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  • Performance of Virtual machines on very low end machines

    - by TheLQ
    I am managing a few cheap servers as my user base isn't large enough to get much more powerful servers. I also don't have the money lying around to invest in a server to prepare for the larger user base. So I'm stuck with the old hardware I have. I am toying with the idea of virtualizing all the current OS's with most likely VMware vSphere Hypervisor (AKA ESXi) Xen (ESXi has too strict of an HCL, and my hardware is too old). Big reasons for doing so: Ability to upgrade and scale hardware rapidly - This is most likely what I'll be doing as I distribute services, get a bigger server, centralize (electricity bills are horrible), distribute, get a bigger server, etc... Manually doing this by reinstalling the entire OS would be a big pain Safety from me - I've made many rookie mistakes, like doing lots of risky work on a vital production server. With a VM I can just backup the state, work on my machine, test, and revert if necessary. No worries, and no OS reinstallation Safety from other factors - As I scale servers might go down, and a backup VM can instantly be started. Various other reasons. However the limiting factor here is hardware. And I mean very depressing hardware. The current server's run off of a Pentium 3 and 4, and have 512 MB and 768 MB RAM respectively (RAM can be upgraded soon however). Is the Virtualization layer small enough to run itself and a Linux OS effectively? Will performance be acceptable (50% CPU overhead for every operation isn't acceptable)? Does it leave enough RAM for the Linux OS? Is this even feasible?

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  • Using multiple computers effectively

    - by Benjamin Oakes
    I have some extra (old) Macs and PCs around the house and a MacBook that's sometimes overworked. I'm looking for tips on using multiple computers effectively. Basically, I'd like to add to the following list. Here's what I'm using so far: Teleport: lets you use a single mouse and keyboard to control several Macs, like Synergy Built-in file sharing: lets me run programs on another Mac, but only maintain one copy of the data Bazaar: distributed version control Mail.app, Thunderbird, etc.: IMAP for my mail accounts TuneConnect: control iTunes on another Mac with a nice interface, using the library on my MacBook (if I choose it by pressing option at startup) over file sharing OmniFocus: syncs across computers pretty seamlessly Web browsing across computers VNC/Remote Desktop Running X-windows programs using ssh -Y hostname for headless operation (but they die when I sleep the connecting computer -- something like GNU screen would be ideal) Plain-old ssh with GNU screen Really, a better idea of what I do might be necessary. Generally though, I'd like to distribute tasks across more than one computer when possible, but not have much overhead in doing so. The perfect solution? An Xgrid-like program that pushes processing across multiple computers automatically and seamlessly (although that seems unlikely). Here's what I have, in case it makes a difference: MacBook (Dual 2.16 GHz, OS X 10.6.3) eMac (1.25 GHz, OS X 10.4.11, soon to be 10.5) Dell Dimension (800 MHz, some version of Ubuntu) -- no dedicated monitor PowerMac G3 (400 MHz, OS X 10.4.11) -- no dedicated monitor iMac G3 DV (400 MHz, OS X 10.4.11) -- currently in the kitchen for recipes, email, web browsing, music, movies (DVDs), etc. (Total, they cost me around $650, mostly for the MacBook. Freecycle is wonderful, just in case you haven't heard of it.) I'm really only using the MacBook and eMac at this point, but I'd like to push more onto it and possibly the PowerMac and Dell.

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  • What is the fastest cyclic synchronization in Java (ExecutorService vs. CyclicBarrier vs. X)?

    - by Alex Dunlop
    Which Java synchronization construct is likely to provide the best performance for a concurrent, iterative processing scenario with a fixed number of threads like the one outlined below? After experimenting on my own for a while (using ExecutorService and CyclicBarrier) and being somewhat surprised by the results, I would be grateful for some expert advice and maybe some new ideas. Existing questions here do not seem to focus primarily on performance, hence this new one. Thanks in advance! The core of the app is a simple iterative data processing algorithm, parallelized to the spread the computational load across 8 cores on a Mac Pro, running OS X 10.6 and Java 1.6.0_07. The data to be processed is split into 8 blocks and each block is fed to a Runnable to be executed by one of a fixed number of threads. Parallelizing the algorithm was fairly straightforward, and it functionally works as desired, but its performance is not yet what I think it could be. The app seems to spend a lot of time in system calls synchronizing, so after some profiling I wonder whether I selected the most appropriate synchronization mechanism(s). A key requirement of the algorithm is that it needs to proceed in stages, so the threads need to sync up at the end of each stage. The main thread prepares the work (very low overhead), passes it to the threads, lets them work on it, then proceeds when all threads are done, rearranges the work (again very low overhead) and repeats the cycle. The machine is dedicated to this task, Garbage Collection is minimized by using per-thread pools of pre-allocated items, and the number of threads can be fixed (no incoming requests or the like, just one thread per CPU core). V1 - ExecutorService My first implementation used an ExecutorService with 8 worker threads. The program creates 8 tasks holding the work and then lets them work on it, roughly like this: // create one thread per CPU executorService = Executors.newFixedThreadPool( 8 ); ... // now process data in cycles while( ...) { // package data into 8 work items ... // create one Callable task per work item ... // submit the Callables to the worker threads executorService.invokeAll( taskList ); } This works well functionally (it does what it should), and for very large work items indeed all 8 CPUs become highly loaded, as much as the processing algorithm would be expected to allow (some work items will finish faster than others, then idle). However, as the work items become smaller (and this is not really under the program's control), the user CPU load shrinks dramatically: blocksize | system | user | cycles/sec 256k 1.8% 85% 1.30 64k 2.5% 77% 5.6 16k 4% 64% 22.5 4096 8% 56% 86 1024 13% 38% 227 256 17% 19% 420 64 19% 17% 948 16 19% 13% 1626 Legend: - block size = size of the work item (= computational steps) - system = system load, as shown in OS X Activity Monitor (red bar) - user = user load, as shown in OS X Activity Monitor (green bar) - cycles/sec = iterations through the main while loop, more is better The primary area of concern here is the high percentage of time spent in the system, which appears to be driven by thread synchronization calls. As expected, for smaller work items, ExecutorService.invokeAll() will require relatively more effort to sync up the threads versus the amount of work being performed in each thread. But since ExecutorService is more generic than it would need to be for this use case (it can queue tasks for threads if there are more tasks than cores), I though maybe there would be a leaner synchronization construct. V2 - CyclicBarrier The next implementation used a CyclicBarrier to sync up the threads before receiving work and after completing it, roughly as follows: main() { // create the barrier barrier = new CyclicBarrier( 8 + 1 ); // create Runable for thread, tell it about the barrier Runnable task = new WorkerThreadRunnable( barrier ); // start the threads for( int i = 0; i < 8; i++ ) { // create one thread per core new Thread( task ).start(); } while( ... ) { // tell threads about the work ... // N threads + this will call await(), then system proceeds barrier.await(); // ... now worker threads work on the work... // wait for worker threads to finish barrier.await(); } } class WorkerThreadRunnable implements Runnable { CyclicBarrier barrier; WorkerThreadRunnable( CyclicBarrier barrier ) { this.barrier = barrier; } public void run() { while( true ) { // wait for work barrier.await(); // do the work ... // wait for everyone else to finish barrier.await(); } } } Again, this works well functionally (it does what it should), and for very large work items indeed all 8 CPUs become highly loaded, as before. However, as the work items become smaller, the load still shrinks dramatically: blocksize | system | user | cycles/sec 256k 1.9% 85% 1.30 64k 2.7% 78% 6.1 16k 5.5% 52% 25 4096 9% 29% 64 1024 11% 15% 117 256 12% 8% 169 64 12% 6.5% 285 16 12% 6% 377 For large work items, synchronization is negligible and the performance is identical to V1. But unexpectedly, the results of the (highly specialized) CyclicBarrier seem MUCH WORSE than those for the (generic) ExecutorService: throughput (cycles/sec) is only about 1/4th of V1. A preliminary conclusion would be that even though this seems to be the advertised ideal use case for CyclicBarrier, it performs much worse than the generic ExecutorService. V3 - Wait/Notify + CyclicBarrier It seemed worth a try to replace the first cyclic barrier await() with a simple wait/notify mechanism: main() { // create the barrier // create Runable for thread, tell it about the barrier // start the threads while( ... ) { // tell threads about the work // for each: workerThreadRunnable.setWorkItem( ... ); // ... now worker threads work on the work... // wait for worker threads to finish barrier.await(); } } class WorkerThreadRunnable implements Runnable { CyclicBarrier barrier; @NotNull volatile private Callable<Integer> workItem; WorkerThreadRunnable( CyclicBarrier barrier ) { this.barrier = barrier; this.workItem = NO_WORK; } final protected void setWorkItem( @NotNull final Callable<Integer> callable ) { synchronized( this ) { workItem = callable; notify(); } } public void run() { while( true ) { // wait for work while( true ) { synchronized( this ) { if( workItem != NO_WORK ) break; try { wait(); } catch( InterruptedException e ) { e.printStackTrace(); } } } // do the work ... // wait for everyone else to finish barrier.await(); } } } Again, this works well functionally (it does what it should). blocksize | system | user | cycles/sec 256k 1.9% 85% 1.30 64k 2.4% 80% 6.3 16k 4.6% 60% 30.1 4096 8.6% 41% 98.5 1024 12% 23% 202 256 14% 11.6% 299 64 14% 10.0% 518 16 14.8% 8.7% 679 The throughput for small work items is still much worse than that of the ExecutorService, but about 2x that of the CyclicBarrier. Eliminating one CyclicBarrier eliminates half of the gap. V4 - Busy wait instead of wait/notify Since this app is the primary one running on the system and the cores idle anyway if they're not busy with a work item, why not try a busy wait for work items in each thread, even if that spins the CPU needlessly. The worker thread code changes as follows: class WorkerThreadRunnable implements Runnable { // as before final protected void setWorkItem( @NotNull final Callable<Integer> callable ) { workItem = callable; } public void run() { while( true ) { // busy-wait for work while( true ) { if( workItem != NO_WORK ) break; } // do the work ... // wait for everyone else to finish barrier.await(); } } } Also works well functionally (it does what it should). blocksize | system | user | cycles/sec 256k 1.9% 85% 1.30 64k 2.2% 81% 6.3 16k 4.2% 62% 33 4096 7.5% 40% 107 1024 10.4% 23% 210 256 12.0% 12.0% 310 64 11.9% 10.2% 550 16 12.2% 8.6% 741 For small work items, this increases throughput by a further 10% over the CyclicBarrier + wait/notify variant, which is not insignificant. But it is still much lower-throughput than V1 with the ExecutorService. V5 - ? So what is the best synchronization mechanism for such a (presumably not uncommon) problem? I am weary of writing my own sync mechanism to completely replace ExecutorService (assuming that it is too generic and there has to be something that can still be taken out to make it more efficient). It is not my area of expertise and I'm concerned that I'd spend a lot of time debugging it (since I'm not even sure my wait/notify and busy wait variants are correct) for uncertain gain. Any advice would be greatly appreciated.

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  • Does Hyper-V support SCSI Pass-through discs in a Server 2003 R2 VM?

    - by Peter Bernier
    I'm running into some difficulties getting pass-through disks to be accessible to a Hyper-v server 2003 r2 virtual machine. Host OS : Server 2008 R2 full w/Hyper-V role Guest OS : Server 2003 R2 (Windows Home Server) The guest's OS disk is a pass-through disk on the IDE controller (not the best solution, but I can live with it). My storage disks will be pass-through disks on the SCSI controller. I'm able to see all of the disks that I'll be using for the VM on the host without issue. The problem that I'm having is that I can't seem to get the guest OS to be able to 'see' the storage drives (as pass-through disks on the SCSI controller). Here's what I'm doing : On the host, the storage drive is set to 'Offline' just like the OS disk (this is required for pass-through to work). In the VM, the storage drive is on the SCSI controller. Hyper-V Integration Tools are installed in guest. That's as far as I'm able to get. I don't see the drive in Computer Management, or in Windows Explorer (I've tried with an unformatted disk, as well as after formatting a partition). I am able to see a removable device that lists the disk's model number in the Guest, but I can't seem to access the storage. (I get an entry in Device Manager that needs drivers, but nothing on the Integration Tools disc works..) Trouble-shooting steps I've tried : If put the pass-through drive on the IDE controller, I can see it in the Guest. If put the storage drive 'Online' in the host and create a VHD on it on the SCSI controller, I can see it in the Guest. I suppose I could create a fixed-size VHD that consumes the entire disk, but I'd rather not have that overhead. I've also extracted the contents of the Integration Tools drivers (x86 and amd64) and tried pointing the disk controller to each of those, with no luck. Can anyone offer suggestions as to how I can get this to work properly?

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  • Multiple cable adapter setup not working - VGA to smartphone. All cables tested and work

    - by Christopher Rucinski
    Issue Pictured overhead projector setup does not work. #1 - #2 - #3 - Phone. All cables are tested and work! The issue is the HDMI connection between cable #2 and #3. With all other cables, the screen will automatically be displayed onto the projector screen. No extra work needed. With the pictured setup, the smartphone screen is not displayed onto the projector screen. What is the issue with the HDMI connection?? Background We recently had to do presentations at work (school), but the administration only provided VGA means of hooking up to it. Mostly likely reason probably dealt with cost. Anyways, there are several teachers that have brand new Samsung Series 9 ultrabooks (or similar). You know, the ones without VGA support. So I bought an adapter for those ultrabooks. Cable #5 in the picture below. However, both my coworker and I have been wanting to just display our phone screens on the projector. This I knew would require some extra work. What I have VGA cable to projector (cables go through the wall) For laptops HDMI to VGA cable For laptops MHL adapter For 11-pin microUSB phones microHDMI to VGA cable For ultrabooks 11-pin to 5-pin microUSB adapter For older 5-pin microUSB phones) Equipment Projectors 1 projector with VGA and HDMI input (issue is coworkers forget to switch sources) 1 projector with VGA only input Laptops 2 new Samsung ultrabooks w/o VGA or HDMI support 1 ultrabook with VGA and HDMI support several other laptops with at least VGA support 1 tablet with 11-pin microUSB at least 1 new phone with 11-pin microUSB at least 1 old phone with 5-pin microUSB Tested VGA cable (#1) to laptop Good VGA cable (#1) to HDMI adapter (#2) to laptop Good VGA cable (#1) to microHDMI adapter (#5) to laptop Good Projector to HDMI cable (not shown) to MHL adapter (#3) to Galaxy Note 3 smartphone Good VGA cable (#1) to HDMI adapter (#2) to MHL adapter (#3) to Galaxy Note 3 smartphone Does not work!! Extra Notes The 11-pin MHL adapter will not fit inside the 11-pin to 5-pin microUSB adapter so older phones can be displayed on the screen.

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  • Postfix rewrite sender: why doesn't this work

    - by Nick Coleman
    I have server A with an IP address only and a dummy FQDN (on the basis all machines should have a FQDN): pants.net.invalid. All mail is relayed through another server elsewhere, which works fine. On server A, Postfix rewrites the sender address with smtp_generic_maps = hash:/etc/postfix/generic. According to the Rewrite manual at http://www.postfix.org/ADDRESS_REWRITING_README.html#remote, this should rewrite all outgoing external mail's Sender address: $ cat /etc/postfix/generic @pants.net.invalid [email protected] but it does not. postmap -q [email protected] returns nothing. This works: [email protected] [email protected] It seems as though it is doing regex matching even though I specify type hash:. Clearly I am misunderstanding the manual. I don't want to use regex or pcre expressions because there are only a couple of users (root and two others) and I don't want the overhead. I can specify the users exactly and it works. But, I would like to know what I am misunderstanding for future reference. Thanks.

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  • What benchmark tool to use to benchmark hardware for VM server?

    - by Mark0978
    We are setting up a new piece of hardware to virtualize several of our servers on. Choices are RAID 5, RAID 6, and RAID 0+1. We are wanting to benchmark all three before we go live with the machine, but I'm not sure how to test the speed. Since we will be using it to host VMs, what will the actual disk traffic look like? What can I use to see if RAID 6 is too slow? Short of setting up the system with all the VM's on it and running that way, then redoing on all the work, I'm not sure how to test it. It them becomes more of a subjective test than an objective one. I'm worried that RAID6 will have too much overhead, that RAID5 will be to fragile with 3TB drives and I've never worked with 0+1 at all. So in short I'd like to setup the base machine (which will be running Linux) and then test the underlying SW RAID for speed. What kind of tool exists to simulate this kind of load? Barring the lack of a specific tool, how about a generic FS testing tool that will simulate different loads?

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  • Server Directory Not Accessible

    - by GusDeCooL
    I got strange things happen on live server, but normal in local server. My local server is using mac, and my live server is linux. Consider i try to access some files http://redddor.babonmultimedia.com/assets/images/map-1.jpg This work correctly. http://redddor.babonmultimedia.com/assets/modules/evogallery/check.php Return 404, I'm pretty sure my file is in there and there is no typo mistake. How come it give me 404? There is only one .htaccess on the root server and it's configuration is like this. # For full documentation and other suggested options, please see # http://svn.modxcms.com/docs/display/MODx096/Friendly+URL+Solutions # including for unexpected logouts in multi-server/cloud environments # and especially for the first three commented out rules #php_flag register_globals Off #AddDefaultCharset utf-8 #php_value date.timezone Europe/Moscow Options +FollowSymlinks RewriteEngine On RewriteBase / <IfModule mod_security.c> SecFilterEngine Off </IfModule> # Fix Apache internal dummy connections from breaking [(site_url)] cache RewriteCond %{HTTP_USER_AGENT} ^.*internal\ dummy\ connection.*$ [NC] RewriteRule .* - [F,L] # Rewrite domain.com -> www.domain.com -- used with SEO Strict URLs plugin #RewriteCond %{HTTP_HOST} . #RewriteCond %{HTTP_HOST} !^www\.example\.com [NC] #RewriteRule (.*) http://www.example.com/$1 [R=301,L] # Exclude /assets and /manager directories and images from rewrite rules RewriteRule ^(manager|assets)/*$ - [L] RewriteRule \.(jpg|jpeg|png|gif|ico)$ - [L] # For Friendly URLs RewriteCond %{REQUEST_FILENAME} !-f RewriteCond %{REQUEST_FILENAME} !-d RewriteRule ^(.*)$ index.php?q=$1 [L,QSA] # Reduce server overhead by enabling output compression if supported. #php_flag zlib.output_compression On #php_value zlib.output_compression_level 5

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  • Disk IO slow on ESXi, even slower on a VM (freeNAS + iSCSI)

    - by varesa
    I have a server with ESXi 5 and iSCSI attached network storage(4x1Tb Raid-Z on freenas 8.0.4). Those two machines are connected to each other with Gigabit ethernet. The raid-z volume is divided into three parts: two zvols, shared with iscsi, and one directly on top of zfs, shared with nfs and similar. I ssh'd into the freeNAS box, and did some testing on the disks. I used ddto test the third part of the disks (straight on top of ZFS). I copied a 4GB (2x the amount of RAM) block from /dev/zero to the disk, and the speed was 80MB/s. Other of the iSCSI shared zvols is a datastore for the ESXi. I did similar test with time dd .. there. Since the dd there did not give the speed, I divided the amount of data transfered by the time show by time. The result was around 30-40 MB/s. Thats about half of the speed from the freeNAS host! Then I tested the IO on a VM running on the same ESXi host. The VM was a light CentOS 6.0 machine, which was not really doing anything else at that time. There were no other VMs running on the server at the time, and the other two "parts" of the disk array were not used. A similar dd test gave me result of about 15-20 MB/s. That is again about half of the result on a lower level! Of course the is some overhead in raid-z - zfs - zvolume - iSCSI - VMFS - VM, but I don't expect it to be that big. I belive there must be something wrong in my system. I have heard about bad performance of freeNAS's iSCSI, is that it? I have not managed to get any other "big" SAN OS to run on the box (NexentaSTOR, openfiler). Can you see any obvious problems with my setup?

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  • Is basing storage requirements based on IOPS sufficient?

    - by Boden
    The current system in question is running SBS 2003, and is going to be migrated on new hardware to SBS 2008. Currently I'm seeing on average 200-300 disk transfers per second total across all the arrays in the system. The array seeing the bulk of activity is a 6 disk 7200RPM RAID 6 and it struggles to keep up during high traffic times (idle time often only 10-20%; response times peaking 20-50+ ms). Based on some rough calculations this makes sense (avg ~245 IOPS on this array at 70/30 read to write ratio). I'm considering using a much simpler disk configuration using a single RAID 10 array of 10K disks. Using the same parameters for my calculations above, I'm getting 583 average random IOPS / sec. Granted SBS 2008 is not the same beast as 2003, but I'd like to make the assumption that it'll be similar in terms of disk performance, if not better (Exchange 2007 is easier on the disk and there's no ISA server). Am I correct in believing that the proposed system will be sufficient in terms of performance, or am I missing something? I've read so much about recommended disk configurations for various products like Exchange, and they often mention things like dedicating spindles to logs, etc. I understand the reasoning behind this, but if I've got more than enough random I/O overhead, does it really matter? I've always at the very least had separate spindles for the OS, but I could really reduce cost and complexity if I just had a single, good performing array. So as not to make you guys do my job for me, the generic version of this question is: if I have a projected IOPS figure for a new system, is it sufficient to use this value alone to spec the storage, ignoring "best practice" configurations? (given similar technology, not going from DAS to SAN or anything)

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  • ffmpeg - creating DNxHD MFX files with alphas

    - by Hugh
    Hi all, I'm struggling with something in FFMpeg at the moment... I'm trying to make DNxHD 1080p/24, 36Mb/s MXF files from a sequence of PNG files. My current command-line is: ffmpeg -y -f image2 -i /tmp/temp.%04d.png -s 1920x1080 -r 24 -vcodec dnxhd -f mxf -pix_fmt rgb32 -b 36Mb /tmp/temp.mxf To which ffmpeg gives me the output: Input #0, image2, from '/tmp/temp.%04d.png': Duration: 00:00:01.60, start: 0.000000, bitrate: N/A Stream #0.0: Video: png, rgb32, 1920x1080, 25 tbr, 25 tbn, 25 tbc Output #0, mxf, to '/tmp/temp.mxf': Stream #0.0: Video: dnxhd, yuv422p, 1920x1080, q=2-31, 36000 kb/s, 90k tbn, 24 tbc Stream mapping: Stream #0.0 -> #0.0 [mxf @ 0x1005800]unsupported video frame rate Could not write header for output file #0 (incorrect codec parameters ?) There are a few things in here that concern me: The output stream is insisting on being yuv422p, which doesn't support alpha. 24fps is an unsupported video frame rate? I've tried 23.976 too, and get the same thing. I then tried the same thing, but writing to a quicktime (still DNxHD, though) with: ffmpeg -y -f image2 -i /tmp/temp.%04d.png -s 1920x1080 -r 24 -vcodec dnxhd -f mov -pix_fmt rgb32 -b 36Mb /tmp/temp.mov This gives me the output: Input #0, image2, from '/tmp/1274263259.28098.%04d.png': Duration: 00:00:01.60, start: 0.000000, bitrate: N/A Stream #0.0: Video: png, rgb32, 1920x1080, 25 tbr, 25 tbn, 25 tbc Output #0, mov, to '/tmp/1274263259.28098.mov': Stream #0.0: Video: dnxhd, yuv422p, 1920x1080, q=2-31, 36000 kb/s, 90k tbn, 24 tbc Stream mapping: Stream #0.0 -> #0.0 Press [q] to stop encoding frame= 39 fps= 9 q=1.0 Lsize= 7177kB time=1.62 bitrate=36180.8kbits/s video:7176kB audio:0kB global headers:0kB muxing overhead 0.013636% Which obviously works, to a certain extent, but still has the issue of being yuv422p, and therefore losing the alpha. If I'm going to QuickTime, then I can get what I need using Shake, but my main aim here is to be able to generate .mxf files. Any thoughts? Thanks

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  • linux Firewall question

    - by bcrawl
    I have few generic questions about firewalls and I thought the community up here could help me out. 1) So I recently installed Ubuntu server barebones. I checked for open ports, none were open which was great. Is that because there was a firewall installed or was it because there were no applications installed? 2) I installed some applications, (Apache, postgres,ssh, Java app and some few). Between these, I ended up opening a few ports (~10). Now I have a list of all the ports I would need open. So, how do I go about protecting them? [Is this the right question to ask? does the process go like this, Install Firewall - Allow Said needed ports - deny rest using IPtables rules] This is going to be open to the internet. Hosting low traffic ecommerce sites. 3) What do you think is the easiest way for me to quasi-secure the server, [low maintenance overhead/simplicity. Any open source "software" which can make my life easier?] 4) Finally, of the said open ports [2], I have 2 ports I need to close because they are telnet ports. Can I close these ports without installing a "firewall" Thanks all for the help and Merry Christmas!!!!!!!

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  • Simple options for port forwarding to a different port?

    - by Nick
    I have three network printers at our local office, all of which listen on port 9100. Non of them offer the option of changing the listening port. We have a single public static IP address, and access to our main network is through a Linksys WRT-54G. We need to be able to print to these printers from outside the office. The problem is, with the 54G, I can only forward a port to the SAME port on a particular IP address. What I really need though is a way to forward to an ip address and a DIFFERENT port. I need to do this: In port Destination 9100 192.168.1.1 : 9100 9101 192.168.1.2 : 9100 9102 192.168.1.3 : 9100 So I'm looking for options. I could setup an old computer with two network cards and IPtables I suppose, but that seems like a lot of overhead for something relatively simple. Is there a way a virtual machine (read: one network card) could do the advanced port forwarding? Where I forward all traffic to it, and it forwards it on to the right printer? Or what about those mini Linux distros that replace the WRT-54G's firmware? Do any of those support what I need "out of the box"? I have a spare WRT- could I make it an IP tables router? Recommendations for mini distros? Or is there an off-the-shelf product that does this (cheap/local preferred)? Any advice / options appreciated. Thanks!

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  • virtual disk image - file or partition

    - by tylerl
    I'm looking at the differences between using a file versus a partition to store a virtual disk image in VM use. The common knowledge is that partition-based images are faster than file-based images because of a decreased overhead. It makes sense, but I've never seen any actual numbers. My own testing bears out a different result. When I benchmark a direct-to-partition virtual disk, then format that same partition with ext4, create a virtual disk image stored on that ext4 filesystem, and then benchmark that, I see no speedup at all for the direct-to-partition virtual disk. Instead on some systems the file-based image is even faster (possibly due to host OS caching or something like that). This test was repeated many times on many systems, with fairly consistent results. So perhaps throwing out the performance justification, is it still considered better to use a partition rather than a virtual disk image? Is there some other reason why direct partition access is better than image files? Or perhaps is there some reason to go the other way around? Perhaps an advantage in one of the virtual disk file formats that you don't get with raw partition images?

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  • Any Recommendations for a Web Based Large File Transfer System?

    - by Glen Richards
    I'm looking for a server software product that: Allows my users to share large files with: The general public securely to 1 or more people (notification via email, optionally with a token that gives them x period of time to download) Allows anyone in the general public to share files with my users. Perhaps by invitation. Has to be user friendly enough to allow my users to use this with out having to bug me as the admin. It needs to be a system that we can install on our own server (we don't want shared data sitting on anyone else's server) A web based solution. Using some kind or secure comms channel would be good too, eg, ssh Files to share could be over 1 GB. I found the question below. WebDav does not sound user friendly enough: http://serverfault.com/questions/86878/recommendations-for-a-secure-and-simple-dropbox-system I've done a lot of searching, but I can't get the search terms right. There are too many services that provide this, but I want something we can install on our own server. A last resort would be to roll my own. Any ideas appreciated. Glen EDIT Sorry Tom and Jeff but Glen specifically says that he's looking for a 'product' so given that I specialise in this field thought that my expertise in this area may have been of use to him. I don't see how him writing services is going to be easy for him to maintain going forward (large IT admin overhead) or simple for his users and the general public to work with.

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  • How to set only specific nginx server block into maintenance mode programmatically

    - by Ville Mattila
    I am looking for a solution to automate one of our application's deployment process. In the beginning of deployment, I would like to programmatically set the specified server into maintenance mode and finally after the deployment has been completed, remove the maintenance mode flag from the nginx server. By maintenance mode, I mean that nginx should response with HTTP Response Code 503 to all the requests (with possible custom page). I know how to set the server block to respond with 503 code (see http://www.cyberciti.biz/faq/custom-nginx-maintenance-page-with-http503/) but the question is about how to do this programmatically and most efficiently. Two options have came to my mind: Option 1: At the beginning of the deployment process, write a maintenance file into document root and conditionally check an existence of the maintenance file in nginx server config: server { if (-f $document_root/in_maintenance_mode) { return 503; } } This method contains certain overhead as the file existence is checked for each request. Is it possible to check the file existence only when loading the nginx config? Option 2: Deployment script replaces the whole nginx server configuration file with a maintenance version and swaps it back in the end of the deployment. If this method is used, I am concerned about possible other automation processes like puppet that may be override the maintenance configuration file.

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  • HAproxy with MySQL Master-Master Replication incredibly slow

    - by Yayap
    I have two MySQL servers in multi-master mode, with an HAproxy machine for simple load balancing/redundancy. When I am connected to one of the servers directly and try to update about 100,000 entries, it is completed including replication in about half a minute. When connecting through the proxy it takes usually over three whole minutes. Is it normal to have that type of latency? Is something amiss with my proxy configuration (included below)? This is getting really frustrating as I assumed the proxy would do some sort of load balancing, or at least have little to no overhead. #--------------------------------------------------------------------- # Example configuration for a possible web application. See the # full configuration options online. # # http://haproxy.1wt.eu/download/1.4/doc/configuration.txt # #--------------------------------------------------------------------- #--------------------------------------------------------------------- # Global settings #--------------------------------------------------------------------- global # to have these messages end up in /var/log/haproxy.log you will # need to: # # 1) configure syslog to accept network log events. This is done # by adding the '-r' option to the SYSLOGD_OPTIONS in # /etc/sysconfig/syslog # # 2) configure local2 events to go to the /var/log/haproxy.log # file. A line like the following can be added to # /etc/sysconfig/syslog # # local2.* /var/log/haproxy.log # log 127.0.0.1 local2 # chroot /var/lib/haproxy # pidfile /var/run/haproxy.pid maxconn 4096 user haproxy group haproxy daemon #debug #quiet # turn on stats unix socket stats socket /var/lib/haproxy/stats #--------------------------------------------------------------------- # common defaults that all the 'listen' and 'backend' sections will # use if not designated in their block #--------------------------------------------------------------------- defaults mode tcp log global #option tcplog option dontlognull option tcp-smart-accept option tcp-smart-connect #option http-server-close #option forwardfor except 127.0.0.0/8 #option redispatch retries 3 #timeout http-request 10s #timeout queue 1m timeout connect 400 timeout client 500 timeout server 300 #timeout http-keep-alive 10s #timeout check 10s maxconn 2000 listen mysql-cluster 0.0.0.0:3306 mode tcp balance roundrobin option tcpka option httpchk server db01 192.168.15.118:3306 weight 1 inter 1s rise 1 fall 1 server db02 192.168.15.119:3306 weight 1 inter 1s rise 1 fall 1

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  • How do I convert a video to GIF using ffmpeg, with reasonable quality?

    - by Kamil Hismatullin
    I'm converting .flv movie to .gif file with ffmpeg. ffmpeg -i input.flv -ss 00:00:00.000 -pix_fmt rgb24 -r 10 -s 320x240 -t 00:00:10.000 output.gif It works great, but output gif file has a very law quality. Any ideas how can I improve quality of converted gif? Output of command: $ ffmpeg -i input.flv -ss 00:00:00.000 -pix_fmt rgb24 -r 10 -s 320x240 -t 00:00:10.000 output.gif ffmpeg version 0.8.5-6:0.8.5-0ubuntu0.12.10.1, Copyright (c) 2000-2012 the Libav developers built on Jan 24 2013 14:52:53 with gcc 4.7.2 *** THIS PROGRAM IS DEPRECATED *** This program is only provided for compatibility and will be removed in a future release. Please use avconv instead. Input #0, mov,mp4,m4a,3gp,3g2,mj2, from 'input.flv': Metadata: major_brand : mp42 minor_version : 0 compatible_brands: isommp42 creation_time : 2013-02-14 04:00:07 Duration: 00:00:18.85, start: 0.000000, bitrate: 3098 kb/s Stream #0.0(und): Video: h264 (High), yuv420p, 1280x720, 2905 kb/s, 25 fps, 25 tbr, 50 tbn, 50 tbc Metadata: creation_time : 1970-01-01 00:00:00 Stream #0.1(und): Audio: aac, 44100 Hz, stereo, s16, 192 kb/s Metadata: creation_time : 2013-02-14 04:00:07 [buffer @ 0x92a8ea0] w:1280 h:720 pixfmt:yuv420p [scale @ 0x9215100] w:1280 h:720 fmt:yuv420p -> w:320 h:240 fmt:rgb24 flags:0x4 Output #0, gif, to 'output.gif': Metadata: major_brand : mp42 minor_version : 0 compatible_brands: isommp42 creation_time : 2013-02-14 04:00:07 encoder : Lavf53.21.1 Stream #0.0(und): Video: rawvideo, rgb24, 320x240, q=2-31, 200 kb/s, 90k tbn, 10 tbc Metadata: creation_time : 1970-01-01 00:00:00 Stream mapping: Stream #0.0 -> #0.0 Press ctrl-c to stop encoding frame= 101 fps= 32 q=0.0 Lsize= 8686kB time=10.10 bitrate=7045.0kbits/s dup=0 drop=149 video:22725kB audio:0kB global headers:0kB muxing overhead -61.778676% Thanks.

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  • Migrate users from one Active Directory domain to another?

    - by Matt
    I work for a company that hosts desktops for a number of different companies. At the moment, all the clients access a single domain controller called HOSTING. Under that are groups for each company. Each of the hosting servers exist on the same network and so are therefore potentially browseable by other terminal servers. This has raised some security issues and I've found it a little tricky to manage the security. As well, it's possible to see who the other hosted companies are even though other users cannot see their data. What I'd like to do is isolate each clients terminal server/s into their own VLAN. In addition, I'm thinking that each TS would have it's own DC which could just run on the TS for that company. Overhead for a DC is fairly minimal. This would isolate users on that TS from seeing the other companies completely. Firstly, does this sound like a sensible plan? Second... if it is sensible, how would I go about pulling the accounts from the HOSTING domain to a new domain? ideally, without the need for users to change their passwords?

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  • Network latency and speed of light

    - by James
    This was kinda of covered by the following Is minimum latency fixed by the speed of light? , but i would like to add the follow up a bit. The scenario is as follows; we have two opposing sites one on the West Coast of the US and one in Ireland. The customer is in central Europe, and has requested a latency test. Ireland gives responses of ~65-70ms. However the West Coast guys claim to be faster with a response of 60ms. Now a quick check says that light in fiber would take about 42ms to make the trip to the States and 8.5ms to Ireland. So obviously this is a single hop and does not include routers, switches, firewalls, protocol overhead etc. Would I be right to call BS on their figures? As a final note I tested a ping to Google IP address that was allegedly on the west coast from a site that covered a similar distance and was amazed to get a response time of 20ms. Suggesting ICMP packets that travel twice the speed of light. So A) what am I missing B) Am I right to suspect shenanigans? UPDATE: Guys thanks so far for your help and I have been reading various previous questions on this. About 5 years I had an issue where the hop from the UK to Ireland added 10ms of latency no matter what we did. In the end I moved the servers; So imagine my surprise when I have guys that claim they are 5ms faster with a transatlantic trip. So again should I call BS? Oh and assume both sites are normal mortals that don't have access to Google magical routing, warp dives or flux capacitors. :)

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  • AVConv increases song duration when converting MP3

    - by chauffch
    I am struggling with the following issue. I want to convert an MP3 ADTS into pure a MP3. I am using AVConv on Ubuntu 12.10. The outcome is a file that has the same size, but the duration is now longer. $ ls -l total 6436 -rw-r--r-- 1 teuf teuf 6586514 nov. 25 09:25 Blindsided_Bon_Iver.mpga $ file Blindsided_Bon_Iver.mpga Blindsided_Bon_Iver.mpga: MPEG ADTS, layer III, v1, 160 kbps, 44.1 kHz, JntStereo $ avconv -i Blindsided_Bon_Iver.mpga -c copy Blindsided_Bon_Iver.mp3 avconv version 0.8.4-4:0.8.4-0ubuntu0.12.04.1, Copyright (c) 2000-2012 the Libav developers built on Nov 6 2012 16:50:25 with gcc 4.6.3 [mp3 @ 0x8c6e240] max_analyze_duration reached Input #0, mp3, from 'Blindsided_Bon_Iver.mpga': Duration: 00:05:29.29, start: 0.000000, bitrate: 160 kb/s Stream #0.0: Audio: mp3, 44100 Hz, stereo, s16, 160 kb/s Output #0, mp3, to 'Blindsided_Bon_Iver.mp3': Metadata: TSSE : Lavf53.21.0 Stream #0.0: Audio: libmp3lame, 44100 Hz, stereo, 160 kb/s Stream mapping: Stream #0:0 -> #0:0 (copy) Press ctrl-c to stop encoding size= 6432kB time=329.30 bitrate= 160.0kbits/s video:0kB audio:6432kB global headers:0kB muxing overhead 0.002080% $ ls -l total 12868 -rw-rw-r-- 1 teuf teuf 6586129 nov. 27 22:26 Blindsided_Bon_Iver.mp3 -rw-r--r-- 1 teuf teuf 6586514 nov. 25 09:25 Blindsided_Bon_Iver.mpga $ file Blindsided_Bon_Iver.mp3 Blindsided_Bon_Iver.mp3: Audio file with ID3 version 2.4.0, contains: MPEG ADTS, layer III, v1, 32 kbps, 44.1 kHz, Stereo Amarok shows the new file has a duration of 25:27 and has a lot of silence. Am I using an incorrect option? Is it a bug in AVConv? Any ideas how to fix it?

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  • OpenVZ vs KVM for Linux VMs

    - by Eliasdx
    Hardware: Intel® Core™ i7-920, 12 GB DDR3 RAM, 2 x 1500 GB SATA-II HDD (no SoftRaid because Proxmox developers don't support softraid and they are sure you'll run into problems) Software: Proxmox VE with KVM and OpenVZ support and debian everywhere I want to run multiple Linux VMs on this server. One for a firewall (I want to try pfSense), one for MySQL, one VM for nginx (my stuff) and ~2 VMs with nginx for other people's web sites. I don't think that pfSense will run in an OpenVZ environment but it should run in KVM. The question is if I should setup the other VMs using KVM or OpenVZ. In OpenVZ they should have less overhead for the OS itself but I don't know about the performance. I heard that KVM is more stable but needs more RAM and CPU. I found this diagram showing a OpenVZ setup on the same hardware I'm using. This guy uses an own VM for each and every website which is running on his server. I can't think of any advantage why he's using so many VMs.

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  • Barriers to IPv6 deployment: addressing

    - by sysadmin1138
    There are several things that are keeping IPv6 deployment from being a topic of active discussion here at my work. There are the usual technical issues, but one non-technical one appears to be a major stumbling block on the path to actually getting a deployment project going. Addresses, memorizing of. Specifically, IPv4 addresses are comprehensible, and IPv6 addresses just look like a big long string of hex. The human mind has real trouble memorizing lists of more than 7-8 items, and an IPv4 address (192.168.231.148) has four items in it which makes it easy for us to memorize. A fully populated IPv6 address has not only 8 sections, but each section has 4 hex digits in it. IPv6 addresses were not designed for memorization. To the technician who knows that the DNS server is at 192.168.42.42 (or more likely "42.42", since the company prefix is likely memorized), the idea of memorizing an IPv6 address fills them with dread. Which in turn makes them much less enthusiastic about participating in an IPv6 deployment project. Because of how our network works we're not fully dynamic in terms of v4 addressing. We have several to many subnets that are entirely statically assigned for a variety of reasons, chief among them being that the overhead of static DHCP assignments is perceived as being too great. Also, some devices still aren't smart enough to pull DNS addresses out of DHCP while also having a static assignment, and therefore require manually configured DNS settings. Therefore, some v6 address memorization will have to be done. We're not under any mandate to get v6 out the door, so we don't have pressure from the top. However, it is time to start prepping our infrastructure to handle IPv6 even if we don't convert wholesale. For those of you who have been in IPv6-land for a while, what short-cut methods do you use to discuss or keep track of subnets and specific/critical IP addresses? If I can help reduce some of the dread surrounding IPv6 we might get the project going.

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  • Incorrect durations mp4 file created by ffmpeg (avconv)

    - by Ruslan Sharipov
    Example usage: avconv -i rtmp://maps.lo.ufanet.ru/live/10e227922b473e91f37474fa084107af -vcodec copy -an -sn -map 0 -f segment -segment_format mp4 -segment_time 60 -y %05d.mp4 avconv version 0.8.3-6:0.8.3-1+b1, Copyright (c) 2000-2012 the Libav developers built on Jun 15 2012 13:54:35 with gcc 4.7.0 HandShake: client signature does not match! Metadata: height 480.00 remote_addr: sdp_session {sdp_session,0, {sdp_o,"-","1289703354974145","1289703354974145",inet4, "10.1.12.99"}, "Media Presentation", {inet4,"0.0.0.0"}, {0,0}, [{"control","*"},{"range","npt=0.0 start 30400239.52 timeshift_duration 319250.58 timeshift_size 120000.00 width 640.00 [flv @ 0x1d36a40] Estimating duration from bitrate, this may be inaccurate Input #0, flv, from 'rtmp://maps.lo.ufanet.ru/live/10e227922b473e91f37474fa084107af': Duration: N/A, start: 0.000000, bitrate: N/A Stream #0.0: Video: h264 (Baseline), yuvj420p, 640x480 [PAR 1:1 DAR 4:3], 1k tbr, 1k tbn, 2k tbc Output #0, segment, to '%05d.mp4': Metadata: encoder : Lavf53.21.0 Stream #0.0: Video: libx264, yuvj420p, 640x480 [PAR 1:1 DAR 4:3], q=2-31, 1k tbn, 1k tbc Stream mapping: Stream #0:0 -> #0:0 (copy) Press ctrl-c to stop encoding ^Cframe= 9566 fps= 36 q=-1.0 Lsize= -0kB time=318.25 bitrate= -0.0kbits/s video:30348kB audio:0kB global headers:0kB muxing overhead -100.000071% Received signal 2: terminating. Result: serafim@yard:~/video2$ ls 00000.mp4 00001.mp4 00002.mp4 00003.mp4 00004.mp4 00005.mp4 Now try to play the files in the player, such as VLC. And that's what we get: the first fragment (00000.mp4) played well, no problems, but the second (00001.mp4 and beyond) starts the bug manifests itself, namely the file 00001.mp4 first 60 seconds black screen, but since 61 seconds starts playing the video. Attachments: https://dl.dropbox.com/u/760901/rtmp_and_mp4.zip How to get rid of the delay with black screen at the beginning of the segments? Maybe ffmpeg to pass parameters, or third-party software is able to correct the obtained segments mp4?

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  • In solaris, how monitor & auto-respond to critical events

    - by mamcx
    I have a website that randomly fail. Is running in open solaris on joyent. I have a monitoring service that alert me when the site is down, but, I want a way to put a "insider" tool that tell me why that happened. Is because the cpu is too high? Not memory? Which process fail? Is possible to have a backtrace of that? Everything is running on the Solaris Service Management Facility. The webserver is cherokee, the database is mysql and the language is python/django. I want the most simple setup to monitor that & auto-respond , ie: restart the webserver or the django process in case of failure. I prefer a low-overhead tool. I don't need the fancy monitoring that some tools have, no ned graphs or sms alert. Only know what fail, restart it if possible (maybe up to n times), and have a log somewhere when I will check it.

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