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  • Do I really have to call Focus in OnMouseDown of my custom Control?

    - by Thomas
    I'm implementing a custom control that inherits from Control. I want it to be focusable (it's a kind of list box). In the constructor, I do SetStyle(ControlStyles.Selectable, true); I can now use Tab to navigate to the control. However, when the control receives a mouse click, it does not automatically claim focus. I can work around this, of course: protected override void OnMouseDown(MouseEventArgs e) { Focus(); base.OnMouseDown(e); } But this feels like a kludge that should not be necessary. Is this really the way to go? Or is there some way to tell Control to claim focus automatically when it receives a mouse click?

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  • Can I use Linq to project a new typed datarow?

    - by itchi
    I currently have a csv file that I'm parsing with an example from here: http://alexreg.wordpress.com/2009/05/03/strongly-typed-csv-reader-in-c/ I then want to loop the records and insert them using a typed dataset xsd to an Oracle database. It's not that difficult, something like: foreach (var csvItem in csvfile) { DataSet.MYTABLEDataTable DT = new DataSet.MYTABLEDataTable(); DataSet.MYTABLERow row = DT.NewMYTABLERow(); row.FIELD1 = csvItem.FIELD1; row.FIELD2 = csvItem.FIELD2; } I was wondering how I would do something with LINQ projection: var test = from csvItem in csvfile select new MYTABLERow { FIELD1 = csvItem.FIELD1, FIELD2 = csvItem.FIELD2 } But I don't think I can create datarows like this without the use of a rowbuilder, or maybe a better constructor for the datarow?

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  • Can I add and remove elements of enumeration at runtime in Java

    - by Brabster
    It is possible to add and remove elements from an enum in Java at runtime? For example, could I read in the labels and constructor arguments of an enum from a file? @saua, it's just a question of whether it can be done out of interest really. I was hoping there'd be some neat way of altering the running bytecode, maybe using BCEL or something. I've also followed up with this question because I realised I wasn't totally sure when an enum should be used. I'm pretty convinced that the right answer would be to use a collection that ensured uniqueness instead of an enum if I want to be able to alter the contents safely at runtime.

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  • List in a Python class shares the same object over 2 different instances?

    - by zfranciscus
    I created a class: class A: aList = [] now I have function that instantiate this class and add items into the aList. note: there are 2 items for item in items: a = A(); a.aList.append(item); I find that the first A and the second A object has the same number of items in their aList. I would expect that the first A object will have the first item in its list and the second A object will have the second item in its aList. Can anyone explain how this happens ? PS: I manage to solve this problem by moving the aList inside a constructor : def __init__(self): self.aList = []; but I am still curious about this behavior

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  • Problem with Refreshing data in ExpandableListView

    - by -providerivan.longin1
    Hi! My problem is when I want to refresh data in ExpandableListView while being in that current activity. I create adapter and when I want to add new data to list I call again constructor of that adapter(it is my private variable) with all new data....and then I call onContentChanged() method to redraw my list. But what happens is that I cant expand my list any more...like it is blocked or something and logcat isn't saying anything... This is the code that i call after setting new data in arraylists and maps: mAdapter = new MyExpandableListAdapter( this, groupData, R.layout.contact_list_parent, new String[] { NAME ,NUM_PHOTOS},//NUM_PHOTOS new int[] { R.id.rowText1, R.id.rowText2, R.id.photoAlbumImg }, childData, R.layout.contact_list_child, new String[] { NAME,NUM_PHOTOS}, //NUM_PHOTOS new int[] { R.id.rowText1, R.id.rowText2, R.id.photoAlbumImg } ); this.onContentChanged(); If anyone knows answer to this question please help me:) Thanks.

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  • Quickest way to clone a GregorianCalendar?

    - by wds
    I'm trying to make a deep copy of an object, including a GregorianCalendar instance. I'm always wary of using clone() and it doesn't seem to have been overridden here, so I'm just doing the copy field by field. Ideally, there'd be a copy constructor, which I could use like so: GregorianCalendar newCalendar = new GregorianCalendar(oldCalendar); Unfortunately I can't find any such functionality in the API and am stuck trying to figure out which fields I need to get an exact copy. So, to make a copy of one of these calendars, how would you do it? Am I missing some simple shortcut here?

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  • Calling a WCF WebService in PHP via wsHttpBinding.

    - by Justin Dearing
    I have a WCF webservice I can connect to it via basicHttp, but not wsHttp. I try to conenct to it via wshttp via the following: $service = new SoapClient ("http://service.companyname.local:6666/Service/?wsdl", array( "location" => "http://service.companyname.local:6666/Service/WCF", "trace" => true, 'soap_version' => SOAP_1_2 ) ); The call to the SoapClient constructor returns fine. When I try to call one using $client-FunctionName, the page just sits there loading for quite a while, and eventually returns the error "Error Fetching http headers". What exactly is this supposed to mean and how do I fix it? (Consuming the service from .Net client works perfectly.)

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  • Objective C instance variables - Newbie

    - by Dwayne King
    OK - so I'm sure my confusion here is just a result of being stuck in a "Java mindset" and not understanding how Obj C differs in this case. In Java, I can declare a variable in a class, like this, and each instance of that class will have it's own: MyClass { String myVar; MyClass() { // constructor } } In Obj C I tried to do the same thing by declaring a variable only in the .m file like this: #import "MyClass.h" @implementation MyClass NSString *testVar; @end My expectation here was that this variable has a scope limited to this class. So I created a second class (identical): #import "MySecondClass.h" @implementation MySecondClass NSString *testVar; @end What I'm seeing (and has me baffled) is that changing the variable in one class, affects the value seen in the other class. In fact, if I set a breakpoint, and then "Jump to Definition" of the variable, it takes me to th I've created an extremely small XCode project that demonstrates the problem here Nothing more humbling than moving to a new language :) Thanks in advance.

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  • Castle Windsor Weak Typed Factory

    - by JeffN825
    In a very very limited number of scenarios, I need to go from an unknown Type (at compile time) to an instance of the object registered for that type. For the most part, I use typed factories and I know the type I want to resolve at compile time...so I inject a Func<IMyType> into a constructor ...but in these limited number of scenarios, in order to avoid a direct call to the container (and thus having to reference Windsor from the library, which is an anti-pattern I'd like to avoid), I need to inject a Func<Type,object>...which I want to internally container.Resolve(type) for the Type parameter of the Func. Does anyone have some suggestions on the easiest/most straightforward way of setting this up? I tried the following, but with this setup, I end up bypassing the regular TypedFactoryFacility altogether which is definitely not what I want: Kernel.Register(Component.For(typeof (Func<Type, object>)).LifeStyle.Singleton.UsingFactoryMethod( (kernel, componentModel, creationContext) => kernel.Resolve(/* not sure what to put here... */))); Thanks in advance for any assistance.

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  • Why baseclass calls method of subclass?

    - by twlkyao
    I encounter some code like the following: BaseClass: public class BaseClass { String name = "Base"; public BaseClass() { printName(); } public void printName() { System.out.println(name + "——Base"); } } DrivedClass: public class SubClass extends BaseClass { String name = "Sub"; public SubClass() { printName(); } public void printName() { System.out.println(name + "——Sub"); } public static void main(String[] args) { new SubClass(); } } When run the code, the output is: null——Sub Sub——Sub while it should be: Base——Base Sub——Sub I wonder why the BaseClass constructor calls the SubClass method, can anybody explain this? Thanks in advance.

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  • Usage patterns/use cases for DI or when to start using it

    - by Fabian
    I'm not sure for which use cases one should to use DI in the application. I know that injecting services like PlaceService or CalculationService etc fits very well but should I also create my domain objects with DI like a User? What is if the User has only one constructor which requires a first and lastname. Is this solveable with DI? Should I use DI to create the instances for Set/List interfaces or is this pure overkill? I use guice primarily.

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  • Real-world examples of populating a GWT CellTable using a clean MVP pattern?

    - by piehole
    We are using the GWT-Presenter framework and attempting to use CellTable to put together an updateable grid. It seems as though several of the GWT constructs for CellTable don't lend themselves to easily breaking up the logic into clean view and presenter code. Examples: 1) Within the View's constructor, the CellTable is defined and each column is created by anonymous inner classes that extend the Column class to provide the onValue() method. 2) The FieldUpdater interface must be implemented to provide logic to execute when a user alters data in a cell. This seems like it would best fit in the Presenter's onBind() method, but FieldUpdaters often need access to the Cell or Column which belong in the view. CellTable does not have accessor methods to get hold of the Columns or Cells, so it seems the only way for the Presenter to get them is for me to create a multitude of member variables on the View and accessors on my Display interface. Can anyone provide good examples for dealing with CellTable in GWT-Presenter or a comparable MVP

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  • background picture for textview

    - by AndyAndroid
    Hi, I have a textview and a nine-patch image. Assigning this image in the xml editor to the tag "background" works as desired. Now I want to set this image dynamically in the coding, I thought myTextView.setBackgroundDrawable(mydrawable); would be the right thing to do. My png is in res/drawable. The API says that mydrawable needs to be an object of type drawable R.drawable.myninepatch is of type int. So my problem is that I have to convert from that int to a drawable somehow. Then I thought I can use a constructor NinePatchDrawable mydrawable = new NinePatchDrawable(); But I am again not able to construct such an object. Anyone an idea? Thanks.

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  • How to initialise an array inside a struct without doing each element separately? (C++)

    - by Janet
    My questions are in the code, but basically i want to know how/if I can do the two commented out lines? I know I can do it in a constructor but I don't want to! struct foo { int b[4]; } boo; //boo.b[] = {7, 6, 5, 4}; // <- why doesn't this work? (syntax error : ']') //boo.b = {7, 6, 5, 4}; // <- or else this? (syntax error : '{') boo.b[0] = 7; // <- doing it this way is annoying boo.b[1] = 6; // : boo.b[2] = 5; // : boo.b[3] = 4; // <- doing it this way is annoying boo.b[4] = 3; // <- why does this work! (Using: C++, Visual Studio 2005.)

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  • WPF UserControl event called only once?

    - by 742
    Hi Everyone, I need to bind two-way a property of a user control to a property of a containing user control. I also need to set a default value to the property from code in the child (cannot be done easily from XAML tags). If I call my code from the child constructor, the value is set in the parent but the change callback routine is not triggered (my understanding is that the parent doesn't yet exist at the time the child is created). My current workaround is to catch the Loaded event of the child and to call the code from the handler. Howver as Loaded is called more than once, I need to set a flag to set the property only the first time. I don't like this way, but I don't know if there is a single shot event that could be used, or if this can be done otherwise. Any feedback based on your experience?

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  • How does one refer to the game1 class's variables in XNA

    - by user1149068
    I try to refer to an array in the Game1 class by creating an object of the Game1 class with its definition Game1 gameObject; , its declaration gameObject = new Game1(); in the constructor, and its usage gameObject.tileArray[xInt, yInt].treed = true;. The game1 class itself remains unchanged in its class code other than some methods and variables. When I try to use this code in the TreeRegion class it gives me "Object reference not set to an instance of an object," leading me to believe that the game1 class is null somehow. How might one change the class or object in order to refer to game1's variables? Mind you I am self-taught and still rather new to C#. The class that refers to game1: http://pastebin.com/0chEcKfq Game1 itself http://pastebin.com/zLDVzCca

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  • XPathDocument behavior with DOCTYPE declaration

    - by gliderkite
    I use XPathDocument to parse an XML file, but if there's a doctype declaration, when I initializes a new instance of the XPathDocument class passing the path of the file, that contains the XML data, to its constructor, my application tries to connect to internet (probably to verify the correctness of the XML data) and remains blocked for a long period of time. This does not occur if I delete the doctype declaration from the XML file. XmlDocument.Load method has the same behavior. How can I fix this problem? Thanks.

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  • Circle class in java

    - by user292395
    I need to get the Java code for the below problem asap. Create a class Circle that will allow us to define a circle with a specific radius. Your class should include the following methods: A constructor that can create a circle with a specified radius. A method setRadius that sets a specific value as a new radius for an existing circle. A method getRadius that returns the radius of an existing circle. A method toString that returns a String with all the information about an existing circle. A method computeArea that computes the area of a circle A method computePerimeter that computes the perimeter of a circle.

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  • Google App Engine datastore-primary key

    - by megala
    Hi, I've created a table in the Google App Engine Datastore. It contains the following FIELDS(GROUPNAME,GROUPID,GROUPDESC). How do I set GROUPID as the primary key? My code is as follows: @Entity @Table(name="group" , schema="PUBLIC") public class Creategroup { @Basic private String groupname; @Basic private String groupid; @Basic private String groupdesc; public void setGroupname(String groupname) { this.groupname = groupname; } public String getGroupname() { return groupname; } public void setGroupid(String groupid) { this.groupid = groupid; } public String getGroupid() { return groupid; } public void setGroupdesc(String groupdesc) { this.groupdesc = groupdesc; } public String getGroupdesc() { return groupdesc; } public Creategroup(String groupname, String groupid, String groupdesc ) { // TODO Auto-generated constructor stub this.groupname = groupname; this.groupid = groupid; this.groupdesc = groupdesc; } }

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  • How to default-initialize local variables of built-in types in C++?

    - by sharptooth
    How do I default-initialize a local variable of primitive type in C++? For example if a have a typedef: typedef unsigned char boolean;//that's Microsoft RPC runtime typedef I'd like to change the following line: boolean variable = 0; //initialize to some value to ensure reproduceable behavior retrieveValue( &variable ); // do actual job into something that would automagically default-initialize the variable - I don't need to assign a specific value to it, but instead I only need it to be intialized to the same value each time the program runs - the same stuff as with a constructor initializer list where I can have: struct Struct { int Value; Struct() : Value() {} }; and the Struct::Value will be default-initialized to the same value every time an instance is cinstructed, but I never write the actual value in the code. How can I get the same behavior for local variables?

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  • Java: Friendlier way to get an instance of FontMetrics

    - by Martijn Courteaux
    Hi people, Is there a friendlier way to get an instance of FontMetrics than FontMetrics fm = Graphics.getFontMetrics(Font); I hate this way because of the following example: If you want to create in a game a menu and you want all the menuitems in the center of the screen you need fontmetrics. But, mostly, menuitems are clickable. So I create an array of Rectangles and all the rectangles fits around the items, so when the mouse is pressed, I can simply use for (int i = 0; i < rects.length; i++) if (rects[i].contains(mouseX, mouseY)) { ... } But to create the rects I also need FontMetrics for their coordinates. So this mean that I have to construct all my rectangles in the paint-method of my menu. So I want a way to get the FontMetrics so I can construct the Rectangles in a method called by the constructor. Hope you understand. Thanks in advance.

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  • Does C++ require a destructor call for each placement new?

    - by Josh Haberman
    I understand that placement new calls are usually matched with explicit calls to the destructor. My question is: if I have no need for a destructor (no code to put there, and no member variables that have destructors) can I safely skip the explicit destructor call? Here is my use case: I want to write C++ bindings for a C API. In the C API many objects are accessible only by pointer. Instead of creating a wrapper object that contains a single pointer (which is wasteful and semantically confusing). I want to use placement new to construct an object at the address of the C object. The C++ object will do nothing in its constructor or destructor, and its methods will do nothing but delegate to the C methods. The C++ object will contain no virtual methods. I have two parts to this question. Is there any reason why this idea will not work in practice on any production compiler? Does this technically violate the C++ language spec?

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  • Is it possible to create a jdbc connection without a password (using postgresql 'trust')?

    - by mojones
    I am using jdbc to connect to a postgresql database in a java application (actually the app is written in Groovy). I have postgresql set up to use the 'trust' authentication method. Is it possible to open a jdbc connection without specifying a password? When I try to use the normal constructor with a blank password, it fails with Exception in thread "Thread-2" org.postgresql.util.PSQLException: FATAL: password authentication failed for user "myuser" Even though, from the command line, this works fine psql -U myuser mydatabase Welcome to psql 8.3.5, the PostgreSQL interactive terminal. Type: \copyright for distribution terms \h for help with SQL commands \? for help with psql commands \g or terminate with semicolon to execute query \q to quit

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  • C++ performance, optimizing compiler, empty function in .cpp

    - by Dodo
    I've a very basic class, name it Basic, used in nearly all other files in a bigger project. In some cases, there needs to be debug output, but in release mode, this should not be enabled and be a NOOP. Currently there is a define in the header, which switches a makro on or off, depending on the setting. So this is definetely a NOOP, when switched off. I'm wondering, if I have the following code, if a compiler (MSVS / gcc) is able to optimize out the function call, so that it is again a NOOP. (By doing that, the switch could be in the .cpp and switching will be much faster, compile/link time wise). --Header-- void printDebug(const Basic* p); class Basic { Basic() { simpleSetupCode; // this should be a NOOP in release, // but constructor could be inlined printDebug(this); } }; --Source-- // PRINT_DEBUG defined somewhere else or here #if PRINT_DEBUG void printDebug(const Basic* p) { // Lengthy debug print } #else void printDebug(const Basic* p) {} #endif

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  • contain new elements of an "instance" in javascript

    - by iamnotmad
    Hi, so I know there are tons of ways to simulate inheritance and other OO features. I have chosen one to use for my project and am wondering if I can create an instance and add stuff to it and keep it contained (within braces). Consider the following: function BaseClass(){ <this.stuff here> } function SubClass(){ this.superClass = BaseClass(); this.superClass(); <this.other stuff here> } myObj = new SubClass(); so myObj is an instance of SubClass. I can add things to myObj like: myObj.blah = "funtimes"; What I would like is to be able to add stuff to the "instance" and keep it organized in braces much like the constructor. psuedo code like: myObj = new SubClass() { var blah = "funtimes" <more instance specific stuff here> } Is something like this possible? Thanks!

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