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  • Problem with notification bar in fullscreen app

    - by Mathias Lin
    I run an app in fullscreen mode where fullscreen is defined as a theme in xml for the entire app. <style name="AskTingTingTheme" parent="android:Theme"> <item name="android:windowNoTitle">true</item> <item name="android:windowFullscreen">true</item> <item name="android:windowBackground">@null</item> </style> Generally it works ok, but there are some issues in some cases: 1) when I open the search dialog via search button - Screenshot: http://tinyurl.com/3xzadft 2) when I open spinner widgets that are very long and fill the screen (so that the list is usually scrollable) - Screenshot: http://tinyurl.com/39q5ya2 The problem is that when I open the search dialog or spinner widget, the system notification bar occurs for a few millisecs and then scrolls off the screen again. Please see the screenshots linked above. I'm currently on 2.2 with NexusOne, but same thing happened on 2.1update1 (esp. case 2) as well before.

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  • Can I get Androis OS?

    - by Michael Turner
    I bought a umpc on ebay, A Ipad touchscreen like device. I had been looking at a particular hardware model that many sellers had, on which was running Android (1.6). I based my choice on the one that offered "free" shipping via UPS (3-5 day) delivery. after the purchase I noticed that the one I bought has Windows CE, not android (!#$^%!!!). Now I want to know if I can get a copy of Android 1.6 or higher and put it on this device. I have looked on google, Torrent sites and ebay, but cannot find a copy of Android OS

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  • urlopen error [errno 111] connection refused

    - by Ui-Gyun Jeong
    I am doing python exercise with a book 'headfirst python' and making android app by using python and sl4a my code is import android import json import time from urllib import urlencode from urllib2 import urlopen hello_msg = "Welcome to Coach Kelly's Timing App" list_title = 'Here is your list of athletes:' quit_msg = "Quitting Coach Kelly's App." web_server = 'http://127.0.0.1:8080' get_names_cgi = '/cgi-bin/generate_name.py' def send_to_server(url, post_data=None): if post_data: page = urlopen(url, urlencode(post_data)) else: page = urlopen(url) return(page.read().decode("utf8")) app = android.Android() def status_update(msg, how_long=2): app.makeToast(msg) time.sleep(how_long) status_update(hello_msg) athlete_names = sorted(json.loads(send_to_server(web_server + get_names_cgi))) app.dialogCreateAlert(list_title) app.dialogSetSingleChoiceItems(athlete_names) app.dialogSetPositiveButtonText('Select') app.dialogSetNegativeButtonText('Quit') app.dialogShow() resp = app.dialogGetResponse().result status_update(quit_msg) this is my code and the result is what is the problem??? I can not figure out what the problem is...

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  • Problem adding eclair sources to Eclipse 3.5

    - by Oletros
    I have sync eclair sources using repo ~/eclair_sources/ In Eclipse I create a project using existent sources and I add the former folder and I have a lot of errors like thos: Description Resource Path Location Type android.R.attr cannot be resolved to a type SuggestionsAdapter.java /eclair/frameworks/base/core/java/android/app line 411 Java Problem _Original_Bitmap cannot be resolved to a type Bitmap.java /eclair/frameworks/base/tools/layoutlib/bridge/src/android/graphics line 27 Java Problem Any advise?

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  • Runtime exception when creating Bundle in JUnit test

    - by Shane Fulmer
    I'm testing some Java code that uses an android Bundle, and am getting a runtime exception whenever I create a Bundle in the unit test. The error I'm getting is java.lang.runtimeException at android.os.Bundle when I create the Bundle. It is running with the android SDK in the run configuration. Has anyone run into this problem before? Thanks!

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  • Widget starting a service also starts main activity

    - by Nick
    Hi, I have a widget that is supposed to start and stop a service (start it when it's not running, stop it when it is). This is working fine, however, each time the service is started, my app's main activity is also launched, which I don't want. If I remove the MAIN-intent-filter ( <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" />) from the app's manifest, it works as I want it to (without launching the main-activity, just the service), but then I obviously don't have a main activity anymore... This is how I start the service (I would assume this is the normal way, and I can't see any reference to what might cause the MAIN intent to fire): Intent svc = new Intent(this, OnOffService.class); startService(svc); Thanks, Nick

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  • NullPointerException when setting adapter

    - by Sorin Grecu
    I'm trying to get the filenames in a folder inside a listview(that listview is inside a layout of a ViewPager) but i'm getting a NullPointerException and i can't figure what's wrong. public void citire() { ListView lv1 = (ListView) findViewById(R.id.lv1); myList = new ArrayList<String>(); File directory = Environment.getExternalStorageDirectory(); file = new File(directory + "/InterSRL"); File list[] = file.listFiles(); for (int i = 0; i < list.length; i++) { myList.add(list[i].getName()); } ArrayAdapter<String> adapter = new ArrayAdapter<String>(this, android.R.layout.simple_list_item_1, android.R.id.text1, myList); lv1.setAdapter(adapter); } I'm getting the error at lv1.setAdapter(adapter); 06-28 13:10:57.987: E/AndroidRuntime(30450): Caused by: java.lang.NullPointerException 06-28 13:10:57.987: E/AndroidRuntime(30450): at com.example.testlayout.Gestionare.citire(Gestionare.java:169) 06-28 13:10:57.987: E/AndroidRuntime(30450): at com.example.testlayout.Gestionare.onCreate(Gestionare.java:33) 06-28 13:10:57.987: E/AndroidRuntime(30450): at android.app.Activity.performCreate(Activity.java:5104) 06-28 13:10:57.987: E/AndroidRuntime(30450): at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1080) 06-28 13:10:57.987: E/AndroidRuntime(30450): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2144)

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  • Access message inbox without Content UrI (content//:sms)

    - by Nishant Kumar
    Hi, I want to access the messages stored in inbox through my android project. I have tried the method of forming URI for sms (content://sms/ inbox) and then quering it for various parametres. But I cannot find any documentation for reading inbox sms in the standard Android Developr Docs. It was mentioned at various websites that this content has been removed from the standard sdk. The application may not support higher version of android. So, how can I create an apllication to read sms from inbox that is reliable in furture version of android. Please help !!

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  • Security Exception while implementing global search for Messaging

    - by Sunil
    I am trying to enable global search for messaging application (i.e., messages can be searched from home screen search box). I have followed all the steps given in http://developer.android.com/reference/android/app/SearchManager.html I am getting the following exception 04-16 12:49:26.917: ERROR/DatabaseUtils(102): java.lang.SecurityException: Permission Denial: reading com.android.providers.telephony.MmsSmsProvider uri content://mms-sms/search_suggest_query/m?limit=58 from pid=106, uid=10000 requires android.permission.READ_SMS I have set permission in MmsSmsProvider.java file for read, write sms and global search, but still I get this error. Can anyone help. Regards, Sunil.

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  • ImageView source scaling done right. How?

    - by Aleksey Malevaniy
    Scope Image bitmap have to be shown as imageView.setImageBitmap(bitmap) and scaled to fit UI. This could be done via: bitmap = Bitmap.createScaledBitmap(bitmap, newWidth, newHeight, true); xml's ImageView attributes such as android:layout_width="newWidth" android:layout_height="newHeight" android:adjustViewBounds="true" android:scaleType="fitCenter" Problem Which way is better for performance? I prefer xml 'cause this is UI specific problem and I prefer to use xmls for UI definition. Also we set width/height values in dp, it means we have the same UI for different screens. Thanks!

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  • Eclipse is not importing jar dependencies between two projects in the same workspace

    - by jax
    Here is the situation. I have a java project "LicenseGenerator" in eclipse that depends on commons-codec. I have therefore added the commons-codec jar file to the build path. I have Junit tests and everything is working fine. I have made a different project in the same workspace - which happens to be an Android project - that needs to use my LicenseGenerator classes. I added LicenseGenerator to the "projects" tab in the build path - the classes were recognized and I was able to use them. Everything compiled and ran. However, when the part of the LicenseGenerator that used the commons-codec was called from my Android project I got the following error. Could not find method org.apache.commons.codec.binary.Base64.encodeBase64URLSafeString, referenced from method This basically tells me that the commons-codec was not packaged which the Android project, so I added the commons-codec to the android project as well but the same error appears. how do I fix this?

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  • Eclipse is not importing jar dependencies between two projects in the same workspace

    - by jax
    Here is the situation. I have a java project "LicenseGenerator" in eclipse that depends on commons-codec. I have therefore added the commons-codec jar file to the build path. I have Junit tests and everything is working fine. I have made a different project in the same workspace - which happens to be an Android project - that needs to use my LicenseGenerator classes. I added LicenseGenerator to the "projects" tab in the build path - the classes were recognized and I was able to use them. Everything compiled and ran. However, when the part of the LicenseGenerator that used the commons-codec was called from my Android project I got the following error. Could not find method org.apache.commons.codec.binary.Base64.encodeBase64URLSafeString, referenced from method This basically tells me that the commons-codec was not packaged which the Android project, so I added the commons-codec to the android project as well but the same error appears. how do I fix this?

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  • Padding for a Spinner in a Style

    - by jax
    How to you add a default padding for Spinners using a style, I tried the following: <style name="Spinner" parent="@android:style/Widget.Spinner"> <item name="android:background">@drawable/spinner</item> <item name="android:padding">20dp</item> </style> the background works but there is still no padding around the control.

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  • adding filter to bluetooth discovery

    - by user1643325
    I want to just discover peripheral devices when i start my Bluetooth Device discovery, my app must not discover/show other devices. is this any how possible? this is how i am searching for devices IntentFilter filter = new IntentFilter("android.bluetooth.devicepicker.action.DEVICE_SELECTED"); registerReceiver(mBtPickReceiver,filter); startActivity(new Intent("android.bluetooth.devicepicker.action.LAUNCH") .putExtra("android.bluetooth.devicepicker.action.EXTRA_NEED_AUTH",false));

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  • Calling a network State check from other activities

    - by Laurent
    I realize this question has been answered before but couldn't find an answer that deals with my specific case. I want to create a class called "InternetConnectionChecks" that will handle checking a network state and http timeouts. I'll call the methods twice in the app (once at the beginning to get data from a server, and once at the end to send user orders to the server). For good form I'd like to put all these methods in a single class rather than copy/paste at different points in my code. To check the network state, I'm using ConnectivityManager; thing is, getSystemService requires a class that extends Activity. package arbuckle.app; import android.app.Activity; import android.app.Service; import android.content.Context; import android.net.ConnectivityManager; import android.net.NetworkInfo; public class InternetConnectionChecks extends Activity { public boolean isNetworkAvailable(){ ConnectivityManager connectivityManager = (ConnectivityManager) getSystemService(Context.CONNECTIVITY_SERVICE); NetworkInfo activeNetworkInfo = connectivityManager.getActiveNetworkInfo(); if ((activeNetworkInfo != null)&&(activeNetworkInfo.isConnected())){ return true; }else{ return false; } } } QUESTION: if I call the method isNetworkAvailable from another activity, am I: - going to hit up serious errors. - violating good coding form? *If this isn't the right way to do things, can you point me in the right direction to set up a separate class I can call on to check internet connection? Thanks everyone!

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  • An Exception occur in Tablayout.

    - by Kooper
    I wanna add three layout in a TabActivity, but it was force closed when I ran it. Here is the code: import android.app.TabActivity; import android.content.res.Resources; import android.os.Bundle; import android.widget.TabHost; public class Test1 extends TabActivity { public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); Resources res = getResources(); TabHost tabHost = getTabHost(); tabHost.addTab(tabHost.newTabSpec("egcquery").setIndicator("EGCQuery").setContent(R.layout.main1)); tabHost.addTab(tabHost.newTabSpec("PatientInfo").setIndicator("PatientInfo").setContent(R.layout.main2)); tabHost.addTab(tabHost.newTabSpec("Comp_Interp").setIndicator("Comp_Interp").setContent(R.layout.main3)); } }

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  • split the screen into two parts

    - by N G Kishore
    Hi all, I need to split the Android screen into two parts and run 2 applications (app A and app B) simultaneously. App A will run on screen 1 and App B will run on screen 2. Both are visible to the users. I need to implement this thing in the Android Framework. I do not know much about the android framework and this is urgent and should be done on android 2.1 Is this possible, if yes please explain the procedure to achieve this. Thanks in advance.

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  • how to pass time Interval in list pref option

    - by user1748932
    <ListPreference android:entries="@array/listOptions2" android:entryValues="@array/listValues2" android:key="listprefrefresh" android:summary="set Refresh The Applciation" android:title="Set TIme Intervale" /> <item>10 </item> <item>30</item> </integer-array> <integer-array name="listValues2"> <item>10000</item> <item>30000</item> </integer-array> public static final String PREF_BEER_SIZE2 = "listprefrefresh"; Preference beerPref2 = (Preference) findPreference(PREF_BEER_SIZE2); beerPref2 .setOnPreferenceChangeListener(new Preference.OnPreferenceChangeListener() { public boolean onPreferenceChange(Preference preference, Object newValue) { // TODO Auto-generated method stub final ListPreference listrefresh = (ListPreference) preference; final int idx = listrefresh .findIndexOfValue((String) newValue); if (idx == 0 ) { handler.post(timedTask); // } else if (idx == 1) { // System.out.println("2"); } return true; } }); This is my code i want Pass Time how can i implement right now? I am passing Integr value.please tell me

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  • Bastion - Indie Humble Bundle

    - by user68008
    I have downloaded Bastion for Ubuntu and installed in the home folder normally. When executing "Games Bastion" nothing happens. Running Bastion directly from the installation folder results in the error below Unhandled Exception: System.EntryPointNotFoundException: glProgramParameteri at (wrapper managed-to-native) OpenTK.Graphics.OpenGL.GL/Core:ProgramParameteri (uint,OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb,int) at OpenTK.Graphics.OpenGL.GL.ProgramParameter (Int32 program, AssemblyProgramParameterArb pname, Int32 value) [0x00000] in <filename unknown>:0 at Microsoft.Xna.Framework.Graphics.EffectPass.ApplyPass () [0x00000] in <filename unknown>:0 at Microsoft.Xna.Framework.Graphics.Effect.DefineTechnique (System.String techniqueName, System.String passName, Int32 vertexIndex, Int32 fragmentIndex) [0x00000] in <filename unknown>:0 at Microsoft.Xna.Framework.Graphics.SpriteEffect..ctor (Microsoft.Xna.Framework.Graphics.GraphicsDevice graphicsDevice) [0x00000] in <filename unknown>:0 at Microsoft.Xna.Framework.Graphics.SpriteBatch..ctor (Microsoft.Xna.Framework.Graphics.GraphicsDevice graphicsDevice) [0x00000] in <filename unknown>:0 at GSGE.ExceptionGame.LoadContent () [0x00000] in <filename unknown>:0 <snip> I have tried some solutions on the internet, like adding OpenTK.dll.config the line below: <dllmap os="linux" dll="libXi" target="libXi.so.6"/> This didn't help. Also tried running as sudo and that didn't help. Some posts said that this might be a problem with Ubuntu noveau drivers. But I'm using the NVIDIA proprietary drivers. DISTRIB_ID=Ubuntu DISTRIB_RELEASE=10.04 DISTRIB_CODENAME=lucid DISTRIB_DESCRIPTION="Ubuntu 10.04.4 LTS" OpenGL vendor string: NVIDIA Corporation OpenGL renderer string: GeForce 9400 GT/PCI/SSE2 OpenGL version string: 3.2.0 NVIDIA 195.36.24 direct rendering: Yes

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  • Reset or clear the UIView from UILabels

    - by Nicsoft
    Hello, I have created an UIView on which I have a number of labels and I'm also drawing some lines in the same UIView. Sometimes I update the lines that I'm drawing. Now, the problem I am having is that when I update the lines, they get drawn according to my wish. But the labels are overwriting themselves. This shouldn't have been a problem if it wasn't for that the position is changed about 1 pixel and that makes the text go blurry. I don't know how to remove the labels before they are redrawn. I do remove the labels from the superview and add them back when drawRect is called, but the SetNeedDisplay doesn't clear the screen before the graphic is updated, I guess (I think I read that SetNeedsDisplay/drawRect doesn't clear the screen, just updating the content. Couldn't find the text now while searching)? What is the pattern to use here, should I create a retangle with the size of the screen (or the area where the labels are) and fill it with the background colour, or is there any other way to clear or reset the UIView (I don't want to release and create the UIView again). The view is created in IB and associated with a custom UIView. In IB I add some buttons and other static labels. The above labels and graphics is created programatically. Any comments would be helpful! Thanks in advance!

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  • Double buffering with C# has negative effect

    - by Roland Illig
    I have written the following simple program, which draws lines on the screen every 100 milliseconds (triggered by timer1). I noticed that the drawing flickers a bit (that is, the window is not always completely blue, but some gray shines through). So my idea was to use double-buffering. But when I did that, it made things even worse. Now the screen was almost always gray, and only occasionally did the blue color come through (demonstrated by timer2, switching the DoubleBuffered property every 2000 milliseconds). What could be an explanation for this? using System; using System.Drawing; using System.Windows.Forms; namespace WindowsFormsApplication1 { public partial class Form1 : Form { public Form1() { InitializeComponent(); } private void Form1_Paint(object sender, PaintEventArgs e) { Graphics g = CreateGraphics(); Pen pen = new Pen(Color.Blue, 1.0f); Random rnd = new Random(); for (int i = 0; i < Height; i++) g.DrawLine(pen, 0, i, Width, i); } // every 100 ms private void timer1_Tick(object sender, EventArgs e) { Invalidate(); } // every 2000 ms private void timer2_Tick(object sender, EventArgs e) { DoubleBuffered = !DoubleBuffered; this.Text = DoubleBuffered ? "yes" : "no"; } } }

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  • Producing CCITT compressed TIFF from CGImage

    - by Brian Postow
    I have a CGImage (core graphics, C/C++). It's grayscale. Well, originally it was B/W, but the CGImage may be RGB. That shouldn't matter. I want to create a CCITT-Group 4 TIFF. I can create an LZW TIFF (grayscale or color) via creating a destination with the correct dictionary and adding the image in. No problem. However, there doesn't seem to be an equivalent kCGImagePropertyTIFFCompression value to represent CCITT-4. It should be 4, but that produces uncompressed. I have a manual CCITT compression routine, so if I can get the binary (1 bit per pixel) data, I'm set. But I can't seem to get 1 BPP data out of a CGImage. I have code that is supposed to put the CGImage into a CGBitmapContext and then give me the data, but it seems to be giving me all black. I've asked a couple of questions today trying to get at this, but I just figured, lets ask the question I REALLY want answered and see if someone can answer it. There's GOT to be a way to do this. I've got to be missing something dumb. What is it?

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