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  • Persisting a single UISearchBar instance across 4 separate UITableViews

    - by Jacob Relkin
    Hi fellas, I'm in the midst of an iPhone app that needs to have 4 separate UITableView objects sharing access to one UISearchBar in the first section and first row of the aforementioned UITableView objects. I have tried to offset the UITableView's frame by 44 pixels, then adding the search bar as a subview of my UIViewController's view. That works, but I cannot use the table index to scroll up to the search bar, since it is not a cell in the tableview. I need to have the search bar in the table view itself. My goal is to have the same UISearchBar in the first section of multiple tableviews. Thanks so much.

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  • Making Overlaid image transparent on touch in Android ?

    - by Andhravaala
    Hi All, I need help on making the touched areas of bitmap image transparent(seems like erasing) while I am moving my finger on that image. I am having a PNG file with Alpha channel in it. I want to turn the touched pixels to transparent so that, the user can feel that he is actually erasing it. For this I am using frame layout to load 2 layers. Down layer is for content and upper layer is an Imageview for erasing. I need erase the upper layer when user touch and move his finger on it. I am not getting how to make it transparent. can anyone please help me in this. If possible please direct me to any sample code, as I am very new to this image processing. Thanks in advance.

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  • How to render consistence and smooth moving animation on iphone / ipod / iphone simulator.

    - by shakthi
    I am trying render a simple animation(object movement animations) on iphone. I used opengl for object rendering. Movements appears to be smooth on the simulator. But if I used same code in the ipod, object movement is slower. In the iphone it is still slower. I googled a bit and found 'frame rate independent rendering method', which taught me the concept of 'time interval' and object movement based on it. However result is very unpleasant. There is a lot of jerk in the animation even when fps remains above 20. Following code fragment is used for calculation of time interval between successive frames and I am using that to move my animation. NSTimeInterval GetTimeIntervals(NSTimeInterval * inLastElapsedTime ) { NSTimeInterval intervalTime = 0; NSTimeInterval currentTime = [NSDate timeIntervalSinceReferenceDate]; if(*inLastElapsedTime != 0 ) { intervalTime = currentTime - *inLastElapsedTime; } *inLastElapsedTime = currentTime; return intervalTime; }

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  • Safari/Chrome (Webkit) - Cannot hide iframe vertical scrollbar

    - by BrainCore
    Hello, I have an iframe on www.mydomain.com that points to support.mydomain.com (which is a CNAME to a foreign domain). I automatically resize the height of my iframe so that the frame will not need any scrollbars to display the contained webpage. On Firefox and IE this works great, there is no scrollbar since I use <iframe ... scrolling="no"></iframe>. However, on webkit browsers (Safari and Chrome), the vertical scrollbar persists even when there is sufficient room for the page without the scrollbar (the scrollbar is grayed out). How do I hide the scrollbar for webkit browsers? Thanks, Ken

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  • R: How to pass a list of selection expressions (strings in this case) to the subset function?

    - by John
    Here is some example data: data = data.frame(series = c("1a", "1b", "1e"), reading = c(0.1, 0.4, 0.6)) > data series reading 1 1a 0.1 2 1b 0.4 3 1e 0.6 Which I can pull out selective single rows using subset: > subset (data, series == "1a") series reading 1 1a 0.1 And pull out multiple rows using a logical OR > subset (data, series == "1a" | series == "1e") series reading 1 1a 0.1 3 1e 0.6 But if I have a long list of series expressions, this gets really annoying to input, so I'd prefer to define them in a better way, something like this: series_you_want = c("1a", "1e") (although even this sucks a little) and be able to do something like this, subset (data, series == series_you_want) The above obviously fails, I'm just not sure what the best way to do this is?

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  • How do I plot more than one series using qplot?

    - by celenius
    I'm trying to understand how to have more than one series on a plot, using the following data. Year <- c('1950', '1960', '1970', '1980') Bus <- c(10,20,30,40) Bus.sd <- c(1.1, 2.2, 3.3, 4.4) Car <- c(20, 20, 40, 40) Car.sd <- c(1.1, 2.2, 3.3, 4.4) sample_data = data.frame(Year, Bus, Bus.sd, Car, Car.sd) qplot(Year, Bus, data=sample_data, geom="pointrange", ymin = Bus - Bus.sd/2, ymax = Bus + Bus.sd/2) For example, using the above data, how do I show both sample_data$Bus and sample_data$Car on the same plot in different colors? What I tried doing was: p <- qplot(...) then p <- p + qplot(...) where I replicated the previous line, but this gave me an error. I don't fully understand how AES works. I have studied the ggplot2 examples, but have difficulty understanding the relevant examples here.

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  • When are dynamically loaded NIBs assigned frames and bounds data?

    - by thebossman
    In one of my UIViewControllers, I am calling initWithNibName:bundle: for several other UIViewControllers. I am grabbing the view property in each of those dynamically created controllers and placing them, one after the other, in my parent view. For instance, the y offset of viewControllerB should be equal to the height of viewControllerA. The y offset of viewControllerC should be equal to the height of viewControllerB, and so on. I am initalizing these nibs in viewDidLoad, yet none of them have any meaningful bounds or frame properties. The sizes and positions of each are all zero. Where is the 'correct' place to do this type of operation so that I can grab meaningful values from these properties?

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  • Changing the size of the UISearchBar TextField ?

    - by Padraig
    I have a UITableView with an Index on the side; I want to add a UISearchBar to it, but the index overlaps with the "x" to clear the search. I've noticed in the Contacts application, the textfield within the UISearchBar is resized to accommodate this, but I can't work out how to do this in my own app. I have tried the following in my viewDidLoad, but it does not seem to work. UITextField * textField = (UITextField *)[[self.search subviews] objectAtIndex:0]; CGRect r = textField.frame; [textField setFrame:CGRectMake(r.origin.x, r.origin.y, r.size.height, r.size.width-30)]; Any ideas?

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  • How can I suspend \ resume the video caputre operation in v4l2 ?

    - by Ita
    Hi, I use the v4l2 api for video capture and image applying image processing algo' on each frame. I wish to be able to suspend the video capture. I see that there are 2 options for ioctling (new verb, its gonna catch) the stream. VIDIOC_STREAMON, VIDIOC_STREAMOFF will start and stop the stream. Is there a way to suspend \ resume it? Is this even necessary, or can I just use the start and stop controls with no extra processing time spent on creating the stream all over again ? Thank you for your time, Itamar

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  • Eclipse Project Files to .exe or Runnable Jar

    - by twodayslate
    I am able to create the runnable jar using the export feature. However, it does not behave like it does in eclipse. When my program first starts, launch settings are displayed. I can see this. However, when I want to actually launch the meat of the program, it doesn't show up. It seems to not look at all my class files or something. I have tried Far Jar but that didn't work... I have triend JSmooth but still just ran the one frame If I can make this a runnable jar that works or even a .exe, that would be great!

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  • Generic documentation guide-lines for implementation details

    - by mgj
    Hi..:) For documentation and presentation purposes, we often find professionals/students creating SRS, coding guidelines etc. for these things there is some kind of a checklist which one could use to appropriately match what could relate to a specific case and accordingly one does a documentation for each. On those grounds could you please give me some sort of a checklist( any points/guidelines) one could use for going about Implementation( in the form of Implementation Details) in Python and C++ . Although this might sound specific as the query is "Implementation Details" and is different for different cases as one goes about the REAL implementation, I just want a SET of guidelines one should follow ( Preferably In Python, C++ specific, even for any other language is Welcome) if this( Implementation Details ) has to also be documented or presented. Hope the question is clear, I am sorry if it still sounds ambiguous, I guess this is the best I could do to frame my query. Thank you for your time...:)

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  • How to skip extra lines before the header of a tab delimited delimited file in R

    - by Michael Dunn
    The software I am using produces log files with a variable number of lines of summary information followed by lots of tab delimited data. I am trying to write a function that will read the data from these log files into a data frame ignoring the summary information. The summary information never contains a tab, so the following function works: read.parameters <- function(file.name, ...){ lines <- scan("tmp.log", what="character", sep="\n") first.line <- min(grep("\\t", lines)) return(read.delim(file.name, skip=first.line-1, ...)) } However, these logfiles are quite big, and so reading the file twice is very slow. Surely there is a better way?

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  • The framerate of one movieclip slowly declines over time. What could cause this? [Flash CS3]

    - by Miles
    I'm creating a flash rhythm game. I have a looping (at a certain frame I have a gotoAndPlay) movieclip that represents the notes that scroll by, which plays for about three minutes. As the level progresses, the movieclip's framerate begins to lag and stutter. I have no idea how this could occur. It is also worth mentioning that the notes are represented by text, if that makes any difference. As far as posting my code goes, I think it would be far too convoluted to be worth your time. And I think it could be a simple problem. I just don't understand how the framerate of this movieclip could drop independent of the rest of the game.

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  • AS3 for an animated button

    - by Jenya
    I need help with AS3 for an animated button. The button (movie clip) I've created starts playing on a mouse-over but stops immediately when a mouse-out event occurs. But I want the button to finish the loop cycle before stopping the animation and play the animation on the next mouse-over from frame 1. This is the code I have so far: stop(); bt.addEventListener(MouseEvent.MOUSE_OVER,onMouseOver); function onMouseOver(event:MouseEvent):void { gotoAndPlay(1); } Thanks in advance, Jenya

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  • Changing ylim (axis limits) drops data falling outside range. How can this be prevented?

    - by Alex Holcombe
    df <- data.frame(age=c(10,10,20,20,25,25,25),veg=c(0,1,0,1,1,0,1)) g=ggplot(data=df,aes(x=age,y=veg)) g=g+stat_summary(fun.y=mean,geom="point") Points reflect mean of veg at each age, which is what I expected and want to preserve after changing axis limits with the command below. g=g+ylim(0.2,1) Changing axis limits with the above command unfortunately causes veg==0 subset to be dropped from the data, yielding "Warning message: Removed 4 rows containing missing values (stat_summary)" This is bad because now the data plot (stat_summary mean) omits the veg==0 points. How can this be prevented? I simply want to avoid showing the empty part of the plot- the ordinate from 0 to .2, but not drop the associated data from the stat_summary calculation.

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  • How do I forward map a point in OpenCV using mapx & mapy?

    - by Charles
    Ultimately, I'm trying to determine the 3D location of a point I've identified in two cameras (using OpenCV 2.3.1, Windows 7, C++). I'm having trouble locating the 2D point for each camera from its mapx & mapy. I could not find in Bradski & Kaehler's OpenCV book how to do it. PROCESS calibrateCamera for each of the pair stereoCalibrate stereoRectify detect the blob I want to locate in 3D on each camera in 2D initUndistortRectifyMap for each camera Eventually, perspectiveTransform PROBLEM with 5: I have the x and y location of the point in the distorted and unrectified image for each camera(from #4) but I don't know how to get the undistorted and rectified x and y for each camera from the two maps initUndistortRectifyMap creates for each camera. I don't want to remap the whole image since I only want to learn the 3D location of one object for each frame. QUESTION: How do I forward map a point (get the undistorted and rectified x and y) with its two maps? Thanks for any help.

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  • How to rotate a UIImageView?

    - by jkally
    It's quite frustrating not to be able to do such a simple task: I have an "app" with a single viewcontroller, and in it a single UIImageView, that's initialized to a specific image at potrtait mode. Now when the iPhone gets roteated to landscape mode and the shouldAutorotateToInterfaceOrientation event fires, at which I return YES, my resulting UIImageView looks totally screwed up: either the image is stretched so to fill landscape mode frame (which looks ridiculuous of course) or the top and bottom of the image are cropped. How can I have my UIImageview and the contained image handle the device rotation gracefully, and display normal looking image at landscape mode as well?

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  • NSTableView - Trying to fit exactly 9 rows

    - by Justin808
    Hi, I'm trying to size the rows of a NSTableView to exactly 9 rows fit. I've tried [menuTableView setRowHeight:floor(menuRect.size.height / 9)]; and I've tried [menuTableView setRowHeight:(menuRect.size.height / 9)]; and [menuTableView setRowHeight:ceil(menuRect.size.height / 9)]; but all of them have the same issue, if I've selected row 0 then row 9 is clipped at the bottom and if I select row 9 then row 0 is clipped at the top. How can I set up a NSTableView to show 9 full rows so no matter what there is never a partial row visible? Thanks, edit: Yes menuRect is the frame for the menuTableView

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  • zooming from a particular point

    - by Chandan Shetty SP
    I am using this code to zoom from a particular point CGPoint getCenterPointForRect(CGRect inRect) { CGRect screenRect = [[UIScreen mainScreen] bounds]; return CGPointMake((screenRect.size.height-inRect.origin.x)/2,(screenRect.size.width-inRect.origin.y)/2); } -(void) startAnimation { CGPoint centerPoint = getCenterPointForRect(self.view.frame); self.view.transform = CGAffineTransformMakeTranslation(centerPoint.x, centerPoint.y); self.view.transform = CGAffineTransformScale( self.view.transform , 0.001, 0.001); [UIView beginAnimations:nil context:nil]; [UIView setAnimationDuration:kTransitionDuration]; self.view.transform = CGAffineTransformIdentity; [UIView commitAnimations]; } Its not working. What is the correct way to do zooming from a particular point.

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  • problem getting the height of a UIScrollView

    - by funkadelic
    hi, i am setting the size of a UIScrollView in viewDidLoad: but when I try to get the height of it, i am getting 0 in the console here is my code: - (void)viewDidLoad { [scrollView setContentSize:CGSizeMake(320,500)]; NSLog(@"scrollView: %@", scrollView); NSLog(@"scrollView.contentSize.height: %i", scrollView.contentSize.height); [super viewDidLoad]; } and in the console log i get scrollView: <UIScrollView: 0x4974110; frame = (0 0; 320 367); clipsToBounds = YES; autoresize = RM+TM; layer = <CALayer: 0x4974010>> scrollView.contentSize.height: 0 Shouldn't scrollView.contentSize.height be returning 367? On a related note, i specified the height to be 500 via [scrollView setContentSize:], but that doesn't appear to be applied?

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  • algorithm to find Best 8 minute window in a 1 hour run

    - by Arun
    I have a requirement like, an activity runs for about more than an hour. I need to get the best 8 minute window where some parameters are maximum. say a value x, which is dynamic for every second. if my activity runs for one hr,i get 3600 values for x. I need to find the best continuous 8 minute time interval where x value was the highest among all the others. if i capture say from 0th minute to 8th minute, there may be another time frame like 0.4 to 8.4 where it was maximum. the granularity is one second. every second we need to consider. basically the peak 8 minute window where x was maximum. please help me with the design

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  • Computer Vision Website Image Slideshow help

    - by msandbot
    Hi, I'm making an online display of the output of a computer vision algorithm. After running the algorithm I am left with a folder of about 1000 16 bit .tiff files. I need to put those on the website in a list for so that the researchers can click through and find the list. Also there needs to be an image frame with an "animated gif" feel that can be started stopped and played in reverse. Any ideas on the best way to do this? What language to use? I made a simple website in Ruby on Rails but I don't know if it has the capabilities to do what I require.

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  • How to add multiple files to py2app?

    - by Niek de Klein
    I have a python script which makes a GUI. When a button 'Run' is pressed in this GUI it runs a function from an imported package (which I made) like this from predictmiP import predictor class MiPFrame(wx.Frame): [...] def runmiP(self, event): predictor.runPrediction(self.uploadProtInterestField.GetValue(), self.uploadAllProteinsField.GetValue(), self.uploadPfamTextField.GetValue(), \ self.edit_eval_all.Value, self.edit_eval_small.Value, self.saveOutputField) When I run the GUI directly from python it all works well and the program writes an output file. However, when I make it into an app, the GUI starts but when I press the button nothing happens. predictmiP does get included in build/bdist.macosx-10.3-fat/python2.7-standalone/app/collect/, like all the other imports I'm using (although it is empty, but that's the same as all the other imports I have). How can I get multiple python files, or an imported package to work with py2app?

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  • Optimizing tiled maps in cocos2d-iphone

    - by Omega
    My cocos2d-iphone game has tiled maps. The tilesets textures are rather big. I got around 5 tilesets and each one is 2048x2048 (retina). My maps are around 80x80. They have around 8 layers and each one is obviously using one tileset. The frame rate falls (it goes around 30 sometimes. I know 30 is rather aceptable, but still, I want 50+). So given that textures are huge I can't afford to make many layers (since each one loads a texture of these). So how about I divide my tileset textures into much smaller tilesets (like 1024x1024 each)? That will allow me to use many more layers for my maps, right? Are there any other tips for huge retina display tile maps?

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  • How do I prevent JDialog from showing in gnome-panel(Linux)?

    - by aeter
    I have a class: public class ANote extends JDialog{...} In GNOME(Linux) it shows an entry in the gnome-panel. I want it to show nothing (the same way it does in the taskbar in Windows), because there may be present several instances of the class simultaneously, and this overcrowds the gnome-panel. How do I prevent it from showing an instance in the gnome-panel? EDIT: So far I have tried playing with the modality, which hides it from the gnome-panel, but blocks the main frame of the application behind the ANote instances.

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