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  • Empinia

    - by csharp-source.net
    Empinia is a extensible component framework for Windows GUI-applications, based on inversion-of-control principle. Everything is a plugin, which extends the platform functionality on a well defined way. These plugins can also be extensible if they provide a corresponding extension point (extension contract) for new extensions.

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  • Microsoft dévoile sa plateforme de développement pour Windows Phone 7 Series, elle combine Silverlig

    Mise à jour du 16/02/10 NB : Les commentaires sur cette mise à jour commencent ici dans le topic Microsoft dévoile la plateforme de développement pour Windows Phone 7 Series Elle combine Silverlight et le Framework XNA, une CTP du kit disponible en téléchargement Aujourd'hui, lors du MIX10, Microsoft a présenté de nombreuses technologies permettant à la communauté des développeurs de concevoir de nouveaux développements multi-support (sur ordinateur, mobile et TV). Dans la lancée de ...

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  • C# Windows Aero Style Wizard Control

    I have been a fan of the Windows Aero styled windows since Aero was first introduced in Windows Vista. However, there is little to no Aero inclusion in the .NET framework, so I set out to create my own Windows Aero themed form.

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  • GWT (Google Web Toolkit) - Développez des Applications Internet Riches (RIA) en Java de Damien Picard, critique par Benwit

    Je viens de lire le 3° ouvrage sur GWT en français, celui de Damien PICARD aux éditions ENI. [IMG]http://images-eu.amazon.com/images/P/2746058308.08.LZZZZZZZ.jpg[/IMG] Citation: Ce livre sur GWT (Google Web Toolkit) s'adresse aux développeurs Java souhaitant créer des applications RIA sans passer par JavaScript ou aux développeurs web confirmés (JavaScript/XHTML/CSS) désireux de disposer d'un framework décuplant leur productiv...

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  • Use a Coffee Cup Sleeve as a Temporary Lens Hood

    - by Jason Fitzpatrick
    Whether you left your lens hood at home or you don’t even have one, this quick and dirty hack turns a coffee cup sleeve into a temporary lens hood. Slide the sleeve around the lens, take the photos, toss it in the recycling bin. Except for making a quick cut with pocket knife to adjust the size (if need be) there’s not much else you need to do for this simple sleeve-to-hood hack. [via DIY Photography] How to Own Your Own Website (Even If You Can’t Build One) Pt 3 How to Sync Your Media Across Your Entire House with XBMC How to Own Your Own Website (Even If You Can’t Build One) Pt 2

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  • SpriteFont Exception, no such character?

    - by Michal Bozydar Pawlowski
    I have such spriteFont: <?xml version="1.0" encoding="utf-8"?> <!-- This file contains an xml description of a font, and will be read by the XNA Framework Content Pipeline. Follow the comments to customize the appearance of the font in your game, and to change the characters which are available to draw with. --> <XnaContent xmlns:Graphics="Microsoft.Xna.Framework.Content.Pipeline.Graphics"> <Asset Type="Graphics:FontDescription"> <!-- Modify this string to change the font that will be imported. --> <FontName>Segoe UI</FontName> <!-- Size is a float value, measured in points. Modify this value to change the size of the font. --> <Size>20</Size> <!-- Spacing is a float value, measured in pixels. Modify this value to change the amount of spacing in between characters. --> <Spacing>0</Spacing> <!-- UseKerning controls the layout of the font. If this value is true, kerning information will be used when placing characters. --> <UseKerning>true</UseKerning> <!-- Style controls the style of the font. Valid entries are "Regular", "Bold", "Italic", and "Bold, Italic", and are case sensitive. --> <Style>Regular</Style> <!-- If you uncomment this line, the default character will be substituted if you draw or measure text that contains characters which were not included in the font. --> <!-- <DefaultCharacter>*</DefaultCharacter> --> <!-- CharacterRegions control what letters are available in the font. Every character from Start to End will be built and made available for drawing. The default range is from 32, (ASCII space), to 126, ('~'), covering the basic Latin character set. The characters are ordered according to the Unicode standard. See the documentation for more information. --> <CharacterRegions> <CharacterRegion> <Start>&#09;</Start> <End>&#09;</End> </CharacterRegion> <CharacterRegion> <Start>&#32;</Start> <End>&#1200;</End> </CharacterRegion> </CharacterRegions> </Asset> </XnaContent> It has the character regions (32-1200) And I get this exception: A first chance exception of type 'System.ArgumentException' occurred in Microsoft.Xna.Framework.Graphics.ni.dll The character '?' (0x0441) is not available in this SpriteFont. If applicable, adjust the font's start and end CharacterRegions to include this character. Parameter name: character Why? I'm drawing the string like this: spriteBatch.DrawString(font24, zasadyText, zasadyTextPos, kolorCzcionki1, -0.05f, Vector2.Zero, 1.0f, SpriteEffects.None, 0.5f) I even changed the spriteFont to cyrillic: <CharacterRegions> <CharacterRegion> <Start>&#09;</Start> <End>&#09;</End> </CharacterRegion> <CharacterRegion> <Start>&#0032;</Start> <End>&#0383;</End> </CharacterRegion> <CharacterRegion> <Start>&#1040;</Start> <End>&#1111;</End> </CharacterRegion> </CharacterRegions> </Asset> </XnaContent> and it still doesn't work. I got the (0x441 = char) exception -- EDIT -- Ok, I got the solution. It was a letter mistake in language. I had this: if (jezyk == "ru_RU") { font14 = Content.Load<SpriteFont>("ru_font14"); font24 = Content.Load<SpriteFont>("ru_font24"); font12 = Content.Load<SpriteFont>("ru_czcionkaFloty"); font10 = Content.Load<SpriteFont>("ru_font10"); font28 = Content.Load<SpriteFont>("ru_font28"); font20 = Content.Load<SpriteFont>("ru_font20"); } else { font14 = Content.Load<SpriteFont>("font14"); font24 = Content.Load<SpriteFont>("font24"); font12 = Content.Load<SpriteFont>("czcionkaFloty"); font10 = Content.Load<SpriteFont>("font10"); font28 = Content.Load<SpriteFont>("font28"); font20 = Content.Load<SpriteFont>("font20"); } and there should be not "ru_RU" but "ru-RU" I have no idea. I changed the spriteFont to cyrillic: <CharacterRegions> <CharacterRegion> <Start>&#09;</Start> <End>&#09;</End> </CharacterRegion> <CharacterRegion> <Start>&#0032;</Start> <End>&#0383;</End> </CharacterRegion> <CharacterRegion> <Start>&#1040;</Start> <End>&#1111;</End> </CharacterRegion> </CharacterRegions> </Asset> </XnaContent> and it still doesn't work. I got the (0x441 = char) exception

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  • [News] Compte-rendu des TechDays 2010 par Octo

    Les Techdays 2010 se sont achev?s il y a quelques jours, l'occasion pour Octo, qui ?tait pr?sent, de publier une s?rie de compte-rendus. Les sessions couvertes par ce billet portent sur Entity Framework, Azure, C# V4, WPF et la gestion des fuites m?moire.

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  • How to avoid email reply from my web site being marked as spam? [closed]

    - by Eric
    Possible Duplicate: How could I prevent my mail from being recognized as spam? Here's the situation: Customer fills out inquiry form on web site That inquiry goes to person X Person X goes to my web site (mysite.com) and presses some keys and the customer gets an email from [email protected] Here's my question: how can I be sure the email from [email protected] always gets through to the customer? Can I help it along by using SPF or some other secure email framework/solution? Thank you-- E

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  • Oracle Magazine, May/June 2010

    Oracle Magazine May/June features articles on cloud computing, Oracle Data Mining, Oracle and Sun, java, StorageTek Enterprise Backup software, Oracle Application Development Framework libraries, Oracle Database with Oracle Developer Tools for Visual Studio, Steven Feuerstein on PL/SQL best practices, Oracle Warehouse builder 11g release 2, Tom Kyte on Edition-Based Redefinition (part 3) and much more.

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  • Need to convert a video file from mp4 to xvid

    - by Shawn
    I checked out the questions with similar titles and didn't find anything that I thought would help. I am attempting to convert a video into an avi, preferably xvid. The video file's Video and Audio Properties are as follows: Video Dimensions: 1280x544 Codec H.264/AVC Framerate: 24 frames per second Bitrate: 774 kpbs Audio Codec: MPEG-4 AAC audio Channels: Stereo Sample Rate: 48000 Hz Bitrate: 32 kpbs I have tried numerous times to convert this into an Xvid codec AVI but I have had no luck successfully getting the audio to sync properly. I am using Openshot to attempt conversion, using the libxvid codec and AVI format, but I am unsure of the proper audio settings I should use. What settings should I use to convert this video with Openshot? If it is not possible with Openshot, or if there is a better application to use, I would be grateful to know that as well.

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  • Visual Studio 2010

    Visualize your workspace with new multiple monitor support, powerful Web development, new SharePoint support with tons of templates and Web parts, and more accurate targeting of any version of the .NET Framework. Get set to unleash your creativity.

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  • Searching for Ubuntu video I saw that covered Ubuntu One

    - by Elijah Lynn
    I have been searching for an Ubuntu video I saw 1-2 months ago where they guy was demonstrating Ubuntu One and how he used it to sync local profile stuff across different machines. Has anyone seen this? I forgot exactly what it was about but I know he spent a minute or two on the video if not the whole video. I searched all my web history as well as youtube history but no go. Not sure if we are allowed to ask these questions but here goes.

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  • Map of the Dead Helps You Plan For a Zombie Apocalypse

    - by Jason Fitzpatrick
    There’s no time like the present to start charting out your zombie apocalypse escape route. Map of the Dead highlights key locations–like gun stores, gas stations, and pharmacies–in your immediate area. The key to surviving the zombie horde is fast access to supplies. Unless you have a bunker under your house filled with goodies, you’ll need more fuel, ammo, and medical supplies–Map of the Dead makes it easy to see where the goods are in your locale. Make sure to mouse over the map key for some entertaining commentary. Map of the Dead [via Neatorama] The Best Free Portable Apps for Your Flash Drive Toolkit How to Own Your Own Website (Even If You Can’t Build One) Pt 3 How to Sync Your Media Across Your Entire House with XBMC

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  • Virtual Developer Day: Oracle Fusion Development

    - by mseika
    Get up to date and learn everything you wanted to know about Oracle ADF & Fusion Development plus live Q&A chats with Oracle technical staff. Oracle Application Development Framework (ADF) is the standards based, strategic framework for Oracle Fusion Applications and Oracle Fusion Middleware. Oracle ADF's integration with the Oracle SOA Suite, Oracle WebCenter and Oracle BI creates a complete productive development platform for your custom applications. Join us at this FREE virtual event and learn the latest in Fusion Development including: Is Oracle ADF development faster and simpler than Forms, Apex or .Net? Mobile Application Development with ADF Mobile Oracle ADF development with Eclipse Oracle WebCenter Portal and ADF Development Application Lifecycle Management with ADF Building Process Centric Applications with ADF and BPM Oracle Business Intelligence and ADF Integration Live Q&A chats with Oracle technical staff Developer lead, manager or architect – this event has something for everyone. Don't miss this opportunity December 11th, 2012 9:00 – 13:00 GMT 10:00 – 14:00 CET 12:00 – 16:00 AST 13:00 – 17:00 MSK 14:30 – 18:30 IST Register online now for this FREE event! Agenda 9:00 a.m. – 9:30 a.m. Opening 9:30 a.m. – 10:00 a.m. Keynote Oracle Fusion Development Track 1 Introduction to Fusion Development Track 2 What's New in Fusion Development Track 3 Fusion Development in the Enterprise Track 4 Hands On Lab - WebCenter Portal and ADF Lab w/ JDeveloper 10:00 a.m. – 11:00 a.m. Is Oracle ADF development faster and simpler than Forms, Apex or .Net? Mobile Application Development with ADF Mobile Oracle WebCenter Portal and ADF Development Lab materials can be found on event wiki here. Q&A about the lab is available throughout the event. 11:00 a.m. – 12:00 p.m. Rich Web UI made simple – an ADF Faces Overview Oracle Enterprise Pack for Eclipse - ADF Development Building Process Centric Applications with ADF and BPM 12:00 p.m. – 1:00 p.m. Next Generation Controller for JSF Application Lifecycle Management for ADF Oracle Business Intelligence and ADF Integration View Session Abstracts We look forward to welcoming you at this free event!

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  • How to Use the File History Feature in Windows 8 to Restore Files

    - by Taylor Gibb
    Jealous of your Mac OS X friends and their great Time Machine feature? Windows 8 has a new feature called File History that works much the same way, giving you an easy method to restore previous versions of your files. We are going to use a networked folder in for our article but you could always skip creating the network folder, and just use a USB drive. To use a USB drive you can just go to the setting for File History and turn it on, it should automatically find your USB and immediately start working. How to Sync Your Media Across Your Entire House with XBMC How to Own Your Own Website (Even If You Can’t Build One) Pt 2 How to Own Your Own Website (Even If You Can’t Build One) Pt 1

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  • Safe Covariance and Contravariance in .NET 4.0

    .NET Developers may not recognize the terms invariance, covariance, and contravariance, it is likely they have been impacted by them and left wondering. This article will explain the concepts and the changes being introduced as part of .NET Framework 4.0.

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  • How to Back Up Your Linux System With Back In Time

    - by Chris Hoffman
    Ubuntu includes Déjà Dup, an integrated backup tool, but some people prefer Back In Time instead. Back In Time has several advantages over Déjà Dup, including a less-opaque backup format, integrated backup file browser, and more configurability. Déjà Dup still has a few advantages, notably its optional encryption and simpler interface, but Back In Time gives Déjà Dup a run for its money. How to Sync Your Media Across Your Entire House with XBMC How to Own Your Own Website (Even If You Can’t Build One) Pt 2 How to Own Your Own Website (Even If You Can’t Build One) Pt 1

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  • Newton Game Dynamics: Making an object not affect another object

    - by Boreal
    I'm going to be using Newton in my networked action game with Mogre. There will be two "types" of physics object: global and local. Global objects will be kept in sync for everybody; these include the players, projectiles, and other gameplay-related objects. Local objects are purely for effect, like ragdolls, debris, and particles. Is there a way to make the global objects affect the local objects without actually getting affected themselves? I'd like debris to bounce off of a tank, but I don't want the tank to respond in any way.

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  • Developing for 2005 using VS2008!

    - by Vincent Grondin
    I joined a fairly large project recently and it has a particularity… Once finished, everything has to be sent to the client under VS2005 using VB.Net and can target either framework 2.0 or 3.0… A long time ago, the decision to use VS2008 and to target framework 3.0 was taken but people knew they would need to establish a few rules to ensure that each dev would use VS2008 as if it was VS2005… Why is that so? Well simply because the compiler in VS2005 is different from the compiler inside VS2008…  I thought it might be a good idea to note the things that you cannot use in VS2008 if you plan on going back to VS2005. Who knows, this might save someone the headache of going over all their code to fix errors… -        Do not use LinQ keywords (from, in, select, orderby…).   -        Do not use LinQ standard operators under the form of extension methods.   -        Do not use type inference (in VB.Net you can switch it OFF in each project properties). o   This means you cannot use XML Literals.   -        Do not use nullable types under the following declarative form:    Dim myInt as Integer? But using:   Dim myInt as Nullable(Of Integer)     is perfectly fine.   -        Do not test nullable types with     Is Nothing    use    myInt.HasValue     instead.   -        Do not use Lambda expressions (there is no Lambda statements in VB9) so you cannot use the keyword “Function”.   -        Pay attention not to use relaxed delegates because this one is easy to miss in VS2008   -        Do not use Object Initializers   -        Do not use the “ternary If operator” … not the IIf method but this one     If(confition, truepart, falsepart).   As a side note, I talked about not using LinQ keyword nor the extension methods but, this doesn’t mean not to use LinQ in this scenario. LinQ is perfectly accessible from inside VS2005. All you need to do is reference System.Core, use namespace System.Linq and use class “Enumerable” as a helper class… This is one of the many classes containing various methods that VS2008 sees as extensions. The trick is you can use them too! Simply remember that the first parameter of the method is the object you want to query on and then pass in the other parameters needed… That’s pretty much all I see but I could have missed a few… If you know other things that are specific to the VS2008 compiler and which do not work under VS2005, feel free to leave a comment and I’ll modify my list accordingly (and notify our team here…) ! Happy coding all!

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  • Difference between the terms Material & Effect

    - by codey
    I'm making an effect system right now (I think, because it may be a material system... or both!). The effects system follows the common (e.g. COLLADA, DirectX) effect framework abstraction of Effects have Techniques, Techniques have Passes, Passes have States & Shader Programs. An effect, according to COLLADA, defines the equations necessary for the visual appearance of geometry and screen-space image processing. Keeping with the abstraction, effects contain techniques. Each effect can contain one or many techniques (i.e. ways to generate the effect), each of which describes a different method for rendering that effect. The technique could be relate to quality (e.g. high precision, high LOD, etc.), or in-game-situation (e.g. night/day, power-up-mode, etc.). Techniques hold a description of the textures, samplers, shaders, parameters, & passes necessary for rendering this effect using one method. Some algorithms require several passes to render the effect. Pipeline descriptions are broken into an ordered collection of Pass objects. A pass provides a static declaration of all the render states, shaders, & settings for "one rendering pipeline" (i.e. one pass). Meshes usually contain a series of materials that define the model. According to the COLLADA spec (again), a material instantiates an effect, fills its parameters with values, & selects a technique. But I see material defined differently in other places, such as just the Lambert, Blinn, Phong "material types/shaded surfaces", or as Metal, Plastic, Wood, etc. In game dev forums, people often talk about implementing a "material/effect system". Is the material not an instance of an effect? Ergo, if I had effect objects, stored in a collection, & each effect instance object with there own parameter setting, then there is no need for the concept of a material... Or am I interpreting it wrong? Please help by contributing your interpretations as I want to be clear on a distinction (if any), & don't want to miss out on the concept of a material if it should be implemented to follow the abstraction of the DirectX FX framework & COLLADA definitions closely.

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  • Download Irony .NET Compiler Construction Kit

    - by Editor
    Irony is a new-generation .NET compiler construction kit. It utilizes the full potential of c# 2.0 and .NET Framework to implement a completely new and streamlined technology of compiler construction. Unlike most existing yacc/lex-style solutions Irony does not employ any scanner or parser code generation from grammar specifications written in a specialized [...]

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  • SharpDOM, view engine for ASP.NET MVC

    Sharp DOM is a view engine for ASP.NET MVC platform allowing developers to design extendable and maintenable dynamic HTML layouts using C# 4.0 language. It is also possible to use Sharp DOM project to generate HTML layouts outisde of MVC framework....Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • SharpDOM, view engine for ASP.NET MVC

    Sharp DOM is a view engine for ASP.NET MVC platform allowing developers to design extendable and maintenable dynamic HTML layouts using C# 4.0 language. It is also possible to use Sharp DOM project to generate HTML layouts outisde of MVC framework.

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  • Ubuntu One Windows application only accessing gpg files

    - by Boomer Kuwanger
    I'm on a windows 7 (64) machine right now, I have the Ubuntu One windows application. I'm synced to my online account, the folder I am accessing is... deja-dup\My-desktop When I click 'Sync Locally' checkbox and explore my folder I am only able to see three files of the form duplicity-full.#######.manifest.gpg duplicity-full.#######.vol1.difftar.gpg duplicity-full-signatures.#######.sigtar.gpg How do I access the content of these file? I put them on a linux server and decrypted them/ extracted them, however something is wrong. Note: I cannot use apt-get on the linux server I'm using. Is there a way to access these files using the Ubuntu one software for windows? Many Thanks, Boomerkuwanger

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  • Qt : Nokia proposera démos et conférence lors du rts EMBEDDED SYSTEMS de Paris du 30 au 31 Mars proc

    Nokia proposera des démos de Qt lors du rts EMBEDDED SYSTEMS Du 30 au 31 Mars à la Porte de Versailles Nokia sera présent lors du rts EMBEDDED SYSTEMS, 18ème édition du salon des Solutions informatiques temps-réel et systèmes embarqués. Sur son stand (#A20) le constructeur proposera des démos de Qt et le mercredi 31 mars, à 13h, Thierry Bastian, Software Engineer, tiendra une conférence pour présenter le framework multi-plateformes. La manifestation se tiendra à la Porte de Versailles à Paris. Plus d'informations et les modalités pour s'inscrire sur cette page....

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