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  • Big Data – Buzz Words: What is MapReduce – Day 7 of 21

    - by Pinal Dave
    In yesterday’s blog post we learned what is Hadoop. In this article we will take a quick look at one of the four most important buzz words which goes around Big Data – MapReduce. What is MapReduce? MapReduce was designed by Google as a programming model for processing large data sets with a parallel, distributed algorithm on a cluster. Though, MapReduce was originally Google proprietary technology, it has been quite a generalized term in the recent time. MapReduce comprises a Map() and Reduce() procedures. Procedure Map() performance filtering and sorting operation on data where as procedure Reduce() performs a summary operation of the data. This model is based on modified concepts of the map and reduce functions commonly available in functional programing. The library where procedure Map() and Reduce() belongs is written in many different languages. The most popular free implementation of MapReduce is Apache Hadoop which we will explore tomorrow. Advantages of MapReduce Procedures The MapReduce Framework usually contains distributed servers and it runs various tasks in parallel to each other. There are various components which manages the communications between various nodes of the data and provides the high availability and fault tolerance. Programs written in MapReduce functional styles are automatically parallelized and executed on commodity machines. The MapReduce Framework takes care of the details of partitioning the data and executing the processes on distributed server on run time. During this process if there is any disaster the framework provides high availability and other available modes take care of the responsibility of the failed node. As you can clearly see more this entire MapReduce Frameworks provides much more than just Map() and Reduce() procedures; it provides scalability and fault tolerance as well. A typical implementation of the MapReduce Framework processes many petabytes of data and thousands of the processing machines. How do MapReduce Framework Works? A typical MapReduce Framework contains petabytes of the data and thousands of the nodes. Here is the basic explanation of the MapReduce Procedures which uses this massive commodity of the servers. Map() Procedure There is always a master node in this infrastructure which takes an input. Right after taking input master node divides it into smaller sub-inputs or sub-problems. These sub-problems are distributed to worker nodes. A worker node later processes them and does necessary analysis. Once the worker node completes the process with this sub-problem it returns it back to master node. Reduce() Procedure All the worker nodes return the answer to the sub-problem assigned to them to master node. The master node collects the answer and once again aggregate that in the form of the answer to the original big problem which was assigned master node. The MapReduce Framework does the above Map () and Reduce () procedure in the parallel and independent to each other. All the Map() procedures can run parallel to each other and once each worker node had completed their task they can send it back to master code to compile it with a single answer. This particular procedure can be very effective when it is implemented on a very large amount of data (Big Data). The MapReduce Framework has five different steps: Preparing Map() Input Executing User Provided Map() Code Shuffle Map Output to Reduce Processor Executing User Provided Reduce Code Producing the Final Output Here is the Dataflow of MapReduce Framework: Input Reader Map Function Partition Function Compare Function Reduce Function Output Writer In a future blog post of this 31 day series we will explore various components of MapReduce in Detail. MapReduce in a Single Statement MapReduce is equivalent to SELECT and GROUP BY of a relational database for a very large database. Tomorrow In tomorrow’s blog post we will discuss Buzz Word – HDFS. Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: Big Data, PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, T SQL

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  • Developing web apps using ASP.NET MVC 3, Razor and EF Code First - Part 1

    - by shiju
    In this post, I will demonstrate web application development using ASP. NET MVC 3, Razor and EF code First. This post will also cover Dependency Injection using Unity 2.0 and generic Repository and Unit of Work for EF Code First. The following frameworks will be used for this step by step tutorial. ASP.NET MVC 3 EF Code First CTP 5 Unity 2.0 Define Domain Model Let’s create domain model for our simple web application Category class public class Category {     public int CategoryId { get; set; }     [Required(ErrorMessage = "Name Required")]     [StringLength(25, ErrorMessage = "Must be less than 25 characters")]     public string Name { get; set;}     public string Description { get; set; }     public virtual ICollection<Expense> Expenses { get; set; } }   Expense class public class Expense {             public int ExpenseId { get; set; }            public string  Transaction { get; set; }     public DateTime Date { get; set; }     public double Amount { get; set; }     public int CategoryId { get; set; }     public virtual Category Category { get; set; } } We have two domain entities - Category and Expense. A single category contains a list of expense transactions and every expense transaction should have a Category. In this post, we will be focusing on CRUD operations for the entity Category and will be working on the Expense entity with a View Model object in the later post. And the source code for this application will be refactored over time. The above entities are very simple POCO (Plain Old CLR Object) classes and the entity Category is decorated with validation attributes in the System.ComponentModel.DataAnnotations namespace. Now we want to use these entities for defining model objects for the Entity Framework 4. Using the Code First approach of Entity Framework, we can first define the entities by simply writing POCO classes without any coupling with any API or database library. This approach lets you focus on domain model which will enable Domain-Driven Development for applications. EF code first support is currently enabled with a separate API that is runs on top of the Entity Framework 4. EF Code First is reached CTP 5 when I am writing this article. Creating Context Class for Entity Framework We have created our domain model and let’s create a class in order to working with Entity Framework Code First. For this, you have to download EF Code First CTP 5 and add reference to the assembly EntitFramework.dll. You can also use NuGet to download add reference to EEF Code First.    public class MyFinanceContext : DbContext {     public MyFinanceContext() : base("MyFinance") { }     public DbSet<Category> Categories { get; set; }     public DbSet<Expense> Expenses { get; set; }         }   The above class MyFinanceContext is derived from DbContext that can connect your model classes to a database. The MyFinanceContext class is mapping our Category and Expense class into database tables Categories and Expenses using DbSet<TEntity> where TEntity is any POCO class. When we are running the application at first time, it will automatically create the database. EF code-first look for a connection string in web.config or app.config that has the same name as the dbcontext class. If it is not find any connection string with the convention, it will automatically create database in local SQL Express database by default and the name of the database will be same name as the dbcontext class. You can also define the name of database in constructor of the the dbcontext class. Unlike NHibernate, we don’t have to use any XML based mapping files or Fluent interface for mapping between our model and database. The model classes of Code First are working on the basis of conventions and we can also use a fluent API to refine our model. The convention for primary key is ‘Id’ or ‘<class name>Id’.  If primary key properties are detected with type ‘int’, ‘long’ or ‘short’, they will automatically registered as identity columns in the database by default. Primary key detection is not case sensitive. We can define our model classes with validation attributes in the System.ComponentModel.DataAnnotations namespace and it automatically enforces validation rules when a model object is updated or saved. Generic Repository for EF Code First We have created model classes and dbcontext class. Now we have to create generic repository pattern for data persistence with EF code first. If you don’t know about the repository pattern, checkout Martin Fowler’s article on Repository Let’s create a generic repository to working with DbContext and DbSet generics. public interface IRepository<T> where T : class     {         void Add(T entity);         void Delete(T entity);         T GetById(long Id);         IEnumerable<T> All();     }   RepositoryBasse – Generic Repository class public abstract class RepositoryBase<T> where T : class { private MyFinanceContext database; private readonly IDbSet<T> dbset; protected RepositoryBase(IDatabaseFactory databaseFactory) {     DatabaseFactory = databaseFactory;     dbset = Database.Set<T>(); }   protected IDatabaseFactory DatabaseFactory {     get; private set; }   protected MyFinanceContext Database {     get { return database ?? (database = DatabaseFactory.Get()); } } public virtual void Add(T entity) {     dbset.Add(entity);            }        public virtual void Delete(T entity) {     dbset.Remove(entity); }   public virtual T GetById(long id) {     return dbset.Find(id); }   public virtual IEnumerable<T> All() {     return dbset.ToList(); } }   DatabaseFactory class public class DatabaseFactory : Disposable, IDatabaseFactory {     private MyFinanceContext database;     public MyFinanceContext Get()     {         return database ?? (database = new MyFinanceContext());     }     protected override void DisposeCore()     {         if (database != null)             database.Dispose();     } } Unit of Work If you are new to Unit of Work pattern, checkout Fowler’s article on Unit of Work . According to Martin Fowler, the Unit of Work pattern "maintains a list of objects affected by a business transaction and coordinates the writing out of changes and the resolution of concurrency problems." Let’s create a class for handling Unit of Work   public interface IUnitOfWork {     void Commit(); }   UniOfWork class public class UnitOfWork : IUnitOfWork {     private readonly IDatabaseFactory databaseFactory;     private MyFinanceContext dataContext;       public UnitOfWork(IDatabaseFactory databaseFactory)     {         this.databaseFactory = databaseFactory;     }       protected MyFinanceContext DataContext     {         get { return dataContext ?? (dataContext = databaseFactory.Get()); }     }       public void Commit()     {         DataContext.Commit();     } }   The Commit method of the UnitOfWork will call the commit method of MyFinanceContext class and it will execute the SaveChanges method of DbContext class.   Repository class for Category In this post, we will be focusing on the persistence against Category entity and will working on other entities in later post. Let’s create a repository for handling CRUD operations for Category using derive from a generic Repository RepositoryBase<T>.   public class CategoryRepository: RepositoryBase<Category>, ICategoryRepository     {     public CategoryRepository(IDatabaseFactory databaseFactory)         : base(databaseFactory)         {         }                } public interface ICategoryRepository : IRepository<Category> { } If we need additional methods than generic repository for the Category, we can define in the CategoryRepository. Dependency Injection using Unity 2.0 If you are new to Inversion of Control/ Dependency Injection or Unity, please have a look on my articles at http://weblogs.asp.net/shijuvarghese/archive/tags/IoC/default.aspx. I want to create a custom lifetime manager for Unity to store container in the current HttpContext.   public class HttpContextLifetimeManager<T> : LifetimeManager, IDisposable {     public override object GetValue()     {         return HttpContext.Current.Items[typeof(T).AssemblyQualifiedName];     }     public override void RemoveValue()     {         HttpContext.Current.Items.Remove(typeof(T).AssemblyQualifiedName);     }     public override void SetValue(object newValue)     {         HttpContext.Current.Items[typeof(T).AssemblyQualifiedName] = newValue;     }     public void Dispose()     {         RemoveValue();     } }   Let’s create controller factory for Unity in the ASP.NET MVC 3 application. public class UnityControllerFactory : DefaultControllerFactory { IUnityContainer container; public UnityControllerFactory(IUnityContainer container) {     this.container = container; } protected override IController GetControllerInstance(RequestContext reqContext, Type controllerType) {     IController controller;     if (controllerType == null)         throw new HttpException(                 404, String.Format(                     "The controller for path '{0}' could not be found" +     "or it does not implement IController.",                 reqContext.HttpContext.Request.Path));       if (!typeof(IController).IsAssignableFrom(controllerType))         throw new ArgumentException(                 string.Format(                     "Type requested is not a controller: {0}",                     controllerType.Name),                     "controllerType");     try     {         controller= container.Resolve(controllerType) as IController;     }     catch (Exception ex)     {         throw new InvalidOperationException(String.Format(                                 "Error resolving controller {0}",                                 controllerType.Name), ex);     }     return controller; }   }   Configure contract and concrete types in Unity Let’s configure our contract and concrete types in Unity for resolving our dependencies.   private void ConfigureUnity() {     //Create UnityContainer               IUnityContainer container = new UnityContainer()                 .RegisterType<IDatabaseFactory, DatabaseFactory>(new HttpContextLifetimeManager<IDatabaseFactory>())     .RegisterType<IUnitOfWork, UnitOfWork>(new HttpContextLifetimeManager<IUnitOfWork>())     .RegisterType<ICategoryRepository, CategoryRepository>(new HttpContextLifetimeManager<ICategoryRepository>());                 //Set container for Controller Factory                ControllerBuilder.Current.SetControllerFactory(             new UnityControllerFactory(container)); }   In the above ConfigureUnity method, we are registering our types onto Unity container with custom lifetime manager HttpContextLifetimeManager. Let’s call ConfigureUnity method in the Global.asax.cs for set controller factory for Unity and configuring the types with Unity.   protected void Application_Start() {     AreaRegistration.RegisterAllAreas();     RegisterGlobalFilters(GlobalFilters.Filters);     RegisterRoutes(RouteTable.Routes);     ConfigureUnity(); }   Developing web application using ASP.NET MVC 3 We have created our domain model for our web application and also have created repositories and configured dependencies with Unity container. Now we have to create controller classes and views for doing CRUD operations against the Category entity. Let’s create controller class for Category Category Controller   public class CategoryController : Controller {     private readonly ICategoryRepository categoryRepository;     private readonly IUnitOfWork unitOfWork;           public CategoryController(ICategoryRepository categoryRepository, IUnitOfWork unitOfWork)     {         this.categoryRepository = categoryRepository;         this.unitOfWork = unitOfWork;     }       public ActionResult Index()     {         var categories = categoryRepository.All();         return View(categories);     }     [HttpGet]     public ActionResult Edit(int id)     {         var category = categoryRepository.GetById(id);         return View(category);     }       [HttpPost]     public ActionResult Edit(int id, FormCollection collection)     {         var category = categoryRepository.GetById(id);         if (TryUpdateModel(category))         {             unitOfWork.Commit();             return RedirectToAction("Index");         }         else return View(category);                 }       [HttpGet]     public ActionResult Create()     {         var category = new Category();         return View(category);     }           [HttpPost]     public ActionResult Create(Category category)     {         if (!ModelState.IsValid)         {             return View("Create", category);         }                     categoryRepository.Add(category);         unitOfWork.Commit();         return RedirectToAction("Index");     }       [HttpPost]     public ActionResult Delete(int  id)     {         var category = categoryRepository.GetById(id);         categoryRepository.Delete(category);         unitOfWork.Commit();         var categories = categoryRepository.All();         return PartialView("CategoryList", categories);       }        }   Creating Views in Razor Now we are going to create views in Razor for our ASP.NET MVC 3 application.  Let’s create a partial view CategoryList.cshtml for listing category information and providing link for Edit and Delete operations. CategoryList.cshtml @using MyFinance.Helpers; @using MyFinance.Domain; @model IEnumerable<Category>      <table>         <tr>         <th>Actions</th>         <th>Name</th>          <th>Description</th>         </tr>     @foreach (var item in Model) {             <tr>             <td>                 @Html.ActionLink("Edit", "Edit",new { id = item.CategoryId })                 @Ajax.ActionLink("Delete", "Delete", new { id = item.CategoryId }, new AjaxOptions { Confirm = "Delete Expense?", HttpMethod = "Post", UpdateTargetId = "divCategoryList" })                           </td>             <td>                 @item.Name             </td>             <td>                 @item.Description             </td>         </tr>          }       </table>     <p>         @Html.ActionLink("Create New", "Create")     </p> The delete link is providing Ajax functionality using the Ajax.ActionLink. This will call an Ajax request for Delete action method in the CategoryCotroller class. In the Delete action method, it will return Partial View CategoryList after deleting the record. We are using CategoryList view for the Ajax functionality and also for Index view using for displaying list of category information. Let’s create Index view using partial view CategoryList  Index.chtml @model IEnumerable<MyFinance.Domain.Category> @{     ViewBag.Title = "Index"; }    <h2>Category List</h2>    <script src="@Url.Content("~/Scripts/jquery.unobtrusive-ajax.min.js")" type="text/javascript"></script>    <div id="divCategoryList">               @Html.Partial("CategoryList", Model) </div>   We can call the partial views using Html.Partial helper method. Now we are going to create View pages for insert and update functionality for the Category. Both view pages are sharing common user interface for entering the category information. So I want to create an EditorTemplate for the Category information. We have to create the EditorTemplate with the same name of entity object so that we can refer it on view pages using @Html.EditorFor(model => model) . So let’s create template with name Category. Let’s create view page for insert Category information   @model MyFinance.Domain.Category   @{     ViewBag.Title = "Save"; }   <h2>Create</h2>   <script src="@Url.Content("~/Scripts/jquery.validate.min.js")" type="text/javascript"></script> <script src="@Url.Content("~/Scripts/jquery.validate.unobtrusive.min.js")" type="text/javascript"></script>   @using (Html.BeginForm()) {     @Html.ValidationSummary(true)     <fieldset>         <legend>Category</legend>                @Html.EditorFor(model => model)               <p>             <input type="submit" value="Create" />         </p>     </fieldset> }   <div>     @Html.ActionLink("Back to List", "Index") </div> ViewStart file In Razor views, we can add a file named _viewstart.cshtml in the views directory  and this will be shared among the all views with in the Views directory. The below code in the _viewstart.cshtml, sets the Layout page for every Views in the Views folder.      @{     Layout = "~/Views/Shared/_Layout.cshtml"; }   Source Code You can download the source code from http://efmvc.codeplex.com/ . The source will be refactored on over time.   Summary In this post, we have created a simple web application using ASP.NET MVC 3 and EF Code First. We have discussed on technologies and practices such as ASP.NET MVC 3, Razor, EF Code First, Unity 2, generic Repository and Unit of Work. In my later posts, I will modify the application and will be discussed on more things. Stay tuned to my blog  for more posts on step by step application building.

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  • How to Create Views for All Tables with Oracle SQL Developer

    - by thatjeffsmith
    Got this question over the weekend via a friend and Oracle ACE Director, so I thought I would share the answer here. If you want to quickly generate DDL to create VIEWs for all the tables in your system, the easiest way to do that with SQL Developer is to create a data model. Wait, why would I want to do this? StackOverflow has a few things to say on this subject… So, start with importing a data dictionary. Step One: Open of Create a Model In SQL Developer, go to View – Data Modeler – Browser. Then in the browser panel, expand your design and create a new Relational Model. Step Two: Import your Data Dictionary This is a fancy way of saying, ‘suck objects out of the database into my model’ This will open a wizard to connect, select your schema(s), objects, etc. Once they’re in your model, you’re ready to cook with gas I’m using HR (Human Resources) for this example. You should end up with something that looks like this. Our favorite HR model Now we’re ready to generate the views! Step Three: Auto-generate the Views Go to Tools – Data Modeler – Table to View Wizard. I don’t want all my tables included, and I want to change the naming standard Decide if you want to change the default generated view names By default the views will be created as ‘V_TABLE_NAME.’ If you don’t like the ‘V_’ you can enter your own. You also can reference the object and model name with variables as shown in the screenshot above. I’m going to go with something a little more personal. The views are the little green boxes in the diagram Can’t find your views? They should be grouped together in your diagram. Don’t forget to use the Navigator to easily find and navigate to those model diagram objects! Step Four: Generate the DDL Ok, let’s use the Generate DDL button on the toolbar. Un-check everything but your views If you used a prefix, take advantage of that to create a filter. You might have existing views in your model that you don’t want to include, right? Once you click ‘OK’ the DDL will be generated. -- Generated by Oracle SQL Developer Data Modeler 4.0.0.825 -- at: 2013-11-04 10:26:39 EST -- site: Oracle Database 11g -- type: Oracle Database 11g CREATE OR REPLACE VIEW HR.TJS_BLOG_COUNTRIES ( COUNTRY_ID , COUNTRY_NAME , REGION_ID ) AS SELECT COUNTRY_ID , COUNTRY_NAME , REGION_ID FROM HR.COUNTRIES ; CREATE OR REPLACE VIEW HR.TJS_BLOG_EMPLOYEES ( EMPLOYEE_ID , FIRST_NAME , LAST_NAME , EMAIL , PHONE_NUMBER , HIRE_DATE , JOB_ID , SALARY , COMMISSION_PCT , MANAGER_ID , DEPARTMENT_ID ) AS SELECT EMPLOYEE_ID , FIRST_NAME , LAST_NAME , EMAIL , PHONE_NUMBER , HIRE_DATE , JOB_ID , SALARY , COMMISSION_PCT , MANAGER_ID , DEPARTMENT_ID FROM HR.EMPLOYEES ; CREATE OR REPLACE VIEW HR.TJS_BLOG_JOBS ( JOB_ID , JOB_TITLE , MIN_SALARY , MAX_SALARY ) AS SELECT JOB_ID , JOB_TITLE , MIN_SALARY , MAX_SALARY FROM HR.JOBS ; CREATE OR REPLACE VIEW HR.TJS_BLOG_JOB_HISTORY ( EMPLOYEE_ID , START_DATE , END_DATE , JOB_ID , DEPARTMENT_ID ) AS SELECT EMPLOYEE_ID , START_DATE , END_DATE , JOB_ID , DEPARTMENT_ID FROM HR.JOB_HISTORY ; CREATE OR REPLACE VIEW HR.TJS_BLOG_LOCATIONS ( LOCATION_ID , STREET_ADDRESS , POSTAL_CODE , CITY , STATE_PROVINCE , COUNTRY_ID ) AS SELECT LOCATION_ID , STREET_ADDRESS , POSTAL_CODE , CITY , STATE_PROVINCE , COUNTRY_ID FROM HR.LOCATIONS ; CREATE OR REPLACE VIEW HR.TJS_BLOG_REGIONS ( REGION_ID , REGION_NAME ) AS SELECT REGION_ID , REGION_NAME FROM HR.REGIONS ; -- Oracle SQL Developer Data Modeler Summary Report: -- -- CREATE TABLE 0 -- CREATE INDEX 0 -- ALTER TABLE 0 -- CREATE VIEW 6 -- CREATE PACKAGE 0 -- CREATE PACKAGE BODY 0 -- CREATE PROCEDURE 0 -- CREATE FUNCTION 0 -- CREATE TRIGGER 0 -- ALTER TRIGGER 0 -- CREATE COLLECTION TYPE 0 -- CREATE STRUCTURED TYPE 0 -- CREATE STRUCTURED TYPE BODY 0 -- CREATE CLUSTER 0 -- CREATE CONTEXT 0 -- CREATE DATABASE 0 -- CREATE DIMENSION 0 -- CREATE DIRECTORY 0 -- CREATE DISK GROUP 0 -- CREATE ROLE 0 -- CREATE ROLLBACK SEGMENT 0 -- CREATE SEQUENCE 0 -- CREATE MATERIALIZED VIEW 0 -- CREATE SYNONYM 0 -- CREATE TABLESPACE 0 -- CREATE USER 0 -- -- DROP TABLESPACE 0 -- DROP DATABASE 0 -- -- REDACTION POLICY 0 -- -- ERRORS 0 -- WARNINGS 0 You can then choose to save this to a file or not. This has a few steps, but as the number of tables in your system increases, so does the amount of time this feature can save you!

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  • Coherence Based WebLogic Server Session Management

    - by [email protected]
    Specifications Supported Configurations WebLogic Server 10.3.2( or 10.3.1 ) Coherence 3.5.2/463 If you use other verion above, then please check the following matrix:   WebLogic Server 9.2 MP1 Weblogic Server 10.3 WebLogic Smart Update Patch ID: AJQB Patch ID: 6W2W Minimum Coherence Release Level/MetaLink Patch ID 3.4.2 Patch 2-Patch ID:8429415 3.4.2 Patch6-Patch ID:11399293 Environment Variables %COHERENCE_HOME%: coherence installation directory %DOMAIN_HOME%: weblogic domain foler. Instructions We Will create to weblogic domains: domain_a, domain_b. To configure those domains with coherence-based session management . Then the changings of session variable value in one domain will propagate to another domain. Main Steps WebLogic Server create domain_a The process is ignored copy %COHERENCE_HOME%\lib\coherence.jar to %DOMAIN_HOME%\lib startup domain deploy %COHERENCE_HOME%\lib\coherence-web-spi.war as a Shared Library repeat step 1~4 at domain_b Coherence duplicate %COHERENCE_HOME%\bin\cache-server.cmd at the same folder and rename it to web-cache-server.cmd modify web-cache-server.cmd java -server -Xms512m -Xmx512m -cp %coherence_home%/lib/coherence.jar;%coherence_home%/lib/coherence-web-spi.war -Dtangosol.coherence.management.remote=true -Dtangosol.coherence.cacheconfig=WEB-INF/classes/session-cache-config.xml -Dtangosol.coherence.session.localstorage=true com.tangosol.net.DefaultCacheServer startup web-cache-server.cmd Testing develop a web app  with OEPE or JDeveloper and implment functions: changing, viewing, listing  session variables. ( or download sample codes here ) modify weblogic.xml with following content: <?xml version="1.0" encoding="UTF-8"?> <wls:weblogic-web-app xmlns:wls=http://xmlns.oracle.com/weblogic/weblogic-web-app xmlns:xsi=http://www.w3.org/2001/XMLSchema-instance xsi:schemaLocation="http://java.sun.com/xml/ns/javaee http://java.sun.com/xml/ns/javaee/web-app_2_5.xsd http://xmlns.oracle.com/weblogic/weblogic-web-app http://xmlns.oracle.com/weblogic/weblogic-web-app/1.0/weblogic-web-app.xsd"> <wls:weblogic-version>10.3.2</wls:weblogic-version> <wls:context-root>CoherenceWeb</wls:context-root> <wls:library-ref> <wls:library-name>coherence-web-spi</wls:library-name> <wls:specification-version>1.0.0.0</wls:specification-version> <wls:exact-match>true</wls:exact-match> </wls:library-ref> </wls:weblogic-web-app> deploy the web app to domain_a and domain_b change session varaible vlaue at domain_a and check whethe if changed at domain_b References Using Oracle Coherence*Web 3.4.2 with Oracle WebLogic Server 10gR3 Oracle Coherence*Web 3.4.2 with Oracle WebLogic Server 10gR3

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  • How to update all the SSIS packages&rsquo; Connection Managers in a BIDS project with PowerShell

    - by Luca Zavarella
    During the development of a BI solution, we all know that 80% of the time is spent during the ETL (Extract, Transform, Load) phase. If you use the BI Stack Tool provided by Microsoft SQL Server, this step is accomplished by the development of n Integration Services (SSIS) packages. In general, the number of packages made ??in the ETL phase for a non-trivial solution of BI is quite significant. An SSIS package, therefore, extracts data from a source, it "hammers" :) the data and then transfers it to a specific destination. Very often it happens that the connection to the source data is the same for all packages. Using Integration Services, this results in having the same Connection Manager (perhaps with the same name) for all packages: The source data of my BI solution comes from an Helper database (HLP), then, for each package tha import this data, I have the HLP Connection Manager (the use of a Shared Data Source is not recommended, because the Connection String is wired and therefore you have to open the SSIS project and use the proper wizard change it...). In order to change the HLP Connection String at runtime, we could use the Package Configuration, or we could run our packages with DTLoggedExec by Davide Mauri (a must-have if you are developing with SQL Server 2005/2008). But my need was to change all the HLP connections in all packages within the SSIS Visual Studio project, because I had to version them through Team Foundation Server (TFS). A good scribe with a lot of patience should have changed by hand all the connections by double-clicking the HLP Connection Manager of each package, and then changing the referenced server/database: Not being endowed with such virtues :) I took just a little of time to write a small script in PowerShell, using the fact that a SSIS package (a .dtsx file) is nothing but an xml file, and therefore can be changed quite easily. I'm not a guru of PowerShell, but I managed more or less to put together the following lines of code: $LeftDelimiterString = "Initial Catalog=" $RightDelimiterString = ";Provider=" $ToBeReplacedString = "AstarteToBeReplaced" $ReplacingString = "AstarteReplacing" $MainFolder = "C:\MySSISPackagesFolder" $files = get-childitem "$MainFolder" *.dtsx `       | Where-Object {!($_.PSIsContainer)} foreach ($file in $files) {       (Get-Content $file.FullName) `             | % {$_ -replace "($LeftDelimiterString)($ToBeReplacedString)($RightDelimiterString)", "`$1$ReplacingString`$3"} ` | Set-Content $file.FullName; } The script above just opens any SSIS package (.dtsx) in the supplied folder, then for each of them goes in search of the following text: Initial Catalog=AstarteToBeReplaced;Provider= and it replaces the text found with this: Initial Catalog=AstarteReplacing;Provider= I don’t enter into the details of each cmdlet used. I leave the reader to search for these details. Alternatively, you can use a specific object model exposed in some .NET assemblies provided by Integration Services, or you can use the Pacman utility: Enjoy! :) P.S. Using TFS as versioning system, before running the script I checked out the packages and, after the script executed succesfully, I checked in them.

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  • To 'seal' or to 'wrap': that is the question ...

    - by Simon Thorpe
    If you follow this blog you will already have a good idea of what Oracle Information Rights Management (IRM) does. By encrypting documents Oracle IRM secures and tracks all copies of those documents, everywhere they are shared, stored and used, inside and outside your firewall. Unlike earlier encryption products authorized end users can transparently use IRM-encrypted documents within standard desktop applications such as Microsoft Office, Adobe Reader, Internet Explorer, etc. without first having to manually decrypt the documents. Oracle refers to this encryption process as 'sealing', and it is thanks to the freely available Oracle IRM Desktop that end users can transparently open 'sealed' documents within desktop applications without needing to know they are encrypted and without being able to save them out in unencrypted form. So Oracle IRM provides an amazing, unprecedented capability to secure and track every copy of your most sensitive information - even enabling end user access to be revoked long after the documents have been copied to home computers or burnt to CD/DVDs. But what doesn't it do? The main limitation of Oracle IRM (and IRM products in general) is format and platform support. Oracle IRM supports by far the broadest range of desktop applications and the deepest range of application versions, compared to other IRM vendors. This is important because you don't want to exclude sensitive business processes from being 'sealed' just because either the file format is not supported or users cannot upgrade to the latest version of Microsoft Office or Adobe Reader. But even the Oracle IRM Desktop can only open 'sealed' documents on Windows and does not for example currently support CAD (although this is coming in a future release). IRM products from other vendors are much more restrictive. To address this limitation Oracle has just made available the Oracle IRM Wrapper all-format, any-platform encryption/decryption utility. It uses the same core Oracle IRM web services and classification-based rights model to manually encrypt and decrypt files of any format on any Java-capable operating system. The encryption envelope is the same, and it uses the same role- and classification-based rights as 'sealing', but before you can use 'wrapped' files you must manually decrypt them. Essentially it is old-school manual encryption/decryption using the modern classification-based rights model of Oracle IRM. So if you want to share sensitive CAD documents, ZIP archives, media files, etc. with a partner, and you already have Oracle IRM, it's time to get 'wrapping'! Please note that the Oracle IRM Wrapper is made available as a free sample application (with full source code) and is not formally supported by Oracle. However it is informally supported by its author, Martin Lambert, who also created the widely-used Oracle IRM Hot Folder automated sealing application.

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  • Silverlight Cream for April 02, 2010 -- #828

    - by Dave Campbell
    In this Issue: Phil Middlemiss, Robert Kozak, Kathleen Dollard, Avi Pilosof, Nokola, Jeff Wilcox, David Anson, Timmy Kokke, Tim Greenfield, and Josh Smith. Shoutout: SmartyP has additional info up on his WP7 Pivot app: Preview of My Current Windows Phone 7 Pivot Work From SilverlightCream.com: A Chrome and Glass Theme - Part I Phil Middlemiss is starting a tutorial series on building a new theme for Silverlight, in this first one we define some gradients and color resources... good stuff Phil Intercepting INotifyPropertyChanged This is Robert Kozak's first post on this blog, but it's a good one about INotifyPropertyChanged and MVVM and has a solution in the post with lots of code and discussion. How do I Display Data of Complex Bound Criteria in Horizontal Lists in Silverlight? Kathleen Dollard's latest article in Visual Studio magazine is in answer to a question about displaying a list of complex bound criteria including data, child data, and photos, and displaying them horizontally one at a time. Very nice-looking result, and all the code. Windows Phone: Frame/Page navigation and transitions using the TransitioningContentControl Avi Pilosof discusses the built-in (boring) navigation on WP7, and then shows using the TransitionContentControl from the Toolkit to apply transitions to the navigation. EasyPainter: Cloud Turbulence and Particle Buzz Nokola returns with a couple more effects for EasyPainter: Cloud Turbulence and Particle Buzz ... check out the example screenshots, then go grab the code. Property change notifications for multithreaded Silverlight applications Jeff Wilcox is discussing the need for getting change notifications to always happen on the UI thread in multi-threaded apps... great diagrams to see what's going on. Tip: The default value of a DependencyProperty is shared by all instances of the class that registers it David Anson has a tip up about setting the default value of a DependencyProperty, and the consequence that may have depending upon the type. Building a “real” extension for Expression Blend Timmy Kokke's code is WPF, but the subject is near and dear to us all, Timmy has a real-world Expression Blend extension up... a search for controls in the Objects and Timelines pane ... and even if that doesn't interest you... it's the source to a Blend extension! XPath support in Silverlight 4 + XPathPad Tim Greenfield not only talks about XPath in SL4RC, but he has produced a tool, XPathPad, and provided the source... if you've used XPath, you either are a higher thinker than me(not a big stretch), or you need this :) Using a Service Locator to Work with MessageBoxes in an MVVM Application Josh Smith posted about a question that comes up a lot: showing a messagebox from a ViewModel object. This might not work for custom message boxes or unit testing. This post covers the Unit Testing aspect. Stay in the 'Light! Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCream Join me @ SilverlightCream | Phoenix Silverlight User Group Technorati Tags: Silverlight    Silverlight 3    Silverlight 4    Windows Phone MIX10

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  • ODI 11g – Insight to the SDK

    - by David Allan
    This post is a useful index into the ODI SDK that cross references the type names from the user interface with the SDK class and also the finder for how to get a handle on the object or objects. The volume of content in the SDK might seem a little ominous, there is a lot there, but there is a general pattern to the SDK that I will describe here. Also I will illustrate some basic CRUD operations so you can see how the SDK usage pattern works. The examples are written in groovy, you can simply run from the groovy console in ODI 11.1.1.6. Entry to the Platform   Object Finder SDK odiInstance odiInstance (groovy variable for console) OdiInstance Topology Objects Object Finder SDK Technology IOdiTechnologyFinder OdiTechnology Context IOdiContextFinder OdiContext Logical Schema IOdiLogicalSchemaFinder OdiLogicalSchema Data Server IOdiDataServerFinder OdiDataServer Physical Schema IOdiPhysicalSchemaFinder OdiPhysicalSchema Logical Schema to Physical Mapping IOdiContextualSchemaMappingFinder OdiContextualSchemaMapping Logical Agent IOdiLogicalAgentFinder OdiLogicalAgent Physical Agent IOdiPhysicalAgentFinder OdiPhysicalAgent Logical Agent to Physical Mapping IOdiContextualAgentMappingFinder OdiContextualAgentMapping Master Repository IOdiMasterRepositoryInfoFinder OdiMasterRepositoryInfo Work Repository IOdiWorkRepositoryInfoFinder OdiWorkRepositoryInfo Project Objects Object Finder SDK Project IOdiProjectFinder OdiProject Folder IOdiFolderFinder OdiFolder Interface IOdiInterfaceFinder OdiInterface Package IOdiPackageFinder OdiPackage Procedure IOdiUserProcedureFinder OdiUserProcedure User Function IOdiUserFunctionFinder OdiUserFunction Variable IOdiVariableFinder OdiVariable Sequence IOdiSequenceFinder OdiSequence KM IOdiKMFinder OdiKM Load Plans and Scenarios   Object Finder SDK Load Plan IOdiLoadPlanFinder OdiLoadPlan Load Plan and Scenario Folder IOdiScenarioFolderFinder OdiScenarioFolder Model Objects Object Finder SDK Model IOdiModelFinder OdiModel Sub Model IOdiSubModel OdiSubModel DataStore IOdiDataStoreFinder OdiDataStore Column IOdiColumnFinder OdiColumn Key IOdiKeyFinder OdiKey Condition IOdiConditionFinder OdiCondition Operator Objects   Object Finder SDK Session Folder IOdiSessionFolderFinder OdiSessionFolder Session IOdiSessionFinder OdiSession Schedule OdiSchedule How to Create an Object? Here is a simple example to create a project, it uses IOdiEntityManager.persist to persist the object. import oracle.odi.domain.project.OdiProject; import oracle.odi.core.persistence.transaction.support.DefaultTransactionDefinition; txnDef = new DefaultTransactionDefinition(); tm = odiInstance.getTransactionManager() txnStatus = tm.getTransaction(txnDef) project = new OdiProject("Project For Demo", "PROJECT_DEMO") odiInstance.getTransactionalEntityManager().persist(project) tm.commit(txnStatus) How to Update an Object? This update example uses the methods on the OdiProject object to change the project’s name that was created above, it is then persisted. import oracle.odi.domain.project.OdiProject; import oracle.odi.domain.project.finder.IOdiProjectFinder; import oracle.odi.core.persistence.transaction.support.DefaultTransactionDefinition; txnDef = new DefaultTransactionDefinition(); tm = odiInstance.getTransactionManager() txnStatus = tm.getTransaction(txnDef) prjFinder = (IOdiProjectFinder)odiInstance.getTransactionalEntityManager().getFinder(OdiProject.class); project = prjFinder.findByCode("PROJECT_DEMO"); project.setName("A Demo Project"); odiInstance.getTransactionalEntityManager().persist(project) tm.commit(txnStatus) How to Delete an Object? Here is a simple example to delete all of the sessions, it uses IOdiEntityManager.remove to delete the object. import oracle.odi.domain.runtime.session.finder.IOdiSessionFinder; import oracle.odi.domain.runtime.session.OdiSession; import oracle.odi.core.persistence.transaction.support.DefaultTransactionDefinition; txnDef = new DefaultTransactionDefinition(); tm = odiInstance.getTransactionManager() txnStatus = tm.getTransaction(txnDef) sessFinder = (IOdiSessionFinder)odiInstance.getTransactionalEntityManager().getFinder(OdiSession.class); sessc = sessFinder.findAll(); sessItr = sessc.iterator() while (sessItr.hasNext()) {   sess = (OdiSession) sessItr.next()   odiInstance.getTransactionalEntityManager().remove(sess) } tm.commit(txnStatus) This isn't an all encompassing summary of the SDK, but covers a lot of the content to give you a good handle on the objects and how they work. For details of how specific complex objects are created via the SDK, its best to look at postings such as the interface builder posting here. Have fun, happy coding!

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  • Craftsmanship Tour: Day 3 &amp; 4 8th Light

    - by Liam McLennan
    Thursday morning the Illinois public transport system came through for me again. I took the Metra train north from Union Station (which was seething with inbound commuters) to Prairie Crossing (Libertyville). At Prairie Crossing I met Paul and Justin from 8th Light and then Justin drove us to the office. The 8th Light office is in an small business park, in a semi-rural area, surrounded by ponds. Upstairs there are two spacious, open areas for developers. At one end of the floor is Doug Bradbury’s walk-and-code station; a treadmill with a desk and computer so that a developer can get exercise at work. At the other end of the floor is a hammock. This irregular office furniture is indicative of the 8th Light philosophy, to pursue excellence without being limited by conventional wisdom. 8th Light have a wall covered in posters, each illustrating one person’s software craftsmanship journey. The posters are a fascinating visualisation of the similarities and differences between each of our progressions. The first thing I did Thursday morning was to create my own poster and add it to the wall. Over two days at 8th Light I did some pairing with the 8th Lighters and we shared thoughts on software development. I am not accustomed to such a progressive and enlightened environment and I found the experience inspirational. At 8th Light TDD, clean code, pairing and kaizen are deeply ingrained in the culture. Friday, during lunch, 8th Light hosted a ‘lunch and learn’ event. Paul Pagel lead us through a coding exercise using micro-pomodori. We worked in pairs, focusing on the pedagogy of pair programming and TDD. After lunch I recorded this interview with Paul Pagel and Justin Martin. We discussed 8th light, craftsmanship, apprenticeships and the limelight framework. Interview with Paul Pagel and Justin Martin My time at Didit, Obtiva and 8th Light has convinced me that I need to give up some of my independence and go back to working in a team. Craftsmen advance their skills by learning from each other, and I can’t do that working at home by myself. The challenge is finding the right team, and becoming a part of it.

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  • SOA, Cloud and Service Technology Symposium a super success!

    - by JuergenKress
    SOA, Cloud and Service Technology Symposium in London was a huge success. More than 600 international attendees participated in it. Our SOA & BPM Community had a great presence there. At joint booth with the Specialized partners link consulting, eProseed and Griffiths Waite, we presented the latest product updates and had many interesting discussions with customers and speakers. Special thanks to our HQ product management team Demed, Tim, Manas for coming over right before OOW. Also a very big Thank to Matthias Ziegler from Accenture for presenting our joint presentation individually! If you missed the conference here are the key presentations links for your reference: Big Data and its impact on SOA Demed L'Her [View PDF] Building 21st Century Service-Oriented Airports Shyam Kumar [View PDF] Building Cloudy Services Anne Thomas Manes [View PDF] Community Management: The Next Wave of SOA Governance and API Management Tim E. Hall [View PDF] Elastic SOA in the Cloud Steve Millidge [View PDF] Governing Shared Services: On-Premise & In the Cloud Thomas Erl [View Video] Introducing the Cloud Computing Design Patterns Catalogue Thomas Erl and Amin Naserpour [CloudPatterns.org] Lost in Translation - Common Mistakes Interpreting Patterns Mark Simpson [View PDF] Moving Applications to the Cloud: Migration Options Anne Thomas Manes [View PDF] New Paradigms for Application Architecture: From Applications to IT Services Anne Thomas Manes [View PDF] NoSQL for Data Services, Data Virtualization & Big Data Guido Schmutz [View PDF] A Pragmatic Approach to Cloud Computing Andrea Morena [View PDF] The Successful Execution of the SOA and BPM Vision Using a Business Capability Framework: Concepts and Examples Clemens Utschig and Manas Deb [View PDF] Service Modeling & BPM Business Value Patterns Matthias Ziegler [View PDF] [Podcast] SOA Adoption in the Brazilian Ministry of Health - Case Study Ricardo Puttini and Andre Toffanello [PDF Coming Soon] SOA Environments are a Big Data Problem Markus Zirn, Splunk and Maciej Barcz [View PDF] SOA Governance at EDP: A Global Energy Company Manuel Rosa [View PDF] For all presentations please visit the SOA, Cloud and Service Technology Symposium Website SOA & BPM Partner Community For regular information on Oracle SOA Suite become a member in the SOA & BPM Partner Community for registration please visit  www.oracle.com/goto/emea/soa (OPN account required) If you need support with your account please contact the Oracle Partner Business Center. Blog Twitter LinkedIn Mix Forum Technorati Tags: SOA Symposium,Thomas Erl,SOA Community,Oracle SOA,Oracle BPM,Community,OPN,Jürgen Kress

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  • 64-bit 13.10 shows 1GB less RAM than 64-bit 13.04 did

    - by kiloseven
    Multiple 64-bit versions (Kubuntu, Lubuntu and Xubuntu) once installed on my ThinkPad R60 show 3GB of RAM, not the correct 4GB of RAM. Last week with 13.04, I had 4GB of RAM (which matches the BIOS) and this week I have 3GB available. Inquiring minds want to know. Details follow: Linux R60 3.11.0-12-generic #19-Ubuntu SMP Wed Oct 9 16:20:46 UTC 2013 x86_64 x86_64 x86_64 GNU/Linux r60 free -m reports: _ total used free shared buffers cached Mem: 3001 854 2146 0 22 486 -/+ buffers/cache: 346 2655 Swap: 0 0 0 . . . . . . lshw shows: description: Notebook product: 9459AT8 () vendor: LENOVO version: ThinkPad R60/R60i serial: redacted width: 64 bits capabilities: smbios-2.4 dmi-2.4 vsyscall32 configuration: administrator_password=disabled boot=normal chassis=notebook family=ThinkPad R60/R60i frontpanel_password=unknown keyboard_password=disabled power-on_password=disabled uuid=126E4001-48CA-11CB-9D53-B982AE0D1ABB *-core description: Motherboard product: 9459AT8 vendor: LENOVO physical id: 0 version: Not Available *-firmware description: BIOS vendor: LENOVO physical id: 0 version: 7CETC1WW (2.11 ) date: 01/09/2007 size: 144KiB capacity: 1984KiB capabilities: pci pcmcia pnp upgrade shadowing escd cdboot bootselect socketedrom edd acpi usb biosbootspecification {snip} *-memory description: System Memory physical id: 29 slot: System board or motherboard size: 4GiB *-bank:0 description: SODIMM DDR2 Synchronous physical id: 0 slot: DIMM 1 size: 2GiB width: 64 bits *-bank:1 description: SODIMM DDR2 Synchronous physical id: 1 slot: DIMM 2 size: 2GiB width: 64 bits dpkg -l linux-* returns: Desired=Unknown/Install/Remove/Purge/Hold | Status=Not/Inst/Conf-files/Unpacked/halF-conf/Half-inst/trig-aWait/Trig-pend |/ Err?=(none)/Reinst-required (Status,Err: uppercase=bad) ||/ Name Version Description +++-======================================-=======================================-========================================================================== un linux-doc-3.2.0 (no description available) ii linux-firmware 1.79.6 Firmware for Linux kernel drivers ii linux-generic 3.2.0.52.62 Complete Generic Linux kernel un linux-headers (no description available) un linux-headers-3 (no description available) un linux-headers-3.0 (no description available) un linux-headers-3.2.0-23 (no description available) un linux-headers-3.2.0-23-generic (no description available) ii linux-headers-3.2.0-52 3.2.0-52.78 Header files related to Linux kernel version 3.2.0 ii linux-headers-3.2.0-52-generic 3.2.0-52.78 Linux kernel headers for version 3.2.0 on 64 bit x86 SMP ii linux-headers-generic 3.2.0.52.62 Generic Linux kernel headers un linux-image (no description available) un linux-image-3.0 (no description available) ii linux-image-3.2.0-52-generic 3.2.0-52.78 Linux kernel image for version 3.2.0 on 64 bit x86 SMP ii linux-image-generic 3.2.0.52.62 Generic Linux kernel image un linux-initramfs-tool (no description available) un linux-kernel-headers (no description available) un linux-kernel-log-daemon (no description available) ii linux-libc-dev 3.2.0-52.78 Linux Kernel Headers for development un linux-restricted-common (no description available) ii linux-sound-base 1.0.25+dfsg-0ubuntu1.1 base package for ALSA and OSS sound systems un linux-source-3.2.0 (no description available) un linux-tools (no description available)

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  • How to Disable Access to the Registry in Windows 7

    - by Mysticgeek
    If you don’t know what your doing in the Registry, you can mess up your computer pretty good. Today we show you how to prevent users from accessing the Registry and making any changes to it. Using Local Group Policy Editor Note: This method uses Group Policy Editor which is not available in Home versions of Windows. First type gpedit.msc into the Search box in the Start menu. When Group Policy Editor opens, navigate to User Configuration \ Administrative Templates then select System. Under Setting in the right panel double-click on Prevent access to registry editing tools. Select the radio button next to Enabled, click OK, then close out of Group Policy Editor. Now if a user tries to access the Registry… They will get the following message advising they cannot access it.   Using Registry Enabler & Disabler 3 If you’re using Home or Starter version of Windows 7, you can use a neat utility called Registry Enabler & Disabler (link below). This app works on XP and Vista as well. There is no installation involved so you can run it from a flash drive, disable the registry, then take the flash drive with you while a the user is on the machine.   Again, if the user tries to access the Registry they will get the following error… Using one of these options will stop users from gaining access to the Registry or running any registry hacks. Of course if you have a shared computer, you may want to set up other users with a Standard Account, as they won’t be able to make changes to the Registry anyway. Download Registry Enabler & Disabler 3 Similar Articles Productive Geek Tips Disable Notification Balloons in XPDisable/Enable Lock Workstation Functionality (Windows + L)Disable Windows Mobility Center in Windows 7 or VistaRegistry Hack to Disable Writing to USB DrivesSpeed Up Disk Access by Disabling Last Access Updating in Windows XP TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Acronis Online Backup DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows Fun with 47 charts and graphs Tomorrow is Mother’s Day Check the Average Speed of YouTube Videos You’ve Watched OutlookStatView Scans and Displays General Usage Statistics How to Add Exceptions to the Windows Firewall Office 2010 reviewed in depth by Ed Bott

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  • UPK Customer Success Story: The City and County of San Francisco

    - by karen.rihs(at)oracle.com
    The value of UPK during an upgrade is a hot topic and was a primary focus during our latest customer roundtable featuring The City and County of San Francisco: Leveraging UPK to Accelerate Your PeopleSoft Upgrade. As the Change Management Analyst for their PeopleSoft 9.0 HCM project (Project eMerge), Jan Crosbie-Taylor provided a unique perspective on how they're utilizing UPK and UPK pre-built content early on to successfully manage change for thousands of city and county employees and retirees as they move to this new release. With the first phase of the project going live next September, it's important to the City and County of San Francisco to 1) ensure that the various constituents are brought along with the project team, and 2) focus on the end user aspects of the implementation, including training. Here are some highlights on how UPK and UPK pre-built content are helping them accomplish this: As a former documentation manager, Jan really appreciates the power of UPK as a single source content creation tool. It saves them time by streamlining the documentation creation process, enabling them to record content once, then repurpose it multiple times. With regard to change management, UPK has enabled them to educate the project team and gain critical buy in and support by familiarizing users with the application early on through User Experience Workshops and by promoting UPK at meetings whenever possible. UPK has helped create awareness for the project, making the project real to users. They are taking advantage of UPK pre-built content to: Educate the project team and subject matter experts on how PeopleSoft 9.0 works as delivered Create a guide/storyboard for their own recording Save time/effort and create consistency by enhancing their recorded content with text and conceptual information from the pre-built content Create PeopleSoft Help for their development databases by publishing and integrating the UPK pre-built content into the application help menu Look ahead to the next release of PeopleTools, comparing the differences to help the team evaluate which version to use with their implemtentation When it comes time for training, they will be utilizing UPK in the classroom, eliminating the time and cost of maintaining training databases. Instructors will be able to carry all training content on a thumb drive, allowing them to easily provide consistent training at their many locations, regardless of the environment. Post go-live, they will deploy the same UPK content to provide just-in-time, in-application support for the entire system via the PeopleSoft Help menu and their PeopleSoft Enterprise Portal. Users will already be comfortable with UPK as a source of help, having been exposed to it during classroom training. They are also using UPK for a non-Oracle application called JobAps, an online job application solution used by many government organizations. Jan found UPK's object recognition to be excellent, yet it's been incredibly easy for her to change text or a field name if needed. Please take time to listen to this recording. The City and County of San Francisco's UPK story is very exciting, and Jan shared so many great examples of how they're taking advantage of UPK and UPK pre-built content early on in their project. We hope others will be able to incorporate these into their projects. Many thanks to Jan for taking the time to share her experiences and creative uses of UPK with us! - Karen Rihs, Oracle UPK Outbound Product Management

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  • To File Share or to not File Share, that is the Question.

    To file share or to not file share, that is the question. The concept of the internet was developed in the 1960’s as a revolutionary idea to share information and data amongst a group of computers. The original concept was to allow universities and the United States Military share data for research and field operations. This network of computers was designed to provide redundant data storage and communications in case one or more locations were destroyed. Since the inception of the internet, people have attempted to use it for sharing data. As the Internet has evolved so did the users and the information they wanted to share. In today’s modern internet people can share information through various avenues, for example: websites, social networks, email, documents, executable files, data files and much more.  Unfortunately, as the internet and its users have grown, some industries have not paid attention. Currently, there are several industries that have really fallen behind in keeping up with current trends, and are severely paying the price for their lack of action. A current example of this is with the Recording Industry Association of America (RIAA) and file sharing. RIAA contends that customers who purchase music can only listen to the music and cannot share it with others. This can be seen when the RIAA sued Napster for distributing copyrighted music through a technology called file sharing. File sharing as defined by the Media Awareness Network is downloadable software that permits users to share music, video, image or book files directly with peers. Users of file sharing networks simply had to extract the music from a CD into a music compatible format. Typically most music files at that time where saved as MPEG file format. Once the users got music in this format it was very easy share their music with others. The big question now is who actually owns the music, does the music industry still retain the rights of the music regarding who has access to listen to it, or is it up to the owner of the music CD.  According to the First – Sale Doctrine, it is the right of the purchaser of the CD to decide who can access the information on the CD. In addition, the original owner looses all rights to the music once it has been sold.  The importance of defining who actually owns the music has a great impact on the future of the industry. If the industry is determined to be the actual owner of the music then anyone who has shared at least 1 fine with another is guilty of violating the copyright. However, if the owners of the CD are determined to be the owners of the music then the music industry will have to figure out some other way to protect their music so that it is more lucrative for them or they will go out of business. References: http://www.walthowe.com/navnet/history.html http://www.media-awareness.ca/english/resources/special_initiatives/wa_resources/wa_shared/backgrounders/internet_glossary.cfm#F

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  • Gnome Shell segfault in libglib-2.0

    - by slohui
    I have been using Ubuntu 11.10 + Gnome Shell with a Nvidia card, but now I've moved it to my new PC which has an ATI card, at first it wasn't booting but I installed the driver from amd.com and then it worked. Anyway my problem is that gnome-shell is crashing, mostly when I try to start a VirtualBox machine (it happened in other times but I don't remember what I was doing). Sometimes gnome-shell respawns and it continue working but sometimes it doesn't so I have to restart lightdm and lose all the windows I was using. Here's some of the syslog when the crash occurs: Apr 9 12:20:08 desktop-1 NetworkManager[1032]: SCPlugin-Ifupdown: devices added (path: /sys/devices/virtual/net/vboxnet0, iface: vboxnet0) Apr 9 12:20:08 desktop-1 NetworkManager[1032]: SCPlugin-Ifupdown: device added (path: /sys/devices/virtual/net/vboxnet0, iface: vboxnet0): no ifupdown configuration found. Apr 9 12:20:08 desktop-1 NetworkManager[1032]: <warn> /sys/devices/virtual/net/vboxnet0: couldn't determine device driver; ignoring... Apr 9 12:20:08 desktop-1 kernel: [ 4498.689561] warning: `VirtualBox' uses 32-bit capabilities (legacy support in use) Apr 9 12:24:29 desktop-1 gnome-session[1617]: WARNING: Application 'gnome-shell.desktop' killed by signal Apr 9 12:24:45 desktop-1 gnome-session[1617]: WARNING: App 'gnome-shell.desktop' respawning too quickly Apr 9 12:24:45 desktop-1 gnome-session[1617]: CRITICAL: We failed, but the fail whale is dead. Sorry.... Apr 9 12:25:20 desktop-1 kernel: [ 4810.769775] show_signal_msg: 30 callbacks suppressed |----- > Apr 9 12:25:20 desktop-1 kernel: [ 4810.769785] gnome-shell[3427]: segfault at b0 ip b6bd09cd sp bfc9b650 error 4 in libglib-2.0.so.0.3000.0[b6b71000+f7000]** Apr 9 12:25:20 desktop-1 gnome-session[1617]: WARNING: Application 'gnome-shell.desktop' killed by signal Apr 9 12:25:23 desktop-1 kernel: [ 4814.055705] EXT4-fs (sda1): Unaligned AIO/DIO on inode 133295 by VirtualBox; performance will be poor. Apr 9 12:26:55 desktop-1 gnome-session[1617]: Gdk-WARNING: gnome-session: Fatal IO error 11 (Resource temporarily unavailable) on X server :0.#012 Apr 9 12:26:55 desktop-1 kernel: [ 4905.373256] [fglrx] IRQ 56 Disabled Apr 9 12:26:59 desktop-1 acpid: client 1124[0:0] has disconnected Apr 9 12:26:59 desktop-1 acpid: client connected from 3864[0:0] Apr 9 12:26:59 desktop-1 acpid: 1 client rule loaded Apr 9 12:26:59 desktop-1 kernel: [ 4909.700095] fglrx_pci 0000:02:00.0: irq 56 for MSI/MSI-X Apr 9 12:26:59 desktop-1 kernel: [ 4909.701466] [fglrx] Firegl kernel thread PID: 3867 Apr 9 12:26:59 desktop-1 kernel: [ 4909.701625] [fglrx] Firegl kernel thread PID: 3868 Apr 9 12:26:59 desktop-1 kernel: [ 4909.701852] [fglrx] Firegl kernel thread PID: 3869 Apr 9 12:26:59 desktop-1 kernel: [ 4909.702021] [fglrx] IRQ 56 Enabled Apr 9 12:26:59 desktop-1 kernel: [ 4909.861815] [fglrx] Gart USWC size:1280 M. Apr 9 12:26:59 desktop-1 kernel: [ 4909.861817] [fglrx] Gart cacheable size:508 M. Apr 9 12:26:59 desktop-1 kernel: [ 4909.861820] [fglrx] Reserved FB block: Shared offset:0, size:1000000 Apr 9 12:26:59 desktop-1 kernel: [ 4909.861821] [fglrx] Reserved FB block: Unshared offset:f8fd000, size:403000 Apr 9 12:26:59 desktop-1 kernel: [ 4909.861823] [fglrx] Reserved FB block: Unshared offset:3fff4000, size:c000 Does anyone could guide me on how to fix this? Or the proper place where to ask for help.

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  • Challenges in multi-player Android Game Server with RESTful Nature

    - by Kush
    I'm working on an Android Game based on Contract Bridge, as a part of my college Summer Internship project. The game will be multi-player such that 4 Android devices can play it, so there's no BOT or CPU player to be developed. At the time of getting project, I realized that most of the students had already worked on the project but none of their works is reusable now (for variety of reasons like, undocumented code and design architecture, different platform implementation). I have experience working on several open source projects and hence I emphasis to work out on this project such that components I make become reusable as much as possible. Now, as the game is multi-player and entire game progress will be handled on server, I'm currently working on Server's design, since I wanted to make game server reusable such that any client platform can use it, I was previously confused in selecting Socket or REST for Game Server's design, but later finalized to work on REST APIs for the server. Now, since I have to keep all players in-sync while they make movements in game, on server I've planned to use Database which will keep all players' progress, specific for each table (in Bridge, 4 players play on single table, and server will handle many such game tables). I don't know if its an appropriate decision to use database as shared medium to track progress of each game table (let me know if there's an appropriate or better option). Obviously, when game is completed for the table, data for that table on server's database is discarded. Now the problem is that, access to REST service is an HTTP call, so as long as client doesn't make any request, server will remain idle, and consider a situation where A player has played a card on his device and the device requests to apply this change on the server. Now, I need to let rest of the three devices know that the player has played a card, and also update view on their device. AFAIK, REST cannot provide a sort-of Push-notification system, since the connection to the server is not persistent. One solution that I thought was to make each device constantly poll the server for any change (like every 56 ms) and when changes are found, reflect it on the device. But I feel this is not an elegant way, as every HTTP request is expensive. (and I choose REST to make game play experience robust since, a mobile device tends to get disconnected from Internet, and if there's Socket-like persistent connection then entire game progress is subject to lost. Also, portability on client-end is important) Also, imagining a situation where 10 game tables are in progress and 40 players are playing, a server must be capable to handle flooded HTTP requests from all the devices which make it every 56 ms. So I wonder if the situation is assumed as DoS attack. So, explaining the situation, am I going on the right track for the server design? I wanted to be sure before I proceed much further with the code.

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  • How many people will be with you during 24HOP?

    - by Rob Farley
    In less than a week, SQLPASS hosts another 24 Hours of PASS event, this time with an array of 24 female speakers (in honour of this month being Women’s History Month). Interestingly, the committee has had a few people ask if there are rules about how the event can be viewed, such as “How many people from any one organisation can watch it?” or “Does it matter if a few people are crowded around the same screen?” From a licensing and marketing perspective, there is value in knowing how many people are watching the event, but there are no restrictions about how the thing is viewed. In fact – if you’re planning to watch any of these events, I want to suggest an idea: Book a meeting room in your office with a projector, and watch 24HOP in there. If you’re planning to have it streaming in the background while you work, obviously this makes life a bit trickier. But if you’re planning to treat it as a training event (a 2-day conference if you like) and block out a bit of time for it (as well you should – there’s going to be some great stuff in there), then why not do it in a way that makes it so that other people can see that you’re watching it, and potentially join you. When an event like this runs, we can see how many different ‘people’ are attending each LiveMeeting session. What we can’t tell is how many actual people there are represented. Jessica Moss spoke to the Adelaide SQL Server User Group a few weeks ago via LiveMeeting, and LiveMeeting told us there were less than a dozen people attending. Really there were at least three times that number, because all the people in the room with me weren’t included. I’d love to imagine that every LiveMeeting attendee represented a crowd in a room, watching a shared screen. So there’s my challenge – don’t let your LiveMeeting session represent just you. Find a way of involving other people. At the very least, you’ll be able to discuss it with them afterwards. Now stick a comment on this post to let me know how many people are going to be joining you. :) If you’re not registered for the event yet, get yourself over to the SQLPASS site and make it happen.

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  • Devoxx 2011 Trip Report + Pictures

    - by arungupta
    3350 attendees from 40 countries lived in "paradise" for 5 days last week. This paradise had 170+ rock star speakers delivering 200+ hours of technical content in about 150 sessions. And it truly was a paradise with a clear differentiation from other Java conferences. There were several Oracle speakers at the paradise covering the entire gamut of Java platform. I delivered a Java EE 6 hands-on lab (new content), showcased Java EE 7 and GlassFish 4.0 early work at the keynote, and participated in a panel to talk about Contexts and Dependency Injection. The demo in the keynote showed how to deploy a Java EE application in a managed environment. The demo showed a Conference Planner application that can be used by conference organizers to display sessions, tracks, and speaker information. This same application can be deployed and display data from JavaOne 2011 or Devoxx 2011 based upon the SQL chosen for database initialization. If javaone-sf-2011.sql is chosen for datbase initialization then the application looks like as shown: If devoxx-2011.sql is chosen then the application looks like as shown: And of course, clicking on Tracks, Speakers, Sessions shows you information from the respective conference. The complete source code for the application and detailed instructions are availaable at glassfish.org/javaone2011. In short: Download the sample app and unzip Download GlassFish build b05. Download platform-specific Load Balancer template Run "bin/install.sh" to configure GlassFish Pick javaone-sf-2011.sql or devoxx-2011.sql for database initialization You can also watch the application in action in this video: A breaking news shared at the conference was that Devoxx France is coming from April 18- 20 and 75% of the talks will be in French. Stay tuned for more details on that. I'm sure Antonio and gang will put up a great show out there! Just a tip for the first timers to Devoxx ... A bus leaves from Brussels airport to Antwerp city center between 4am - 11pm at the top of every hour, takes about 45 minutes, and costs 10 euros (only cash). Take a tram #6 (going towards Luchtbal) from Astrid station (next to the city center) and get off at the last station for Metropolis. It takes about 15 minutes. Purchase a day pass at the station using kiosks (much cheaper) or you can buy in the bus as well (about double the price). Either way, cash only. Here are a few pictures captured from the event: And the complete album here: Thank you Stephan for giving me an opportunity to speak at my first Devoxx. I hope to be back next year, just in time for Java EE 7 going final!

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  • XNA Screen Manager problem with transitions

    - by NexAddo
    I'm having issues using the game statemanagement example in the game I am developing. I have no issues with my first three screens transitioning between one another. I have a main menu screen, a splash screen and a high score screen that cycle: mainMenuScreen->splashScreen->highScoreScreen->mainMenuScreen The screens change every 15 seconds. Transition times public MainMenuScreen() { TransitionOnTime = TimeSpan.FromSeconds(0.5); TransitionOffTime = TimeSpan.FromSeconds(0.0); currentCreditAmount = Global.CurrentCredits; } public SplashScreen() { TransitionOnTime = TimeSpan.FromSeconds(0.5); TransitionOffTime = TimeSpan.FromSeconds(0.5); } public HighScoreScreen() { TransitionOnTime = TimeSpan.FromSeconds(0.5); TransitionOffTime = TimeSpan.FromSeconds(0.5); } public GamePlayScreen() { TransitionOnTime = TimeSpan.FromSeconds(0.5); TransitionOffTime = TimeSpan.FromSeconds(0.5); } When a user inserts credits they can play the game after pressing start mainMenuScreen->splashScreen->highScoreScreen->(loops forever) || || || ===========Credits In============= || Start || \/ LoadingScreen || Start || \/ GamePlayScreen During each of these transitions, between screens, the same code is used, which exits(removes) all current active screens and respects transitions, then adds the new screen to the screen manager: foreach (GameScreen screen in ScreenManager.GetScreens()) screen.ExitScreen(); //AddScreen takes a new screen to manage and the controlling player ScreenManager.AddScreen(new NameOfScreenHere(), null); Each screen is removed from the ScreenManager with ExitScreen() and using this function, each screen transition is respected. The problem I am having is with my gamePlayScreen. When the current game is finished and the transition is complete for the gamePlayScreen, it should be removed and the next screens should be added to the ScreenManager. GamePlayScreen Code Snippet private void FinishCurrentGame() { AudioManager.StopSounds(); this.UnloadContent(); if (Global.SaveDevice.IsReady) Stats.Save(); if (HighScoreScreen.IsInHighscores(timeLimit)) { foreach (GameScreen screen in ScreenManager.GetScreens()) screen.ExitScreen(); Global.TimeRemaining = timeLimit; ScreenManager.AddScreen(new BackgroundScreen(), null); ScreenManager.AddScreen(new MessageBoxScreen("Enter your Initials", true), null); } else { foreach (GameScreen screen in ScreenManager.GetScreens()) screen.ExitScreen(); ScreenManager.AddScreen(new BackgroundScreen(), null); ScreenManager.AddScreen(new MainMenuScreen(), null); } } The problem is that when isExiting is set to true by screen.ExitScreen() for the gamePlayScreen, the transition never completes the transition and removes the screen from the ScreenManager. Every other screen that I use the same technique to add and remove each screen fully transitions On/Off and is removed at the appropriate time from the ScreenManager, but noy my GamePlayScreen. Has anyone that has used the GameStateManagement example experienced this issue or can someone see the mistake I am making? EDIT This is what I tracked down. When the game is done, I call foreach (GameScreen screen in ScreenManager.GetScreens()) screen.ExitScreen(); to start the transition off process for the gameplay screen. At this point there is only 1 screen on the ScreenManager stack. The gamePlay screen gets isExiting set to true and starts to transition off. Right after the above call to ExitScreen() I add a background screen and menu screen to the screenManager: ScreenManager.AddScreen(new background(), null); ScreenManager.AddScreen(new Menu(), null); The count of the ScreenManager is now 3. What I noticed while stepping through the updates for GameScreen and ScreenManager, the gameplay screen never gets to the point where the transistion process finishes so the ScreenManager can remove it from the stack. This anomaly does not happen to any of my other screens when I switch between them. Screen Manager Code #region File Description //----------------------------------------------------------------------------- // ScreenManager.cs // // Microsoft XNA Community Game Platform // Copyright (C) Microsoft Corporation. All rights reserved. //----------------------------------------------------------------------------- #endregion #define DEMO #region Using Statements using System; using System.Diagnostics; using System.Collections.Generic; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.Graphics; using PerformanceUtility.GameDebugTools; #endregion namespace GameStateManagement { /// <summary> /// The screen manager is a component which manages one or more GameScreen /// instances. It maintains a stack of screens, calls their Update and Draw /// methods at the appropriate times, and automatically routes input to the /// topmost active screen. /// </summary> public class ScreenManager : DrawableGameComponent { #region Fields List<GameScreen> screens = new List<GameScreen>(); List<GameScreen> screensToUpdate = new List<GameScreen>(); InputState input = new InputState(); SpriteBatch spriteBatch; SpriteFont font; Texture2D blankTexture; bool isInitialized; bool getOut; bool traceEnabled; #if DEBUG DebugSystem debugSystem; Stopwatch stopwatch = new Stopwatch(); bool debugTextEnabled; #endif #endregion #region Properties /// <summary> /// A default SpriteBatch shared by all the screens. This saves /// each screen having to bother creating their own local instance. /// </summary> public SpriteBatch SpriteBatch { get { return spriteBatch; } } /// <summary> /// A default font shared by all the screens. This saves /// each screen having to bother loading their own local copy. /// </summary> public SpriteFont Font { get { return font; } } public Rectangle ScreenRectangle { get { return new Rectangle(0, 0, GraphicsDevice.Viewport.Width, GraphicsDevice.Viewport.Height); } } /// <summary> /// If true, the manager prints out a list of all the screens /// each time it is updated. This can be useful for making sure /// everything is being added and removed at the right times. /// </summary> public bool TraceEnabled { get { return traceEnabled; } set { traceEnabled = value; } } #if DEBUG public bool DebugTextEnabled { get { return debugTextEnabled; } set { debugTextEnabled = value; } } public DebugSystem DebugSystem { get { return debugSystem; } } #endif #endregion #region Initialization /// <summary> /// Constructs a new screen manager component. /// </summary> public ScreenManager(Game game) : base(game) { // we must set EnabledGestures before we can query for them, but // we don't assume the game wants to read them. //TouchPanel.EnabledGestures = GestureType.None; } /// <summary> /// Initializes the screen manager component. /// </summary> public override void Initialize() { base.Initialize(); #if DEBUG debugSystem = DebugSystem.Initialize(Game, "Fonts/MenuFont"); #endif isInitialized = true; } /// <summary> /// Load your graphics content. /// </summary> protected override void LoadContent() { // Load content belonging to the screen manager. ContentManager content = Game.Content; spriteBatch = new SpriteBatch(GraphicsDevice); font = content.Load<SpriteFont>(@"Fonts\menufont"); blankTexture = content.Load<Texture2D>(@"Textures\Backgrounds\blank"); // Tell each of the screens to load their content. foreach (GameScreen screen in screens) { screen.LoadContent(); } } /// <summary> /// Unload your graphics content. /// </summary> protected override void UnloadContent() { // Tell each of the screens to unload their content. foreach (GameScreen screen in screens) { screen.UnloadContent(); } } #endregion #region Update and Draw /// <summary> /// Allows each screen to run logic. /// </summary> public override void Update(GameTime gameTime) { #if DEBUG debugSystem.TimeRuler.StartFrame(); debugSystem.TimeRuler.BeginMark("Update", Color.Blue); if (debugTextEnabled && getOut == false) { debugSystem.FpsCounter.Visible = true; debugSystem.TimeRuler.Visible = true; debugSystem.TimeRuler.ShowLog = true; getOut = true; } else if (debugTextEnabled == false) { getOut = false; debugSystem.FpsCounter.Visible = false; debugSystem.TimeRuler.Visible = false; debugSystem.TimeRuler.ShowLog = false; } #endif // Read the keyboard and gamepad. input.Update(); // Make a copy of the master screen list, to avoid confusion if // the process of updating one screen adds or removes others. screensToUpdate.Clear(); foreach (GameScreen screen in screens) screensToUpdate.Add(screen); bool otherScreenHasFocus = !Game.IsActive; bool coveredByOtherScreen = false; // Loop as long as there are screens waiting to be updated. while (screensToUpdate.Count > 0) { // Pop the topmost screen off the waiting list. GameScreen screen = screensToUpdate[screensToUpdate.Count - 1]; screensToUpdate.RemoveAt(screensToUpdate.Count - 1); // Update the screen. screen.Update(gameTime, otherScreenHasFocus, coveredByOtherScreen); if (screen.ScreenState == ScreenState.TransitionOn || screen.ScreenState == ScreenState.Active) { // If this is the first active screen we came across, // give it a chance to handle input. if (!otherScreenHasFocus) { screen.HandleInput(input); otherScreenHasFocus = true; } // If this is an active non-popup, inform any subsequent // screens that they are covered by it. if (!screen.IsPopup) coveredByOtherScreen = true; } } // Print debug trace? if (traceEnabled) TraceScreens(); #if DEBUG debugSystem.TimeRuler.EndMark("Update"); #endif } /// <summary> /// Prints a list of all the screens, for debugging. /// </summary> void TraceScreens() { List<string> screenNames = new List<string>(); foreach (GameScreen screen in screens) screenNames.Add(screen.GetType().Name); Debug.WriteLine(string.Join(", ", screenNames.ToArray())); } /// <summary> /// Tells each screen to draw itself. /// </summary> public override void Draw(GameTime gameTime) { #if DEBUG debugSystem.TimeRuler.StartFrame(); debugSystem.TimeRuler.BeginMark("Draw", Color.Yellow); #endif foreach (GameScreen screen in screens) { if (screen.ScreenState == ScreenState.Hidden) continue; screen.Draw(gameTime); } #if DEBUG debugSystem.TimeRuler.EndMark("Draw"); #endif #if DEMO SpriteBatch.Begin(); SpriteBatch.DrawString(font, "DEMO - NOT FOR RESALE", new Vector2(20, 80), Color.White); SpriteBatch.End(); #endif } #endregion #region Public Methods /// <summary> /// Adds a new screen to the screen manager. /// </summary> public void AddScreen(GameScreen screen, PlayerIndex? controllingPlayer) { screen.ControllingPlayer = controllingPlayer; screen.ScreenManager = this; screen.IsExiting = false; // If we have a graphics device, tell the screen to load content. if (isInitialized) { screen.LoadContent(); } screens.Add(screen); } /// <summary> /// Removes a screen from the screen manager. You should normally /// use GameScreen.ExitScreen instead of calling this directly, so /// the screen can gradually transition off rather than just being /// instantly removed. /// </summary> public void RemoveScreen(GameScreen screen) { // If we have a graphics device, tell the screen to unload content. if (isInitialized) { screen.UnloadContent(); } screens.Remove(screen); screensToUpdate.Remove(screen); } /// <summary> /// Expose an array holding all the screens. We return a copy rather /// than the real master list, because screens should only ever be added /// or removed using the AddScreen and RemoveScreen methods. /// </summary> public GameScreen[] GetScreens() { return screens.ToArray(); } /// <summary> /// Helper draws a translucent black fullscreen sprite, used for fading /// screens in and out, and for darkening the background behind popups. /// </summary> public void FadeBackBufferToBlack(float alpha) { Viewport viewport = GraphicsDevice.Viewport; spriteBatch.Begin(); spriteBatch.Draw(blankTexture, new Rectangle(0, 0, viewport.Width, viewport.Height), Color.Black * alpha); spriteBatch.End(); } #endregion } } Game Screen Parent of GamePlayScreen #region File Description //----------------------------------------------------------------------------- // GameScreen.cs // // Microsoft XNA Community Game Platform // Copyright (C) Microsoft Corporation. All rights reserved. //----------------------------------------------------------------------------- #endregion #region Using Statements using System; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Input; //using Microsoft.Xna.Framework.Input.Touch; using System.IO; #endregion namespace GameStateManagement { /// <summary> /// Enum describes the screen transition state. /// </summary> public enum ScreenState { TransitionOn, Active, TransitionOff, Hidden, } /// <summary> /// A screen is a single layer that has update and draw logic, and which /// can be combined with other layers to build up a complex menu system. /// For instance the main menu, the options menu, the "are you sure you /// want to quit" message box, and the main game itself are all implemented /// as screens. /// </summary> public abstract class GameScreen { #region Properties /// <summary> /// Normally when one screen is brought up over the top of another, /// the first screen will transition off to make room for the new /// one. This property indicates whether the screen is only a small /// popup, in which case screens underneath it do not need to bother /// transitioning off. /// </summary> public bool IsPopup { get { return isPopup; } protected set { isPopup = value; } } bool isPopup = false; /// <summary> /// Indicates how long the screen takes to /// transition on when it is activated. /// </summary> public TimeSpan TransitionOnTime { get { return transitionOnTime; } protected set { transitionOnTime = value; } } TimeSpan transitionOnTime = TimeSpan.Zero; /// <summary> /// Indicates how long the screen takes to /// transition off when it is deactivated. /// </summary> public TimeSpan TransitionOffTime { get { return transitionOffTime; } protected set { transitionOffTime = value; } } TimeSpan transitionOffTime = TimeSpan.Zero; /// <summary> /// Gets the current position of the screen transition, ranging /// from zero (fully active, no transition) to one (transitioned /// fully off to nothing). /// </summary> public float TransitionPosition { get { return transitionPosition; } protected set { transitionPosition = value; } } float transitionPosition = 1; /// <summary> /// Gets the current alpha of the screen transition, ranging /// from 1 (fully active, no transition) to 0 (transitioned /// fully off to nothing). /// </summary> public float TransitionAlpha { get { return 1f - TransitionPosition; } } /// <summary> /// Gets the current screen transition state. /// </summary> public ScreenState ScreenState { get { return screenState; } protected set { screenState = value; } } ScreenState screenState = ScreenState.TransitionOn; /// <summary> /// There are two possible reasons why a screen might be transitioning /// off. It could be temporarily going away to make room for another /// screen that is on top of it, or it could be going away for good. /// This property indicates whether the screen is exiting for real: /// if set, the screen will automatically remove itself as soon as the /// transition finishes. /// </summary> public bool IsExiting { get { return isExiting; } protected internal set { isExiting = value; } } bool isExiting = false; /// <summary> /// Checks whether this screen is active and can respond to user input. /// </summary> public bool IsActive { get { return !otherScreenHasFocus && (screenState == ScreenState.TransitionOn || screenState == ScreenState.Active); } } bool otherScreenHasFocus; /// <summary> /// Gets the manager that this screen belongs to. /// </summary> public ScreenManager ScreenManager { get { return screenManager; } internal set { screenManager = value; } } ScreenManager screenManager; public KeyboardState KeyboardState { get {return Keyboard.GetState();} } /// <summary> /// Gets the index of the player who is currently controlling this screen, /// or null if it is accepting input from any player. This is used to lock /// the game to a specific player profile. The main menu responds to input /// from any connected gamepad, but whichever player makes a selection from /// this menu is given control over all subsequent screens, so other gamepads /// are inactive until the controlling player returns to the main menu. /// </summary> public PlayerIndex? ControllingPlayer { get { return controllingPlayer; } internal set { controllingPlayer = value; } } PlayerIndex? controllingPlayer; /// <summary> /// Gets whether or not this screen is serializable. If this is true, /// the screen will be recorded into the screen manager's state and /// its Serialize and Deserialize methods will be called as appropriate. /// If this is false, the screen will be ignored during serialization. /// By default, all screens are assumed to be serializable. /// </summary> public bool IsSerializable { get { return isSerializable; } protected set { isSerializable = value; } } bool isSerializable = true; #endregion #region Initialization /// <summary> /// Load graphics content for the screen. /// </summary> public virtual void LoadContent() { } /// <summary> /// Unload content for the screen. /// </summary> public virtual void UnloadContent() { } #endregion #region Update and Draw /// <summary> /// Allows the screen to run logic, such as updating the transition position. /// Unlike HandleInput, this method is called regardless of whether the screen /// is active, hidden, or in the middle of a transition. /// </summary> public virtual void Update(GameTime gameTime, bool otherScreenHasFocus, bool coveredByOtherScreen) { this.otherScreenHasFocus = otherScreenHasFocus; if (isExiting) { // If the screen is going away to die, it should transition off. screenState = ScreenState.TransitionOff; if (!UpdateTransition(gameTime, transitionOffTime, 1)) { // When the transition finishes, remove the screen. ScreenManager.RemoveScreen(this); } } else if (coveredByOtherScreen) { // If the screen is covered by another, it should transition off. if (UpdateTransition(gameTime, transitionOffTime, 1)) { // Still busy transitioning. screenState = ScreenState.TransitionOff; } else { // Transition finished! screenState = ScreenState.Hidden; } } else { // Otherwise the screen should transition on and become active. if (UpdateTransition(gameTime, transitionOnTime, -1)) { // Still busy transitioning. screenState = ScreenState.TransitionOn; } else { // Transition finished! screenState = ScreenState.Active; } } } /// <summary> /// Helper for updating the screen transition position. /// </summary> bool UpdateTransition(GameTime gameTime, TimeSpan time, int direction) { // How much should we move by? float transitionDelta; if (time == TimeSpan.Zero) transitionDelta = 1; else transitionDelta = (float)(gameTime.ElapsedGameTime.TotalMilliseconds / time.TotalMilliseconds); // Update the transition position. transitionPosition += transitionDelta * direction; // Did we reach the end of the transition? if (((direction < 0) && (transitionPosition <= 0)) || ((direction > 0) && (transitionPosition >= 1))) { transitionPosition = MathHelper.Clamp(transitionPosition, 0, 1); return false; } // Otherwise we are still busy transitioning. return true; } /// <summary> /// Allows the screen to handle user input. Unlike Update, this method /// is only called when the screen is active, and not when some other /// screen has taken the focus. /// </summary> public virtual void HandleInput(InputState input) { } public KeyboardState currentKeyState; public KeyboardState lastKeyState; public bool IsKeyHit(Keys key) { if (currentKeyState.IsKeyDown(key) && lastKeyState.IsKeyUp(key)) return true; return false; } /// <summary> /// This is called when the screen should draw itself. /// </summary> public virtual void Draw(GameTime gameTime) { } #endregion #region Public Methods /// <summary> /// Tells the screen to serialize its state into the given stream. /// </summary> public virtual void Serialize(Stream stream) { } /// <summary> /// Tells the screen to deserialize its state from the given stream. /// </summary> public virtual void Deserialize(Stream stream) { } /// <summary> /// Tells the screen to go away. Unlike ScreenManager.RemoveScreen, which /// instantly kills the screen, this method respects the transition timings /// and will give the screen a chance to gradually transition off. /// </summary> public void ExitScreen() { if (TransitionOffTime == TimeSpan.Zero) { // If the screen has a zero transition time, remove it immediately. ScreenManager.RemoveScreen(this); } else { // Otherwise flag that it should transition off and then exit. isExiting = true; } } #endregion #region Helper Methods /// <summary> /// A helper method which loads assets using the screen manager's /// associated game content loader. /// </summary> /// <typeparam name="T">Type of asset.</typeparam> /// <param name="assetName">Asset name, relative to the loader root /// directory, and not including the .xnb extension.</param> /// <returns></returns> public T Load<T>(string assetName) { return ScreenManager.Game.Content.Load<T>(assetName); } #endregion } }

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  • Fidelity Investments Life Insurance Executive Weighs in on Policy Administration Modernization

    - by helen.pitts(at)oracle.com
    James Klauer, vice president of Client Services Technology at Fidelity Investment Life Insurance, weighs in on the rationale and challenges associated with policy administration system replacement in this month's digital issue of Insurance Networking News.    In "The Policy Administration Replacement Quandary"  Klauer shared the primary business benefit that can be realized by adopting a modern policy administration system--a timely topic given that recent industry analyst surveys indicate policy administration replacement and modernization will continue to be a top priority for insurers this year.    "Modern policy administration systems are more flexible than systems of the past," Klauer says in the article. " This has allowed us to shorten our delivery time for new products and product changes.  We have also had a greater ability to integrate with other systems and to deliver process efficiencies."   Klauer goes on to advise that insurers ensure they have a solid understanding of the requirements when replacing their legacy policy administration system. "If you can afford the time, take the opportunity to re-engineer your business processes.  We were able to drastically change our death processes, introducing automation and error-proofing." Click here to read more of Klauer's insights and recommendations for best practices in the publication's "Ask & Answered" column.   You also can learn more the benefits of an adaptive, rules-driven approach to policy administration and how to mitigate risks associated with system replacement by attending the free Oracle Insurance Virtual Summit:  Fueling the Adaptive Insurance Enterprise, 10:00 a.m. - 6:00 p.m. EST, Wednesday, January 26.      Insurance Networking News and Oracle Insurance have teamed up to bring you this first-of-its-kind event. This year's theme, "Fueling the Adaptive Insurance Enterprise," will focus on bringing you information about exciting new technology concepts, which can help your company react more quickly to new market opportunities and, ultimately, grow the business.    Visit virtual booths and chat online with Oracle product specialists, network with other insurers, learn about exciting new product announcements, win prizes, and much more--all without leaving your office.  Be sure and attend the on-demand session, "Adapt, Transform and Grow: Accelerate Speed to Market with Adaptive Insurance Policy Administration," hosted by Kate Fowler, product strategy director for Oracle Insurance Policy Administration for Life and Annuity.   Register Now!   Helen Pitts is senior product marketing manager for Oracle Insurance's life and annuities solutions.

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  • SQL SERVER – SQL Server High Availability Options – Notes from the Field #032

    - by Pinal Dave
    [Notes from Pinal]: When it is about High Availability or Disaster Recovery, I often see people getting confused. There are so many options available that when the user has to select what is the most optimal solution for their organization they are often confused. Most of the people even know the salient features of various options, but when they have to figure out one single option to use they are often not sure which option to use. I like to give ask my dear friend time all these kinds of complicated questions. He has a skill to make a complex subject very simple and easy to understand. Linchpin People are database coaches and wellness experts for a data driven world. In this 26th episode of the Notes from the Fields series database expert Tim Radney (partner at Linchpin People) explains in a very simple words the best High Availability Option for your SQL Server.  Working with SQL Server a common challenge we are faced with is providing the maximum uptime possible.  To meet these demands we have to design a solution to provide High Availability (HA). Microsoft SQL Server depending on your edition provides you with several options.  This could be database mirroring, log shipping, failover clusters, availability groups or replication. Each possible solution comes with pro’s and con’s.  Not anyone one solution fits all scenarios so understanding which solution meets which need is important.  As with anything IT related, you need to fully understand your requirements before trying to solution the problem.  When it comes to building an HA solution, you need to understand the risk your organization needs to mitigate the most. I have found that most are concerned about hardware failure and OS failures. Other common concerns are data corruption or storage issues.  For data corruption or storage issues you can mitigate those concerns by having a second copy of the databases. That can be accomplished with database mirroring, log shipping, replication or availability groups with a secondary replica.  Failover clustering and virtualization with shared storage do not provide redundancy of the data. I recently created a chart outlining some pros and cons of each of the technologies that I posted on my blog. I like to use this chart to help illustrate how each technology provides a certain number of benefits.  Each of these solutions carries with it some level of cost and complexity.  As a database professional we should all be familiar with these technologies so we can make the best possible choice for our organization. If you want me to take a look at your server and its settings, or if your server is facing any issue we can Fix Your SQL Server. Note: Tim has also written an excellent book on SQL Backup and Recovery, a must have for everyone. Reference: Pinal Dave (http://blog.sqlauthority.com)Filed under: Notes from the Field, PostADay, SQL, SQL Authority, SQL Performance, SQL Query, SQL Server, SQL Tips and Tricks, T SQL Tagged: Shrinking Database

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  • Addin Central Windows Home Server

    - by Mysticgeek
    If you’re a Windows Home Server user, you’ve probably come across a lot of cool addins that you can use to enhance its functionality. Today we take a look at Addin Central… which gives you easy access to the many addin possibilities out there. Addin Central from HomeServerLand is a free well…addin…that brings you information and easy access to several other addins that are available for your Windows Home Server. It essentially creates an “app store” of sorts for your Windows Home Server that you can view in the console. Install Addin Central Browse to your shared folders on the server and open the Add-Ins folder and copy the AddinCentral.msi installer (link below). Next open WHS Console from one of the computers connected to your network, and click Settings then Add-ins. Under Available Add-ins click the Available tab and you’ll see the Addin Central installer file we just copied over. Click the Install button. Installation kicks off and when it’s complete, you’ll need to close out of the console and reconnect. Using Addin Central When you reconnect to WHS Console, you’ll see Addin Central in the menu with a list of the newest updated addins. You can go through the list of addins and check out their rating, version, author, amount of downloads, and if they’re free or you need to purchase a license. You can sort through the addins by popularity, author, categories, or look at them all.   When you select an addin you can read more detail about it in the pane on the right side…from here you can go directly to the addin website as well. Hover over the thumbnail of the addin to get a larger screenshot of what it looks like. The toolbox gives you different options for controlling Addin Central, and notice you can easily search for addins too. In the Addin Central Toolbox you can change settings such as the startup view, showing tooltips, and more.   Conclusion If you’re a Windows Home Server user, you’ll definitely want to give Addin Central a go. It lets you easily find and download various addins for essentially anything you might want to use to customize your home server. HomeServerLand calls it “The Mother of All Addins” and for a good reason. Download Addin Central (registration required) Similar Articles Productive Geek Tips GMedia Blog: Setting Up a Windows Home ServerGet Extended Access to Windows Home Server with Advanced Admin ConsoleShare Ubuntu Home Directories using SambaInstalling Windows Home ServerAnother Blog You Should Subscribe To TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 Find Out the Celebrity You Resemble With FaceDouble Whoa ! Use Printflush to Solve Printing Problems Icelandic Volcano Webcams Open Multiple Links At One Go NachoFoto Searches Images in Real-time

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  • It's Coming: Chalk Talk with John

    - by Tanu Sood
    ...John Brunswick that is. Who is this John Brunswick, you ask? John Brunswick is an Enterprise Architect with Oracle. As an Oracle Enterprise Architect, John focuses on the alignment of technical capabilities in support of business vision and objectives, as well as the overall business value of technology. What's more he is pretty handy with animation and digital videos as you will see shortly. Starting tomorrow, we will host a bi-weekly column with John called "Chalk Talk with John". Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-family:"Calibri","sans-serif"; mso-ascii- mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi- mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} In our "Chalk Talk with John" series, John will leverage his skills, experience and expertise (& his passion in digital animation) to discuss technology in business terms or as he puts it "so my ma understands what I do for a living". Through this series, John will explore the practical value of Middleware in the context of two fictional communities, shared through analogies aligned to enterprise technology.  This format offers business stakeholders and IT a common language for understanding the benefits of technology in support of their business initiatives, regardless of their current level of technical knowledge. So, be sure to tune in tomorrow and every 2 weeks for "Chalk Talk with John".

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  • How to prepare for an interview presentation!

    - by Tim Koekkoek
    During an interview process you might be asked to prepare a presentation as one of the steps in the recruitment process. Below, we want to give you some tips to help you prepare for what might be considered a daunting aspect of a recruitment process. Main purpose of the presentation Always keep in mind the main purpose of what the presentation is meant to convey. Generally speaking, an interview presentation is for the company to check if you have the ability to represent and sell the organization (and yourself), to the internal and external stakeholders in the position you are applying for. A presentation is often also part of the recruitment process to check whether you can structure and explain your experience and thoughts in a convincing manner. If you are unsure about the purpose of the presentation, feel free to ask your recruiter for more information. Preparation As with every task you do, preparation is key, so is the case with an interview presentation. It is important to know who your audience is. You have to adapt your presentation to your audience, ensuring that you are presenting the facts which they would want to hear. Furthermore, make sure you practice your presentation beforehand; this will make you more confident in your presenting skills. Also, estimate the length of your presentation as presentations or pitches during the recruitment process are often capped to a certain time limit. Structure Every presentation should have a beginning, middle and an end. Make sure you give an overview of your presentation and tell the audience what they can expect. Your presentation should have a logical order and a clear message. Always build up to your key message with strong arguments and evidence. When speaking about the topic, make sure you convey your points with conviction. Also be sure you believe the message you bring forward, if you don’t believe it yourself, then the audience definitely won’t! Delivery When you think back on successful presentations you have seen, the presenter was most likely always standing up. So if asked to do a presentation, follow this example and make sure you stand up as well. Standing up when you are doing your presentation shows confidence and control. Another important aspect in the delivery of the presentation is to relax and speak slowly and with enough volume for the audience to hear you. Speaking slowly allows the audience the time to absorb the information you are providing to them. Visual Using PowerPoint, or an equivalent, makes it very easy to have a visually attractive presentation. Make sure however that you take into account that the visual aids you use are there to support you, not for you to read word for word what is on the slides! Questions When starting your presentation, it is a good idea to tell your audience that you will deal with any questions they might have at the end of the presentation. This way it doesn’t interrupt your train of thought and the flow of your presentation. Answering questions at the end may give you additional opportunities to further expand on your facts in the topic. Some people might play the “devil’s advocate” role and confront you with opposing opinions, if this is the case, take your time to reiterate your points and remain professional in your response. A good way to deal with this is to start interacting with other members of the audience and ask for their opinions, so it will become a group discussion. This will also shows strong leadership skills, as you are open to discuss and ask for other opinions. If you are interested in more tips and tricks for your interview process, have a look at Competency Based Interview Tips and How to prepare for a Telephone Interview. For more information about Oracle and our vacancies, please visit our Facebook community and our careers website.

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  • Converting an Oracle VM VirtualBox VM into an Oracle VM Server image

    - by wim.coekaerts
    As we are working on tighter seemless moving of VM's between the 2 products, here are a few simple steps to convert an existing Oracle VM VirtualBox image over. Steps involved to make it easy/straightforward : (1) When creating a VM in Virtualbox, using Oracle Linux as an example, make sure that /etc/fstab only uses labels. Do not use hardcoded device names. instead of an entry /dev/sda1 /u01 ext3 defaults 1 1 use LABEL=foo /u01 ext3 defaults 1 1 for more info on labels : man e2label or use a logical volume /dev/VolGroup00/LVfoo /u01 ext3 defaults 1 1 Doing so will make it easier to have an OS boot up on a different hypervisor with potentially different device names. For instance, the VirtualBox VM might expose a scsi driver while in Oracle VM Server you might end up with an ide disk, this then changes /dev/sda to /dev/hda. (2) If you have a VM created that you want to convert, then shut down the VM in VirtualBox and convert the image files : go the the directory that contains your HardDisk image files (.VirtualBox/HardDisks/* as an example) for each of the virtual disks run the following command : VBoxManage clonehd virtualdiskfilename.vdi system.img --format raw where virtualdiskfilename.vdi is the original VBox VM file (this can also be a vmdk file) and system.img is the name of the virtualdisk for Oracle VM. this can be any filename as well, I typically use system.img to specify the boot disk (as is common for Oracle VM template creation) (3) create a vm.cfg To run a VM converted from VirtualBox, you have to create a vm.cfg for Oracle VM server that creates an HVM guest. The easiest is to use a simple hvm vm.cfg and change it for your vm. I have an example here : acpi = 1 apic = 1 builder = 'hvm' device_model = '/usr/lib/xen/bin/qemu-dm' disk = ['file:system.img,hda,w', 'file:oracle.img,hdb,w',',hdc:cdrom,r',] kernel = '/usr/lib/xen/boot/hvmloader' memory = '1024' name = 'vmname' on_crash = 'restart' on_reboot = 'restart' pae = 1 serial = 'pty' timer_mode = '0' usbdevice = 'tablet' vcpus = 1 vif = ['bridge=xenbr0,type=ioemu'] vif_other_config = [] vnc = 1 vncconsole = 1 vnclisten = '0.0.0.0' vncpasswd = '' vncunused = 1 If you take the above vm.cfg, all you need to do - modify disk = (add your virtual disks in there) - modify memory = (amount of memory your VM needs) - modify name = (enter a name for your VM here) - modify vif = (might want to replace bridge=xenbr0 to the bridge you want to use) if you want more than 1 vcpu or other changes of course you have to make those as well. (4) copy this set of files onto your Oracle VM server or onto a webserver in a subdirectory and import the template through Oracle VM Manager. You can also just start the vm using xm create vm.cfg if you like. And that's it. As I said, we are working on automation around all this but it is relatively trivial to convert VM's over as long as you take the basic issues into account. Primarily the set up of the filesystems and the use of labels in /etc/fstab. There are other potential things to look at, such as network config. If you want to make that part clean then prior to shutting down the VM change /etc/modprobe.conf and/or add the mac address of the VM into the vm.cfg in the vifs line. The good thing, at least with Linux, is that even tho the virtual hardware changes, Linux will deal with it just fine (e1000 vs 8139 realtek, ide vs scsi etc). hope this helps.

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