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  • Best loose way to get objects with common base class

    - by Michael Teper
    I struggled to come up with a good title for this question, so suggestions are welcome. Let's say we have an abstract base class ActionBase that looks something like this: public abstract class ActionBase { public abstract string Name { get; } public abstract string Description { get; } // rest of declaration follows } And we have a bunch of different actions defined, like a MoveFileAction, WriteToRegistryAction, etc. These actions get attached to Worker objects: public class Worker { private IList<ActionBase> _actions = new List<ActionBase>(); public IList<ActionBase> Actions { get { return _actions; } } // worker stuff ... } So far, pretty straight-forward. Now, I'd like to have a UI for setting up Workers, assigning Actions, setting properties, and so on. In this UI, I want to present a list of all available actions, along with their properties, and for that I'd want to first gather up all the names and descriptions of available actions (plus the type) into a collection of the following type of item: public class ActionDescriptor { public string Name { get; } public string Description { get; } poblic Type Type { get; } } Certainly, I can use reflection to do this, but is there a better way? Having Name and Description be instance properties of ActionBase (as opposed to statics on derived classes) smells a bit, but there isn't an abstract static in C#. Thank you!

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  • How to create reference tables using fluent nhibernate

    - by Akk
    How can i create a 3 table schema from the following model classes. public class Product { public int Id {get; set;} public string Name {get; set;} public IList<Photo> Photos {get; set;} } public class Photo { public int Id {get; set;} public string Path {get; set;} } I want to create the following table structure in the database: Product ------- Id Name ProductPhotos ------------- ProductId (FK Products.Id) PhotoId (FK Photos.Id) Photos ------ Id Path How i can express the above Database Schema using Fluent NHibernate? I could only manage the following the Mapping but this does not get me the 3rd Photo ref table. public class ProductMap : ClassMap<Product> { public CityMap() { Id(x => x.Id); Map(x => x.Name); Table("Products"); HasMany(x => x.Photos).Table("ProductPhotos").KeyColumn("ProductId"); } }

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  • Can I use my objects without fully populating them?

    - by LuckySlevin
    I have situation. I have to create a Sports Club system in JAVA. There should be a class your for keeping track of club name, president name and braches the club has. For each sports branch also there should be a class for keeping track of a list of players. Also each player should have a name, number, position and salary. So, I come up with this. Three seperate classes: public class Team { String clubName; String preName; Branch []branches; } public class Branch { Player[] players; } public class Player { String name; String pos; int salary; int number; } The problems are creating Branch[] in another class and same for the Player[]. Is there any simplier thing to do this? For example, I want to add info for only the club name, president name and branches of the club, in this situation, won't i have to enter players,names,salaries etc. since they are nested in each other. I hope i could be clear. For further questions you can ask.

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  • Beginner Question ; About Prime Generation in "C" - What is wrong with my code ? -

    - by alorsoncode
    I'm a third year irregular CS student and ,i just realized that i have to start coding. I passed my coding classes with lower bound grades so that i haven't a good background in coding&programming. I'm trying to write a code that generates prime numbers between given upper and lower bounds. Not knowing C well, enforce me to write a rough code then go over it to solve. I can easily set up the logic for intended function but i probably create a wrong algorithm through several different ways. Here I share my last code, i intend to calculate that when a number gives remainder Zero , it should be it self and 1 , so that count==2; What is wrong with my implementation and with my solution generating style? I hope you will warm me up to programming world, i couldn't find enough motivation and courage to get deep into programming. Thanks in Advance :) Stdio and Math.h is Included int primegen(int down,int up) { int divisor,candidate,count=0,k; for(candidate=down;candidate<=up;candidate++) { for(divisor=1;divisor<=candidate;divisor++) { k=(candidate%divisor); } if (k==0) count++; if(count==2) { printf("%d\n", candidate); count=0; } else { continue; } } } int main() { primegen(3,15); return 0; }

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  • Refactoring huge if ( ... instanceof ...)

    - by Chris
    I'm currently trying to refactor a part of a project that looks like this: Many classes B extends A; C extends A; D extends C; E extends B; F extends A; ... And somewhere in the code: if (x instanceof B){ B n = (B) x; ... }else if (x instanceof C){ C n = (C) x; ... }else if (x instanceof D){ D n = (D) x; ... }else if (x instanceof E){ E n = (E) x; ... }else if (x instanceof G){ G n = (G) x; ... }... Above if-construct currently sits in a function with a CC of 19. Now my question is: Can I split this if-construct up in mutliple functions and let Java's OO do the magic? Or are there any catches I have to look out for? My idea: private void oopMagic(C obj){ ... Do the stuff from the if(x instanceof C) here} private void oopMagic(D obj){ ... Do the stuff from the if(x instanceof D) here} private void oopMagic(E obj){ ... Do the stuff from the if(x instanceof E) here} .... and instead of the huge if: oopMagic(x);

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  • EF4 querying through the generations

    - by Hans Kesting
    I have a model withs Parents, Children and Grandchildren, in a many-to-many relationship. Using this article I created POCO classes that work fine, except for one thing I can't yet figure out. When I query the Parents or Children directly using LINQ, the SQL reflects the LINQ query (a .Count() executes a COUNT in the database and so on) - fine. The Parent class has a Children property, to access it's children. But (and now for the problem) this doesn't expose an IQueryable interface but an ICollection. So when I access the Children property on a particular parent all the Parent's Children are read. Even worse, when I access the Grandchildren (theParent.Children.SelectMany(child => child.GrandChildren).Count()) then for each and every child a separate request is issued to select it's grandchildren. Changing the type of the Children property from ICollection to IQueryable doesn't solve this. Apart from missing needed methods like Add() and Remove(), EF just doesn't recognize the property then. Are there correct ways (as in: low database interaction) of querying through children (and what are they)? Or is this just not possible?

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  • C# Function Inheritance--Use Child Class Vars with Base Class Function

    - by Sean O'Connor
    Good day, I have a fairly simple question to experienced C# programmers. Basically, I would like to have an abstract base class that contains a function that relies on the values of child classes. I have tried code similar to the following, but the compiler complains that SomeVariable is null when SomeFunction() attempts to use it. Base class: public abstract class BaseClass { protected virtual SomeType SomeVariable; public BaseClass() { this.SomeFunction(); } protected void SomeFunction() { //DO SOMETHING WITH SomeVariable } } A child class: public class ChildClass:BaseClass { protected override SomeType SomeVariable=SomeValue; } Now I would expect that when I do: ChildClass CC=new ChildClass(); A new instance of ChildClass should be made and CC would run its inherited SomeFunction using SomeValue. However, this is not what happens. The compiler complains that SomeVariable is null in BaseClass. Is what I want to do even possible in C#? I have used other managed languages that allow me to do such things, so I certain I am just making a simple mistake here. Any help is greatly appreciated, thank you.

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  • Correct way to initialize dynamic Array in C++

    - by mef
    Hey guys, I'm currently working on a C++ project, where dynamic arrays often appear. I was wondering, what could be the correct way to initialize a dynamic array using the new-operator? A colleague of mine told me that it's a no-no to use new within the constructor, since a constructor is a construct that shouldn't be prone to errors or shouldn't fail at all, respectively. Now let's consider the following example: We have two classes, a more or less complex class State and a class StateContainer, which should be self-explained. class State { private: unsigned smth; public: State(); State( unsigned s ); }; class StateContainer { private: unsigned long nStates; State *states; public: StateContainer(); StateContainer( unsigned long n ); virtual ~StateContainer(); }; StateContainer::StateContainer() { nStates = SOME_DEFINE_N_STATES; states = new State[nStates]; if ( !states ) { // Error handling } } StateContainer::StateContainer( unsigned long n ) { nStates = n; try { states = new State[nStates] } catch ( std::bad_alloc &e ) { // Error handling } } StateContainer::~StateContainer() { if ( states ) { delete[] states; states = 0; } } Now actually, I have two questions: 1.) Is it ok, to call new within a constructor, or is it better to create an extra init()-Method for the State-Array and why? 2.) Whats the best way to check if new succeeded: if (!ptr) std::cerr << "new failed." or try { /*new*/ } catch (std::bad_alloc) { /*handling*/ } 3.) Ok its three questions ;o) Under the hood, new does some sort of ptr = (Struct *)malloc(N*sizeof(Struct)); And then call the constructor, right?

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  • Problems Expanding an Array in C++

    - by dxq
    I'm writing a simulation for class, and part of it involves the reproduction of organisms. My organisms are kept in an array, and I need to increase the size of the array when they reproduce. Because I have multiple classes for multiple organisms, I used a template: template <class orgType> void expandarray(orgType* oldarray, int& numitems, int reproductioncount) { orgType *newarray = new orgType[numitems+reproductioncount]; for (int i=0; i<numitems; i++) { newarray[i] = oldarray[i]; } numitems += reproductioncount; delete[] oldarray; oldarray = newarray; newarray = NULL; } However, this template seems to be somehow corrupting my data. I can run the program fine without reproduction (commenting out the calls to expandarray), but calling this function causes my program to crash. The program does not crash DURING the expandarray function, but crashes on access violation later on. I've written functions to expand an array hundreds of times, and I have no idea what I screwed up this time. Is there something blatantly wrong in my function? Does it look right to you? EDIT: Thanks for everyone's help. I can't believe I missed something so obvious. In response to using std::vector: we haven't discussed it in class yet, and as silly as it seems, I need to write code using the methods we've been taught.

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  • split a string into a key => value array in php

    - by andy-score
    +2-1+18*+7-21+3*-4-5+6x29 The above string is an example of the kind of string I'm trying to split into either a key = value array or something similar. The numbers represent the id of a class and -,+ and x represent the state of the class (minimised, expanded or hidden), the * represents a column break. I can split this into the columns easily using explode which gives and array with 3 $key = $value associations. eg. $column_layout = array( [0] => '+2-1+18' , [1] => '+7-21+3' , [2] => '-4-5+6x29' ) I then need to split this into the various classes from there, keeping the status and id together. eg. $column1 = array( '+' => 2 , '-' => 1 , '+' => 18 ) ... or $column1 = array( array( '+' , 2 ) , array( '-' , 1 ) , array( '+' , 18 ) ) ... I can't quite get my head round this and what the best way to do it is, so any help would be much appreciated.

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  • Comparing lists of field-hashes with equivalent AR-objects.

    - by Tim Snowhite
    I have a list of hashes, as such: incoming_links = [ {:title => 'blah1', :url => "http://blah.com/post/1"}, {:title => 'blah2', :url => "http://blah.com/post/2"}, {:title => 'blah3', :url => "http://blah.com/post/3"}] And an ActiveRecord model which has fields in the database with some matching rows, say: Link.all => [<Link#2 @title='blah2' @url='...post/2'>, <Link#3 @title='blah3' @url='...post/3'>, <Link#4 @title='blah4' @url='...post/4'>] I'd like to do set operations on Link.all with incoming_links so that I can figure out that <Link#4 ...> is not in the set of incoming_links, and {:title => 'blah1', :url =>'http://blah.com/post/1'} is not in the Link.all set, like so: #pseudocode #incoming_links = as above links = Link.all expired_links = links - incoming_links missing_links = incoming_links - links expired_links.destroy missing_links.each{|link| Link.create(link)} One route I've tried: I'd rather not rewrite Array#- and such, and I'm okay with converting incoming_links to a set of unsaved Link objects; so I've tried overwriting hash eql? and so on in Link so that it ignored the id equality that AR::Base provides by default. But this is the only place this sort of equality should be considered in the application - in other places the Link#id default identity is required. Is there some way I could subclass Link and apply the hash, eql?, etc overwriting there? The other route I've tried is to pull out the attributes hash for each Link and doing a .slice('id',...etc) to prune the hashes down. But this requires writing seperate methods for keeping track of the Link objects while doing set operations on the hashes, or writing seperate Collection classes to wrap the incoming_links hash-list and Link-list which seems a bit overkill. What is the best way to design this interaction? Extra credit for cleanliness.

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  • Defining implicit and explicit casts for C# interfaces

    - by ehdv
    Is there a way to write interface-based code (i.e. using interfaces rather than classes as the types accepted and passed around) in C# without giving up the use of things like implicit casts? Here's some sample code - there's been a lot removed, but these are the relevant portions. public class Game { public class VariantInfo { public string Language { get; set; } public string Variant { get; set; } } } And in ScrDictionary.cs, we have... public class ScrDictionary: IScrDictionary { public string Language { get; set; } public string Variant { get; set; } public static implicit operator Game.VariantInfo(ScrDictionary s) { return new Game.VariantInfo{Language=sd.Language, Variant=sd.Variant}; } } And the interface... public interface IScrDictionary { string Language { get; set; } string Variant { get; set; } } I want to be able to use IScrDictionary instead of ScrDictionary, but still be able to implicitly convert a ScrDictionary to a Game.VariantInfo. Also, while there may be an easy way to make this work by giving IScrDictionary a property of type Game.VariantInfo my question is more generally: Is there a way to define casts or operator overloading on interfaces? (If not, what is the proper C# way to maintain this functionality without giving up interface-oriented design?)

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  • how do i call methods from another class in android?

    - by Phani Gargey
    I have two classes in question. Both extend Activity. Class A public void displayinfo() { setContentView(R.layout.dynamicinfo); //Add some buttons dynamically here //do some processing // move on to Class B } In Class B: I want to go back to Class A state in UI if BACK button is pressed. Class B //Register a listener for this button Backbutton.setOnClickListener(new OnClickListener() { public void onClick(View arg0) { Log.i("setOnClickListener", "Pressed Back Button "); Toast.makeText(mycontext, "Pressed Back Button", Toast.LENGTH_SHORT).show(); //HERE I want to go back class's function in UI as well as restoring the sttae for that screen. } how do I do that? I looked around some questions. they did not answer clearly what I am looking for.hence the posting. thanks.I think I was adding my own Back button on the Layout I created in the Class B's UI Screen --not using the regular "Back" button on the key board. May be that was the problem.

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  • Html.Editor() helper in ASP.NET MVC 3 does not work as expected with array in model

    - by SlimShaggy
    In my ASP.NET MVC 3 application I have classes like the following: public class Localization<T> { public int VersionID { get; set; } public T Value { get; set; } ... } public class Localizable<T> { public Localization<T>[] Name { get; set; } ... } Then, I have the following view: @model dynamic ... @for (int i = 0; i < VersionCount; i++) { ... @Html.Editor(string.Format("Name[{0}.Value", i)) ... } Now, when I display this view, passing a subclass of Localizable<string> as the model, the textboxes for the strings are rendered, but they are empty. If I replace @Html.Editor(string.Format("Name[{0}.Value", i)) with @InputExtensions.TextBox(Html, string.Format("Name[{0}].Value", i), Model.Name[i].Value), the textboxes are correctly filled with values from the model. However, using TextBox instead of Editor is not an option for me, because I want to use different editor templates for different types of T. So, what am I doing wrong, or is it a bug in MVC, and is there any workaround?

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  • How to use different providers for Linq to entities?

    - by Anders Svensson
    I'm trying to familiarize myself a bit more with database programming, and I'm looking at different ways of creating a data access layer for applications. I've tried out a few ways but there is such a jungle of different database technologies that I don't know what to learn. For instance I've tried using datasets with tableadapters. Using that I am able to switch data provider rather easily (by programming against the interfaces such as IDbConnection). This is one thing I would want to achieve. But I also know everyone's talking about LINQ, and I'm trying to get to know that a bit better too. So I have tried using Linq to Sql classes as the data access layer as well, but apparently this is not provider independent (works only for SQL Server). So then I read about the Entity Framework (which just as Linq to SQL apparently has gotten its share of bashing already...). It's supposed to be provider independent everybody says, but how? I tried out a tutorial to create an entity data model, but the only providers to choose from were SQL Server/Express. Just for learning purposes, I would like to know how to use the entity framework with MS Access/OleDb. Also, I would appreciate some input on what is the preferred database technology for data access. Is it LINQ still after all the bashing, or should you just use datasets because they are provider independent? Any pointers for what to learn would be great, because it's just too much to learn it all if I'm not going to use it in the end...!

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  • CArray doesn't call copy constructors on memory reallocations, now what?

    - by MMx
    Suppose I have a class that requires copy constructor to be called to make a correct copy of: struct CWeird { CWeird() { number = 47; target = &number; } CWeird(const CWeird &other) : number(other.number), target(&number) { } void output() { printf("%d %d\n", *target, number); } int *target, number; }; Now the trouble is that CArray doesn't call copy constructors on its elements when reallocating memory (only memcpy from the old memory to the new), e.g. this code CArray<CWeird> a; a.SetSize(1); a[0].output(); a.SetSize(2); a[0].output(); results in 47 47 -572662307 47 I don't get this. Why is it that std::vector can copy the same objects properly and CArray can't? What's the lesson here? Should I use only classes that don't require explicit copy constructors? Or is it a bad idea to use CArray for anything serious?

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  • HTML5 Drag and Drop styles not displaying on Windows Server 2003

    - by NoR
    I'm working on a file upload utility based on Valum's Ajax-Uploader. The idea is similar to the Gmail attachment process. The user should be able to drag a file from the desktop into the browser window and onto the file upload area to get it to upload. This works fine in the browsers that support this functionality (Firefox 3.6+, Chrome 7+). The problem I'm running into are the styles that should be re-drawn when the user: Drags the file anywhere in the browser Drags the file into the upload area I have tested in the exact same browser versions on WinXP, Vista, and Win7. The appropriate styles are redrawn. However, in Windows Server 2003, they do not. In Win2003, when I inspect the div that should be redrawn via Firebug, the "drop-area" and "drop-area-active" classes are applied correctly. Firebug even shows the correct style declarations, but the changes are never visible. The only difference between FF and Chrome that I'm able to spot is that in Chrome, the "drop-area-active" style is displayed for a split second when the user drops the file. I'm not positive that it is a Windows2003 issue, but that's the only OS in which I'm able to recreate the bug.

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  • c# How to implement a collection of generics

    - by Amy
    I have a worker class that does stuff with a collection of objects. I need each of those objects to have two properties, one has an unknown type and one has to be a number. I wanted to use an interface so that I could have multiple item classes that allowed for other properties but were forced to have the PropA and PropB that the worker class requires. This is the code I have so far, which seemed to be OK until I tried to use it. A list of MyItem is not allowed to be passed as a list of IItem even though MyItem implements IItem. This is where I got confused. Also, if possible, it would be great if when instantiating the worker class I don't need to pass in the T, instead it would know what T is based on the type of PropA. Can someone help get me sorted out? Thanks! public interface IItem<T> { T PropA { get; set; } decimal PropB { get; set; } } public class MyItem : IItem<string> { public string PropA { get; set; } public decimal PropB { get; set; } } public class WorkerClass<T> { private List<T> _list; public WorkerClass(IEnumerable<IItem<T>> items) { doStuff(items); } public T ReturnAnItem() { return _list[0]; } private void doStuff(IEnumerable<IItem<T>> items) { foreach (IItem<T> item in items) { _list.Add(item.PropA); } } } public void usage() { IEnumerable<MyItem> list= GetItems(); var worker = new WorkerClass<string>(list);//Not Allowed }

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  • How to implement the disposable pattern in a class that inherits from another disposable class?

    - by TheRHCP
    Hi, I often used the disposable pattern in simple classes that referenced small amount of resources, but I never had to implement this pattern on a class that inherits from another disposable class and I am starting to be a bit confused in how to free the whole resources. I start with a little sample code: public class Tracer : IDisposable { bool disposed; FileStream fileStream; public Tracer() { //Some fileStream initialization } public void Dispose() { this.Dispose(true); GC.SuppressFinalize(this); } protected virtual void Dispose(bool disposing) { if (!disposed) { if (disposing) { if (fileStream != null) { fileStream.Dispose(); } } disposed = true; } } } public class ServiceWrapper : Tracer { bool disposed; ServiceHost serviceHost; //Some properties public ServiceWrapper () { //Some serviceHost initialization } //protected override void Dispose(bool disposing) //{ // if (!disposed) // { // if (disposing) // { // if (serviceHost != null) // { // serviceHost.Close(); // } // } // disposed = true; // } //} } My real question is: how to implement the disposable pattern inside my ServiceWrapper class to be sure that when I will dispose an instance of it, it will dispose resources in both inherited and base class? Thanks.

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  • Ensure that all getter methods were called in a JUnit test

    - by Freiheit
    I have a class that uses XStream and is used as a transfer format for my application. I am writing tests for other classes that map this transfer format to and from a different messaging standard. I would like to ensure that all getters on my class are called within a test to ensure that if a new field is added, my test properly checks for it. A rough outline of the XStream class @XStreamAlias("thing") public class Thing implements Serializable { private int id; private int someField; public int getId(){ ... } public int someField() { ... } } So now if I update that class to be: @XStreamAlias("thing") public class Thing implements Serializable { private int id; private int someField; private String newField; public int getId(){ ... } public int getSomeField() { ... } public String getNewField(){ ... } } I would want my test to fail because the old tests are not calling getNewField(). The goal is to ensure that if new getters are added, that we have some way of ensuring that the tests check them. Ideally, this would be contained entirely in the test and not require modifying the underlying Thing class. Any ideas? Thanks for looking!

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  • Additional information in ASP.Net MVC View

    - by Max Malmgren
    I am attempting to implement a custom locale service in an MVC 2 webpage. I have an interface IResourceDictionary that provides a couple of methods for accessing resources by culture. This is because I want to avoid the static classes of .Net resources. The problem is accessing the chosen IResourceDictionary from the views. I have contemplated using the ViewDataDictionary given, creating a base controller from which all my controllers inherits that adds my IResourceDictionary to the ViewData before each action executes. Then I could call my resource dictionary this way: (ViewData["Resources"] as IResourceDictionary).GetEntry(params); Admittedly, this is extremely verbose and ugly, especially in inline code as we are encouraged to use in MVC. Right now I am leaning towards static class access ResourceDictionary.GetEntry(params); because it is slightly more elegant. I also thought about adding it to my typed model for each page, which seems more robust than adding it to the ViewData.. What is the preferred way to access my ResourceDictionary from the views? All my views will be using this dictionary.

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  • two view controllers and reusability with delegate

    - by netcharmer
    Newbie question about design patterns in objC. I'm writing a functionality for my iphone app which I plan to use in other apps too. The functionality is written over two classes - Viewcontroller1 and Viewcontroller2. Viewcontroller1 is the root view of a navigation controller and it can push Viewcontroller2. Rest of the app will use only ViewController1 and will never access Viewcontroller2 directly. However, triggered by user events, Viewcontroller2 has to send a message to the rest of the app. My question is what is the best way of achieving it? Currently, I use two level of delegation to send the message out from Viewcontroller2. First send it to Viewcontroller1 and then let Viewcontroller1 send it to rest of the app or the application delegate. So my code looks like - //Viewcontroller1.h @protocol bellDelegate -(int)bellRang:(int)size; @end @interface Viewcontroller1 : UITableViewController <dummydelegate> { id <bellDelegate> delegate; @end //Viewcontroller1.m @implementation Viewcontroller1 -(void)viewDidLoad { //some stuff here Viewcontroller2 *vc2 = [[Viewcontroller2 alloc] init]; vc2.delegate = self; [self.navigationController pushViewController:vc2 animated:YES]; } -(int)dummyBell:(int)size { return([self.delegate bellRang:size]); } //Viewcontroller2.h @protocol dummyDelegate -(int)dummyBell:(int)size; @end @interface Viewcontroller2 : UITableViewController { id <dummyDelegate> delegate; @end //Viewcontroller2.m @implementation Viewcontroller2 -(int)eventFoo:(int)size { rval = [self.delegate dummyBell:size]; } @end

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  • Pointers to a typed variable in C#: Interfase, Generic, object or Class? (Boxing/Unboxing)

    - by PaulG
    First of all, I apologize if this has been asked a thousand times. I read my C# book, I googled it, but I can't seem to find the answer I am looking for, or I am missing the point big time. I am very confused with the whole boxing/unboxing issue. Say I have fields of different classes, all returning typed variables (e.g. 'double') and I would like to have a variable point to any of these fields. In plain old C I would do something like: double * newVar; newVar = &oldVar; newVar = &anotherVar; ... In C#, it seems I could do an interfase, but would require that all fields be properties and named the same. Breaks apart when one of the properties doesn't have the same name or is not a property. I could also create a generic class returning double, but seems a bit absurd to create a class to represent a 'double', when a 'double' class already exists. If I am not mistaken, it doesn't even need to be generic, could be a simple class returning double. I could create an object and box the typed variable to the newly created object, but then I would have to cast every time I use it. Of course, I always have the unsafe option... but afraid of getting to unknown memory space, divide by zero and bring an end to this world. None of these seem to be the same as the old simple 'double * variable'. Am I missing something here?

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  • Action on each method's return value

    - by RobGlynn
    What I'd like to do is take some action using the value returned by every method in a class. So for instance, if I have a class Order which has a method public Customer GetCustomer() { Customer CustomerInstance = // get customer return CustomerInstance; } Let's say I want to log the creation of these - Log(CustomerInstance); My options (AFAIK) are: Call Log() in each of these methods before returning the object. I'm not a fan of this because it gets unwieldy if used on a lot of classes with a lot of methods. It also is not an intrinsic part of the method's purpose. Use composition or inheritance to layer the log callon the Order class similar to: public Customer GetCustomer() { Customer CustomerInstance = this.originalCustomer.GetCustomer(); Log(CustomerInstance); return CustomerInstance; } I don't think this buys me anything over #1. Create extension methods on each of the returned types: Customer CustomerInstance = Order.GetCustomer().Log(); which has just as many downsides. I'm looking to do this for every (or almost every) object returned, automatically if possible, without having to write double the amount of code. I feel like I'm either trying to bend the language into doing something it's not supposed to, or failing to recognize some language feature that would enable this. Possible solutions would be greatly appreciated.

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  • Hibernate Relationship Mapping/Speed up batch inserts

    - by manyxcxi
    I have 5 MySQL InnoDB tables: Test,InputInvoice,InputLine,OutputInvoice,OutputLine and each is mapped and functioning in Hibernate. I have played with using StatelessSession/Session, and JDBC batch size. I have removed any generator classes to let MySQL handle the id generation- but it is still performing quite slow. Each of those tables is represented in a java class, and mapped in hibernate accordingly. Currently when it comes time to write the data out, I loop through the objects and do a session.save(Object) or session.insert(Object) if I'm using StatelessSession. I also do a flush and clear (when using Session) when my line count reaches the max jdbc batch size (50). Would it be faster if I had these in a 'parent' class that held the objects and did a session.save(master) instead of each one? If I had them in a master/container class, how would I map that in hibernate to reflect the relationship? The container class wouldn't actually be a table of it's own, but a relationship all based on two indexes run_id (int) and line (int). Another direction would be: How do I get Hibernate to do a multi-row insert?

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