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  • How are benchmarks for multiple cores calculated?

    - by B Seven
    I found this site to compare CPU's. http://www.cpubenchmark.net/high_end_cpus.html What wasn't clear is how the benchmark for multiple core processors is calculated. If one CPU has 4 cores (such as Intel Core i7 which comes in 2, 4, and 6 core versions: http://en.wikipedia.org/wiki/Intel_Core_i7#Core_i7), does that mean that the benchmark should be double that of the version that has 2 cores (assuming the same clock frequency)?

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  • Reason behind system power usage?

    - by user28565
    Hi, when the number of applications running in a pc increases, the power consumed by the PC is also increasing. Is this correct? I think the reason behind this is CPU. Please let me know what role the CPU plays for more power usage. Thanks, Kavi

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  • Building a backup server

    - by user8181
    One of my older motherboards broke and I'm planning to use the remaining power supply, hard drive and case to build a backup server. I want to buy a new motherboard and CPU that can be used 24x7 and wont break down in a few months. So the question is, do you have any recommendations on any reliable motherboards and CPU for a backup server? Processing power is not a huge issue.

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  • How can a single threaded application like Excel 2003 take more than 50% of a hyper-threaded or dual

    - by Lunatik
    I'm waiting for Excel to finish a recalculation and I notice that the CPU usage as reported by Task Manager occasionally spikes to 51% or 52% on a Pentium 4 with hyper-threading. How is a single-threaded application like Excel 2003 doing this? Is it just a rounding/estimation error on the part of Task Manager? Or is it something to do with HT allocation i.e. I wouldn't see this happening on a genuine dual-core or dual-CPU machine?

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  • Why is 'System' process at 100%?

    - by ripper234
    On Windows 7, the 'system' process is taking up 100% CPU (well 50% on a duel core) for a rather long time. Its CPU usage doesn't seem to drop at all. How can I diagnose this problem? What could be the cause? I don't see any other problems with the system and am using an up-to-date AVG, so I don't yet suspect a maelware.

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  • argv Memory Allocation

    - by Joshua Green
    I was wondering if someone could tell me what I am doing wrong that I get this Unhandled Exception error message: 0xC0000005: Access violation reading location 0x0000000c. with a green pointer pointing at my first Prolog code (fid_t): Here is my header file: class UserTaskProlog { public: UserTaskProlog( ArRobot* r ); ~UserTaskProlog( ); protected: int cycles; char* argv[ 1 ]; term_t tf; term_t tx; term_t goal_term; functor_t goal_functor; ArRobot* robot; void logTask( ); }; And here is my main code: UserTaskProlog::UserTaskProlog( ArRobot* r ) : robot( r ), robotTaskFunc( this, &UserTaskProlog::logTask ) { cycles = 0; argv[ 0 ] = "libpl.dll"; argv[ 1 ] = NULL; PL_initialise( 1, argv ); PlCall( "consult( 'myPrologFile.pl' )" ); robot->addSensorInterpTask( "UserTaskProlog", 50, &robotTaskFunc ); } UserTaskProlog::~UserTaskProlog( ) { robot->remSensorInterpTask( &robotTaskFunc ); } void UserTaskProlog::logTask( ) { cycles++; fid_t fid = PL_open_foreign_frame( ); tf = PL_new_term_ref( ); PL_put_integer( tf, 5 ); tx = PL_new_term_ref( ); goal_term = PL_new_term_ref( ); goal_functor = PL_new_functor( PL_new_atom( "factorial" ), 2 ); PL_cons_functor( goal_term, goal_functor, tf, tx ); int fact; if ( PL_call( goal_term, NULL ) ) { PL_get_integer( tx, &fact ); cout << fact << endl; } PL_discard_foreign_frame( fid ); } int main( int argc, char** argv ) { ArRobot robot; ArArgumentParser argParser( &argc, argv ); UserTaskProlog talk( &robot ); } Thank you,

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  • Memory Allocation Profiling in C++

    - by Amit Kumar
    I am writing an application and am surprised to see its total memory usage is already too high. I want to profile the dynamic memory usage of my application: How many objects of each kind are there in the heap, and which functions created these objects? Also, how much memory is used by each of the object? Is there a simple way to do this? I am working on both linux and windows, so tools of any of the platforms would suffice. NOTE: I am not concerned with memory leaks here.

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  • Memory allocation in Xvfb

    - by michael
    Hi, I have following this blog in setting Xvfb in my ubuntu environment: http://corpocrat.com/2008/08/19/how-to-install-xvfb-x11-server-in-linux-server/ So I did this: Xvfb :1 -screen 0 800x600x24& My question is does Xvfb only allocate memory during initialization? i.e. just enough for a display of 800x600x24? So as I have more and more programs (different programs or same program multiple times) display to the Xvfb , it does not allocate more memory? Thank you.

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  • Starting memory allocation for JVM.

    - by C. Ross
    I'm beginning use the -Xmx option on the java command to allow my processes to use a little more memory (256Mb, though I think I'm currently using less than 128Mb). I've also noticed the -Xms option for starting memory, with a default value of 2Mb. What should I set this value to and why? Reference: Java

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  • SAS Expanders vs Direct Attached (SAS)?

    - by jemmille
    I have a storage unit with 2 backplanes. One backplane holds 24 disks, one backplane holds 12 disks. Each backplane is independently connected to a SFF-8087 port (4 channel/12Gbit) to the raid card. Here is where my question really comes in. Can or how easily can a backplane be overloaded? All the disks in the machine are WD RE4 WD1003FBYX (black) drives that have average writes at 115MB/sec and average read of 125 MB/sec I know things would vary based on the raid or filesystem we put on top of that but it seems to be that a 24 disk backplane with only one SFF-8087 connector should be able to overload the bus to a point that might actually slow it down? Based on my math, if I had a RAID0 across all 24 disks and asked for a large file, I should, in theory should get 24*115 MB/sec wich translates to 22.08 GBit/sec of total throughput. Either I'm confused or this backplane is horribly designed, at least in a perfomance environment. I'm looking at switching to a model where each drive has it's own channel from the backplane (and new HBA's or raid card). EDIT: more details We have used both pure linux (centos), open solaris, software raid, hardware raid, EXT3/4, ZFS. Here are some examples using bonnie++ 4 Disk RAID-0, ZFS WRITE CPU RE-WRITE CPU READ CPU RND-SEEKS 194MB/s 19% 92MB/s 11% 200MB/s 8% 310/sec 194MB/s 19% 93MB/s 11% 201MB/s 8% 312/sec --------- ---- --------- ---- --------- ---- --------- 389MB/s 19% 186MB/s 11% 402MB/s 8% 311/sec 8 Disk RAID-0, ZFS WRITE CPU RE-WRITE CPU READ CPU RND-SEEKS 324MB/s 32% 164MB/s 19% 346MB/s 13% 466/sec 324MB/s 32% 164MB/s 19% 348MB/s 14% 465/sec --------- ---- --------- ---- --------- ---- --------- 648MB/s 32% 328MB/s 19% 694MB/s 13% 465/sec 12 Disk RAID-0, ZFS WRITE CPU RE-WRITE CPU READ CPU RND-SEEKS 377MB/s 38% 191MB/s 22% 429MB/s 17% 537/sec 376MB/s 38% 191MB/s 22% 427MB/s 17% 546/sec --------- ---- --------- ---- --------- ---- --------- 753MB/s 38% 382MB/s 22% 857MB/s 17% 541/sec Now 16 Disk RAID-0, it's gets interesting WRITE CPU RE-WRITE CPU READ CPU RND-SEEKS 359MB/s 34% 186MB/s 22% 407MB/s 18% 1397/sec 358MB/s 33% 186MB/s 22% 407MB/s 18% 1340/sec --------- ---- --------- ---- --------- ---- --------- 717MB/s 33% 373MB/s 22% 814MB/s 18% 1368/sec 20 Disk RAID-0, ZFS WRITE CPU RE-WRITE CPU READ CPU RND-SEEKS 371MB/s 37% 188MB/s 22% 450MB/s 19% 775/sec 370MB/s 37% 188MB/s 22% 447MB/s 19% 797/sec --------- ---- --------- ---- --------- ---- --------- 741MB/s 37% 376MB/s 22% 898MB/s 19% 786/sec 24 Disk RAID-1, ZFS WRITE CPU RE-WRITE CPU READ CPU RND-SEEKS 347MB/s 34% 193MB/s 22% 447MB/s 19% 907/sec 347MB/s 34% 192MB/s 23% 446MB/s 19% 933/sec --------- ---- --------- ---- --------- ---- --------- 694MB/s 34% 386MB/s 22% 894MB/s 19% 920/sec 28 Disk RAID-0, ZFS 32 Disk RAID-0, ZFS 36 Disk RAID-0, ZFS More details: Here is the exact unit: http://www.supermicro.com/products/chassis/4U/847/SC847E1-R1400U.cfm

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  • c# memory allocation and deallocation patterns

    - by Neal
    Since C# uses Garbage Collection. When is it necessary to use .Dispose to free the memory? I realize there are a few situations so I'll try to list the ones I can think of. If I close a Form that contains GUI type object, are those objects dereferenced and therefore will be collected? If I create a local object using new should I .Dispose of it before the method exits or just let the GC take care of it? What is good practice in this case? Are there any times in which forcing a GC is understandable? Are events collected by the GC when it's object is collected?

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  • java heap allocation

    - by gurupriyan.e
    I tried to increase the heap size like the below C:\Data\Guru\Code\Got\adminservice\adminservice>java -Xms512m -Xmx512m Usage: java [-options] class [args...] (to execute a class) or java [-options] -jar jarfile [args...] (to execute a jar file) where options include: -client to select the "client" VM -server to select the "server" VM -hotspot is a synonym for the "client" VM [deprecated] The default VM is client. -cp <class search path of directories and zip/jar files> -classpath <class search path of directories and zip/jar files> A ; separated list of directories, JAR archives, and ZIP archives to search for class files. -D<name>=<value> set a system property -verbose[:class|gc|jni] enable verbose output -version print product version and exit -version:<value> require the specified version to run -showversion print product version and continue -jre-restrict-search | -jre-no-restrict-search include/exclude user private JREs in the version search -? -help print this help message -X print help on non-standard options -ea[:<packagename>...|:<classname>] -enableassertions[:<packagename>...|:<classname>] enable assertions -da[:<packagename>...|:<classname>] -disableassertions[:<packagename>...|:<classname>] disable assertions -esa | -enablesystemassertions enable system assertions -dsa | -disablesystemassertions disable system assertions -agentlib:<libname>[=<options>] load native agent library <libname>, e.g. -agentlib:hprof see also, -agentlib:jdwp=help and -agentlib:hprof=help -agentpath:<pathname>[=<options>] load native agent library by full pathname -javaagent:<jarpath>[=<options>] load Java programming language agent, see java.lang.instrument It gave the help message as above - Does it mean that it was allocated?

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  • A queue in C using structs and dynamic memory allocation (linked list)

    - by Martin Pugh
    I am tasked with making a queue data structure in C, as a linked list. Our lecturer gave us a large amount of code to implement a stack, but we have to adapt it to create a queue. The code our lecturer gave us ends up not compiling and segfaulting at the exact same point as the code I wrote for the queue. I'm very new to structs, malloc and C in general, so there could be something painfully obvious I've overlooked. Here is the code I am using: #include <stdio.h> #include <stdlib.h> struct node{ int data; //contains the actual data struct node *prev; //pointer to previous node (Closer to front) struct node *next; //pointer to next node (Closer to back) }; typedef struct node *Nodepointer; struct queue{ Nodepointer front; Nodepointer back; }; typedef struct queue *Queuepointer; main(){ Queuepointer myqueue; //create a queue called myqueue init(myqueue); //initialise the queue Nodepointer new = (Nodepointer)malloc(sizeof(struct node)); myqueue->front = new; } int init(Queuepointer q){ q = (Queuepointer)malloc(sizeof(struct queue)); q->front = NULL; q->back = NULL; } The idea is that the queue struct 'contains' the first and last nodes in a queue, and when a node is created, myqueue is updated. However, I cannot even get to that part (pop and push are written but omitted for brevity). The code is segfaulting at the line myqueue->front = new; with the following gdb output: Program received signal SIGSEGV, Segmentation fault. 0x08048401 in main () at queue.c:27 27 myqueue->front = new; Any idea what I'm doing wrong?

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  • port allocation in remoting

    - by user158182
    in remoting is it possible to connect a particular port(client) to a remote server, i can specify the server port,is there any posibilitis to specify a client port example if server runs in x machine and server port is 8085 and client runs in y where itconnects the server exactly with the specified port ,but the client is connected using a random port(can ispecify a client port),ican do it in basic sockets

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  • How do i make a allocation table?

    - by david
    I have build a grid of div's as playground for some visual experiments. In order to use that grid, i need to know the x and y coordinates of each div. That's why i want to create a table with the X and Y position of each div. X:0 & Y:0 = div:eq(0), X:0 Y:1 = div:eq(1), X:0 Y:2 = div:eq(2), X:0 Y:3 = div:eq(3), X:1 Y:0 = div:eq(4) etc.. What is the best way to do a table like that? Creating a OBJECT like this: { 00: 0, 01: 1, 02: 2, etc.. } or is it better to create a array? position[0][0] = 0 the thing is i need to use the table in multiple way's.. for example the user clicked the div nb: 13 what are the coordinates of this div or what is the eq of the div x: 12 y: 5. Thats how i do it right now: var row = 0 var col = 0 var eq = 0 c.find('div').each(function(i){ // c = $('div#stage') if (i !=0 && $(this).offset().top != $(this).prev().offset().top){ row++ col = 0 } $(this).attr({'row': row, 'col': col }) col++ }) I think it would be faster to build a table with the coordinates, instead of adding them as attr or data to the DOM. but i cant figure out how to do this technically. How would you solve this problem width JS / jQuery?

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  • AVAudioPlayer not unloading cached memory after each new allocation

    - by Rob
    I am seeing in Instruments that when I play a sound via the standard "AddMusic" example method that Apple provides, it allocates 32kb of memory via the prepareToPlay call (which references the AudioToolBox framework's Cache_DataSource::ReadBytes function) each time a new player is allocated (i.e. each time a different sound is played). However, that cached data never gets released. This obviously poses a huge problem if it doesn't get released and you have a lot of sound files to play, since it tends to keep allocating memory and eventually crashes if you have enough unique sound files (which I unfortunately do). Have any of you run across this or what am I doing wrong in my code? I've had this issue for a while now and it's really bugging me since my code is verbatim of what Apple's is (I think). How I call the function: - (void)playOnce:(NSString *)aSound { // Gets the file system path to the sound to play. NSString *soundFilePath = [[NSBundle mainBundle] pathForResource:aSound ofType:@"caf"]; // Converts the sound's file path to an NSURL object NSURL *soundURL = [[NSURL alloc] initFileURLWithPath: soundFilePath]; self.soundFileURL = soundURL; [soundURL release]; AVAudioPlayer * newAudio=[[AVAudioPlayer alloc] initWithContentsOfURL: soundFileURL error:nil]; self.theAudio = newAudio; // automatically retain audio and dealloc old file if new m4a file is loaded [newAudio release]; // release the audio safely // this is where the prior cached data never gets released [theAudio prepareToPlay]; // set it up and play [theAudio setNumberOfLoops:0]; [theAudio setVolume: volumeLevel]; [theAudio setDelegate: self]; [theAudio play]; } and then theAudio gets released in the dealloc method of course.

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  • Make process crash on large memory allocation

    - by Pieter
    I'm trying to find a significant memory leak (15MB at a time, but doing allocations like this on multiple places). I checked the most obvious places, and then used AQTime, but I still can't pinpoint it. Now I see 2 options left: 1) Use SetProcessWorkingSetSize: I've tried this but my process happily keeps on running when using up more then 150MB: DWORD MemorySize = 150*1024*1024; SetProcessWorkingSetSize( GetCurrentProcess(), MemorySize/2, MemorySize*2 ); 2) Put a breakpoint when allocating more then 1MB at a time. How should I do this, overload operator new with an 'if1MB' inside ?

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  • Memory allocation in java

    - by Girish
    class Someobject { int i=10; } public class OtherObject { public static void main(String args[]) { Someobject obj=new Someobject(); System.out.println(obj.i); } } Please tell me in which section of the memory: This entire code will load. Where will someobject will be stored. Where will obj will be stored Where will i be stored. Thanks every one in advance.

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  • Running out of memory but not seeing excessive object allocation in Instruments

    - by Scotty Allen
    I have an iPad app that's crashing due to low memory. However, Instruments doesn't show any significant amount of memory allocated using ObjectAlloc - it stays under 1MB for the lifetime of the application. Leaks shows less than 1kB leaked over the course of the run. Memory monitor shows the free memory on the devices drop significantly with use, eventually dropping to the point that it's out of memory. Here's a screenshot from Instruments: I'm totally stumped. As far as I can tell, this basically says that as far as my app is concerned, I'm never using more than about 750kB, but that the device is still running out of physical memory, which is causing my app to crash/force exit. I'm new to debugging memory issues with XCode. Am I measuring this wrong? Is there another way to see where this memory is going?

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  • Memory Allocation - Arduino

    - by Joey Arnold Andres
    I'm new to this low level stuff. I'm currently learning arduino. I'm currently using an Arduino Mega 2560 and in our course we are practicing memory management. I'm a pro at memory management in pc but somehow I'm having crazy problems here in arduino. For instance: The arduino have 8192B, I'm trying to overflow it with uint_16 so I made an array of 8192/16 which is 512. so I did uint16_t A[512+1]; Well I expected that to cause an overflow. What is wrong with my concept?

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