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  • HDMI audio output problems with Radeon card

    - by Matt Robinson
    No matter how much advice I follow, I still cannot get any audio to come out through my HDMI connection. I've tried downloading the latest proprietary FGLRX graphics drivers, and I've also gone into /etc/default/grub and altered GRUB_CMDLINE_LINUX_DEFAULT="quiet splash" into this GRUB_CMDLINE_LINUX_DEFAULT="quiet splash radeon.audio=1" But still I cannot get any sound nor can I get HDMI sound output to show up in Sound Settings or Pulse Audio Volume Control. I can get video to show up just fine on my monitor through HDMI so I'm sure this problem is fixable! I know this is an old problem with Ubuntu, but any new strategies into the problem would be much appreciated. With that being said, here are some of my specs: Ubuntu 12.04 LTS AMD Radeon HD 7520G

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  • Configure audio on HP ENVY 4 ultrabook

    - by phodu_insaan
    I want to configure audio for ubuntu 12.04 on my laptop. Currently the audio just does not play. If i try and plug in headphones then somewhere midway to being fully plugged in the audio plays on the headphones, I plug in further and the sound disappears. How do I get this to work? lspci | grep audio Audio device: Intel Corporation Panther Point High Definition Audio Controller My laptop is one the beats edition HP laptops, and the driver for win7 was an IDT HD audio driver. --EDIT-- The output for cat /proc/asound/card0/codec* | grep Codec is Codec: IDT 92HD91BXX Codec: Intel PantherPoint HDMI I need to get both the IDT card to work and the HDMI card to work with my TV. --EDIT-- --EDIT 2-- I have added blacklist snd-usb-audio to the end of the file /etc/modprobe.d/alsa-base.conf Now the sound plays from my laptop speakers only when I plug in a headphones/external speaker. Otherwise no sound. :( Please help getting everything working as it should. --EDIT 2-- Thanks

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  • Bluetooth Audio and SoftPhone Audio Input/Output

    - by o7th Web Design
    I have a Voip Softphone software that I would like to start using on my Ubuntu 14.04 box. Here's the thing. My system sound right now goes through my HDMI to my speaker system so I can play music all day ;-) I have a bluetooth headset connected to the machine as well. What I am wondering is if there is a way to: Auto-mute the music when a call comes in Auto-switch the sound devices when a call comes in, from my hdmi sound device, to my headset Auto-switch back when the call ends, and auto-un-mute the music Or even just an auto-switch to the headset? I can always pause the music ;)

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  • No analog audio in 13.10

    - by danepowell
    I've installed 13.10 on a machine that was previously running Windows 8, and audio output isn't working out of the box. It worked fine in Windows, and the speakers work fine when hooked up to a laptop, so it must an incompatibility between Ubuntu and the motherboard. If I go to sound settings, "Built-in Audio" is selected (SPDIF is also available). This is an Intel Z77 motherboard with an integrated Creative CA0132 sound chipset. I've tried booting a live image of 13.10 (to check for a corrupt install), and the same problem exists. If I boot a live image of 13.04, the only audio output listed in sound settings is a "dummy" card. I've already tried basic troubleshooting steps, such as removing pulseaudio config directories, force-restarting alsa, and making sure the speakers aren't muted in the alsa mixer. At this point, I'm totally stumped :(

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  • How can I play different sounds each time I startup?

    - by user82171
    I have read questions on Changing startup sound in Ubuntu and Changing startup music in Ubuntu. I understand how to rename 'desktop-login.ogg' and copy the sound I want as 'desktop-login.ogg'. My question is - is there a way I can play different sounds each time I login? It may sound silly, but if possible I would like to play different sounds. I am guessing that this may be perhaps possible by running some kind of script which replaces/renames the desktop-login.ogg file each time I shutdown, so that a new file is ready to be played on the next startup. But I don't know how to copy a new file from a particular folder to desktop-login.ogg upon each shutdown, nor do I know where the script should reside. I would appreciate it if someone could tell me how to do it, or if there is an easier way of doing this. Thank you

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  • low volume/dual boot

    - by user2367
    I have an intel Imac dual-booting Ubuntu 10.04 and OSX 10.6. Both work fine, but sound is very quiet in Linux, even though the gnome volume control panel and pulse audio volume control panels are both set to 100%. I can turn the speaker volume up and it's fine, but then when I boot back to OSX the volume makes me jump out of my skin. Is there a setting I'm missing? If I turn the gnome sound pref volume higher then 100, it tends to distort the sound. (crackling)

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  • USB audio device not detected [solved]

    - by user199052
    I've been having problems with USB sound for some time (it used to work about 6 months ago). I find that any USB sound device that I connect is not recognised, and is not listed by aplay -l I've tried disabling pulseaudio. I've tried purging and re-installing alsa-base, pulseaudio, and pavucontrol. To no avail. I'm using 12.04 LTS. I found the solution: 12.04 does not have the needed kernel module snd-usb-hiface this is introduced in the 3.11.1 kernel and installing that on 12.04 gives USB sound for my equipment. How to install the 3.11.1 kernel is given here:- installing 3.11.1 kernel

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  • Control truetype font tracking in fontforge

    - by ??O?????
    Hello. I'm designing a font intended to be used mainly as a subtitle font. It's a sans-serif font not unlike Helvetica. The em size is 2000 (I know it "should" be 2048 for a truetype font), the ascent/descent are 1600/400. Most glyphs don't go higher than 1450 though, with the exception of accented Latin characters. There lies the issue: when my font includes accented Latin characters, the tracking (line -of-text intradistance, but correct me if I got the term "tracking" wrong) skyrockets. I can't seem to find a way to control that. As my intended design goes, I don't mind if I have a descender (e.g. "g") above and an accented capital Latin letter below and they almost touch. It's something that does not happen very often, anyway. How can I control tracking? It seems it's auto-calculated.

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  • Playing sound on server using php

    - by Lorenz
    I want to play a sound file on my server using PHP. The PHP script is called by Apache and runs under the user 'nobody', which has by default no access to the speakers. So I created a new user soundoutput which is allowed do play sound and has read permissions for the sound files he should play. If I'm logged in as root, I can play a sound file using echo password | sudo -Su soundoutput mpg321 '/path/to/sound.mp3'. The problem is, that it doesn't work when I'm executing this command using PHP's system_exec. I guess that user nobody isn't allowed to run sudo, but what can I do that he is allowed to do that? Any help appreciated.

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  • Non-embedded font with different name across operating systems when printing HTML to PDF

    - by sennett
    I create a document using HTML markup. I want to use Palatino, which is called Palatino on Windows and Palatino Linotype on Mac, so I specify my CSS accordingly: font-family: Palatino Linotype, Palatino, serif;. I then print to a PDF using PrimoPDF under Windows. It all looks good when viewed in Windows. But I want this PDF to look the same on a Mac, and the resulting file size (94KB) would suggest that the font (size 460KB) is not getting embedded by Primo, perhaps because it is a native font. How will this look? Will the PDF file format resolve this, or will the format of my PDF be wang when viewed under OSX? Please note that I do not want to embed the font. I used a web-safe font to avoid this need, and it just so happens that the one I picked does not have the same name in OSX as in Windows.

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  • Font size of emacs in ubuntu

    - by Ispinfx
    I use emacs in ubuntu and I use Monaco 10 as its default font. However, the font rendering seems a bit odd compared to my gnome terminal with the same font size: It's a bit smaller and not as clear as that in the terminal. I've tried to avoid simply this with size 11 but it's too large for me. How can I make it the same as its look in the terminal ? Any help is appreciated :) UPDATE: I should tell you the above on is GUI emacs running a shell, and the below is the gnome terminal. On the right are their correspond font settings. Both 100% capture with font size 10: (left: emacs, middle: terminal, right: gedit) One more (gvim's):

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  • JavaScript / jQuery: is it possible to change font-size to fill a set width?

    - by Marius
    Hello there :) I am writing an application, and in it, I would like to have some h1 elements with variable font size. I use the full width (1000px) of a div as a limiter, and a script that automatically sets the font of the h1-element so that it fits the width of the div without line break. This is quite easy to do with php GD, but I thought I wanted to do this client side. Thank you for your time. Kind regards Marius

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  • Is is possible to apply 2 font filters in SIFR?

    - by Irina
    Hello, is it possible to apply 2 font filters that are of the same type but with different parameters in SIFR? I want to get an outline effect around my fonts and tried to apply 2 glow filters with different settings to get the desirable look, but it looks like only 1 filter (last in the list of filters) is applied. Does anyone know if this is possible? Or if not how can I create a font outline in SIFR? Thank you

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  • Same font, character spacing and line-height but different results

    - by Ben Huh
    The introduction of @font-face in CSS3 allows web designers to use fonts that look the same across all browsers. That is what I thought until trying it out with the following code in jsFiddle: HTML: <div> The_Quick_Brown<br> Fox_Jumps_Over<br> The_Lazy_Dog </div> CSS: @font-face { font-family: 'Open Sans'; font-style: normal; font-weight: 400; src: url('http://themes.googleusercontent.com/static/fonts/opensans/v6/cJZKeOuBrn4kERxqtaUH3T8E0i7KZn-EPnyo3HZu7kw.woff') format('woff'); } div { display: block; width: 496px; height: 86px; font-size: 1.3em; font-family: 'Open Sans'; font-style: normal; margin: 0; border: 0; padding: 0; background: cyan; letter-spacing: 1.44em; line-height: 1.44; overflow: hidden; } This is the view from Firefox 12.0. Take note of the partially obscured 'o' in 'brown', the position of 'g' in 'dog' and the underscore '_' at the bottom edge. This is the view from Google Chrome 19.0. Despite explicitly setting letter-spacing and line-height for the same font, why are the results still different?

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  • How to adjust font size with Cufon?

    - by user77413
    I am using a condensed font in Cufon. When the page loads, my menu is too wide and wraps. Then Cufon replaces the font and it looks fine. To reduce the visual distraction, I want to set the font size smaller and then have Cufon change the font size when it displays. Currently the font size is set by the div containing the menu. Here is the CSS for the menu container: .header_menu_block { display: block; margin: 0px 0px 0px 0px; padding: 0px 0px 0px 0px; margin-top: 3px; /*margin-left: 238px; ie 6 can't handle, see margin block below*/ float: left; text-align: left; font-weight: normal; font-size: 14px; color: #FFFFFF; height: 41px; width: 991px; } The Cufon replacement code looks like this: <script type="text/javascript"> Cufon.replace('.header_menu_block_col_menu ', { color: '#ffffff', hover: {color: '#204966'} } ); </script> I've tried setting the CSS font size to 12px and then using the following Cufon code, but it does not work: <script type="text/javascript"> Cufon.replace('.header_menu_block_col_menu ', { color: '#ffffff', hover: {color: '#204966'}, font-size:'14px' } ); </script> Does anyone know how to do this?

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  • IE8 Using Google Font on ENTIRE Page Instead of Just Selected Text

    - by Jim
    All my web searches for Google Fonts with IE8 show people talking about google fonts just not loading or not showing up. I don't have that problem. Instead IE8 is loading my Google Font just fine, but its applying the font to ALL the type on the page! Things seem to be fine in other browsers. Is there some kind of glitch in my CSS that IE is choking on? http://nbkclientsite.fuzzpopstudio.com/ Ok here's some of the relevant css: body { font-size: 16px; font-size: 1rem; font-family: Helvetica-Neue,Helvetica, Arial, sans-serif; text-rendering: optimizeLegibility; color: #444; } .contact-us-text { font-family: 'Arvo', serif; font-size: 150%; color: #2770b4; } .contact-us-phone { font-family: 'Arvo', serif; font-size: 175%; } Everything pertinent should be in just one style sheet. You can easily view it with Firebug or Chrome's Inspector or whatever you want. In FF and Chrome, everything is inheriting Helvetica or Arial as it should be. But not in IE8. You'd have to use Firebug and view the entire stylesheet if you want to see more.

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  • Sound not playing on Windows XP - SoundEffect or Song: Monogame

    - by ashes999
    I'm trying to integrate sound into my Monogame game. I don't have the content pipeline hack -- just straight Monogame (Beta 3) at this point. (I tried adding the content pipeline, but ran into some issues.) I added a .wav file to my /Content directory, and I can create and instantiate both SoundEffect and Song classes. However, both show durations of 00:00:00 (on a ten-second long file), and neither plays. I can call LoadContent without any issue. But when I call Play, nothing plays. I've tried a couple of different sounds, and different formats (MP3 and WAV) to rule that out. Only WAV seems to even load without crashing out, but it doesn't play. There seems to be a GitHub issue that fixes this problem in 2.5.1. Downgrading to 2.5.1 doesn't fix this problem; it seems like it's fixed in 3.0 (_data is set in the SoundEffect instance). This issue only occurs on Windows XP. I tested it on a Windows 7 laptop, and the sound plays fine.

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  • Game: Age of Empires sound good but video "out of range"

    - by Ezekiel
    I'm new to the Ubuntu realm. Currently i'm using Linux Mint 12 with Wine 1.4 and PLAYONLINUX as game loading/playing programs. Video card is MSI GeForce FX5200 (NVIDIA) and is 3d enabled. I can play "Call of Duty 5 demo just fine. My real love is the Age of Empires series games. I loaded the WINE version of AOE 1 demo. No sound and no picture. Black screen with "Out of Range" window in red. I loaded my CD version of AOE 1 through PLAYONLINUX. I get the sound just fine but again the black screen with "Out of Range" window in red. I have used all the monitor settings in both the "settings" and in winecfg. None of the eight monitor options worked in any combination. I have checked all the questions and blogs on this error and tried all I found and no one seems to come up with a real fix. I guess I need to know exactly what the "Out of Range" means. Any help? Anywhere? Thanks

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  • Sound card not detected in 13.04

    - by Ganessh Kumar R P
    I have a problem with my sound card. I don't have volume up or down option anywhere. In the setting -> Sound I don't have any card detected. But when I run the command sudo aplay -l, I get the following output **** List of PLAYBACK Hardware Devices **** Failed to create secure directory (/home/ganessh/.config/pulse): Permission denied card 0: MID [HDA Intel MID], device 0: STAC92xx Analog [STAC92xx Analog] Subdevices: 0/1 Subdevice #0: subdevice #0 card 1: NVidia [HDA NVidia], device 3: HDMI 0 [HDMI 0] Subdevices: 1/1 Subdevice #0: subdevice #0 card 1: NVidia [HDA NVidia], device 7: HDMI 0 [HDMI 0] Subdevices: 1/1 Subdevice #0: subdevice #0 card 1: NVidia [HDA NVidia], device 8: HDMI 0 [HDMI 0] Subdevices: 1/1 Subdevice #0: subdevice #0 card 1: NVidia [HDA NVidia], device 9: HDMI 0 [HDMI 0] Subdevices: 1/1 Subdevice #0: subdevice #0 And the command lspci -v | grep -A7 -i "audio" outputs 00:1b.0 Audio device: Intel Corporation 5 Series/3400 Series Chipset High Definition Audio (rev 06) Subsystem: Dell Device 02a2 Flags: bus master, fast devsel, latency 0, IRQ 48 Memory at f0f20000 (64-bit, non-prefetchable) [size=16K] Capabilities: <access denied> Kernel driver in use: snd_hda_intel 00:1c.0 PCI bridge: Intel Corporation 5 Series/3400 Series Chipset PCI Express Root Port 1 (rev 06) (prog-if 00 [Normal decode]) -- 02:00.1 Audio device: NVIDIA Corporation GF106 High Definition Audio Controller (rev a1) Subsystem: Dell Device 02a2 Flags: bus master, fast devsel, latency 0, IRQ 17 Memory at d3efc000 (32-bit, non-prefetchable) [size=16K] Capabilities: <access denied> Kernel driver in use: snd_hda_intel 07:00.0 Network controller: Intel Corporation Ultimate N WiFi Link 5300 So, I assume that the drivers are properly installed but still I don't get any option in the settings or volume control. The same card used to work well back in 2010 versions(04 and 10) Any help is appreciated. Thanks

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  • Play sound on menu items on hover [migrated]

    - by Mahalia Samuels
    How can I go about making a sound clip play when an element is hovered over? I'm using the latest Wordpress, and the parent theme I am using gives me an option to paste scripts which it will embed to the <head> section. Is there a script which I can just add to my <head> that will play the sound when the cursor moves over my menu item class .menu li? I spent several hours trying to figure this out the other day with no avail. I've done this before in a simple HTML website: <head> <script language="javascript" type="text/javascript"> function playSound(soundfile) { document.getElementById("dummy").innerHTML= "<embed src=\""+soundfile+"\" hidden=\"true\" autostart=\"true\" loop=\"false\" />"; } </script> </head> <li><a href="index.html" onmouseover="playSound('lib/hover.mp3');" onclick="playSound('lib/click.mp3');"><span>Home</span></a></li> Not sure how to deploy this on Wordpress though.

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  • Mplayer no sound when playing some movies

    - by Ivan Peevski
    Ok, that's a bit of a strange problem, that somehow crept into my system. It used to work fine. Here is the problem as far as I can identify it. When I try to play certain video files with mplayer, there is no sound. As far as I can tell, it is only an issue with ac3 and dts sound tracks (using the ffmpeg decoder). Mplayer says: ========================================================================== Opening audio decoder: [ffmpeg] FFmpeg/libavcodec audio decoders AUDIO: 48000 Hz, 6 ch, s16le, 1536.0 kbit/33.33% (ratio: 192000->576000) Selected audio codec: [ffdca] afm: ffmpeg (FFmpeg DTS) ========================================================================== [AO_ALSA] Playback open error: Device or resource busy Failed to initialize audio driver 'alsa' Could not open/initialize audio device -> no sound. Audio: no sound (similar with ac3 sound, but using the ffac3 audio codec). Trying different audio output (-ao oss/pcm/sdl) doesn't fix the problem. The strange thing is that if I play these files directly with ffplay, they work fine. mplayer sound with mp3/ogg is fine My alsa configuration is standard (no /etc/asound.conf or ~/.asound*) OS: Linux Gentoo Mplayer: 1.0_rc4_p20100213 (SVN-r30554-4.3.4) FFMpeg: 0.5_p20601-r1 (SVN-r20601) Any other information I can provide?

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  • Convert Mac font to Windows format?

    - by Moshe
    I have a font that was used on Mac OS X 10.5. Mac recognizes it as a font file. Windows Vista shows it as a "File". Changing the file extension doesn't work. I tried both .otf and .ttf and neither worked. (Surprise! I didn't thinks so, but I'd be a fool for asking if that was the answer, so I tried...) Perhaps I need to try a different extension? Are there any utilities to convert the font? A Windows equivalent? It's called Franco. (FrancoNormal, actually.) Thanks. EDIT: DFontSplitter didn't work. I saw something online about "data fork" and "resource fork" that has to match up. Can someone please explain that? Do I need both for a font conversion? What do I tell my graphic designer to send me? EDIT 2: The font doesn't work when downloaded to Mac OS X either. (A different machine from the original.) "Get Info" reveals that there is no file extension, leading me to believe that this is the newer font format. Where wold I find the the "data fork" and "resource fork" on the Mac? I want to be able to tell the designer exactly where to look. EDIT 3: DFontSplitter works on the original computer but not on my PC. I converted and emailed myself the fonts from the graphic designers laptop. I guess it has to do with the data being stored in a "fork" whatnot. Thanks, Matt for that article. Thank you again for your help!

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