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  • Pull image of rendered HTML from a specific browser

    - by Geo Ego
    I am working on an app that will be able to pull an image of rendered HTML from a specific browser. I would like the user to be able to select a specific browser to render an HTML file in, and capture the rendered output in an image file. I am starting with IE8, and I'm not sure where to begin to get the actual rendered output. I can easily open the file in that browser with Process.Start(), but I don't know how to return the rendered output. I have looked a little bit at sinking events, but I don't understand how that works or if that's the right way to go. I would just like some direction, and perhaps some resources to send me on the right path.

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  • Possible to InvalidateVisual() on a given region instead of entire WPF control?

    - by Scott Bilas
    I have a complex WPF control that draws a lot of primitives in its OnRender (it's sort of like a map). When a small portion of it changes, I'd only like to re-issue render commands for the affected elements, instead of running the entire OnRender over. While I'm fine with my OnRender function's performance on a resize or whatever, it's not fast enough for mouse hover-based highlighting of primitives. Currently the only way I know how to force a screen update is to call InvalidateVisual(). No way to send in a dirty rect region to invalidate. Is the lowest granularity of WPF screen composition the UI element? Will I need to do my renders of primitives into an intermediate target and then have that use InvalidateVisual() to update to the screen?

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  • Triangular bounding volumes

    - by Cheery
    I've come up with an alternative for beziers that might be easier to ray-trace, perhaps even though a plain vertex shader. Though there's missing a piece. I need to find the parametric surface equation from the surface normals I have for edge vertices. I also have to know it's peak and valley so I can constraint the depth of my bounding triangle. Image explains the overall idea: I build a bounding-volume from a control triangle. Then apply a function to each parametric coordinate of the triangle (s+t+u=1 where s,t,u = 0) to get the height coordinate for that certain point. Simply put, it produces a procedurally generated height-map for the triangle's surface. I just need to find a function that generates the height-map so I can make it work.

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  • html doctype adds whitespace ??

    - by pstanton
    can someone please explain to me why having a doctype of <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"> and <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"> render the following block differently under firefox? <table style="border-collapse:collapse; margin:0; padding:0;"> <tr> <td style="border:1px solid red; margin:0; padding:0;"><img src="http://images.smh.com.au/2010/06/01/1533814/th_park-90x60.jpg" style="border:none; padding:0; margin:0;" /></td> </tr> </table> using 'Transitional', there is no white space below the image, using 'Strict' there is! 2nd question, using strict, is it at all possible to remove this whitespace?

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  • Is there a graphics/game engine that supports PC & Mac?

    - by Chris Masterton
    Is their a graphics that runs on both Mac & PC? I've seen Unity and thats a possibility, I'm wondering if there are any other choices. Ideally I want to port the same C++ game code to both PC & Mac platforms, but let the underlying game/graphics engine take advantage of the appropriate hardware. edit: I'm looking on the level of Torque, Gamebryo & Unreal. A commercial solution is perfectly acceptable. Thanks, Chris

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  • How do you determine when an object is drawn on-screen in OpenGL?

    - by Harry
    I'm extremely new to OpenGL. I'm writing a program that displays flying text on screen. I need to know when certain text string appears (drawn) onto the screen and are visible to the user. The program needs to identify which text strings are displayed. At first, I started to think that I could use OpenGL's picking mechanism, but so far I've only seen examples where the selection area is focused on some sort of user interaction. I want to know what objects are displayed on the entire window area. This leads me to think I'm on the wrong track... Am I missing something? Any suggestions are welcome.

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  • How do I integrate a BSDF into a ray caster.

    - by pelb
    I'm trying to implement sub surface scattering at isosurfaces and looked up how a BSDF works mathematically. Implementing the reflective and diffuse part seems to be quite easy as i just have to evaluate phong at the isosurface intersection, but how do you I apply the transmissive part of the BSDF? In what way do i have to modify the ray direction. Any pointers to a practical implementation are welcome. Thanks and So long!

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  • opengl es render but dont show on display

    - by Sponge
    i have written a object selection algorithm which picks the objects by there color. i give every object an unique color and then i just have to use the glReadPixels method to check which object was selected this works fine and is really fast but the problem is that the frame is displayed on the screen with all the picking-colors so the screen flashes every time you select something. so my question is: how do i write everything in the correct display buffer but dont display it on the screen to avoid these flashes?

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  • How can I prevent text displacement for some foreign language fonts?

    - by weltraumpirat
    I have a multilingual project (currently 13 languages), which uses many different font variations of "Helvetica Neue", mostly bold, condensed and regular cuts from the LinoType Pro font set ( which includes western european characters) and the same for cyrillic. We will probably add chinese and japanese variations in the future. I have set up the project to use different CSS stylesheets and separately load the fonts for each version, depending on which language the user selects, so I can have different line heights, kerning and/or font sizes to make everything keep the original look, even if the fonts look nothing alike. All of this works well, except for one problem: For some reason, all cyrillic letters seem to be displaced. They appear 2-3 pixels below the correct base line, and actually protrude across the textfield's bottom border, even when the field is set to autosize. When I use textfield.getCharBoundaries(), all values seem to be correct, even though they obviously aren't rendered correctly. To make everything look neat, I could of course manually move all problematic textfields up or down according to language and font size, but I was wondering if there was some way to prevent or at least detect this kind of displacement in order to automatically handle the adjustments - the Flash Player should have some sort of information on how things are rendered, shouldn't it? Have any of you had similar problems? Or better yet: a solution?

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  • Can Graphical Operations be combined in Qt or any other library ?

    - by Sunny
    Hi, Here is a Scenario, A series of operations that I will call for painting, QPainter p(this); 1). p.fillRect(0,0,320,240, RED_COLOR) 2) p.drawLine(0,0,100,100, BLUE_COLOR) 3) p.fillRect(0,0,320,240, YELLOW_COLOR) Now I want that painter should not draw first FillRect Function. It should not draw line. It should only perform last operation. Is there any way to achive this optimization in Qt. Is this type of drawing/painting optimizations are supported by any library?

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  • When using Direct3D, how much math is being done on the CPU?

    - by zirgen
    Context: I'm just starting out. I'm not even touching the Direct3D 11 API, and instead looking at understanding the pipeline, etc. From looking at documentation and information floating around the web, it seems like some calculations are being handled by the application. That, is, instead of simply presenting matrices to multiply to the GPU, the calculations are being done by a math library that operates on the CPU. I don't have any particular resources to point to, although I guess I can point to the XNA Math Library or the samples shipped in the February DX SDK. When you see code like mViewProj = mView * mProj;, that projection is being calculated on the CPU. Or am I wrong? If you were writing a program, where you can have 10 cubes on the screen, where you can move or rotate cubes, as well as viewpoint, what calculations would you do on the CPU? I think I would store the geometry for the a single cube, and then transform matrices representing the actual instances. And then it seems I would use the XNA math library, or another of my choosing, to transform each cube in model space. Then get the coordinates in world space. Then push the information to the GPU. That's quite a bit of calculation on the CPU. Am I wrong? Am I reaching conclusions based on too little information and understanding? What terms should I Google for, if the answer is STFW? Or if I am right, why aren't these calculations being pushed to the GPU as well?

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  • IE6 and IE7 Standalone: What do they render differently?

    - by yar
    It's common knowledge on SO (see this question) that to run IE6 and IE7 you need a Windows box (or virtual box) with only those apps installed. I doubt this is true (they are the real versions, I think). The two browsers I'm interested in are: Standalone IE6 from the MultipleIEs install Standalone IE7 also from Tredosoft (but published elsewhere) These two plus a "real" install of IE8 give you three IE versions in one Windows install. We all know that "You're out of luck if you're trying to run them all reliably in one VM," but can someone please show me JS, CSS, or HTML (or a plugin, etc.) that does not work on the standalone versions as it should? Downvoters: I'm fixing the question so that it's less aggressive, but since there are no comments I don't know what you don't like about this question. Also: I have ALL the test cases set up (IE6, IE7 and IE8, as well as the standalone versions) so if anybody has any code they want me to test, I can do that.

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  • How to Optimize Combined Graphical Operations?

    - by Sunny
    Hi, Here is a Scenario, A series of operations that I will call for painting, QPainter p(this); 1). p.fillRect(0,0,320,240, RED_COLOR) 2) p.drawLine(0,0,100,100, BLUE_COLOR) 3) p.fillRect(0,0,320,240, YELLOW_COLOR) Now I want that painter should not draw first FillRect Function. It should not draw line. It should only perform last operation. Is there any way to achive this optimization in Qt. Is this type of drawing/painting optimizations are supported by any library?

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  • How to prevent overdrawing?

    - by afriza
    This is a difficult question to search in Google since it has other meaning in finance. Of course, what I mean here is "Drawing" as in .. computer graphics.. not money.. I am interested in preventing overdrawing for both 3D Drawing and 2D Drawing. (should I make them into two different questions?)

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  • Disable source of the asp.net page

    - by Zerotoinfinite
    Hi All, I have developed my application in asp.net 3.5 and C#. I have deployed my application on internet and now when I am going to the source of the page, I am able to see all my asp.net controls defined [ie. my aspx page], is their any way I can hide it so that user can't see my source of the page [except right click of mouse] or at least display in pure HTML form so that people can not identify that I am using asp.net. Thanks in advance

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  • JPanel's child components paint/layout problem

    - by Tom Brito
    I'm having a problem that when my frame is shown (after a login dialog) the buttons are not on correct position, then in some miliseconds they go to the right position (the center of the panel with border layout). When I make a SSCCE, it works correct, but when I run my whole code I have this fast-miliseconds delay to the buttons to go to the correct place. Unfortunately, I can't post the whole code, but the method that shows the frame is: public void login(JComponent userView) { centerPanel.removeAll(); centerPanel.add(userView); centerPanel.revalidate(); centerPanel.repaint(); frame.setVisible(true); } What would cause this delay to the panel layout? (I'm running everything in the EDT) -- update In my machine, this SSCCE shows the layout problem in 2 of 10 times I run it: import java.awt.BorderLayout; import javax.swing.JButton; import javax.swing.JFrame; import javax.swing.JPanel; import javax.swing.SwingUtilities; public class TEST { public static void main(String[] args) throws Exception { SwingUtilities.invokeAndWait(new Runnable() { @Override public void run() { System.out.println("Debug test..."); JPanel btnPnl = new JPanel(); btnPnl.add(new JButton("TEST")); JFrame f = new JFrame("TEST"); f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); f.getContentPane().setLayout(new BorderLayout()); f.getContentPane().add(btnPnl); f.pack(); f.setSize(800, 600); f.setVisible(true); System.out.println("End debug test!"); } }); } } The button first appers in the up-left, and then it goes to the center. Please, note that I'm understand, not just correct. Is it a java bug? --update OK, so the SSCCE don't show the problem with you that tried till now. Maybe it's my computer performance problem. But this don't answer the question, I still think Java Swing is creating new threads for make the layout behind the scenes.

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  • predict location of single-line text from a UITextView

    - by William Jockusch
    Is this possible? Specifically, I have a UITextView, and the text is short enough that it will fit on a single line. I want to predict where it will appear, so that (for example) if I wanted to, I could set up a UILabel that rendered the text in exactly the same location. Once I get that figured out, what I really want to do is pick contentInset and/or contentOffset so that the text of the UITextView and the left-justified UILabel will render in the same location. But I figure the above will let me do that. EDIT: In response to a comment, the fundamental problem I am trying to get around is that UITextField does not let you set the location of the cursor. It appears a lot of people have tried to get around this without success. I need to be able to move the cursor -- inserting/deleting text there is not enough. Control cursor position in UITextField Insert string at cursor position of UITextField Moving the cursor to the beginning of UITextField iOS -- dealing with the inability to set the cursor position in a UITextField

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  • shell tool which renders web site including javascript

    - by drholzmichl
    Hi, we want to test our webpages on linux shell. For that reason I'm looking for a shell tool, which gets the html page from server (like 'wget') and then executes contained Javascript, include pictures and so on. After this, the tool should give me a 'screenshot' of the rendered page, so that I can create a checksum for that screen. (So I want to the same as opening browser in Windows, open webpage and make a screenshot after page load, but on linux) Can anyone give me a hint?

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  • IE6 and IE7 Standalone: Prove they're not the real thing

    - by yar
    It's common knowledge on SO (see this question) that to run IE6 and IE7 you need a Windows box (or virtual box) with only those apps installed. I doubt this is true (they are the real versions, I think). The two browsers I'm interested in are: Standalone IE6 from the MultipleIEs install Standalone IE7 also from Tredosoft (but published elsewhere) These two plus a "real" install of IE8 give you three IE versions in one Windows install. While we all know that "You're out of luck if you're trying to run them all reliably in one VM," but can someone please show me JS, CSS, or HTML (or a plugin, etc.) that does not work on the standalone versions as it should?

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  • Prism: How to render one view on top of another

    - by Nate Noonen
    We have a Prism/WPF application and are using an expander to animate a menu. When the expander expands, the content is rendered behind the main region's content. The menu is in a different region than the content it is supposed to overlay (since the menu governs what items go into that region) which is why this is occurring. We have tried setting the Z-Index of the ContentControls to no avail.

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  • Why exactly is server side HTML rendering faster than client side?

    - by mvbl fst
    I am working on a large web site, and we're moving a lot of functionality to the client side (Require.js, Backbone and Handlebars stack). There are even discussions about possibly moving all rendering to the client side. But reading some articles, especially ones about Twitter moving away from client side rendering, which mention that server side is faster / more reliable, I begin to have questions. I don't understand how rendering fairly simple HTML widgets in JS from JSON and templates is a contemporary browser on a dual core CPU with 4-8 GB RAM is any slower than making dozens of includes in your server side app. Are there any actual real life benchmarking figures regarding this? Also, it seems like parsing HTML templates by server side templating engines can't be any faster than rendering same HTML code from a Handlebars template, especially if this is a precomp JS function?

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  • replace asp.net Response.Output with my own content

    - by WebDude
    I am trying to intercept a asp.net web request and based on a lookup replace the page thats going to be rendered to the client. example: is a request for "/about-us" comes to my web server, i will first see if i have a version of this in the database, otherwise i will revert to flat files. The version i will retrieve from the database will be a .aspx page that has to be rendered and containt web controls and inline serverside script. What is the best way to go about this? I have tried overriding the CreateHtmlTextWriter method but this seems too late in the process as the TextWriter passed to this method is already instantiated. I have also tried to Implement my own PageHandlerFactory but this seems to create an instance of Page of which i cannot seem to override its internal setting of the Response.Output stream. Amd i barking up the wrong tree here? what is the best approach to take here?

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