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  • Google I/O 2012 - Deep Dive into the Next Version of the Google Drive API

    Google I/O 2012 - Deep Dive into the Next Version of the Google Drive API Ali Afshar, Ivan Lee This session discusses a number of best practices with the new Google Drive API. We'll cover how to properly sync files, how to manage sharing, and how to make your applications faster and more efficient than ever before. We'll go through an entire working application that exposes best practices. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 17 0 ratings Time: 45:50 More in Science & Technology

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  • Which is preferable? To know jQuery well, or to know JavaScript well? [closed]

    - by Marwan
    I'm quite familiar with using jQuery, but I've come to feel like a bit of a dummy using it, as my knowledge of JavaScript itself is rather poor. So I'm considering abandoning jQuery and spending time working in straight JS... perhaps even creating my own framework as a learning experience. Does this make sense though? Is there any real point to obtaining more than a passing knowledge of JavaScript when jQuery allows me to accomplish so much, so quickly?

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  • C-states and P-states : confounding factors for benchmarking

    - by Dave
    I was recently looking into a performance issue in the java.util.concurrent (JUC) fork-join pool framework related to particularly long latencies when trying to wake (unpark) threads in the pool. Eventually I tracked the issue down to the power & scaling governor and idle-state policies on x86. Briefly, P-states refer to the set of clock rates (speeds) at which a processor can run. C-states reflect the possible idle states. The deeper the C-state (higher numerical values) the less power the processor will draw, but the longer it takes the processor to respond and exit that sleep state on the next idle to non-idle transition. In some cases the latency can be worse than 100 microseconds. C0 is normal execution state, and P0 is "full speed" with higher Pn values reflecting reduced clock rates. C-states are P-states are orthogonal, although P-states only have meaning at C0. You could also think of the states as occupying a spectrum as follows : P0, P1, P2, Pn, C1, C2, ... Cn, where all the P-states are at C0. Our fork-join framework was calling unpark() to wake a thread from the pool, and that thread was being dispatched onto a processor at deep C-state, so we were observing rather impressive latencies between the time of the unpark and the time the thread actually resumed and was able to accept work. (I originally thought we were seeing situations where the wakee was preempting the waker, but that wasn't the case. I'll save that topic for a future blog entry). It's also worth pointing out that higher P-state values draw less power and there's usually some latency in ramping up the clock (P-states) in response to offered load. The issue of C-states and P-states isn't new and has been described at length elsewhere, but it may be new to Java programmers, adding a new confounding factor to benchmarking methodologies and procedures. To get stable results I'd recommend running at C0 and P0, particularly for server-side applications. As appropriate, disabling "turbo" mode may also be prudent. But it also makes sense to run with the system defaults to understand if your application exhibits any performance sensitivity to power management policies. The operating system power management sub-system typically control the P-state and C-states based on current and recent load. The scaling governor manages P-states. Operating systems often use adaptive policies that try to avoid deep C-states for some period if recent deep idle episodes proved to be very short and futile. This helps make the system more responsive under bursty or otherwise irregular load. But it also means the system is stateful and exhibits a memory effect, which can further complicate benchmarking. Forcing C0 + P0 should avoid this issue.

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  • NUnitAddin

    - by csharp-source.net
    NUnitAddin is a simple addin for VisualStudio 2005 used in association with NUnit framework. The NUnit Addin allows you to run unit tests inside Visual Studio 2005. Features: * Read Visual Studio 2005 files: .sln * Build visual tree from .sln files * Run tests in Visual Studio 2005

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  • What makes games responsive to user input?

    - by zaftcoAgeiha
    Many games have been praised for its responsive gameplay, where each user action input correspond to a quick and precise character movement (eg: super meat boy, shank...) What makes those games responsive? and what prevents other games from achieving the same? How much of it is due to the game framework used to queue mouse/keyboard events and render/update the game and how much is attributed to better coding?

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  • Java Hashed Collections

    The Java collections framework contains classes you use to maintain collections of other objects. These collection classes have different performance and ordering properties. See how the HashMap and HashSet Classes allow objects to be added to a collection, removed from a collection, or found in roughly constant time. Discover how to use these classes and what to do to achieve good performance from them.

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  • Download the Visual Studio 2010 Trial

    Visual Studio 2010 Professional simplifies building standards-based web applications with improved AJAX frameworks, core IntelliSense support for JavaScript, and the integration of the popular jQuery framework, an open-source JavaScript library.

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  • Second gen ipod shuffle not working with rhythmbox

    - by richzilla
    hi all, I'm trying to get a second gen ipod shuffle to work with Ubuntu 10.10. As far as i understand Rhythymbox should support this. When I plug the ipod in it shows up under the devices section of the menu, but after that I am unable to do anything with it. I can't see the songs that are already on it, I can't add new songs, I can't do anything. When i attempt to drag a song across, absolutely nothing happens. if i try the sync with library option, it shuts rhythymbox down completely. Any ideas would be greatly appreciated.

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  • Resco Releases Resco MobileForms Toolkit 2010 Volume 2

    Bratislava, Slovakia — May 18, 2010 — Resco, a leading vendor of advanced developer components and tools for mobile devices, releases today Resco MobileForms Toolkit 2010 Volume 2, which is optimized for Microsoft Visual Studio 2008 and the Microsoft .NET Compact Framework 3.5.

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  • Clock drift even though NTPD running

    - by droffo
    I'm having a problem with the clock drifting on my PC. I'M running Ubuntu 10.10 on an somewhat crusty IBM e-server (1.5GB RAM, 2.4GHz CPU) ntpd is running (started at run level 2) servers are defined: server 1.us.pool.ntp.org server 2.us.pool.ntp.org server 3.us.pool.ntp.org server time.nrc.ca server ntp1.cmc.ec.gc.ca server ntp2.cmc.ec.gc.ca server wuarchive.wustl.edu server clock.psu.edu Looking at the log file, it would seem that the ntp daemon is running, but the system clock never seems to be set, however. If I manually set the time from a Casio "atomic" watch, the date/time displayed by the Clock applet drifts out of sync over time. Looking at the log file (below) it would seem the ntp daemon started ok and is running. So I am totally flummoxed right now :-( Here's a copy of my ntp.log file.

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  • TriptychBlog

    - by csharp-source.net
    TriptychBlog is an Open Source Blogging Engine powered by the Microsoft ASP.net 2.0 framework. It has many great features. TriptychBlog is entirely open source and will run on any computer using Windows 2000 or higher.

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  • Evènement annuel SpringOne 2GX, à Chicago du 19 au 22 Octobre 2010. Les inscriptions sont ouvertes

    Si l'évènement SpringOne 2GX Europe n'a pas été renouvelé cette année, son équivalent US est annoncé par SpringSource. Cette série de conférence organisée par SpringSource et No Fluff Just Stuff aura lieu cette année à Chicago du 19 au 22 Octobre. Comme l'an passé, les sujets seront regroupés autours de deux thèmes : Spring présenté, entre autre, par Rod Johnson (Créateur de Spring Framework), Rob Harrob (Dm Server) , Adrian Col...

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  • How do you pack resources in a game when you have too many of them?

    - by ThePlan
    I've recently made a basic space invaders clone in C++ using the Allegro 5 framework. It took me a long time, but after I finished, I realized I had about 10 sprites, and 13MB worth of DLLs (Some of the people didn't even have the mingW dlls) which were making people who played the game very confused. How can I "pack" all my resources in a way that I can easily add-remove data to my game, and to reduce the size taken by the resource, basically placing them in 1 spot? I'm using codeblocks.

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  • [News] ASP.NET V4 proposera des outils SEO pour le r?f?rencement

    Dans son dernier billet, Scott Guthrie pr?sente les nouveaut?s de ASP.NET V4 concernant la gestion du r?f?rencement, un sujet souvent d?licat dans les framework web modernes. Il ?voque de nouvelles propri?t?s de r?f?rencement permettant de g?n?rer des tags m?ta, un nouveau proc?d? de routage inter-pages et un Toolkit sp?cialis?.

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  • Coppock Chart

    This article demonstrates building a web based interactive chart and is my attempt to assimilate some of the recent updates and best practices that have emerged with Visual Studio 2010 and .NET Framework 4 into my software lexicon.

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  • Microsoft lance Windows Azure HDInsight, sa plateforme PaaS basée sur Hadoop pour l'analyse des gros volumes de données

    Microsoft lance Windows Azure HDInsight sa plateforme PaaS basée sur Hadoop pour l'analyse des gros volumes des donnéesApache Hadoop est un Framework Web open source d'analyse des gros volumes de données. Microsoft vient d'annoncer la disponibilité générale de la solution sur sa plateforme Cloud Windows Azure.Dévoilé en version beta publique il y a pratiquement un an, la plateforme PaaS (Platform as a Service) Windows Azure HDInsight fournit un clone de Hadoop et des outils associer pour la manipulation...

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  • Microsoft certification for C# .net 4.0

    - by Pankaj Sinai Nagarsekar
    I am currently working for a software company doing development in C# desktop applications in visual studio 2010 .Net 4.0, for one and half year. I want to opt for certifications offered by Microsoft to add weightage to my resume. But i m very much confused which exam to answer. Can you please guide me which certifications to go for?? Is MCTS: Microsoft .NET Framework 4, Windows Applications Development Exam 70-511 a good option??

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  • Download LINQPad to learn LINQ

    - by Editor
    LINQPad lets you interactively query SQL databases in a modern query language: LINQ. Say goodbye to SQL Management Studio.LINQPad supports everything in C# 3.0 and Framework 3.5: LINQ to SQL LINQ to Objects LINQ to XML LINQPad is also a great way to learn LINQ: it comes preloaded with 200 examples from the book, C# [...]

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  • How can the maximum number of simultaneous users to log in to Ubuntu server be increased?

    - by nixnotwin
    I use ubuntu server 10.04 on a fairly good machine, with 2.40 duel-core processor and 2GB RAM. My users login with ssh or samba. I have setup LDAP with PAM to sync user accounts between unix and samba. When I allowed about 90 users to login over ssh at once the server refused login for many users. I am using dropbear as ssh server. Even samba logins failed for many users. I need to allow at least 100 users to login at once. Is there anyway to do this?

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  • PySide devient un add-on Qt, le binding Python initié par Nokia rejoint le Qt Project et le modèle d'open gouvernance

    PySide devient un add-on Qt Le binding Python initié par Nokia est toujours disponible sous la même licence [IMG]http://ftp-developpez.com/gordon-fowler/PySide.png[/IMG] Le Qt Project étant arrivé depuis quelques mois, rien de plus normal que de voir le binding Python initié par Nokia le rejoindre : ce projet est maintenant plus aligné avec le framework Qt et bénéficie de toute l'infrastructure mise en place (nouvel emplacement pour la mailing list,

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  • Workflows gradually take longer to load in a workflow designer that is re-hosted in the .NET Framewo

    981145 ... Workflows gradually take longer to load in a workflow designer that is re-hosted in the .NET Framework 2.0This RSS feed provided by kbAlerz.com.Visit kbAlertz.com to subscribe. It's 100% free and you'll be able to recieve e-mail or RSS updates for the technologies you pick from the Microsoft Knowledge Base....Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Sun & Moon Movement

    - by Thomas Mosey
    I'm creating a 2D HTML5 Canvas Game and am stuck on how to go about animating my Sun & Moon. The current setup is basically setting the moon at -1024 on the X-axis and the sun at 0 and animating them at 1 pixel a second. My canvas width is 1024 pixels and whenever the sun/moons X position crosses over the width of the canvas, it's X position is then set to -1024 to repeat the animation. What I am trying to do is get it to sync up with my day/night cycles. Each day is 10000 ticks long (A tick being added every frame) with Day/Night being 50% each (5000 ticks each). What I am trying to calculate is what I'll need to add to the X position of each per frame to get the sun from an X of 0 to 1024 after 5000 ticks/frames. Any help is appreciated.

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  • Techniques and methods to improve and speedup development

    - by Jlouro
    I just got a new project. It’s a WinForm app. And it’s interesting because I will have the possibility to learn how fish farms work and are managed. I will have to develop touch interfaces, and use datasnap to communicate and sync data between farm and office. The development will be done in DELPHI win32, still not sure about the database, but maybe SQLlite. So now comes the difficult part of the project, building it. I am just finishing one. It took me a lot of time to do it and I am a bit “burned out”. I will have time to relax, not much, but a few days. What I am looking is some tips and tricks and possibly tools to be able to speed up the development. It must be up and running in 2 months. So what tricks do you use to speed up things?

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  • How to refactor my design, if it seems to require multiple inheritance?

    - by Omega
    Recently I made a question about Java classes implementing methods from two sources (kinda like multiple inheritance). However, it was pointed out that this sort of need may be a sign of a design flaw. Hence, it is probably better to address my current design rather than trying to simulate multiple inheritance. Before tackling the actual problem, some background info about a particular mechanic in this framework: It is a simple game development framework. Several components allocate some memory (like pixel data), and it is necessary to get rid of it as soon as you don't need it. Sprites are an example of this. Anyway, I decided to implement something ala Manual-Reference-Counting from Objective-C. Certain classes, like Sprites, contain an internal counter, which is increased when you call retain(), and decreased on release(). Thus the Resource abstract class was created. Any subclass of this will obtain the retain() and release() implementations for free. When its count hits 0 (nobody is using this class), it will call the destroy() method. The subclass needs only to implement destroy(). This is because I don't want to rely on the Garbage Collector to get rid of unused pixel data. Game objects are all subclasses of the Node class - which is the main construction block, as it provides info such as position, size, rotation, etc. See, two classes are used often in my game. Sprites and Labels. Ah... but wait. Sprites contain pixel data, remember? And as such, they need to extend Resource. But this, of course, can't be done. Sprites ARE nodes, hence they must subclass Node. But heck, they are resources too. Why not making Resource an interface? Because I'd have to re-implement retain() and release(). I am avoiding this in virtue of not writing the same code over and over (remember that there are multiple classes that need this memory-management system). Why not composition? Because I'd still have to implement methods in Sprite (and similar classes) that essentially call the methods of Resource. I'd still be writing the same code over and over! What is your advice in this situation, then?

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