Search Results

Search found 1002 results on 41 pages for 'jasper floor'.

Page 33/41 | < Previous Page | 29 30 31 32 33 34 35 36 37 38 39 40  | Next Page >

  • trying to get the most accurate device location from GPS or Network in Android

    - by arc
    I am trying to determine the most accurate location of a device, in the shortest time possible. I am storing the data as a geopoint, and have it displayed on a mapview. The last time I activated the GPS on my device and let it get a location lock, i was approx 80 miles from where I am now. I have a location manager setup and a location listener. If I do this, I get NULL. myLocOverlay = new MyLocationOverlay(this, mapView); GeoPoint test = myLocOverlay.getMyLocation(); but in the next couple of lines; myLocOverlay.enableMyLocation(); mapView.getOverlays().add(myLocOverlay); With this, the overlay on the map shows the current location. It is using the Network provider, but is also attempting to get a GPS fix (it can't as I am indoors and no where near the top floor). If I construct the geopoint like this; if(lm.getLastKnownLocation("gps") != null) { test = new GeoPoint( (int) (lm.getLastKnownLocation("gps").getLatitude() * 1E6), (int) (lm.getLastKnownLocation("gps").getLongitude() * 1E6)); } else { if(lm.getLastKnownLocation("network") != null) { test = new GeoPoint( (int) (lm.getLastKnownLocation("network").getLatitude() * 1E6), (int) (lm.getLastKnownLocation("network").getLongitude() * 1E6)); } //bad things } Then I get confusing results. If I disable the devices GPS provider then the code moves onto the Network Provider and gives me a fairly accurate result. If I enable the GPS provider, then the geopoint comes back as the last place I allowed the device to get a GPS lock. I want to avoid the above results, and so was looking at using; GeoPoint test = myLocOverlay.getMyLocation(); BUT as I said above, I just get NULL from that. Short of getting the geopoints from both GPS and Network and then comparing them, and disregarding the GPS result if it is say 1 mile out of the Network location - i'm a bit stuck. why doesn't getMyLocation() work, shouldnt that return the GeoPoint of what myLocOverlay is showing on the mapview?

    Read the article

  • WPF 3D extrude "a bitmap"

    - by Bgnt44
    Hi, I'm looking for a way to simulate a projector in wpf 3D : i've these "in" parameters : beam shape : a black and white bitmap file beam size ( ex : 30 °) beam color beam intensity ( dimmer ) projector position (x,y,z) beam position (pan(x),tilt(y) relative to projector) First i was thinking of using light object but it seem that wpf can't do that So, now i think that i can make for each projector a polygon from my bitmap... First i need to convert the black and white bitmap to vector. Only Simple shape ( bubble, line,dot,cross ...) Is there any WPF way to do that ? Or maybe a external program file (freeware); then i need to build the polygon, with the shape of the converted bitmap , color , size , orientation in parameter. i don't know how can i defined the lenght of the beam , and if it can be infiny ... To show the beam result, i think of making a room ( floor , wall ...) and beam will end to these wall... i don't care of real light render ( dispersion ...) but the scene render has to be real time and at least 15 times / second (with probably from one to 100 projectors at the same time), information about position, angle,shape,color will be sent for each render... Well so, i need sample for that, i guess that all of these things could be useful for other people If you have sample code : Convert Bitmap to vector Extrude vectors from one point with a angle parameter until collision of a wall Set x,y position of the beam depend of the projector position Set Alpha intensity of the beam, color Maybe i'm totally wrong and WPF is not ready for that , so advise me about other way ( xna,d3D ) with sample of course ;-) Thanks you

    Read the article

  • Static Data Structures on Embedded Devices (Android in particular)

    - by Mark
    I've started working on some Android applications and have a question regarding how people normally deal with situations where you have a static data set and have an application where that data is needed in memory as one of the standard java collections or as an array. In my current specific issue i have a spreadsheet with some pre-calculated data. It consists of ~100 rows and 3 columns. 1 Column is a string, 1 column is a float, 1 column is an integer. I need access to this data as an array in java. It seems like i could: 1) Encode in XML - This would be cpu intensive to decode in my experience. 2) build into SQLite database - seems like a lot of overhead for static access to data i only need array style access to in ram. 3) Build into binary blob and read in. (never done this in java, i miss void *) 4) Build a python script to take the CSV version of my data and spit out a java function that adds the values to my desired structure with hard coded values. 5) Store a string array via androids resource mechanism and compute the other 2 columns on application load. In my case the computation would require a lot of calls to Math.log, Math.pow and Math.floor which i'd rather not have to do for load time and battery usage reasons. I mostly work in low power embedded applications in C and as such #4 is what i'm used to doing in these situations. It just seems like it should be far easier to gain access to static data structures in java/android. Perhaps I'm just being too battery usage conscious and in my single case i imagine the answer is that it doesn't matter much, but if every application took that stance it could begin to matter. What approaches do people usually take in this situation? Anything I missed?

    Read the article

  • MPI hypercube broadcast error

    - by luvieere
    I've got a one to all broadcast method for a hypercube, written using MPI: one2allbcast(int n, int rank, void *data, int count, MPI_Datatype dtype) { MPI_Status status; int mask, partner; int mask2 = ((1 << n) - 1) ^ (1 << n-1); for (mask = (1 << n-1); mask; mask >>= 1, mask2 >>= 1) { if (rank & mask2 == 0) { partner = rank ^ mask; if (rank & mask) MPI_Recv(data, count, dtype, partner, 99, MPI_COMM_WORLD, &status); else MPI_Send(data, count, dtype, partner, 99, MPI_COMM_WORLD); } } } Upon calling it from main: int main( int argc, char **argv ) { int n, rank; MPI_Init (&argc, &argv); MPI_Comm_size (MPI_COMM_WORLD, &n); MPI_Comm_rank (MPI_COMM_WORLD, &rank); one2allbcast(floor(log(n) / log (2)), rank, "message", sizeof(message), MPI_CHAR); MPI_Finalize(); return 0; } compiling and executing on 8 nodes, I receive a series of errors reporting that processes 1, 3, 5, 7 were stopped before the point of receiving any data: MPI_Recv: process in local group is dead (rank 1, MPI_COMM_WORLD) Rank (1, MPI_COMM_WORLD): Call stack within LAM: Rank (1, MPI_COMM_WORLD): - MPI_Recv() Rank (1, MPI_COMM_WORLD): - main() MPI_Recv: process in local group is dead (rank 3, MPI_COMM_WORLD) Rank (3, MPI_COMM_WORLD): Call stack within LAM: Rank (3, MPI_COMM_WORLD): - MPI_Recv() Rank (3, MPI_COMM_WORLD): - main() MPI_Recv: process in local group is dead (rank 5, MPI_COMM_WORLD) Rank (5, MPI_COMM_WORLD): Call stack within LAM: Rank (5, MPI_COMM_WORLD): - MPI_Recv() Rank (5, MPI_COMM_WORLD): - main() MPI_Recv: process in local group is dead (rank 7, MPI_COMM_WORLD) Rank (7, MPI_COMM_WORLD): Call stack within LAM: Rank (7, MPI_COMM_WORLD): - MPI_Recv() Rank (7, MPI_COMM_WORLD): - main() Where do I go wrong?

    Read the article

  • Use jquery to create a multidimensional array

    - by Simon M White
    I'd like to use jquery and a multidemensional array to show a random quote plus the name of the individual who wrote it as a separate item. I'll then be able to use css to style them differently. The quote will change upon page refresh. So far i have this code which combines the quote and the name and person who wrote it: $(document).ready(function(){ var myQuotes = new Array(); myQuotes[0] = "Lorem ipsum dolor sit amet, consectetur adipiscing elit. Donec in tortor mauris. Peter Jones, Dragons Den"; myQuotes[1] = "Curabitur interdum, nibh et fringilla facilisis, lacus ipsum pulvinar mauris, eu facilisis justo arcu eget diam. Duis id sagittis elit. Theo Pathetis, Dragons Den"; myQuotes[2] = "Vivamus purus purus, tincidunt et porttitor et, euismod sit amet urna. Etiam sollicitudin eros nec metus pretium scelerisque. James Caan, Dragons Den"; var myRandom = Math.floor(Math.random()*myQuotes.length); $('.quote-holder blockquote span').html(myQuotes[myRandom]); }); any help would be greatly appreciated.

    Read the article

  • define javascript functions on iframe facebook app inside <fb:serverfbml> tag

    - by user233486
    Hi all, How we can define JS function on inside ? I tried to load file javascript on the end tag , but I still can't call the function from javascript file. Here the FBML tag <fb:serverfbml> <script type="text/fbml"> <fb:fbml> <a href="#" id="this" onclick="do_colors(this); return false">Hello World!</a> <script src="http://absolute.path.to/your/javascript/file.js"></script> </fb:fbml> </script> </fb:serverfbml> And here the javacript function on file.js function random_int(lo, hi) { return Math.floor((Math.random() * (hi - lo)) + lo) } function do_colors(obj) { var r = random_int(0, 255), b = random_int(0, 255), g = random_int(0, 255); obj.setStyle({background: 'rgb('+[r, g, b].join(',')+')', color: 'rgb('+[r<128?r+128:r-128, g<128?g+128:g-128, b<128?b+128:b-128].join(',')+')'}); } I use rails and facebooker to develop the application Any idea or suggestion for define javascript functions? Thanks,

    Read the article

  • sqrt(int_value + 0.0) -- Does it have a purpose?

    - by Earlz
    Hello, while doing some homework in my very strange C++ book, which I've been told before to throw away, had a very peculiar code segment. I know homework stuff always throws in extra "mystery" to try to confuse you like indenting 2 lines after a single-statement for-loop. But this one I'm confused on because it seems to serve some real-purpose. basically it is like this: int counter=10; ... if(pow(floor(sqrt(counter+0.0)),2) == counter) ... I'm interested in this part especially: sqrt(counter+0.0) Is there some purpose to the +0.0? Is this the poormans way of doing a static cast to a double? Does this avoid some compiler warning on some compiler I do not use? The entire program printed the exact same thing and compiled without warnings on g++ whenever I left out the +0.0 part. Maybe I'm not using a weird enough compiler? Edit: Also, does gcc just break standard and not make an error for Ambiguous reference since sqrt can take 3 different types of parameters? [earlz@EarlzBeta-~/projects/homework1] $ cat calc.cpp #include <cmath> int main(){ int counter=0; sqrt(counter); } [earlz@EarlzBeta-~/projects/homework1] $ g++ calc.cpp /usr/lib/libstdc++.so.47.0: warning: strcpy() is almost always misused, please use strlcpy() /usr/lib/libstdc++.so.47.0: warning: strcat() is almost always misused, please use strlcat() [earlz@EarlzBeta-~/projects/homework1] $

    Read the article

  • PHP APC and Pecl upload progress returning false/null.

    - by Keyo
    This is a long shot. I believe this might be suhosin patch issue. Here is my php from codeigniter: public function uploadprogress($id) { if ($id) { header("Cache-Control: no-cache, must-revalidate"); header("Expires: Mon, 26 Jul 1997 05:00:00 GMT"); echo json_encode(apc_fetch('upload_'.$id)); exit(); } } public function uploader() { $this->load->view('myid/' . $this->router->class . '_uploader'); //phpinfo(); } script: <script type="text/javascript"> $(document).ready(function(){ var progress_key = $('#progress_key').val(); // this sets up the progress bar $('#uploadform').submit(function() { setTimeout(beginUpload,1500); return; }); function beginUpload() { $("#progressbar").progressbar({ value:0}).fadeIn(); var i = setInterval(function() { $.getJSON("/myid/videos/uploadprogress/" + progress_key, function(data) { alert('data'); if (data == null) { clearInterval(i); location.reload(true); return; } var response; eval ("response = " + data); if (!response) return; var percentage = Math.floor(100 * parseInt(response['bytes_uploaded']) / parseInt(response['bytes_total'])); $("#progressbar").progressbar({value:percentage}); }, 1500); }); } }); </script> Has anyone had strange troubles with this before? The upload key is the same on the view and the uploadprogress method. I've Tried apc and pecl upload-progress both return false or null. I wondering if it's just suhosin patch messing up everything?

    Read the article

  • Flash as3 smooth threshold

    - by arkzai
    hello, I'm building a flash app that pulls images from flickr and removes the white background I'm dong this using threshold and i get a really ragged outcome is there any way to get a better and smoother color key? thanks photoNumber = Math.floor(Math.random() * (photos.length)); loader.load(new URLRequest(photos[photoNumber].path)); loader.contentLoaderInfo.addEventListener(Event.COMPLETE,draw); trace ( "trying to load photo " + photoNumber ); function draw(e:Event) { trace ("show photo " + photoNumber) var W:int=e.target.content.width; var H:int=e.target.content.height; bitmapdata=new BitmapData(W,H); bitmap=new Bitmap(bitmapdata); bitmapdata.draw(e.target.content); var threshold:uint = 0xF9F8F800; var color:uint = 0x00000000; var maskColor:uint = 0x00FF0000; bitmapdata.threshold(bitmapdata,new Rectangle(0,0,W,H),new Point(0,0),">", threshold, color, maskColor, true); bitmap.smoothing = true; //bitmap.scaleX = bitmap.scaleY = 0.99; // <---- imgHolder.addChild(bitmap); } }

    Read the article

  • Converting timestamp to time ago in php e.g 1 day ago, 2 days ago...

    - by cosmicbdog
    hi everyone, i am trying to convert a timestamp of the format: 2009-09-12 20:57:19 and turn it into something like '3 minutes ago' with php. I found a useful script to do this, but I think its looking for a different format to be used as the time variable. The script I'm wanting to modify to work with this format is: function _ago($tm,$rcs = 0) { $cur_tm = time(); $dif = $cur_tm-$tm; $pds = array('second','minute','hour','day','week','month','year','decade'); $lngh = array(1,60,3600,86400,604800,2630880,31570560,315705600); for($v = sizeof($lngh)-1; ($v >= 0)&&(($no = $dif/$lngh[$v])<=1); $v--); if($v < 0) $v = 0; $_tm = $cur_tm-($dif%$lngh[$v]); $no = floor($no); if($no <> 1) $pds[$v] .='s'; $x=sprintf("%d %s ",$no,$pds[$v]); if(($rcs == 1)&&($v >= 1)&&(($cur_tm-$_tm) > 0)) $x .= time_ago($_tm); return $x; } I think on those first few lines its trying to do something that looks like this (different date format math): $dif = 1252809479 - 2009-09-12 20:57:19; How would I go about converting my timestamp into that (unix?) format?

    Read the article

  • Raphael JS image animation performance.

    - by michael
    Hi, I'm trying to create an image animation using Raphael JS. I want the effect of a bee moving randomly across the page, I've got a working example but it's a bit "jittery", and I'm getting this warning in the console: "Resource interpreted as image but transferred with MIME type text/html" I'm not sure if the warning is causing the "jittery" movement or its just the way I approached it using maths. If anyone has a better way to create the effect, or improvements please let me know. I have a demo online here and heres my javascript code: function random(min, max) { return Math.floor(Math.random() * (max - min + 1)) + min; } function BEE(x, y, scale) { this.x = x; this.y = y; this.s = scale; this.paper = Raphael("head", 915, 250); this.draw = function() { this.paper.clear(); this.paper.image("bee.png", this.x, this.y, 159*this.s, 217*this.s); } this.update = function() { var deg = random(-25, 25); var newX = Math.cos(Raphael.rad(deg)) * 2; var newY = Math.sin(Raphael.rad(deg)) * 2; this.x += newX; this.y += newY; if( this.x > 915) { this.x = 0; } if( this.y > 250 || this.y < 0 ) { this.y = 125; } } } $(document).ready(function() { var bee = new BEE(100, 150, 0.4); var timer = setInterval(function(){ bee.draw(); bee.update(); }, 15); }

    Read the article

  • How do I use text in one cell to trigger row to be copied on another sheet in Excel?

    - by Brian Eby
    I provide all of the cut lists for our cabinet manufacturing in Excel. I tally all parts for the entire job on the first worksheet in an Excel file, and then filter the rows based on the "Material" column, and manually copy/paste each row in to its own material-specific worksheet (example: I filter "Materials" column for "Maple Ply", and then copy all "Maple Ply" rows to the "Maple Ply" worksheet). Then the material specific worksheets are sent to the shop floor for cutting. This is time consuming, and if I need to change any data in the first page, I have to go and manually update the copied row in its material-specific page. Is there any way to make each material page "look" for its material, and automatically populate itself with any row that has the appropriate material in the material column (example: any time I enter "Maple Ply" in the material column of sheet one, that row is automatically copied to the "Maple Ply" worksheet)? If so, could this link be dynamic, rather than just a copy, so that if I change a cell in a particular row on sheet one, that data is also updated on the material-specific worksheet copy? Thank you, Brian

    Read the article

  • Nicely representing a floating-point number in python

    - by dln385
    I want to represent a floating-point number as a string rounded to some number of significant digits, and never using the exponential format. Essentially, I want to display any floating-point number and make sure it “looks nice”. There are several parts to this problem: I need to be able to specify the number of significant digits. The number of significant digits needs to be variable, which can't be done with with the string formatting operator. I need it to be rounded the way a person would expect, not something like 1.999999999999 I've figured out one way of doing this, though it looks like a work-round and it's not quite perfect. (The maximum precision is 15 significant digits.) >>> def f(number, sigfig): return ("%.15f" % (round(number, int(-1 * floor(log10(number)) + (sigfig - 1))))).rstrip("0").rstrip(".") >>> print f(0.1, 1) 0.1 >>> print f(0.0000000000368568, 2) 0.000000000037 >>> print f(756867, 3) 757000 Is there a better way to do this? Why doesn't Python have a built-in function for this?

    Read the article

  • How can I work around the fact that in C++, sin(M_PI) is not 0?

    - by Adam Doyle
    In C++, const double Pi = 3.14159265; cout << sin(Pi); // displays: 3.58979e-009 it SHOULD display the number zero I understand this is because Pi is being approximated, but is there any way I can have a value of Pi hardcoded into my program that will return 0 for sin(Pi)? (a different constant maybe?) In case you're wondering what I'm trying to do: I'm converting polar to rectangular, and while there are some printf() tricks I can do to print it as "0.00", it still doesn't consistently return decent values (in some cases I get "-0.00") The lines that require sin and cosine are: x = r*sin(theta); y = r*cos(theta); BTW: My Rectangular - Polar is working fine... it's just the Polar - Rectangular Thanks! edit: I'm looking for a workaround so that I can print sin(some multiple of Pi) as a nice round number to the console (ideally without a thousand if-statements) edit: In case anyone's curious, this was what I landed on: double sin2(double theta) // in degrees { double s = sin(toRadians(theta)); if (fabs(s - (int)s) < 0.000001) { return floor(s + 0.5); } return s; } where toRadians() is a macro that converts to radians

    Read the article

  • Algorithm possible amounts (over)paid for a specific price, based on denominations

    - by Wrikken
    In a current project, people can order goods delivered to their door and choose 'pay on delivery' as a payment option. To make sure the delivery guy has enough change customers are asked to input the amount they will pay (e.g. delivery is 48,13, they will pay with 60,- (3*20,-)). Now, if it were up to me I'd make it a free field, but apparantly higher-ups have decided is should be a selection based on available denominations, without giving amounts that would result in a set of denominations which could be smaller. Example: denominations = [1,2,5,10,20,50] price = 78.12 possibilities: 79 (multitude of options), 80 (e.g. 4*20) 90 (e.g. 50+2*20) 100 (2*50) It's international, so the denominations could change, and the algorithm should be based on that list. The closest I have come which seems to work is this: for all denominations in reversed order (large=>small) add ceil(price/denomination) * denomination to possibles baseprice = floor(price/denomination) * denomination; for all smaller denominations as subdenomination in reversed order add baseprice + (ceil((price - baseprice) / subdenomination) * subdenomination) to possibles end for end for remove doubles sort Is seems to work, but this has emerged after wildly trying all kinds of compact algorithms, and I cannot defend why it works, which could lead to some edge-case / new countries getting wrong options, and it does generate some serious amounts of doubles. As this is probably not a new problem, and Google et al. could not provide me with an answer save for loads of pages calculating how to make exact change, I thought I'd ask SO: have you solved this problem before? Which algorithm? Any proof it will always work?

    Read the article

  • How should I unit test a code-generator?

    - by jkp
    This is a difficult and open-ended question I know, but I thought I'd throw it to the floor and see if anyone had any interesting suggestions. I have developed a code-generator that takes our python interface to our C++ code (generated via SWIG) and generates code needed to expose this as WebServices. When I developed this code I did it using TDD, but I've found my tests to be brittle as hell. Because each test essentially wanted to verify that for a given bit of input code (which happens to be a C++ header) I'd get a given bit of outputted code I wrote a small engine that reads test definitions from XML input files and generates test cases from these expectations. The problem is I dread going in to modify the code at all. That and the fact that the unit tests themselves are a: complex, and b: brittle. So I'm trying to think of alternative approaches to this problem, and it strikes me I'm perhaps tackling it the wrong way. Maybe I need to focus more on the outcome, IE: does the code I generate actually run and do what I want it to, rather than, does the code look the way I want it to. Has anyone got any experiences of something similar to this they would care to share?

    Read the article

  • javascript setTimeout function out of scope.

    - by Keyo
    I am trying to call showUpload(); from within two setTimeouts. Neither works. It seems to be out of scope and I'm not sure why. I tried this.showUpload() which didn't work either. $(document).ready(function(){ var progress_key = $('#progress_key').val(); // this sets up the progress bar $('#uploadform').submit(function() { setTimeout("showUpload()",1500); $("#progressbar").progressbar({ value:0}).fadeIn(); }); // uses ajax to poll the uploadprogress.php page with the id // deserializes the json string, and computes the percentage (integer) // update the jQuery progress bar // sets a timer for the next poll in 750ms function showUpload() { $.get("/myid/videos/uploadprogress/" + progress_key, function(data) { if (!data) return; var response; eval ("response = " + data); if (!response) return; var percentage = Math.floor(100 * parseInt(response['bytes_uploaded']) / parseInt(response['bytes_total'])); $("#progressbar").progressbar({ value:percentage}) }); setTimeout("showUpload()", 750); } }); Thank you for your time.

    Read the article

  • django powering multiple shops from one code base on a single domain

    - by imanc
    Hey, I am new to django and python and am trying to figure out how to modify an existing app to run multiple shops through a single domain. Django's sites middleware seems inappropriate in this particular case because it manages different domains, not sites run through the same domain, e.g. : domain.com/uk domain.com/us domain.com/es etc. Each site will need translated content - and minor template changes. The solution needs to be flexible enough to allow for easy modification of templates. The forms will also need to vary a bit, e.g minor variances in fields and validation for each country specific shop. I am thinking along the lines of the following as a solution and would love some feedback from experienced django-ers: In short: same codebase, but separate country specific urls files, separate templates and separate database Create a middleware class that does IP localisation, determines the country based on the URL and creates a database connection, e.g. /au/ will point to the au specific database and so on. in root urls.py have routes that point to a separate country specific routing file, e..g (r'^au/',include('urls_au')), (r'^es/',include('urls_es')), use a single template directory but in that directory have a localised directory structure, e.g. /base.html and /uk/base.html and write a custom template loader that looks for local templates first. (or have a separate directory for each shop and set the template directory path in middleware) use the django internationalisation to manage translation strings throughout slight variances in forms and models (e.g. ZA has an ID field, France has 'door code' and 'floor' etc.) I am unsure how to handle these variations but I suspect the tables will contain all fields but allowing nulls and the model will have all fields but allowing nulls. The forms will to be modified slightly for each shop. Anyway, I am keen to get feedback on the best way to go about achieving this multi site solution. It seems like it would work, but feels a bit "hackish" and I wonder if there's a more elegant way of getting this solution to work. Thanks, imanc

    Read the article

  • Rails: link_to_remote prototype helper with :with option

    - by Syed Aslam
    I am trying to grab the current value of a drop down list with Prototype and passing it along using :with like this <%= link_to_remote "today", :update => "choices", :url => { :action => "check_availability" } , :with => "'practitioner='+$F('practitioner')&'clinic='+$F('clinic')&'when=today'", :loading => "spinner.show(); $('submit').disable();", :complete => "spinner.hide(); $('submit').enable();" %> However, this is not working as expected. I am unable to access parameters in the controller as the link_to_remote helper is sending parameters like this: Parameters: {"succ"=>"function () {\n return this + 1;\n}", "action"=>"check_availability", "round"=>"function () {\n return __method.apply(null, [this].concat($A(arguments)));\n}", "ceil"=>"function () {\n return __method.apply(null, [this].concat($A(arguments)));\n}", "floor"=>"function () {\n return __method.apply(null, [this].concat($A(arguments)));\n}", "times"=>"function (iterator, context) {\n $R(0, this, true).each(iterator, context);\n return this;\n}", "toPaddedString"=>"function (length, radix) {\n var string = this.toString(radix || 10);\n return \"0\".times(length - string.length) + string;\n}", "toColorPart"=>"function () {\n return this.toPaddedString(2, 16);\n}", "abs"=>"function () {\n return __method.apply(null, [this].concat($A(arguments)));\n}", "controller"=>"main"} Where am I going wrong? Is there a better way to do this?

    Read the article

  • How to read/write high-resolution (24-bit, 8 channel) .wav files in Java?

    - by dB'
    I'm trying to write a Java application that manipulates high resolution .wav files. I'm having trouble importing the audio data, i.e. converting the .wav file into an array of doubles. When I use a standard approach an exception is thrown. AudioFileFormat as = AudioSystem.getAudioFileFormat(new File("orig.wav")); --> javax.sound.sampled.UnsupportedAudioFileException: file is not a supported file type Here's the file format info according to soxi: dB$ soxi orig.wav soxi WARN wav: wave header missing FmtExt chunk Input File : 'orig.wav' Channels : 8 Sample Rate : 96000 Precision : 24-bit Duration : 00:00:03.16 = 303526 samples ~ 237.13 CDDA sectors File Size : 9.71M Bit Rate : 24.6M Sample Encoding: 32-bit Floating Point PCM Can anyone suggest the simplest method for getting this audio into Java? I've tried using a few techniques. As stated above, I've experimented with the Java AudioSystem (on both Mac and Windows). I've also tried using Andrew Greensted's WavFile class, but this also fails (WavFileException: Compression Code 3 not supported). One workaround is to convert the audio to 16 bits using sox (with the -b 16 flag), but this is suboptimal since it increases the noise floor. Incidentally, I've noticed that the file CAN be read by libsndfile. Is my best bet to write a jni wrapper around libsndfile, or can you suggest something quicker? Note that I don't need to play the audio, I just need to analyze it, manipulate it, and then write it out to a new .wav file. * UPDATE * I solved this problem by modifying Andrew Greensted's WavFile class. His original version only read files encoded as integer values ("format code 1"); my files were encoded as floats ("format code 3"), and that's what was causing the problem. I'll post the modified version of Greensted's code when I get a chance. In the meantime, if anyone wants it, send me a message.

    Read the article

  • How to contain the Deepwater Horizon oil spill? [closed]

    - by Yarin
    This is obviously not programming, but it's important and we're smart people, so let's give it a shot. (BP has actually begun soliciting suggestions for how to deal with the crisis http://www.deepwaterhorizonresponse.com/go/doc/2931/546759/, confirming that they don't have a clue) I'll start with my own proposal... Anchored Chute: A large-diameter, collapsible, flexible tube/hose with a wide mouth on one end is anchored over the leak. There's no need for a hermetic seal, the opening just needs to be big enough to form a canopy over the leak area. The rest of the tubing can just be dumped on the sea floor. Since oil is denser than water, the oily water that flows into the mouth eventually inflates the tube and raises the opposite end to the surface, where it can be collected (Like those inflatable dancing air socks at car dealerships). Further buoyancy could be added with floats attached to the tube at intervals. I think this method would not be as susceptible to the problems BP had with the containment dome, where a rigid, metal casing froze up with crystallized hydrates, as we would not be trying to contain the full pressure of the well, but would be using the natural buoyancy of the oil to channel its flow, and with a much larger opening.

    Read the article

  • constructor function's object literal returns toString() method but no other method

    - by JohnMerlino
    I'm very confused with javascript methods defined in objects and the "this" keyword. In the below example, the toString() method is invoked when Mammal object instantiated: function Mammal(name){ this.name=name; this.toString = function(){ return '[Mammal "'+this.name+'"]'; } } var someAnimal = new Mammal('Mr. Biggles'); alert('someAnimal is '+someAnimal); Despite the fact that the toString() method is not invoked on the object someAnimal like this: alert('someAnimal is '+someAnimal.toString()); It still returns 'someAnimal is [Mammal "Mr. Biggles"]' . That doesn't make sense to me because the toString() function is not being called anywhere. Then to add even more confusion, if I change the toString() method to a method I make up such as random(): function Mammal(name){ this.name=name; this.random = function(){ return Math.floor(Math.random() * 15); } } var someAnimal = new Mammal('Mr. Biggles'); alert(someAnimal); It completely ignores the random method (despite the fact that it is defined the same way was the toString() method was) and returns: [object object] Another issue I'm having trouble understanding with inheritance is the value of "this". For example, in the below example function person(w,h){ width.width = w; width.height = h; } function man(w,h,s) { person.call(this, w, h); this.sex = s; } "this" keyword is being send to the person object clearly. However, does "this" refer to the subclass (man) or the super class (person) when the person object receives it? Thanks for clearing up any of the confusion I have with inheritance and object literals in javascript.

    Read the article

  • Image resizing not working with png images

    - by user304828
    it not work with png created a thumb png but haven't data , like null data :D with jpg , jpeg still working without error why ? function thumbnail($pathtoFile,$thumWidth,$pathtoThumb) { //infor of image $infor = pathinfo($pathtoFile); // Setting the resize parameters list($width, $height) = getimagesize($pathtoFile); $modwidth = $thumWidth; $modheight = floor( $height * ( $modwidth / $width )); // Resizing the Image $thumb = imagecreatetruecolor($modwidth, $modheight); switch(strtolower($infor['extension'])) { case 'jpeg': case 'jpg': $image = imagecreatefromjpeg($pathtoFile); break; case 'gif': $image = imagecreatefromgif($pathtoFile); break; case 'png': $image = imagecreatefrompng($pathtoFile); break; } imagecopyresampled($thumb, $image, 0, 0, 0, 0, $modwidth, $modheight, $width, $height); switch(strtolower($infor['extension'])) { case 'jpeg': case 'jpg': imagejpeg($thumb,$pathtoThumb, 70); break; case 'gif': imagegif($thumb,$pathtoThumb, 70); break; case 'png': imagepng($thumb,$pathtoThumb, 70); break; } //destroy tmp imagedestroy($thumb); }

    Read the article

  • Turning off antialiasing in Löve2D

    - by cjanssen
    I'm using Löve2D for writing a small game. Löve2D is an open source game engine for Lua. The problem I'm encountering is that some antialias filter is automatically applied to your sprites when you draw it at non-integer positions. love.graphics.draw( sprite, x, y ) So when x or y is not round (for example, x=100.24), the sprite appears blurred. The same happens when the sprite size is not even, because (x,y) points to the center of the sprite. For example, a sprite which is 31x30 big will appear blurred again, because its pixels are painted in non-integer positions. Since I am using pixel art, I want to avoid this all the way, otherwise the art is destroyed by this effect. The workaround I am using so far is to force the coordinates to be round by littering the code with calls to math.floor(), and forcing all the sprites to have even sizes by adding a row or column of transparent pixels with the paint program, if needed. Is there some command to deactivate the antialiasing I can call at program startup?

    Read the article

  • Perl: how to pretty-print time duration

    - by sds
    How do I pretty print time duration in perl? The only thing I could come up with so far is my $interval = 1351521657387 - 1351515910623; # milliseconds my $duration = DateTime::Duration->new( seconds => POSIX::floor($interval/1000) , nanoseconds => 1000000 * ($interval % 1000), ); my $df = DateTime::Format::Duration->new( pattern => '%Y years, %m months, %e days, ' . '%H hours, %M minutes, %S seconds, %N nanoseconds', normalize => 1, ); print $df->format_duration($duration); which results in 0 years, 00 months, 0 days, 01 hours, 35 minutes, 46 seconds, 764000000 nanoseconds This is no good for me for the following reasons: I don't want to see "0 years" (space waste) &c and I don't want to remove "%Y years" from the pattern (what if I do need years next time?) I know in advance that my precision is only milliseconds, I don't want to see the 6 zeros in the nanoseconds part. I care about prettiness/compactness/human readability much more than about precision/machine readability. I.e., I want to see something like "1.2 years" or "3.22 months" or "7.88 days" or "5.7 hours" or "75.5 minutes" (or "1.26 hours, whatever looks better to you) or "24.7 seconds" or "133.7 milliseconds" &c (similar to how R prints difftime)

    Read the article

< Previous Page | 29 30 31 32 33 34 35 36 37 38 39 40  | Next Page >