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  • main vs initialize in Ruby

    - by Dave
    Okay, so I've looked through a couple of my ruby books and done some googling to no avail. What is the difference between main and initialize in Ruby? I've seen code that uses class Blahblah def main some logic here end #more methods... end and then calls it using Blahblah.new. Isn't new reserved only for initialize? if not, then what's the difference between the two?

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  • Minimum vs Minimal vertex covers

    - by panicked
    I am studying for an exam and one of the sample questions is as follows: Vertex cover: a vertex cover in a graph is a set of vertices such that each edge has at least one of its two end points in this set. Minimum vertex cover: a MINIMUM vertex cover in a graph is a vertex cover that has the smallest number of vertices among all possible vertex covers. Minimal vertex cover a MINIMAL vertex cover in a graph is a vertex cover that does not contain another vertex cover (deleting any vertex from the set would create a set of vertices that is not a vertex cover) Question: A minimal vertex cover isn't always a minimum vertex cover. Demonstrate this with a simple example. Can anyone get their head around this? I am failing to see the distinction between the two. More importantly, I'm having a hard time visualizing it. I seriously hope he's not gonna ask odd questions like this one on the exam!

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  • multiple visual effects on one event

    - by ZX12R
    I have a code that looks like this. <%= link_to_remote "View results", { :update=>"uxUpdateDiv" , :url=>{:controller=>"exam", :action=>"results"} , :loading=>visual_effect(:appear, "uxcLoader", :duration=> 0.1), :before =>visual_effect(:fade, "uxUpdateDiv", :duration => 0.1), :complete => visual_effect(:appear, "uxUpdateDiv", :duration => 1.5 ), :success=>visual_effect(:fade, "uxcLoader", :duration=> 1) } %> what happens here is not good enough for me. I want to add multiple effects for one event. Like the following: :complete=>(:fade, "uxLoader", :duration=>1 AND :fade, "uxTheOtherDiv", :duration=>1) How do i achieve this.? I am using jrails

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  • non-copyable objects and value initialization: g++ vs msvc

    - by R Samuel Klatchko
    I'm seeing some different behavior between g++ and msvc around value initializing non-copyable objects. Consider a class that is non-copyable: class noncopyable_base { public: noncopyable_base() {} private: noncopyable_base(const noncopyable_base &); noncopyable_base &operator=(const noncopyable_base &); }; class noncopyable : private noncopyable_base { public: noncopyable() : x_(0) {} noncopyable(int x) : x_(x) {} private: int x_; }; and a template that uses value initialization so that the value will get a known value even when the type is POD: template <class T> void doit() { T t = T(); ... } and trying to use those together: doit<noncopyable>(); This works fine on msvc as of VC++ 9.0 but fails on every version of g++ I tested this with (including version 4.5.0) because the copy constructor is private. Two questions: Which behavior is standards compliant? Any suggestion of how to work around this in gcc (and to be clear, changing that to T t; is not an acceptable solution as this breaks POD types). P.S. I see the same problem with boost::noncopyable.

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  • Zend_Cache_Backend_Sqlite vs Zend_Cache_Backend_File

    - by Alekc
    Hi, Currently i'm using Zend_Cache_Backend_File for caching my project (especially responses from external web services). I was wandering if I could find some benefit in migrating the structure to Zend_Cache_Backend_Sqlite. Possible advantages are: File system is well-ordered (only 1 file in cache folder) Removing expired entries should be quicker (my assumption, since zend wouldn't need to scan internal-metadatas for expiring date of each cache) Possible disadvantages: Finding record to read (with files zend check if file exists based on filename and should be a bit quicker) in term of speed. I've tried to search a bit in internet but it seems that there are not a lot of discussion about the matter. What do you think about it? Thanks in advance.

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  • Storing Templates and Object-Oriented vs Relational Databases

    - by syrion
    I'm designing some custom blog software, and have run into a conundrum regarding database design. The software requires that there be multiple content types, each of which will require different entry forms and presentation templates. My initial instinct is to create these content types as objects, then serialize them and store them in the database as JSON or YAML, with the entry forms and templates as simple strings attached to the "contentTypes" table. This seems cumbersome, however. Are there established best practices for dealing with this design? Is this a use case where I should consider an object database? If I should be using an object database, which should I consider? I am currently working in Python and would prefer a capable Python library, but can move to Java if need be.

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  • isset($var) vs. @$var

    - by Josso
    Is this an okay practice or an acceptable way to use PHP's error suppressing? if (isset($_REQUEST['id'] && $_REQUEST['id'] == 6) { echo 'hi'; } if (@$_REQUEST['id'] == 6) { echo 'hi'; }

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  • Scala - Enumeration vs. Case-Classes

    - by tzofia
    I've created akka actor called LogActor. The LogActors's receive method handling messages from other actors and logging them to the specified log level. I can distinguish between the different levels in 2 ways. The first one: import LogLevel._ object LogLevel extends Enumeration { type LogLevel = Value val Error, Warning, Info, Debug = Value } case class LogMessage(level : LogLevel, msg : String) The second: (EDIT) abstract class LogMessage(msg : String) case class LogMessageError(msg : String) extends LogMessage(msg) case class LogMessageWarning(msg : String) extends LogMessage(msg) case class LogMessageInfo(msg : String) extends LogMessage(msg) case class LogMessageDebug(msg : String) extends LogMessage(msg) Which way is more efficient? does it take less time to match case class or to match enum value? (I read this question but there isn't any answer referring to the runtime issue)

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  • (MyClassName)object vs. object as MyClassName

    - by Matthew Doyle
    Hello all, I was wondering what is the better method for Casting objects for C#: MyClassName test = (MyClassName)object; MyClassName test = object as MyClassName; I know already that if you do the first way, you get an exception, and the second way it sets test as null. However, I was wondering why do one over the other? I see the first way a lot, but I like how the second way because then I can check for null... If there isn't a 'better way' of doing it, what are the guidelines for using one way or the other?

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  • MS SQL Server BEGIN/END vs BEGIN TRANS/COMMIT/ROLLBACK

    - by Rich
    I have been trying to find info on the web about the differences between these statements, and it seems to me they are identical but I can't find confirmation of that or any kind of comparison between the two. What is the difference between doing this: BEGIN -- Some update, insert, set statements END and doing this BEGIN TRANS -- Some update, insert, set statements COMMIT TRANS ? Note that there is only the need to rollback in the case of some exception or timeout or other general failure, there would not be a conditional reason to rollback.

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  • ASP.NET MVC UpdateModel - fields vs properties??

    - by mrjoltcola
    I refactored some common properties into a base class and immediately my model updates started failing. UpdateModel() and TryUpdateModel() did not seem to update inherited public properties. I cannot find detailed info on MSDN nor Google as to the rules or semantics of these methods. The docs are terse (http://msdn.microsoft.com/en-us/library/dd470933.aspx), simply stating: Updates the specified model instance using values from the controller's current value provider. SOLVED: MVC.NET does indeed handle inherited properties just fine. This turned out to have nothing to do with inheritance. My base class was implemented with public fields, not properties. Switching them to formal properties (adding {get; set; }) was all I needed. This has bitten me before, I keep wanting to use simple, public fields. I would argue that fields and properties are syntactically identical, and could be argued to be semantically equivalent, for the user of the class.

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  • Rules Engine vs Expert System

    - by User1
    What is the difference between a rules engine and an expert system? Example1: Let's say that I have a program that determines the expiration date of a new driver's license. It takes inputs like visa expiration date, passport number, birthday, etc. It determines the expiration date of the driver's license from this input. It can even give an error if the input did not have enough valid identifications to allow a new driver's license. Example2: Let's say I am making an online version of the game Monopoly. I want the ability to change the rules of the game (say $400 for passing go or no one can buy properties until they land on the same property twice, etc). I have a module in the code to handle these rules. Are these both rules engines or are they expert systems? They both seem so similar. Is it just a synonym?

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  • long vs. short branches in version control

    - by Vincenzo
    I wonder whether anyone knows some research done with the question "What is good/bad in long/short branches in version control?" I'm specifically interested in academic researches performed in this field. My questions are: What problems (or conflicts) long branches may produce and how to deal with them How to split a big task onto smaller branches/sub-tasks How to coordinate the changes in multiple short branches, related to the same code Thanks in advance for links and suggestions!

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  • C++ best practice: Returning reference vs. object

    - by Mike Crowe
    Hi folks, I'm trying to learn C++, and trying to understand returning objects. I seem to see 2 ways of doing this, and need to understand what is the best practice. Option 1: QList<Weight *> ret; Weight *weight = new Weight(cname, "Weight"); ret.append(weight); ret.append(c); return &ret; Option 2: QList<Weight *> *ret = new QList(); Weight *weight = new Weight(cname, "Weight"); ret->append(weight); ret->append(c); return ret; (of course, I may not understand this yet either). Which way is considered best-practice, and should be followed? TIA Mike

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  • ODBC vs MySQLClient

    - by Matt
    I'm currently using ODBC to connect to my MySQL database, using C#. I've been told that using the MySql Connector would be better, and faster, and not dependent on Windows. Can someone shed some light on this please? I've been unable to find anything on the net so far

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  • How to implement web cache: internal fragmentation VS external fragmentation

    - by Summer_More_More_Tea
    Hi there: I come up with this question when play with Firefox web cache: in which approach does the browser cache a response in limited disk space(take my configuration as an example, 50MB is the upper bound)? I think two ways can be employed. One is cache the total response object one by one, but this is inefficient and will introduce external fragmentation, thus the total cache space may not be fully used. The second is take the total space(50MB) as a consecutive file, splitting it into fixed-length slots; incoming response objects will also be treated blocks of data with the same length as the slots. We can fill slots until the whole file is run out of, then some displacement algorithm can be used to swap out the old cached objects. The latter approach will of course bing in internal fragmentation, but in my opinion is easier to implement and maintain than the first strategy. But when I enter Firefox's Cache directory, I find it (maybe) use a different method: a lot of varied-length files reside in that directory and all those files are filled with undisplayable characters. I don't but really want to know what mechanism that a commercial browser, e.g. Firefoix, employed to implement web cache. Regards.

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