Search Results

Search found 17195 results on 688 pages for 'input'.

Page 330/688 | < Previous Page | 326 327 328 329 330 331 332 333 334 335 336 337  | Next Page >

  • Internal mic not working on Aspire One D255

    - by user50652
    I can't get my internal mic to work with any app other than Sound Recorder. I've scoured the other posts on this topic and none seem to have an answer. I've installed Alsa Mixer, Pulse Audio controls, tried minimising one of the stereo channels but nothing works. The mic is not muted. There is no function key on the keyboard to mute the mic either. The only connector options are analogue mic or analgue input. Neither do anything.

    Read the article

  • Steam not displaying text on wine 1.5 running on Ubuntu 12.04

    - by Jscags
    Hello fellow dwellers of askubuntu, as the title says I'm having difficulties with getting Steam to run properly. I think I have the solution but I am pretty incompetent with Ubuntu (just started using it the other day) so a step by step process would be unbelievably appreciated! Here are the links to what I think possible solutions are: [1] https://bbs.archlinux.org/viewtopic.php?id=146223 [2] http://bugs.winehq.org/show_bug.cgi?id=31374 I've tried googling how to preform the solutions such as changing the alias/script for steam (no idea what that is) to -no-dwrite or launching with wine Steam.exe -no-dwrite. The dwrite seems to be the issue in all this but I can't for the life of me figure out how to do anything about it. Any useful input is what I'm hoping for but for the brave soul who feels like typing a bit more, perhaps a step-by-step list of instructions starting from downloading Steam off the official website, would be my saving grace. If there is any more info you guys need let me know and I'll of course be happy to oblige!

    Read the article

  • Should I use the factory design pattern for every class?

    - by Frog
    I've been writing a website in PHP. As the code becomes more complex, I keep finding problems that can be solved using the factory design pattern. For example: I've a got a class Page which has subclasses HTMLPage, XMLPage, etc. Depending on some input I need to return an object of either one of these classes. I use the factory design pattern to do this. But as I encounter this problem in more classes, I keep having to change code which still initiates an object using its constructor. So now I'm wondering: is it a good idea to change all code so that it uses the factory design pattern? Or are there big drawbacks? I'm currently in a position to change this, so your answers would be really helpful.

    Read the article

  • New Dash features and Online accounts missing after 12.04 to 12.10 upgrade

    - by motobói
    I performed upgrade to 12.10 from 12.04 using update-manager. Unfortunately, there was some error, because when I came back from the coffee, the screen was black. I opened a terminal (Ctrl+Alt+T) and killall dpkg, which seemed to be waiting for user input for configuration file update (xdg package , if I remember well). After that, I did a do-release-upgrade, which seemed to work well, because I ended on a graphic session after reboot. The problem is that some 12.10 features are missing, as Online Accounts and Dash new online results. This made me suspicious of missing packages or something like that. Please take a look at upgrade logs and my new dpkg --get-selections output: https://gist.github.com/3919006 dpkg --reconfigure -a didn't solved the problem nor apt-get -f install showed any problem. do-release-upgrade say my system need no news packages (even if I change /etc/lsb-release to 12.04) If someone give me a dpkg --get-selections of a vanilla 12.10 installation, may be I can force system reconfiguration.

    Read the article

  • Procedural Planets, Heightmaps and Textures

    - by henryprescott
    I am currently working on an OpenGL procedural planet generator. I hope to use it for a space RPG, that will not allow players to go down to the surface of a planet so I have ignored anything ROAM related. At the momement I am drawing a cube with VBOs and mapping onto a sphere. I am familiar with most fractal heightmap generating techniques and have already implemented my own version of midpoint displacement(not that useful in this case I know). My question is, what is the best way to procedurally generate the heightmap. I have looked at libnoise which allows me to make tilable heightmaps/textures, but as far as I can see I would need to generate a net like this. Leaving the tiling obvious. Could anyone advise me on the best route to take? Any input would be much appreciated. Thanks, Henry.

    Read the article

  • Developing GLSL Shaders?

    - by skln
    I want to create shaders but I need a tool to create and see the visual result before I put them into my game. As to determine if there is something wrong with my game or if it's something with the shader I created. I've looked at some like Render Monkey and OpenGL Shader Designer from what I recall of Render Monkey it had a way to define your own attributes (now as "in" for vertex shaders = 330) easily though I can't remember to what extent. Shader Designer requires a plugin that I didn't even bother to look at creating cause it's an external process and plugin. Are there any tools out there that support a scripting language and I could easily provide specific input such as float movement = sin(elapsedTime()); and then define in float movement; in the vertex shader ? It'd be cool if anyone could share how they develop shaders, if they just code away and then plug it into their game hoping to get the result they wanted.

    Read the article

  • How do I figure out the minimum number of swaps to sort a list in-place?

    - by sova
    In-place sorting is essentially swapping elements without using extra storage, correct? How can I find the minimum number of swaps required for a list? A C D Q R Z E // input | | | > > > <<< // movement A C D E Q R Z // output Swapping: A C D Q R Z E swap Q with E, ACDERZQ swap R with Q, ACDEQZR swap R with Z, ACDEQRZ. done. 3 swaps. Shifting items left or right is essentially swapping, but I want the optimal number for plucking an item out of line and switching its place with another.

    Read the article

  • Help with two mini-bugs

    - by oneuseaccount
    Let's see if someone can help me with two mini-bugs I have: Sometimes, when I close the laptop and later open it, the touchpad stops working properly. Most times it only acts fuzzy a few seconds and then starts working fine, but other times it stops working completely (I can't move the mouse arrow, althougt clicking buttons work fine) until I restart. Whenever I turn on the computer, some keys excange with others (" becomes @, ? becomes _, ¿ becomes +, etc), and I have to go to Keyboard input and add and delete some language (I use Afgan because it's the first) Thanks.

    Read the article

  • Programming for Digital frames

    - by spartan2417
    A project has recently come to my attention but i have no idea where to start or even if its possible. The idea revolves around programming a clock that is displayed inside a digital photo frame. The user would then be able to put different pictures corresponding to different times inside a usb pen for example, which would load as soon as you put the usb in. The project itself would be a really neat project - if it was just on a computer. I have no idea if what im talking about it even possible on a digital photo frame and if it is what language? Anyone who has any input at all would be great. My current idea is to maybe have a small device at the back, SSD, that runs the program through a screen, completely by passing standard digital photo frames, again though i dont know how to begin with this. And yes ive tried google (although it helps to know what to google).

    Read the article

  • Which creative framework can create these games? [closed]

    - by Rahil627
    I've used a few game frameworks in the past and have run into limitations. This lead me to "creative frameworks". I've looked into many, but I cannot determine the limitations of some of them. Selected frameworks ordered from highest to lowest level: Flash, Unity, MonoGame, OpenFrameworks (and Cinder), SFML. I want to be able to: create a game that handles drawing on an iPad create a game that uses computer vision from a webcam create a multi-device iOS game create a game that uses input from Kinect Can all of the frameworks handle this? What is the highest level framework that can handle all of them?

    Read the article

  • Commenting/In-Code Documentation Styles

    - by Maxpm
    This might be a stupid question, but it's been in the back of my head for a while and I can't find a decent answer anywhere else. I have a teacher who says we should explicitly list each parameter with a description, even if there's only one. This leads to a lot of repetition: double MyFunction(const int MyParam); // Function: MyFunction // Summary: Does stuff with MyParam. // Input: int MyParam - The number to do stuff with. // Output: MyParam with stuff done to it. When writing in-code documentation, how detailed are you?

    Read the article

  • Access Control Service: Handling Errors

    - by Your DisplayName here!
    Another common problem with external authentication is how to deal with sign in errors. In active federation like WS-Trust there are well defined SOAP faults to communicate problem to a client. But with web applications, the error information is typically generated and displayed on the external sign in page. The relying party does not know about the error, nor can it help the user in any way. The Access Control Service allows to post sign in errors to a specified page. You setup this page in the relying party registration. That means that whenever an error occurs in ACS, the error information gets packaged up as a JSON string and posted to the page specified. This way you get structued error information back into you application so you can display a friendlier error message or log the error. I added error page support to my ACS2 sample, which can be downloaded here. How to turn the JSON error into CLR types The JSON schema is reasonably simple, the following class turns the JSON into an object: [DataContract] public class AcsErrorResponse {     [DataMember(Name = "context", Order = 1)]     public string Context { get; set; }     [DataMember(Name = "httpReturnCode", Order = 2)]     public string HttpReturnCode { get; set; }     [DataMember(Name = "identityProvider", Order = 3)]        public string IdentityProvider { get; set; }     [DataMember(Name = "timeStamp", Order = 4)]     public string TimeStamp { get; set; }     [DataMember(Name = "traceId", Order = 5)]     public string TraceId { get; set; }     [DataMember(Name = "errors", Order = 6)]     public List<AcsError> Errors { get; set; }     public static AcsErrorResponse Read(string json)     {         var serializer = new DataContractJsonSerializer( typeof(AcsErrorResponse));         var response = serializer.ReadObject( new MemoryStream(Encoding.Default.GetBytes(json))) as AcsErrorResponse;         if (response != null)         {             return response;         }         else         {             throw new ArgumentException("json");         }     } } [DataContract] public class AcsError {     [DataMember(Name = "errorCode", Order = 1)]     public string Code { get; set; }             [DataMember(Name = "errorMessage", Order = 2)]     public string Message { get; set; } } Retrieving the error information You then need to provide a page that takes the POST and deserializes the information. My sample simply fills a view that shows all information. But that’s for diagnostic/sample purposes only. You shouldn’t show the real errors to your end users. public class SignInErrorController : Controller {     [HttpPost]     public ActionResult Index()     {         var errorDetails = Request.Form["ErrorDetails"];         var response = AcsErrorResponse.Read(errorDetails);         return View("SignInError", response);     } } Also keep in mind that the error page is an anonymous page and that you are taking external input. So all the usual input validation applies.

    Read the article

  • In Search Data Structure And Algorithm Project Title Based on Topic

    - by Salehin Suhaimi
    As the title says, my lecturer gave me a project that i needed to finish in 3 weeks before final semester exams. So i thought i will start now. The requirement is to "build a simple program that has GUI based on all the chapter that we've learned." But i got stuck on WHAT program should i build. Any idea a program that is related to this chapter i've learned? Any input will help. list, array list, linked list, vectors, stacks, Queues, ADT, Hashing, Binary Search Tree, AVL Tree, That's about all i can remember. Any idea where can i start looking?

    Read the article

  • How do I change the keyboard layout to a non-standard one on a Live (USB) session?

    - by Agmenor
    I am running Ubuntu 13.04 in a Live (USB) session. My physical keyboard layout is called Bépo, it is the French language Dvorak method-based layout. I would like to change my input layout to this too. To do this, I tried booting in a French spoken session, then open the Keyboard Layout preferences app. Normally, to add a layout, you should click on the + sign and select your layout. However the list that appears is very short and does not contain what I want. On the contrary, on a persistent non-live installation, the choice of Bépo is present. This is also the case during an installation of Ubuntu. So I do I change the keyboard layout of my live session to the correct one?

    Read the article

  • Synchronise graphics and logic code

    - by Skeith
    I have a procedural approach to the game loop that runs various classes. it looks like this: continue any in progress animations check for used input apply AI move things resolve events such as collisions draw it all to screen I have seen a lot of posts about how drawing should be running separately as fast as it can, possibly in another thread. My problem is that if the drawing runs as fast as it, can what happens if it tried to draw while I'm still applying the AI or resolving a collision? It could draw the wrong thing on screen. This seems to be a well established idea so there must be an explanation to this problem as I just cant get my head around it. The only solution I have is to update the screen so fast that any errors like that get refreshed before we see them but that sounds hacky. So how does this work / how would you implement it so that they are in sync but running at different speeds?

    Read the article

  • How do I fix the Gparted message : Error while reading block at sector xxx ?

    - by Agmenor
    When I tried to move one of my partitions, I got some error messages. Here are some extracts: Move /dev/sda7 to the left 00:05:09 ( ERROR ) (...) check file system on /dev/sda7 for errors and (if possible) fix them 00:00:10 ( SUCCESS ) e2fsck -f -y -v /dev/sda7 (...) move file system to the left 00:04:52 ( ERROR ) perform read-only test 00:04:52 ( ERROR ) using internal algorithm read 114013242 sectors finding optimal blocksize (...) read 113357882 sectors using a blocksize of 1024 sectors 00:04:36 ( ERROR ) 22527034 of 113357882 read Error while reading block at sector 385849832 23182394 sectors read ( ERROR ) (...) libparted messages ( INFO ) Input/output error during read on /dev/sda What should I do to effectively move my partition?

    Read the article

  • Can't Boot Ubuntu, video drivers or x-server problem?

    - by ZacharyH
    I was uninstalling some programs that I installed to try and get my iPod touch working with Ubuntu (I gave up on that) when ubuntu just crashed. Now after I choose ubuntu in GRUB, it gives me a screen that says "Ubuntu is running in low-graphics mode: your screen, graphics card, and input device settings could not be detected correctly. You will need to configure these yourself" It was working just fine before I started to uninstall those programs. I think that I might have uninstalled something necessary to the system. If I click OK on the screen, it gives me options to reconfigure, troubleshoot, exit to console, or restart X. But no matter what I choose I still can't boot into ubuntu - I get stuck looking at the splash screen which stalls forever. I was receiving support from one of my mate's and he was doing something with the LiveCD, and now the message doesn't pop up any more, I just get stuck at a never ending splash screen. Any help would be appreciated, thanks!

    Read the article

  • New CodePlex Project&ndash;SPDeployRetract

    - by PointsToShare
    I have just finished a new CodePlex project named SPDeployRetract. This is a sophisticated PowerShell script that allows you to to deploy solutions and InfoPath forms with ease. It is especially beneficial because once you set up the instructions in the xml input, you can repeat the process in farm after farm without error. The script also allows for easy retraction. You may always retract the last deployment by setting the instructions to do so. This is possible because every action taken is recorded and old versions of each WSP are backed up for redeployment. Look it up in: http://spdeployretract.codeplex.com/ That’s all Folks!!

    Read the article

  • pulseaudio: no microphone configuration

    - by mitsch
    Updated Ubuntu to precise from oneiric on a Dell Inspirion Mini 10 (with an Intel HDA-Soundcard). I can't remember having any issues with the microphone. I didn't need it - I tried ekiga the first time in precise. I couldn't hear any sound in the echo test of ekiga, so I switched to the "System Preferences" and looked for the microphone to boost it. Surprisingly, the microphone input was greyed out - I couldn't mute or unmute, i couldn't even move the volume-slider. On the other hand: I could change the microphone-setting on console with alsamixer, so don't worry about that… :) I just wanted to ask, how to get pulseaudio back to the known, comfortable behaviour. Some newbies won't know the trick to use alsamixer… My soundcard (output of lspci): 00:1b.0 Audio device: Intel Corporation N10/ICH 7 Family High Definition Audio Controller (rev 02) Greets!

    Read the article

  • Hard disk error

    - by Nadim A. Hachem
    I got this error during installation. "The installer encountered an error copying files to the hard disk: [Errno 5] Input/output error This is often due to a faulty CD/DVD disk or drive, or a faulty hard disk. It may help to clean the CD/DVD, to burn the CD/DVD at a lower speed, to clean the CD/DVD drive lens (cleaning kits are often available from electronics suppliers), to check whether the hard disk is old and in need of replacement, or to move the system to a cooler environment." how can i fix this and what does it mean specifically? i'm installing via usb so it can't be the CD. the laptop is recent so it cant be an old HD.

    Read the article

  • How do I control Front and Back volume independently with cloned stereo signal

    - by someguy1984
    hello I have my 7.1 soundcard set to stereo and plugged in two stereo thingies (a. my desktop speakers b. my stereo) to the front respectively rear plug. Now I would like to an easy way to mute/volume control them independently - gui if possible. If I set my soundcard to 4.0, the pulse audio mixer gives me sliders for front and back but the problem is that's the input signal. so if i mute the front there and I'm listening to stereo everything remains silent. But what I'd have liked in that scenario would be the front to be silent and the back playing the full stereo signal. Is there a way to do that or something similar?

    Read the article

  • Where can I find good (well organized) examples of game code?

    - by smasher
    Where can I find good (well organized) examples of game code? I'm hoping that I can pick up some organizational tips. Most examples in books are too short and leave out lots of detail for the sake of brevity. I'm particularly interested on how to group your variables and methods so that another programmer would know where to look in the code. For example initializers at the top, then methods that take input, then methods that update views. I don't care about a particular language, as long as its OOP. I looked at the Quake 2 and 3 sources, but they're straight C and not much help for getting tips on organizing your objects. So, have you seen some good source? Any pointers to code that makes you say "wow, that's well organized" would be great.

    Read the article

  • ASP.NET Combo Box - Incremental Filtering Using 'Contains' v2010 vol 1

    The ASPxComboBox editor now supports searching for items using the new contains filter mode when using the incremental filtering feature. Find As You Type Filtering Based on the text thats typed into the editor's input box, the ASPxComboBox will incrementally filter on the client side. The following filter modes are available for you: None - Filtering is not applied to list items. StartsWith - The editor is filtered for list items that begin with the search string. Contains -...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

    Read the article

  • Expandable or Auto-Resize TextBox Height

    Recently, I was asked to prepare a Facebook like expandable textbox in a ASP.NET web application, where user can input text and the textbox can be re-sized (more specifically the height) dynamically. I searched for a while and found quite a lot of solutions that use jQuery (example). However, I was looking for something more intrinsic and simple, and finally I found another script on a forum that just use few lines of JavaScript codes: 1. Control declaration: <asp:TextBox ID="txtMsg"...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

    Read the article

  • Keep trying to install always throws error help!

    - by Hector Soto
    So I was installing 12.10 on my Asus g74sx laptop... Did everything the tutorial told me to do yet I keep getting an error saying that there was an error of input/output.. That I should check the hard drive and see if it needs replacement. I tried with 2 DVDs and did format twice my usb to fat 32 and mounted the image file for 12.10... No idea what is going on. Please help! Mmm I cannot add an image... I'll comment with the link to the error!

    Read the article

< Previous Page | 326 327 328 329 330 331 332 333 334 335 336 337  | Next Page >