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  • Swing: How do I run a job from AWT thread, but after a window was layed out?

    - by java.is.for.desktop
    My complete GUI runs inside the AWT thread, because I start the main window using SwingUtilities.invokeAndWait(...). Now I have a JDialog which has just to display a JLabel, which indicates that a certain job is in progress, and close that dialog after the job was finished. The problem is: the label is not displayed. That job seems to be started before JDialog was fully layed-out. When I just let the dialog open without waiting for a job and closing, the label is displayed. The last thing the dialog does in its ctor is setVisible(true). Things such as revalidate(), repaint(), ... don't help either. Even when I start a thread for the monitored job, and wait for it using someThread.join() it doesn't help, because the current thread (which is the AWT thread) is blocked by join, I guess. Replacing JDialog with JFrame doesn't help either. So, is the concept wrong in general? Or can I manage it to do certain job after it is ensured that a JDialog (or JFrame) is fully layed-out? Simplified algorithm of what I'm trying to achieve: Create a subclass of JDialog Ensure that it and its contents are fully layed-out Start a process and wait for it to finish (threaded or not, doesn't matter) Close the dialog I managed to write a reproducible test case: EDIT Problem from an answer is now addressed: This use case does display the label, but it fails to close after the "simulated process", because of dialog's modality. import java.awt.*; import javax.swing.*; public class _DialogTest2 { public static void main(String[] args) throws Exception { SwingUtilities.invokeAndWait(new Runnable() { final JLabel jLabel = new JLabel("Please wait..."); @Override public void run() { JFrame myFrame = new JFrame("Main frame"); myFrame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); myFrame.setSize(750, 500); myFrame.setLocationRelativeTo(null); myFrame.setVisible(true); JDialog d = new JDialog(myFrame, "I'm waiting"); d.setModalityType(Dialog.ModalityType.APPLICATION_MODAL); d.add(jLabel); d.setSize(300, 200); d.setLocationRelativeTo(null); d.setVisible(true); SwingUtilities.invokeLater(new Runnable() { @Override public void run() { try { Thread.sleep(3000); // simulate process jLabel.setText("Done"); } catch (InterruptedException ex) { } } }); d.setVisible(false); d.dispose(); myFrame.setVisible(false); myFrame.dispose(); } }); } }

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  • SQL Query takes about 10 - 20 minutes

    - by masfenix
    I have a select from (nothing to complex) Select * from VIEW This view has about 6000 records and about 40 columns. It comes from a Lotus Notes SQL database. So my ODBC drive is the LotusNotesSQL driver. The query takes about 30 seconds to execute. The company I worked for used EXCEL to run the query and write everything to the worksheet. Since I am assuming it writes everything cell by cell, it used to take up to 30 - 40 minutes to complete. I then used MS access. I made a replica local table on Access to store the data. My first try was INSERT INTO COLUMNS OF LOCAL TABLE FROM (SELECT * FROM VIEW) note that this is pseudocode. This ran successfully, but again took up to 20 - 30 minutes. Then I used VBA to loop through the data and insert it in manually (using an INSERT statement) for each seperate record. This took about 10 - 15 minutes. This has been my best case yet. What i need to do after: After i have the data, I need to filter through it by department. The thing is if I put a where clause in the SQL query (the time jumps from 30 seconds to execute the query, to about 10 minutes + the time to write to local table/excel). I dont know why. MAYBE because the columns are all text columns? If we change some of the columns to integer, would that make it faster in terms of the where clause? I am looking for suggestions on how to approach this. My boss has said we could employ some Java based solution. Will this help? I am not a java person but a c#, and maybe I'll convince them to use c# as well, but i am mainly looking for suggestions on how to cut down the time. I've already cut it down from 40 minutes to 10 minutes, but the want it under 2 minutes. Just to recap: Query takes about 30 seconds to exceute Query takes about 15 - 40 minutes to be used locally in excel/acess Need it under 2 minutes Could use java based solution You may suggest other solutions instead of java.

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  • execl doesn't work in a while(1) cicle, server side; C script

    - by Possa
    Hi guys, I have a problem with a little C script who should run as a server and launch a popup for every message arriving. The execl syntax is correct because if I try a little script with main() { execl(...); } it works. When I put it in a while(1) cicle it doesn't work. Everything else is working, like printf or string operation, but not the execl. Even if I fork it doesn't work. I really don't know what I can do ... can anyone help me? Thanks in advice for your help and sorry for my bad english. Here's the complete server C code. #include <arpa/inet.h> #include <netinet/in.h> #include <stdio.h> #include <stdlib.h> #include <sys/types.h> #include <sys/socket.h> #include <unistd.h> #include <string.h> #define BUFLEN 512 #define PORT 9930 void diep(char *s) { perror(s); exit(1); } int main() { struct sockaddr_in si_me, si_other; int s, i, slen=sizeof(si_other), broadcastPermission; char buf[100], zeni[BUFLEN]; if ((s=socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP))==-1) diep("socket"); broadcastPermission = 1; if (setsockopt(s, SOL_SOCKET, SO_BROADCAST, (void *) &broadcastPermission, sizeof(broadcastPermission)) < 0) diep("setsockopt() failed"); memset((char *) &si_me, 0, sizeof(si_me)); si_me.sin_family = AF_INET; si_me.sin_port = htons(PORT); si_me.sin_addr.s_addr = htonl(INADDR_ANY); if (bind(s, &si_me, sizeof(si_me))==-1) diep("bind"); while (1) { if (recvfrom(s, buf, BUFLEN, 0, &si_other, &slen)==-1) diep("recvfrom()"); //printf("Received packet from %s:%d\nData: %s\n", inet_ntoa(si_other.sin_addr), ntohs(si_other.sin_port), buf); strcpy(zeni, ""); strcat(zeni, "zenity --warning --title Hack!! --text "); strcat(zeni, buf); printf("cmd: %s\n", zeni); //system (zeni); execl("/usr/bin/zenity", "/usr/bin/zenity", "--warning", "--title", "Warn!", "--text", buf, (char *) NULL); } close(s); return 0; }

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  • Exception from Response.Redirect?

    - by allencoded
    I keep getting an error: A first chance exception of type 'System.Threading.ThreadAbortException' occurred in mscorlib.dll An exception of type 'System.Threading.ThreadAbortException' occurred in mscorlib.dll but was not handled in user code The thread '' (0x27ee4) has exited with code 0 (0x0). I was told it was related to this: protected void Button1_Click(object sender, EventArgs e) { Response.Redirect("Results.aspx?Keywords=" + searchString.Text); } I figured it may help to include my complete code. The code above is the only C# code on my first asp page. That code relates to this code on this page. It is also the only C# code I have on my second page. I am simply just trying to pass a keyword from a search form to this block of code: if (Request.QueryString["Keywords"] != null){ string keywords = Request.QueryString["Keywords"]; string myAppID = "HIDDEN"; var xml = XDocument.Load("http://svcs.ebay.com/services/search/FindingService/v1?OPERATION-NAME=findItemsByKeywords&SERVICE-VERSION=1.0.0&SECURITY-APPNAME=" + myAppID + "&RESPONSE-DATA-FORMAT=XML&REST-PAYLOAD&keywords=" + keywords + "&paginationInput.entriesPerPage=5"); XNamespace ns = "http://www.ebay.com/marketplace/search/v1/services"; var titles = from item in xml.Root.Descendants(ns + "title") select new{ title = xml.Descendants(ns + "title").Select (x => x.Value), }; foreach (var item in titles){ Label1.Text += item; } } This block of code calls the keyword value and uses it in an api to perform a search. The code of the xml(api) formats like this: <findItemsByKeywordsResponse xmlns="http://www.ebay.com/marketplace/search/v1/services"> <searchReslut count="5"> <item> <title></title> </item> <item> <title></title> </item> <item> <title></title> </item> Why am I getting this error how do you fix it?

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  • jquery animation problem using stop

    - by Flanders
    Hi! When running a Jquery animation like slideDown(), it looks like a number of element-specific css properties is set to be updated at a specific interval and when the animation is complete these properties are unset and the display property is simply set to auto or whatever. At least in firebug you can't see those temporary properties any more. The problem I've encountered is the scenario where we stop the slide down with stop(). The element is then left with the current temporary css values. Which is fine because it has to, but let us say that I stoped the slidedown because I have decided to slide it back up again a bit prematurely. It would look something like this: $(this).slideDown(2000) //The below events is not in queue but will rather start execute almost simultaneously as the above line. (dont remember the exact syntax) $(this).delay(1000).stop().slideUp(2000) The above code might not make much sense, but the point is: After 1 second of sliding down the animation is stopped and it starts to slide back up. Works like a charm. BUT!!! And here is the problem. Once it it has slid back up the elements css properties are reset to the exact values it had 1000ms into the slideDown() animation (when stop() was called). If we now try to run the following: $(this).slideDown(2000) It will slide down to the very point the prior slideDown was aborted and not further at half the speed (since it uses the same time for approximately half the height). This is because the css properties were saved as I see it. But it is not especially wished for. Of course I want it to slide all the way down this time. Due to UI interaction that is hard to predict everything might soon break. The longer animations we use increases the risk of something like this happening. Is this to be considered a bug, or am I doing something wrong? Or maybe it's just a feature that is not supported? I guess I can use a callback function to reset the css properties, but depending on the animation used, different css properties are used to render it, and covering your back would result in quite a not-so-fancy solution.

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  • PHP problems when transfering code from Windows to OS X

    - by Makka95
    I have recently bought a new MacBook Pro. Before I had my MacBook Pro I was working on a website on my desktop computer. And now I want to transfer this code to my new MacBook Pro. The problem is that when I transfered the code (I put it on Dropbox and simply downloaded it on my MacBook Pro) I started to see lots of error messages in my PHP code. The error message I”m receiving is: Warning: Cannot modify header information - headers already sent by (output started at /some/file.php:1) in /some/file.php on line 23 I have done some research on this and it seems that this error is most frequently caused by a new line, simple whitespace or any output before the <?php sign. I have looked through all the places where I have cookies that are being sent in the HTTP request and also where I'm using the header() function. I haven’t detected any output or whitespace that possibly could interfere and cause this problem. Noteworthy is that the error always says that the output is started at line 1. Which got me thinking if there is some kind of coding differences in the way that the Mac OS X and Windows operating systems handle new lines or white spaces? Or could the Dropbox transfer messed something up? The code on one of the sites(login.php) which produces the error: <?php include "mysql_database.php"; login(); $id = $_SESSION['Loggedin']; setcookie("login", $id, (time()+60*60*24*30)); header('Location: ' . $_SERVER['HTTP_REFERER']); ?> login function: function login() { $connection = connecttodatabase(); $pass = ""; $user = ""; $query = ""; if (isset($_POST['user']) && $_POST['user'] != null) { $user = $_POST['user']; if (isset($_POST['pass']) && $_POST['pass'] != null) { $pass = md5($_POST['pass']); $query = "SELECT ID FROM Anvandare WHERE Nickname='$user' AND Password ='$pass'"; } } if ($query != "") { $id = $connection->query($query); $id = mysqli_fetch_assoc($id); $id = $id['ID']; $_SESSION['Loggedin'] = $id; } closeconnection($connection); } Complete error: Warning: Cannot modify header information - headers already sent by (output started at /Users/name/GitHub/website/login.php:1) in /Users/namn/GitHub/website/login.php on line 9

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  • new operator overwriting an existing object

    - by dvpdiner2
    I have a custom FastStack class, implemented as a fixed size array and an index into that array. In my copy constructor, I allocate the array and then assign each object from the copy's array into the new array. There's some refcounting in the objects on the stack, hence assignment is used rather than a simple copy. The problem is that when allocating the array, it sometimes overwrites part of the other stack's array. As can be expected, this leads to eventual segmentation faults when that data is dereferenced. class FastStack { private: int m_size, m_ptr; ObjectRef* m_stack; public: FastStack(int size) : m_size(size), m_ptr(-1) { m_stack = new ObjectRef[m_size]; } FastStack(const FastStack& copy) : m_size(copy.m_size), m_ptr(copy.m_ptr) { long a = (long)copy.m_stack[0]; m_stack = new ObjectRef[m_size]; if ((long)copy.m_stack[0] != a) fprintf(stderr, "\nWe have a serious problem!\n\n"); for (int i = 0; i <= m_ptr; i++) m_stack[i] = copy.m_stack[i]; } ~FastStack() { delete[] m_stack; } }; class ObjectRef { private: DataObj* m_obj; public: ObjectRef() : m_obj(0) { } ObjectRef(DataObj* obj) : m_obj(obj) { if (m_obj) m_obj->addRef(); } ObjectRef(const ObjectRef& obj) : m_obj(obj.m_obj) { if (m_obj) m_obj->addRef(); } ~ObjectRef() { if (m_obj) m_obj->delRef(); } ObjectRef& operator=(DataObj* obj) { if (obj) obj->addRef(); if (m_obj) m_obj->delRef(); m_obj = obj; return *this; } ObjectRef& operator=(const ObjectRef& obj) { if (obj.m_obj) obj.m_obj->addRef(); if (m_obj) m_obj->delRef(); m_obj = obj.m_obj; return *this; } }; I see that "We have a serious problem!" line shortly before a segfault, and stepping through it with gdb I can see that one of the ObjectRefs created by new has the same address as the other stack's array. My first instinct is to say that new should never be allocating memory that is already in use, but that clearly seems to be the case here and I am at a complete loss as to what can be done. Added: At the time that I see this happen, m_size = 2 and m_ptr = 0.

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  • ActionScript 2: Event doesn't fire?

    - by Pascal Schuster
    So I have a soundHandler class that's supposed to play sounds and then point back to a function on the timeline when the sound has completed playing. But somehow, only one of the sounds plays when I try it out. EDIT: After that sound plays, nothing happens, even though I have EventHandlers set up that are supposed to do something. Here's the code: import mx.events.EventDispatcher; class soundHandler { private var dispatchEvent:Function; public var addEventListener:Function; public var removeEventListener:Function; var soundToPlay; var soundpath:String; var soundtype:String; var prefix:String; var mcname:String; public function soundHandler(soundpath:String, prefix:String, soundtype:String, mcname:String) { EventDispatcher.initialize(this); _root.createEmptyMovieClip(mcname, 1); this.soundpath = soundpath; this.soundtype = soundtype; this.prefix = prefix; this.mcname = mcname; } function playSound(file, callbackfunc) { _root.soundToPlay = new Sound(_root.mcname); _global.soundCallbackfunc = callbackfunc; _root.soundToPlay.onLoad = function(success:Boolean) { if (success) { _root.soundToPlay.start(); } }; _root.soundToPlay.onSoundComplete = function():Void { trace("Sound Complete: "+this.soundtype+this.prefix+this.file+".mp3"); trace(arguments.caller); dispatchEvent({type:_global.soundCallbackfunc}); trace(this.toString()); trace(this.callbackfunction); }; _root.soundToPlay.loadSound("../sound/"+soundpath+"/"+soundtype+prefix+file+".mp3", true); _root.soundToPlay.stop(); } } Here's the code from the .fla file: var playSounds:soundHandler = new soundHandler("signup", "su", "s", "mcs1"); var file = "000"; playSounds.addEventListener("sixtyseconds", this); playSounds.addEventListener("transition", this); function sixtyseconds() { trace("I am being called! Sixtyseconds"); var phase = 1; var file = random(6); if (file == 0) { file = 1; } if (file<10) { file = "0"+file; } file = phase+file; playSounds.playSound(file, "transition"); } function transition() { trace("this works"); } playSounds.playSound(file, "sixtyseconds"); I'm at a total loss for this one. Have been wasting hours to figure it out already. Any help will be deeply appreciated.

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  • GKSession sendDataToAllPeers getting invalid parameter

    - by cb4
    This is my first post and I wanted to start it by thanking the many stackoverflow contributors who will never know how much they helped me out these past several days as I worked to complete my first iOS app. I am indebted to them and to this site for giving them a place to post. To 'pay off' some of that debt, I hope this will help others as I have been helped... So, my app uses the GKPeerPickerController to make a connection to a 2nd device. Once connected, the devices can send text messages to each other. The receiving peer has the message displayed in a UIAlertView. Everything was working fine. Then I decided to experiment with locations and added code to get the current location. I convert it into latitude & longitude in degrees, minutes, and seconds and put them into one NSString. I added a button to my storyboard called 'Send Location' which, when tapped, sends the location to the connected peer. This is where I ran into the problem. Both the send text and send location methods call the sendPacket method with a NSString. sendPacket converts the string to NSData and calls sendDataToAllPeers. When I learned how to capture the error, it was "Invalid parameter for - sendDataToAllPeers:withDataMode:error:". [.....pause.....] Well, this was going to be a question but in writing all this to explain the problem, the answer just dawned on me. Did a few tests and verified it now works. The issue was not in sendDataToAllPeers, it was in the conversion of the NSString (strToSend) to NSData: packet = [strToSend dataUsingEncoding:NSASCIIStringEncoding]; Specifically, it was the degree sign character (little circle, ASCII 176). NSASCIIStringEncoding only includes ASCII characters up to 127 so don't use any above that. I'm sure there was a quicker way to find the problem, but I don't know Objective-C or Xcode's debugging facility well enough yet. Whew! Several hours to discover that little tidbit. I did learn a lot, though, and that's always a good thing!

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  • How to load an external swf to the main stage from an instanced child class?

    - by RaamEE
    Hi, I am trying to get an instance of a class to the load an external swf and show it. So far I have the following: 1) I wrote a class that uses the Loader class to load an external swf "loadExtSWF". 2) I have a fla named "MainSWF.fla" that uses a document class "MainSWF.as". 3) I have the MainSWF.as file that instances "loadExtSWF" and calls loadExtSWF.startLoad to load the swf. This almost works. The instance of loadExtSWF loads the external swf, but the swf is not displayed. If I replace the fla's document class with loadExtSWF (this has an empty constructor) instead of MainSWF, and run loadExtSWF.startLoad, then the external swf is loaded and displayed. It seems that the way I initially do it, loads the swf to the wrong stage (?). Any ideas? Thanks for the help. Bye, RaamEE P.S. If you replace the document class for test_tsscreen from test_tsscreen.as to TSScreen.as, and remove the comment inside the test_tsscreen's constructor, the swf will be loaded. my code is: file test_as3.swf an external as3 swf file. file test_tsscreen.fla the fla is empty and references test_tsscreen.as as its document class. file test_tsscreen.as package { import flash.display.MovieClip; import TSScreen; public class test_tsscreen extends MovieClip{ var tsScreen1; public function test_tsscreen(){ // var tsScreen1:TSScreen = new TSScreen(10,10,100,100,0.5,0); var tsScreen1:TSScreen = new TSScreen(); tsScreen1.startLoad(this.stage); } } } file TSScreen.as package { import flash.display.MovieClip; import flash.display.*; import flash.net.URLRequest; import flash.system.ApplicationDomain; import flash.system.LoaderContext; import flash.display.Loader; import flash.events.Event; import flash.events.ProgressEvent; public class TSScreen extends MovieClip implements ITSScreenable{ public function TSScreen():void{ // startLoad(this); //Look important comment in above text } function startLoad(_this:Stage) { var mLoader:Loader = new Loader(); var mRequest:URLRequest = new URLRequest("test_as3.swf"); mLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, onCompleteHandler); mLoader.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, onProgressHandler); _this.parent.addChild(mLoader); mLoader.load(mRequest); trace(this.name); trace(_this.name); } function onCompleteHandler(loadEvent:Event) { addChild(loadEvent.currentTarget.content); } function onProgressHandler(mProgress:ProgressEvent) { var percent:Number = mProgress.bytesLoaded/mProgress.bytesTotal; trace(percent); } } }

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  • Communicate progress from local Service

    - by kpdvx
    An application I'm building uses a local Service for downloading files from the web to the phone's SD card. In this app users can browse lists of books, and read them while online. A user can also download a pdf copy of a book for offline viewing. To handle downloads I'm using a locally bound Service. I do not want this Service to run all the time, only when downloading files. So that the Service can shut itself down when its tasks are complete, I am not binding to the service, rather I'm sending an "enqueue for download" command through the Intent passed to Context.startService. Books available for download are shown in a list. A user can choose to download a book by clicking on its row in the list. On download, I need to show download progress using a ProgressBar on the actual book list row. I need to also show, on the rows, if a book is enqueued for download, or if its download has completed or failed. The books can be shown in different activities throughout the application--in search, or in the user's list of favorite books, for example. When the books are shown in different places, these are not the same objects, but they are uniquely identified by their bookId. Because I do not want to bind to the service from every Activity, my tentative plan was to use a public static final HashMap on the Service class itself to contain a mapping of bookId to download status, an enum of enqueued, downloading, cancelled, etc. Each book view, when displayed, would check this static HashMap, and if the bookId is in the map, retrieve and display its status. I don't particularly like this idea, but at the moment it's the only way I can think of to retrieve status from the Service without having to bind to it and start it. Additionally I need to retrieve download progress percent from the Service, for a given bookId, if it is the active download. Again I'd rather not bind to the service from every activity, so I'm not sure how to go about retrieving current progress from the Service. My current plan is to use some sort of singleton mediator, that the Service will push updates to, and the views can read from. But I'm not terribly happy with this idea. The reason I'd like to avoid binding to the Service from each Activity is 1.) I'm already running another Service and 2.) binding is verbose and I'd like to avoid needing to pass around a reference to the Service (but admittedly this isn't too much of a problem). Perhaps binding to the local Service isn't expensive enough to warrant this other setup? Should I not be concerned about binding to it from each Activity? Maybe this is a non-issue?

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  • OutOfMemoryError loading Bitmap via DefaultHttpClient

    - by Goddchen
    i have a simple problem: Although i'm using sampleSize properly, my code doesn't even reach the BitmapFactorycode, since DefaultHttpClient is already throwing the exception. Here is my code: DefaultHttpClient client = new DefaultHttpClient(); HttpGet request = new HttpGet(mSongInfo.imageLarge); HttpResponse response = client.execute(request); int sampleSize = 1; while (response.getEntity().getContentLength() / sampleSize / sampleSize > 100 * 1024) { sampleSize *= 2; } BitmapFactory.Options options = new BitmapFactory.Options(); options.inSampleSize = sampleSize; final Bitmap bitmap = BitmapFactory.decodeStream(response .getEntity().getContent(), null, options); And here is the exception: 0 java.lang.OutOfMemoryError: (Heap Size=11463KB, Allocated=7623KB, Bitmap Size=9382KB) 1 at org.apache.http.util.ByteArrayBuffer.<init>(ByteArrayBuffer.java:53) 2 at org.apache.http.impl.io.AbstractSessionInputBuffer.init(AbstractSessionInputBuffer.java:82) 3 at org.apache.http.impl.io.SocketInputBuffer.<init>(SocketInputBuffer.java:98) 4 at org.apache.http.impl.SocketHttpClientConnection.createSessionInputBuffer(SocketHttpClientConnection.java:83) 5 at org.apache.http.impl.conn.DefaultClientConnection.createSessionInputBuffer(DefaultClientConnection.java:170) 6 at org.apache.http.impl.SocketHttpClientConnection.bind(SocketHttpClientConnection.java:106) 7 at org.apache.http.impl.conn.DefaultClientConnection.openCompleted(DefaultClientConnection.java:129) 8 at org.apache.http.impl.conn.DefaultClientConnectionOperator.openConnection(DefaultClientConnectionOperator.java:173) 9 at org.apache.http.impl.conn.AbstractPoolEntry.open(AbstractPoolEntry.java:164) 10 at org.apache.http.impl.conn.AbstractPooledConnAdapter.open(AbstractPooledConnAdapter.java:119) 11 at org.apache.http.impl.client.DefaultRequestDirector.execute(DefaultRequestDirector.java:359) 12 at org.apache.http.impl.client.AbstractHttpClient.execute(AbstractHttpClient.java:555) 13 at org.apache.http.impl.client.AbstractHttpClient.execute(AbstractHttpClient.java:487) 14 at org.apache.http.impl.client.AbstractHttpClient.execute(AbstractHttpClient.java:465) 15 at de.goddchen.android.easysongfinder.fragments.SongFragment$1.run(SongFragment.java:79) 16 at java.lang.Thread.run(Thread.java:1027) As you can see, the code doesn't even reach the part where i check the size (Content-Length) of the image and calculate a proper sample size. I wasn't aware that simply calling DefaultHttpClient.execute(...) will already load the complete content into the memory. Am i doing something wrong? What is the right way to first retrieve the content length and then start reading the content from an InputStream? EDIT To avoid common answers that show how to load images from a URL: i already know how to do that, i have also posted the code above, so why do you keep referencing tutorials on that? I explicitly was very clear about the problem: Why is HttpClient.execute(...)already fetching the whole content and storing it in memory instead of providing a proper ÌnputStreamto me? Please don't post any beginner tutorials on how to load aBitmap`from a URL...

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  • Form Search Onkeyup event

    - by Aryan
    I Have a Form In which the form should automatically search when i complete entering the 10th character in the text field but the below code is searching for each n every character i enter in the text field . . . I just want the result after completing the 10th character not for each n every character . . i have used onkeyup event and i set that value to 10 but still it is searching for each n every character... please do help me <body OnKeyPress="return disableKeyPress(event)"> <section id="content" class="container_12 clearfix" data-sort=true> <center><table class='dynamic styled with-prev-next' data-table-tools='{'display':true}' align=center> <script> function disableEnterKey(e) { var key; if(window.event) key = window.event.keyCode; //IE else key = e.which; //firefox return (key != 13); } function showUser(str) { if (str=="") { document.getElementById("txtHint").innerHTML=""; return; } if (window.XMLHttpRequest) {// code for IE7+, Firefox, Chrome, Opera, Safari xmlhttp=new XMLHttpRequest(); } else {// code for IE6, IE5 xmlhttp=new ActiveXObject("Microsoft.XMLHTTP"); } xmlhttp.onreadystatechange=function() { if (xmlhttp.readyState==4 && xmlhttp.status==200) { document.getElementById("txtHint").innerHTML=xmlhttp.responseText; } } xmlhttp.open("GET","resdb.php?id="+str,true); xmlhttp.send(); } </script> <script type='text/javascript'> //<![CDATA[ $(window).load(function(){ $('#id').keyup(function(){ if(this.value.length ==10) }); });//]]> </script> <form id="form" method="post" name="form" > <tr><td><p align="center"><font size="3"><b>JNTUH - B.Tech IV Year II Semester (R07) Advance Supplementary Results - July 2012</b></font></p></td></tr> <td><p align="center"><b>Last Date for RC/RV : 8th August 2012</b></p></td> <tr><td><p align="center"></b> <input type="text" onkeyup="showUser(this.value)" onKeyPress="return disableEnterKey(event)" data-type="autocomplete" data-source="extras/autocomplete1.php" name="id" id="id" maxlength="10" placeholder=" Hall-Ticket Number">&emsp;</p></td></tr> </table> </center> </form> <center> <div id="txtHint"><b>Results will be displayed here</b></div> </center> </body>

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  • Android - Retrieve all data from a SQLite table row

    - by Paul
    I have searched and cannot find an answer to my issue so i hope i am not completely barking up the wrong tree (so to speak). I am new to android and have started to create an app. My app on one screen creates and adds entries to a SQLite database using public class DatabaseHandler extends SQLiteOpenHelper and this all appears to work. I retrieve all the data and populate it into a grid, again this now works. My issue is I am unable to retrieve one complete line from the grid. I populate/display the grid with the following code. I have cut a lot out as the grid is made in stages, header, blank lines etc but the grid does display as I want. The id’s work as when I touch a line it displays its unique id. The onClick is right at the end and when I use getText() instead of getID() all it returns is the data in the labelDate. How do I retrieve all the labels as listed below? TextView labelDATE = new TextView(this); TextView labelCP = new TextView(this); TextView labelBG = new TextView(this); TextView labelQA = new TextView(this); TextView labelCN = new TextView(this); TextView labelKT = new TextView(this); TextView[] tvArray = {labelDATE, labelCP, labelBG, labelQA, labelCN, labelKT}; labelDATE.setText(re.getTime()); labelCP.setText(re.getCP()); labelBG.setText(re.getBG()); labelQA.setText(re.getQA()); labelCN.setText(re.getCN()); labelKT.setText(re.getKT()); for (TextView tv : tvArray) { tv.setTextColor(Color.WHITE); tv.setId(200+count); tr.setOnClickListener(this); tr.addView(tv); } //add this to the table row tl.addView(tr, new TableLayout.LayoutParams(LayoutParams.MATCH_PARENT,LayoutParams.WRAP_CONTENT)); public void onClick(View v) { if (v instanceof TableRow) { TableRow row = (TableRow) v; TextView child = (TextView) row.getChildAt(0); Toast toast = Toast.makeText(this, String.valueOf(child.getId()), Toast.LENGTH_SHORT); toast.show(); } } I can supply all the code for the grid creation if required. Thanks for any help.

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  • Beginner Android Dev question navigating through intents, getting errors not sure how to fix it. I've tried rearranging and everything even tabbing.

    - by user554786
    /*I created this Sign-In page. I start by declaring variables for username/password & buttons. If user enters "test" as username & "test" as password and hits the login button, its supposed to go to the DrinksTwitter.class activity, else throw error message I created. To me the code and login makes perfect sense. I'm not sure why it wont go to the next activity I want it to go to */ package com.android.drinksonme; import android.app.Activity; import android.content.Intent; import android.os.Bundle; import android.view.View; import android.view.View.OnClickListener; import android.widget.Button; import android.widget.EditText; import android.widget.TextView; public class Screen2 extends Activity { // Declare our Views, so we can access them later private EditText etUsername; private EditText etPassword; private Button btnLogin; private Button btnSignUp; private TextView lblResult; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); // Get the EditText and Button References etUsername = (EditText)findViewById(R.id.username); etPassword = (EditText)findViewById(R.id.password); btnLogin = (Button)findViewById(R.id.login_button); btnSignUp = (Button)findViewById(R.id.signup_button); lblResult = (TextView)findViewById(R.id.result); // Check Login String username = etUsername.getText().toString(); String password = etPassword.getText().toString(); if(username.equals("test") && password.equals("test")){ final Intent i = new Intent(Screen2.this, DrinksTwitter.class); btnLogin.setOnClickListener(new OnClickListener() { public void onClick(View v) { startActivity(i); } // lblResult.setText("Login successful."); else { /* ERROR- Syntax error on token "else", { expected */ lblResult.setText("Invalid username or password."); } } }); final Intent k = new Intent(Screen2.this, SignUp.class); btnSignUp.setOnClickListener(new OnClickListener() { public void onClick(View v) { startActivity(k); } }); /* ERROR- Syntax error, insert "}" to complete Statement*/ } }

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  • How can I remove rows with unique values? As in only keeping rows with duplicate values?

    - by user1456405
    Here's the conundrum, I'm a complete and utter noob when it comes to programming. I understand the basics, but am still learning javascript. I have a spreadsheet of surveys, in which I need to see how particular users have varied over time. As such, I need to disregard all rows with unique values in a particular column. The data looks like this: Response Date Response_ID Account_ID Q.1 10/20/2011 12:03:43 PM 23655956 1168161 8 10/20/2011 03:52:57 PM 23660161 1168152 0 10/21/2011 10:55:54 AM 23672903 1166121 7 10/23/2011 04:28:16 PM 23694471 1144756 9 10/25/2011 06:30:52 AM 23732674 1167449 7 10/25/2011 07:52:28 AM 23734597 1087618 5 I've found a way to do so in VBA, which sucks as I have to use excel, per below: Sub Del_Unique() Application.ScreenUpdating = False Columns("B:B").Insert Shift:=xlToRight Columns("A:A").Copy Destination:=Columns("B:B") i = Application.CountIf(Range("A:A"), "<>") + 50 If i > 65536 Then i = 65536 Do If Application.CountIf(Range("B:B"), Range("A" & i)) = 1 Then Rows(i).Delete End If i = i - 1 Loop Until i = 0 Columns("B:B").Delete Application.ScreenUpdating = True End Sub But that requires mucking about. I'd really like to do it in Google Spreadsheets with a script that won't have to be changed. Closest I can get is retrieving all duplicate user ids from the range, but can't associate that with the row. That code follows: function findDuplicatesInSelection() { var activeRange = SpreadsheetApp.getActiveRange(); var values = activeRange.getValues(); // values that appear at least once var once = {}; // values that appear at least twice var twice = {}; // values that appear at least twice, stored in a pretty fashion! var final = []; for (var i = 0; i < values.length; i++) { var inner = values[i]; for (var j = 0; j < inner.length; j++) { var cell = inner[j]; if (cell == "") continue; if (once.hasOwnProperty(cell)) { if (!twice.hasOwnProperty(cell)) { final.push(cell); } twice[cell] = 1; } else { once[cell] = 1; } } } if (final.length == 0) { Browser.msgBox("No duplicates found"); } else { Browser.msgBox("Duplicates are: " + final); } } Anyhow, sorry if this is the wrong place or format, but half of what I've found so far has been from stack, I thought it was a good place to start. Thanks!

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  • Can I avoid a threaded UDP socket in Pyton dropping data?

    - by 666craig
    First off, I'm new to Python and learning on the job, so be gentle! I'm trying to write a threaded Python app for Windows that reads data from a UDP socket (thread-1), writes it to file (thread-2), and displays the live data (thread-3) to a widget (gtk.Image using a gtk.gdk.pixbuf). I'm using queues for communicating data between threads. My problem is that if I start only threads 1 and 3 (so skip the file writing for now), it seems that I lose some data after the first few samples. After this drop it looks fine. Even by letting thread 1 complete before running thread 3, this apparent drop is still there. Apologies for the length of code snippet (I've removed the thread that writes to file), but I felt removing code would just prompt questions. Hope someone can shed some light :-) import socket import threading import Queue import numpy import gtk gtk.gdk.threads_init() import gtk.glade import pygtk class readFromUDPSocket(threading.Thread): def __init__(self, socketUDP, readDataQueue, packetSize, numScans): threading.Thread.__init__(self) self.socketUDP = socketUDP self.readDataQueue = readDataQueue self.packetSize = packetSize self.numScans = numScans def run(self): for scan in range(1, self.numScans + 1): buffer = self.socketUDP.recv(self.packetSize) self.readDataQueue.put(buffer) self.socketUDP.close() print 'myServer finished!' class displayWithGTK(threading.Thread): def __init__(self, displayDataQueue, image, viewArea): threading.Thread.__init__(self) self.displayDataQueue = displayDataQueue self.image = image self.viewWidth = viewArea[0] self.viewHeight = viewArea[1] self.displayData = numpy.zeros((self.viewHeight, self.viewWidth, 3), dtype=numpy.uint16) def run(self): scan = 0 try: while True: if not scan % self.viewWidth: scan = 0 buffer = self.displayDataQueue.get(timeout=0.1) self.displayData[:, scan, 0] = numpy.fromstring(buffer, dtype=numpy.uint16) self.displayData[:, scan, 1] = numpy.fromstring(buffer, dtype=numpy.uint16) self.displayData[:, scan, 2] = numpy.fromstring(buffer, dtype=numpy.uint16) gtk.gdk.threads_enter() self.myPixbuf = gtk.gdk.pixbuf_new_from_data(self.displayData.tostring(), gtk.gdk.COLORSPACE_RGB, False, 8, self.viewWidth, self.viewHeight, self.viewWidth * 3) self.image.set_from_pixbuf(self.myPixbuf) self.image.show() gtk.gdk.threads_leave() scan += 1 except Queue.Empty: print 'myDisplay finished!' pass def quitGUI(obj): print 'Currently active threads: %s' % threading.enumerate() gtk.main_quit() if __name__ == '__main__': # Create socket (IPv4 protocol, datagram (UDP)) and bind to address socketUDP = socket.socket(socket.AF_INET, socket.SOCK_DGRAM) host = '192.168.1.5' port = 1024 socketUDP.bind((host, port)) # Data parameters samplesPerScan = 256 packetsPerSecond = 1200 packetSize = 512 duration = 1 # For now, set a fixed duration to log data numScans = int(packetsPerSecond * duration) # Create array to store data data = numpy.zeros((samplesPerScan, numScans), dtype=numpy.uint16) # Create queue for displaying from readDataQueue = Queue.Queue(numScans) # Build GUI from Glade XML file builder = gtk.Builder() builder.add_from_file('GroundVue.glade') window = builder.get_object('mainwindow') window.connect('destroy', quitGUI) view = builder.get_object('viewport') image = gtk.Image() view.add(image) viewArea = (1200, samplesPerScan) # Instantiate & start threads myServer = readFromUDPSocket(socketUDP, readDataQueue, packetSize, numScans) myDisplay = displayWithGTK(readDataQueue, image, viewArea) myServer.start() myDisplay.start() gtk.gdk.threads_enter() gtk.main() gtk.gdk.threads_leave() print 'gtk.main finished!'

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  • Intersection() and Except() is too slow with large collections of custom objects

    - by Theo
    I am importing data from another database. My process is importing data from a remote DB into a List<DataModel> named remoteData and also importing data from the local DB into a List<DataModel> named localData. I am then using LINQ to create a list of records that are different so that I can update the local DB to match the data pulled from remote DB. Like this: var outdatedData = this.localData.Intersect(this.remoteData, new OutdatedDataComparer()).ToList(); I am then using LINQ to create a list of records that no longer exist in remoteData, but do exist in localData, so that I delete them from local database. Like this: var oldData = this.localData.Except(this.remoteData, new MatchingDataComparer()).ToList(); I am then using LINQ to do the opposite of the above to add the new data to the local database. Like this: var newData = this.remoteData.Except(this.localData, new MatchingDataComparer()).ToList(); Each collection imports about 70k records, and each of the 3 LINQ operation take between 5 - 10 minutes to complete. How can I make this faster? Here is the object the collections are using: internal class DataModel { public string Key1{ get; set; } public string Key2{ get; set; } public string Value1{ get; set; } public string Value2{ get; set; } public byte? Value3{ get; set; } } The comparer used to check for outdated records: class OutdatedDataComparer : IEqualityComparer<DataModel> { public bool Equals(DataModel x, DataModel y) { var e = string.Equals(x.Key1, y.Key1) && string.Equals(x.Key2, y.Key2) && ( !string.Equals(x.Value1, y.Value1) || !string.Equals(x.Value2, y.Value2) || x.Value3 != y.Value3 ); return e; } public int GetHashCode(DataModel obj) { return 0; } } The comparer used to find old and new records: internal class MatchingDataComparer : IEqualityComparer<DataModel> { public bool Equals(DataModel x, DataModel y) { return string.Equals(x.Key1, y.Key1) && string.Equals(x.Key2, y.Key2); } public int GetHashCode(DataModel obj) { return 0; } }

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  • Animating and moving a draggable shape in KineticJS's dragend event

    - by user3712941
    I would like to animate moving a draggable shape to another position after it has been dragged in KineticJS. I would like to animate the movement of the shape over a period of time (for example, over 1 second). For example, I create a draggable shape and save its initial xy coordinates. I register a "dragend" event on this shape. Then, I drag the shape to a new position. When I release the drag, the dragend event is called. In that event function, I want to animate/ease the shape back to its original position. See my JSFiddle for a complete example: DragSample. (function () { //create variables at global scope var layer; var stage; var triangle; var triangleLastX = 190; var triangleLastY = 120; var tween; function initTween() { tween = new Kinetic.Tween({ node: triangle, duration: 1, easing: Kinetic.Easings.EaseInOut, x: 400, y: 200, }); } this.init = function () { layer = new Kinetic.Layer(); stage = new Kinetic.Stage({ container: 'container', width: 800, height: 600 }); triangle = new Kinetic.RegularPolygon({ x: 190, y: 120, sides: 3, radius: 80, fill: '#00D2FF', stroke: 'black', strokeWidth: 4, draggable: true }); triangle.on('dragstart', function () { triangleLastX = triangle.attrs.x; triangleLastY = triangle.attrs.y; }); triangle.on('dragend', function () { tween.play(); stage.draw(); }); layer.add(triangle); stage.add(layer); initTween (); } window.onload = init(); })(); I have tried doing this several ways. The last way I attempted to do this was using Kinetic's Tween(), however, when I play this Tween from the dragend event handler function, it moves the shape back to its original position immediately (i.e. the position when the drag started), then applies the Tween. Is there any way to achieve animating the movement of a draggable shape to its original position (or any other position for that matter) in dragend using KineticJS?

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  • IntentService android download and return file to Activity

    - by Andrew G
    I have a fairly tricky situation that I'm trying to determine the best design for. The basics are this: I'm designing a messaging system with a similar interface to email. When a user clicks a message that has an attachment, an activity is spawned that shows the text of that message along with a paper clip signaling that there is an additional attachment. At this point, I begin preloading the attachment so that when the user clicks on it - it loads more quickly. currently, when the user clicks the attachment, it prompts with a loading dialog until the download is complete at which point it loads a separate attachment viewer activity, passing in the bmp byte array. I don't ever want to save attachments to persistent storage. The difficulty I have is in supporting rotation as well as home button presses etc. The download is currently done with a thread and handler setup. Instead of this, I'd like the flow to be the following: User loads message as before, preloading begins of attachment as before (invisible to user). When the user clicks on the attachment link, the attachment viewer activity is spawned right away. If the download was done, the image is displayed. If not, a dialog is shown in THIS activity until it is done and can be displayed. Note that ideally the download never restarts or else I've wasted cycles on the preload. Obviously I need some persistent background process that is able to keep downloading and is able to call back to arbitrarily bonded Activities. It seems like the IntentService almost fits my needs as it does its work in a background thread and has the Service (non UI) lifecycle. However, will it work for my other needs? I notice that common implementations for what I want to do get a Messenger from the caller Activity so that a Message object can be sent back to a Handler in the caller's thread. This is all well and good but what happens in my case when the caller Activity is Stopped or Destroyed and the currently active Activity (the attachment viewer) is showing? Is there some way to dynamically bind a new Activity to a running IntentService so that I can send a Message back to the new Activity? The other question is on the Message object. Can I send arbitrarily large data back in this package? For instance, rather than send back that "The file was downloaded", I need to send back the byte array of the downloaded file itself since I never want to write it to disk (and yes this needs to be the case). Any advice on achieving the behavior I want is greatly appreciated. I've not been working with Android for that long and I often get confused with how to best handle asynchronous processes over the course of the Activity lifecycle especially when it comes to orientation changes and home button presses...

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  • Simple line matching using Regex

    - by Joan Venge
    I have this string stream: "do=whoposted&amp;t=1934067" rel=nofollow>61</A></TD><TD class=alt2 align=middle>5,286</TD></TR><TR><TD id=td_threadstatusicon_1911046 class=alt1><IMG id=thread_statusicon_1911046 border=0 alt="" src="http://url.com/forum/images/statusicon/thread_new.gif"> </TD><TD class=alt2><IMG title=Node border=0 alt=Node src="http://url.com/forum/images/icons/new.png"></TD><TD id=td_threadtitle_1911046 class=alt1 title="http://lulzimg.com/i14/7bd11b.jpg &#10; &#10;Complete name : cool-thread...."><DIV><A id=thread_gotonew_1911046 href="http://url.com/forum/f80/cool-topic-new/"><IMG class=inlineimg title="Go to first new post" border=0 alt="Go to first new post" src="http://url.com/forum/images/buttons/firstnew.gif"></A> [MULTI] <A style="FONT-WEIGHT: bold" id=thread_title_1911046 href="http://url.com/forum/f80/cool-topic-name-1911046/">Cool Topic Name</A> </DIV><DIV class=smallfont><SPAN style="CURSOR: pointer" onclick="window.open('http://url.com/forum/members/u2031889/', '_self')">m3no</SPAN> </DIV></TD><TD class=alt2 title="Replies: 11, Views: 1,554"><DIV style="TEXT-ALIGN: right; WHITE-SPACE: nowrap" class=smallfont>Today <SPAN class=time>08:04 AM</SPAN><BR>by <A href="http://url.com/forum/members/u1131830/" rel=nofollow>karetsos</A> <A " The lines I am interested are similar to this: <A style="FONT-WEIGHT: bold" id=thread_title_1911046 href="http://url.com/forum/f80/cool-topic-name-1911046/">Cool Topic Name</A> From here all I am trying to extract are: Thread id: 1911046 (could be from either location in the string) Thread name: "Cool Topic Name" Thread link: "http://url.com/forum/f80/cool-topic-name-1911046/" Currently I use this: Regex pattern = new Regex ( "<A\\s+href=\"([^\"]*)\">([^\\x00]*?)\\s+id=thread_title_(\\S+)</A>" ); MatchCollection matches = pattern.Matches ( doc.ToString ( ) ); foreach ( Match match in matches ) { int id = Convert.ToInt32 ( match.Groups [ 1 ].Value ); string name = match.Groups [ 3 ].Value; string link = match.Groups [ 2 ].Value; ... } I would appreciate if someone can help me fix the pattern to match it. This used to work but it returns 0 matches.

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  • AJAX Div Retrieval every 60 seconds

    - by Sam
    Hello everyone! What I would like to do is retrieve the contents of a PHP file and insert it into a div every 60 seconds, basically refreshing the dynamic div. I've come up with the following code so far, however it doesn't seem to be working. The code is just like this, nothing extra, apart from the MYSQL login. PHP to grab: <?php $time = date("m/d/Y h:i:s a", time()); mysql_query("UPDATE djs SET requesttime='{$time}' WHERE username='{$djs['username']}'") or die(mysql_error()); $request_db = mysql_query("SELECT * FROM requests WHERE haveplayed='0'") or die(mysql_error()); echo "<table style=\"border:1px solid;width:99%;margin-left:auto;margin-right:auto;\" border=\"1\">"; echo "<tr><th>Title</th><th>Artist</th><th>Dedicated To...</th></tr>"; while($request = mysql_fetch_array( $request_db )) { echo "<tr><td style=\"width:33%;padding:1px;\">"; echo $request['SongName']; echo "</td><td style=\"width:33%;\">"; echo $request['Artist']; echo "</td><td style=\"width:33%;\">"; echo $request['DedicatedTo']; echo "</td></tr>"; } echo "</table>"; ?> The original PHP code is just the same, enclosed in a div with an id attribute of 'ajax_table'. The JavaScript is: // JavaScript Document var xmlHttp_moniter function moniter() { xmlHttp_moniter = GetXmlHttpObject_parcel() if(xmlHttp_moniter == null) { alert("browser does not support HTTP Request") return } var url="ajax_table.php?random=" + Math.random() xmlHttp_moniter.onreadystatechange = stateChanged xmlHttp_moniter.open("GET",url,true) xmlHttp_moniter.send(null) } function stateChanged() { if(xmlHttp_moniter.readyState==4 || xmlHttp_moniter.readyState == "complete") { document.getElementById("ajax_table").innerHTML = xmlHttp_moniter.responseText setTimeout('ajax_table()',60000); } } function GetXmlHttpObject_parcel() { var xmlHttp_moniter=null; try { xmlHttp_moniter=new XMLHttpRequest(); } catch (e) { //Internet Explorer try { xmlHttp_moniter=new ActiveXObject("Msxml2.XMLHTTP"); } catch (e) { xmlHttp_moniter=new ActiveXObject("Microsoft.XMLHTTP"); } } return xmlHttp_moniter; } and that is on the page that is requesting the other php page.

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  • SSIS - user variable used in derived column transform is not available - in some cases

    - by soo
    Unfortunately I don't have a repro for my issue, but I thought I would try to describe it in case it sounds familiar to someone... I am using SSIS 2005, SP2. My package has a package-scope user variable - let's call it user_var first step in the control flow is an Execute SQL task which runs a stored procedure. All that SP does is insert a record in a SQL table (with an identity column) and then go back and get the max ID value. The Execute SQL task saves this output into user_var the control flow then has a Data Flow Task - it goes and gets some source data, has a derived column which sets a column called run_id to user_var - and saves the data to a SQL destination In most cases (this template is used for many packages, running every day) this all works great. All of the destination records created get set with a correct run_id. However, in some cases, there is a set of the destination data that does not get run_id equal to user_var, but instead gets a value of 0 (0 is the default value for user_var). I have 2 instances where this has happened, but I can't make it happen. In both cases, it was just less that 10,000 records that have run_id = 0. Since SSIS writes data out in 10,000 record blocks, this really makes me think that, for the first set of data written out, user_var was not yet set. Then, after that first block, for the rest of the data, run_id is set to a correct value. But control passed on to my data flow from the Execute SQL task - it would have seemed reasonable to me that it wouldn't go on until the SP has completed and user_var is set. Maybe it just runs the SP, but doesn't wait for it to complete? In both cases where this has happened there seemed to be a few packages hitting the table to get a new user_var at about the same time. And in both cases lots of data was written (40 million rows, 60 million rows) - my thinking is that that means the writes were happening for a while. Sorry to be both long-winded AND vague. A winning combination! Does this sound familiar to anyone? Thanks.

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  • Check Avaibility of a page before loading using jquery/ajax

    - by overcomer
    Is it possible check the Accessibility of a page before loading it? I have a form, running on mobile device using wireless connection. The problem is: not always this connection is avaible and i would like to alert the user when is doing a submit or an unload of the page. The problem is that the page contains elements doing redirect like this: <input type="button" value="MyText" onClick="script1;script2;...window.location='mylocation" /> If the user click on this button and the server is not achievable, i will recive some undesiderable errors. Also if I want to generalize my script i do not know the value of "mylocation" previously. The page contains elements to submit the Form also: <input type="submit" name="SUBMIT" value="MyValue" onClick="return eval('validationForm()')" /> For the submitting I'm using the ajaxForm plugin and it works quite well. This is a snippet of code: Thanks to your answer I found the solution to the problem. That's the code: function checkConnection(u,s){ $.ajax({ url:u, cache:false, timeout:3000, error: function(jqXHR, textStatus) { alert("Request failed: " + textStatus ); }, success: function() { eval(s); } }); } $(document).ready(function() { // part of the function that checks buttons with redirect // for any input that contain a redirect on onClick attribute ("window.locarion=") $("input[type=button]").each(function(){ var script = $(this).attr("onClick"); var url = ""; var position = script.indexOf("window.location") ; if (position >= 0) { // case of redirect url = script.substring(position+17, script.lenght); url = url.split("\'")[0]; url = "\'"+url+"\'"; // that's my url script = "\""+script+"\""; // that's the complete script $(this).attr("onClick","checkConnection("+url+","+script+")"); } }); // part of the function that checks the submit buttons (using ajaxForm plugin) var is_error = false; var options = { error: function() { if (alert("Error Message")==true) { } is_error = true; }, target: window.document, replaceTarget: is_error, timeout: 3000 }; $("#myForm").ajaxForm(options); }); I hope that this will be usefull.

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  • Difficulty with jQuery and input keydown event

    - by Rosarch
    I am making a simple JavaScript enhanced list. I want it to be a list of inputs, each with an 'Add' and 'Remove' button. If the user clicks 'Add', a new li will be added. If the user clicks 'Remove', that li will be removed. It works fine, except for hitting "enter" in an <input>. Currently, it always causes the Remove.click event handler to fire, unless there's only one item in the list. I'm not sure why. How can I suppress this? Here is the complete jQuery. My attempt to fix the "enter" issue is commented out, and it doesn't work. I suspect that I could be designing this code better; if you see an improvement I'd love to hear it. function make_smart_list(list) { var ADD_CLASS = 'foo-widget-Add'; var REMOVE_CLASS = 'foo-widget-Remove'; var jq_list = $(list); jq_list.parents('form').submit(function() { return false; }); function refresh_handlers() { jq_list.find(sprintf('.%s, .%s', REMOVE_CLASS, ADD_CLASS)).unbind('click'); // jq_list.find('input').unbind('submit'); // // jq_list.find('input').submit(function() { // var jq_this = $(this); // var next_button = jq_this.nextAll('button'); // if (next_button.hasClass(ADD_CLASS)) { // next_button.nextAll('button').click(); // return; // } // // if (next_button.hasClass(REMOVE_CLASS)) { // return false; // } // // }); jq_list.find("." + REMOVE_CLASS).click(function() { var jq_this = $(this); jq_this.parent().remove(); refresh_handlers(); return false; }); jq_list.find("." + ADD_CLASS).click(function() { var jq_this = $(this); if (jq_this.prevAll('input').val() == '') { return; } jq_this.parent().clone().appendTo(jq_this.parent().parent()); jq_this.parent().next().find('input').val('').focus(); jq_this.removeClass(ADD_CLASS).addClass(REMOVE_CLASS); jq_this.text('Remove'); refresh_handlers(); return false; }); } refresh_handlers(); } (sprintf is another script I have.)

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