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  • Global.asax Event: Application_OnPostAuthenticateRequest

    - by Hemant Kothiyal
    Hi, I am using Application_OnPostAuthenticateRequest event in global.asax to get roles and permissions of authenticated user also i have made my custom principal class to get user detail and roles and permission. To get some information which remain same for that user. following are the code void Application_OnPostAuthenticateRequest(object sender, EventArgs e) { // Get a reference to the current User IPrincipal objIPrincipal = HttpContext.Current.User; // If we are dealing with an authenticated forms authentication request if ((objIPrincipal.Identity.IsAuthenticated) && (objIPrincipal.Identity.AuthenticationType == "Forms")) { CustomPrincipal objCustomPrincipal = new CustomPrincipal(); objCustomPrincipal = objCustomPrincipal.GetCustomPrincipalObject(objIPrincipal.Identity.Name); HttpContext.Current.User = objCustomPrincipal; CustomIdentity ci = (CustomIdentity)objCustomPrincipal.Identity; HttpContext.Current.Cache["CountryID"] = FatchMasterInfo.GetCountryID(ci.CultureId); HttpContext.Current.Cache["WeatherLocationID"] = FatchMasterInfo.GetWeatherLocationId(ci.UserId); Thread.CurrentPrincipal = objCustomPrincipal; } } My question is as following This event fires every time for every request. Hence for each request the code execute? My approach is right or not? Is it right to add HttpContext.Current.Cache in this event or we should move it on session start

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  • Convert C# Silverlight App To AZURE CLOUD Platform?!?!

    - by Goober
    The Scenario I've been following Brad Abrams Silverlight tutorial on his blog.... I have tried following Brads "How to deploy your app to the Cloud" tutorial however i'm struggling with it, even though it is in the same context as the first tutorial.... The Question Is the application structure essentially the same as the original "non-cloud based version"!? If not, which parts are different? (I get that there is a Cloud Service project added to the solution) - but what else?! Connection String Issue In my "Non-Cloud based application", I make use of the ADO.Net Entity Framework to communicate with my database. The connection string in my web.config file looks like: <add name="InmZenEntities" connectionString="metadata=res://*/InmZenModel.csdl|res://*/InmZenModel.ssdl|res://*/InmZenModel.msl;provider=System.Data.SqlClient;provider connection string=&quot;Data Source=CHASEDIGITALWS3;Initial Catalog=InmarsatZenith;Integrated Security=True;MultipleActiveResultSets=True&quot;" providerName="System.Data.EntityClient" /></connectionStrings> However However the connection string that I get from SQL AZURE looks like: Server=tcp:k12ioy1rsi.ctp.database.windows.net;Database=master;User ID=simongilbert;Password=myPassword;Trusted_Connection=False; So how do I go about merging the two when I move the "non-cloud based application" to THE CLOUD?! Any help regarding converting a silverlight application to a cloud service and deploying it would be greatly appreciated

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  • Why use Django on Google App Engine?

    - by Travis Bradshaw
    When researching Google App Engine (GAE), it's clear that using Django is wildly popular for developing in Python on GAE. I've been scouring the web to find information on the costs and benefits of using Django, to find out why it's so popular. While I've been able to find a wide variety of sources on how to run Django on GAE and the various methods of doing so, I haven't found any comparative analysis on why Django is preferable to using the webapp framework provided by Google. To be clear, it's immediately apparent why using Django on GAE is useful for developers with an existing skillset in Django (a majority of Python web developers, no doubt) or existing code in Django (where using GAE is more of a porting exercise). My team, however, is evaluating GAE for use on an all-new project and our existing experience is with TurboGears, not Django. It's been quite difficult to determine why Django is beneficial to a development team when the BigTable libraries have replaced Django's ORM, sessions and authentication are necessarily changed, and Django's templating (if desirable) is available without using the entire Django stack. Finally, it's clear that using Django does have the advantage of providing an "exit strategy" if we later wanted to move away from GAE and need a platform to target for the exodus. I'd be extremely appreciative for help in pointing out why using Django is better than using webapp on GAE. I'm also completely inexperienced with Django, so elaboration on smaller features and/or conveniences that work on GAE are also valuable to me. Thanks in advance for your time!

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  • Adding a JLabel to JLayeredPane from event listener not dragging.

    - by Cody
    Ok, So for some reason When I add components to a JLayeredPane in its constructor: JLabel label = new JLabel(); label.setSize(100,100); label.setText("This works"); add(label); It works perfectly fine, but If a add it later in the JLayeredPane's parent EDT it doesnt let me move the objects around but they let me see the objects. Adding from EDT: JLabel label = new JLabel(); label.setToolTipText(url.getHost()); label.setIcon(icon); label.setBorder(new LineBorder(null)); label.setSize(icon.getIconWidth(), icon.getIconHeight()); dressFrame.layeredPane.add(label, JLayeredPane.DRAG_LAYER); Dragging method: Component c = findComponentAt(e.getX(), e.getY()); if (c instanceof JLayeredPane) { pieceSelected = false; return; } Point parentLocation = c.getLocation(); xAdjustment = parentLocation.x - e.getX(); yAdjustment = parentLocation.y - e.getY(); movingPiece = c; movingPiece.setLocation(e.getX() + xAdjustment, e.getY() + yAdjustment); pieceSelected = true;

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  • kick off a map reduce job from my java/mysql webapp

    - by Brian
    Hi guys, I need a bit of archecture advice. I have a java based webapp, with a JPA based ORM backed onto a mysql relational database. Now, as part of the application I have a batch job that compares thousands of database records with each other. This job has become too time consuming and needs to be parallelized. I'm looking at using mapreduce and hadoop in order to do this. However, I'm not too sure about how to integrate this into my current architecture. I think the easiest initial solution is to find a way to push data from mysql into hadoop jobs. I have done some initial research on this and found the following relevant information and possibilities: 1) https://issues.apache.org/jira/browse/HADOOP-2536 this gives an interesting overview of some inbuilt JDBC support 2) This article http://architects.dzone.com/articles/tools-moving-sql-database describes some third party tools to move data from mysql to hadoop. To be honest I'm just starting out with learning about hbase and hadoop but I really don't know how to integrate this into my webapp. Any advice is greatly appreciated. cheers, Brian

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  • How Do I Make A Small jQuery Confirm Replacement?

    - by Volomike
    I have a table row with a Delete link on it for deleting that row. I want to create a jQuery feature that pops up above that Delete link an "Are you sure?" yes/no confirm dialog, but in a very small size. How do I achieve this in the least lines of code in jQuery? I mean, I need to determine the x,y of the Delete link that was detected from a click, and then move (and fadeIn()) a DIV into that location. If they click anywhere on that page except Yes on the yes/no, the thing does a fadeOut(). If they click Yes, then it deletes the row with a fadeOut() effect. Note on this I don't need a modal screen dimmer, but the confirm needs to work modally. (Items above that are bolded are something I don't exactly know how to do. Items bolded and italicized are important to what I need to do.) I would think a widget like this would be critical to any Web 2.0 design, much like the Pines Notify feature seems essential.

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  • making my player sprite land on top of my platform sprite

    - by Stone
    Hi, in my XNA game(im fairly new to XNA by the way) i would like to have my player sprite land on top of a platform. i have a player sprite class that inherits from my regular sprite class, and the regular sprite class for basic non playable sprite stuff such as boxes, background stuff, and platforms. However, i am unsure how to implement a way to make my player sprite land on a platform. My player Sprite can jump and move around, but i dont know where and how to check to see if it is on top of my platform sprite. My player sprites jump method is here private void Jump() { if (mCurrentState != State.Jumping) { mCurrentState = State.Jumping; mStartingPosition = Position; mDirection.Y = MOVE_UP; mSpeed = new Vector2(jumpSpeed, jumpSpeed); } } mStartingPosition is player sprites starting position of the jump, and Position is the player sprites current position. I would think that my code for checking to see whether my player sprite is on top of my platform sprite. I am unsure how to reference my platform sprite inside of the playersprite class and inside of the jump method. i think it should be something like this //platformSprite.CollisonBox would be the rectangle around the platform, but im not //sure how to check to see if player.Position is touching any point //on platformSprite.CollisionBox if(player.Position == platformSprite.CollisionBox) { player.mDirection = 0; } Again im pretty new to programming and XNA, and some of this logic i dont quite understand so any help on any of it would be greatly appreciated:D Thanks

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  • UIView animation only animating some of the things I ask it to

    - by Ben
    I have a series of (say) boxes on the screen in a row, all subviews of my main view. Each is a UIView. I want to shift them all left and have a new view also enter the screen from the right in lockstep. Here's what I'm doing: // First add a dummy view offscreen UIView * stagingView = /* make this view, which sets up its width/height */ CGRect frame = [stagingView frame]; frame.origin.x = /* just off the right side of the screen */; [stagingView setFrame:frame]; [self stagingView]; And then I set up animations in one block for all of my subviews (which includes the one I just added): [UIView beginAnimations:@"shiftLeft" context:NULL]; [UIView setAnimationCurve:UIViewAnimationCurveEaseInOut]; [UIView setAnimationDelegate:self]; [UIView setAnimationDidStopSelector:@selector(_animationDidStop:context:)]; [UIView setAnimationDuration:0.3]; for (UIView * view in [self subviews]) { CGRect frame = [view frame]; frame.origin.x -= (frame.size.width + viewPadding); [view setFrame:frame]; } [UIView commitAnimations]; Here's what I expect: The (three) views already on screen get shifted left and the newly staged view marches in from the right at the same time. Here's what happens: The newly staged view animates in exactly as expected, and the views already on the screen do not appear to move at all! (Or possibly they jump without animation to their end locations). And! If I comment out the whole business of creating the new subview offscreen... the ones onscreen do animate correctly! Huh? (Thanks!)

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  • Object oriented design of game in Java: How to handle a party of NPCs?

    - by Arvanem
    Hi folks, I'm making a very simple 2D RPG in Java. My goal is to do this in as simple code as possible. Stripped down to basics, my class structure at the moment is like this: Physical objects have an x and y dimension. Roaming objects are physical objects that can move(). Humanoid objects are roaming objects that have inventories of GameItems. The Player is a singleton humanoid object that can hire up to 4 NPC Humanoids to join his or her party, and do other actions, such as fight non-humanoid objects. NPC Humanoids can be hired by the Player object to join his or her party, and once hired can fight for the Player. So far I have given the Player class a "party" ArrayList of NPC Humanoids, and the NPC Humanoids class a "hired" Boolean. However, my fight method is clunky, using an if to check the party size before implementing combat, e.g. public class Player extends Humanoids { private ArrayList<Humanoids> party; // GETTERS AND SETTERS for party here //... public void fightEnemy(Enemy eneObj) { if (this.getParty().size() == 0) // Do combat without party issues else if (this.getParty().size() == 1) // Do combat with party of 1 else if (this.getParty().size() == 2) // Do combat with party of 2 // etc. My question is, thinking in object oriented design, am I on the right track to do this in as simple code as possible? Is there a better way?

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  • Wordpress.. Is it a CMS?

    - by madcolor
    I recently was contacted by a client who simply wanted to increase their organic rankings in Google. My approach was to do the following: A) Take them off of their overpriced host and move them to a nicer, cheaper, more feature-rich hosting solution which included a simple Wordpress install. B) Apply a theme to WordPress which followed the look and feel of their existing website. C) Train my client on how to login to their copy of Wordpress and create/manage pages/posts. This took me very little time.. Most of the work in converting asp forms into php and tweaking a theme to fit their design. Now my client is able to create/manage as many pages or posts as they desire. I believe, for this purpose, Worpress was the easiest solution. Would you categorize Wordpress as a CMS? Similar: http://stackoverflow.com/questions/250880/is-there-any-cms-better-than-wordpress-or-should-i-roll-my-own http://stackoverflow.com/questions/1101818/wordpress-as-a-cms-option http://stackoverflow.com/questions/490899/which-cms-to-choose http://stackoverflow.com/questions/629203/is-it-advisable-to-use-wordpress-as-cms-closed http://stackoverflow.com/questions/1451326/is-wordpress-good-for-building-a-large-cms-site-with-many-pages-about-over-100-00 External: http://codex.wordpress.org/User%3ALastnode/Wordpress%5FCMS http://wordpress.org/development/2009/11/wordpress-wins-cms-award/

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  • HTML Frameset with just one frame and a body

    - by arik-so
    Hello, I am trying to create the following layout: an HTML file with a body, that has a certain width, and a frame, that fills the rest, so, more or less like this: <frameset cols="150px,*"> <body></body> <frame src="source.html" /> </frameset> The thing is, I need the body to have a certain width, not wider, but I also need its elements to be free to move OUTSIDE the body, over the frame, without creating a scrollbar. And I really need the body to be of limited width and the frame to fill the rest. Thanks in advance! EDIT: Okay, I will try to rephrase my problem. What I need, is something that I can put in to the frameset, that is like a border, BUT that is rendered on the main page, and not from a source, something where I can write directly and whose elements can overlap the other frame. I have tried using <noframes> but to no avail...

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  • TranslateTransform for drag and drop in Silverlight

    - by fuzzyman
    We're trying to implement drag and drop in Silverlight (3). We want users to be able to drag elements from a treeview onto another part of a UI. The parent element is a Grid, and we've been trying to use a TranslateTransform along with the MouseLeftButtonDown, MouseMove (etc) events, as recommended by various online examples. For example: http://www.85turns.com/2008/08/13/drag-and-drop-silverlight-example/ We're doing this in IronPython, but that should be more or less irrelevant. The drag start is correctly initiated, but the item we are dragging appears in the 'wrong' location (offset a few hundred pixels to the right and down from the cursor) and I can't for the life of me work out why. Basic xaml: <Grid x:Name="layout_root"> <Grid.RowDefinitions> <RowDefinition/> <RowDefinition Height="120"/> </Grid.RowDefinitions> <Border x:Name="drag" Background="LightGray" Width="40" Height="15" Visibility="Collapsed" Canvas.ZIndex="10"> <Border.RenderTransform> <TranslateTransform x:Name="transform" X="0" Y="0" /> </Border.RenderTransform> <TextBlock x:Name="dragText" TextAlignment="Center" Foreground="Gray" Text="foo" /> </Border> ... </Grid> The startDrag method is triggered by the MouseLeftButtonDown event (on a TextBlock in a TreeViewItem.Header). onDrag is triggered by MouseMove. In the following code self.root is Application.Current.RootVisual (top level UI element from app.xaml): def startDrag(self, sender, event): self.root.drag.Visibility = Visibility.Visible self.root.dragText.Text = sender.Text position = event.GetPosition(self.root.drag.Parent) self.root.drag.transform.X = position.X self.root.drag.transform.Y = position.Y self.root.CaptureMouse() self._captured = True def onDrag(self, sender, event): if self._captured: position = event.GetPosition(self.root.drag.Parent) self.root.drag.transform.X = position.X self.root.drag.transform.Y = position.Y The dragged item follows the mouse move, but is offset considerably. Any idea what I am doing wrong and how to correct it?

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  • Adding "Next Topic" and "Previous Topic" Buttons to 130 webpages, code not working unless alerted fi

    - by John Guise
    I have put "Next Topic" and "Previous Topic" ( fixed)on each web page so you can click to move one page back or forward through the web site. Here is the code: $(document).ready(function($){ $("#fixed").prepend(''); $("#fixed").prepend(''); $('#nt').css({'position':'relative','top':'0','left':'24px','font-size':'9px'}); $('#pt').css({'position':'relative','top':'0','left':'0','font-size':'9px'}); var fname = document.location.href; var thistopic = (fname).split('/').pop(); alert(thistopic); var nexttopic = $('#jsddm li a'); nexttopic.each(function(index) { var ref = $(this).attr('href'); if (ref == thistopic){ var num =(index) }else{ return; } var flnk =($(nexttopic)[num+1].getAttribute('href', 2)); var blnk =($(nexttopic)[num-1].getAttribute('href', 2)); $('#nt').live('click', function(){ location.href=flnk; }); $('#pt').live('click', function(){ location.href=blnk; }); }); }); id=nt is the "Next Topic" Button,id=pt is the "Previous Topic" Button flnk is the HREF of the next topic page, blnk is the HREF of the prvious topic page. HREFs are grabbed from - ul#jsddm li ul li a - a large unordered list menu. This code works correctly if I have the eighth line included "alert(nexttopic)" If I take this line out (which I want to, as I do not want alert box popping up) - then the code will not work. Can anybody put me right please, so the buttons work without "alert(nexttopic)" line included

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  • My jquery cookies are not resetting, even though am using the correct code.

    - by Adam Libonatti-Roche
    My problem is that I am trying to reset some form cookies so when someone has completed their form, they are reset so it is possible for someone else to complete the form. Simple and obvious. But However many different lines of code I put in, the cookies just do not seem to be disappearing. I am using the remember function from the site below: Komodo Media So the details stay when they move away from the page: the code i have for the page starting is as follows: <script type="text/javascript"> function remember( selector ){ $(selector).each( function(){ //if this item has been cookied, restore it var name = $(this).attr('name'); if( $.cookie( name ) ){ if( $(this).is(':checkbox') ){ $(this).attr('checked',$.cookie( name )); }else{ $(this).val( $.cookie(name) ); } } //assign a change function to the item to cookie it $(this).change( function(){ if( $(this).is(':checkbox') ){ $.cookie(name, $(this).attr('checked'), { path: '/', expires: 1 }); }else{ $.cookie(''+name+'', $(this).val(), { path: '/', expires: 1 }); } }); }); } // JQUERY FOR THIS PAGE $(document).ready( function(){ remember("[name=username]"); remember("[name=firstname]"); remember("[name=lastname]"); remember("[name=email]"); remember("[name=password]"); remember("[name=address1]"); remember("[name=address2]"); remember("[name=postcode]"); remember("[name=country]"); } ); </script> And the code for resetting them is simple enough, as it takes the cookie name and sets it to null. However, this does not work as on returning to the form, all fields from before are still there. Any help with this would be brilliant.

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  • How would I make a mouse controlled physics object in Box2D / AS3?

    - by Marty Wallace
    I recently created this tennis game using my own basic physics: http://martywallace.com/sandbox/tennis/ Basically a tennis racquet sticks to your mouse and you can hit the tennis balls upward. The physics aren't that great, and I want to make a more interesting version of this game with milestones and levels in Flash. I am planning to use Box2D because I have moderate experience with it. I'm not sure how to go about creating the racquet - as far as I understand Box2D, the racquet needs a velocity to influence the velocities of the balls when you hit them (so that you can hit them harder or softer upward to keep them up). With that said, I'm assuming I can't just have a kinematic body that will have its position set to the mouse, because it won't affect the velocities of the balls as expected. I've also thought about setting the velocity to the difference between the racquet position and the mouse each frame, but I am concerned that won't provide accurate positioning and am also thinking that the velocity could end up really large if you move the mouse quickly. What is the correct way to have a physics object locked to the mouse but also to have its displacement in the last frame (from where it was to the mouse) affect the balls?

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  • Automatic multi-page multi-column flowing text with QtWebkit (HTML/CSS/JS -> PDF)

    - by Peter Boughton
    I have some HTML documents that are converted to PDF, using software that renders using QtWebkit (not sure which version). Currently, the documents have specific tags to split into columns and pages - so whenever the wording changes, it is a manual time-consuming process to move these tags so that the columns and pages fit. Can anyone provide a way to have text auto-wrapped into the next column/page (as appropriate) when it reaches the bottom of the current container? Any HTML, CSS or JS supported by QtWebkit is ok (assuming it works in the PDF converter). (I have tested the webkit-column-* in CSS3 and it appears QtWebkit does not support this.) To make things more exciting, it also needs to: - put a header at the top of each page, with page X of Y numbering; - if an odd number of pages, add a blank page at the end (with no header); - have the ability to say "don't break inside this block" or "don't break after this header" I have put some quick example initial markup and target markup to help explain what I'm trying to do. (The actual documents are far more complicated than that, but I need a simple proof-of-concept before I attack the real ones.) Any suggestions? Update: I've got a partially working solution using Aaron's "filling up" suggestion - I'll post more details in a bit.

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  • How to run some code only once in view

    - by Freewind
    I have a partial view called '_comment.erb', and it may be called by parent many times(e.g. in a loop). The '_comment.erb' looks like: <script> function aaa() {} </script> <%= comment.content %> <%=link_to_function 'Do', 'aaa()' %> You can see if the '_comment.erb' be called many times, that the javascript function 'aaa' will be re-defined many times. I hope it can be define only once, but I don't want to move it to parent view. I hope there is a method, say 'run_once', and I can use it like this: <%= run_once do %> <script> function aaa() {} </script> <% end %> <%= comment.content %> <%=link_to_function 'Do', 'aaa()' %> No matter how many time I call the '_comment.erb', the code inside 'run_once' will be run only once. What shall I do?

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  • How can Safari be prevented from scrolling an overflow:hidden iframe?

    - by Alexander Ljungberg
    With Safari you can disable most iframe scrolling by setting style="overflow: hidden;" on the iframe. However, if you click in the iframe and move the mouse the content scrolls anyhow. Example: <html> <body> <iframe style="width: 100%; height:100px; overflow: hidden;" scrolling="no" src="scrollcontent.html"> </iframe> </body> </html> scrollcontent.html: <html scroll="no" style="overflow:hidden;"> <body scroll="no" style="overflow:hidden;"> <div style="background-color: green; height:100px;">A</div> <div style="background-color: red; height:100px;">B</div> </body> </html> In this example, the iframe should only show a green area and it should be impossible to reveal the red area. This is mostly true: there is no scrollbar, the mouse wheel doesn't do anything and neither do the arrow keys. However click and drag still scrolls the view. This is particularly noticeable when selecting text. Does anyone know any trick to stop Safari from doing this?

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  • Valgrind says "stack allocation," I say "heap allocation"

    - by Joel J. Adamson
    Dear Friends, I am trying to trace a segfault with valgrind. I get the following message from valgrind: ==3683== Conditional jump or move depends on uninitialised value(s) ==3683== at 0x4C277C5: sparse_mat_mat_kron (sparse.c:165) ==3683== by 0x4C2706E: rec_mating (rec.c:176) ==3683== by 0x401C1C: age_dep_iterate (age_dep.c:287) ==3683== by 0x4014CB: main (age_dep.c:92) ==3683== Uninitialised value was created by a stack allocation ==3683== at 0x401848: age_dep_init_params (age_dep.c:131) ==3683== ==3683== Conditional jump or move depends on uninitialised value(s) ==3683== at 0x4C277C7: sparse_mat_mat_kron (sparse.c:165) ==3683== by 0x4C2706E: rec_mating (rec.c:176) ==3683== by 0x401C1C: age_dep_iterate (age_dep.c:287) ==3683== by 0x4014CB: main (age_dep.c:92) ==3683== Uninitialised value was created by a stack allocation ==3683== at 0x401848: age_dep_init_params (age_dep.c:131) However, here's the offending line: /* allocate mating table */ age_dep_data->mtable = malloc (age_dep_data->geno * sizeof (double *)); if (age_dep_data->mtable == NULL) error (ENOMEM, ENOMEM, nullmsg, __LINE__); for (int j = 0; j < age_dep_data->geno; j++) { 131=> age_dep_data->mtable[j] = calloc (age_dep_data->geno, sizeof (double)); if (age_dep_data->mtable[j] == NULL) error (ENOMEM, ENOMEM, nullmsg, __LINE__); } What gives? I thought any call to malloc or calloc allocated heap space; there is no other variable allocated here, right? Is it possible there's another allocation going on (the offending stack allocation) that I'm not seeing? You asked to see the code, here goes: /* Copyright 2010 Joel J. Adamson <[email protected]> $Id: age_dep.c 1010 2010-04-21 19:19:16Z joel $ age_dep.c:main file Joel J. Adamson -- http://www.unc.edu/~adamsonj Servedio Lab University of North Carolina at Chapel Hill CB #3280, Coker Hall Chapel Hill, NC 27599-3280 This file is part of an investigation of age-dependent sexual selection. This code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This software is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with haploid. If not, see <http://www.gnu.org/licenses/>. */ #include "age_dep.h" /* global variables */ extern struct argp age_dep_argp; /* global error message variables */ char * nullmsg = "Null pointer: %i"; /* error message for conversions: */ char * errmsg = "Representation error: %s"; /* precision for formatted output: */ const char prec[] = "%-#9.8f "; const size_t age_max = AGEMAX; /* maximum age of males */ static int keep_going_p = 1; int main (int argc, char ** argv) { /* often used counters: */ int i, j; /* read the command line */ struct age_dep_args age_dep_args = { NULL, NULL, NULL }; argp_parse (&age_dep_argp, argc, argv, 0, 0, &age_dep_args); /* set the parameters here: */ /* initialize an age_dep_params structure, set the members */ age_dep_params_t * params = malloc (sizeof (age_dep_params_t)); if (params == NULL) error (ENOMEM, ENOMEM, nullmsg, __LINE__); age_dep_init_params (params, &age_dep_args); /* initialize frequencies: this initializes a list of pointers to initial frqeuencies, terminated by a NULL pointer*/ params->freqs = age_dep_init (&age_dep_args); params->by = 0.0; /* what range of parameters do we want, and with what stepsize? */ /* we should go from 0 to half-of-theta with a step size of about 0.01 */ double from = 0.0; double to = params->theta / 2.0; double stepsz = 0.01; /* did you think I would spell the whole word? */ unsigned int numparts = floor(to / stepsz); do { #pragma omp parallel for private(i) firstprivate(params) \ shared(stepsz, numparts) for (i = 0; i < numparts; i++) { params->by = i * stepsz; int tries = 0; while (keep_going_p) { /* each time through, modify mfreqs and mating table, then go again */ keep_going_p = age_dep_iterate (params, ++tries); if (keep_going_p == ERANGE) error (ERANGE, ERANGE, "Failure to converge\n"); } fprintf (stdout, "%i iterations\n", tries); } /* for i < numparts */ params->freqs = params->freqs->next; } while (params->freqs->next != NULL); return 0; } inline double age_dep_pmate (double age_dep_t, unsigned int genot, double bp, double ba) { /* the probability of mating between these phenotypes */ /* the female preference depends on whether the female has the preference allele, the strength of preference (parameter bp) and the male phenotype (age_dep_t); if the female lacks the preference allele, then this will return 0, which is not quite accurate; it should return 1 */ return bits_isset (genot, CLOCI)? 1.0 - exp (-bp * age_dep_t) + ba: 1.0; } inline double age_dep_trait (int age, unsigned int genot, double by) { /* return the male trait, a function of the trait locus, age, the age-dependent scaling parameter (bx) and the males condition genotype */ double C; double T; /* get the male's condition genotype */ C = (double) bits_popcount (bits_extract (0, CLOCI, genot)); /* get his trait genotype */ T = bits_isset (genot, CLOCI + 1)? 1.0: 0.0; /* return the trait value */ return T * by * exp (age * C); } int age_dep_iterate (age_dep_params_t * data, unsigned int tries) { /* main driver routine */ /* number of bytes for female frequencies */ size_t geno = data->age_dep_data->geno; size_t genosize = geno * sizeof (double); /* female frequencies are equal to male frequencies at birth (before selection) */ double ffreqs[geno]; if (ffreqs == NULL) error (ENOMEM, ENOMEM, nullmsg, __LINE__); /* do not set! Use memcpy (we need to alter male frequencies (selection) without altering female frequencies) */ memmove (ffreqs, data->freqs->freqs[0], genosize); /* for (int i = 0; i < geno; i++) */ /* ffreqs[i] = data->freqs->freqs[0][i]; */ #ifdef PRMTABLE age_dep_pr_mfreqs (data); #endif /* PRMTABLE */ /* natural selection: */ age_dep_ns (data); /* normalized mating table with new frequencies */ age_dep_norm_mtable (ffreqs, data); #ifdef PRMTABLE age_dep_pr_mtable (data); #endif /* PRMTABLE */ double * newfreqs; /* mutate here */ /* i.e. get the new frequency of 0-year-olds using recombination; */ newfreqs = rec_mating (data->age_dep_data); /* return block */ { if (sim_stop_ck (data->freqs->freqs[0], newfreqs, GENO, TOL) == 0) { /* if we have converged, stop the iterations and handle the data */ age_dep_sim_out (data, stdout); return 0; } else if (tries > MAXTRIES) return ERANGE; else { /* advance generations */ for (int j = age_max - 1; j < 0; j--) memmove (data->freqs->freqs[j], data->freqs->freqs[j-1], genosize); /* advance the first age-class */ memmove (data->freqs->freqs[0], newfreqs, genosize); return 1; } } } void age_dep_ns (age_dep_params_t * data) { /* calculate the new frequency of genotypes given additive fitness and selection coefficient s */ size_t geno = data->age_dep_data->geno; double w[geno]; double wbar, dtheta, ttheta, dcond, tcond; double t, cond; /* fitness parameters */ double mu, nu; mu = data->wparams[0]; nu = data->wparams[1]; /* calculate fitness */ for (int j = 0; j < age_max; j++) { int i; for (i = 0; i < geno; i++) { /* calculate male trait: */ t = age_dep_trait(j, i, data->by); /* calculate condition: */ cond = (double) bits_popcount (bits_extract(0, CLOCI, i)); /* trait-based fitness term */ dtheta = data->theta - t; ttheta = (dtheta * dtheta) / (2.0 * nu * nu); /* condition-based fitness term */ dcond = CLOCI - cond; tcond = (dcond * dcond) / (2.0 * mu * mu); /* calculate male fitness */ w[i] = 1 + exp(-tcond) - exp(-ttheta); } /* calculate mean fitness */ /* as long as we calculate wbar before altering any values of freqs[], we're safe */ wbar = gen_mean (data->freqs->freqs[j], w, geno); for (i = 0; i < geno; i++) data->freqs->freqs[j][i] = (data->freqs->freqs[j][i] * w[i]) / wbar; } } void age_dep_norm_mtable (double * ffreqs, age_dep_params_t * params) { /* this function produces a single mating table that forms the input for recombination () */ /* i is female genotype; j is male genotype; k is male age */ int i,j,k; double norm_denom; double trait; size_t geno = params->age_dep_data->geno; for (i = 0; i < geno; i++) { double norm_mtable[geno]; /* initialize the denominator: */ norm_denom = 0.0; /* find the probability of mating and add it to the denominator */ for (j = 0; j < geno; j++) { /* initialize entry: */ norm_mtable[j] = 0.0; for (k = 0; k < age_max; k++) { trait = age_dep_trait (k, j, params->by); norm_mtable[j] += age_dep_pmate (trait, i, params->bp, params->ba) * (params->freqs->freqs)[k][j]; } norm_denom += norm_mtable[j]; } /* now calculate entry (i,j) */ for (j = 0; j < geno; j++) params->age_dep_data->mtable[i][j] = (ffreqs[i] * norm_mtable[j]) / norm_denom; } } My current suspicion is the array newfreqs: I can't memmove, memcpy or assign a stack variable then hope it will persist, can I? rec_mating() returns double *.

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  • jQuery background-position animation

    - by depi
    Hi guys, I've created an image which is basically a CSS sprite of 3 images together. It's size is 278x123 so they are basically 3 images of 278x41. What I am trying to do is to make an animation of that by changing the background position. I've tried many things, one of my not very working solution is the following: var $slogan = $('#header h2 span'); $slogan.css({backgroundPosition: '0px 0px'}); function slogan_animation() { if ($slogan.css('background-position') == '0px 0px') { $slogan.fadeIn('slow').css('background-position', '0px -41px').fadeOut('slow'); } else if ($slogan.css('background-position') == '0px -41px') { $slogan.fadeIn('slow').css('background-position', '0px -82px').fadeOut('slow'); } else if ($slogan.css('background-position') == '0px -82px') { $slogan.fadeIn('slow').css('background-position', '0px 0px').fadeOut('slow'); } } setInterval(slogan_animation, 2000); Any ideas how could I do that? Basically I just need to: - set my background position to "0px 0px", then move it to "0px -41px", then "0px -82px" and then loop it again from "0px 0px". It would be also great to have fadeIn() effect between those. Any ideas? Thank you.

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    - by JACK IN THE CRACK
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    - by truncate
    Finances are making me take an extended period off of my college education. In my current state, I don't feel fully qualified to be employed by an iPhone software company. While I work on getting things back together, I'd like to try an work for a software company for free in my local area (I'm going to college out of state and have to move back as well). The economy has forced employers to be very picky about who they hire, if any at all. Since I'd like to continue refining my abilities, I was wondering on what the consensus is on working for free. It can't be considered an internship, as I would no longer be in school..., I guess an apprenticeship is more appropriate. Like I said, I don't think I'm qualified to be paid for my services, and I don't want to be. I just don't know how to ask, or if it's even appropriate to ask them to show me how to develop software in the real world. My thinking is that they would be willing to get some work done for free and if I prove myself, they could hire me. If not, there was no major loss. They get some free development, and lose a bit of time helping show me the ropes. I get either a job, or valuable experience that I need. The other alternative is that I try to work out things by myself on the iPhone platform, but that sounds terrifying. I appreciate any input the community has to offer.

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    - by Jasconius
    I have a project that is coming around the bend this summer that is going to involve, potentially, an extremely high volume of image data for display. We are talking hundreds of 640x480-ish images in a given application session (scaled to a smaller resolution when displayed), and handfuls of very large (1280x1024 or higher) images at a time. I've already done some preliminary work and I've found that the typical 640x480ish image is just a shade under 1MB in memory when placed into a UIImageView and displayed... but the very large images can be a whopping 5+ MB's in some cases. This project is actually be targeted at the iPad, which, in my Instruments tests seems to cap out at about 80-100MB's of addressable physical memory. Details aside, I need to start thinking of how to move huge volumes of image data between virtual and physical memory while preserving the fluidity and responsiveness of the application, which will be high visibility. I'm probably on the higher ends of intermediate at Objective-C... so I am looking for some solid articles and advice on the following: 1) Responsible management of UIImage and UIImageView in the name of conserving physical RAM 2) Merits of using CGImage over UIImage, particularly for the huge images, and if there will be any performance gain 3) Anything dealing with memory paging particularly as it pertains to images I will epilogue by saying that the numbers I have above maybe off by about 10 or 15%. Images may or may not end up being bundled into the actual app itself as opposed to being loaded in from an external server.

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    - by matsko
    I've been developing the CMS backend for a website for a few weeks now. The idea is to craft everything in the backend first so that it can manage the database and information that will be displayed on the main website. As of now, I currently have all my code setup in the normal rails MVC structure. So the users admin is /users and videos is /videos. My plans are to take the code for this and move it to a /admin directory. So the two controllers above would need to be accessed by /admin/users and /admin/videos. I'm not sure how todo the ruote (adding the /admin as a prefix) nor am I sure about how to manage the logic. What I'm thinking of doing is setting up an additional 'middle' controller that somehow gets nested between the ApplicationControler and the targetted controller when the /admin directory is accessed. This way, any additional flags and overloaded methods can be spawned for the /admin section only (I believe I could use a filter too for this). If that were to work, then the next issue would be separating the views logic (but that would just be renaming folders and so on). Either I do it that way or I have two rails instances that share the MVC code between them (and I guess the database too), but I fear that would cause lots of duplication errors. Any ideas as to how I should go about doing this? Many thanks!

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