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  • Problem with large number of markers on the map...

    - by bobetko
    I am working on an Android app that already exists on iPhone. In the app, there is a Map activity that has (I counted) around 800 markers in four groups marked by drawable in four different colors. Each group can be turned on or off. Information about markers I have inside List. I create a mapOverlay for each group, then I attach that overlay to the map. I strongly believe that coding part I did properly. But I will attach my code anyway... The thing is, my Nexus One can't handle map with all those markers. It takes around 15 seconds just to draw 500 markers. Then when all drawn, map is not quite smooth. It is sort of hard to zoom and navigate around. It can be done, but experience is bad and I would like to see if something can be done there. iPhone seems doesn't have problems showing all these markers. It takes roughly about 1-2 seconds to show all of them and zooming and panning is not that bad. Slow down is noticeable but still acceptable. I personally think it is no good to draw all those markers, but app is designed by somebody else and I am not supposed to make any drastic changes. I am not sure what to do here. It seems I will have to come up with different functionality, maybe use GPS location, if known, and draw only markers within some radius, or, if location not known, use center of the screen(map) and draw markers around that. I will have to have reasonable explanation for my bosses in case I make these changes. I appreciate if anybody has any idas. And the code: ... for (int m = 0; m < ArrList.size(); m++) { tName = ArrList.get(m).get("name").toString(); tId = ArrList.get(m).get("id").toString(); tLat = ArrList.get(m).get("lat").toString();; tLng = ArrList.get(m).get("lng").toString();; try { lat = Double.parseDouble(tLat); lng = Double.parseDouble(tLng); p1 = new GeoPoint( (int) (lat * 1E6), (int) (lng * 1E6)); OverlayItem overlayitem = new OverlayItem(p1, tName, tId); itemizedoverlay.addOverlay(overlayitem); } catch (NumberFormatException e) { Log.d(TAG, "NumberFormatException" + e); } } mapOverlays.add(itemizedoverlay); mapView.postInvalidate(); ................................ public class HelloItemizedOverlay extends ItemizedOverlay<OverlayItem> { private ArrayList<OverlayItem> mOverlays = new ArrayList<OverlayItem>(); private Context mContext; public HelloItemizedOverlay(Drawable defaultMarker, Context context) { super(boundCenterBottom(defaultMarker)); mContext = context; } public void addOverlay(OverlayItem overlay) { mOverlays.add(overlay); populate(); } @Override protected OverlayItem createItem(int i) { return mOverlays.get(i); } @Override public int size() { return mOverlays.size(); } @Override protected boolean onTap(int index) { final OverlayItem item = mOverlays.get(index); ... EACH MARKER WILL HAVE ONCLICK EVENT THAT WILL PRODUCE CLICABLE ... BALOON WITH MARKER'S NAME. return true; } }

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  • Unable to Use Simple JSOUP Example To Parse Website Table Data

    - by OhNoItsAnOverflow
    I'm attempting to extract the following data from a table via Android / JSOUP however I'm having a bit of trouble nailing down the process. I think I'm getting close to being able to do this using the code I've provided below - but for some reason I still cannot get my textview to display any of the table data. P.S. Live URL's can be provided if necessary. SOURCE: public class MainActivity extends Activity { TextView tv; final String URL = "http://exampleurl.com"; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); tv = (TextView) findViewById(R.id.TextView01); new MyTask().execute(URL); } private class MyTask extends AsyncTask<String, Void, String> { ProgressDialog prog; String title = ""; @Override protected void onPreExecute() { prog = new ProgressDialog(MainActivity.this); prog.setMessage("Loading...."); prog.show(); } @Override protected String doInBackground(String... params) { try { Document doc = Jsoup.connect(params[0]).get(); Element tableElement = doc.getElementsByClass("datagrid") .first(); title = doc.title(); } catch (IOException e) { e.printStackTrace(); } return title; } @Override protected void onPostExecute(String result) { super.onPostExecute(result); prog.dismiss(); tv.setText(result); } } } TABLE: <table class="datagrid"> <tbody><tr> <th>Item No.</th> <th>Name</th> <th>Sex</th> <th>Location</th> </tr> <tr> <td><a href="redirector.cfm?ID=a33660a3-aae0-45e3-9703-d59d77717836&amp;page=1&amp;&amp;lname=&amp;fname=" title="501207593">501207593&nbsp;</a></td> <td>USER1</td> <td>M&nbsp;</td> <td>Unknown</td> </tr> <tr> <td><a href="redirector.cfm?ID=edf524da-8598-450f-9373-da87db8d6c84&amp;page=1&amp;&amp;lname=&amp;fname=" title="501302750">501302750&nbsp;</a></td> <td>USER2</td> <td>M&nbsp;</td> <td>Unknown</td> </tr> <tr> <td><a href="redirector.cfm?ID=a78abeea-7651-4ac1-bba2-0dcb272c8b77&amp;page=1&amp;&amp;lname=&amp;fname=" title="531201804">531201804&nbsp;</a></td> <td>USER3</td> <td>M&nbsp;</td> <td>Unknown</td> </tr> </tbody></table>

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  • MediaRecorder prepare() causes segfault

    - by dwilde1
    Folks, I have a situation where my MediaRecorder instance causes a segfault. I'm working with a HTC Hero, Android 1.5+APIs. I've tried all variations, including 3gpp and H.263 and reducing the video resolution to 320x240. What am I missing? The state machine causes 4 MediaPlayer beeps and then turns on the video camera. Here's the pertinent source: UPDATE: ADDING SURFACE CREATE INFO I have rebooted the device based on previous answer to similar question. UPDATE 2: I seem to be following the MediaRecorder state machine perfectly, and if I trap out the MR code, the blank surface displays perfectly and everything else functions perfectly. I can record videos manually and play back via MediaPlayer in my code, so there should be nothing wrong with the underlying code. I've copied sample code on the surface and surfaceHolder code. I've looked at the MR instance in the Debug perspective in Eclipse and see that all (known) variables seem to be instantiated correctly. The setter calls are all now implemented in the exaxct order specced in the state diagram. UPDATE 3: I've tried all permission combinations: CAMERA + RECORD_AUDIO+RECORD_VIDEO, CAMERA only, RECORD_AUDIO+RECORD_VIDEO This is driving me bats! :))) // in activity class definition protected MediaPlayer mPlayer; protected MediaRecorder mRecorder; protected boolean inCapture = false; protected int phaseCapture = 0; protected int durCapturePhase = INF; protected SurfaceView surface; protected SurfaceHolder surfaceHolder; // in onCreate() // panelPreview is an empty LinearLayout surface = new SurfaceView(getApplicationContext()); surfaceHolder = surface.getHolder(); surfaceHolder.setType(SurfaceHolder.SURFACE_TYPE_PUSH_BUFFERS); panelPreview.addView(surface); // in timer handler runnable if (mRecorder == null) mRecorder = new MediaRecorder(); mRecorder.setAudioSource(MediaRecorder.AudioSource.MIC); mRecorder.setVideoSource(MediaRecorder.VideoSource.CAMERA); mRecorder.setOutputFormat(MediaRecorder.OutputFormat.THREE_GPP); mRecorder.setAudioEncoder(MediaRecorder.AudioEncoder.AMR_NB); mRecorder.setOutputFile(path + "/" + vlip); mRecorder.setVideoSize(320, 240); mRecorder.setVideoFrameRate(15); mRecorder.setPreviewDisplay(surfaceHolder.getSurface()); panelPreview.setVisibility(LinearLayout.VISIBLE); mRecorder.prepare(); mRecorder.start(); Here is a complete log trace for the process run and crash: I/ActivityManager( 80): Start proc com.ejf.convince.jenplus for activity com.ejf.convince.jenplus/.JenPLUS: pid=17738 uid=10075 gids={1006, 3003} I/jdwp (17738): received file descriptor 10 from ADB W/System.err(17738): Can't dispatch DDM chunk 46454154: no handler defined W/System.err(17738): Can't dispatch DDM chunk 4d505251: no handler defined I/WindowManager( 80): Screen status=true, current orientation=-1, SensorEnabled=false I/WindowManager( 80): needSensorRunningLp, mCurrentAppOrientation =-1 I/WindowManager( 80): Enabling listeners W/ActivityThread(17738): Application com.ejf.convince.jenplus is waiting for the debugger on port 8100... I/System.out(17738): Sending WAIT chunk I/dalvikvm(17738): Debugger is active I/AlertDialog( 80): [onCreate] auto launch SIP. I/WindowManager( 80): onOrientationChanged, rotation changed to 0 I/System.out(17738): Debugger has connected I/System.out(17738): waiting for debugger to settle... I/System.out(17738): waiting for debugger to settle... I/System.out(17738): waiting for debugger to settle... I/System.out(17738): waiting for debugger to settle... I/System.out(17738): waiting for debugger to settle... I/System.out(17738): waiting for debugger to settle... I/System.out(17738): waiting for debugger to settle... I/System.out(17738): waiting for debugger to settle... I/System.out(17738): waiting for debugger to settle... I/System.out(17738): waiting for debugger to settle... I/System.out(17738): waiting for debugger to settle... I/System.out(17738): waiting for debugger to settle... I/System.out(17738): debugger has settled (1370) I/ActivityManager( 80): Displayed activity com.ejf.convince.jenplus/.JenPLUS: 5186 ms I/OpenCore( 2696): [Hank debug] LN 289 FN CreateNode I/AudioHardwareMSM72XX( 2696): AUDIO_START: start kernel pcm_out driver. W/AudioFlinger( 2696): write blocked for 96 msecs I/PlayerDriver( 2696): CIQ 1625 sendEvent state=5 I/OpenCore( 2696): [Hank debug] LN 289 FN CreateNode I/PlayerDriver( 2696): CIQ 1625 sendEvent state=5 I/OpenCore( 2696): [Hank debug] LN 289 FN CreateNode I/PlayerDriver( 2696): CIQ 1625 sendEvent state=5 I/OpenCore( 2696): [Hank debug] LN 289 FN CreateNode I/PlayerDriver( 2696): CIQ 1625 sendEvent state=5 W/AuthorDriver( 2696): Intended width(640) exceeds the max allowed width(352). Max width is used instead. W/AuthorDriver( 2696): Intended height(480) exceeds the max allowed height(288). Max height is used instead. I/AudioHardwareMSM72XX( 2696): AudioHardware pcm playback is going to standby. I/DEBUG (16094): *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** I/DEBUG (16094): Build fingerprint: 'sprint/htc_heroc/heroc/heroc: 1.5/CUPCAKE/85027:user/release-keys' I/DEBUG (16094): pid: 17738, tid: 17738 com.ejf.convince.jenplus Thanks in advance! -- Don Wilde http://www.ConvinceProject.com

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  • Starting to make progress Was [MediaRecorder prepare() causes segfault]

    - by dwilde1
    Folks, I have a situation where my MediaRecorder instance causes a segfault. I'm working with a HTC Hero, Android 1.5+APIs. I've tried all variations, including 3gpp and H.263 and reducing the video resolution to 320x240. What am I missing? The state machine causes 4 MediaPlayer beeps and then turns on the video camera. Here's the pertinent source: UPDATE: ADDING SURFACE CREATE INFO I have rebooted the device based on previous answer to similar question. UPDATE 2: I seem to be following the MediaRecorder state machine perfectly, and if I trap out the MR code, the blank surface displays perfectly and everything else functions perfectly. I can record videos manually and play back via MediaPlayer in my code, so there should be nothing wrong with the underlying code. I've copied sample code on the surface and surfaceHolder code. I've looked at the MR instance in the Debug perspective in Eclipse and see that all (known) variables seem to be instantiated correctly. The setter calls are all now implemented in the exaxct order specced in the state diagram. UPDATE 3: I've tried all permission combinations: CAMERA + RECORD_AUDIO+RECORD_VIDEO, CAMERA only, RECORD_AUDIO+RECORD_VIDEO This is driving me bats! :))) UPDATE 4: starting to work... but with puzzling results. Based on info in bug #5050, I spaced everything out. I have now gotten the recorder to actually save a snippet of video (a whole 2160 bytes!), and I did it by spacing the view visibility, prepare() and start() w.a.a.a.a.a.y out (like several hundred milliseconds for each step). I think what happens is that either bringing the surface VISIBLE has delayed processing or else the start() steps on the prepare() operation before it is complete. What is now happening, however, is that my simple timer tickdown counter is getting clobbered. Is it now that the preview and save operations are causing my main process thread to become unavailable? I'm recording only 10fps at 176x144. Referencing the above code, I've added a timer tickdown after setPreviewDisplay(), prepare() and start(). As I say, it now functions to some degree, but the results still have anomalies. // in activity class definition protected MediaPlayer mPlayer; protected MediaRecorder mRecorder; protected boolean inCapture = false; protected int phaseCapture = 0; protected int durCapturePhase = INF; protected SurfaceView surface; protected SurfaceHolder surfaceHolder; // in onCreate() // panelPreview is an empty LinearLayout surface = new SurfaceView(getApplicationContext()); surfaceHolder = surface.getHolder(); surfaceHolder.setType(SurfaceHolder.SURFACE_TYPE_PUSH_BUFFERS); panelPreview.addView(surface); // in timer handler runnable if (mRecorder == null) mRecorder = new MediaRecorder(); mRecorder.setAudioSource(MediaRecorder.AudioSource.MIC); mRecorder.setVideoSource(MediaRecorder.VideoSource.CAMERA); mRecorder.setOutputFormat(MediaRecorder.OutputFormat.THREE_GPP); mRecorder.setAudioEncoder(MediaRecorder.AudioEncoder.AMR_NB); mRecorder.setOutputFile(path + "/" + vlip); mRecorder.setVideoSize(320, 240); mRecorder.setVideoFrameRate(15); mRecorder.setPreviewDisplay(surfaceHolder.getSurface()); panelPreview.setVisibility(LinearLayout.VISIBLE); mRecorder.prepare(); mRecorder.start(); Here is a complete log trace for the process run and crash: I/ActivityManager( 80): Start proc com.ejf.convince.jenplus for activity com.ejf.convince.jenplus/.JenPLUS: pid=17738 uid=10075 gids={1006, 3003} I/jdwp (17738): received file descriptor 10 from ADB W/System.err(17738): Can't dispatch DDM chunk 46454154: no handler defined W/System.err(17738): Can't dispatch DDM chunk 4d505251: no handler defined I/WindowManager( 80): Screen status=true, current orientation=-1, SensorEnabled=false I/WindowManager( 80): needSensorRunningLp, mCurrentAppOrientation =-1 I/WindowManager( 80): Enabling listeners W/ActivityThread(17738): Application com.ejf.convince.jenplus is waiting for the debugger on port 8100... I/System.out(17738): Sending WAIT chunk I/dalvikvm(17738): Debugger is active I/AlertDialog( 80): [onCreate] auto launch SIP. I/WindowManager( 80): onOrientationChanged, rotation changed to 0 I/System.out(17738): Debugger has connected I/System.out(17738): waiting for debugger to settle... I/System.out(17738): waiting for debugger to settle... I/System.out(17738): waiting for debugger to settle... I/System.out(17738): waiting for debugger to settle... I/System.out(17738): waiting for debugger to settle... I/System.out(17738): waiting for debugger to settle... I/System.out(17738): waiting for debugger to settle... I/System.out(17738): waiting for debugger to settle... I/System.out(17738): waiting for debugger to settle... I/System.out(17738): waiting for debugger to settle... I/System.out(17738): waiting for debugger to settle... I/System.out(17738): waiting for debugger to settle... I/System.out(17738): debugger has settled (1370) I/ActivityManager( 80): Displayed activity com.ejf.convince.jenplus/.JenPLUS: 5186 ms I/OpenCore( 2696): [Hank debug] LN 289 FN CreateNode I/AudioHardwareMSM72XX( 2696): AUDIO_START: start kernel pcm_out driver. W/AudioFlinger( 2696): write blocked for 96 msecs I/PlayerDriver( 2696): CIQ 1625 sendEvent state=5 I/OpenCore( 2696): [Hank debug] LN 289 FN CreateNode I/PlayerDriver( 2696): CIQ 1625 sendEvent state=5 I/OpenCore( 2696): [Hank debug] LN 289 FN CreateNode I/PlayerDriver( 2696): CIQ 1625 sendEvent state=5 I/OpenCore( 2696): [Hank debug] LN 289 FN CreateNode I/PlayerDriver( 2696): CIQ 1625 sendEvent state=5 W/AuthorDriver( 2696): Intended width(640) exceeds the max allowed width(352). Max width is used instead. W/AuthorDriver( 2696): Intended height(480) exceeds the max allowed height(288). Max height is used instead. I/AudioHardwareMSM72XX( 2696): AudioHardware pcm playback is going to standby. I/DEBUG (16094): *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** I/DEBUG (16094): Build fingerprint: 'sprint/htc_heroc/heroc/heroc: 1.5/CUPCAKE/85027:user/release-keys' I/DEBUG (16094): pid: 17738, tid: 17738 com.ejf.convince.jenplus Thanks in advance! -- Don Wilde http://www.ConvinceProject.com

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  • How do I change the color settings in emacs23 running in a terminal emulator?

    - by Anonymous
    I use xterm and set its appearance in ~/.Xdefaults: XTerm*background: paleTurquoise XTerm*foreground: black I also use emacs, but set its appearance differently in ~/.emacs: (set-background-color "black") (set-foreground-color "yellow") I usually run emacs within the terminal emulator with emacs -nw, rather than creating a separate X window. For some reason, this doesn't work properly for emacs23; instead, emacs retains the pale turquoise background of my xterm window. Looking at what's new in emacs23, I noted that: ** When running in a new enough xterm (newer than version 242), Emacs asks xterm what the background color is and it sets up faces accordingly for a dark background if needed (the current default is to consider the background light). So it's a feature, not a bug? Anyway, is there some way that I can I tell emacs23 to ignore the xterm background settings when running in console mode, and use the settings in ~/.emacs instead? I'll also note that: It works fine in emacs23 running in a separate X window (without the -nw option). It worked fine in emacs22; and I'm not really sure whether I need to use emacs23... Running M-x set-background-color within emacs23 -nw has no effect. It's not just xterm: the same problem exists with $TERM=cygwin, for example.

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  • Problem Showing Sensors Details

    - by Skatephone
    Hi, i'm looking to show detail about sensors in an Actvity but when i put my app in to my phone i manage to view only details about the accellerometer, but the program says that i have 4 sensors: Accellerometer, Magnetic field, Orientation and Temperature. I'm using Android 1.6 and a htc Tattoo for testing. This is my code: public class SensorInfo extends Activity { private SensorManager mSensorManager; TextView mTextAcc,mTextGyr,mTextLig,mTextMag,mTextOri, mTextPre,mTextPro,mTextTem, mSensorsTotTitle,mSensorAvailablesTitle,mTextAccTitle,mTextGyrTitle,mTextLigTitle,mTextMagTitle,mTextOriTitle, mTextPreTitle,mTextProTitle,mTextTemTitle; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.detaillayout); // Get the texts fields of the layout and setup to invisible setTextViews(); // Get the SensorManager mSensorManager= (SensorManager) getSystemService(SENSOR_SERVICE); // List of Sensors Available List<Sensor> msensorList = mSensorManager.getSensorList(Sensor.TYPE_ALL); // Print Sensor Details Sensor sens; int type,i; String text = new String(""); // Do the list of available sensors on a String and print detail about each sensor for (i=0;i<msensorList.size();i++){ sens = msensorList.get(i); type = sens.getType(); text = " - "+getString(R.string.power)+" "+String.valueOf(sens.getPower())+"mA\n"; text+= " - "+getString(R.string.resolution)+" "+String.valueOf(sens.getResolution())+"\n"; text+= " - "+getString(R.string.maxrange)+" "+String.valueOf(sens.getMaximumRange ())+"\n"; text+= " - "+getString(R.string.vendor)+" "+sens.getVendor()+"\n"; text+= " - "+getString(R.string.version)+" "+String.valueOf(sens.getVersion()); switch(type) { // Check the type of Sensor that generate the event and show is resolution case Sensor.TYPE_ACCELEROMETER: mTextAccTitle.setVisibility(0); mTextAccTitle.setMaxHeight(30); mTextAcc.setVisibility(0); mTextAcc.setMaxHeight(100); mTextAcc.setText(text); // Print data of the Sensor break; case Sensor.TYPE_GYROSCOPE: mTextGyrTitle.setVisibility(0); mTextGyr.setVisibility(0); mTextGyr.setText(text); // Print data of the Sensor break; case Sensor.TYPE_LIGHT: mTextLigTitle.setVisibility(0); mTextLig.setVisibility(0); mTextLig.setText(text); // Print data of the Sensor break; case Sensor.TYPE_MAGNETIC_FIELD: mTextMagTitle.setVisibility(0); mTextMag.setVisibility(0); mTextMag.setText(text); // Print data of the Sensor break; case Sensor.TYPE_ORIENTATION: mTextOriTitle.setVisibility(0); mTextOri.setVisibility(0); mTextOri.setText(text); // Print data of the Sensor break; case Sensor.TYPE_PRESSURE: mTextPreTitle.setVisibility(0); mTextPre.setVisibility(0); mTextPre.setText(text); // Print data of the Sensor break; case Sensor.TYPE_PROXIMITY: mTextProTitle.setVisibility(0); mTextPro.setVisibility(0); mTextPro.setText(text); // Print data of the Sensor break; case Sensor.TYPE_TEMPERATURE: mTextTemTitle.setVisibility(0); mTextTem.setVisibility(0); mTextTem.setText(text); // Print data of the Sensor break; } } } // Get the texts fields of the layout and setup to invisible void setTextViews(){ mTextAccTitle = (TextView) findViewById(R.id.sensorAccTitle); mTextAccTitle.setVisibility(4); mTextAccTitle.setMaxHeight(0); mTextAcc = (TextView) findViewById(R.id.sensorAcc); mTextAcc.setMaxHeight(0); mTextAcc.setVisibility(4); mTextGyrTitle = (TextView) findViewById(R.id.sensorGyrTitle); mTextGyrTitle.setVisibility(4); mTextGyrTitle.setMaxHeight(0); mTextGyr = (TextView) findViewById(R.id.sensorGyr); mTextGyr.setVisibility(4); mTextGyrTitle.setMaxHeight(0); mTextLigTitle = (TextView) findViewById(R.id.sensorLigTitle); mTextLigTitle.setVisibility(4); mTextLigTitle.setMaxHeight(0); mTextLig = (TextView) findViewById(R.id.sensorLig); mTextLig.setVisibility(4); mTextLig.setMaxHeight(0); mTextMagTitle = (TextView) findViewById(R.id.sensorMagTitle); mTextMagTitle.setVisibility(4); mTextMagTitle.setMaxHeight(0); mTextMag = (TextView) findViewById(R.id.sensorMag); mTextMag.setVisibility(4); mTextMag.setMaxHeight(0); mTextOriTitle = (TextView) findViewById(R.id.sensorOriTitle); mTextOriTitle.setVisibility(4); mTextOriTitle.setMaxHeight(0); mTextOri = (TextView) findViewById(R.id.sensorOri); mTextOri.setVisibility(4); mTextOri.setMaxHeight(0); mTextPreTitle = (TextView) findViewById(R.id.sensorPreTitle); mTextPreTitle.setVisibility(4); mTextPreTitle.setMaxHeight(0); mTextPre = (TextView) findViewById(R.id.sensorPre); mTextPre.setVisibility(4); mTextPre.setMaxHeight(0); mTextProTitle = (TextView) findViewById(R.id.sensorProTitle); mTextProTitle.setVisibility(4); mTextProTitle.setMaxHeight(0); mTextPro = (TextView) findViewById(R.id.sensorPro); mTextPro.setVisibility(4); mTextPro.setMaxHeight(0); mTextTemTitle = (TextView) findViewById(R.id.sensorTemTitle); mTextTemTitle.setVisibility(4); mTextTemTitle.setMaxHeight(0); mTextTem = (TextView) findViewById(R.id.sensorTem); mTextTem.setVisibility(4); mTextTem.setMaxHeight(0); } } Tank's Valerio From Italy

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  • Method works on Emulator but no on Microsoft Surface unit?

    - by Roflcoptr
    I have the following code. The StartRecord method trows an error on the Microsoft Surface Unit. But when I'm testing it on the emulator, it all works great. Any hints how 1) to find the exception that is thrown on the Microsoft Surface Unit? 2) to find the error in the code? any assumptions? private void StartRecord(object sender, ContactEventArgs e) { isRecording = true; StartButton.IsEnabled = false; recordTimer = new Timer(10); recordTimer.Elapsed += new ElapsedEventHandler(recordTimer_Elapsed); PlaybackRoot.Visibility = System.Windows.Visibility.Collapsed; EllapsedRecord.Visibility = System.Windows.Visibility.Visible; InputLevel.Visibility = System.Windows.Visibility.Visible; long time = DateTime.Now.Ticks; String fileName = Convert.ToString(time) + ".wav"; Console.WriteLine(fileName); startTime = DateTime.UtcNow; recordTimer.Start(); record = new AudioRecording(fileName); record.getSampleAggregator().MaximumCalculated += new EventHandler<MaxSampleEventArgs>(AudioControl_MaximumCalculated); record.start(); }

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  • adding onTap method on path direction between 2 point

    - by idham
    I have a problem in my Android application I have a path direction on my application and I want to add an onTap method for the path, so if I touch that path my application will display information with alert dialog. This my activity code: hasilrute hr = new hasilrute(); for (int k = 0;k < hr.r2.size(); k++){ String angkot = hr.r2.get(i).angkot; Cursor c = db.getLatLong(hasilrute.a); Cursor cc = db.getLatLong(hasilrute.b); String x = (c.getString(3)+","+c.getString(2)); String xx = (cc.getString(3)+","+cc.getString(2)); String pairs[] = getDirectionData(x, xx); String[] lnglat = pairs[0].split(","); GeoPoint point = new GeoPoint((int) (Double.parseDouble(lnglat[1]) *1E6),(int)(Double.parseDouble(lnglat[0]) * 1E6)); GeoPoint gp1; GeoPoint gp2 = point; for (int j = 1;j < pairs.length; j++){ lnglat = pairs[j].split(","); gp1 = gp2; gp2 = new GeoPoint((int) (Double.parseDouble(lnglat[1]) *1E6),(int) (Double.parseDouble(lnglat[0]) * 1E6)); mapView.getOverlays().add(new jalur(gp1, gp2,angkot)); } } and it's my jalur.java code public class jalur extends Overlay { private GeoPoint gp1; private GeoPoint gp2; private String angkot; private Context mContext; public jalur(GeoPoint gp1, GeoPoint gp2, String angkot){ this.gp1 = gp1; this.gp2 = gp2; this.angkot = angkot; } @Override public boolean draw(Canvas canvas, MapView mapView, boolean shadow, long when){ Projection projection = mapView.getProjection(); if (shadow == false){ if (angkot.equals("Cimahi-Leuwipanjang")){ Paint paint = new Paint(); paint.setAntiAlias(true); Point point = new Point(); projection.toPixels(gp1,point); Point point2 = new Point(); projection.toPixels(gp2, point2); paint.setColor(Color.rgb(118,171,127)); paint.setStrokeWidth(2); canvas.drawLine((float) point.x, (float) point.y, (float) point2.x, (float) point2.y, paint); }if (angkot.equals("Cimahi-Cangkorah")){ Paint paint = new Paint(); paint.setAntiAlias(true); Point point = new Point(); projection.toPixels(gp1,point); Point point2 = new Point(); projection.toPixels(gp2, point2); paint.setColor(Color.rgb(67,204,255)); paint.setStrokeWidth(2); canvas.drawLine((float) point.x, (float) point.y, (float) point2.x, (float) point2.y, paint); }if (angkot.equals("Cimindi-Cipatik")){ Paint paint = new Paint(); paint.setAntiAlias(true); Point point = new Point(); projection.toPixels(gp1,point); Point point2 = new Point(); projection.toPixels(gp2, point2); paint.setColor(Color.rgb(42,82,0)); paint.setStrokeWidth(2); canvas.drawLine((float) point.x, (float) point.y, (float) point2.x, (float) point2.y, paint); }if (angkot.equals("Jalan Kaki")){ Paint paint = new Paint(); paint.setAntiAlias(true); Point point = new Point(); projection.toPixels(gp1,point); Point point2 = new Point(); projection.toPixels(gp2, point2); paint.setColor(Color.rgb(0,0,0)); paint.setStrokeWidth(2); canvas.drawLine((float) point.x, (float) point.y, (float) point2.x, (float) point2.y, paint); }if (angkot.equals("Cimahi-Padalarang")){ Paint paint = new Paint(); paint.setAntiAlias(true); Point point = new Point(); projection.toPixels(gp1,point); Point point2 = new Point(); projection.toPixels(gp2, point2); paint.setColor(Color.rgb(229,66,66)); paint.setStrokeWidth(2); canvas.drawLine((float) point.x, (float) point.y, (float) point2.x, (float) point2.y, paint); } if (angkot.equals("Pasantren-Sarijadi")){ Paint paint = new Paint(); paint.setAntiAlias(true); Point point = new Point(); projection.toPixels(gp1,point); Point point2 = new Point(); projection.toPixels(gp2, point2); paint.setColor(Color.rgb(4,39,255)); paint.setStrokeWidth(2); canvas.drawLine((float) point.x, (float) point.y, (float) point2.x, (float) point2.y, paint); }if (angkot.equals("Cimahi-Parongpong")){ Paint paint = new Paint(); paint.setAntiAlias(true); Point point = new Point(); projection.toPixels(gp1,point); Point point2 = new Point(); projection.toPixels(gp2, point2); paint.setColor(Color.rgb(141,0,200)); paint.setStrokeWidth(2); canvas.drawLine((float) point.x, (float) point.y, (float) point2.x, (float) point2.y, paint); }if (angkot.equals("Cimahi-Cibeber")){ Paint paint = new Paint(); paint.setAntiAlias(true); Point point = new Point(); projection.toPixels(gp1,point); Point point2 = new Point(); projection.toPixels(gp2, point2); paint.setColor(Color.rgb(255,246,0)); paint.setStrokeWidth(2); canvas.drawLine((float) point.x, (float) point.y, (float) point2.x, (float) point2.y, paint); }if (angkot.equals("Cimahi-Cimindi")){ Paint paint = new Paint(); paint.setAntiAlias(true); Point point = new Point(); projection.toPixels(gp1,point); Point point2 = new Point(); projection.toPixels(gp2, point2); paint.setColor(Color.rgb(220,145,251)); paint.setStrokeWidth(2); canvas.drawLine((float) point.x, (float) point.y, (float) point2.x, (float) point2.y, paint); }if (angkot.equals("Cimahi-Contong")){ Paint paint = new Paint(); paint.setAntiAlias(true); Point point = new Point(); projection.toPixels(gp1,point); Point point2 = new Point(); projection.toPixels(gp2, point2); paint.setColor(Color.rgb(242,138,138)); paint.setStrokeWidth(2); canvas.drawLine((float) point.x, (float) point.y, (float) point2.x, (float) point2.y, paint); }if (angkot.equals("Cimahi-Soreang")){ Paint paint = new Paint(); paint.setAntiAlias(true); Point point = new Point(); projection.toPixels(gp1,point); Point point2 = new Point(); projection.toPixels(gp2, point2); paint.setColor(Color.rgb(0,255,78)); paint.setStrokeWidth(2); canvas.drawLine((float) point.x, (float) point.y, (float) point2.x, (float) point2.y, paint); }if (angkot.equals("Cimahi-Batujajar")){ Paint paint = new Paint(); paint.setAntiAlias(true); Point point = new Point(); projection.toPixels(gp1,point); Point point2 = new Point(); projection.toPixels(gp2, point2); paint.setColor(Color.rgb(137,217,51)); paint.setStrokeWidth(2); canvas.drawLine((float) point.x, (float) point.y, (float) point2.x, (float) point2.y, paint); } } return super.draw(canvas, mapView, shadow, when); } @Override public void draw(Canvas canvas, MapView mapView, boolean shadow){ super.draw(canvas, mapView, shadow); } } thanks for your attention :)

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  • RemoteViewsService never gets called whenever we update app widget

    - by user3689160
    I am making one task widget application. This is a simple widget application which can be used to add new tasks by clicking on "+New Task". So ideally what I have done is, I've added a widget first, then when we click on "+New Task" a new activity opens up from where we can type in a new task and it should get updated in the ListView inside the home screen widget. Problem: Now whenever I add a new task, the ListView does not get updated. The data gets inside the database a new is created as well. My onUpdate(...) method gets called as well. There is a WidgetService.java which is a RemoteViewService that is being used to call the RemoteViewFactory but WidgetService.java gets called only when we create the widget, never after that. WidgetService.java never gets called again. I have the following setup MyWidgetProvider.java AppWidgetProvider class for updating the widget and filling its remote views. public class MyWidgetProvider extends AppWidgetProvider { public static int randomNumber=132; static RemoteViews remoteViews = null; @Override public void onUpdate(Context context, AppWidgetManager appWidgetManager, int[] appWidgetIds) { updateList(context,appWidgetManager,appWidgetIds); } public static void updateList(Context context, AppWidgetManager appWidgetManager, int[] appWidgetIds){ final int N = appWidgetIds.length; Log.d("MyWidgetProvider", "length="+appWidgetIds.length+""); for (int i = 0; i<N; ++i) { Log.d("MyWidgetProvider", "value"+ i + "="+appWidgetIds[i]); // Calling updateWidgetListView(context, appWidgetIds[i]); to load the listview with data remoteViews = updateWidgetListView(context, appWidgetIds[i]); // Updating the Widget with the new data filled remoteviews appWidgetManager.updateAppWidget(appWidgetIds[i], remoteViews); appWidgetManager.notifyAppWidgetViewDataChanged(appWidgetIds[i], R.id.lv_tasks); } } private static RemoteViews updateWidgetListView(Context context, int appWidgetId) { Intent svcIntent = null; remoteViews = new RemoteViews(context.getPackageName(),R.layout.widget_demo); //RemoteViews Service needed to provide adapter for ListView svcIntent = new Intent(context, WidgetService.class); //passing app widget id to that RemoteViews Service svcIntent.putExtra(AppWidgetManager.EXTRA_APPWIDGET_ID, appWidgetId); //setting a unique Uri to the intent //binding the data from the WidgetService to the svcIntent svcIntent.setData(Uri.parse(svcIntent.toUri(Intent.URI_INTENT_SCHEME))); //setting adapter to listview of the widget remoteViews.setRemoteAdapter(R.id.lv_tasks, svcIntent); //setting click listner on the "New Task" (TextView) of the widget remoteViews.setOnClickPendingIntent(R.id.tv_add_task, buildButtonPendingIntent(context)); return remoteViews; } // Just to create PendingIntent, this will be broadcasted everytime textview containing "New Task" is clicked and OnReceive method of MyWidgetIntentReceiver.java will run public static PendingIntent buildButtonPendingIntent(Context context) { Intent intent = new Intent(); intent.putExtra("TASK_DONE_VALUE_VALID", false); intent.setAction("com.ommzi.intent.action.CLEARTASK"); return PendingIntent.getBroadcast(context, 0, intent, PendingIntent.FLAG_UPDATE_CURRENT); } // This method is defined here so that we can update the remoteviews from other classes as well, like we'll do it in MyWidgetIntentReceiver.java public static void pushWidgetUpdate(Context context, RemoteViews remoteViews) { ComponentName myWidget = new ComponentName(context, MyWidgetProvider.class); AppWidgetManager manager = AppWidgetManager.getInstance(context); manager.updateAppWidget(myWidget, remoteViews); } } WidgetService.java A RemoteViewsService class for creating a RemoteViewsFactory. public class WidgetService extends RemoteViewsService { @Override public RemoteViewsFactory onGetViewFactory(Intent intent) { int appWidgetId = intent.getIntExtra(AppWidgetManager.EXTRA_APPWIDGET_ID,AppWidgetManager.INVALID_APPWIDGET_ID); return (new ListProvider(this.getApplicationContext(), intent)); } } ListProvider.java A RemoteViewsFactory class for filling the ListView inside the widget. public class ListProvider implements RemoteViewsFactory { private List<TemplateTaskData> tasks; private Context context = null; private int appWidgetId; int increment=0; public ListProvider(Context context, Intent intent) { this.context = context; appWidgetId = intent.getIntExtra(AppWidgetManager.EXTRA_APPWIDGET_ID,AppWidgetManager.INVALID_APPWIDGET_ID); //appWidgetId = Integer.valueOf(intent.getData().getSchemeSpecificPart())- MyWidgetProvider.randomNumber; populateListItem(); } private void populateListItem() { tasks = new ArrayList<TemplateTaskData>(); com.ommzi.database.sqliteDataBase letStartDB = new com.ommzi.database.sqliteDataBase(context); letStartDB.open(); tasks=letStartDB.getData(); letStartDB.close(); } public int getCount() { return tasks.size(); } public long getItemId(int position) { return position; } public RemoteViews getViewAt(int position) { // We are only showing the text view field here as there is limitation on using Checkbox within the widget // We prefer to on an activity for the user to make comprehensive changes as changes inside the widget is always limited. // To view the supported list of views for the widget you can visit http://developer.android.com/guide/topics/appwidgets/index.html final RemoteViews remoteView = new RemoteViews(context.getPackageName(), R.layout.screen_wcitem); TemplateTaskData taskDTO = tasks.get(position); Log.d("My ListProvider", "1"); remoteView.setTextViewText(R.id.wc_add_task, taskDTO.getTaskName()); if(taskDTO.getTaskDone()){ remoteView.setImageViewResource(R.id.imageView1, R.drawable.checked); }else{ remoteView.setImageViewResource(R.id.imageView1, R.drawable.unchecked); } Intent intent = new Intent(); intent.setAction("com.ommzi.intent.action.GETTASK"); intent.putExtra("TASK_DONE_VALUE_VALID", true); intent.putExtra("ROWID", taskDTO.getRowId()); intent.putExtra("TASK_NAME", taskDTO.getTaskName()); intent.putExtra("TASK_DONE_VALUE", taskDTO.getTaskDone()); remoteView.setOnClickPendingIntent(R.id.imageView1, PendingIntent.getBroadcast(context, 0, intent, PendingIntent.FLAG_UPDATE_CURRENT)); Log.d("My ListProvider, Inside getView", "Value of Incrementor=" + increment + "\n ROWID=" + taskDTO.getRowId() + "\n TASK_NAME=" + taskDTO.getTaskName() + "\n TASK_DONE_VALUE=" +taskDTO.getTaskDone() + "\n Total Database Size=" + tasks.size()); return remoteView; } public RemoteViews getLoadingView() { // TODO Auto-generated method stub return null; } public int getViewTypeCount() { // TODO Auto-generated method stub return 1; } public boolean hasStableIds() { // TODO Auto-generated method stub return false; } public void onCreate() { // TODO Auto-generated method stub } public void onDataSetChanged() { // TODO Auto-generated method stub } public void onDestroy() { // TODO Auto-generated method stub } } GetTaskActivity.java This is another activity that is fired from a BroadcastReceiver(MyWidgetIntentReceiver.java). Purpose of this is to get a new task added to the list of task. MyWidgetIntentReceiver.java BroadcastReceiver fired using a pending intent that starts an activity GetTaskActivity.java. Please help me out with this problem. I am seen all the posts here and on other websites no body is having any solution. But I am sure a solution exist to this. Thanks for your help!

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  • Collision problems with drag-n-drop puzzle game.

    - by Amplify91
    I am working on an Android game similar to the Rush Hour/Traffic Jam/Blocked puzzle games. The board is a square containing rectangular pieces. Long pieces may only move horizontally, and tall pieces may only move vertically. The object is to free the red piece and move it out of the board. This game is only my second ever programming project in any language, so any tips or best practices would be appreciated along with your answer. I have a class for the game pieces called Pieces that describes how they are sized and drawn to the screen, gives them drag-and-drop functionality, and detects and handles collisions. I then have an activity class called GameView which creates my layout and creates Pieces objects to add to a RelativeLayout called Board. I have considered making Board its own class, but haven't needed to yet. Here's what my work in progress looks like: My Question: Most of this works perfectly fine except for my collision handling. It seems to be detecting collisions well but instead of pushing the pieces outside of each other when there is a collision, it frantically snaps back and forth between (what seems to be) where the piece is being dragged to and where it should be. It looks something like this: Another oddity: when the dragged piece collides with a piece to its left, the collision handling seems to work perfectly. Only piece above, below, and to the right cause problems. Here's the collision code: @Override public boolean onTouchEvent(MotionEvent event){ float eventX = event.getX(); float eventY = event.getY(); switch (event.getAction()) { case MotionEvent.ACTION_DOWN: //check if touch is on piece if (eventX > x && eventX < (x+width) && eventY > y && eventY < (y+height)){ initialX=x; initialY=y; break; }else{ return false; } case MotionEvent.ACTION_MOVE: //determine if piece should move horizontally or vertically if(width>height){ for (Pieces piece : aPieces) { //if object equals itself in array, skip to next object if(piece==this){ continue; } //if next to another piece, //do not allow to move any further towards said piece if(eventX<x&&(x==piece.right+1)){ return false; }else if(eventX>x&&(x==piece.x-width-1)){ return false; } //move normally if no collision //if collision, do not allow to move through other piece if(collides(this,piece)==false){ x = (eventX-(width/2)); }else if(collidesLeft(this,piece)){ x = piece.right+1; break; }else if(collidesRight(this,piece)){ x = piece.x-width-1; break; } } break; }else if(height>width){ for (Pieces piece : aPieces) { if(piece==this){ continue; }else if(collides(this,piece)==false){ y = (eventY-(height/2)); }else if(collidesUp(this,piece)){ y = piece.bottom+1; break; }else if(collidesDown(this,piece)){ y = piece.y-height-1; break; } } } invalidate(); break; case MotionEvent.ACTION_UP: // end move if(this.moves()){ GameView.counter++; } initialX=x; initialY=y; break; } // parse puzzle invalidate(); return true; } This takes place during onDraw: width = sizedBitmap.getWidth(); height = sizedBitmap.getHeight(); right = x+width; bottom = y+height; My collision-test methods look like this with different math for each: private boolean collidesDown(Pieces piece1, Pieces piece2){ float x1 = piece1.x; float y1 = piece1.y; float r1 = piece1.right; float b1 = piece1.bottom; float x2 = piece2.x; float y2 = piece2.y; float r2 = piece2.right; float b2 = piece2.bottom; if((y1<y2)&&(y1<b2)&&(b1>=y2)&&(b1<b2)&&((x1>=x2&&x1<=r2)||(r1>=x2&&x1<=r2))){ return true; }else{ return false; } } private boolean collides(Pieces piece1, Pieces piece2){ if(collidesLeft(piece1,piece2)){ return true; }else if(collidesRight(piece1,piece2)){ return true; }else if(collidesUp(piece1,piece2)){ return true; }else if(collidesDown(piece1,piece2)){ return true; }else{ return false; } } As a second question, should my x,y,right,bottom,width,height variables be ints instead of floats like they are now? Also, any suggestions on how to implement things better would be greatly appreciated, even if not relevant to the question! Thanks in advance for the help and for sitting through such a long question! Update: I have gotten it working almost perfectly with the following code (this doesn't include the code for vertical pieces): @Override public boolean onTouchEvent(MotionEvent event){ float eventX = event.getX(); float eventY = event.getY(); switch (event.getAction()) { case MotionEvent.ACTION_DOWN: //check if touch is on piece if (eventX > x && eventX < (x+width) && eventY > y && eventY < (y+height)){ initialX=x; initialY=y; break; }else{ return false; } case MotionEvent.ACTION_MOVE: //determine if piece should move horizontally or vertically if(width>height){ for (Pieces piece : aPieces) { //if object equals itself in array, skip to next object if(piece==this){ continue; } //check if there the possibility for a horizontal collision if(this.isAllignedHorizontallyWith(piece)){ //check for and handle collisions while moving left if(this.isRightOf(piece)){ if(eventX>piece.right+(width/2)){ x = (int)(eventX-(width/2)); //move normally }else{ x = piece.right+1; } } //check for and handle collisions while moving right if(this.isLeftOf(piece)){ if(eventX<piece.x-(width/2)){ x = (int)(eventX-(width/2)); }else{ x = piece.x-width-1; } } break; }else{ x = (int)(eventX-(width/2)); } The only problem with this code is that it only detects collisions between the moving piece and one other (with preference to one on the left). If there is a piece to collide with on the left and another on the right, it will only detect collisions with the one on the left. I think this is because once it finds a possible collision, it handles it without finishing looping through the array holding all the pieces. How do I get it to check for multiple possible collisions at the same time?

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  • How do I search the MediaStore for a specific directory instead of entire external storage?

    - by Nick Lopez
    In my app I have an option that allows users to browse for audio files on their phone to add to the app. I am having trouble however with creating a faster way of processing the query code. Currently it searches the entire external storage and causes the phone to prompt a force close/wait warning. I would like to take the code I have posted below and make it more efficient by either searching in a specific folder on the phone or by streamlining the process to make the file search quicker. I am not sure how to do this however. Thanks! public class BrowseActivity extends DashboardActivity implements OnClickListener, OnItemClickListener { private List<Sound> soundsInDevice = new ArrayList<Sound>(); private List<Sound> checkedList; private ListView browsedList; private BrowserSoundAdapter adapter; private long categoryId; private Category category; private String currentCategoryName; private String description; // private Category newCategory ; private Button doneButton; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); requestWindowFeature(Window.FEATURE_NO_TITLE); setContentView(R.layout.activity_browse); checkedList = new ArrayList<Sound>(); browsedList = (ListView) findViewById(android.R.id.list); doneButton = (Button) findViewById(R.id.doneButton); soundsInDevice = getMediaSounds(); if (soundsInDevice.size() > 0) { adapter = new BrowserSoundAdapter(this, R.id.browseSoundName, soundsInDevice); } else { Toast.makeText(getApplicationContext(), getString(R.string.no_sounds_available), Toast.LENGTH_SHORT) .show(); } browsedList.setAdapter(adapter); browsedList.setOnItemClickListener(this); doneButton.setOnClickListener(this); } private List<Sound> getMediaSounds() { List<Sound> mediaSoundList = new ArrayList<Sound>(); ContentResolver cr = getContentResolver(); String[] projection = {MediaStore.Audio.Media._ID, MediaStore.Audio.Media.DISPLAY_NAME, MediaStore.Audio.Media.TITLE, MediaStore.Audio.Media.DATA, MediaStore.Audio.Media.DURATION}; final Uri uri = MediaStore.Audio.Media.EXTERNAL_CONTENT_URI; Log.v("MediaStore.Audio.Media.EXTERNAL_CONTENT_URI", "" + uri); final Cursor cursor = cr.query(uri, projection, null, null, null); int n = cursor.getCount(); Log.v("count", "" + n); if (cursor.moveToFirst()) { do { String soundName = cursor .getString(cursor .getColumnIndexOrThrow(MediaStore.Audio.Media.DISPLAY_NAME)); Log.v("soundName", "" + soundName); String title = cursor .getString(cursor .getColumnIndexOrThrow(MediaStore.Audio.Media.TITLE)); Log.v("title", "" + title); String path = cursor.getString(cursor .getColumnIndexOrThrow(MediaStore.Audio.Media.DATA)); Log.v("path", "" + path); Sound browsedSound = new Sound(title, path, false, false, false, false, 0); Log.v("browsedSound", "" + browsedSound); mediaSoundList.add(browsedSound); Log.v("mediaSoundList", "" + mediaSoundList.toString()); } while (cursor.moveToNext()); } return mediaSoundList; } public class BrowserSoundAdapter extends ArrayAdapter<Sound> { public BrowserSoundAdapter(Context context, int textViewResourceId, List<Sound> objects) { super(context, textViewResourceId, objects); } @Override public View getView(final int position, View convertView, ViewGroup parent) { ViewHolder viewHolder; View view = convertView; LayoutInflater inflater = getLayoutInflater(); if (view == null) { view = inflater.inflate(R.layout.list_item_browse, null); viewHolder = new ViewHolder(); viewHolder.soundNameTextView = (TextView) view .findViewById(R.id.browseSoundName); viewHolder.pathTextView = (TextView) view .findViewById(R.id.browseSoundPath); viewHolder.checkToAddSound = (CheckBox) view .findViewById(R.id.browse_checkbox); view.setTag(viewHolder); } else { viewHolder = (ViewHolder) view.getTag(); } final Sound sound = soundsInDevice.get(position); if (sound.isCheckedState()) { viewHolder.checkToAddSound.setChecked(true); } else { viewHolder.checkToAddSound.setChecked(false); } viewHolder.soundNameTextView.setText(sound.getName()); viewHolder.pathTextView.setText(sound.getUri()); viewHolder.checkToAddSound .setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { CheckBox cb = (CheckBox) v .findViewById(R.id.browse_checkbox); boolean checked = cb.isChecked(); boolean newValue = checked; updateView(position, newValue); doneButtonStatus(checkedList.size()); } }); return view; } } // Adapter view holder class private class ViewHolder { private TextView soundNameTextView; private TextView pathTextView; private CheckBox checkToAddSound; } // done button On Click @Override public void onClick(View view) { boolean status = getIntent().getBooleanExtra("FromAddCat", false); Log.v("for add category","enters in if"); if(status){ Log.v("for add category","enters in if1"); currentCategoryName = getIntent().getStringExtra("categoryName"); description = getIntent().getStringExtra("description"); boolean existCategory = SQLiteHelper.getCategoryStatus(currentCategoryName); if (!existCategory) { category = new Category(currentCategoryName, description, false); category.insert(); category.update(); Log.v("for add category","enters in if2"); } }else{ categoryId = getIntent().getLongExtra("categoryId",-1); category = SQLiteHelper.getCategory(categoryId); } for (Sound checkedsound : checkedList) { checkedsound.setCheckedState(false); checkedsound.insert(); category.getSounds().add(checkedsound); final Intent intent = new Intent(this, CategoriesActivity.class); finish(); startActivity(intent); } } @Override public void onItemClick(AdapterView<?> arg0, View view, int position, long arg3) { boolean checked = true; boolean newValue = false; CheckBox cb = (CheckBox) view.findViewById(R.id.browse_checkbox); if (cb.isChecked()) { cb.setChecked(!checked); newValue = !checked; } else { cb.setChecked(checked); newValue = checked; } updateView(position, newValue); doneButtonStatus(checkedList.size()); } private void doneButtonStatus(int size) { if (size > 0) { doneButton.setEnabled(true); doneButton.setBackgroundResource(R.drawable.done_button_drawable); } else { doneButton.setEnabled(false); doneButton.setBackgroundResource(R.drawable.done_btn_disabled); } } private void updateView(int index, boolean newValue) { System.out.println(newValue); Sound sound = soundsInDevice.get(index); if (newValue == true) { checkedList.add(sound); sound.setCheckedState(newValue); } else { checkedList.remove(sound); sound.setCheckedState(newValue); } } }

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  • while I scroll between the layout it takes too long to be able to scroll between the gallerie's pictures. Is there any way to reduce this time?

    - by Mateo
    Hello, this is my first question here, though I've being reading this forum for quite a while. Most of the answers to my doubts are from here :) Getting back on topic. I'm developing an Android application. I'm drawing a dynamic layout that are basically Galleries, inside a LinearLayout, inside a ScrollView, inside a RelativeLayout. The ScrollView is a must, because I'm drawing a dynamic amount of galleries that most probably will not fit on the screen. When I scroll inside the layout, I have to wait 3/4 seconds until the ScrollView "deactivates" to be able to scroll inside the galleries. What I want to do is to reduce this time to a minimum. Preferably I would like to be able to scroll inside the galleries as soon as I lift my finger from the screen, though anything lower than 2 seconds would be great as well. I've being googling around for a solution but all I could find until now where layout tutorials that didn't tackle this particular issue. I was hoping someone here knows if this is possible and if so to give me some hints on how to do so. I would prefer not to do my own ScrollView to solve this. But if that is the only way I would appreciate some help because I'm not really sure how would I solve this issue by doing that. this is my layout: public class PicturesL extends Activity implements OnClickListener, OnItemClickListener, OnItemLongClickListener { private ArrayList<ImageView> imageView = new ArrayList<ImageView>(); private StringBuilder PicsDate = new StringBuilder(); private CaWaApplication application; private long ListID; private ArrayList<Gallery> gallery = new ArrayList<Gallery>(); private ArrayList<Bitmap> Thumbails = new ArrayList<Bitmap>(); private String idioma; private ArrayList<Long> Days = new ArrayList<Long>(); private long oldDay; private long oldThumbsLoaded; private ArrayList<Long> ThumbailsDays = new ArrayList<Long>(); private ArrayList<ArrayList<Long>> IDs = new ArrayList<ArrayList<Long>>(); @Override public void onCreate(Bundle savedInstancedState) { super.onCreate(savedInstancedState); RelativeLayout layout = new RelativeLayout(this); ScrollView scroll = new ScrollView(this); LinearLayout realLayout = new LinearLayout(this); ArrayList<TextView> texts = new ArrayList<TextView>(); Button TakePic = new Button(this); idioma = com.mateloft.cawa.prefs.getLang(this); if (idioma.equals("en")) { TakePic.setText("Take Picture"); } else if (idioma.equals("es")) { TakePic.setText("Sacar Foto"); } RelativeLayout.LayoutParams scrollLP = new RelativeLayout.LayoutParams(RelativeLayout.LayoutParams.FILL_PARENT, RelativeLayout.LayoutParams.FILL_PARENT); layout.addView(scroll, scrollLP); realLayout.setOrientation(LinearLayout.VERTICAL); realLayout.setLayoutParams(new LayoutParams(LayoutParams.FILL_PARENT, LayoutParams.FILL_PARENT)); scroll.addView(realLayout); TakePic.setId(67); TakePic.setOnClickListener(this); application = (CaWaApplication) getApplication(); ListID = getIntent().getExtras().getLong("listid"); getAllThumbailsOfID(); LinearLayout.LayoutParams TakeLP = new LinearLayout.LayoutParams(LinearLayout.LayoutParams.WRAP_CONTENT, LinearLayout.LayoutParams.WRAP_CONTENT); realLayout.addView(TakePic); oldThumbsLoaded = 0; int galler = 100; for (int z = 0; z < Days.size(); z++) { ThumbailsManager croppedThumbs = new ThumbailsManager(Thumbails, oldThumbsLoaded, ThumbailsDays.get(z)); oldThumbsLoaded = ThumbailsDays.get(z); texts.add(new TextView(this)); texts.get(z).setText("Day " + Days.get(z).toString()); gallery.add(new Gallery(this)); gallery.get(z).setAdapter(new ImageAdapter(this, croppedThumbs.getGallery(), 250, 175, true, ListID)); gallery.get(z).setOnItemClickListener(this); gallery.get(z).setOnItemLongClickListener(this); gallery.get(z).setId(galler); galler++; realLayout.addView(texts.get(z)); realLayout.addView(gallery.get(z)); } Log.d("PicturesL", "ListID: " + ListID); setContentView(layout); } private void getAllThumbailsOfID() { ArrayList<ModelPics> Pictures = new ArrayList<ModelPics>(); ArrayList<String> ThumbailsPath = new ArrayList<String>(); Pictures = application.dataManager.selectAllPics(); long thumbpathloaded = 0; int currentID = 0; for (int x = 0; x < Pictures.size(); x++) { if (Pictures.get(x).walkname == ListID) { if (Days.size() == 0) { Days.add(Pictures.get(x).day); oldDay = Pictures.get(x).day; IDs.add(new ArrayList<Long>()); currentID = 0; } if (oldDay != Pictures.get(x).day) { oldDay = Pictures.get(x).day; ThumbailsDays.add(thumbpathloaded); Days.add(Pictures.get(x).day); IDs.add(new ArrayList<Long>()); currentID++; } StringBuilder tpath = new StringBuilder(); tpath.append(Pictures.get(x).path.substring(0, Pictures.get(x).path.length() - 4)); tpath.append("-t.jpg"); IDs.get(currentID).add(Pictures.get(x).id); ThumbailsPath.add(tpath.toString()); thumbpathloaded++; if (x == Pictures.size() - 1) { Log.d("PicturesL", "El ultimo de los arrays, tamaño: " + Days.size()); ThumbailsDays.add(thumbpathloaded); } } } for (int y = 0; y < ThumbailsPath.size(); y++) { Thumbails.add(BitmapFactory.decodeFile(ThumbailsPath.get(y))); } } I had a memory leak on another activity when screen orientation changed that was making it slower, now it is working better. The scroller is not locking up. But sometimes, when it stops scrolling, it takes a few seconds (2/3) to disable itself. I just want it to be a little more dynamic, is there any way to override the listener and make it stop scrolling ON_ACTION_UP or something like that? I don't want to use the listview because I want to have each gallery separated by other views, now I just have text, but I will probably separate them with images with a different size than the galleries. I'm not really sure if this is possible with a listadapter and a listview, I assumed that a view can only handle only one type of object, so I'm using a scrollview of a layout, if I'm wrong please correct me :) Also this activity works as a preview or selecting the pictures you want to view in full size and manage their values. So its working only with thumbnails. Each one weights 40 kb. Guessing that is very unlikely that a user gets more than 1000~1500 pictures in this view, i thought that the activity wouldn't use more than 40~50 mb of ram in this case, adding 10 more if I open the fullsized view. So I guessed as well most devices are able to display this view in full size. If it doesn't work on low-end devices my plan was to add an option in the app preferences to let user chop this view according to some database values. And a last reason is that during most of this activity "life-cycle" (the app has pics that are relevant to the view, when it ends the value that selects which pictures are displayed has to change and no more pictures are added inside this instance of this activity); the view will be unpopulated, so most of the time showing everything wont cost much, just at the end of its cycle That was more or less what I thought at the time i created this layout. I'm open to any sort of suggestion or opinion, I just created this layout a few days ago and I'm trying to see if it can work right, because it suits my app needs. Though if there is a better way i would love to hear it Thanks Mateo

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  • Nokia sort sa carte « Here Maps » sur iOS et prévoit un SDK pour une version Android début 2013

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  • Nokia sort sa carte « Here Maps » pour iOS et prévoit un SDK pour une version Android début 2013

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  • Les smartphones visés par 33 % de malwares en plus en 2010, Android affecté par 400 % d'exploits supplémentaires

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  • MonoGame; reliable enough to be accepted on iOS, Win 8 and Android stores?

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    I love XNA; it simplifies rendering code to where I don't have to deal with it, it runs on C# and has very fairly large community and documentation. I would love to be able to use it for games across many platforms. However, I am a little bit concerned about how well it will be met by platform owners; Apple has very tight rules about code base but Android does not. Microsoft's new Windows 8 platforms seems to be pretty lenient but I am not sure oh how they would respond to an XNA project being pushed to the app store (given they suddenly decided to dump it and force developers to use C++/Direct3D). So the bottom line is; is it safe to invest time and energy into a project that runs on MonoGame? In the end, is is possible to see my game on multiple platforms and not be shot down with a useless product?

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  • Flash Player 11.3 et AIR 3.3 disponibles en versions bêta : améliorations de Stage3D, support de NetStream et Stylus pour Android

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    Hi, I'm trying build the Android source using these packages. ButI am getting this error: $ sudo apt-get install git-core gnupg flex bison gperf build-essential zip curl zlib1g-dev gcc-multilib g++-multilib libc6-dev-i386 lib32ncurses5-dev ia32-libs x11proto-core-dev libx11-dev lib32readline5-dev lib32z-dev [sudo] password for asdf: Reading package lists... Done Building dependency tree Reading state information... Done E: Unable to locate package libc6-dev-i386 E: Unable to locate package lib32ncurses5-dev E: Unable to locate package ia32-libs E: Unable to locate package lib32readline5-dev E: Unable to locate package lib32z-dev I tried to download & install say libc6-dev-i386 debian package form here. But when I double click on the .deb file Ubuntu Software Manager says wrong architecture 'amd64'. (My OS: 32-bit Ubuntu 10.10 (updated), Processor: AMD phenom II 64-bit.)

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  • Document Foundation : pas de LibreOffice OnLine cette année mais une feuille de route officielle, le portage pour Android progresse

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  • Brevets : Samsung compte poursuivre Apple sur l'utilisation de la 4G LTE dans l'iPhone 5, le constructeur dénigre Android aux Pays-Bas

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  • Document Foundation : pas de LibreOffice OnLine cette année mais un feuille de route officielle, le portage pour Android progresse

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  • WeekEnd BeMyApp : spécial Téléthon, le challenge de développement d'applications mobiles concerne cette fois iOS, Android, Web et Bada

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  • Les constructeurs de tablet PC abandonnent Android au profit de Windows 7, quel OS est le plus perfo

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  • VLC sur Android : première beta, le lecteur open-source arrive sur terminaux mobiles après l'imbroglio autour de sa version pour iOS

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