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  • Doing some stuff right before the user exits the page

    - by Mike
    I have seen some questions here regarding what I want to achieve and have based what I have so far on those answer. But there is a slight misbehavior that is still irritating me. What I have is sort of a recovery feature. Whenever you are typing text, the client sends a sync request to the server every 45 seconds. It does 2 things. First, it extends the lease the client has on the record (only one person may edit at one time) for another 60 seconds. Second, it sends the text typed so far to the server in case the server crashes, internet connection fails, etc. In that case, the next time the user enters our application, the user is notified that something has gone wrong and that some text was recovered. Think of Microsoft or OpenOffice recovery whenever they crash! Of course, if the user leaves the page willingly, the user does not need to be notified and as a result, the recovery is deleted. I do that final request via a beforeunload event. Everything went fine until I was asked to make a final adjustment... The same behavior you have here at stack overflow when you exit the editor... a confirm dialogue. This works so far, BUT, the confirm dialogue is shown twice. Here is the code. The event if (local.sync.autosave_textelement) { window.onbeforeunload = exitConfirm; } The function function exitConfirm() { var local = Core; if (confirm('blub?')) { local.sync.autosave_destroy = true; sync(false); return true; } else { return false; } }; Some problem irrelevant clarifications: Core is a global Object that contains a lot of variables that are used everywhere. sync makes an ajax request. The values are based on the values that the Core.sync object contains. The parameter determines if the call should be async (default) or sync. Edit 1 I did try to separate both things (recovery deletion and user confirmation that is) into beforeunload and unload. The problem there was that unload is a bit too late. The user gets informed that there is a recovery even though it is scheduled to be deleted. If you refresh the page 1 second later, the dialogue disappears as the file was deleted by then.

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  • What are the pros and cons of using manual list iteration vs recursion through fail

    - by magus
    I come up against this all the time, and I'm never sure which way to attack it. Below are two methods for processing some season facts. What I'm trying to work out is whether to use method 1 or 2, and what are the pros and cons of each, especially large amounts of facts. methodone seems wasteful since the facts are available, why bother building a list of them (especially a large list). This must have memory implications too if the list is large enough ? And it doesn't take advantage of Prolog's natural backtracking feature. methodtwo takes advantage of backtracking to do the recursion for me, and I would guess would be much more memory efficient, but is it good programming practice generally to do this? It's arguably uglier to follow, and might there be any other side effects? One problem I can see is that each time fail is called, we lose the ability to pass anything back to the calling predicate, eg. if it was methodtwo(SeasonResults), since we continually fail the predicate on purpose. So methodtwo would need to assert facts to store state. Presumably(?) method 2 would be faster as it has no (large) list processing to do? I could imagine that if I had a list, then methodone would be the way to go.. or is that always true? Might it make sense in any conditions to assert the list to facts using methodone then process them using method two? Complete madness? But then again, I read that asserting facts is a very 'expensive' business, so list handling might be the way to go, even for large lists? Any thoughts? Or is it sometimes better to use one and not the other, depending on (what) situation? eg. for memory optimisation, use method 2, including asserting facts and, for speed use method 1? season(spring). season(summer). season(autumn). season(winter). % Season handling showseason(Season) :- atom_length(Season, LenSeason), write('Season Length is '), write(LenSeason), nl. % ------------------------------------------------------------- % Method 1 - Findall facts/iterate through the list and process each %-------------------------------------------------------------- % Iterate manually through a season list lenseason([]). lenseason([Season|MoreSeasons]) :- showseason(Season), lenseason(MoreSeasons). % Findall to build a list then iterate until all done methodone :- findall(Season, season(Season), AllSeasons), lenseason(AllSeasons), write('Done'). % ------------------------------------------------------------- % Method 2 - Use fail to force recursion %-------------------------------------------------------------- methodtwo :- % Get one season and show it season(Season), showseason(Season), % Force prolog to backtrack to find another season fail. % No more seasons, we have finished methodtwo :- write('Done').

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  • TestNG - Factories and Dataproviders

    - by Tim K
    Background Story I'm working at a software firm developing a test automation framework to replace our old spaghetti tangled system. Since our system requires a login for almost everything we do, I decided it would be best to use @BeforeMethod, @DataProvider, and @Factory to setup my tests. However, I've run into some issues. Sample Test Case Lets say the software system is a baseball team roster. We want to test to make sure a user can search for a team member by name. (Note: I'm aware that BeforeMethods don't run in any given order -- assume that's been taken care of for now.) @BeforeMethod public void setupSelenium() { // login with username & password // acknowledge announcements // navigate to search page } @Test(dataProvider="players") public void testSearch(String playerName, String searchTerm) { // search for "searchTerm" // browse through results // pass if we find playerName // fail (Didn't find the player) } This test case assumes the following: The user has already logged on (in a BeforeMethod, most likely) The user has already navigated to the search page (trivial, before method) The parameters to the test are associated with the aforementioned login The Problems So lets try and figure out how to handle the parameters for the test case. Idea #1 This method allows us to associate dataproviders with usernames, and lets us use multiple users for any specific test case! @Test(dataProvider="players") public void testSearch(String user, String pass, String name, String search) { // login with user/pass // acknowledge announcements // navigate to search page // ... } ...but there's lots of repetition, as we have to make EVERY function accept two extra parameters. Not to mention, we're also testing the acknowledge announcements feature, which we don't actually want to test. Idea #2 So lets use the factory to initialize things properly! class BaseTestCase { public BaseTestCase(String user, String password, Object[][] data); } class SomeTest { @Factory public void ... } With this, we end up having to write one factory per test case... Although, it does let us have multiple users per test-case. Conclusion I'm about fresh out of ideas. There was another idea I had where I was loading data from an XML file, and then calling the methods from a program... but its getting silly. Any ideas?

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  • Realtime MySQL search results on an advanced search page

    - by Andrew Heath
    I'm a hobbyist, and started learning PHP last September solely to build a hobby website that I had always wished and dreamed another more competent person might make. I enjoy programming, but I have little free time and enjoy a wide range of other interests and activities. I feel learning PHP alone can probably allow me to create 98% of the desired features for my site, but that last 2% is awfully appealing: The most powerful tool of the site is an advanced search page that picks through a 1000+ record game scenario database. Users can data-mine to tremendous depths - this advanced page has upwards of 50 different potential variables. It's designed to allow the hardcore user to search on almost any possible combination of data in our database and it works well. Those who aren't interested in wading through the sea of options may use the Basic Search, which is comprised of the most popular parts of the Advanced search. Because the advanced search is so comprehensive, and because the database is rather small (less than 1,200 potential hits maximum), with each variable you choose to include the likelihood of getting any qualifying results at all drops dramatically. In my fantasy land where I can wield AJAX as if it were Excalibur, my users would have a realtime Total Results counter in the corner of their screen as they used this page, which would automatically update its query structure and report how many results will be displayed with the addition of each variable. In this way it would be effortless to know just how many variables are enough, and when you've gone and added one that zeroes out the results set. A somewhat similar implementation, at least visually, would be the Subtotal sidebar when building a new custom computer on IBuyPower.com For those of you actually still reading this, my question is really rather simple: Given the time & ability constraints outlined above, would I be able to learn just enough AJAX (or whatever) needed to pull this one feature off without too much trouble? would I be able to more or less drop-in a pre-written code snippet and tweak to fit? or should I consider opening my code up to a trusted & capable individual in the future for this implementation? (assuming I can find one...) Thank you.

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  • DataGridView live display of datatable using virtual mode

    - by Chris
    I have a DataGridView that will display records (log entries) from a database. The amount of records that can exist at a time is very large. I would like to use the virtual mode feature of the DataGridView to display a page of data, and to minimize the amount of data that has to be transferred across a network at a given time. Polling for data is out of the question. There will be several clients running at a time, all of which are on the same network and viewing the records. If they all poll for data, the network will run very slowly. The data is read-only to the user; they won't be able to edit any of it, just view it. I need to know when updates occur in the database, and I need to update the screen with those updates accordingly using virtual mode. If a page of data a user is viewing contains data that has change, he/she will see those updates on that page. If updates were made to data in the database, but not in the data the user is viewing, then not much really changes on the user screen (Maybe just the scroll bar if records were added or removed). My current approach is using SQL server change tracking with the sync framework. Each client has a local SQL Server CE instance and database file that is kept in sync with the main database server. I use the information from the synchronization event to see if any changes were made to the main database and were sync'ed to the client. I need to use the DataGridView virtual mode here because I can't have thousands of records loaded into the DataGridView at once, otherwise memory usage goes through the roof. The main challenge right now is knowing how to use virtual mode to provide a seamless experience to the user by allowing them to scroll up and down through the records, and also have records update on the fly without interfering with the user inappropriately. Has anybody dealt with this issue before, and if so, where I can see how they did it? I've gone through some of the MSDN documentation and examples on virtual mode. So far, I haven't found documentation and/or examples on their site that explains how to do what I am trying to accomplish.

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  • Jquery Autocomplete after space press

    - by Limpep
    I am having an issue with my auto-complete feature such as when a user presses the space button the auto-complete doesn't show up again. Here is my code script type="text/javascript"> function lookup(inputString) { if(inputString.length == 0) { // Hide the suggestion box. $('#suggestions').hide(); } else { $.post("autocomplete.php", { queryString: ""+inputString+"" }, function(data){ if(data.length >0) { $('#suggestions').show(); $('#autoSuggestionsList').html(data); } }); } } // lookup function fill(thisValue) { $('#tag').val(thisValue); setTimeout("$('#suggestions').hide();", 200); } here my php code <?php require_once('config.php'); $db = new mysqli(DB_HOST, DB_USER, DB_PASSWORD,DB_DATABASE); if(!$db) { // Show error if we cannot connect. echo 'ERROR: Could not connect to the database.'; } else { // Is there a posted query string? if(isset($_POST['queryString'])) { $queryString = $db->real_escape_string($_POST['queryString']); // Is the string length greater than 0? if(strlen($queryString) >0) { // Run the query: We use LIKE '$queryString%' // The percentage sign is a wild-card, in my example of countries it works like this... // $queryString = 'Uni'; // Returned data = 'United States, United Kindom'; $query = $db->query("SELECT name FROM tag WHERE name LIKE '$queryString%' ORDER BY name LIMIT 10"); if($query) { // While there are results loop through them - fetching an Object (i like PHP5 btw!). while ($result = $query ->fetch_object()) { // Format the results, im using <li> for the list, you can change it. // The onClick function fills the textbox with the result. echo '<li onClick="fill(\''.$result->name.'\');">'.$result->name.'</li>'; } } else { echo 'ERROR: There was a problem with the query.'; } } else { // Dont do anything. } // There is a queryString. } else { echo 'There should be no direct access to this script!'; } } ? Any help would be great, thanks.

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  • Missing part of the image when taking screenshot while supporting Retina Display

    - by Spaft
    I'm currently working on enabling support for retina display for my game. In the game, we have a feature that the user can take screenshot. We are using these part of code we found online a while ago and it's working fine when we are not supporting retina display: CCDirector* director = [CCDirector sharedDirector]; CGSize size = [director winSizeInPixels]; //Create buffer for pixels GLuint bufferLength = size.width * size.height * 4; GLubyte* buffer = (GLubyte*)malloc(bufferLength); //Read Pixels from OpenGL glReadPixels(0, 100, size.width, size.height, GL_RGBA, GL_UNSIGNED_BYTE, buffer); //Make data provider with data. CGDataProviderRef provider = CGDataProviderCreateWithData(NULL, buffer, bufferLength, NULL); //Configure image int bitsPerComponent = 8; int bitsPerPixel = 32; int bytesPerRow = 4 * size.width; CGColorSpaceRef colorSpaceRef = CGColorSpaceCreateDeviceRGB(); CGBitmapInfo bitmapInfo = kCGBitmapByteOrderDefault; CGColorRenderingIntent renderingIntent = kCGRenderingIntentDefault; CGImageRef iref = CGImageCreate(size.width, size.height, bitsPerComponent, bitsPerPixel, bytesPerRow, colorSpaceRef, bitmapInfo, provider, NULL, NO, renderingIntent); uint32_t* pixels = (uint32_t*)malloc(bufferLength); CGContextRef context = CGBitmapContextCreate(pixels, size.width, size.height, 8, size.width * 4, CGImageGetColorSpace(iref), kCGImageAlphaPremultipliedLast | kCGBitmapByteOrder32Big); CGContextTranslateCTM(context, 0, size.height); CGContextScaleCTM(context, 1.0f, -1.0f); switch (director.deviceOrientation) { case CCDeviceOrientationPortrait: break; case CCDeviceOrientationPortraitUpsideDown: CGContextRotateCTM(context, CC_DEGREES_TO_RADIANS(180)); CGContextTranslateCTM(context, -size.width, -size.height); break; case CCDeviceOrientationLandscapeLeft: CGContextRotateCTM(context, CC_DEGREES_TO_RADIANS(-90)); CGContextTranslateCTM(context, -size.width, 0); break; case CCDeviceOrientationLandscapeRight: CGContextRotateCTM(context, CC_DEGREES_TO_RADIANS(90)); CGContextTranslateCTM(context, size.width * 0.5f, -size.height); break; } CGContextDrawImage(context, CGRectMake(0.0f, 0.0f, size.width, size.height), iref); UIImage *outputImage = [UIImage imageWithCGImage:CGBitmapContextCreateImage(context)]; //Dealloc CGDataProviderRelease(provider); CGImageRelease(iref); CGContextRelease(context); free(buffer); free(pixels); return outputImage; But when we enabled retina display in cocos 0.99.5. This functionality is a little messed up since it will miss a little left part of the image while the high is still correct. So I'm wondering if there is anything wrong with the code or am I doing anything wrong here? Thank you in advance for any reply!

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  • Planning to create PDF files in Ruby on Rails

    - by deau
    Hi there, A Ruby on Rails app will have access to a number of images and fonts. The images are components of a visual layout which will be stored separately as a set of rules. The rules specify document dimensions along with which images are used and where. The app needs to take these rules, fetch the images, and generate a PDF that is ready for local printing or emailing. The fonts will also be important. The user needs to customize the layout by inputting text which will be included in the PDF. The PDF must therefore also contain the desired font so that the document renders identically across different machines. Each PDF may have many pages. Each page may have different dimensions but this is not essential. Either way, the ability to manipulate the dimensions and margins given by the PDF is essential. The only thing that needs to be regularly changed is the text. If this is takes too much development then the app can store the layouts in 3rd party PDFs and edit the textual content directly. Eventually though, this will prove too restrictive on the apps intended functionality so I would prefer the app to generate the PDF's itself. I have never worked with PDFs before and, for the most part, I've never had to output anything to the user outside their monitor. A printed medium could require a very different approach to get the best results. If anyone has any advice on how to model the PDF format this it would be really appreciated. The technical aspects of printing such as bleed, resolution and colour have already been factored in to the layouts and images. I am aware that PDF is a proprietary file format and I want to use free or open source software. I have seen a number of Ruby libraries for generating PDF files but because I am new on this scene I have no way to reliably compare them and too little time to implement and test them all. I also have the option of using C to handle this feature and if this is process intensive then that might be preferred. What should I be thinking about and how should I be planning to implement this?

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  • C# 'could not found' existing method

    - by shybovycha
    Greetings! I've been fooling around (a bit) with C# and its assemblies. And so i've found such an interesting feature as dynamic loading assemblies and invoking its class members. A bit of google and here i am, writing some kind of 'assembly explorer'. (i've used some portions of code from here, here and here and none of 'em gave any of expected results). But i've found a small bug: when i tried to invoke class method from assembly i've loaded, application raised MissingMethod exception. I'm sure DLL i'm loading contains class and method i'm tryin' to invoke (my app ensures me as well as RedGate's .NET Reflector): The main application code seems to be okay and i start thinking if i was wrong with my DLL... Ah, and i've put both of projects into one solution, but i don't think it may cause any troubles. And yes, DLL project has 'class library' target while the main application one has 'console applcation' target. So, the question is: what's wrong with 'em? Here are some source code: DLL source: using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace ClassLibrary1 { public class Class1 { public void Main() { System.Console.WriteLine("Hello, World!"); } } } Main application source: using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Reflection; namespace ConsoleApplication1 { class Program { static void Main(string[] args) { Assembly asm = Assembly.LoadFrom(@"a\long\long\path\ClassLibrary1.dll"); try { foreach (Type t in asm.GetTypes()) { if (t.IsClass == true && t.FullName.EndsWith(".Class1")) { object obj = Activator.CreateInstance(t); object res = t.InvokeMember("Main", BindingFlags.Default | BindingFlags.InvokeMethod, null, obj, null); // Exception is risen from here } } } catch (Exception e) { System.Console.WriteLine("Error: {0}", e.Message); } System.Console.ReadKey(); } } } UPD: worked for one case - when DLL method takes no arguments: DLL class (also works if method is not static): public class Class1 { public static void Main() { System.Console.WriteLine("Hello, World!"); } } Method invoke code: object res = t.InvokeMember("Main", BindingFlags.Default | BindingFlags.InvokeMethod, null, null, null);

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  • Fastest way to copy a set (100+) of related SQLAlchemy objects and change attribute on each one

    - by rebus
    I am developing an app that keeps track of items going in and out of factory. For example, lets say you have 3 kinds of plastic coming in, they are mixed in various ratios and then sent out as a new product. So to keep track of this I've created following database structure: This is very simplified overview of my SQLAlchemy models: IN <- RATIO <- OUT <- REPORT ITEMS -> REPORT IN are products coming in, RATIO is various information on measurements, and OUT is a final product. REPORT is basically a header model which has a lot of REPORT ITEMS attached to it, which in turn relate it to OUT products. This would all work perfectly, but IN and RATION values can change. These changes ultimately change the OUT product which would mean the REPORT values would change. So in order to change an attribute on IN object for example I should copy that object with that attribute changed. I would think this is basically a question about database normalization, because i didn't want to duplicate all the IN, RATIO and OUT information by writing it in REPORT ITEMS table for example, but I've came across this problem (well not really a problem but rather a feature I'd like for a user to have). When the attribute on IN object is changed I want related objects (RATIO and OUT) automatically copied and related to a new IN object. So I was thinking something like: Take an existing instance of model IN that needs to change (call it old_in) Create a new one out of it with some attributes changed (call it new_in) Collect all the RATIO objects that are related to old_in Copy each RATIO and relate them to a new_in Collect all the OUT objects that are related to old RATIO Copy each OUT and relate them to a new RATIO Few questions pop to mind when i look at this problem: Should i just duplicate the data, does all this copying even make sense? If it does, should i rather do it in plain SQL? If no what would be the best approach to do it with Python and SQLAlchemy? Any general answer would suffice really, at least a pointer in right direction. I really want to free then end user for hassle of having create new ratios and out products.

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  • SwingWorker exceptions lost even when using wrapper classes

    - by Ti Strga
    I've been struggling with the usability problem of SwingWorker eating any exceptions thrown in the background task, for example, described on this SO thread. That thread gives a nice description of the problem, but doesn't discuss recovering the original exception. The applet I've been handed needs to propagate the exception upwards. But I haven't been able to even catch it. I'm using the SimpleSwingWorker wrapper class from this blog entry specifically to try and address this issue. It's a fairly small class but I'll repost it at the end here just for reference. The calling code looks broadly like try { // lots of code here to prepare data, finishing with SpecialDataHelper helper = new SpecialDataHelper(...stuff...); helper.execute(); } catch (Throwable e) { // used "Throwable" here in desperation to try and get // anything at all to match, including unchecked exceptions // // no luck, this code is never ever used :-( } The wrappers: class SpecialDataHelper extends SimpleSwingWorker { public SpecialDataHelper (SpecialData sd) { this.stuff = etc etc etc; } public Void doInBackground() throws Exception { OurCodeThatThrowsACheckedException(this.stuff); return null; } protected void done() { // called only when successful // never reached if there's an error } } The feature of SimpleSwingWorker is that the actual SwingWorker's done()/get() methods are automatically called. This, in theory, rethrows any exceptions that happened in the background. In practice, nothing is ever caught, and I don't even know why. The SimpleSwingWorker class, for reference, and with nothing elided for brevity: import java.util.concurrent.ExecutionException; import javax.swing.SwingWorker; /** * A drop-in replacement for SwingWorker<Void,Void> but will not silently * swallow exceptions during background execution. * * Taken from http://jonathangiles.net/blog/?p=341 with thanks. */ public abstract class SimpleSwingWorker { private final SwingWorker<Void,Void> worker = new SwingWorker<Void,Void>() { @Override protected Void doInBackground() throws Exception { SimpleSwingWorker.this.doInBackground(); return null; } @Override protected void done() { // Exceptions are lost unless get() is called on the // originating thread. We do so here. try { get(); } catch (final InterruptedException ex) { throw new RuntimeException(ex); } catch (final ExecutionException ex) { throw new RuntimeException(ex.getCause()); } SimpleSwingWorker.this.done(); } }; public SimpleSwingWorker() {} protected abstract Void doInBackground() throws Exception; protected abstract void done(); public void execute() { worker.execute(); } }

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  • jquery animation problem using stop

    - by Flanders
    Hi! When running a Jquery animation like slideDown(), it looks like a number of element-specific css properties is set to be updated at a specific interval and when the animation is complete these properties are unset and the display property is simply set to auto or whatever. At least in firebug you can't see those temporary properties any more. The problem I've encountered is the scenario where we stop the slide down with stop(). The element is then left with the current temporary css values. Which is fine because it has to, but let us say that I stoped the slidedown because I have decided to slide it back up again a bit prematurely. It would look something like this: $(this).slideDown(2000) //The below events is not in queue but will rather start execute almost simultaneously as the above line. (dont remember the exact syntax) $(this).delay(1000).stop().slideUp(2000) The above code might not make much sense, but the point is: After 1 second of sliding down the animation is stopped and it starts to slide back up. Works like a charm. BUT!!! And here is the problem. Once it it has slid back up the elements css properties are reset to the exact values it had 1000ms into the slideDown() animation (when stop() was called). If we now try to run the following: $(this).slideDown(2000) It will slide down to the very point the prior slideDown was aborted and not further at half the speed (since it uses the same time for approximately half the height). This is because the css properties were saved as I see it. But it is not especially wished for. Of course I want it to slide all the way down this time. Due to UI interaction that is hard to predict everything might soon break. The longer animations we use increases the risk of something like this happening. Is this to be considered a bug, or am I doing something wrong? Or maybe it's just a feature that is not supported? I guess I can use a callback function to reset the css properties, but depending on the animation used, different css properties are used to render it, and covering your back would result in quite a not-so-fancy solution.

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  • Ajax page.replace_html problems with partials in Rails

    - by Chris Power
    Hello, I am having a problem with a pretty simple AJAX call in rails. I have a blog-style application and each post has a "like" feature. I want to be able to increment the "like" on each post in the index using AJAX onclick. I got it to work; however, the DOM is a bit tricky here, because no matter what partial its looking at, it will only update the TOP partial. so if I click "like" on post #2, it will update and replace the "likes" on post #1 instead. Code for _post partial: <some code here...> <div id="postcontent"> Posted <%= post.created_at.strftime("%A, %b %d")%> <br /> </div> <div id="postlikes"> <%= link_to_remote 'Like', :url => {:controller => 'posts', :action => 'like_post', :id => post.id}%> <%= post.like %> </div> code for _postlikes partial: <div id="postlikes"> <%= link_to_remote 'Like', :url => {:controller => 'posts', :action => 'like_post', :id => @post.id}%> <%= @post.like %> </div> </div> like_post.rjs code: page.replace_html "postlikes", :partial => "postlikes", :object => @post page.visual_effect :highlight, "postlikes", :duration => 3 So this all works properly for the first "postcontent" div. But this is an index of posts, so if I wanted to updated the second "postcontent" div on the page, it will still replace the html of the first. I understand the problem, I just don't know how to fix it :) Thanks in advance!

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  • Java - StackOverflow Error on recursive 2D boolean array method that shouldn't happen.

    - by David W.
    Hey everyone, I'm working on a runnable java applet that has a fill feature much like the fill method in drawing programs such as Microsoft Paint. This is how my filling method works: 1.) The applet gets the color that the user clicked on using .getRGB 2.) The applet creates a 2D boolean array of all the pixels in the window, with the value "true" if that pixel is the same color as the color clicked on or "false" if not. The point of this step is to keep the .getRGB method out of the recursive method to hopefully prevent this error. 3.) The applet recursively searches the 2D array of booleans where the user clicked, recording each adjacent point that is "true" in an ArrayList. The method then changes each point it records to false and continues. 4.) The applet paints every point stored in the ArrayList to a user selected color. All of the above steps work PERFECTLY if the user clicks within a small area, where only a few thousand pixels or so have their color changed. If the user selects a large area however (such as about 360,000 / the size of the applet window), the applet gets to the recursive stage and then outputs this error: Exception in thread "AWT-EventQueue-1" java.lang.StackOverflowError at java.util.ArrayList.add(ArrayList.java:351) at paint.recursiveSearch(paint.java:185) at paint.recursiveSearch(paint.java:190) at paint.recursiveSearch(paint.java:190) at paint.recursiveSearch(paint.java:190) at paint.recursiveSearch(paint.java:190) at paint.recursiveSearch(paint.java:190) at paint.recursiveSearch(paint.java:190) (continues for a few pages) Here is my recursive code: public void recursiveSearch(boolean [][] list, Point p){ if(isValid(p)){ if(list[(int)p.y][(int)p.x]){ fillPoints.add(p); list[(int)p.y][(int)p.x] = false; recursiveSearch(list, new Point(p.x-1,p.y));//Checks to the left recursiveSearch(list, new Point(p.x,p.y-1));//Checks above recursiveSearch(list, new Point(p.x+1,p.y));//Checks to the right recursiveSearch(list, new Point(p.x,p.y+1));//Checks below } } } Is there any way I can work around an error like this? I know that the loop will never go on forever, it just could take a lot of time. Thanks in advance.

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  • Issue with TagBuilder.MergeAttribute for parameter null

    - by The Yur
    I would like to use Razor's feature not to produce attribute output inside a tag in case when attribute's value is null. So when Razor meets <div class="@var" where @var is null, the output will be mere <div. I've created some Html extension method to write text inside tag. The method takes header text, level (h1..h6), and html attributes as simple object. The code is: public static MvcHtmlString WriteHeader(this HtmlHelper html, string s, int? hLevel = 1, object htmlAttributes = null) { if ((hLevel == null) || (hLevel < 1 || hLevel > 4) || (s.IsNullOrWhiteSpace())) return new MvcHtmlString(""); string cssClass = null, cssId = null, cssStyle = null; if (htmlAttributes != null) { var T = htmlAttributes.GetType(); var propInfo = T.GetProperty("class"); var o = propInfo.GetValue(htmlAttributes); cssClass = o.ToString().IsNullOrWhiteSpace() ? null : o.ToString(); propInfo = T.GetProperty("id"); o = propInfo.GetValue(htmlAttributes); cssId = o.ToString().IsNullOrWhiteSpace() ? null : o.ToString(); propInfo = T.GetProperty("style"); o = propInfo.GetValue(htmlAttributes); cssStyle = o.ToString().IsNullOrWhiteSpace() ? null : o.ToString(); } var hTag = new TagBuilder("h" + hLevel); hTag.MergeAttribute("id", cssId); hTag.MergeAttribute("class", cssClass); hTag.MergeAttribute("style", cssStyle); hTag.InnerHtml = s; return new MvcHtmlString(hTag.ToString()); } I found that in spite of null values for "class" and "style" attributes TagBuilder still puts them as empty strings, like <h1 class="" style="" But for id attribute it surprisingly works, so when id's value is null, there is no id attribute in tag. My question - is such behavior something that should actually happen? How can I achieve absent attributes with null values using TagBuilder? I tried this in VS2013, MVC 5.

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  • wxWidgets: Show a window that was marked hidden in the XRC

    - by jdwieber
    I'm new to wxWidgets and DialogBlocks. I have a form that is created using DialogBlocks and saved as an XRC file. Part of the form has a vertical wxStaticBoxSizer into which is placed two wxScrolledWindow elements. I want to only show one at a time based on what data is to be shown to the user, so I have one marked hidden and left the other one visible. In code (C++), when I try to switch the display and show the widget that was hidden in the XRC and hide the one that was not, the one that I hide goes away fine, but the one that I want to show is not visible. If I resize the window however, it appears. Once it has appeard then I can switch back and forth with no issues. I tried many combinations of showing, enabling, invalidating, getting the sizer and calling RecalcSizes, refresh, layout, and some others. I tried them in different combinations too. Simply calling Show will allow me to toggle between the two, but only after I switch to the one that does not show initially and resize the window. From what I see in the docs. the issue is that wxSizer doesn't allocate space for hidden windows, but there is a flag that can be set to override that behavor. My problem is that DialogBlocks does not expose that feature, so if I manually edit the XRC file the modifation will be lost when I, or one of the other devs. saves some changes. Is ther a sequence of calls that I can make to tell the sizer to allocate space? The default OnResize handler does something to cause the sizer to allocate space, but I don't know what that is, or how to do it. This is the flag I found in the docs: wxRESERVE_SPACE_EVEN_IF_HIDDEN Normally wxSizers don't allocate space for hidden windows or other items. This flag overrides this behavior so that sufficient space is allocated for the window even if it isn't visible. This makes it possible to dynamically show and hide controls without resizing parent dialog, for example. This function is new since wxWidgets version 2.8.8 Thanks in advance.

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  • What's the purpose of arrays starting with nonzero index?

    - by helios35
    I tried to find answers, but all I got was answers on how to realize arrays starting with nonzero indexes. Some languages, such as pascal, provide this by default, e.g., you can create an array such as var foobar: array[1..10] of string; I've always been wondering: Why would you want to have the array index not to start with 0? I guess it may be more familiar for beginners to have arrays starting with 1 and the last index being the size of the array, but on a long-term basis, programmers should get used to values starting with 0. Another purpose I could think of: In some cases, the index could actually represent something thats contained in the respective array-entry. e.g., you want to get all capital letters in an array, it may be handy to have an index being the ASCII-Code of the respective letter. But its pretty easy just to subtract a constant value. In this example, you could (in C) simply do something like this do get all capital letters and access the letter with ascii-code 67: #define ASCII_SHIFT 65 main() { int capital_letters[26]; int i; for (i=0; i<26; i++){ capital_letters[i] = i+ASCII_SHIFT; } printf("%c\n", capital_letters[67-ASCII_SHIFT]); } Also, I think you should use hash tables if you want to access entries by some sort of key. Someone might retort: Why should the index always start with 0? Well, it's a hell of a lot simpler this way. You'll be faster when you just have to type one index when declaring an array. Also, you can always be sure that the first entry is array[0] and the last one is array[length_of_array-1]. It is also common that other data structures start with 0. e.g., if you read a binary file, you start with the 0th byte, not the first. Now, why do some programming languages have this "feature" and why do some people ask how to achieve this in languages such as C/C++?, is there any situation where an array starting with a nonzero index is way more useful, or even, something simply cannot be done with an array starting at 0?

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  • Adding Related Entities without using navigation properties

    - by Barisa Puter
    I have the following classes, set for testing: public class Company { [DatabaseGenerated(DatabaseGeneratedOption.Identity)] public int Id { get; set; } public string Name { get; set; } } public class Employee { [DatabaseGenerated(DatabaseGeneratedOption.Identity)] public int Id { get; set; } public string Name { get; set; } public int CompanyId { get; set; } public virtual Company Company { get; set; } } public class EFTestDbContext : DbContext { public DbSet<Employee> Employees { get; set; } public DbSet<Company> Companies { get; set; } } For the sake of testing, I wanted to insert one company and one employee for that company with single SaveChanges call, like this: Company company = new Company { Name = "Sample company" }; context.Companies.Add(company); // ** UNCOMMENTED FOR TEST 2 //Company company2 = new Company //{ // Name = "Some other company" //}; //context.Companies.Add(company2); Employee employee = new Employee { Name = "Hans", CompanyId = company.Id }; context.Employees.Add(employee); context.SaveChanges(); Even though I am not using navigational properties, but instead I've made relation over Id, this somehow mysteriously worked - employee was saved with proper foreign key to company which got updated from 0 to real value, which made me go ?!?! Some hidden C# feature? Then I've decided to add more code, which is commented in the snippet above, making it to be inserting of 2 x Company entity and 1 x Employee entity, and then I got exception: Unable to determine the principal end of the 'CodeLab.EFTest.Employee_Company' relationship. Multiple added entities may have the same primary key. Does this mean that in cases where foreign key is 0, and there is a single matching entity being inserted in same SaveChanges transaction, Entity Framework will assume that foreign key should be for that matching entity? In second test, when there are two entities matching the relation type, Entity Framework throws an exception as it is not able to figure out to which of the Companies Employee should be related to.

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  • Is there a way to apply a CSS class from within a style?

    - by zashu
    I'm trying to be more modular in my CSS style sheets and was wondering if there is some feature like an include or apply that allows the author to apply a set of styles dynamically. Since I am having a hard time wording the question, perhaps an example will make more sense. Let's say, for example, I have the following CSS: .red {color:#e00b0b} #footer a {font-size:0.8em} h2 {font-size:1.4em; font-weight:bold;} In my page, let's say that I want both the footer links and h2 elements to use the special red color (there may be other locations I would like to use it as well). Ideally, I would like to do something like the following: .red {color:#e00b0b} #footer a {font-size:0.8em; apply-class:".red";} h2 {font-size:1.4em; font-weight:bold; apply-class:".red";} To me, this feels "modular" in a way because I can make modifications to the .red class without having to worry so much about where it is used, and other locations can use the styles in that class without worrying about, specifically, what they are. I understand that I have the following options and have included why, in my fairly inexperienced opinion, they are less-than-perfect: Add the color property to every element I want to be that color. Not ideal because, if I change the color, I have to update every rule to match the new color. Add the red class to every element I want to be red. Not ideal because it means that my HTML is dictating presentation. Create an additional rule that selects every element I want to be red and apply the color property to that. Not ideal because it is harder to find all of the rules that style a specific element, making maintenance more of a challenge Maybe I'm just being an ass and the following options are the only options and I should stick with them. I'm wondering, however, if the "ideal" (well, my ideal) method exists and, if so, what is the proper syntax? If it doesn't exist, option 3 above seems like my best bet. However, I would like to get confirmation.

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  • Terminating a long-executing thread and then starting a new one in response to user changing parameters via UI in an applet

    - by user1817170
    I have an applet which creates music using the JFugue API and plays it for the user. It allows the user to input a music phrase which the piece will be based on, or lets them choose to have a phrase generated randomly. I had been using the following method (successfully) to simply stop and start the music, which runs in a thread using the Player class from JFugue. I generate the music using my classes and user input from the applet GUI...then... private playerThread pthread; private Thread threadPlyr; private Player player; (from variables declaration) public void startMusic(Pattern p) // pattern is a JFugue object which holds the generated music { if (pthread == null) { pthread = new playerThread(); } else { pthread = null; pthread = new playerThread(); } if (threadPlyr == null) { threadPlyr = new Thread(pthread); } else { threadPlyr = null; threadPlyr = new Thread(pthread); } pthread.setPattern(p); threadPlyr.start(); } class playerThread implements Runnable // plays midi using jfugue Player { private Pattern pt; public void setPattern(Pattern p) { pt = p; } @Override public void run() { try { player.play(pt); // takes a couple mins or more to execute resetGUI(); } catch (Exception exception) { } } } And the following to stop music when user presses the stop/start button while Player.isPlaying() is true: public void stopMusic() { threadPlyr.interrupt(); threadPlyr = null; pthread = null; player.stop(); } Now I want to implement a feature which will allow the user to change parameters while the music is playing, create an updated music pattern, and then play THAT pattern. Basically, the idea is to make it simulate "real time" adjustments to the generated music for the user. Well, I have been beating my head against the wall on this for a couple of weeks. I've read all the standard java documentation, researched, read, and searched forums, and I have tried many different ideas, none of which have succeeded. The problem I've run into with all approaches I've tried is that when I start the new thread with the new, updated musical pattern, all the old threads ALSO start, and there is a cacophony of unintelligible noise instead of my desired output. From what I've gathered, the issue seems to be that all the methods I've come across require that the thread is able to periodically check the value of a "flag" variable and then shut itself down from within its "run" block in response to that variable. However, since my thread makes a call that takes several minutes minimum to execute (playing the music), and I need to terminate it WHILE it is executing this, there is really no safe way to do so. So, I'm wondering if there is something I'm missing when it comes to threads, or if perhaps I can accomplish my goal using a totally different approach. Any ideas or guidance is greatly appreciated! Thank you!

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  • FFmpeg extract clip - stream frame rate differs from container frame rate (x264, aac)

    - by fideli
    Summary H.264 video seems to have a really high frame rate that requires a scaling factor to the applied to the duration of video that I'm trying to extract (900x lower). Body I'm trying to extract a clip from a movie that I have in MP4 format (created using Handbrake). After trying mencoder and VLC, I decided to give FFmpeg a shot since it was the least troublesome when it came to copying the codecs. That is, compared to mencoder and VLC, the resulting file was still playable in QuickTime (I know about Perian, etc, I'm just trying to learn how all this works). Anyway, my command was as follows: ffmpeg -ss 01:15:51 -t 00:05:59 -i outofsight.mp4 \ -acodec copy -vcodec copy clip.mp4 During the copy, The following comes up: Seems stream 0 codec frame rate differs from container frame rate: 45000.00 (45000/1) -> 25.00 (25/1) Input #0, mov,mp4,m4a,3gp,3g2,mj2, from outofsight.mp4': Duration: 01:57:42.10, start: 0.000000, bitrate: 830 kb/s Stream #0.0(und): Video: h264, yuv420p, 720x384, 25 tbr, 22500 tbn, 45k tbc Stream #0.1(eng): Audio: aac, 48000 Hz, stereo, s16 Output #0, mp4, to 'out.mp4': Stream #0.0(und): Video: libx264, yuv420p, 720x384, q=2-31, 90k tbn, 22500 tbc Stream #0.1(eng): Audio: libfaac, 48000 Hz, stereo, s16 Stream mapping: Stream #0.0 -> #0.0 Stream #0.1 -> #0.1 Press [q] to stop encoding frame= 2591 fps=2349 q=-1.0 size= 8144kB time=101.60 bitrate= 656.7kbits/s … Instead of a 5:59 duration clip, I get the entire rest of the movie. So, to test this, I ran the ffmpeg command with -t 00:00:01. What I got was exactly a 15:00 minute clip. So I did some black box engineering and decided to scale my -t option by calculating what value to enter given that 1 second was interpreted as 900 s. For my desired 359 s clip, I calculated 0.399 s and so my ffmpeg command became: ffmpeg -ss 01:15.51 -t 00:00:00.399 -i outofsight.mp4 \ -acodec copy -vcodec copy clip.mp4 This works, but I have no idea why the duration is scaled by 900. Investigating further, each ffmpeg run has the line: Seems stream 0 codec frame rate differs from container frame rate: 45000.00 (45000/1) -> 25.00 (25/1) 45000/25 = 1800. Must be a relation somewhere. Somehow, the obscenely high frame rate is causing issues with the timing. How is that frame rate so high? The best part about this is that the resulting clip.mp4 has the exact same feature (due to the copied video codec), and taking further clips from this needs the same scaling for the -t duration option. Therefore, I've made it available for anyone willing to check this out. Appendix The preamble for ffmpeg on my system (built using MacPorts ffmpeg port): FFmpeg version 0.5, Copyright (c) 2000-2009 Fabrice Bellard, et al. configuration: --prefix=/opt/local --disable-vhook --enable-gpl --enable-postproc --enable-swscale --enable-avfilter --enable-avfilter-lavf --enable-libmp3lame --enable-libvorbis --enable-libtheora --enable-libdirac --enable-libschroedinger --enable-libfaac --enable-libfaad --enable-libxvid --enable-libx264 --mandir=/opt/local/share/man --enable-shared --enable-pthreads --cc=/usr/bin/gcc-4.2 --arch=x86_64 libavutil 49.15. 0 / 49.15. 0 libavcodec 52.20. 0 / 52.20. 0 libavformat 52.31. 0 / 52.31. 0 libavdevice 52. 1. 0 / 52. 1. 0 libavfilter 1. 4. 0 / 1. 4. 0 libswscale 1. 7. 1 / 1. 7. 1 libpostproc 51. 2. 0 / 51. 2. 0 built on Jan 4 2010 21:51:51, gcc: 4.2.1 (Apple Inc. build 5646) (dot 1)

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  • IIS7 web farm - local or shared content?

    - by rbeier
    We're setting up an IIS7 web farm with two servers. Should each server have its own local copy of the content, or should they pull content directly from a UNC share? What are the pros and cons of each approach? We currently have a single live server WEB1, with content stored locally on a separate partition. A job periodically syncs WEB1 to a standby server WEB2, using robocopy for content and msdeploy for config. If WEB1 goes down, Nagios notifies us, and we manually run a script to move the IP addresses to WEB2's network interface. Both servers are actually VMs running on separate VMWare ESX 4 hosts. The servers are domain-joined. We have around 50-60 live sites on WEB1 - mostly ASP.NET, with a few that are just static HTML. Most are low-traffic "microsites". A few have moderate traffic, but none are massive. We'd like to change this so both WEB1 and WEB2 are actively serving content. This is mainly for reliability - if WEB1 goes down, we don't want to have to manually intervene to fail things over. Spreading the load is also nice, but the load is not high enough right now for us to need this. We're planning to configure our firewall to balance traffic across the two servers. It will detect when a server goes down and will send all the traffic to the remaining live server. We're planning to use sticky sessions for now... eventually we may move to SQL Server session state and stateless load balancing. But we need a way for the servers to share content. We were originally planning to move all the content to a UNC share. Our storage provider says they can set up a highly available SMB share for us. So if we go the UNC route, the storage shouldn't be a single point of failure. But we're wondering about the downsides to this approach: We'll need to change the physical paths for each site and virtual directory. There are also some projects that have absolute paths in their web.config files - we'll have to update those as well. We'll need to create a domain user for the web servers to access the share, and grant that user appropriate permissions. I haven't looked into this yet - I'm not sure if the application pool identity needs to be changed to this user, or if there's another way to tell IIS to use this account when connecting to the share. Sites will no longer be able to access their content if there's ever an Active Directory problem. In general, it just seems a lot more complicated, with more moving parts that could break. Our storage provider would create a volume for us on their redundant SAN. If I understand correctly, this SAN volume would be mounted on a VM running in their redundant VMWare environment; this VM would then expose the SMB share to our web servers. On the other hand, a benefit of the shared content approach is that we'd only need to deploy code to one place, and there would never be a temporary inconsistency between multiple copies of the content. This thread is pretty interesting, though some of these people are working at a much larger scale. I've just been discussing content so far, but we also need to think about configuration. I don't know if we can just use DFS replication for the applicationHost.config and other files, or if it's best to use the shared configuration feature with the config on a UNC share. What do you think? Thanks for your help, Richard

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  • Play music on iPhone through computer

    - by Kyle Cronin
    Now that I've had my iPhone for a few months, I'm trying an experiment to see if I can't replace the laptop I carry around with my iPhone + internet connected computer. To this end, I've been trying to find a program that will let me play the music on my iPhone through the hardware and software on the host computer. If I recall correctly this was possible a few years ago with the iPod - Linux software like Rhythmbox and Banshee was able to read the music off an iPod and play it through the speakers. I even thought I recalled iTunes itself being capable of this at one time. Now, however, iTunes greys out/disables the music on my iPhone and I can't find any documented support for the iPhone in any other music program. Is this really no longer possible? Am I limited to using the headphone jack to get music to play? (note: I am using an iPhone 3G with the 3.0 software. I am attempting to play music on computers other than the one I sync with) Several replies mention that I should check "manually manage" to do this. I just tried this on a computer that I don't sync my iPhone to and it asked me to erase and sync, which is obviously something I don't want to do. update: OK, I checked the "Manually manage music and videos" box on a computer that I didn't sync to (now known as "Computer A"), and it told me that I needed to erase & sync to cause the changes to have effect, so I did. At this point I'm guessing that my iPhone thinks that it's syncing with that computer. I copied over a few songs using the autofill feature. At this point, Computer A sees the maybe 10 or so songs I've copied using autofill. I then plug my iPhone into my Macbook ("Computer B") which I've been syncing with. At this point, I'm pretty sure that it still thought that all my synced content was still on my iPhone. The "manually manage music and videos" checkbox isn't checked, so I check it and go through a similar process where iTunes erases the synced content and I copy over a playlist. At this point, there's no trace of the songs that I copied over from Computer A. So I plug my iPhone into Computer A - in the Music section are the handful of songs that I had copied over earlier, greyed out and unplayable. To make sure that this wasn't some sort of caching issue, I plugged my iPhone into my sister's Macbook ("Computer C") and it lists the same few, greyed out songs that I had copied over from Computer A. Plugging into Computer B doesn't reveal these songs at all, only the songs that it copied over (these are playable). A few things: This inconsistent behavior is driving me insane. Why would my iPhone report two versions of its contents to different computers? Is there a way to get a computer to completely forget about an iPhone and just resync everything to get everything into a consistent state? Even if I get the phone into a consistent state, I still can't play the files on my phone anywhere but the computer I sync with, which was my original goal. What am I doing wrong? maybe I should read the fine print before I mess with my iPhone So going over this thread with a fine-toothed comb again yields this lovely tidbit in the Apple docs: Note: Even when manually managing, some content may only be available from one library at time. This includes all content on iPhone and video content on iPods. OK, so manually managing is a dead end on the iPhone. Are there any other options? Any unofficial third-party programs or drivers that will work?

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  • ubuntu wifi disconnection & frustratingly connects to unavailable wifi

    - by ashishsony
    Hi, i have already posted this here: here This has happened before with ubuntu 9.1 Beta2 build too that my wifi disconnects if im idle for 5 minutes... so i cant leave my lappy to download anything... i have to keep on continuously using it.. as soon i leave it idle for abt 5 minutes... wifi disconnects... and the pop up asking for password for wifi pops up...with the password already filled in... i just click on connect and it connects again... so whats the use of asking the password if the pre filled in pass works correctly... and this is happening on ubuntu 10.04 Beta2 too... and the workaround is that just open any menu like the applications menu in the taskbar and keep it open... under this state the ubuntu idleness never activates and so the wifi gets never disconnected... this has been confirmed by me many times.. this seems to be repeating again and again... i dont know why... and the second thing i want to report is that there is no way to report this bug from ubuntu... the launchpad.net talks of going through bug reporting process which is done against a definite package... now how does a user know which package would be causing this error?? there should be a more clear process of reporting such bugs to ubuntu team... thirdly the apport utility that reports crashing apps is totally uselss on 10.04 beta 2... as it collests information and reports that i cant submit the report because i dont have 100 other packages... without updating which i cant submit the report.... surely on a beta build there would be packages continuously being updated... so no system would be reported as fully updated... and so no practical apport reporting is possible?? please address these issues... really frustrating all this ... im a big fan of ubuntu but these things really bug me... and just to add fourthly... the suspend/hibernate feature has never ever worked on my toshiba m70-113 laptop... on any ubuntu version... always have to hard reboot after putting into suspend/hibernate mode.. on windows this has never been the case... why cant ubuntu beat windows in such cases too?? i would really like to see this soon... most importantly, when the router switches off... the wifi signals go off... then why the hell ubuntu keeps on connecting to that very wifi like hell and when doesnt connect shows the prompt to manually connect... with the wifi key already filled in... whats the use of saving the key when it has to ask the question from me either to connect or not?? and if its isnt available... just wait when its available.. i have only option to cancel and if i cancel it wont auto-connect!! what the heck?? one can see in the image that it says "authentication required by wireless network" when there isnt any.. as router has gone down!!

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  • FFmpeg extract clip - stream frame rate differs from container frame rate (x264, aac)

    - by fideli
    Summary H.264 video seems to have a really high frame rate that requires a scaling factor to the applied to the duration of video that I'm trying to extract (900x lower). Body I'm trying to extract a clip from a movie that I have in MP4 format (created using Handbrake). After trying mencoder and VLC, I decided to give FFmpeg a shot since it was the least troublesome when it came to copying the codecs. That is, compared to mencoder and VLC, the resulting file was still playable in QuickTime (I know about Perian, etc, I'm just trying to learn how all this works). Anyway, my command was as follows: ffmpeg -ss 01:15:51 -t 00:05:59 -i outofsight.mp4 \ -acodec copy -vcodec copy clip.mp4 During the copy, The following comes up: Seems stream 0 codec frame rate differs from container frame rate: 45000.00 (45000/1) -> 25.00 (25/1) Input #0, mov,mp4,m4a,3gp,3g2,mj2, from outofsight.mp4': Duration: 01:57:42.10, start: 0.000000, bitrate: 830 kb/s Stream #0.0(und): Video: h264, yuv420p, 720x384, 25 tbr, 22500 tbn, 45k tbc Stream #0.1(eng): Audio: aac, 48000 Hz, stereo, s16 Output #0, mp4, to 'out.mp4': Stream #0.0(und): Video: libx264, yuv420p, 720x384, q=2-31, 90k tbn, 22500 tbc Stream #0.1(eng): Audio: libfaac, 48000 Hz, stereo, s16 Stream mapping: Stream #0.0 -> #0.0 Stream #0.1 -> #0.1 Press [q] to stop encoding frame= 2591 fps=2349 q=-1.0 size= 8144kB time=101.60 bitrate= 656.7kbits/s … Instead of a 5:59 duration clip, I get the entire rest of the movie. So, to test this, I ran the ffmpeg command with -t 00:00:01. What I got was exactly a 15:00 minute clip. So I did some black box engineering and decided to scale my -t option by calculating what value to enter given that 1 second was interpreted as 900 s. For my desired 359 s clip, I calculated 0.399 s and so my ffmpeg command became: ffmpeg -ss 01:15.51 -t 00:00:00.399 -i outofsight.mp4 \ -acodec copy -vcodec copy clip.mp4 This works, but I have no idea why the duration is scaled by 900. Investigating further, each ffmpeg run has the line: Seems stream 0 codec frame rate differs from container frame rate: 45000.00 (45000/1) -> 25.00 (25/1) 45000/25 = 1800. Must be a relation somewhere. Somehow, the obscenely high frame rate is causing issues with the timing. How is that frame rate so high? The best part about this is that the resulting clip.mp4 has the exact same feature (due to the copied video codec), and taking further clips from this needs the same scaling for the -t duration option. Therefore, I've made it available for anyone willing to check this out. Appendix The preamble for ffmpeg on my system (built using MacPorts ffmpeg port): FFmpeg version 0.5, Copyright (c) 2000-2009 Fabrice Bellard, et al. configuration: --prefix=/opt/local --disable-vhook --enable-gpl --enable-postproc --enable-swscale --enable-avfilter --enable-avfilter-lavf --enable-libmp3lame --enable-libvorbis --enable-libtheora --enable-libdirac --enable-libschroedinger --enable-libfaac --enable-libfaad --enable-libxvid --enable-libx264 --mandir=/opt/local/share/man --enable-shared --enable-pthreads --cc=/usr/bin/gcc-4.2 --arch=x86_64 libavutil 49.15. 0 / 49.15. 0 libavcodec 52.20. 0 / 52.20. 0 libavformat 52.31. 0 / 52.31. 0 libavdevice 52. 1. 0 / 52. 1. 0 libavfilter 1. 4. 0 / 1. 4. 0 libswscale 1. 7. 1 / 1. 7. 1 libpostproc 51. 2. 0 / 51. 2. 0 built on Jan 4 2010 21:51:51, gcc: 4.2.1 (Apple Inc. build 5646) (dot 1) EDIT Not sure whether it was a bug or not, but it seems to be fixed now in my current version of ffmpeg, at least for this video (version 0.6.1 from MacPorts).

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