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  • Unable to mount iso as dvd drive in VMware Fusion 6

    - by John O
    I have a newer iMac without an optical drive and some DVDs that I needed to run software off of. This software will have you juggle discs to read data off of them, and the data can't simply be copied to the machine's drive. I used a windows machine to make ISOs of these DVDs. And the first disc, the installer, it will mount in VMware and let you install the software. It then asks for the other discs, and these won't mount as ISOs. If I mount them as drive images, they'll show up on the iMac's and I have access to all the files. But if I try to mount them as the dvd drive through Fusion, nothing happens. For that matter, I'm unable to attempt it a second time, as Fusion believes that the there is already an iso mounted as the dvd, while nothing has happened as far as the guest OS is concerned. drutil eject will allow me to eject the ghost/non-existent dvd, at which point I can make a second (equally futile) attempt. Does anyone have an explanation for this behavior? How can the ISO be valid enough to mount as a drive image, but not valid enough for Fusion to mount it as if it were a dvd?

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  • "Windows failed to start" loop with 0xc0000225. No install discs, EasyRE/USB iso hasn't worked

    - by mvidaure
    I've been suffering from this "Windows failed to start" loop with 0xc0000225 for 3 days now and I still can't fix it. The major problem is that I don't have any sort of installation disc. However, I have tried EasyRE via both CD and USB but both result in the same problem.  I try to perform an 'Automated Repair' on my computer and I get in red text "The selected partition is corrupted and could not be accessed or repaired. Please select a different drive to continue." It is also labeled as NO under Active. Since I do not have a the installation discs, I made a USB with a Windows_7_Recovery_Disc  iso (as shown here http://www.sevenforums.com/tutorials/31541-windows-7-usb-dvd-download-tool.html) but it also doesn't work. I get a blue screen that says "RECOVERY You pc needs to be repaired. The application or operating system could not be uploaded because a required file is missing or contains errors... File:\WINDOWS\system32\winload.efi Error code: 0xc0000225 You'll need to use the recovery tools on your installation media. If you don't have any installation media, contact your system administrator or PC manufacturer." Thanks in advance! Miguel

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  • UEFI boot options gone

    - by user1797930
    I ran into some issues booting Windows after trying to make a complete backup of the disc. After searching for information about some of the error codes, I found advise to change some BIOS settings, but instead I thought I would just "restore defaults" to make sure all settings were set as originally intended. After doing so, all UEFI boot options except for "Windows Boot Manager" are gone. That means, including the CD/DVD drive, so I cannot even boot from a recovery DVD anymore - and as explained, Windows is not able to boot either. Do you have any advice? When I added a secondary drive originally, it was automatically added to the boot options menu. Even when removing and re-adding the drive physically, the option does not appear again. I have tried unplugging power, and hold down start button for 10 seconds, and boot afterwards - no change. It's a laptop so removing CMOS battery is not an option. I have read information that it is an issue with data removed from NVRAM, but I am unable to find a way to recover it. "Add new boot options" requires a path - but the CD/DVD was originally available without any CD's in the drive - so there is no path available to add the drive. I did try to open EFI shell, but it seems not to be embedded in the UEFI/BIOS. It just says "not found". I'm really lost here - any advice is appreciated.

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  • Windows 7 VM log on lockout

    - by AKa
    My Windows 7 XP Mode virtual machine has just locked me out of password log on. Two years of use and it never required I use a password on wake up, I never asked for that. Suddenly yesterday, password required! I located password and used it successfully a couple of times, but now even that is not good enough! Perhaps (unfairly) because I tried to get to the bottom of the new phenomenon and removed the password from the user accounts? Permissions are still set to ok for all users. I have been all the way through the settings I can access with the VM file hibernated, and have deleted the previously saved log on info, which always previously worked automatically as charged. Now when I attempt to log on it asks me for credentials, seems like progress, but when I offer them, and check the "remember my credentials" box, I still get the splash screen "The system could not log you on. [reminder about caps...]" !! Round and round. Back up and restore point versions of the VM toss me back into the same log on loop. There are no other machines on any network, I am the administrator and sole user. It must be specifically about the log on, a speck of dust corruption ... is there a way around this? I tried creating a new VM but the black inner box gets stuck at one point requesting I insert a boot disc. Thanks for input, AKa

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  • How can I tell System Restore in WIndows 7 recovery console to use my recovered backup drive's restore point data?

    - by Rich Shealer
    My Windows 7 desktop PC failed to boot. It would get to a grayish screen with a mouse and would only respond to the power button. After much examination I found that the problem was not a failed drive as running CHKDSK from the Recovery Console on my main drives passed without any errors. I had been installing various Java version in the days before the failure so I decided to use a restore point to roll backwards. I have an external SATA drive controller with two 2 TB drives mirrored using the Windows mirroring function. My system has been backing up to this drive regularly. The problem is I accidently broke the mirror when testing to see if this drive system might have been causing my boot issue. Connecting it to another machine showed two dynamic drives that were invalid. In the end I reformatted one as an NTFS basic disc and used recovery software on the other to copy all of the files to the reformatted drive. I had to copy the restore points into the new drive's System Volume Information folder by granting rights to that user. I moved the drive back to the original machine and rebooted. I can see my new drive, it even uses the same drive letter as it did in normal mode. Running System Restore it lists a new Automatic Restore point created while sitting at the RC along with all of my backups. Selecting the backup I want (or any other) I get a dialog. The backup drive could not be found. System Restore is looking for restore points on your backup. Make sure the backup drive is on and connected to this computer and then click OK. What do I need to do to allow system restore to see the restore points?

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  • 256 Windows Azure Worker Roles, Windows Kinect and a 90's Text-Based Ray-Tracer

    - by Alan Smith
    For a couple of years I have been demoing a simple render farm hosted in Windows Azure using worker roles and the Azure Storage service. At the start of the presentation I deploy an Azure application that uses 16 worker roles to render a 1,500 frame 3D ray-traced animation. At the end of the presentation, when the animation was complete, I would play the animation delete the Azure deployment. The standing joke with the audience was that it was that it was a “$2 demo”, as the compute charges for running the 16 instances for an hour was $1.92, factor in the bandwidth charges and it’s a couple of dollars. The point of the demo is that it highlights one of the great benefits of cloud computing, you pay for what you use, and if you need massive compute power for a short period of time using Windows Azure can work out very cost effective. The “$2 demo” was great for presenting at user groups and conferences in that it could be deployed to Azure, used to render an animation, and then removed in a one hour session. I have always had the idea of doing something a bit more impressive with the demo, and scaling it from a “$2 demo” to a “$30 demo”. The challenge was to create a visually appealing animation in high definition format and keep the demo time down to one hour.  This article will take a run through how I achieved this. Ray Tracing Ray tracing, a technique for generating high quality photorealistic images, gained popularity in the 90’s with companies like Pixar creating feature length computer animations, and also the emergence of shareware text-based ray tracers that could run on a home PC. In order to render a ray traced image, the ray of light that would pass from the view point must be tracked until it intersects with an object. At the intersection, the color, reflectiveness, transparency, and refractive index of the object are used to calculate if the ray will be reflected or refracted. Each pixel may require thousands of calculations to determine what color it will be in the rendered image. Pin-Board Toys Having very little artistic talent and a basic understanding of maths I decided to focus on an animation that could be modeled fairly easily and would look visually impressive. I’ve always liked the pin-board desktop toys that become popular in the 80’s and when I was working as a 3D animator back in the 90’s I always had the idea of creating a 3D ray-traced animation of a pin-board, but never found the energy to do it. Even if I had a go at it, the render time to produce an animation that would look respectable on a 486 would have been measured in months. PolyRay Back in 1995 I landed my first real job, after spending three years being a beach-ski-climbing-paragliding-bum, and was employed to create 3D ray-traced animations for a CD-ROM that school kids would use to learn physics. I had got into the strange and wonderful world of text-based ray tracing, and was using a shareware ray-tracer called PolyRay. PolyRay takes a text file describing a scene as input and, after a few hours processing on a 486, produced a high quality ray-traced image. The following is an example of a basic PolyRay scene file. background Midnight_Blue   static define matte surface { ambient 0.1 diffuse 0.7 } define matte_white texture { matte { color white } } define matte_black texture { matte { color dark_slate_gray } } define position_cylindrical 3 define lookup_sawtooth 1 define light_wood <0.6, 0.24, 0.1> define median_wood <0.3, 0.12, 0.03> define dark_wood <0.05, 0.01, 0.005>     define wooden texture { noise surface { ambient 0.2  diffuse 0.7  specular white, 0.5 microfacet Reitz 10 position_fn position_cylindrical position_scale 1  lookup_fn lookup_sawtooth octaves 1 turbulence 1 color_map( [0.0, 0.2, light_wood, light_wood] [0.2, 0.3, light_wood, median_wood] [0.3, 0.4, median_wood, light_wood] [0.4, 0.7, light_wood, light_wood] [0.7, 0.8, light_wood, median_wood] [0.8, 0.9, median_wood, light_wood] [0.9, 1.0, light_wood, dark_wood]) } } define glass texture { surface { ambient 0 diffuse 0 specular 0.2 reflection white, 0.1 transmission white, 1, 1.5 }} define shiny surface { ambient 0.1 diffuse 0.6 specular white, 0.6 microfacet Phong 7  } define steely_blue texture { shiny { color black } } define chrome texture { surface { color white ambient 0.0 diffuse 0.2 specular 0.4 microfacet Phong 10 reflection 0.8 } }   viewpoint {     from <4.000, -1.000, 1.000> at <0.000, 0.000, 0.000> up <0, 1, 0> angle 60     resolution 640, 480 aspect 1.6 image_format 0 }       light <-10, 30, 20> light <-10, 30, -20>   object { disc <0, -2, 0>, <0, 1, 0>, 30 wooden }   object { sphere <0.000, 0.000, 0.000>, 1.00 chrome } object { cylinder <0.000, 0.000, 0.000>, <0.000, 0.000, -4.000>, 0.50 chrome }   After setting up the background and defining colors and textures, the viewpoint is specified. The “camera” is located at a point in 3D space, and it looks towards another point. The angle, image resolution, and aspect ratio are specified. Two lights are present in the image at defined coordinates. The three objects in the image are a wooden disc to represent a table top, and a sphere and cylinder that intersect to form a pin that will be used for the pin board toy in the final animation. When the image is rendered, the following image is produced. The pins are modeled with a chrome surface, so they reflect the environment around them. Note that the scale of the pin shaft is not correct, this will be fixed later. Modeling the Pin Board The frame of the pin-board is made up of three boxes, and six cylinders, the front box is modeled using a clear, slightly reflective solid, with the same refractive index of glass. The other shapes are modeled as metal. object { box <-5.5, -1.5, 1>, <5.5, 5.5, 1.2> glass } object { box <-5.5, -1.5, -0.04>, <5.5, 5.5, -0.09> steely_blue } object { box <-5.5, -1.5, -0.52>, <5.5, 5.5, -0.59> steely_blue } object { cylinder <-5.2, -1.2, 1.4>, <-5.2, -1.2, -0.74>, 0.2 steely_blue } object { cylinder <5.2, -1.2, 1.4>, <5.2, -1.2, -0.74>, 0.2 steely_blue } object { cylinder <-5.2, 5.2, 1.4>, <-5.2, 5.2, -0.74>, 0.2 steely_blue } object { cylinder <5.2, 5.2, 1.4>, <5.2, 5.2, -0.74>, 0.2 steely_blue } object { cylinder <0, -1.2, 1.4>, <0, -1.2, -0.74>, 0.2 steely_blue } object { cylinder <0, 5.2, 1.4>, <0, 5.2, -0.74>, 0.2 steely_blue }   In order to create the matrix of pins that make up the pin board I used a basic console application with a few nested loops to create two intersecting matrixes of pins, which models the layout used in the pin boards. The resulting image is shown below. The pin board contains 11,481 pins, with the scene file containing 23,709 lines of code. For the complete animation 2,000 scene files will be created, which is over 47 million lines of code. Each pin in the pin-board will slide out a specific distance when an object is pressed into the back of the board. This is easily modeled by setting the Z coordinate of the pin to a specific value. In order to set all of the pins in the pin-board to the correct position, a bitmap image can be used. The position of the pin can be set based on the color of the pixel at the appropriate position in the image. When the Windows Azure logo is used to set the Z coordinate of the pins, the following image is generated. The challenge now was to make a cool animation. The Azure Logo is fine, but it is static. Using a normal video to animate the pins would not work; the colors in the video would not be the same as the depth of the objects from the camera. In order to simulate the pin board accurately a series of frames from a depth camera could be used. Windows Kinect The Kenect controllers for the X-Box 360 and Windows feature a depth camera. The Kinect SDK for Windows provides a programming interface for Kenect, providing easy access for .NET developers to the Kinect sensors. The Kinect Explorer provided with the Kinect SDK is a great starting point for exploring Kinect from a developers perspective. Both the X-Box 360 Kinect and the Windows Kinect will work with the Kinect SDK, the Windows Kinect is required for commercial applications, but the X-Box Kinect can be used for hobby projects. The Windows Kinect has the advantage of providing a mode to allow depth capture with objects closer to the camera, which makes for a more accurate depth image for setting the pin positions. Creating a Depth Field Animation The depth field animation used to set the positions of the pin in the pin board was created using a modified version of the Kinect Explorer sample application. In order to simulate the pin board accurately, a small section of the depth range from the depth sensor will be used. Any part of the object in front of the depth range will result in a white pixel; anything behind the depth range will be black. Within the depth range the pixels in the image will be set to RGB values from 0,0,0 to 255,255,255. A screen shot of the modified Kinect Explorer application is shown below. The Kinect Explorer sample application was modified to include slider controls that are used to set the depth range that forms the image from the depth stream. This allows the fine tuning of the depth image that is required for simulating the position of the pins in the pin board. The Kinect Explorer was also modified to record a series of images from the depth camera and save them as a sequence JPEG files that will be used to animate the pins in the animation the Start and Stop buttons are used to start and stop the image recording. En example of one of the depth images is shown below. Once a series of 2,000 depth images has been captured, the task of creating the animation can begin. Rendering a Test Frame In order to test the creation of frames and get an approximation of the time required to render each frame a test frame was rendered on-premise using PolyRay. The output of the rendering process is shown below. The test frame contained 23,629 primitive shapes, most of which are the spheres and cylinders that are used for the 11,800 or so pins in the pin board. The 1280x720 image contains 921,600 pixels, but as anti-aliasing was used the number of rays that were calculated was 4,235,777, with 3,478,754,073 object boundaries checked. The test frame of the pin board with the depth field image applied is shown below. The tracing time for the test frame was 4 minutes 27 seconds, which means rendering the2,000 frames in the animation would take over 148 hours, or a little over 6 days. Although this is much faster that an old 486, waiting almost a week to see the results of an animation would make it challenging for animators to create, view, and refine their animations. It would be much better if the animation could be rendered in less than one hour. Windows Azure Worker Roles The cost of creating an on-premise render farm to render animations increases in proportion to the number of servers. The table below shows the cost of servers for creating a render farm, assuming a cost of $500 per server. Number of Servers Cost 1 $500 16 $8,000 256 $128,000   As well as the cost of the servers, there would be additional costs for networking, racks etc. Hosting an environment of 256 servers on-premise would require a server room with cooling, and some pretty hefty power cabling. The Windows Azure compute services provide worker roles, which are ideal for performing processor intensive compute tasks. With the scalability available in Windows Azure a job that takes 256 hours to complete could be perfumed using different numbers of worker roles. The time and cost of using 1, 16 or 256 worker roles is shown below. Number of Worker Roles Render Time Cost 1 256 hours $30.72 16 16 hours $30.72 256 1 hour $30.72   Using worker roles in Windows Azure provides the same cost for the 256 hour job, irrespective of the number of worker roles used. Provided the compute task can be broken down into many small units, and the worker role compute power can be used effectively, it makes sense to scale the application so that the task is completed quickly, making the results available in a timely fashion. The task of rendering 2,000 frames in an animation is one that can easily be broken down into 2,000 individual pieces, which can be performed by a number of worker roles. Creating a Render Farm in Windows Azure The architecture of the render farm is shown in the following diagram. The render farm is a hybrid application with the following components: ·         On-Premise o   Windows Kinect – Used combined with the Kinect Explorer to create a stream of depth images. o   Animation Creator – This application uses the depth images from the Kinect sensor to create scene description files for PolyRay. These files are then uploaded to the jobs blob container, and job messages added to the jobs queue. o   Process Monitor – This application queries the role instance lifecycle table and displays statistics about the render farm environment and render process. o   Image Downloader – This application polls the image queue and downloads the rendered animation files once they are complete. ·         Windows Azure o   Azure Storage – Queues and blobs are used for the scene description files and completed frames. A table is used to store the statistics about the rendering environment.   The architecture of each worker role is shown below.   The worker role is configured to use local storage, which provides file storage on the worker role instance that can be use by the applications to render the image and transform the format of the image. The service definition for the worker role with the local storage configuration highlighted is shown below. <?xml version="1.0" encoding="utf-8"?> <ServiceDefinition name="CloudRay" >   <WorkerRole name="CloudRayWorkerRole" vmsize="Small">     <Imports>     </Imports>     <ConfigurationSettings>       <Setting name="DataConnectionString" />     </ConfigurationSettings>     <LocalResources>       <LocalStorage name="RayFolder" cleanOnRoleRecycle="true" />     </LocalResources>   </WorkerRole> </ServiceDefinition>     The two executable programs, PolyRay.exe and DTA.exe are included in the Azure project, with Copy Always set as the property. PolyRay will take the scene description file and render it to a Truevision TGA file. As the TGA format has not seen much use since the mid 90’s it is converted to a JPG image using Dave's Targa Animator, another shareware application from the 90’s. Each worker roll will use the following process to render the animation frames. 1.       The worker process polls the job queue, if a job is available the scene description file is downloaded from blob storage to local storage. 2.       PolyRay.exe is started in a process with the appropriate command line arguments to render the image as a TGA file. 3.       DTA.exe is started in a process with the appropriate command line arguments convert the TGA file to a JPG file. 4.       The JPG file is uploaded from local storage to the images blob container. 5.       A message is placed on the images queue to indicate a new image is available for download. 6.       The job message is deleted from the job queue. 7.       The role instance lifecycle table is updated with statistics on the number of frames rendered by the worker role instance, and the CPU time used. The code for this is shown below. public override void Run() {     // Set environment variables     string polyRayPath = Path.Combine(Environment.GetEnvironmentVariable("RoleRoot"), PolyRayLocation);     string dtaPath = Path.Combine(Environment.GetEnvironmentVariable("RoleRoot"), DTALocation);       LocalResource rayStorage = RoleEnvironment.GetLocalResource("RayFolder");     string localStorageRootPath = rayStorage.RootPath;       JobQueue jobQueue = new JobQueue("renderjobs");     JobQueue downloadQueue = new JobQueue("renderimagedownloadjobs");     CloudRayBlob sceneBlob = new CloudRayBlob("scenes");     CloudRayBlob imageBlob = new CloudRayBlob("images");     RoleLifecycleDataSource roleLifecycleDataSource = new RoleLifecycleDataSource();       Frames = 0;       while (true)     {         // Get the render job from the queue         CloudQueueMessage jobMsg = jobQueue.Get();           if (jobMsg != null)         {             // Get the file details             string sceneFile = jobMsg.AsString;             string tgaFile = sceneFile.Replace(".pi", ".tga");             string jpgFile = sceneFile.Replace(".pi", ".jpg");               string sceneFilePath = Path.Combine(localStorageRootPath, sceneFile);             string tgaFilePath = Path.Combine(localStorageRootPath, tgaFile);             string jpgFilePath = Path.Combine(localStorageRootPath, jpgFile);               // Copy the scene file to local storage             sceneBlob.DownloadFile(sceneFilePath);               // Run the ray tracer.             string polyrayArguments =                 string.Format("\"{0}\" -o \"{1}\" -a 2", sceneFilePath, tgaFilePath);             Process polyRayProcess = new Process();             polyRayProcess.StartInfo.FileName =                 Path.Combine(Environment.GetEnvironmentVariable("RoleRoot"), polyRayPath);             polyRayProcess.StartInfo.Arguments = polyrayArguments;             polyRayProcess.Start();             polyRayProcess.WaitForExit();               // Convert the image             string dtaArguments =                 string.Format(" {0} /FJ /P{1}", tgaFilePath, Path.GetDirectoryName (jpgFilePath));             Process dtaProcess = new Process();             dtaProcess.StartInfo.FileName =                 Path.Combine(Environment.GetEnvironmentVariable("RoleRoot"), dtaPath);             dtaProcess.StartInfo.Arguments = dtaArguments;             dtaProcess.Start();             dtaProcess.WaitForExit();               // Upload the image to blob storage             imageBlob.UploadFile(jpgFilePath);               // Add a download job.             downloadQueue.Add(jpgFile);               // Delete the render job message             jobQueue.Delete(jobMsg);               Frames++;         }         else         {             Thread.Sleep(1000);         }           // Log the worker role activity.         roleLifecycleDataSource.Alive             ("CloudRayWorker", RoleLifecycleDataSource.RoleLifecycleId, Frames);     } }     Monitoring Worker Role Instance Lifecycle In order to get more accurate statistics about the lifecycle of the worker role instances used to render the animation data was tracked in an Azure storage table. The following class was used to track the worker role lifecycles in Azure storage.   public class RoleLifecycle : TableServiceEntity {     public string ServerName { get; set; }     public string Status { get; set; }     public DateTime StartTime { get; set; }     public DateTime EndTime { get; set; }     public long SecondsRunning { get; set; }     public DateTime LastActiveTime { get; set; }     public int Frames { get; set; }     public string Comment { get; set; }       public RoleLifecycle()     {     }       public RoleLifecycle(string roleName)     {         PartitionKey = roleName;         RowKey = Utils.GetAscendingRowKey();         Status = "Started";         StartTime = DateTime.UtcNow;         LastActiveTime = StartTime;         EndTime = StartTime;         SecondsRunning = 0;         Frames = 0;     } }     A new instance of this class is created and added to the storage table when the role starts. It is then updated each time the worker renders a frame to record the total number of frames rendered and the total processing time. These statistics are used be the monitoring application to determine the effectiveness of use of resources in the render farm. Rendering the Animation The Azure solution was deployed to Windows Azure with the service configuration set to 16 worker role instances. This allows for the application to be tested in the cloud environment, and the performance of the application determined. When I demo the application at conferences and user groups I often start with 16 instances, and then scale up the application to the full 256 instances. The configuration to run 16 instances is shown below. <?xml version="1.0" encoding="utf-8"?> <ServiceConfiguration serviceName="CloudRay" xmlns="http://schemas.microsoft.com/ServiceHosting/2008/10/ServiceConfiguration" osFamily="1" osVersion="*">   <Role name="CloudRayWorkerRole">     <Instances count="16" />     <ConfigurationSettings>       <Setting name="DataConnectionString"         value="DefaultEndpointsProtocol=https;AccountName=cloudraydata;AccountKey=..." />     </ConfigurationSettings>   </Role> </ServiceConfiguration>     About six minutes after deploying the application the first worker roles become active and start to render the first frames of the animation. The CloudRay Monitor application displays an icon for each worker role instance, with a number indicating the number of frames that the worker role has rendered. The statistics on the left show the number of active worker roles and statistics about the render process. The render time is the time since the first worker role became active; the CPU time is the total amount of processing time used by all worker role instances to render the frames.   Five minutes after the first worker role became active the last of the 16 worker roles activated. By this time the first seven worker roles had each rendered one frame of the animation.   With 16 worker roles u and running it can be seen that one hour and 45 minutes CPU time has been used to render 32 frames with a render time of just under 10 minutes.     At this rate it would take over 10 hours to render the 2,000 frames of the full animation. In order to complete the animation in under an hour more processing power will be required. Scaling the render farm from 16 instances to 256 instances is easy using the new management portal. The slider is set to 256 instances, and the configuration saved. We do not need to re-deploy the application, and the 16 instances that are up and running will not be affected. Alternatively, the configuration file for the Azure service could be modified to specify 256 instances.   <?xml version="1.0" encoding="utf-8"?> <ServiceConfiguration serviceName="CloudRay" xmlns="http://schemas.microsoft.com/ServiceHosting/2008/10/ServiceConfiguration" osFamily="1" osVersion="*">   <Role name="CloudRayWorkerRole">     <Instances count="256" />     <ConfigurationSettings>       <Setting name="DataConnectionString"         value="DefaultEndpointsProtocol=https;AccountName=cloudraydata;AccountKey=..." />     </ConfigurationSettings>   </Role> </ServiceConfiguration>     Six minutes after the new configuration has been applied 75 new worker roles have activated and are processing their first frames.   Five minutes later the full configuration of 256 worker roles is up and running. We can see that the average rate of frame rendering has increased from 3 to 12 frames per minute, and that over 17 hours of CPU time has been utilized in 23 minutes. In this test the time to provision 140 worker roles was about 11 minutes, which works out at about one every five seconds.   We are now half way through the rendering, with 1,000 frames complete. This has utilized just under three days of CPU time in a little over 35 minutes.   The animation is now complete, with 2,000 frames rendered in a little over 52 minutes. The CPU time used by the 256 worker roles is 6 days, 7 hours and 22 minutes with an average frame rate of 38 frames per minute. The rendering of the last 1,000 frames took 16 minutes 27 seconds, which works out at a rendering rate of 60 frames per minute. The frame counts in the server instances indicate that the use of a queue to distribute the workload has been very effective in distributing the load across the 256 worker role instances. The first 16 instances that were deployed first have rendered between 11 and 13 frames each, whilst the 240 instances that were added when the application was scaled have rendered between 6 and 9 frames each.   Completed Animation I’ve uploaded the completed animation to YouTube, a low resolution preview is shown below. Pin Board Animation Created using Windows Kinect and 256 Windows Azure Worker Roles   The animation can be viewed in 1280x720 resolution at the following link: http://www.youtube.com/watch?v=n5jy6bvSxWc Effective Use of Resources According to the CloudRay monitor statistics the animation took 6 days, 7 hours and 22 minutes CPU to render, this works out at 152 hours of compute time, rounded up to the nearest hour. As the usage for the worker role instances are billed for the full hour, it may have been possible to render the animation using fewer than 256 worker roles. When deciding the optimal usage of resources, the time required to provision and start the worker roles must also be considered. In the demo I started with 16 worker roles, and then scaled the application to 256 worker roles. It would have been more optimal to start the application with maybe 200 worker roles, and utilized the full hour that I was being billed for. This would, however, have prevented showing the ease of scalability of the application. The new management portal displays the CPU usage across the worker roles in the deployment. The average CPU usage across all instances is 93.27%, with over 99% used when all the instances are up and running. This shows that the worker role resources are being used very effectively. Grid Computing Scenarios Although I am using this scenario for a hobby project, there are many scenarios where a large amount of compute power is required for a short period of time. Windows Azure provides a great platform for developing these types of grid computing applications, and can work out very cost effective. ·         Windows Azure can provide massive compute power, on demand, in a matter of minutes. ·         The use of queues to manage the load balancing of jobs between role instances is a simple and effective solution. ·         Using a cloud-computing platform like Windows Azure allows proof-of-concept scenarios to be tested and evaluated on a very low budget. ·         No charges for inbound data transfer makes the uploading of large data sets to Windows Azure Storage services cost effective. (Transaction charges still apply.) Tips for using Windows Azure for Grid Computing Scenarios I found the implementation of a render farm using Windows Azure a fairly simple scenario to implement. I was impressed by ease of scalability that Azure provides, and by the short time that the application took to scale from 16 to 256 worker role instances. In this case it was around 13 minutes, in other tests it took between 10 and 20 minutes. The following tips may be useful when implementing a grid computing project in Windows Azure. ·         Using an Azure Storage queue to load-balance the units of work across multiple worker roles is simple and very effective. The design I have used in this scenario could easily scale to many thousands of worker role instances. ·         Windows Azure accounts are typically limited to 20 cores. If you need to use more than this, a call to support and a credit card check will be required. ·         Be aware of how the billing model works. You will be charged for worker role instances for the full clock our in which the instance is deployed. Schedule the workload to start just after the clock hour has started. ·         Monitor the utilization of the resources you are provisioning, ensure that you are not paying for worker roles that are idle. ·         If you are deploying third party applications to worker roles, you may well run into licensing issues. Purchasing software licenses on a per-processor basis when using hundreds of processors for a short time period would not be cost effective. ·         Third party software may also require installation onto the worker roles, which can be accomplished using start-up tasks. Bear in mind that adding a startup task and possible re-boot will add to the time required for the worker role instance to start and activate. An alternative may be to use a prepared VM and use VM roles. ·         Consider using the Windows Azure Autoscaling Application Block (WASABi) to autoscale the worker roles in your application. When using a large number of worker roles, the utilization must be carefully monitored, if the scaling algorithms are not optimal it could get very expensive!

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  • PC hangs and reboots from time to time

    - by Bevor
    Hello, I have a very strange problem: Since I have my new PC, I have always had problems with it. From time to time the computer freezes for some seconds and suddendly reboots by itself. I've had this problem since Ubuntu 9.10. The same with 10.04 and 10.10. That's why I don't think it's a software failure because the problem persist too long. It doesn't have anything to do with what I'm doing at this time. Sometimes I listen to music, sometimes I only use Firefox, sometimes I'm running 2 or 3 VMs, sometimes I watch DVD. So it's not isolatable. I could freeze once a day or once a week. I put the PC to the vendor twice(!). The first time they changed my power supply but the problem persisted. The second time they told me that they made some heavy performance tests 50 hours long but they didn't find anything. (How can that be that I have daily freezes with normal usage). The vendor didn't check the hard discs because they used their own disc with Windows. (So they never checked the Linux installation). Yesterday I made some intensive hard disc scans with "SMART" but no errors were found. I ran memtest for 3 times but no errors found. I already had this problem in my old flat, so I doubt that I has something to do with current fluctuation. I already tried another electrical socket and changed to connector strip but the problem persists. At the moment I removed 2 of the RAMs (2x 2GB). In all I have 6GB, 2x2GB and 2x1GB. Could this difference maybe be a problem? Here is a list of my components. I hope that anybody find something I didn't think about yet. And here a list of my components: 1x AMD Phenom II X4 965 Black Edition, 3,4Ghz, Quad Core, S-AM3, Boxed 2x DDR3-RAM 2048MB, PC3-1333 Mhz, CL9, Kingston ValueRAM 2x DDR3-RAM 1024MB, PC3-1333 Mhz, CL9, Kingston ValueRAM 2x SATA II Seagate Barracuda 7200.12, 1TB 32MB Cache = RAID 1 1x DVD ROM SATA LG DH16NSR, 16x/52x 1x DVD-+R/-+RW SATA LG GH-22NS50 1x Cardreader 18in1 1x PCI-E 2.0 GeForce GTS 250, Retail, 1024MB 1x Power Supply ATX 400 Watt, CHIEFTEC APS-400S, 80 Plus 1x Network card PCI Intel PRO/1000GT 10/100/1000 MBit 1x Mainboard Socket-AM3 ASUS M4A79XTD EVO, ATX lshw: description: Desktop Computer product: System Product Name vendor: System manufacturer version: System Version serial: System Serial Number width: 64 bits capabilities: smbios-2.5 dmi-2.5 vsyscall64 vsyscall32 configuration: boot=normal chassis=desktop uuid=80E4001E-8C00-002C-AA59-E0CB4EBAC29A *-core description: Motherboard product: M4A79XTD EVO vendor: ASUSTeK Computer INC. physical id: 0 version: Rev X.0X serial: MT709CK11101196 slot: To Be Filled By O.E.M. *-firmware description: BIOS vendor: American Megatrends Inc. physical id: 0 version: 0704 (11/25/2009) size: 64KiB capacity: 960KiB capabilities: isa pci pnp apm upgrade shadowing escd cdboot bootselect socketedrom edd int13floppy1200 int13floppy720 int13floppy2880 int5printscreen int9keyboard int14serial int17printer int10video acpi usb ls120boot zipboot biosbootspecification *-cpu description: CPU product: AMD Phenom(tm) II X4 965 Processor vendor: Advanced Micro Devices [AMD] physical id: 4 bus info: cpu@0 version: AMD Phenom(tm) II X4 965 Processor serial: To Be Filled By O.E.M. slot: AM3 size: 800MHz capacity: 3400MHz width: 64 bits clock: 200MHz capabilities: fpu fpu_exception wp vme de pse tsc msr pae mce cx8 apic sep mtrr pge mca cmov pat pse36 clflush mmx fxsr sse sse2 ht syscall nx mmxext fxsr_opt pdpe1gb rdtscp x86-64 3dnowext 3dnow constant_tsc rep_good nonstop_tsc extd_apicid pni monitor cx16 popcnt lahf_lm cmp_legacy svm extapic cr8_legacy abm sse4a misalignsse 3dnowprefetch osvw ibs skinit wdt npt lbrv svm_lock nrip_save cpufreq *-cache:0 description: L1 cache physical id: 5 slot: L1-Cache size: 512KiB capacity: 512KiB capabilities: pipeline-burst internal varies data *-cache:1 description: L2 cache physical id: 6 slot: L2-Cache size: 2MiB capacity: 2MiB capabilities: pipeline-burst internal varies unified *-cache:2 description: L3 cache physical id: 7 slot: L3-Cache size: 6MiB capacity: 6MiB capabilities: pipeline-burst internal varies unified *-memory description: System Memory physical id: 36 slot: System board or motherboard size: 2GiB *-bank:0 description: DIMM Synchronous 1333 MHz (0.8 ns) product: ModulePartNumber00 vendor: Manufacturer00 physical id: 0 serial: SerNum00 slot: DIMM0 size: 1GiB width: 64 bits clock: 1333MHz (0.8ns) *-bank:1 description: DIMM Synchronous 1333 MHz (0.8 ns) product: ModulePartNumber01 vendor: Manufacturer01 physical id: 1 serial: SerNum01 slot: DIMM1 size: 1GiB width: 64 bits clock: 1333MHz (0.8ns) *-bank:2 description: DIMM [empty] product: ModulePartNumber02 vendor: Manufacturer02 physical id: 2 serial: SerNum02 slot: DIMM2 *-bank:3 description: DIMM [empty] product: ModulePartNumber03 vendor: Manufacturer03 physical id: 3 serial: SerNum03 slot: DIMM3 *-pci:0 description: Host bridge product: RD780 Northbridge only dual slot PCI-e_GFX and HT1 K8 part vendor: ATI Technologies Inc physical id: 100 bus info: pci@0000:00:00.0 version: 00 width: 32 bits clock: 66MHz *-pci:0 description: PCI bridge product: RD790 PCI to PCI bridge (external gfx0 port A) vendor: ATI Technologies Inc physical id: 2 bus info: pci@0000:00:02.0 version: 00 width: 32 bits clock: 33MHz capabilities: pci pm pciexpress msi ht normal_decode bus_master cap_list configuration: driver=pcieport resources: irq:40 ioport:a000(size=4096) memory:f8000000-fbbfffff ioport:d0000000(size=268435456) *-display description: VGA compatible controller product: G92 [GeForce GTS 250] vendor: nVidia Corporation physical id: 0 bus info: pci@0000:01:00.0 version: a2 width: 64 bits clock: 33MHz capabilities: pm msi pciexpress vga_controller bus_master cap_list rom configuration: driver=nvidia latency=0 resources: irq:18 memory:fa000000-faffffff memory:d0000000-dfffffff memory:f8000000-f9ffffff ioport:ac00(size=128) memory:fbbe0000-fbbfffff *-pci:1 description: PCI bridge product: RD790 PCI to PCI bridge (PCI express gpp port C) vendor: ATI Technologies Inc physical id: 6 bus info: pci@0000:00:06.0 version: 00 width: 32 bits clock: 33MHz capabilities: pci pm pciexpress msi ht normal_decode bus_master cap_list configuration: driver=pcieport resources: irq:41 ioport:b000(size=4096) memory:fbc00000-fbcfffff ioport:f6f00000(size=1048576) *-network description: Ethernet interface product: RTL8111/8168B PCI Express Gigabit Ethernet controller vendor: Realtek Semiconductor Co., Ltd. physical id: 0 bus info: pci@0000:02:00.0 logical name: eth0 version: 03 serial: e0:cb:4e:ba:c2:9a size: 10MB/s capacity: 1GB/s width: 64 bits clock: 33MHz capabilities: pm msi pciexpress msix vpd bus_master cap_list rom ethernet physical tp mii 10bt 10bt-fd 100bt 100bt-fd 1000bt 1000bt-fd autonegotiation configuration: autonegotiation=on broadcast=yes driver=r8169 driverversion=2.3LK-NAPI duplex=half latency=0 link=no multicast=yes port=MII speed=10MB/s resources: irq:45 ioport:b800(size=256) memory:f6fff000-f6ffffff memory:f6ff8000-f6ffbfff memory:fbcf0000-fbcfffff *-pci:2 description: PCI bridge product: RD790 PCI to PCI bridge (PCI express gpp port D) vendor: ATI Technologies Inc physical id: 7 bus info: pci@0000:00:07.0 version: 00 width: 32 bits clock: 33MHz capabilities: pci pm pciexpress msi ht normal_decode bus_master cap_list configuration: driver=pcieport resources: irq:42 ioport:c000(size=4096) memory:fbd00000-fbdfffff *-firewire description: FireWire (IEEE 1394) product: VT6315 Series Firewire Controller vendor: VIA Technologies, Inc. physical id: 0 bus info: pci@0000:03:00.0 version: 00 width: 64 bits clock: 33MHz capabilities: pm msi pciexpress ohci bus_master cap_list configuration: driver=firewire_ohci latency=0 resources: irq:19 memory:fbdff800-fbdfffff ioport:c800(size=256) *-pci:3 description: PCI bridge product: RD790 PCI to PCI bridge (PCI express gpp port E) vendor: ATI Technologies Inc physical id: 9 bus info: pci@0000:00:09.0 version: 00 width: 32 bits clock: 33MHz capabilities: pci pm pciexpress msi ht normal_decode bus_master cap_list configuration: driver=pcieport resources: irq:43 ioport:d000(size=4096) memory:fbe00000-fbefffff *-ide description: IDE interface product: 88SE6121 SATA II Controller vendor: Marvell Technology Group Ltd. physical id: 0 bus info: pci@0000:04:00.0 version: b2 width: 32 bits clock: 33MHz capabilities: ide pm msi pciexpress bus_master cap_list configuration: driver=pata_marvell latency=0 resources: irq:17 ioport:dc00(size=8) ioport:d880(size=4) ioport:d800(size=8) ioport:d480(size=4) ioport:d400(size=16) memory:fbeffc00-fbefffff *-storage description: SATA controller product: SB700/SB800 SATA Controller [IDE mode] vendor: ATI Technologies Inc physical id: 11 bus info: pci@0000:00:11.0 logical name: scsi0 logical name: scsi2 version: 00 width: 32 bits clock: 66MHz capabilities: storage msi ahci_1.0 bus_master cap_list emulated configuration: driver=ahci latency=64 resources: irq:44 ioport:9000(size=8) ioport:8000(size=4) ioport:7000(size=8) ioport:6000(size=4) ioport:5000(size=16) memory:f7fffc00-f7ffffff *-disk:0 description: ATA Disk product: ST31000528AS vendor: Seagate physical id: 0 bus info: scsi@0:0.0.0 logical name: /dev/sda version: CC38 serial: 9VP3WD9Z size: 931GiB (1TB) capabilities: partitioned partitioned:dos configuration: ansiversion=5 signature=000ad206 *-volume:0 UNCLAIMED description: Linux filesystem partition vendor: Linux physical id: 1 bus info: scsi@0:0.0.0,1 version: 1.0 serial: 81839235-21ea-4853-90a4-814779f49000 size: 972MiB capacity: 972MiB capabilities: primary ext2 initialized configuration: filesystem=ext2 modified=2010-12-06 18:32:58 mounted=2010-11-01 07:05:10 state=unknown *-volume:1 UNCLAIMED description: Linux swap volume physical id: 2 bus info: scsi@0:0.0.0,2 version: 1 serial: 22b881d5-6f5c-484d-94e8-e231896fa91b size: 486MiB capacity: 486MiB capabilities: primary nofs swap initialized configuration: filesystem=swap pagesize=4096 *-volume:2 UNCLAIMED description: EXT3 volume vendor: Linux physical id: 3 bus info: scsi@0:0.0.0,3 version: 1.0 serial: ad5b0daf-11e8-4f8f-8598-4e89da9c0d84 size: 47GiB capacity: 47GiB capabilities: primary journaled extended_attributes large_files recover ext3 ext2 initialized configuration: created=2010-02-16 20:42:29 filesystem=ext3 modified=2010-11-29 17:02:34 mounted=2010-12-06 18:32:50 state=clean *-volume:3 UNCLAIMED description: Extended partition physical id: 4 bus info: scsi@0:0.0.0,4 size: 882GiB capacity: 882GiB capabilities: primary extended partitioned partitioned:extended *-logicalvolume UNCLAIMED description: Linux filesystem partition physical id: 5 capacity: 882GiB *-disk:1 description: ATA Disk product: ST31000528AS vendor: Seagate physical id: 1 bus info: scsi@2:0.0.0 logical name: /dev/sdb version: CC38 serial: 9VP3SCPF size: 931GiB (1TB) capabilities: partitioned partitioned:dos configuration: ansiversion=5 signature=000ad206 *-volume:0 UNCLAIMED description: Linux filesystem partition vendor: Linux physical id: 1 bus info: scsi@2:0.0.0,1 version: 1.0 serial: 81839235-21ea-4853-90a4-814779f49000 size: 972MiB capacity: 972MiB capabilities: primary ext2 initialized configuration: filesystem=ext2 modified=2010-12-06 18:32:58 mounted=2010-11-01 07:05:10 state=unknown *-volume:1 UNCLAIMED description: Linux swap volume physical id: 2 bus info: scsi@2:0.0.0,2 version: 1 serial: 22b881d5-6f5c-484d-94e8-e231896fa91b size: 486MiB capacity: 486MiB capabilities: primary nofs swap initialized configuration: filesystem=swap pagesize=4096 *-volume:2 UNCLAIMED description: EXT3 volume vendor: Linux physical id: 3 bus info: scsi@2:0.0.0,3 version: 1.0 serial: ad5b0daf-11e8-4f8f-8598-4e89da9c0d84 size: 47GiB capacity: 47GiB capabilities: primary journaled extended_attributes large_files recover ext3 ext2 initialized configuration: created=2010-02-16 20:42:29 filesystem=ext3 modified=2010-11-29 17:02:34 mounted=2010-12-06 18:32:50 state=clean *-volume:3 UNCLAIMED description: Extended partition physical id: 4 bus info: scsi@2:0.0.0,4 size: 882GiB capacity: 882GiB capabilities: primary extended partitioned partitioned:extended *-logicalvolume UNCLAIMED description: Linux filesystem partition physical id: 5 capacity: 882GiB *-usb:0 description: USB Controller product: SB700/SB800 USB OHCI0 Controller vendor: ATI Technologies Inc physical id: 12 bus info: pci@0000:00:12.0 version: 00 width: 32 bits clock: 66MHz capabilities: ohci bus_master configuration: driver=ohci_hcd latency=64 resources: irq:16 memory:f7ffd000-f7ffdfff *-usb:1 description: USB Controller product: SB700 USB OHCI1 Controller vendor: ATI Technologies Inc physical id: 12.1 bus info: pci@0000:00:12.1 version: 00 width: 32 bits clock: 66MHz capabilities: ohci bus_master configuration: driver=ohci_hcd latency=64 resources: irq:16 memory:f7ffe000-f7ffefff *-usb:2 description: USB Controller product: SB700/SB800 USB EHCI Controller vendor: ATI Technologies Inc physical id: 12.2 bus info: pci@0000:00:12.2 version: 00 width: 32 bits clock: 66MHz capabilities: pm debug ehci bus_master cap_list configuration: driver=ehci_hcd latency=64 resources: irq:17 memory:f7fff800-f7fff8ff *-usb:3 description: USB Controller product: SB700/SB800 USB OHCI0 Controller vendor: ATI Technologies Inc physical id: 13 bus info: pci@0000:00:13.0 version: 00 width: 32 bits clock: 66MHz capabilities: ohci bus_master configuration: driver=ohci_hcd latency=64 resources: irq:18 memory:f7ffb000-f7ffbfff *-usb:4 description: USB Controller product: SB700 USB OHCI1 Controller vendor: ATI Technologies Inc physical id: 13.1 bus info: pci@0000:00:13.1 version: 00 width: 32 bits clock: 66MHz capabilities: ohci bus_master configuration: driver=ohci_hcd latency=64 resources: irq:18 memory:f7ffc000-f7ffcfff *-usb:5 description: USB Controller product: SB700/SB800 USB EHCI Controller vendor: ATI Technologies Inc physical id: 13.2 bus info: pci@0000:00:13.2 version: 00 width: 32 bits clock: 66MHz capabilities: pm debug ehci bus_master cap_list configuration: driver=ehci_hcd latency=64 resources: irq:19 memory:f7fff400-f7fff4ff *-serial UNCLAIMED description: SMBus product: SBx00 SMBus Controller vendor: ATI Technologies Inc physical id: 14 bus info: pci@0000:00:14.0 version: 3c width: 32 bits clock: 66MHz capabilities: ht cap_list configuration: latency=0 *-ide description: IDE interface product: SB700/SB800 IDE Controller vendor: ATI Technologies Inc physical id: 14.1 bus info: pci@0000:00:14.1 logical name: scsi5 version: 00 width: 32 bits clock: 66MHz capabilities: ide msi bus_master cap_list emulated configuration: driver=pata_atiixp latency=64 resources: irq:16 ioport:1f0(size=8) ioport:3f6 ioport:170(size=8) ioport:376 ioport:ff00(size=16) *-cdrom:0 description: DVD reader product: DVDROM DH16NS30 vendor: HL-DT-ST physical id: 0.0.0 bus info: scsi@5:0.0.0 logical name: /dev/cdrom1 logical name: /dev/dvd1 logical name: /dev/scd0 logical name: /dev/sr0 version: 1.00 capabilities: removable audio dvd configuration: ansiversion=5 status=nodisc *-cdrom:1 description: DVD-RAM writer product: DVDRAM GH22NS50 vendor: HL-DT-ST physical id: 0.1.0 bus info: scsi@5:0.1.0 logical name: /dev/cdrom logical name: /dev/cdrw logical name: /dev/dvd logical name: /dev/dvdrw logical name: /dev/scd1 logical name: /dev/sr1 version: TN02 capabilities: removable audio cd-r cd-rw dvd dvd-r dvd-ram configuration: ansiversion=5 status=nodisc *-multimedia description: Audio device product: SBx00 Azalia (Intel HDA) vendor: ATI Technologies Inc physical id: 14.2 bus info: pci@0000:00:14.2 version: 00 width: 64 bits clock: 33MHz capabilities: pm bus_master cap_list configuration: driver=HDA Intel latency=64 resources: irq:16 memory:f7ff4000-f7ff7fff *-isa description: ISA bridge product: SB700/SB800 LPC host controller vendor: ATI Technologies Inc physical id: 14.3 bus info: pci@0000:00:14.3 version: 00 width: 32 bits clock: 66MHz capabilities: isa bus_master configuration: latency=0 *-pci:4 description: PCI bridge product: SBx00 PCI to PCI Bridge vendor: ATI Technologies Inc physical id: 14.4 bus info: pci@0000:00:14.4 version: 00 width: 32 bits clock: 66MHz capabilities: pci subtractive_decode bus_master resources: ioport:e000(size=4096) memory:fbf00000-fbffffff *-network description: Ethernet interface product: 82541PI Gigabit Ethernet Controller vendor: Intel Corporation physical id: 5 bus info: pci@0000:05:05.0 logical name: eth1 version: 05 serial: 00:1b:21:56:f3:60 size: 100MB/s capacity: 1GB/s width: 32 bits clock: 66MHz capabilities: pm pcix bus_master cap_list rom ethernet physical tp 10bt 10bt-fd 100bt 100bt-fd 1000bt-fd autonegotiation configuration: autonegotiation=on broadcast=yes driver=e1000 driverversion=7.3.21-k6-NAPI duplex=full firmware=N/A ip=192.168.1.2 latency=64 link=yes mingnt=255 multicast=yes port=twisted pair speed=100MB/s resources: irq:20 memory:fbfe0000-fbffffff memory:fbfc0000-fbfdffff ioport:ec00(size=64) memory:fbfa0000-fbfbffff *-usb:6 description: USB Controller product: SB700/SB800 USB OHCI2 Controller vendor: ATI Technologies Inc physical id: 14.5 bus info: pci@0000:00:14.5 version: 00 width: 32 bits clock: 66MHz capabilities: ohci bus_master configuration: driver=ohci_hcd latency=64 resources: irq:18 memory:f7ffa000-f7ffafff *-pci:1 description: Host bridge product: Family 10h Processor HyperTransport Configuration vendor: Advanced Micro Devices [AMD] physical id: 101 bus info: pci@0000:00:18.0 version: 00 width: 32 bits clock: 33MHz *-pci:2 description: Host bridge product: Family 10h Processor Address Map vendor: Advanced Micro Devices [AMD] physical id: 102 bus info: pci@0000:00:18.1 version: 00 width: 32 bits clock: 33MHz *-pci:3 description: Host bridge product: Family 10h Processor DRAM Controller vendor: Advanced Micro Devices [AMD] physical id: 103 bus info: pci@0000:00:18.2 version: 00 width: 32 bits clock: 33MHz *-pci:4 description: Host bridge product: Family 10h Processor Miscellaneous Control vendor: Advanced Micro Devices [AMD] physical id: 104 bus info: pci@0000:00:18.3 version: 00 width: 32 bits clock: 33MHz configuration: driver=k10temp resources: irq:0 *-pci:5 description: Host bridge product: Family 10h Processor Link Control vendor: Advanced Micro Devices [AMD] physical id: 105 bus info: pci@0000:00:18.4 version: 00 width: 32 bits clock: 33MHz *-scsi physical id: 1 bus info: usb@2:3 logical name: scsi8 capabilities: emulated scsi-host configuration: driver=usb-storage *-disk:0 description: SCSI Disk physical id: 0.0.0 bus info: scsi@8:0.0.0 logical name: /dev/sdc *-disk:1 description: SCSI Disk physical id: 0.0.1 bus info: scsi@8:0.0.1 logical name: /dev/sdd *-disk:2 description: SCSI Disk physical id: 0.0.2 bus info: scsi@8:0.0.2 logical name: /dev/sde *-disk:3 description: SCSI Disk physical id: 0.0.3 bus info: scsi@8:0.0.3 logical name: /dev/sdf *-network DISABLED description: Ethernet interface physical id: 1 logical name: vboxnet0 serial: 0a:00:27:00:00:00 capabilities: ethernet physical configuration: broadcast=yes multicast=yes

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  • Boot From a USB Drive Even if your BIOS Won’t Let You

    - by Trevor Bekolay
    You’ve always got a trusty bootable USB flash drive with you to solve computer problems, but what if a PC’s BIOS won’t let you boot from USB? We’ll show you how to make a CD or floppy disk that will let you boot from your USB drive. This boot menu, like many created before USB drives became cheap and commonplace, does not include an option to boot from a USB drive. A piece of freeware called PLoP Boot Manager solves this problem, offering an image that can burned to a CD or put on a floppy disk, and enables you to boot to a variety of devices, including USB drives. Put PLoP on a CD PLoP comes as a zip file, which includes a variety of files. To put PLoP on a CD, you will need either plpbt.iso or plpbtnoemul.iso from that zip file. Either disc image should work on most computers, though if in doubt plpbtnoemul.iso should work “everywhere,” according to the readme included with PLoP Boot Manager. Burn plpbtnoemul.iso or plpbt.iso to a CD and then skip to the “booting PLoP Boot Manager” section. Put PLoP on a Floppy Disk If your computer is old enough to still have a floppy drive, then you will need to put the contents of the plpbt.img image file found in PLoP’s zip file on a floppy disk. To do this, we’ll use a freeware utility called RawWrite for Windows. We aren’t fortunate enough to have a floppy drive installed, but if you do it should be listed in the Floppy drive drop-down box. Select your floppy drive, then click on the “…” button and browse to plpbt.img. Press the Write button to write PLoP boot manager to your floppy disk. Booting PLoP Boot Manager To boot PLoP, you will need to have your CD or floppy drive boot with higher precedence than your hard drive. In many cases, especially with floppy disks, this is done by default. If the CD or floppy drive is not set to boot first, then you will need to access your BIOS’s boot menu, or the setup menu. The exact steps to do this vary depending on your BIOS – to get a detailed description of the process, search for your motherboard’s manual (or your laptop’s manual if you’re working with a laptop). In general, however, as the computer boots up, some important keyboard strokes are noted somewhere prominent on the screen. In our case, they are at the bottom of the screen. Press Escape to bring up the Boot Menu. Previously, we burned a CD with PLoP Boot Manager on it, so we will select the CD-ROM Drive option and hit Enter. If your BIOS does not have a Boot Menu, then you will need to access the Setup menu and change the boot order to give the floppy disk or CD-ROM Drive higher precedence than the hard drive. Usually this setting is found in the “Boot” or “Advanced” section of the Setup menu. If done correctly, PLoP Boot Manager will load up, giving a number of boot options. Highlight USB and press Enter. PLoP begins loading from the USB drive. Despite our BIOS not having the option, we’re now booting using the USB drive, which in our case holds an Ubuntu Live CD! This is a pretty geeky way to get your PC to boot from a USB…provided your computer still has a floppy drive. Of course if your BIOS won’t boot from a USB it probably has one…or you really need to update it. Download PLoP Boot Manager Download RawWrite for Windows Similar Articles Productive Geek Tips Create a Bootable Ubuntu 9.10 USB Flash DriveReinstall Ubuntu Grub Bootloader After Windows Wipes it OutCreate a Bootable Ubuntu USB Flash Drive the Easy WayBuilding a New Computer – Part 3: Setting it UpInstall Windows XP on Your Pre-Installed Windows Vista Computer TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 Office 2010 reviewed in depth by Ed Bott FoxClocks adds World Times in your Statusbar (Firefox) Have Fun Editing Photo Editing with Citrify Outlook Connector Upgrade Error Gadfly is a cool Twitter/Silverlight app Enable DreamScene in Windows 7

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