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  • How to fix the header and first row in a UITableView

    - by Arturo Guzman
    I´m new trying to make some apps using objective c, so I´ve an idea using uitableview but I don't imagine how can I get this. I´m trying to do something like you do in a spreadsheet where you have a fixed header and the first column too So when scroll the uitableview vertically the header will stay visible at top of the table and rows will change And finally when you scroll in horizontal direction the first cell of the row will stay visible and will change the header depending of how you scroll the uitableview I hope you could give me an idea how to get this, because I don't imagine how to do this, also I don´t have a lot of experience with this programming language. Thanks!

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  • ScrollViewr around expanders not scrolling automatically when expander is expanded - silverlight 3

    - by Sil
    I have several expanders inside a ScrollViewer in a fixed sized ChildWindow. The problem is when each expander expanded,the scroll will not scrolling down automatically and as a result,some of the items in the bottom will get hidden and we have to manually scroll down to see them. I saw some posts like the following link but I guess my situation is different because the children inside expanders will not get focused and I need to do something when the expander is expanded. http://stackoverflow.com/questions/1225318/how-can-i-make-the-silverlight-scrollviewer-scroll-to-show-a-child-control-with-f I am just wondering if there is a slution for that- and also would like to know if this problem is solved in silverlight 4. Thanks in advance for any help. Sil.

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  • Very long tree control inside a <frame>

    - by ryancerium
    I have an tree control inside of a frame. It's quite tall, around 2000 pixels. Right now, we use the frame's scroll bars, which is mostly good. Unfortunately, when you select an item near the bottom of the list, the page reloads and the view goes back to the top of the list. I tried calling the tree control's ScrollNodeIntoView() function, but since we're not using the tree's scroll bars, it just thinks that it's displaying the full 2000 pixels and the control doesn't have its own scroll bar. I'm not much of an HTML guru, so I have two ideas, neither of which I know how to do. 1) Tell the frame to not to let the tree render all 2000 pixels and instead stay inside the viewable area. 2) Tell the tree to not render all 2000 pixels and instead stay within the viewable area. Setting the CSS height property on the within the frame doesn't do anything. Thanks.

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  • Android - Issue with View when set above another View while scrolling

    - by KevinM
    I've created a ScrollView with a RelativeLayout inside of it. I have a TextView aligned at the bottom of the RelativeLayout using layout_alignParentBottom="true" and a ImageView above the TextView using "layout_above". The layout works perfect when I am on a device where the display is large enough to not have to scroll up and down. When I test it on devices where you need to scroll to see the ImageView and TextView the ImageView doesn't line up above the TextView. Actually I haven't a clue where it goes because I can't see it anywhere. It might be behind the TextView. This also happens when I'm editing an EditText with the Soft Keyboard up, which causes the RelativeLayout to scroll. Anyone knows what's going on here?

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  • Begin Viewing Query Results Before Query Ends

    - by Frank Developer
    OK, so say I have a table with 500K rows, then I ad-hoc query with unsupported indexing which requires a full table scan. I would like to immediately view the first rows returned while the full table scan continues. Then I want to scroll thru the next results. In the meantime, I would like to display the progress of the table scan, example: "SEARCHING.. FOUND 23 OF 500,000 ROWS SO FAR". If I scroll too far ahead, I want to display a message like: "REACHED LAST ROW IN LOOK-AHEAD BUFFER.. QUERY HAS NOT COMPLETED".. Can this be done? Maybe like: spawn/exec, declare scroll cursor, open, fetch, etc.?

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  • Regarding the scrollbar in the cascade menu

    - by Manochitra
    Hi All, I have to solve a defect. The defect is there is a scroll bar attached to the vertical cascading menu. When I try to scroll through the items using the scrollbar , the menu disappears. That is, When i place the mouse over the scrollbar the menu disappears. But when i scroll the items through the mouse, the scrollbar is also moving. Can anyone help me out in this issue? Please forward ur ans to *[email protected]* Thanks, Manochitra.

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  • How can I notify an application of a programmatically set scrollbar value?

    - by Frerich Raabe
    My code involves standard Scroll Bar control and it happens that I need to change its value programmatically in some cases. I do this using SetScrollInfo function, as in this example: void setScrollBarValue( HWND scrollBar, int value ) { SCROLLINFO si = { sizeof( SCROLLINFO ); } si.fMask = SIF_POS; si.nPos = value; ::SetScrollInfo( scrollBar, SB_CTL, &si, true /* redraw */ ); } This appears to work fine (the thumb of the scrollbar moves around) but it fails to notify the rest of the application of the new scrollbar value. For instance, an edit control which uses the scroll bar (much like in the Windows notepad application) fails to scroll around because it doesn't get notified about the new scrollbar value. In case it matters: the scrollbar I'm modifying is not in the same process as the above setScrollBarValue function. Does anybody know how to achieve this?

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  • How can I take zooming into account when a user touches a UIScrollView?

    - by Bill
    I have a UIImageView inside of a UIScrollView. The parent scroll view allows zooming and panning. When the user taps a point in the scroll view, I want to find the location in the raw image inside the UIImageView - i.e. I want the point after including any zooming and panning the user has done in the scroll view. Right now, I have a UIScrollView subclass called ForwardingScrollView that handles touch events and attempts to convert them into locations in the coordinate system of the child image view. I tried adding contentOffset to these points, tried multiplying them by zoomScale, and even tried doing both. I also tried calling [touch locationInView: self] and [touch locationInView: parent], but none of these methods correctly return the point that I clicked in the underlying image. What's the best way to do this? Thanks in advance.

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  • Jquery - how to create a sophisticated sidebar that smoothly scrolls down with you

    - by Gal
    I probably couldn't depict it better in the title (and if it has a term let me know), but just to quell the obscurity, I was referring to something like this. After you wait for the page to load, see how when you scroll down, the social media left bar stays fixed, but then when you scroll just enough that it meets your upper side, it sticks to it as you scroll further. I wanted to implement something corny and pretentious like that, so does anybody know a tutorial or a method to get that done in jquery? (I can probably do it myself, if I'm not mistaken, just need some sense of direction from savvy jqueryists). Is there a way to know when and how much a user scrolls? Can it be done with id's like the # url appendix to jump to a specific element? Just some ideas...

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  • ANy way to fix the position of image

    - by Mirage
    I have an image on the left hand side and text on right side. Like two column layout. I want that when i scroll the text then the image should stay at center of page. I tried using position:fixed But then the problem , sometimes when i resize the IE window to small size then the image stay at same position and it comes out of the main content area when i scroll down. I want that image should scroll but should stay within the content area . It should not move outsid ethe main content aqrea

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  • dynamic element positioning

    - by Ahmet vardar
    Hi, I have been seeing this thing for months and years and i really wanna know how to do that one. For example, there is an element in the middle of the page. and it is in absolute position. When scroll downs and comes to that element, it becomes fixed positioned and follows the scroll, when scroll up and back to middle of the page it becomes absolute again. I can give google adwords accounts page as an example, in the campaigns page, your keywords' header is the same thing. how to do that one ? thanks

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  • Have my UIPickerView having the same behavior than the keyboard.

    - by camilo
    Hi. So I have a UITableView where one of its rows is a UITextView. When the user is writing something to UITextView (using the keyboard) the user can scroll the tableview and select another cell. Everything works. When the user selects another cell, a datePicker appears, and the user can select a given date. I want the user to be able to scroll the tableView the same way like when the keyboard is on the screen. The problem here is that when I scroll with the picker, the table bounces back to the previous position (with some cells hidden by the picker). I assume that this happens because I add the picker to the main window, as a subview... but I'm honestly not sure... Where (and how) should I add my picker so that it "appears" where the keyboard appears? Not sure I was clear... Thanks a lot.

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  • Enable vertical scrolling on textarea

    - by Hozefa
    I have a textarea that I want to enable vertical scrolling. When I exceed the height of the textarea, it increases in size. The scroll bar does not appear. I want that a vertical scroll bar appears and the users are not able to resize the text area as well. I searched online and tried solutions posted, but none seem to work. Demo: http://jsfiddle.net/hozefa/8fv6e/ CSS: #imageURLId{ font-size: 14px; font-weight: normal; resize: none; overflow-y: scroll; } HTML: <label for="aboutDescription" id="aboutHeading">About</label> <textarea rows="15" cols="50" id="aboutDescription" style="resize: none;"></textarea> <a id="imageURLId" target="_blank">Go to HomePage</a>

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  • Can I dynamically adjust the height of a css set div border?

    - by Jeff
    Ok so I have a div that contains a few forms that have dynamically generated content. There are categories, that if you click on, slide/toggle down to reveal that categories sub-contents, or projects. Right now, I have it setup so that if the height of the div expands to exceed a set amount, a scroll bar shows up at the side, and the user can scroll down and see the content. NOW I am being asked to get rid of the scroll bar, and just have the div's border (which is just 1px set in the css) height adjust dynamically with the height of the div's content...can I even do that? Is there some sort of jquery animation that would allow that? A point in the right direction would be greatly appreciated!! Thanks

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  • jQuery can't get if statement to work

    - by jstacks
    I'm looking help with an If Statement. I'm trying to finalize this horizontal scrolling I have and the last bit is to not just disable scrolling when the end is reached, but to also disable (well, change color) the scroll buttons at that point as well. And change back when they are scrollable again. http://jsfiddle.net/stfzy/83/ EDIT* I've updated the JQuery and have everything working except just one if statement: $('div#arrowL').click(function(){ if(index < 0 ){ //can't scroll $('div#arrowL').addClass('active'); } }); I need to add this class back when you can't scroll left anymore. And I think the issue is with the "index < 0" portion but I don't see what I need to change it to to get it to work. Any help is appreciated.

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  • Fitting an Image to Screen on Rotation iPhone / iPad ?

    - by user356937
    I have been playing around with one of the iPhone examples from Apple' web site (ScrollViewSuite) . I am trying to tweak it a bit so that when I rotate the the iPad the image will fit into the screen in landscape mode vertical. I have been successful in getting the image to rotate, but the image is larger than the height of the landscape screen, so the bottom is below the screen. I would like to image to scale to the height of the landscape screen. I have been playing around with various autoSizingMask attributes without success. The imageView is called "zoomView" this is the actual image which loads into a scrollView called imageScrollView. I am trying to achieve the screen to rotate and look like this.... olsonvox.com/photos/correct.png However, this is what My screen is looking like. olsonvox.com/photos/incorrect.png I would really appreciate some advice or guidance. Below is the RootViewController.m for the project. Blade # import "RootViewController.h" #define ZOOM_VIEW_TAG 100 #define ZOOM_STEP 1.5 #define THUMB_HEIGHT 150 #define THUMB_V_PADDING 25 #define THUMB_H_PADDING 25 #define CREDIT_LABEL_HEIGHT 25 #define AUTOSCROLL_THRESHOLD 30 @interface RootViewController (ViewHandlingMethods) - (void)toggleThumbView; - (void)pickImageNamed:(NSString *)name; - (NSArray *)imageNames; - (void)createThumbScrollViewIfNecessary; - (void)createSlideUpViewIfNecessary; @end @interface RootViewController (AutoscrollingMethods) - (void)maybeAutoscrollForThumb:(ThumbImageView *)thumb; - (void)autoscrollTimerFired:(NSTimer *)timer; - (void)legalizeAutoscrollDistance; - (float)autoscrollDistanceForProximityToEdge:(float)proximity; @end @interface RootViewController (UtilityMethods) - (CGRect)zoomRectForScale:(float)scale withCenter:(CGPoint)center; @end @implementation RootViewController - (void)loadView { [super loadView]; imageScrollView = [[UIScrollView alloc] initWithFrame:[[self view]bounds]]; // this code makes the image resize to the width and height properly. imageScrollView.autoresizingMask = UIViewAutoresizingFlexibleHeight | UIViewAutoresizingFlexibleLeftMargin | UIViewAutoresizingFlexibleRightMargin| UIViewAutoresizingFlexibleBottomMargin| UIViewAutoresizingFlexibleBottomMargin; // TRY SETTNG CENTER HERE SOMEHOW&gt;.... [imageScrollView setBackgroundColor:[UIColor blackColor]]; [imageScrollView setDelegate:self]; [imageScrollView setBouncesZoom:YES]; [[self view] addSubview:imageScrollView]; [self toggleThumbView]; // intitializes with the first image. [self pickImageNamed:@"lookbook1"]; } - (void)dealloc { [imageScrollView release]; [slideUpView release]; [thumbScrollView release]; [super dealloc]; } #pragma mark UIScrollViewDelegate methods - (UIView *)viewForZoomingInScrollView:(UIScrollView *)scrollView { UIView *view = nil; if (scrollView == imageScrollView) { view = [imageScrollView viewWithTag:ZOOM_VIEW_TAG]; } return view; } /************************************** NOTE **************************************/ /* The following delegate method works around a known bug in zoomToRect:animated: */ /* In the next release after 3.0 this workaround will no longer be necessary */ /**********************************************************************************/ - (void)scrollViewDidEndZooming:(UIScrollView *)scrollView withView:(UIView *)view atScale:(float)scale { [scrollView setZoomScale:scale+0.01 animated:NO]; [scrollView setZoomScale:scale animated:NO]; } #pragma mark TapDetectingImageViewDelegate methods - (void)tapDetectingImageView:(TapDetectingImageView *)view gotSingleTapAtPoint:(CGPoint)tapPoint { // Single tap shows or hides drawer of thumbnails. [self toggleThumbView]; } - (void)tapDetectingImageView:(TapDetectingImageView *)view gotDoubleTapAtPoint:(CGPoint)tapPoint { // double tap zooms in float newScale = [imageScrollView zoomScale] * ZOOM_STEP; CGRect zoomRect = [self zoomRectForScale:newScale withCenter:tapPoint]; [imageScrollView zoomToRect:zoomRect animated:YES]; } - (void)tapDetectingImageView:(TapDetectingImageView *)view gotTwoFingerTapAtPoint:(CGPoint)tapPoint { // two-finger tap zooms out float newScale = [imageScrollView zoomScale] / ZOOM_STEP; CGRect zoomRect = [self zoomRectForScale:newScale withCenter:tapPoint]; [imageScrollView zoomToRect:zoomRect animated:YES]; } #pragma mark ThumbImageViewDelegate methods - (void)thumbImageViewWasTapped:(ThumbImageView *)tiv { [self pickImageNamed:[tiv imageName]]; [self toggleThumbView]; } - (void)thumbImageViewStartedTracking:(ThumbImageView *)tiv { [thumbScrollView bringSubviewToFront:tiv]; } // CONTROLS DRAGGING AND DROPPING THUMBNAILS... - (void)thumbImageViewMoved:(ThumbImageView *)draggingThumb { // check if we've moved close enough to an edge to autoscroll, or far enough away to stop autoscrolling [self maybeAutoscrollForThumb:draggingThumb]; /* The rest of this method handles the reordering of thumbnails in the thumbScrollView. See */ /* ThumbImageView.h and ThumbImageView.m for more information about how this works. */ // we'll reorder only if the thumb is overlapping the scroll view if (CGRectIntersectsRect([draggingThumb frame], [thumbScrollView bounds])) { BOOL draggingRight = [draggingThumb frame].origin.x &gt; [draggingThumb home].origin.x ? YES : NO; /* we're going to shift over all the thumbs who live between the home of the moving thumb */ /* and the current touch location. A thumb counts as living in this area if the midpoint */ /* of its home is contained in the area. */ NSMutableArray *thumbsToShift = [[NSMutableArray alloc] init]; // get the touch location in the coordinate system of the scroll view CGPoint touchLocation = [draggingThumb convertPoint:[draggingThumb touchLocation] toView:thumbScrollView]; // calculate minimum and maximum boundaries of the affected area float minX = draggingRight ? CGRectGetMaxX([draggingThumb home]) : touchLocation.x; float maxX = draggingRight ? touchLocation.x : CGRectGetMinX([draggingThumb home]); // iterate through thumbnails and see which ones need to move over for (ThumbImageView *thumb in [thumbScrollView subviews]) { // skip the thumb being dragged if (thumb == draggingThumb) continue; // skip non-thumb subviews of the scroll view (such as the scroll indicators) if (! [thumb isMemberOfClass:[ThumbImageView class]]) continue; float thumbMidpoint = CGRectGetMidX([thumb home]); if (thumbMidpoint &gt;= minX &amp;&amp; thumbMidpoint &lt;= maxX) { [thumbsToShift addObject:thumb]; } } // shift over the other thumbs to make room for the dragging thumb. (if we're dragging right, they shift to the left) float otherThumbShift = ([draggingThumb home].size.width + THUMB_H_PADDING) * (draggingRight ? -1 : 1); // as we shift over the other thumbs, we'll calculate how much the dragging thumb's home is going to move float draggingThumbShift = 0.0; // send each of the shifting thumbs to its new home for (ThumbImageView *otherThumb in thumbsToShift) { CGRect home = [otherThumb home]; home.origin.x += otherThumbShift; [otherThumb setHome:home]; [otherThumb goHome]; draggingThumbShift += ([otherThumb frame].size.width + THUMB_H_PADDING) * (draggingRight ? 1 : -1); } // change the home of the dragging thumb, but don't send it there because it's still being dragged CGRect home = [draggingThumb home]; home.origin.x += draggingThumbShift; [draggingThumb setHome:home]; } } - (void)thumbImageViewStoppedTracking:(ThumbImageView *)tiv { // if the user lets go of the thumb image view, stop autoscrolling [autoscrollTimer invalidate]; autoscrollTimer = nil; } #pragma mark Autoscrolling methods - (void)maybeAutoscrollForThumb:(ThumbImageView *)thumb { autoscrollDistance = 0; // only autoscroll if the thumb is overlapping the thumbScrollView if (CGRectIntersectsRect([thumb frame], [thumbScrollView bounds])) { CGPoint touchLocation = [thumb convertPoint:[thumb touchLocation] toView:thumbScrollView]; float distanceFromLeftEdge = touchLocation.x - CGRectGetMinX([thumbScrollView bounds]); float distanceFromRightEdge = CGRectGetMaxX([thumbScrollView bounds]) - touchLocation.x; if (distanceFromLeftEdge &lt; AUTOSCROLL_THRESHOLD) { autoscrollDistance = [self autoscrollDistanceForProximityToEdge:distanceFromLeftEdge] * -1; // if scrolling left, distance is negative } else if (distanceFromRightEdge &lt; AUTOSCROLL_THRESHOLD) { autoscrollDistance = [self autoscrollDistanceForProximityToEdge:distanceFromRightEdge]; } } // if no autoscrolling, stop and clear timer if (autoscrollDistance == 0) { [autoscrollTimer invalidate]; autoscrollTimer = nil; } // otherwise create and start timer (if we don't already have a timer going) else if (autoscrollTimer == nil) { autoscrollTimer = [NSTimer scheduledTimerWithTimeInterval:(1.0 / 60.0) target:self selector:@selector(autoscrollTimerFired:) userInfo:thumb repeats:YES]; } } - (float)autoscrollDistanceForProximityToEdge:(float)proximity { // the scroll distance grows as the proximity to the edge decreases, so that moving the thumb // further over results in faster scrolling. return ceilf((AUTOSCROLL_THRESHOLD - proximity) / 5.0); } - (void)legalizeAutoscrollDistance { // makes sure the autoscroll distance won't result in scrolling past the content of the scroll view float minimumLegalDistance = [thumbScrollView contentOffset].x * -1; float maximumLegalDistance = [thumbScrollView contentSize].width - ([thumbScrollView frame].size.width + [thumbScrollView contentOffset].x); autoscrollDistance = MAX(autoscrollDistance, minimumLegalDistance); autoscrollDistance = MIN(autoscrollDistance, maximumLegalDistance); } - (void)autoscrollTimerFired:(NSTimer*)timer { [self legalizeAutoscrollDistance]; // autoscroll by changing content offset CGPoint contentOffset = [thumbScrollView contentOffset]; contentOffset.x += autoscrollDistance; [thumbScrollView setContentOffset:contentOffset]; // adjust thumb position so it appears to stay still ThumbImageView *thumb = (ThumbImageView *)[timer userInfo]; [thumb moveByOffset:CGPointMake(autoscrollDistance, 0)]; } #pragma mark View handling methods - (void)toggleThumbView { [self createSlideUpViewIfNecessary]; // no-op if slideUpView has already been created CGRect frame = [slideUpView frame]; if (thumbViewShowing) { frame.origin.y = 0; } else { frame.origin.y = -225; } [UIView beginAnimations:nil context:nil]; [UIView setAnimationDuration:0.3]; [slideUpView setFrame:frame]; [UIView commitAnimations]; thumbViewShowing = !thumbViewShowing; } - (void)pickImageNamed:(NSString *)name { // first remove previous image view, if any [[imageScrollView viewWithTag:ZOOM_VIEW_TAG] removeFromSuperview]; UIImage *image = [UIImage imageNamed:[NSString stringWithFormat:@"%@.jpg", name]]; TapDetectingImageView *zoomView = [[TapDetectingImageView alloc] initWithImage:image]; zoomView.autoresizingMask = UIViewAutoresizingFlexibleWidth ; [zoomView setDelegate:self]; [zoomView setTag:ZOOM_VIEW_TAG]; [imageScrollView addSubview:zoomView]; [imageScrollView setContentSize:[zoomView frame].size]; [zoomView release]; // choose minimum scale so image width fits screen float minScale = [imageScrollView frame].size.width / [zoomView frame].size.width; [imageScrollView setMinimumZoomScale:minScale]; [imageScrollView setZoomScale:minScale]; [imageScrollView setContentOffset:CGPointZero]; } - (NSArray *)imageNames { // the filenames are stored in a plist in the app bundle, so create array by reading this plist NSString *path = [[NSBundle mainBundle] pathForResource:@"Images" ofType:@"plist"]; NSData *plistData = [NSData dataWithContentsOfFile:path]; NSString *error; NSPropertyListFormat format; NSArray *imageNames = [NSPropertyListSerialization propertyListFromData:plistData mutabilityOption:NSPropertyListImmutable format:&amp;format errorDescription:&amp;error]; if (!imageNames) { NSLog(@"Failed to read image names. Error: %@", error); [error release]; } return imageNames; } - (void)createSlideUpViewIfNecessary { if (!slideUpView) { [self createThumbScrollViewIfNecessary]; CGRect bounds = [[self view] bounds]; float thumbHeight = [thumbScrollView frame].size.height; float labelHeight = CREDIT_LABEL_HEIGHT; // create label giving credit for images UILabel *creditLabel = [[UILabel alloc] initWithFrame:CGRectMake(0, thumbHeight, bounds.size.width, labelHeight)]; [creditLabel setBackgroundColor:[UIColor clearColor]]; [creditLabel setTextColor:[UIColor whiteColor]]; // [creditLabel setFont:[UIFont fontWithName:@"Helvetica" size:16]]; // [creditLabel setText:@"SAMPLE TEXT"]; [creditLabel setTextAlignment:UITextAlignmentCenter]; // create container view that will hold scroll view and label CGRect frame = CGRectMake(0.0, -225.00, bounds.size.width+256, thumbHeight + labelHeight); slideUpView.autoresizingMask = UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleTopMargin; slideUpView = [[UIView alloc] initWithFrame:frame]; [slideUpView setBackgroundColor:[UIColor blackColor]]; [slideUpView setOpaque:NO]; [slideUpView setAlpha:.75]; [[self view] addSubview:slideUpView]; // add subviews to container view [slideUpView addSubview:thumbScrollView]; [slideUpView addSubview:creditLabel]; [creditLabel release]; } } - (void)createThumbScrollViewIfNecessary { if (!thumbScrollView) { float scrollViewHeight = THUMB_HEIGHT + THUMB_V_PADDING; float scrollViewWidth = [[self view] bounds].size.width; thumbScrollView = [[UIScrollView alloc] initWithFrame:CGRectMake(0, 0, scrollViewWidth, scrollViewHeight)]; [thumbScrollView setCanCancelContentTouches:NO]; [thumbScrollView setClipsToBounds:NO]; // now place all the thumb views as subviews of the scroll view // and in the course of doing so calculate the content width float xPosition = THUMB_H_PADDING; for (NSString *name in [self imageNames]) { UIImage *thumbImage = [UIImage imageNamed:[NSString stringWithFormat:@"%@_thumb.jpg", name]]; if (thumbImage) { ThumbImageView *thumbView = [[ThumbImageView alloc] initWithImage:thumbImage]; [thumbView setDelegate:self]; [thumbView setImageName:name]; CGRect frame = [thumbView frame]; frame.origin.y = THUMB_V_PADDING; frame.origin.x = xPosition; [thumbView setFrame:frame]; [thumbView setHome:frame]; [thumbScrollView addSubview:thumbView]; [thumbView release]; xPosition += (frame.size.width + THUMB_H_PADDING); } } [thumbScrollView setContentSize:CGSizeMake(xPosition, scrollViewHeight)]; } } #pragma mark Utility methods - (CGRect)zoomRectForScale:(float)scale withCenter:(CGPoint)center { CGRect zoomRect; // the zoom rect is in the content view's coordinates. // At a zoom scale of 1.0, it would be the size of the imageScrollView's bounds. // As the zoom scale decreases, so more content is visible, the size of the rect grows. zoomRect.size.height = [imageScrollView frame].size.height / scale; zoomRect.size.width = [imageScrollView frame].size.width / scale; // choose an origin so as to get the right center. zoomRect.origin.x = center.x - (zoomRect.size.width / 2.0); zoomRect.origin.y = center.y - (zoomRect.size.height / 2.0); return zoomRect; } #pragma mark - #pragma mark Rotation support // Ensure that the view controller supports rotation and that the split view can therefore show in both portrait and landscape. - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { return YES; } @end

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  • CodePlex Daily Summary for Monday, November 12, 2012

    CodePlex Daily Summary for Monday, November 12, 2012Popular ReleasesAX 2012 Custom Operating Units: AXPOM (beta): This is beta version of the tool. There are some known issues that will be fixed in the next upcoming release.????: ???? 1.0: ????Unicode IVS Add-in for Microsoft Office: Unicode IVS Add-in for Microsoft Office: Unicode IVS Add-in for Microsoft Office ??? ?????、Unicode IVS?????????????????Unicode IVS???????????????。??、??????????????、?????????????????????????????。EXCEL??、??、????????:DataPie(??MSSQL 2008、ORACLE、ACCESS 2007): DatePie3.4.2: DatePie3.4.2Microsoft Ajax Minifier: Microsoft Ajax Minifier 4.74: fix for issue #18836 - sometimes throws null-reference errors in ActivationObject.AnalyzeScope method. add back the Context object's 8-parameter constructor, since someone has code that's using it. throw a low-pri warning if an expression statement is == or ===; warn that the developer may have meant an assignment (=). if window.XXXX or window"XXXX" is encountered, add XXXX (as long as it's a valid JavaScript identifier) to the known globals so subsequent references to XXXX won't throw ...Home Access Plus+: v8.3: Changes: Fixed: A odd scroll bar showing up for no reason Changed: Added some code to hopefully sort out the details view when there is a small number of files Fixed: Where the details toolbar shows in the wrong place until you scroll Fixed: Where the Help Desk live tile shows all open tiles, instead of user specific tiles (admins still see all) Added: Powerpoint Files Filter Added: Print style for Booking System Added: Silent check for the logon tracker Updated: Logon Tracker I...Silverlight 4 & 5 Persian DatePicker: Silverlight 4 and 5 Persian DatePicker 1.5: - Improved DateTime Parser.???????: Monitor 2012-11-11: This is the first releaseVidCoder: 1.4.5 Beta: Removed the old Advanced user interface and moved x264 preset/profile/tune there instead. The functionality is still available through editing the options string. Added ability to specify the H.264 level. Added ability to choose VidCoder's interface language. If you are interested in translating, we can get VidCoder in your language! Updated WPF text rendering to use the better Display mode. Updated HandBrake core to SVN 5045. Removed logic that forced the .m4v extension in certain ...ImageGlass: Version 1.5: http://i1214.photobucket.com/albums/cc483/phapsuxeko/ImageGlass/1.png v1.5.4401.3015 Thumbnail bar: Increase loading speed Thumbnail image with ratio Support personal customization: mouse up, mouse down, mouse hover, selected item... Scroll to show all items Image viewer Zoom by scroll, or selected rectangle Speed up loading Zoom to cursor point New background design and customization and others... v1.5.4430.483 Thumbnail bar: Auto move scroll bar to selected image Show / Hi...Building Windows 8 Apps with C# and XAML: Full Source Chapters 1 - 10 for Windows 8 Fix 002: This is the full source from all chapters of the book, compiled and tested on Windows 8 RTM. Includes: A fix for the Netflix example from Chapter 6 that was missing a service reference A fix for the ImageHelper issue (images were not being saved) - this was due to the buffer being inadequate and required streaming the writeable bitmap to a buffer first before encoding and savingmyCollections: Version 2.3.2.0: New in this version : Added TheGamesDB.net API for Games and NDS Added Support for Windows Media Center Added Support for myMovies Added Support for XBMC Added Support for Dune HD Added Support for Mede8er Added Support for WD HDTV Added Fast search options Added order by Artist/Album for music You can now create covers and background for games You can now update your ID3 tag with the info of myCollections Fixed several provider Performance improvement New Splash ...Draw: Draw 1.0: Drawing PadPlayer Framework by Microsoft: Player Framework for Windows 8 (v1.0): IMPORTANT: List of breaking changes from preview 7 Ability to move control panel or individual elements outside media player. more info... New Entertainment app theme for out of the box support for Windows 8 Entertainment app guidelines. more info... VSIX reference names shortened. Allows seeing plugin name from "Add Reference" dialog without resizing. FreeWheel SmartXML now supports new "Standard" event callback type. Other minor misc fixes and improvements ADDITIONAL DOWNLOADSSmo...WebSearch.Net: WebSearch.Net 3.1: WebSearch.Net is an open-source research platform that provides uniform data source access, data modeling, feature calculation, data mining, etc. It facilitates the experiments of web search researchers due to its high flexibility and extensibility. The platform can be used or extended by any language compatible for .Net 2 framework, from C# (recommended), VB.Net to C++ and Java. Thanks to the large coverage of knowledge in web search research, it is necessary to model the techniques and main...Umbraco CMS: Umbraco 4.10.0: NugetNuGet BlogRead the release blog post for 4.10.0. Whats newMVC support New request pipeline Many, many bugfixes (see the issue tracker for a complete list) Read the documentation for the MVC bits. Breaking changesWe have done all we can not to break backwards compatibility, but we had to do some minor breaking changes: Removed graphicHeadlineFormat config setting from umbracoSettings.config (an old relic from the 3.x days) U4-690 DynamicNode ChildrenAsList was fixed, altering it'...SQL Server Partitioned Table Framework: Partitioned Table Framework Release 1.0: SQL Server 2012 ReleaseSharePoint Manager 2013: SharePoint Manager 2013 Release ver 1.0.12.1106: SharePoint Manager 2013 Release (ver: 1.0.12.1106) is now ready for SharePoint 2013. The new version has an expanded view of the SharePoint object model and has been tested on SharePoint 2013 RTM. As a bonus, the new version is also available for SharePoint 2010 as a separate download.Fiskalizacija za developere: FiskalizacijaDev 1.2: Verzija 1.2. je, prije svega, odgovor na novu verziju Tehnicke specifikacije (v1.1.) koja je objavljena prije nekoliko dana. Pored novosti vezanih uz (sitne) izmjene u spomenutoj novoj verziji Tehnicke dokumentacije, projekt smo prošili sa nekim dodatnim feature-ima od kojih je vecina proizašla iz vaših prijedloga - hvala :) Novosti u v1.2. su: - Neusuglašenost zahtjeva (http://fiskalizacija.codeplex.com/workitem/645) - Sample projekt - iznosi se množe sa 100 (http://fiskalizacija.codeplex.c...MFCMAPI: October 2012 Release: Build: 15.0.0.1036 Full release notes at SGriffin's blog. If you just want to run the MFCMAPI or MrMAPI, get the executables. If you want to debug them, get the symbol files and the source. The 64 bit builds will only work on a machine with Outlook 2010 64 bit installed. All other machines should use the 32 bit builds, regardless of the operating system. Facebook BadgeNew Projects.NET C# Wrapper for IQFeed API by Sentinel: An API for DTN IQFeed writtein in C#. Supports: - Historical Data Requests, - Lookup Tables - Level 1 - Level 2 - NewsBaiduMap: ????????API?????Bananagrams: An experimental Java project to find the most efficient strategy of playing Bannagrams, the popular game that I take absolutely no credit for inventing.Cloud Wallet: Don't try to remember every credit card, email, forum and account password of yours. Store them with Cloud Wallet in the skydrive and get them needed.Customer Contact System: System for Local Authorities/Government Bodies to manage enquiries from members of the public in their administrative area.daniel's little electronical bear: Hey, this is Daniel's idea that write her girlfriend a vivid little e-pet. So Daniel is just about to carry on this plan and hopefully fulfill it sooner or later. If you wanna give any advice, please don't hesitate to call me at any time,even ideas is OK!danielzhang0212@gmail.comfacebook page vote and like sample: facebook page vote and like sampleFriendly URL: This application is designed to help large organizations assign simple and memorable URL's to otherwise complicated or non-memorable URL's. GameSDK - Simple Game SDK with events: This game SDK use events for letting know each player through a game board when an events occurs. This is a simple SDK, easily adaptable to your project.GIF o Magic Prototype: GIF o Magic PrototypeHFS+ Driver Installer for Windows: Simple utility to install Read-Only HFS+ Driver to read Mac partitions from Windows.invrt: Simplest-that-could-possibly work inversion of control framework. Written in C#Kwd.Summary: Orchard module to provide alternate summary text for content itemsLogJam: LogJam will provide a modern, efficient, and productive framework for trace logging and metrics logging for all projects. LogJam is currently pre-alpha.Mi-DevEnv: Mi-DevEnv is an integrated set of PowerShell scripts to create virtual machines and populate them with software & tools e.g.: SharePoint,CRM,SQL,Office,K2 & VS.Mltools: mini tools for browser game.More Space Invaders: more then another space invadersMP3 Art Embedder: Embed cover art into MP3 filesMultiple GeoCoder: Serverside geocoding wrapper for various geocoding services. Supports a failover in the event you get throttled.My list: mvc3 project to test some frameworksMyFinalProject_WeamBinjumah: It is a website based on web 2.0 which about sea cruises' experiences with people who love amazing sea cruises. The website will offer most of web 2.0 features.netcached - memcached client for .NET: netcached is a lightweight, high performance .NET client for memcached protocol.paipai: paipaiProjeto Zeus: PROJETO REALIZADO COMO TRABALHO ACADÊMICO.Roy's Tools: Roy's ToolsSuperCotka: SuperCotkaSzoftvertechnológia beadandó: Árva Balázs beadandójának projektvezeto oldalat az ELTE szoftvertechnológia tantárgyára.Twi.Fly: Twi.Fly is designed to change the way that you write most of your code.Coding likes flying, more than twice speed.Unicode IVS Add-in for Microsoft Office: "Unicode IVS Add-in for Microsoft Office" makes Microsoft Office 2007 and 2010 capable to load, save and edit documents contains Unicode IVS.Uyghur Named Date: Generate Uyghur named date string. ???????? ??? ?????? ????? ????? ?????Windows 8 Camp BH: Projeto contendo conteudo de ajuda para o Windows 8 Camp oferecido pelo Microsoft Inovation Center de Belo Horizonte.???????: ??wpf??????? ?? ??

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  • 12.04 How do I disable the long press Super key from showing the shortcuts window?

    - by pt123
    Note this is the long press and not the one for the short press as mentioned here How do I disable the Super key? The super key has been a modifier long before Unity came, and I have used it on Compiz Zoom feature. So holding super down and moving the mouse scroll would zoom in and out the screen. But now in 12.04 the shortcut list screen pops up and it is irritating. I have also tried changing the keys to control +super + mouse scroll and a similar thing happens. Is there anyway to disable or change the long press super key for this, I have searched Compiz Unity plugin, the Systems Preferences - Keyboard shortcuts settings and haven't been able to find this.

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  • Ubuntu 14.04 and Dell E6440 - sound and mouse working after suspend/resume

    - by slawek.mikula
    I've installed fresh Ubuntu 14.04 on Dell Lattitude E6440 and i've encountered two strange issues when doing full system start/restart: - mouse scroll when full restart is working very fast. One turn of the wheel cause very large change of value (window scroll, sound change etc.) But when i suspend and resume laptop it starts working correctly (one turn of the wheel and small change of value - the same as in previous versions of Ubuntu) - sound from speakers - the same issue. When full restart the sound does not come from internal laptop speakers. It works though through headphones. After suspend/resume internal speakers starts to work. What can be a cause of these issues ?

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  • Name of web design technique with vertically contiguous but separate screen-sized blocks?

    - by Chad Schultz
    I don't know the proper name for this, which makes it hard to Google it or describe this. On a site like http://p2theme.com/ as you scroll down you see that content is arranged into screen-sized chunks, each with its own chunk of content, each with a different background color, making them visually distinctive. I've seen this used more and more frequently on websites, but don't know what it's called. People have tried telling me "responsive design" or "flat UI" or "infinite scroll" or "parallax" -- but those are completely different things. What do you call this technique?

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  • Are there plans for system-wide smooth scrolling?

    - by Matt
    As Ubuntu seems to be making strategic preparations for a tablet-like experience, I wondered what priority smooth scrolling is for the team. A use case: I read PDFs on a netbook on a daily basis. Even with fullscreen, I have to scroll about every 10-15 seconds. Without smooth scroll, I have to spend a half second or so to "find" my place. Even though it seems like a small inconvenience, the increments add up quite fast. As a result, I look enviously at owners of a certain well-known tablet far too often. Related bug: https://bugs.launchpad.net/gtk/+bug/868510

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  • Visual Studio 2010 Zooming Keyboard Commands, Global Zoom

    One of my favorite features in Visual Studio 2010 is zoom. It first caught my attention as a useful tool for screencasts and presentations, but after getting used to it Im finding that its really useful when Im developing letting me zoom out to see the big picture, then zoom in to concentrate on a few lines of code. Zooming without the scroll wheel The common way youll see this feature demonstrated is with the mouse wheel you hold down the control key and scroll up or down to change font size....Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • ubuntu-overlay-scrollbars set to false shows no arrows in several cases

    - by Willem van Gerven
    I'm running 12.04, and prefer the more conservative style "normal" scrollbars over the overlay scrollbars. I have set them to false in the terminal: gsettings set org.gnome.desktop.interface ubuntu-overlay-scrollbars false However after doing so, with some apps (e.g. Nautilus, Document Viewer) my scrollbars only view a vertical bar, but no arrows on the top and bottom to scroll up and down. With some programs these are shown though, for instance Gummi and Texmaker. It would make a big difference (for instance when having to scroll pdf documents containing several hundreds of pages) to have those arrows reinstated. Is there any way to make this work?

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  • Evoluent Vertical Mouse - Re-mapping Buttons?

    - by Paul
    I have the Evoluent Vertical Mouse at work and at home. One is wired, the other wireless. Ubuntu maps their buttons differently and it makes me crazy when I switch locations. I use 12.10, but same has applied to every Ubuntu version since 9.10. The wired mouse is as desired: top finger button is left-click, scroll wheel is middle click and scroll, middle finger button is a right-click. On the wireless version, bottom finger button is mapped to right-click and the middle finger button is center-click. I tried tinkering with these instructions, but wound up unable to boot to GUI... had to delete the .conf file to recover: http://denishaine.wordpress.com/2011/12/01/evoluent-mouse-with-ubuntu-11-04-and-11-10/ Help?

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  • Small auto scrolling window

    - by Faith In Unseen Things
    I'd like to apply a global site-wide little javascript window on the very bottom right of the site that will display a window about 40 x 80 wide, just a book icon and the word "Bible", where when a person clicks it, it will open a pop-up window, centered and pull whatever page I give it to display the bible itself (I have it internally already). These little javascript windows auto scroll as you scroll up or down the pages, you've seen them many times. PS: I also want a "hide" option, but it doesn't hide it but minimizes it down to a small icon, all the way to the very bottom right of the site. So, click it opens, click it minimizes. Problem is, I don't know the name of this type of script :) Your help appreciated. Thanks.

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