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  • Regular Windows 7 BSOD with Shrew VPN client

    - by Junto
    The Shrew VPN client appears to be a good alternative to the Cisco VPN Client on x64 Windows 7. However, since installing it I've seen fairly regular BSODs. Minidump attached: Microsoft (R) Windows Debugger Version 6.11.0001.404 AMD64 Copyright (c) Microsoft Corporation. All rights reserved. Loading Dump File [D:\Temp\020810-23431-01.dmp] Mini Kernel Dump File: Only registers and stack trace are available Symbol search path is: SRV*d:\symbols*http://msdl.microsoft.com/download/symbols Executable search path is: Windows 7 Kernel Version 7600 MP (8 procs) Free x64 Product: WinNt, suite: TerminalServer SingleUserTS Built by: 7600.16385.amd64fre.win7_rtm.090713-1255 Machine Name: Kernel base = 0xfffff800`0285f000 PsLoadedModuleList = 0xfffff800`02a9ce50 Debug session time: Mon Feb 8 18:08:12.887 2010 (GMT+1) System Uptime: 0 days 7:52:06.120 Loading Kernel Symbols ............................................................... ................................................................ .............. Loading User Symbols Loading unloaded module list .... ******************************************************************************* * * * Bugcheck Analysis * * * ******************************************************************************* Use !analyze -v to get detailed debugging information. BugCheck A, {0, 2, 0, fffff800028d50b6} Unable to load image \SystemRoot\system32\DRIVERS\vfilter.sys, Win32 error 0n2 *** WARNING: Unable to verify timestamp for vfilter.sys *** ERROR: Module load completed but symbols could not be loaded for vfilter.sys Probably caused by : vfilter.sys ( vfilter+29a6 ) Followup: MachineOwner Machine is a brand spanking new Dell Precision T5500. Superuser appears to have several recommendations for the Shrew VPN Client as an alternative to the Cisco VPN client on 64 bit machines, so I wondered if anyone here has seen this problem and possibly found a solution to the problem? I've decided to run the VPN client under Windows 7 compatibility mode for the moment (Vista SP2) with administrator privileges to see if it makes a difference. Oddly, the VPN doesn't necessarily need to be connected. I've noticed it when browsing using Google Chrome and Internet Explorer, usually when I open up a new tab. If it carries on I think I'll be forced to shell out the 120 EUR for the NCP Client instead.

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  • Can FAXCOMEXLib and Windows Fax Service send a color fax?

    - by Craig
    We are in the process of testing different options for sending faxes from within our C# code (receiving faxes is not necessary). One of those options is to use FAXCOMEXLib. Without surprise, I've had pretty good success sending out black & white faxes with FAXCOMExLib. But we also have a requirement to support sending color faxes. So I execute the following code (just a snippet): IFaxDocument oFaxDoc = new FaxDocumentClass(); oFaxDoc.Body = @"C:\Test\color_image.jpg"; oFaxDoc.ConnectedSubmit(m_oFaxServer); The image is 24bit color, 1728x2304, 204x196 dpi. For the most part, this process works (with a couple of small quirks) and the fax shows up in my "Windows Fax and Scan" outbox (I'm on Vista). The problem is the image has been dithered to a 1bit black & white image. I assume that what I see in "Windows Fax and Scan" is what is actually transmitted. So is there a way to send a color fax using this technology? Are we missing a configuration option somewhere to make it work?

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  • Technically why is processes in Erlang more efficient than OS threads?

    - by Jonas
    Spawning processes seam to be much more efficient in Erlang than starting new threads using the OS (i.e. by using Java or C). Erlang spawns thousands and millions of processes in a short period of time. I know that they are different since Erlang do per process GC and processes in Erlang are implemented the same way on all platforms which isn't the case with OS threads. But I don't fully understand technically why Erlang processes are so much more efficient and has much smaller memory footprint per process. Both the OS and Erlang VM has to do scheduling, context switches and keep track of the values in the registers and so on... Simply why isn't OS threads implemented in the same way as processes in Erlang? Does it have to support something more? and why does it need a bigger memory footprint? Technically why is processes in Erlang more efficient than OS threads? And why can't threads in the OS be implemented and managed in the same efficient way?

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  • what webserver / mod / technique should I use to serve everything from memory?

    - by reinier
    I've lots of lookuptables from which I'll generate my webresponse. I think IIS with Asp.net enables me to keep static lookuptables in memory which I can use to serve up my responses very fast. Are there however also non .net solutions which can do the same? I've looked at fastcgi, but I think this starts X processes, of which anyone can handle Y requests. But the processes are by definition shielded from eachother. I could configure fastcgi to use just 1 process, but does this have scalability implications? anything using PHP or any other interpreted language won't fly because it is also cgi or fastcgi bound right? I understand memcache could be an option, though this would require another (local) socket connection which I'd rather avoid since everything in memory would be much faster. The solution can work under WIndows or Unix... it doesn't matter too much. The only thing which matters is that there will be a lot of requests (100/sec now and growing to 500/sec in a year), and I want to reduce the amount of webservers needed to process it. The current solution is done using PHP and memcache (and the occasional hit to the SQL server backend). Although it is fast (for php anyway), Apache has real problems when the 50/sec is passed. I've put a bounty on this question since I've not seen enough responses to make a wise choice. At the moment I'm considering either Asp.net or fastcgi with C(++).

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  • Generic unit test scheduling

    - by Raphink
    Hello, I'm (re)writing a program that does generic unit test scheduling. The current program is a mono-threaded Perl program, but I'm willing to modularize it and parallelize the tests. I'm also considering rewriting it in Python. Here is what I need to do: I have a list of tests, with the following attributes: uri: a URI to test (could be HTTP/HTTPS/SSH/local) ; depends: an associative array of tests/values that this test depends on ; join: a list of DB joints to be added when selecting items to process in this test ; depends_db: additional conditions to add to the DB request when selecting items to process in this test. The program builds a dependency tree, beginning with the tests that have no dependencies ; for each test: a list of items is selected from the database using the conditions (results of depending tests, joints and depends_db) ; the list of items is sent to the URI (using POST or stdin) ; the result is retrived as a YAML file listing the state and comments for the test for each tested item ; the results are stored in the DB ; the test returns, allowing depending tests to be performed. the program generates reports (CSV, DB, graphviz) of the performed tests. The primary use of this program currently is to test a fleet of machines against services such as backup, DNS, etc. The tests can then be: - backup: hosted on the backup machine(s), called through HTTP, checks if the machines' backup went well ; - DNS: hosted on the local machine, called via stdin, checks if the machines' fqdn have a valid DNS entry. Does such a tool/module already exist? What would be the best implementation to achieve this (using Perl or Python)?

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  • passing java mail message object from between applications

    - by jezhilvalan
    I'm using java mail api 1.4.1 to obtain new emails. Two classes are being used to obtain emails and then parsing it. "GetMail" class communicates with mail server(Gmail,yahoo etc) and obtains the message object. Then the message object is passed to yet another class "MailFormatter" class, which then parses the message object, obtains the email headers (From,To,Subject etc) and then it parses the Multipart content to obtain the main body and attachments.Since both "Mail getting" and "Mail formatting" process are very resource intensive, these classes are going to be implemented as separate web applications.This application is going to monitor new emails for numerous email ids.If these ("GetMail" and "MailFormatter") are implemented as separate web applications, how can I pass the message object from "GetMail" app to "MailFormatter" app ? Is there a way through which I can persist the obtained message object in a certain location (a location which is common to both "GetMail" and "MailFormatter" applications), so that "GetMail" can persist the message object in that location, and then "MailFormatter" app can read "Message" objects from that location and carry out the parsing process. Message objects cannot be serialized. If they cannot be serialized how can I persist the state of java mail message object? please do help me to resolve this issue.

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  • How would I go about sharing variables in a class with Lua?

    - by Nicholas Flynt
    I'm fairly new to Lua, I've been working on trying to implement Lua scripting for logic in a Game Engine I'm putting together. I've had no trouble so far getting Lua up and running through the engine, and I'm able to call Lua functions from C and C functions from Lua. The way the engine works now, each Object class contains a set of variables that the engine can quickly iterate over to draw or process for physics. While game objects all need to access and manipulate these variables in order for the Game Engine itself to see any changes, they are free to create their own variables, a Lua is exceedingly flexible about this so I don't forsee any issues. Anyway, currently the Game Engine side of things are sitting in C land, and I really want them to stay there for performance reasons. So in an ideal world, when spawning a new game object, I'd need to be able to give Lua read/write access to this standard set of variables as part of the Lua object's base class, which its game logic could then proceed to run wild with. So far, I'm keeping two separate tables of objects in place-- Lua spawns a new game object which adds itself to a numerically indexed global table of objects, and then proceeds to call a C++ function, which creates a new GameObject class and registers the Lua index (an int) with the class. So far so good, C++ functions can now see the Lua object and easily perform operations or call functions in Lua land using dostring. What I need to do now is take the C++ variables, part of the GameObject class, and expose them to Lua, and this is where google is failing me. I've encountered a very nice method here which details the process using tags, but I've read that this method is deprecated in favor of metatables. What is the ideal way to accomplish this? Is it worth the hassle of learning how to pass class definitions around using libBind or some equivalent method, or is there a simple way I can just register each variable (once, at spawn time) with the global lua object? What's the "current" best way to do this, as of Lua 5.1.4?

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  • Using Git to work with subversion: Ignoring modifications to tracked files

    - by Chris Nicola
    I am currently working with a subversion repository but I am using git to work locally on my machine. It makes work much easier, but it also makes some of the bad behavior going on in the subversion repo quite glaring and that creates problems for me. There is a somewhat complex local build process after pulling down the code and it creates (and unfortunately modifies) a number of files. Obviously these changes are not meant to be committed back to the repository. Unfortunately the build process is actually modifying some tracked files (yes, most likely because someone mistakenly committed these build artifacts at some point to the subversion repository). Since these are modifications adding them to my ignore file does nothing for me. I can avoid checking these changes back it, I simple don't stage or commit them, but having unstaged local changes means I can't rebase without first cleaning them up. What I would like to know is if there any way to ignore future changes to a set of tracked files? Alternatively, is there another way to handle the problem I am having, or will I just have to tell whoever checked in these files to clean them up?

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  • Log4Net GetLogger creates rolling files even for the unreferenced files

    - by ybastiand
    Hi, I have a C# solution that contains three executables. I have each of these three executables sharing the same log4net configuration file. At startup of each of the executable, they retrieve a logger (one logger per executable, as per configuration file further below). When one of the executable performs Log.GetLogger(), it creates all the rolling files instead of only the one rolling file that is referred to as appender-ref in the executable's logger configuration. For instance, when I startup my sending daemon executable, it performs Log.GetLogger("SendingDaemonLogger") which creates 3 files Log/RuleScheduler.txt, Log/NotificationGenerator.txt and Log/NotificationSender.txt instead of only the desired Log/NotificationSender.txt. Then when I startup another of the executables, for instance the rule scheduler daemon, this other process cannot write in Log/RuleScheduler.txt because it has been created and locked by the sending daemon process. I am guessing that there may be three different solutions to my problem: The GetLogger should only create the rolling file appenders that are referenced in the config I should have one config file per executable, this way each config file could list only one rolling file appender and starting each of the executable would not create the rolling files of the other daemons. I am however reluctant to do this because some of the configuration (SMTP appender, console appender) is shared between the daemons and I don't want to have duplicate copies to maintain. Unless there is a way to have a config file including another one? Maybe there is a way to configure the rolling file so that concurrent access across processes is allowed? This solution still isn't perfect in my opinion because any of the daemons should not be creating the rolling files of some other daemons. Thanks in advance for your help! I have difficulties for posting the config file properly here (this website interprets as HTML). Please go to the following link for seeing my log4net configuration file: log4Net configuration file

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  • Turing Machine & Modern Computer

    - by smwikipedia
    I heard a lot that modern computers are based on Turing machine. I'd like to share my understanding and hear your comments. I think the computer is a big general-purpose Turing machine. Each program we write is a small specific-purpose Turing machine. The classical Turing machine do its job based on the input and its current state inside and so do our programs. Let's take a running program (a process) as an example. We know that in the process's address space, there's areas for stack, heap, and code. A classical Turing machine doesn't have the ability to remember many things, so we borrow the concept of stack from the push-down automaton. The heap and stack areas contains the state of our specific-purpose Turing machine (our program). The code area represents the logic of this small Turing machine. And various I/O devices supply input to this Turing machine. The above is my naive understanding about the working paradigm of modern computer. I couln't wait to hear your comments. Thanks very much.

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  • Simulating O_NOFOLLOW (2): Is this other approach safe?

    - by Daniel Trebbien
    As a follow-up question to this one, I thought of another approach which builds off of @caf's answer for the case where I want to append to file name and create it if it does not exist. Here is what I came up with: Create a temporary directory with mode 0700 in a system temporary directory on the same filesystem as file name. Create an empty, temporary, regular file (temp_name) in the temporary directory (only serves as placeholder). Open file name for reading only, just to create it if it does not exist. The OS may follow name if it is a symbolic link; I don't care at this point. Make a hard link to name at temp_name (overwriting the placeholder file). If the link call fails, then exit. (Maybe someone has come along and removed the file at name, who knows?) Use lstat on temp_name (now a hard link). If S_ISLNK(lst.st_mode), then exit. open temp_name for writing, append (O_WRONLY | O_APPEND). Write everything out. Close the file descriptor. unlink the hard link. Remove the temporary directory. (All of this, by the way, is for an open source project that I am working on. You can view the source of my implementation of this approach here.) Is this procedure safe against symbolic link attacks? For example, is it possible for a malicious process to ensure that the inode for name represents a regular file for the duration of the lstat check, then make the inode a symbolic link with the temp_name hard link now pointing to the new, symbolic link? I am assuming that a malicious process cannot affect temp_name.

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  • How to loop through LI items in UL, get specific attributes, and pass them via $.ajax data

    - by Ahmed Fouad
    Here is my HTML code: <ul id="gallery"> <li id="attachment-32" class="featured"><a href="..." title=""><img src="..." alt="" /></a></li> <li id="attachment-34"><a href="..." title=""><img src="..." alt="" /></a></li> <li id="attachment-38"><a href="..." title=""><img src="..." alt="" /></a></li> <li id="attachment-64"><a href="..." title=""><img src="..." alt="" /></a></li> <li id="attachment-75"><a href="..." title=""><img src="..." alt="" /></a></li> <li></li> </ul> Here is my sample ajax request: $.ajax({ url: '/ajax/upload.php', type: 'POST', data: { ... }, success: function(data){ } }); Here is what I want to achieve. How to get the attachment number in ID attribute for every LI inside the gallery UL only when an ID attr is there and pass them via ajax data in this way: { attached : '32,34,38,64,75' } if there is a better way of doing this let me know I want to pass the list items which contain attachments to process. How to get the list item LI which has class of featured e.g. { featured_img : .. } and pass the attachment ID number if featured LI exists, and if none of list items is featured pass featured_img with 0. So i know how to process it via php in the request. Any help is appreciated. Thank you.

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  • Does using ReadDirectoryChangesW require administrator rights?

    - by Alex Jenter
    The MSDN says that using ReadDirectoryChangesW implies the calling process having the Backup and Restore priviliges. Does this mean that only process launched under administrator account will work correctly? I've tried the following code, it fails to enable the required privileges when running as a restricted user. void enablePrivileges() { enablePrivilege(SE_BACKUP_NAME); enablePrivilege(SE_RESTORE_NAME); } void enablePrivilege(LPCTSTR name) { HANDLE hToken; DWORD status; if (::OpenProcessToken(::GetCurrentProcess(), TOKEN_ADJUST_PRIVILEGES, &hToken)) { TOKEN_PRIVILEGES tp = { 1 }; if( ::LookupPrivilegeValue(NULL, name, &tp.Privileges[0].Luid) ) { tp.Privileges[0].Attributes = SE_PRIVILEGE_ENABLED; BOOL result = ::AdjustTokenPrivileges(hToken, FALSE, &tp, 0, NULL, NULL); verify (result != FALSE); status = ::GetLastError(); } ::CloseHandle(hToken); } } Am I doing something wrong? Is there any workaround for using ReadDirectoryChangesW from a non-administrator user account? It seems that the .NET's FileSystemWatcher can do this. Thanks!

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  • Fastest PNG decoder for .NET

    - by sboisse
    Our web server needs to process many compositions of large images together before sending the results to web clients. This process is performance critical because the server can receive several thousands of requests per hour. Right now our solution loads PNG files (around 1MB each) from the HD and sends them to the video card so the composition is done on the GPU. We first tried loading our images using the PNG decoder exposed by the XNA API. We saw the performance was not too good. To understand if the problem was loading from the HD or the decoding of the PNG, we modified that by loading the file in a memory stream, and then sending that memory stream to the .NET PNG decoder. The difference of performance using XNA or using System.Windows.Media.Imaging.PngBitmapDecoder class is not significant. We roughly get the same levels of performance. Our benchmarks show the following performance results: Load images from disk: 37.76ms 1% Decode PNGs: 2816.97ms 77% Load images on Video Hardware: 196.67ms 5% Composition: 87.80ms 2% Get composition result from Video Hardware: 166.21ms 5% Encode to PNG: 318.13ms 9% Store to disk: 3.96ms 0% Clean up: 53.00ms 1% Total: 3680.50ms 100% From these results we see that the slowest parts are when decoding the PNG. So we are wondering if there wouldn't be a PNG decoder we could use that would allow us to reduce the PNG decoding time. We also considered keeping the images uncompressed on the hard disk, but then each image would be 10MB in size instead of 1MB and since there are several tens of thousands of these images stored on the hard disk, it is not possible to store them all without compression.

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  • Capturing Alt+PrintScreen hot key and clipboard contents

    - by kusanagi
    I setup catching hotkey on alt+printscreen. It catches perfectly but there is nothing in the buffer - no image. How can I get the image from Clipboard.GetImage() after catching hotkey? Here is the the code. using System; using System.Runtime.InteropServices; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Text; using System.Windows.Forms; namespace Magic_Screenshot { public enum ModifierKey : uint { MOD_NULL = 0x0000, MOD_ALT = 0x0001, MOD_CONTROL = 0x0002, MOD_SHIFT = 0x0004, MOD_WIN = 0x0008, } public enum HotKey { PrintScreen, ALT_PrintScreen, CONTROL_PrintScreen } public class HotKeyHelper : IMessageFilter { const string MSG_REGISTERED = "??????? ??????? ??? ????????????????, ???????? UnRegister ??? ?????? ???????????."; const string MSG_UNREGISTERED = "??????? ??????? ?? ????????????????, ???????? Register ??? ???????????."; //?????? ?? ?????? ?????? singleton public HotKeyHelper() { } //public static readonly HotKeyHelper Instance = new HotKeyHelper(); public bool isRegistered; ushort atom; //ushort atom1; ModifierKey modifiers; Keys keyCode; public void Register(ModifierKey modifiers, Keys keyCode) { //??? ???????? ??? ????? ????? ? PreFilterMessage this.modifiers = modifiers; this.keyCode = keyCode; //?? ????????? ?? ??? ???????????? //if (isRegistered) // throw new InvalidOperationException(MSG_REGISTERED); //????????? atom, ??? ??????????? ?????? ??????????? atom = GlobalAddAtom(Guid.NewGuid().ToString()); //atom1 = GlobalAddAtom(Guid.NewGuid().ToString()); if (atom == 0) ThrowWin32Exception(); if (!RegisterHotKey(IntPtr.Zero, atom, modifiers, keyCode)) ThrowWin32Exception(); //if (!RegisterHotKey(IntPtr.Zero, atom1, ModifierKey.MOD_CONTROL, Keys.PrintScreen)) // ThrowWin32Exception(); //????????? ???? ? ??????? ???????? ????????? Application.AddMessageFilter(this); isRegistered = true; } public void UnRegister() { //?? ???????? ?? ??? ???????????? if (!isRegistered) throw new InvalidOperationException(MSG_UNREGISTERED); if (!UnregisterHotKey(IntPtr.Zero, atom)) ThrowWin32Exception(); GlobalDeleteAtom(atom); //??????? ???? ?? ??????? ???????? ????????? Application.RemoveMessageFilter(this); isRegistered = false; } //?????????? Win32Exception ? ????? ?? ????????? ????? ????????????? Win32 ??????? void ThrowWin32Exception() { throw new Win32Exception(Marshal.GetLastWin32Error()); } //???????, ???????????? ??? ??????????? ??????? HotKeys public event HotKeyHelperDelegate HotKeyPressed; public bool PreFilterMessage(ref Message m) { //???????? ?? ????????? WM_HOTKEY if (m.Msg == WM_HOTKEY && //???????? ?? ???? m.HWnd == IntPtr.Zero && //???????? virtual key code m.LParam.ToInt32() >> 16 == (int)keyCode && //???????? ?????? ????????????? (m.LParam.ToInt32() & 0x0000FFFF) == (int)modifiers && //???????? ?? ??????? ??????????? ????????? HotKeyPressed != null) { if ((m.LParam.ToInt32() & 0x0000FFFF) == (int)ModifierKey.MOD_CONTROL && (m.LParam.ToInt32() >> 16 == (int)Keys.PrintScreen)) { HotKeyPressed(this, EventArgs.Empty, HotKey.CONTROL_PrintScreen); } else if ((m.LParam.ToInt32() & 0x0000FFFF) == (int)ModifierKey.MOD_ALT && (m.LParam.ToInt32() >> 16 == (int)Keys.PrintScreen)) { HotKeyPressed(this, EventArgs.Empty, HotKey.ALT_PrintScreen); } else if (m.LParam.ToInt32() >> 16 == (int)Keys.PrintScreen) { HotKeyPressed(this, EventArgs.Empty, HotKey.PrintScreen); } } return false; } //??????????? Win32 ????????? ? ??????? const string USER32_DLL = "User32.dll"; const string KERNEL32_DLL = "Kernel32.dll"; const int WM_HOTKEY = 0x0312; [DllImport(USER32_DLL, SetLastError = true)] static extern bool RegisterHotKey(IntPtr hWnd, int id, ModifierKey fsModifiers, Keys vk); [DllImport(USER32_DLL, SetLastError = true)] static extern bool UnregisterHotKey(IntPtr hWnd, int id); [DllImport(KERNEL32_DLL, SetLastError = true)] static extern ushort GlobalAddAtom(string lpString); [DllImport(KERNEL32_DLL)] static extern ushort GlobalDeleteAtom(ushort nAtom); } } Where is the bug?

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  • how to continuously send data without blocking?

    - by Donal Rafferty
    I am trying to send rtp audio data from my Android application. I currently can send 1 RTP packet with the code below and I also have another class that extends Thread that listens to and receives RTP packets. My question is how do I continuously send my updated buffer through the packet payload without blocking the receiving thread? public void run() { isRecording = true; android.os.Process.setThreadPriority (android.os.Process.THREAD_PRIORITY_URGENT_AUDIO); int buffersize = AudioRecord.getMinBufferSize(8000, AudioFormat.CHANNEL_CONFIGURATION_MONO, AudioFormat.ENCODING_PCM_16BIT); Log.d("BUFFERSIZE","Buffer size = " + buffersize); arec = new AudioRecord(MediaRecorder.AudioSource.MIC, 8000, AudioFormat.CHANNEL_CONFIGURATION_MONO, AudioFormat.ENCODING_PCM_16BIT, buffersize); short[] readBuffer = new short[80]; byte[] buffer = new byte[160]; arec.startRecording(); while(arec.getRecordingState() == AudioRecord.RECORDSTATE_RECORDING){ int frames = arec.read(readBuffer, 0, 80); @SuppressWarnings("unused") int lenghtInBytes = codec.encode(readBuffer, 0, buffer, frames); RtpPacket rtpPacket = new RtpPacket(); rtpPacket.setV(2); rtpPacket.setX(0); rtpPacket.setM(0); rtpPacket.setPT(0); rtpPacket.setSSRC(123342345); rtpPacket.setPayload(buffer, 160); try { rtpSession2.sendRtpPacket(rtpPacket); } catch (UnknownHostException e) { // TODO Auto-generated catch block e.printStackTrace(); } catch (RtpException e) { // TODO Auto-generated catch block e.printStackTrace(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } } } So when I send on one device and receive on another I get decent audio, but when I send and receive on both I get broken sound like its taking turns to send and receive audio. I have a feeling it could be to do with the while loop? it could be looping around in there and not letting anything else run?

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  • Signals and Variables in VHDL (order) - Problem

    - by Morano88
    I have a signal and this signal is a bitvector (Z). The length of the bitvector depends on an input n, it is not fixed. In order to find the length, I have to do some computations. Can I define a signal after defining the variables ? It is giving me errors when I do that. It is working fine If I keep the signal before the variables (that what is showing below) .. but I don't want that .. the length of Z depends on the computations of the variables. What is the solution ? library IEEE; use IEEE.STD_LOGIC_1164.ALL; use IEEE.STD_LOGIC_ARITH.ALL; use IEEE.STD_LOGIC_UNSIGNED.ALL; entity BSD_Full_Comp is Generic (n:integer:=8); Port(X, Y : inout std_logic_vector(n-1 downto 0); FZ : out std_logic_vector(1 downto 0)); end BSD_Full_Comp; architecture struct of BSD_Full_Comp is Component BSD_BitComparator Port ( Ai_1 : inout STD_LOGIC; Ai_0 : inout STD_LOGIC; Bi_1 : inout STD_LOGIC; Bi_0 : inout STD_LOGIC; S1 : out STD_LOGIC; S0 : out STD_LOGIC ); END Component; Signal Z : std_logic_vector(2*n-3 downto 0); begin ass : process Variable length : integer := n; Variable pow : integer :=0 ; Variable ZS : integer :=0; begin while length /= 0 loop length := length/2; pow := pow+1; end loop; length := 2 ** pow; ZS := length - n; wait; end process; end struct;

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  • IE performance issues with offsetHeight and offsetWidth

    - by Paul
    I have a site that grabs the response text from an AJAX call and does 'innerHTML' on a div that is going to contain it. After I do the 'innerHTML' I process the DIV by traversing the whole hierarchy of nodes and grabbing their [offsetWidth/offsetHeight] to do some operations with it. Why not css style width/height? because sometimes those values are not available since I don't control what is coming from the AJAX response, plus I want the real box dimensions including borders/scrolls/padding. On large injections (let's say 7,000 new DOM elements) IE takes way longer time than FF/Safari just to get this [offsetWidth/offsetHeight], actually if I wasn't doing injection but just render the contents of the HTML in the browser and processing it, it would be much faster. But that is not an option since I have to inject it on a div that will contain it. Anybody has deal with this kind of issue before? is there an alternative to innerHTML, I have try using documentFragment to inject and process and the move it to the div and still I don't see much gain. How can I get the values that are available with [offsetWidth/offsetHeight]? Thanks a bunch for any suggestions. Paul

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  • Do the new NoPIA and Type Equivalence features in C#/.NET 4.0 mean Microsoft.mshtml.dll is no longer

    - by jpierson
    I'm maintaining a WPF based application which contains a WinForms based WebBrowser control that based on the IE web browser control. When we deploy, we have had to also supply Microsoft.mshtml.dll and do some custom configuration stuff for our ClickOnce publishing process as well in order to get things to work. I'm curious that with the new NoPIA and Type Equivalence features and dynamic type capabilities in C# 4.0 can we expect that if we upgrade that we can remove the dependencies on the Microsoft.mshtml.dll assembly? If so this will not only reduce the size of our deployment quite a bit but will also simplify our publishing process as well. It is my understanding that we should be able embed the types that normally get automatically generated into extra assemblies for COM types such as the MapPoint Control by Visual Studio. I don't know if this also applies to the Microsoft.mshtml.dll or even how it is done even in the most simple of cases. If somebody could provide an explanation about what the practical impact of these new features are on a project that relies on COM interop and especially the Microsoft.mshtml.dll assembly it would be of great help to me.

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  • How to properly force a Blackberry Java application to install using Loader.exe

    - by Kevin White
    I want to include the Application Loader process in a software installation, to ensure that users get our software installed on their Blackberry by the time our installer software finishes. I know this is possible, because Aerize Card Loader (http://aerize.com/blackberry/software/loader/) does this. When you install their software, if your Blackberry is connected the Application Loader will come up and force the .COD file to install to the device. I can't make it work. Looking at RIM's own documentation, I need to: Place the ALX and COD files into a subfolder here: C:\Program Files\Common Files\Research In Motion\Shared\Applications\ Add a path to the ALX file in HKCU\Software\Research In Motion\Blackberry\Loader\Packages Index the application, by executing this at the command line: loader.exe /index Start the force load, by doing this: loader.exe /defaultUSB /forceload When I execute that last command, the Application Loader comes up and says that all applications are up to date and nothing needs to be done. If I execute loader.exe by double-clicking on it (or typing in the command with no parameters), I get the regular Application Loader wizard. It shows my program as listed, but un-checked. If I check it and click next, it will install to the Blackberry. (This is the part that I want to avoid, and that Aerize Card Loader's install process avoids.) What am I missing? It appears that the Aerize installer is doing something different but I haven't been able to ascertain what.

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  • PocketPC c++ windows message processing recursion problem

    - by user197350
    Hello, I am having a problem in a large scale application that seems related to windows messaging on the Pocket PC. What I have is a PocketPC application written in c++. It has only one standard message loop. while (GetMessage (&msg, NULL, 0, 0)) { { TranslateMessage (&msg); DispatchMessage (&msg); } } We also have standard dlgProc's. In the switch of the dlgProc, we will call a proprietary 3rd party API. This API uses a socket connection to communicate with another process. The problem I am seeing is this: whenever two of the same messages come in quickly (from the user clicking the screen twice too fast and shouldn't be) it seems as though recursion is created. Windows begins processing the first message, gets the api into a thread safe state, and then jumps to process the next (identical ui) message. Well since the second message also makes the API call, the call fails because it is locked. Because of the design of this legacy system, the API will be locked until the recursion comes back out (which also is triggered by the user; so it could be locked the entire working day). I am struggling to figure out exactly why this is happening and what I can do about it. Is this because windows recognizes the socket communication will take time and preempts it? Is there a way I can force this API call to complete before preemption? Is there a way I can slow down the message processing or re-queue the message to ensure the first will execute (capturing it and doing a PostMessage back to itself didnt work). We don't want to lock the ui down while the first call completes. Any insight is greatly appreciated! Thanks!!

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  • How to detect if an application has UI elements in it from C# in Windows 7?

    - by Santhosh
    I have a c# application in Windows 7 that runs in Session 0. This application is basically a framework for software patches installation that will install patches in the background (in session 0). So this app will download patches from the server and start installing them on the client machines. The way it installs the patches is by calling CreateProcess("Patch.exe"). Now mostly, Patch.exe will be a non-ui silent installation and henceforth, installing the patch from session 0 goes through successfully. However, sometimes this Patch.exe happens to have some UI elements in it such as prompting the user for some details (like installation location, etc..) and let us say that these UI elements cannot be avoided. So is it possible for my installation framework (that runs in Session 0 written in C#), to know that the process Patch.exe which was created by my framework has any UI elements in it? The reason I ask is, if I determine that the application has any UI elements in it, then I do not want to continue with the installation (a crude way of doing this would be to kill the installer process Patch.exe, but that is a different story and not of concern here).

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  • "Scheduling restart of crashed service", but no call to onStart() follows

    - by kostmo
    In the 1.6 API, is there a way to ensure that the onStart() method of a Service is called after the service is killed due to memory pressure? From the logs, it seems that the "process" that the service belongs to is restarted, but the service itself is not. I have placed a Log.d() call in the onStart() method, and this is not reached. To test my service under memory pressure, I spawn it from an activity, then launch the web browser and visit some Javascript-heavy websites like Slashdot until my service is killed. The logcat reads: 03-07 16:44:13.778: INFO/ActivityManager(52): Process com.kostmo.charbuilder.full (pid 2909) has died. 03-07 16:44:13.778: WARN/ActivityManager(52): Scheduling restart of crashed service com.kostmo.charbuilder.full/com.kostmo.charbuilder.DownloadImagesService in 5000ms 03-07 16:44:13.778: INFO/ActivityManager(52): Low Memory: No more background processes. 03-07 16:44:13.778: ERROR/ActivityThread(52): Failed to find provider info for android.server.checkin 03-07 16:44:13.778: WARN/Checkin(52): Can't log event SYSTEM_SERVICE_LOOPING: java.lang.IllegalArgumentException: Unknown URL content://android.server.checkin/events 03-07 16:44:18.908: INFO/ActivityManager(52): Start proc com.kostmo.charbuilder.full for service com.kostmo.charbuilder.full/com.kostmo.charbuilder.DownloadImagesService: pid=3560 uid=10027 gids={3003, 1015} 03-07 16:44:19.868: DEBUG/ddm-heap(3560): Got feature list request 03-07 16:44:20.128: INFO/ActivityThread(3560): Publishing provider com.kostmo.charbuilder.full.provider.character: com.kostmo.charbuilder.provider.ImageFileContentProvider

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  • rewrite not a member of LiftRules

    - by José Leal
    Hi guys, I was following http://www.assembla.com/wiki/show/liftweb/URL_Rewriting tutorial for url rewritting in liftweb.. but I get this error: error: value rewrite is not a member of object net.liftweb.http.LiftRules .. it is really odd.. and the documentation says that it exists. I'm using idea IDE, and I've done everything from scratch, using the lift maven blank archifact. Some more info: [INFO] ------------------------------------------------------------------------ [INFO] Building Joseph3 [INFO] task-segment: [tomcat:run] [INFO] ------------------------------------------------------------------------ [INFO] Preparing tomcat:run [INFO] [resources:resources {execution: default-resources}] [WARNING] Using platform encoding (UTF-8 actually) to copy filtered resources, i.e. build is platform dependent! [INFO] Copying 0 resource [INFO] [yuicompressor:compress {execution: default}] [INFO] nb warnings: 0, nb errors: 0 [INFO] artifact org.mortbay.jetty:jetty: checking for updates from scala-tools.org [INFO] artifact org.mortbay.jetty:jetty: checking for updates from central [INFO] [compiler:compile {execution: default-compile}] [INFO] Nothing to compile - all classes are up to date [INFO] [scala:compile {execution: default}] [INFO] Checking for multiple versions of scala [INFO] /home/dpz/Scala/Doit/Joseph3/src/main/scala:-1: info: compiling [INFO] Compiling 2 source files to /home/dpz/Scala/Doit/Joseph3/target/classes at 1274922123910 [ERROR] /home/dpz/Scala/Doit/Joseph3/src/main/scala/bootstrap/liftweb/Boot.scala:16: error: value rewrite is not a member of object net.liftweb.http.LiftRules [INFO] LiftRules.rewrite.prepend(NamedPF("ProductExampleRewrite") { [INFO] ^ [ERROR] one error found [INFO] ------------------------------------------------------------------------ [ERROR] BUILD ERROR [INFO] ------------------------------------------------------------------------ [INFO] wrap: org.apache.commons.exec.ExecuteException: Process exited with an error: 1(Exit value: 1) [INFO] ------------------------------------------------------------------------ [INFO] For more information, run Maven with the -e switch [INFO] ------------------------------------------------------------------------ [INFO] Total time: 19 seconds [INFO] Finished at: Thu May 27 03:02:07 CEST 2010 [INFO] Final Memory: 20M/175M [INFO] ------------------------------------------------------------------------ Process finished with exit code 1 enter code here

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  • Automate creation of Windows startup script?

    - by Niten
    Is there a good way to automate installing local startup (rather than login) scripts in Windows XP and Windows 7, via the command line, WMI, or otherwise (even COM or Win32 if it comes to that)? I need to setup a local startup script on a large number of computers, and unfortunately, Active Directory is absolutely not an option. I would like to write a script or small program that I can run on each computer to perform the startup script installation in order to save myself a lot of error-prone point-and-click manual labor. I see that when one uses gpedit.msc to create a local startup script, information about the script gets stored in the registry here: HKLM\Software\Policies\Microsoft\Windows\System\Scripts\Startup However, if you create such a script and then delete its registry key, the script will remain listed in the local Group Policy editor; as is so often the case in Windows, apparently there is more going on there than meets the eye. This leads me to question whether it's safe to manually add subkeys for new startup scripts here (I wouldn't want my script to be overwritten by later changes made using the local Group Policy editor, for instance)... Another option that's occurred to me is to create an item in the Task Scheduler configured to run at system startup. However, my concerns there are twofold: Can this be automated any more easily? For instance, the at command doesn't appear to let you schedule a task for system startup, and WMI's Win32_ScheduledJob interface looks unreliable (it fails to show any of my currently scheduled tasks, for one thing). Would I be able to prevent users from logging in until the scheduled startup task is completed, as can be done with "normal" Windows startup scripts? Thanks in advance for any suggestions, I've been banging my head against this one for a bit...

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