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  • iproute2 not functioning ("RTNETLINK answers: Operation not supported")

    - by James Watt
    The command and error message: gtwy ~ # ip rule add from 64.251.23.186 table t1 RTNETLINK answers: Operation not supported Older article of the same problem, but it did not help me: http://forums.gentoo.org/viewtopic-t-696982-start-0-postdays-0-postorder-asc-highlight-.html I have looked on google at great lengths to try to find a solution. It seems that my kernel configuration is missing something? Any help or ideas would be appreciated. My system/kernel is: 2.6.36-gentoo-r5 #3 SMP Thu Jan 13 10:49:06 EST 2011 x86_64 Intel(R) Xeon(R) CPU X3220 @ 2.40GHz GenuineIntel GNU/Linux. I am posting this on SuperUser since this system is used as a workstation and this problem is unrelated to specific tasks that are handled exclusively by servers. iproute2 is installed: gtwy etc # emerge --search iproute2 Searching... [ Results for search key : iproute2 ] [ Applications found : 1 ] * sys-apps/iproute2 Latest version available: 2.6.35-r2 Latest version installed: 2.6.35-r2 Size of files: 378 kB Homepage: http://www.linuxfoundation.org/collaborate/workgroups/networking/iproute2 Description: kernel routing and traffic control utilities License: GPL-2 A small snippet of my kernel .config (view entire .config): gtwy linux # cat .config | grep NETLINK CONFIG_NETFILTER_NETLINK=y CONFIG_NETFILTER_NETLINK_QUEUE=y CONFIG_NETFILTER_NETLINK_LOG=y CONFIG_NF_CT_NETLINK=y CONFIG_SCSI_NETLINK=y gtwy linux # cat .config | grep IP_ADVANCED_ROUTER CONFIG_IP_ADVANCED_ROUTER=y gtwy linux # cat .config | grep INGRESS CONFIG_NET_SCH_INGRESS=y gtwy linux # cat .config | grep NET_SCHED CONFIG_NET_SCHED=y emerge --info Portage 2.1.9.25 (default/linux/amd64/10.0, gcc-4.1.2, glibc-2.10.1-r1, 2.6.36-gentoo-r5 x86_64) ================================================================= System uname: Linux-2.6.36-gentoo-r5-x86_64-Intel-R-_Xeon-R-_CPU_X3220_@_2.40GHz-with-gentoo-1.12.13 Timestamp of tree: Thu, 13 Jan 2011 01:15:01 +0000 app-shells/bash: 4.0_p37 dev-java/java-config: 1.3.7-r1, 2.1.10 dev-lang/python: 2.4.6, 2.5.4-r4, 2.6.5-r2, 3.1.2-r3 sys-apps/baselayout: 1.12.13 sys-apps/sandbox: 1.6-r2 sys-devel/autoconf: 2.13, 2.65 sys-devel/automake: 1.9.6-r2::<unknown repository>, 1.10.2, 1.11.1 sys-devel/binutils: 2.20.1-r1 sys-devel/gcc: 4.1.2, 4.3.4, 4.4.3-r2 sys-devel/gcc-config: 1.4.1 sys-devel/libtool: 2.2.6b sys-devel/make: 3.81 virtual/os-headers: 2.6.30-r1 (sys-kernel/linux-headers) ACCEPT_KEYWORDS="amd64" ACCEPT_LICENSE="*" CBUILD="x86_64-pc-linux-gnu" CFLAGS="-march=nocona -O2 -pipe" CHOST="x86_64-pc-linux-gnu" CONFIG_PROTECT="/etc /var/bind" CONFIG_PROTECT_MASK="/etc/ca-certificates.conf /etc/env.d /etc/env.d/java/ /etc/fonts/fonts.conf /etc/gconf /etc/php/apache2-php5/ext-active/ /etc/php/cgi-php5/ext-active/ /etc/php/cli-php5/ext-active/ /etc/revdep-rebuild /etc/sandbox.d /etc/terminfo" CXXFLAGS="-march=nocona -O2 -pipe" DISTDIR="/usr/portage/distfiles" FEATURES="assume-digests binpkg-logs distlocks fixlafiles fixpackages news parallel-fetch protect-owned sandbox sfperms strict unknown-features-warn unmerge-logs unmerge-orphans userfetch" GENTOO_MIRRORS="http://gentoo.chem.wisc.edu/gentoo" LC_ALL="en_US.UTF-8" LDFLAGS="-Wl,-O1 -Wl,--as-needed" LINGUAS="en" MAKEOPTS="-j5" PKGDIR="/usr/portage/packages" PORTAGE_CONFIGROOT="/" PORTAGE_RSYNC_OPTS="--recursive --links --safe-links --perms --times --compress --force --whole-file --delete --stats --timeout=180 --exclude=/distfiles --exclude=/local --exclude=/packages" PORTAGE_TMPDIR="/var/tmp" PORTDIR="/usr/portage" PORTDIR_OVERLAY="/usr/local/portage" SYNC="rsync://rsync.namerica.gentoo.org/gentoo-portage" USE="acl amd64 apache2 berkdb bzip2 cli cracklib crypt ctype cups curl cxx dri fortran gdbm gpm iconv jpeg jpeg2k libwww mmx modules mudflap multilib mysql ncurses nls nptl nptlonly openmp pam pcre perl php png pppd python readline session sockets sse sse2 ssl symlink sysfs tcpd threads unicode vhosts xml xorg xsl zlib" ALSA_CARDS="ali5451 als4000 atiixp atiixp-modem bt87x ca0106 cmipci emu10k1x ens1370 ens1371 es1938 es1968 fm801 hda-intel intel8x0 intel8x0m maestro3 trident usb-audio via82xx via82xx-modem ymfpci" ALSA_PCM_PLUGINS="adpcm alaw asym copy dmix dshare dsnoop empty extplug file hooks iec958 ioplug ladspa lfloat linear meter mmap_emul mulaw multi null plug rate route share shm softvol" APACHE2_MODULES="actions alias auth_basic authn_alias authn_anon authn_dbm authn_default authn_file authz_dbm authz_default authz_groupfile authz_host authz_owner authz_user autoindex cache cgi cgid dav dav_fs dav_lock deflate dir disk_cache env expires ext_filter file_cache filter headers include info log_config logio mem_cache mime mime_magic negotiation rewrite setenvif speling status unique_id userdir usertrack vhost_alias" COLLECTD_PLUGINS="df interface irq load memory rrdtool swap syslog" ELIBC="glibc" GPSD_PROTOCOLS="ashtech aivdm earthmate evermore fv18 garmin garmintxt gpsclock itrax mtk3301 nmea ntrip navcom oceanserver oldstyle oncore rtcm104v2 rtcm104v3 sirf superstar2 timing tsip tripmate tnt ubx" INPUT_DEVICES="keyboard mouse evdev" KERNEL="linux" LCD_DEVICES="bayrad cfontz cfontz633 glk hd44780 lb216 lcdm001 mtxorb ncurses text" LINGUAS="en" PHP_TARGETS="php5-3" RUBY_TARGETS="ruby18" USERLAND="GNU" VIDEO_CARDS="fbdev glint intel mach64 mga neomagic nouveau nv r128 radeon savage sis tdfx trident vesa via vmware dummy v4l" XTABLES_ADDONS="quota2 psd pknock lscan length2 ipv4options ipset ipp2p iface geoip fuzzy condition tee tarpit sysrq steal rawnat logmark ipmark dhcpmac delude chaos account" Unset: CPPFLAGS, CTARGET, EMERGE_DEFAULT_OPTS, FFLAGS, INSTALL_MASK, LANG, PORTAGE_BUNZIP2_COMMAND, PORTAGE_COMPRESS, PORTAGE_COMPRESS_FLAGS, PORTAGE_RSYNC_EXTRA_OPTS

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  • CodePlex Daily Summary for Thursday, March 11, 2010

    CodePlex Daily Summary for Thursday, March 11, 2010New ProjectsASP.NET Wiki Control: This ASP.NET user control allows you to embed a very useful wiki directly into your already existing ASP.NET website taking advantage of the popula...BabyLog: Log baby daily activity.buddyHome: buddyHome is a project that can make your home smarter. as good as your buddy. Cloud Community: Cloud Community makes it easier for organizations to have a simple to use community platform. Our mission is to create an easy to use community pl...Community Connectors for Microsoft CRM 4.0: Community Connectors for Microsoft CRM 4.0 allows Microsoft CRM 4.0 customers and partners to monitor and analyze customers’ interaction from their...Console Highlighter: Hightlights Microsoft Windows Command prompt (cmd.exe) by outputting ANSI VT100 Control sequences to color the output. These sequences are not hand...Cornell Store: This is IN NO WAY officially affiliated or related to the Cornell University store. Instead, this is a project that I am doing for a class. Ther...DevUtilities: This project is for creating some utility tools, and they will be useful during the development.DotNetNuke® Skin Maple: A DotNetNuke Design Challenge skin package submitted to the "Personal" category by DyNNamite.co.uk. The package includes 4 color variations and sev...HRNet: HRNetIIS Web Site Monitoring: A software for monitor a particular web site on IIS, even if its IP is sharing between different web site.Iowa Code Camp: The source code for the Iowa Code Camp website.Leonidas: Leonidas is a virtual tutorLunch 'n Learn: The Lunch 'n Learn web application is an open source ASP.NET MVC application that allows you to setup lunch 'n learn presentations for your team, c...MNT Cryptography: A very simple cryptography classMooiNooi MVC2LINQ2SQL Web Databinder: mvc2linq2sql is a databinder for ASP.NET MVC that make able developer to clean bind object from HTML FORMS to Linq entities. Even 1 to N relations ...MoqBot: MoqBot is an auto mocking library for Moq and Ninject.mtExperience1: hoiMvcPager: MvcPager is a free paging component for ASP.NET MVC web application, it exposes a series of extension methods for using in ASP.NET MVC applications...OCal: OCal is based on object calisthenics to identify code smellsPex Custom Arithmetic Solver: Pex Custom Arithmetic Solver contains a collection of meta-heuristic search algorithms. The goal is to improve Pex's code coverage for code involvi...SetControls: Расширеные контролы для ASP.NET приложений. Полная информация ближе к релизу...shadowrage1597: CTC 195 Game Design classSharePoint Team-Mailer: A SharePoint 2007 solution that defines a generic CustomList for sending e-mails to SharePoint Groups.Sql Share: SQL Share is a collaboration tool used within the science to allow database engineers to work tightly with domain scientists.TechCalendar: Tech Events Calendar ASP.NET project.ZLYScript: A very simple script language compiler.New ReleasesALGLIB: ALGLIB 2.4.0: New ALGLIB release contains: improved versions of several linear algebra algorithms: QR decomposition, matrix inversion, condition number estimatio...AmiBroker Plug-Ins with C#: AmiBroker Plug-Ins v0.0.2: Source codes and a binaryAppFabric Caching UI Admin Tool: AppFabric Caching Beta 2 UI Admin Tool: System Requirements:.NET 4.0 RC AppFabric Caching Beta2 Test On:Win 7 (64x)Autodocs - WCF REST Automatic API Documentation Generator: Autodocs.ServiceModel.Web: This archive contains the reference DLL, instructions and license.Compact Plugs & Compact Injection: Compact Injection and Compact Plugs 1.1 Beta: First release of Compact Plugs (CP). The solution includes a simple example project of CP, called "TestCompactPlugs1". Also some fixes where made ...Console Highlighter: Console Highlighter 0.9 (preview release): Preliminary release.Encrypted Notes: Encrypted Notes 1.3: This is the latest version of Encrypted Notes (1.3). It has an installer - it will create a directory 'CPascoe' in My Documents. The last one was ...Family Tree Analyzer: Version 1.0.2: Family Tree Analyzer Version 1.0.2 This early beta version implements loading a gedcom file and displaying some basic reports. These reports inclu...FRC1103 - FRC Dashboard viewer: 2010 Documentation v0.1: This is my current version of the control system documentation for 2010. It isn't complete, but it has the information required for a custom dashbo...jQuery.cssLess: jQuery.cssLess 0.5 (Even less release): NEW - support for nested special CSS classes (like :hover) MAIN RELEASE This release, code "Even less", is the one that will interpret cssLess wit...MooiNooi MVC2LINQ2SQL Web Databinder: MooiNooi MVC2LINQ2SQL DataBinder: I didn't try this... I just took it off from my project. Please, tell me any problem implementing in your own development and I'll be pleased to h...MvcPager: MvcPager 1.2 for ASP.NET MVC 1.0: MvcPager 1.2 for ASP.NET MVC 1.0Mytrip.Mvc: Mytrip 1.0 preview 1: Article Manager Blog Manager L2S Membership(.NET Framework 3.5) EF Membership(.NET Framework 4) User Manager File Manager Localization Captcha ...NodeXL: Network Overview, Discovery and Exploration for Excel: NodeXL Excel 2007 Template, version 1.0.1.117: The NodeXL Excel 2007 template displays a network graph using edge and vertex lists stored in an Excel 2007 workbook. What's NewThis version adds ...Pex Custom Arithmetic Solver: PexCustomArithmeticSolver: This is the alpha release containing the Alternating Variable Method and Evolution Strategies to try and solve constraints over floating point vari...Scrum Sprint Monitor: v1.0.0.44877: What is new in this release? Major performance increase in animations (up to 50 fps from 2 fps) by replacing DropShadow effect with png bitmaps; ...sELedit: sELedit v1.0b: + Added support for empty strings / wstrings + Fixed: critical bug in configuration files (list 53)sPWadmin: pwAdmin v0.9_nightly: + Fixed: XML editor can now open and save character templates + Added: PWI item name database + Added: Plugin SupportTechCalendar: Events Calendar v.1.0: Initial release.The Silverlight Hyper Video Player [http://slhvp.com]: Beta 2: Beta 2.0 Some fixes from Beta 1, and a couple small enhancements. Intensive testing continues, and I will continue to update the code at least ever...ThreadSafe.Caching: 2010.03.10.1: Updates to the scavanging behaviour since last release. Scavenging will now occur every 30 seconds by default and all objects in the cache will be ...VCC: Latest build, v2.1.30310.0: Automatic drop of latest buildVisual Studio DSite: Email Sender (C++): The same Email Sender program that I but made in visual c plus plus 2008 instead of visual basic 2008.Web Forms MVP: Web Forms MVP CTP7: The release can be considered stable, and is in use behind several high traffic, public websites. It has been marked as a CTP release as it is not ...White Tiger: 0.0.3.1: Now you can load or create files with whatever root element you want *check f or sets file permisionsMost Popular ProjectsMetaSharpWBFS ManagerRawrAJAX Control ToolkitMicrosoft SQL Server Product Samples: DatabaseSilverlight ToolkitWindows Presentation Foundation (WPF)ASP.NETMicrosoft SQL Server Community & SamplesASP.NET Ajax LibraryMost Active ProjectsUmbraco CMSRawrSDS: Scientific DataSet library and toolsN2 CMSFasterflect - A Fast and Simple Reflection APIjQuery Library for SharePoint Web ServicesBlogEngine.NETFarseer Physics Enginepatterns & practices – Enterprise LibraryCaliburn: An Application Framework for WPF and Silverlight

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  • CodePlex Daily Summary for Monday, May 03, 2010

    CodePlex Daily Summary for Monday, May 03, 2010New Projects.radiko: エアログラス採用のシンプルなradiko(http://radiko.jp/)クライアントです。タスクトレイのアイコンからラジオ局の切り替えができます。7Scale: EmptyB2C MVC Plattform: The B2C MVC Plattform aims to be pluggable site framework to help small busisness accomplish basic tasks between business and customers.ElValWeb: The goal of the project to create full featured implementation of ModelValidatorProvider for Enterprise Library Application Validation Block, wich ...esatis yazilimi: asp.net yazılımı ile satış magazasi websitesi kur.IEnumerable.It sample code: IEnumerable.It sample codejQuery MicroAjax for ASP.NET: MicroAjax is a set of jQuery plugins and .NET components designed to provide simple, powerful and efficient Ajax centric web application design pat...Karbon VOS: Karbon VOS is an advanced Virtual Operating System Template for Visual Basic Express. It's developed in Visual Basic. Karbon VOS hopes to one day b...LINQ Mapper: LINQ Mapper translates simple LINQ queries between different sources. It allows you to write queries against your domain model, but have them run ...Meccano Silverlight Framework: Meccano is a new generation of frameworks for creation of LOB Silverlight applications based on MEF, RX, WCF, ADO.NET Data Services etc. It is inte...Multiuse Model View (MMV) Library: This project is an open source library for the Multiuse Model View (MMV) pattern for building robust WPF and ASP.Net applications. Visit my blog ht...Process Affinity Control: Process Affinity Control allows to set the affinity masks of processes based on rules.SilverSpatial: This project helps bridge the gap between Silverlight and Geo-Spatial data type (such as SQL Spatial). It implements the Well-Known-Binary (WKB) fo...StageAssets: Application for storing data about "things" and people in theatre. For example equipment, actors and so on.Stratosphere: Mono compatible library with set of primitives to work with scalable table, queue and block containers with corresponding implementations for Amazo...TRX Web-Viewer: A simple web-based application to upload and view VSTS 2008 and VSTS 2010 test result files with some basic lookup and feature-wise management of r...WDT2: WDT 2 is the school project to begin learning .NET enviroment, The main focus is on learning the use of almost all the componenets.WPF Behavior Library: WPF Behavior Library is a set of additional actions for WPF that allow you to add extra behaviors to a control quickly and easily. Currently the on...YouTubeEmbeddedVideo WebControl for ASP.NET: A Control to embed YouTube videos in ASP.NET pages. Works in C# and VB.NETNew Releases.radiko: beta: 東京局のみ対応 あとは手抜きActiveWorlds Managed .NET SDK: AwManaged Technology Preview - WIN32 (Alpha): This WIN32 release contains the Server Console Application. The Setup executable should be run as administrator on O.S. using UAC (Vista/Win7)AJAX Control Framework: v1.0.1.0: v1.0.1.0 - Contains a Bing Maps sample project, a number of bug fixes and a few performance improvements. - AJAX enable ANY custom control that der...App_Code (and Usercontrol) Editor (ACE): v1.0.0 alpha: The first alpha release of the AppCode Editor for Umbraco 4.0.3 is now available to download! Tested to work with usercontrols - pre-compilation wi...ElValWeb: ElValWeb 0.0.1.0: Version 0.0.1.0 contains client validation support forAndCompositeValidator ContainsCharactersValidator DomainValidator NotNullValidator Or...esatis yazilimi: magaza: magazanın yazılımları ve veri tabanının yazılımlarıGrunty OS: Grunty OS USB: Download Grunty OS for USBGrunty OS: Grunty OS.ISO: Grunty OS ISOKarbon VOS: Milestone 1 (Kaptua): Milestone 1...Live Meeting API Wrapper: LiveMeetingAPIWrapperV1.2: Added get meeting and update meeting.Multiuse Model View (MMV) Library: v0.3: first alpha release. Medium amount of functionality and some use cases tested.MVC Foolproof Validation: Beta 0.9.3774: Adds resource provided error messages, regular expression operators and a new RegularExpressionIf attribute.Process Affinity Control: Version 1.0.0: This is the first release. Planned features for the next release: No administrative privileges needed to run the manager Select the active scena...SharePoint 2010 Service Manager: SharePoint 2010 Service Manager 1.1: Added support to run under UAC with automatic security elevationSharePoint Event Handler Manager: Event Handler Manager 2.0: Please download the application here: http://www.ackermantech.com/registerevents.aspxSkyDrive Synchronizer: SkyDrive Sync Beta 0.1: Beta release includes: Upload and download Synchronize updated files Delete files on web/locally if not in source Split larger files into sma...Stratosphere: Stratosphere 1.0.0.0: Initial beta releaseSuggested Resources for .NET Developers: 0.8.0.0 VS2010 - focus on displaying content: This is the first release of Suggested Resources that can be downloaded from the internet. While there is still a lot of work to be done this rele...TRX Web-Viewer: TRX Web-Viewer V1.0: First working versionVCC: Latest build, v2.1.30502.0: Automatic drop of latest buildWatchersNET.TagCloud: WatchersNET.TagCloud 01.04.00: !Whats New New Tag Mode: Search Referrers (Shows Search Tags From Google, Ask, Bing, Yahoo and the Dnn Site Search) Taxonomy Tags now contains L...Web/Cloud Applications Development Framework | Visual WebGui: 6.4 Beta 2e: Fully featured beta version of Visual WebGui Web/Cloud Applicaiton Development FrameworkWPF Behavior Library: WPF Behavior Library 0.1 Release: First alpha release of the WPF Behavior Library. It should be stable but doesn't have all of the features it will have in the future and the API ma...xvanneste: Sharepoint Social Network Client: Client permettant d'avoir accés au social network de sharepoint a l'exterieur du navigateur.Most Popular ProjectsRawrWBFS ManagerAJAX Control Toolkitpatterns & practices – Enterprise LibraryMicrosoft SQL Server Product Samples: DatabaseSilverlight ToolkitWindows Presentation Foundation (WPF)iTuner - The iTunes CompanionASP.NETDotNetNuke® Community EditionMost Active ProjectsIonics Isapi Rewrite Filterpatterns & practices – Enterprise LibraryRawrHydroServer - CUAHSI Hydrologic Information System ServerAJAX Control Frameworkpatterns & practices: Azure Security GuidanceTinyProjectBlogEngine.NETNB_Store - Free DotNetNuke Ecommerce Catalog ModuleDambach Linear Algebra Framework

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  • CodePlex Daily Summary for Sunday, May 02, 2010

    CodePlex Daily Summary for Sunday, May 02, 2010New ProjectsAdventureWorks in Access: AdventureWorks database in Access format. Data has been ported in Access starting from Adventure Works database for SQL Server 2008.amplifi: This project is still under construction. We will add more information here as soon as it is available.ASP.NET MVC Bug Tracker: Bug Track written in C# ASP.NET MVC 2BigDecimal: BigDecimal is an attempt to create a number class that can have large precision. It is developed in vb.net (.net 4).CBM-Command: Coming soon....Chuyou: ChuyouCMinus: A C Minus Compiler!Complex and advanced mathematical functions: Mathematics toolkit is a Class Library Project which help Programmers to Calculate Mathematics Functions easily.Confuser: Confuser is a obfuscator for .NET. It is developed in C# and using Mono.Cecil for assembly manipulation.easypos: Micro punto de venta que permite ventas express de ropa, que se acopla fácil y transaparente con el ERP Click OneElmech Address Book: Web based Address Book for maintaining details of your business clients. This project targets Suppliers - Traders - Manufacturers - users. Applicat...Feed Viewer: Feed Viewer is able to synchronize subscribed feed and red news among all computers you are using. It understands both RSS and Atom format. It can ...Google URL Shortener, C#: Implementation in C# of generating short URLs by Goo.gl service (Google URL Shortener)MARS - Medical Assistant Record System: MARS - Medical Assistant Record SystemRx Contrib: Rx Contrib is a library which contain extensions for the Rx frameworkSimple Service Administration Tool: A simple tool to start/stop/restart a service of a WinNT based system. The tool is placed in the task bar as a notify icon, so the specified servic...Vis3D: Visual 3D controls for Silverlight.VisContent: XML content controls for ASP.NET.Windows Phone 7 database: This project implements a Isolated Storage (IsolatedStorage) based database for Windows Phone 7. The database consists of table object, each one s...New Releases$log$ / Keyword Substitution / Expansion Check-In Policy (TFS - LogSubstPol): LogSubstPol_v1.2010.0.4 (VS2010): LogSubstPol is a TFS check-in policy which insertes the check-in comments and other keywords into your source code, so you can keep track of the ch...Bojinx: Bojinx Core V4.5.1: The following new features were added: You can now use either BojinxMXMLContext or ContextModule to configure your application or module context. ...CBM-Command: Initial Public Demonstration: Initial public demonstration version. Can browse attached drives and display directory of any attached drive. A common question is "How does it w...Confuser: Confuser v1.0: It is the Confuser v1.0 that used to confuse the reverse-engineers :)Font Family Name Retrieval: 2nd Release: Added New MKV Font Extractor application to showcase the library. MKV Font Extractor depends on MKVToolnix to be installed before it will work. R...Google URL Shortener, C#: Goo.gl-CS v1 Beta: Extract the ZIP file to any location. Two files have to be in the same folder!HouseFly controls: HouseFly controls alpha 0.9.6.1: HouseFly controls release 0.9.6.1 alphaIsWiX: IsWiX 1.0.261.0: Build 1.0.261.0 - built against Fireworks 1.0.264.0. Adds support for VS2010 Integration to support WiX 3.5 beta releases.Managed Extensibility Framework (MEF) Contrib: MefContrib 0.9.2.0: Added conventions based catalog (read more at http://www.thecodejunkie.com/2010/03/bringing-convention-based-registration.html) MEF + Unity integ...MARS - Medical Assistant Record System: license: licenseNSIS Autorun: NSIS Autorun 0.1.5: This release includes source code, executable binary, files and example materials.PHP.net: Release 0.0.0.1: This is the first release of PHP.Net. The features available in this release are: new File Save File Save As Open File In the rar file is th...Rx Contrib: V1: Rx Contrib is ongoing effort for community additions for Rx. Current features are: ReactiveQueue: ISubject that does not loose values if there are ...Silverlight 4.0 Popup Menu: Context Menu for Silverlight 4 v1.0: - Added a margin for icon display. - Added the PopupMenuItem class which is a derivative of the DockPanel. - Find* methods can now drill down the v...Silverlight 4.0 Popup Menu: Context Menu for Silverlight 4 v1.1 Beta: - Added a margin for icon display. - Added the PopupMenuItem class which is a derivative of the DockPanel. - Added a AddSeperator method. - The Fin...Simple Service Administration Tool: SSATool 0.1.3: New Simple Service Administration Tool Version 0.1.3 compiled with Visual Studio .NET 2010.sMAPedit: sMAPedit v0.7a + Map-Pack: Required Additional Map-Pack Added: height setting by color picker (shift+leftclick)sMAPedit: sMAPedit v0.7b: Fixed: force a gargabe collection update to prevent pictureBox's memory leaksqwarea: Sqwarea 0.0.228.0 (alpha): This release corrects a critical bug in ConnexityNotifier service. We strongly recommend you to upgrade to this version. Known bugs : if you open...StackOverflow Desktop Client in C# and WPF: StackOverflow Client 0.1: Source code for the sample.TortoiseHg: TortoiseHg 1.0.2: This is a bug fix release, we recommend all users upgrade to 1.0.2VCC: Latest build, v2.1.30501.0: Automatic drop of latest buildVidCoder: 0.4.0: Changes: Added ability to queue up multiple video files or titles at once. These queued jobs will use the currently selected encoding settings. Mul...WabbitStudio Z80 Software Tools: Wabbitemu 32-bit Test Release: Wabbitemu Visual Studio build for testing purposesWindows Phone 7 database: Initial Release v1.0: This project implements a Isolated Storage (IsolatedStorage) based database for Windows Phone 7. The usage of this software is very simple. You cre...YouTubeEmbeddedVideo WebControl for ASP.NET: VideoControls version 1: This zip file contains the VideoControls.dll, version 1.Most Popular ProjectsRawrWBFS ManagerAJAX Control Toolkitpatterns & practices – Enterprise LibraryMicrosoft SQL Server Product Samples: DatabaseSilverlight ToolkitWindows Presentation Foundation (WPF)iTuner - The iTunes CompanionASP.NETDotNetNuke® Community EditionMost Active Projectspatterns & practices – Enterprise LibraryRawrIonics Isapi Rewrite FilterHydroServer - CUAHSI Hydrologic Information System Serverpatterns & practices: Azure Security GuidanceTinyProjectNB_Store - Free DotNetNuke Ecommerce Catalog ModuleBlogEngine.NETDambach Linear Algebra FrameworkFacebook Developer Toolkit

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  • No device file for partition on logical volume (Linux LVM)

    - by Brian
    I created a logical volume (scandata) containing a single ext3 partition. It is the only logical volume in its volume group (case4t). Said volume group is comprised by 3 physical volumes, which are three primary partitions on a single block device (/dev/sdb). When I created it, I could mount the partition via the block device /dev/mapper/case4t-scandatap1. Since last reboot the aforementioned block device file has disappeared. It may be of note -- I'm not sure -- that my superior (a college professor) had prompted this reboot by running sudo chmod -R [his name] /usr/bin, which obliterated all suid in its path, preventing the both of us from sudo-ing. That issue has been (temporarily) rectified via this operation. Now I'll cut the chatter and get started with the terminal dumps: $ sudo pvs; sudo vgs; sudo lvs Logging initialised at Sat Jan 8 11:42:34 2011 Set umask to 0077 Scanning for physical volume names PV VG Fmt Attr PSize PFree /dev/sdb1 case4t lvm2 a- 819.32G 0 /dev/sdb2 case4t lvm2 a- 866.40G 0 /dev/sdb3 case4t lvm2 a- 47.09G 0 Wiping internal VG cache Logging initialised at Sat Jan 8 11:42:34 2011 Set umask to 0077 Finding all volume groups Finding volume group "case4t" VG #PV #LV #SN Attr VSize VFree case4t 3 1 0 wz--n- 1.69T 0 Wiping internal VG cache Logging initialised at Sat Jan 8 11:42:34 2011 Set umask to 0077 Finding all logical volumes LV VG Attr LSize Origin Snap% Move Log Copy% Convert scandata case4t -wi-a- 1.69T Wiping internal VG cache $ sudo vgchange -a y Logging initialised at Sat Jan 8 11:43:14 2011 Set umask to 0077 Finding all volume groups Finding volume group "case4t" 1 logical volume(s) in volume group "case4t" already active 1 existing logical volume(s) in volume group "case4t" monitored Found volume group "case4t" Activated logical volumes in volume group "case4t" 1 logical volume(s) in volume group "case4t" now active Wiping internal VG cache $ ls /dev | grep case4t case4t $ ls /dev/mapper case4t-scandata control $ sudo fdisk -l /dev/case4t/scandata Disk /dev/case4t/scandata: 1860.5 GB, 1860584865792 bytes 255 heads, 63 sectors/track, 226203 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Disk identifier: 0x00049bf5 Device Boot Start End Blocks Id System /dev/case4t/scandata1 1 226203 1816975566 83 Linux $ sudo parted /dev/case4t/scandata print Model: Linux device-mapper (linear) (dm) Disk /dev/mapper/case4t-scandata: 1861GB Sector size (logical/physical): 512B/512B Partition Table: msdos Number Start End Size Type File system Flags 1 32.3kB 1861GB 1861GB primary ext3 $ sudo fdisk -l /dev/sdb Disk /dev/sdb: 1860.5 GB, 1860593254400 bytes 255 heads, 63 sectors/track, 226204 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Disk identifier: 0x00000081 Device Boot Start End Blocks Id System /dev/sdb1 1 106955 859116006 83 Linux /dev/sdb2 113103 226204 908491815 83 Linux /dev/sdb3 106956 113102 49375777+ 83 Linux Partition table entries are not in disk order $ sudo parted /dev/sdb print Model: DELL PERC 6/i (scsi) Disk /dev/sdb: 1861GB Sector size (logical/physical): 512B/512B Partition Table: msdos Number Start End Size Type File system Flags 1 32.3kB 880GB 880GB primary reiserfs 3 880GB 930GB 50.6GB primary 2 930GB 1861GB 930GB primary I find it a bit strange that partition one above is said to be reiserfs, or if it matters -- it was previously reiserfs, but LVM recognizes it as a PV. To reiterate, neither /dev/mapper/case4t-scandatap1 (which I had used previously) nor /dev/case4t/scandata1 (as printed by fdisk) exists. And /dev/case4t/scandata (no partition number) cannot be mounted: $sudo mount -t ext3 /dev/case4t/scandata /mnt/new mount: wrong fs type, bad option, bad superblock on /dev/mapper/case4t-scandata, missing codepage or helper program, or other error In some cases useful info is found in syslog - try dmesg | tail or so All I get on syslog is: [170059.538137] VFS: Can't find ext3 filesystem on dev dm-0. Thanks in advance for any help you can offer, Brian P.S. I am on Ubuntu GNU/Linux 2.6.28-11-server (Jaunty) (out of date, I know -- that's on the laundry list).

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  • C#: Does an IDisposable in a Halted Iterator Dispose?

    - by James Michael Hare
    If that sounds confusing, let me give you an example. Let's say you expose a method to read a database of products, and instead of returning a List<Product> you return an IEnumerable<Product> in iterator form (yield return). This accomplishes several good things: The IDataReader is not passed out of the Data Access Layer which prevents abstraction leak and resource leak potentials. You don't need to construct a full List<Product> in memory (which could be very big) if you just want to forward iterate once. If you only want to consume up to a certain point in the list, you won't incur the database cost of looking up the other items. This could give us an example like: 1: // a sample data access object class to do standard CRUD operations. 2: public class ProductDao 3: { 4: private DbProviderFactory _factory = SqlClientFactory.Instance 5:  6: // a method that would retrieve all available products 7: public IEnumerable<Product> GetAvailableProducts() 8: { 9: // must create the connection 10: using (var con = _factory.CreateConnection()) 11: { 12: con.ConnectionString = _productsConnectionString; 13: con.Open(); 14:  15: // create the command 16: using (var cmd = _factory.CreateCommand()) 17: { 18: cmd.Connection = con; 19: cmd.CommandText = _getAllProductsStoredProc; 20: cmd.CommandType = CommandType.StoredProcedure; 21:  22: // get a reader and pass back all results 23: using (var reader = cmd.ExecuteReader()) 24: { 25: while(reader.Read()) 26: { 27: yield return new Product 28: { 29: Name = reader["product_name"].ToString(), 30: ... 31: }; 32: } 33: } 34: } 35: } 36: } 37: } The database details themselves are irrelevant. I will say, though, that I'm a big fan of using the System.Data.Common classes instead of your provider specific counterparts directly (SqlCommand, OracleCommand, etc). This lets you mock your data sources easily in unit testing and also allows you to swap out your provider in one line of code. In fact, one of the shared components I'm most proud of implementing was our group's DatabaseUtility library that simplifies all the database access above into one line of code in a thread-safe and provider-neutral way. I went with my own flavor instead of the EL due to the fact I didn't want to force internal company consumers to use the EL if they didn't want to, and it made it easy to allow them to mock their database for unit testing by providing a MockCommand, MockConnection, etc that followed the System.Data.Common model. One of these days I'll blog on that if anyone's interested. Regardless, you often have situations like the above where you are consuming and iterating through a resource that must be closed once you are finished iterating. For the reasons stated above, I didn't want to return IDataReader (that would force them to remember to Dispose it), and I didn't want to return List<Product> (that would force them to hold all products in memory) -- but the first time I wrote this, I was worried. What if you never consume the last item and exit the loop? Are the reader, command, and connection all disposed correctly? Of course, I was 99.999999% sure the creators of C# had already thought of this and taken care of it, but inspection in Reflector was difficult due to the nature of the state machines yield return generates, so I decided to try a quick example program to verify whether or not Dispose() will be called when an iterator is broken from outside the iterator itself -- i.e. before the iterator reports there are no more items. So I wrote a quick Sequencer class with a Dispose() method and an iterator for it. Yes, it is COMPLETELY contrived: 1: // A disposable sequence of int -- yes this is completely contrived... 2: internal class Sequencer : IDisposable 3: { 4: private int _i = 0; 5: private readonly object _mutex = new object(); 6:  7: // Constructs an int sequence. 8: public Sequencer(int start) 9: { 10: _i = start; 11: } 12:  13: // Gets the next integer 14: public int GetNext() 15: { 16: lock (_mutex) 17: { 18: return _i++; 19: } 20: } 21:  22: // Dispose the sequence of integers. 23: public void Dispose() 24: { 25: // force output immediately (flush the buffer) 26: Console.WriteLine("Disposed with last sequence number of {0}!", _i); 27: Console.Out.Flush(); 28: } 29: } And then I created a generator (infinite-loop iterator) that did the using block for auto-Disposal: 1: // simply defines an extension method off of an int to start a sequence 2: public static class SequencerExtensions 3: { 4: // generates an infinite sequence starting at the specified number 5: public static IEnumerable<int> GetSequence(this int starter) 6: { 7: // note the using here, will call Dispose() when block terminated. 8: using (var seq = new Sequencer(starter)) 9: { 10: // infinite loop on this generator, means must be bounded by caller! 11: while(true) 12: { 13: yield return seq.GetNext(); 14: } 15: } 16: } 17: } This is really the same conundrum as the database problem originally posed. Here we are using iteration (yield return) over a large collection (infinite sequence of integers). If we cut the sequence short by breaking iteration, will that using block exit and hence, Dispose be called? Well, let's see: 1: // The test program class 2: public class IteratorTest 3: { 4: // The main test method. 5: public static void Main() 6: { 7: Console.WriteLine("Going to consume 10 of infinite items"); 8: Console.Out.Flush(); 9:  10: foreach(var i in 0.GetSequence()) 11: { 12: // could use TakeWhile, but wanted to output right at break... 13: if(i >= 10) 14: { 15: Console.WriteLine("Breaking now!"); 16: Console.Out.Flush(); 17: break; 18: } 19:  20: Console.WriteLine(i); 21: Console.Out.Flush(); 22: } 23:  24: Console.WriteLine("Done with loop."); 25: Console.Out.Flush(); 26: } 27: } So, what do we see? Do we see the "Disposed" message from our dispose, or did the Dispose get skipped because from an "eyeball" perspective we should be locked in that infinite generator loop? Here's the results: 1: Going to consume 10 of infinite items 2: 0 3: 1 4: 2 5: 3 6: 4 7: 5 8: 6 9: 7 10: 8 11: 9 12: Breaking now! 13: Disposed with last sequence number of 11! 14: Done with loop. Yes indeed, when we break the loop, the state machine that C# generates for yield iterate exits the iteration through the using blocks and auto-disposes the IDisposable correctly. I must admit, though, the first time I wrote one, I began to wonder and that led to this test. If you've never seen iterators before (I wrote a previous entry here) the infinite loop may throw you, but you have to keep in mind it is not a linear piece of code, that every time you hit a "yield return" it cedes control back to the state machine generated for the iterator. And this state machine, I'm happy to say, is smart enough to clean up the using blocks correctly. I suspected those wily guys and gals at Microsoft engineered it well, and I wasn't disappointed. But, I've been bitten by assumptions before, so it's good to test and see. Yes, maybe you knew it would or figured it would, but isn't it nice to know? And as those campy 80s G.I. Joe cartoon public service reminders always taught us, "Knowing is half the battle...". Technorati Tags: C#,.NET

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  • SQL SERVER – Core Concepts – Elasticity, Scalability and ACID Properties – Exploring NuoDB an Elastically Scalable Database System

    - by pinaldave
    I have been recently exploring Elasticity and Scalability attributes of databases. You can see that in my earlier blog posts about NuoDB where I wanted to look at Elasticity and Scalability concepts. The concepts are very interesting, and intriguing as well. I have discussed these concepts with my friend Joyti M and together we have come up with this interesting read. The goal of this article is to answer following simple questions What is Elasticity? What is Scalability? How ACID properties vary from NOSQL Concepts? What are the prevailing problems in the current database system architectures? Why is NuoDB  an innovative and welcome change in database paradigm? Elasticity This word’s original form is used in many different ways and honestly it does do a decent job in holding things together over the years as a person grows and contracts. Within the tech world, and specifically related to software systems (database, application servers), it has come to mean a few things - allow stretching of resources without reaching the breaking point (on demand). What are resources in this context? Resources are the usual suspects – RAM/CPU/IO/Bandwidth in the form of a container (a process or bunch of processes combined as modules). When it is about increasing resources the simplest idea which comes to mind is the addition of another container. Another container means adding a brand new physical node. When it is about adding a new node there are two questions which comes to mind. 1) Can we add another node to our software system? 2) If yes, does adding new node cause downtime for the system? Let us assume we have added new node, let us see what the new needs of the system are when a new node is added. Balancing incoming requests to multiple nodes Synchronization of a shared state across multiple nodes Identification of “downstate” and resolution action to bring it to “upstate” Well, adding a new node has its advantages as well. Here are few of the positive points Throughput can increase nearly horizontally across the node throughout the system Response times of application will increase as in-between layer interactions will be improved Now, Let us put the above concepts in the perspective of a Database. When we mention the term “running out of resources” or “application is bound to resources” the resources can be CPU, Memory or Bandwidth. The regular approach to “gain scalability” in the database is to look around for bottlenecks and increase the bottlenecked resource. When we have memory as a bottleneck we look at the data buffers, locks, query plans or indexes. After a point even this is not enough as there needs to be an efficient way of managing such large workload on a “single machine” across memory and CPU bound (right kind of scheduling)  workload. We next move on to either read/write separation of the workload or functionality-based sharing so that we still have control of the individual. But this requires lots of planning and change in client systems in terms of knowing where to go/update/read and for reporting applications to “aggregate the data” in an intelligent way. What we ideally need is an intelligent layer which allows us to do these things without us getting into managing, monitoring and distributing the workload. Scalability In the context of database/applications, scalability means three main things Ability to handle normal loads without pressure E.g. X users at the Y utilization of resources (CPU, Memory, Bandwidth) on the Z kind of hardware (4 processor, 32 GB machine with 15000 RPM SATA drives and 1 GHz Network switch) with T throughput Ability to scale up to expected peak load which is greater than normal load with acceptable response times Ability to provide acceptable response times across the system E.g. Response time in S milliseconds (or agreed upon unit of measure) – 90% of the time The Issue – Need of Scale In normal cases one can plan for the load testing to test out normal, peak, and stress scenarios to ensure specific hardware meets the needs. With help from Hardware and Software partners and best practices, bottlenecks can be identified and requisite resources added to the system. Unfortunately this vertical scale is expensive and difficult to achieve and most of the operational people need the ability to scale horizontally. This helps in getting better throughput as there are physical limits in terms of adding resources (Memory, CPU, Bandwidth and Storage) indefinitely. Today we have different options to achieve scalability: Read & Write Separation The idea here is to do actual writes to one store and configure slaves receiving the latest data with acceptable delays. Slaves can be used for balancing out reads. We can also explore functional separation or sharing as well. We can separate data operations by a specific identifier (e.g. region, year, month) and consolidate it for reporting purposes. For functional separation the major disadvantage is when schema changes or workload pattern changes. As the requirement grows one still needs to deal with scale need in manual ways by providing an abstraction in the middle tier code. Using NOSQL solutions The idea is to flatten out the structures in general to keep all values which are retrieved together at the same store and provide flexible schema. The issue with the stores is that they are compromising on mostly consistency (no ACID guarantees) and one has to use NON-SQL dialect to work with the store. The other major issue is about education with NOSQL solutions. Would one really want to make these compromises on the ability to connect and retrieve in simple SQL manner and learn other skill sets? Or for that matter give up on ACID guarantee and start dealing with consistency issues? Hybrid Deployment – Mac, Linux, Cloud, and Windows One of the challenges today that we see across On-premise vs Cloud infrastructure is a difference in abilities. Take for example SQL Azure – it is wonderful in its concepts of throttling (as it is shared deployment) of resources and ability to scale using federation. However, the same abilities are not available on premise. This is not a mistake, mind you – but a compromise of the sweet spot of workloads, customer requirements and operational SLAs which can be supported by the team. In today’s world it is imperative that databases are available across operating systems – which are a commodity and used by developers of all hues. An Ideal Database Ability List A system which allows a linear scale of the system (increase in throughput with reasonable response time) with the addition of resources A system which does not compromise on the ACID guarantees and require developers to learn new paradigms A system which does not force fit a new way interacting with database by learning Non-SQL dialect A system which does not force fit its mechanisms for providing availability across its various modules. Well NuoDB is the first database which has all of the above abilities and much more. In future articles I will cover my hands-on experience with it. Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, T SQL, Technology Tagged: NuoDB

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  • Android - Create a custom multi-line ListView bound to an ArrayList

    - by Bill Osuch
    The Android HelloListView tutorial shows how to bind a ListView to an array of string objects, but you'll probably outgrow that pretty quickly. This post will show you how to bind the ListView to an ArrayList of custom objects, as well as create a multi-line ListView. Let's say you have some sort of search functionality that returns a list of people, along with addresses and phone numbers. We're going to display that data in three formatted lines for each result, and make it clickable. First, create your new Android project, and create two layout files. Main.xml will probably already be created by default, so paste this in: <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"  android:orientation="vertical"  android:layout_width="fill_parent"   android:layout_height="fill_parent">  <TextView   android:layout_height="wrap_content"   android:text="Custom ListView Contents"   android:gravity="center_vertical|center_horizontal"   android:layout_width="fill_parent" />   <ListView    android:id="@+id/ListView01"    android:layout_height="wrap_content"    android:layout_width="fill_parent"/> </LinearLayout> Next, create a layout file called custom_row_view.xml. This layout will be the template for each individual row in the ListView. You can use pretty much any type of layout - Relative, Table, etc., but for this we'll just use Linear: <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"  android:orientation="vertical"  android:layout_width="fill_parent"   android:layout_height="fill_parent">   <TextView android:id="@+id/name"   android:textSize="14sp"   android:textStyle="bold"   android:textColor="#FFFF00"   android:layout_width="wrap_content"   android:layout_height="wrap_content"/>  <TextView android:id="@+id/cityState"   android:layout_width="wrap_content"   android:layout_height="wrap_content"/>  <TextView android:id="@+id/phone"   android:layout_width="wrap_content"   android:layout_height="wrap_content"/> </LinearLayout> Now, add an object called SearchResults. Paste this code in: public class SearchResults {  private String name = "";  private String cityState = "";  private String phone = "";  public void setName(String name) {   this.name = name;  }  public String getName() {   return name;  }  public void setCityState(String cityState) {   this.cityState = cityState;  }  public String getCityState() {   return cityState;  }  public void setPhone(String phone) {   this.phone = phone;  }  public String getPhone() {   return phone;  } } This is the class that we'll be filling with our data, and loading into an ArrayList. Next, you'll need a custom adapter. This one just extends the BaseAdapter, but you could extend the ArrayAdapter if you prefer. public class MyCustomBaseAdapter extends BaseAdapter {  private static ArrayList<SearchResults> searchArrayList;    private LayoutInflater mInflater;  public MyCustomBaseAdapter(Context context, ArrayList<SearchResults> results) {   searchArrayList = results;   mInflater = LayoutInflater.from(context);  }  public int getCount() {   return searchArrayList.size();  }  public Object getItem(int position) {   return searchArrayList.get(position);  }  public long getItemId(int position) {   return position;  }  public View getView(int position, View convertView, ViewGroup parent) {   ViewHolder holder;   if (convertView == null) {    convertView = mInflater.inflate(R.layout.custom_row_view, null);    holder = new ViewHolder();    holder.txtName = (TextView) convertView.findViewById(R.id.name);    holder.txtCityState = (TextView) convertView.findViewById(R.id.cityState);    holder.txtPhone = (TextView) convertView.findViewById(R.id.phone);    convertView.setTag(holder);   } else {    holder = (ViewHolder) convertView.getTag();   }      holder.txtName.setText(searchArrayList.get(position).getName());   holder.txtCityState.setText(searchArrayList.get(position).getCityState());   holder.txtPhone.setText(searchArrayList.get(position).getPhone());   return convertView;  }  static class ViewHolder {   TextView txtName;   TextView txtCityState;   TextView txtPhone;  } } (This is basically the same as the List14.java API demo) Finally, we'll wire it all up in the main class file: public class CustomListView extends Activity {     @Override     public void onCreate(Bundle savedInstanceState) {         super.onCreate(savedInstanceState);         setContentView(R.layout.main);                 ArrayList<SearchResults> searchResults = GetSearchResults();                 final ListView lv1 = (ListView) findViewById(R.id.ListView01);         lv1.setAdapter(new MyCustomBaseAdapter(this, searchResults));                 lv1.setOnItemClickListener(new OnItemClickListener() {          @Override          public void onItemClick(AdapterView<?> a, View v, int position, long id) {           Object o = lv1.getItemAtPosition(position);           SearchResults fullObject = (SearchResults)o;           Toast.makeText(ListViewBlogPost.this, "You have chosen: " + " " + fullObject.getName(), Toast.LENGTH_LONG).show();          }          });     }         private ArrayList<SearchResults> GetSearchResults(){      ArrayList<SearchResults> results = new ArrayList<SearchResults>();            SearchResults sr1 = new SearchResults();      sr1.setName("John Smith");      sr1.setCityState("Dallas, TX");      sr1.setPhone("214-555-1234");      results.add(sr1);            sr1 = new SearchResults();      sr1.setName("Jane Doe");      sr1.setCityState("Atlanta, GA");      sr1.setPhone("469-555-2587");      results.add(sr1);            sr1 = new SearchResults();      sr1.setName("Steve Young");      sr1.setCityState("Miami, FL");      sr1.setPhone("305-555-7895");      results.add(sr1);            sr1 = new SearchResults();      sr1.setName("Fred Jones");      sr1.setCityState("Las Vegas, NV");      sr1.setPhone("612-555-8214");      results.add(sr1);            return results;     } } Notice that we first get an ArrayList of SearchResults objects (normally this would be from an external data source...), pass it to the custom adapter, then set up a click listener. The listener gets the item that was clicked, converts it back to a SearchResults object, and does whatever it needs to do. Fire it up in the emulator, and you should wind up with something like this:

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  • Premature-Optimization and Performance Anxiety

    - by James Michael Hare
    While writing my post analyzing the new .NET 4 ConcurrentDictionary class (here), I fell into one of the classic blunders that I myself always love to warn about.  After analyzing the differences of time between a Dictionary with locking versus the new ConcurrentDictionary class, I noted that the ConcurrentDictionary was faster with read-heavy multi-threaded operations.  Then, I made the classic blunder of thinking that because the original Dictionary with locking was faster for those write-heavy uses, it was the best choice for those types of tasks.  In short, I fell into the premature-optimization anti-pattern. Basically, the premature-optimization anti-pattern is when a developer is coding very early for a perceived (whether rightly-or-wrongly) performance gain and sacrificing good design and maintainability in the process.  At best, the performance gains are usually negligible and at worst, can either negatively impact performance, or can degrade maintainability so much that time to market suffers or the code becomes very fragile due to the complexity. Keep in mind the distinction above.  I'm not talking about valid performance decisions.  There are decisions one should make when designing and writing an application that are valid performance decisions.  Examples of this are knowing the best data structures for a given situation (Dictionary versus List, for example) and choosing performance algorithms (linear search vs. binary search).  But these in my mind are macro optimizations.  The error is not in deciding to use a better data structure or algorithm, the anti-pattern as stated above is when you attempt to over-optimize early on in such a way that it sacrifices maintainability. In my case, I was actually considering trading the safety and maintainability gains of the ConcurrentDictionary (no locking required) for a slight performance gain by using the Dictionary with locking.  This would have been a mistake as I would be trading maintainability (ConcurrentDictionary requires no locking which helps readability) and safety (ConcurrentDictionary is safe for iteration even while being modified and you don't risk the developer locking incorrectly) -- and I fell for it even when I knew to watch out for it.  I think in my case, and it may be true for others as well, a large part of it was due to the time I was trained as a developer.  I began college in in the 90s when C and C++ was king and hardware speed and memory were still relatively priceless commodities and not to be squandered.  In those days, using a long instead of a short could waste precious resources, and as such, we were taught to try to minimize space and favor performance.  This is why in many cases such early code-bases were very hard to maintain.  I don't know how many times I heard back then to avoid too many function calls because of the overhead -- and in fact just last year I heard a new hire in the company where I work declare that she didn't want to refactor a long method because of function call overhead.  Now back then, that may have been a valid concern, but with today's modern hardware even if you're calling a trivial method in an extremely tight loop (which chances are the JIT compiler would optimize anyway) the results of removing method calls to speed up performance are negligible for the great majority of applications.  Now, obviously, there are those coding applications where speed is absolutely king (for example drivers, computer games, operating systems) where such sacrifices may be made.  But I would strongly advice against such optimization because of it's cost.  Many folks that are performing an optimization think it's always a win-win.  That they're simply adding speed to the application, what could possibly be wrong with that?  What they don't realize is the cost of their choice.  For every piece of straight-forward code that you obfuscate with performance enhancements, you risk the introduction of bugs in the long term technical debt of the application.  It will become so fragile over time that maintenance will become a nightmare.  I've seen such applications in places I have worked.  There are times I've seen applications where the designer was so obsessed with performance that they even designed their own memory management system for their application to try to squeeze out every ounce of performance.  Unfortunately, the application stability often suffers as a result and it is very difficult for anyone other than the original designer to maintain. I've even seen this recently where I heard a C++ developer bemoaning that in VS2010 the iterators are about twice as slow as they used to be because Microsoft added range checking (probably as part of the 0x standard implementation).  To me this was almost a joke.  Twice as slow sounds bad, but it almost never as bad as you think -- especially if you're gaining safety.  The only time twice is really that much slower is when once was too slow to begin with.  Think about it.  2 minutes is slow as a response time because 1 minute is slow.  But if an iterator takes 1 microsecond to move one position and a new, safer iterator takes 2 microseconds, this is trivial!  The only way you'd ever really notice this would be in iterating a collection just for the sake of iterating (i.e. no other operations).  To my mind, the added safety makes the extra time worth it. Always favor safety and maintainability when you can.  I know it can be a hard habit to break, especially if you started out your career early or in a language such as C where they are very performance conscious.  But in reality, these type of micro-optimizations only end up hurting you in the long run. Remember the two laws of optimization.  I'm not sure where I first heard these, but they are so true: For beginners: Do not optimize. For experts: Do not optimize yet. This is so true.  If you're a beginner, resist the urge to optimize at all costs.  And if you are an expert, delay that decision.  As long as you have chosen the right data structures and algorithms for your task, your performance will probably be more than sufficient.  Chances are it will be network, database, or disk hits that will be your slow-down, not your code.  As they say, 98% of your code's bottleneck is in 2% of your code so premature-optimization may add maintenance and safety debt that won't have any measurable impact.  Instead, code for maintainability and safety, and then, and only then, when you find a true bottleneck, then you should go back and optimize further.

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  • Cost Comparison Hard Disk Drive to Solid State Drive on Price per Gigabyte - dispelling a myth!

    - by tonyrogerson
    It is often said that Hard Disk Drive storage is significantly cheaper per GiByte than Solid State Devices – this is wholly inaccurate within the database space. People need to look at the cost of the complete solution and not just a single component part in isolation to what is really required to meet the business requirement. Buying a single Hitachi Ultrastar 600GB 3.5” SAS 15Krpm hard disk drive will cost approximately £239.60 (http://scan.co.uk, 22nd March 2012) compared to an OCZ 600GB Z-Drive R4 CM84 PCIe costing £2,316.54 (http://scan.co.uk, 22nd March 2012); I’ve not included FusionIO ioDrive because there is no public pricing available for it – something I never understand and personally when companies do this I immediately think what are they hiding, luckily in FusionIO’s case the product is proven though is expensive compared to OCZ enterprise offerings. On the face of it the single 15Krpm hard disk has a price per GB of £0.39, the SSD £3.86; this is what you will see in the press and this is what sales people will use in comparing the two technologies – do not be fooled by this bullshit people! What is the requirement? The requirement is the database will have a static size of 400GB kept static through archiving so growth and trim will balance the database size, the client requires resilience, there will be several hundred call centre staff querying the database where queries will read a small amount of data but there will be no hot spot in the data so the randomness will come across the entire 400GB of the database, estimates predict that the IOps required will be approximately 4,000IOps at peak times, because it’s a call centre system the IO latency is important and must remain below 5ms per IO. The balance between read and write is 70% read, 30% write. The requirement is now defined and we have three of the most important pieces of the puzzle – space required, estimated IOps and maximum latency per IO. Something to consider with regard SQL Server; write activity requires synchronous IO to the storage media specifically the transaction log; that means the write thread will wait until the IO is completed and hardened off until the thread can continue execution, the requirement has stated that 30% of the system activity will be write so we can expect a high amount of synchronous activity. The hardware solution needs to be defined; two possible solutions: hard disk or solid state based; the real question now is how many hard disks are required to achieve the IO throughput, the latency and resilience, ditto for the solid state. Hard Drive solution On a test on an HP DL380, P410i controller using IOMeter against a single 15Krpm 146GB SAS drive, the throughput given on a transfer size of 8KiB against a 40GiB file on a freshly formatted disk where the partition is the only partition on the disk thus the 40GiB file is on the outer edge of the drive so more sectors can be read before head movement is required: For 100% sequential IO at a queue depth of 16 with 8 worker threads 43,537 IOps at an average latency of 2.93ms (340 MiB/s), for 100% random IO at the same queue depth and worker threads 3,733 IOps at an average latency of 34.06ms (34 MiB/s). The same test was done on the same disk but the test file was 130GiB: For 100% sequential IO at a queue depth of 16 with 8 worker threads 43,537 IOps at an average latency of 2.93ms (340 MiB/s), for 100% random IO at the same queue depth and worker threads 528 IOps at an average latency of 217.49ms (4 MiB/s). From the result it is clear random performance gets worse as the disk fills up – I’m currently writing an article on short stroking which will cover this in detail. Given the work load is random in nature looking at the random performance of the single drive when only 40 GiB of the 146 GB is used gives near the IOps required but the latency is way out. Luckily I have tested 6 x 15Krpm 146GB SAS 15Krpm drives in a RAID 0 using the same test methodology, for the same test above on a 130 GiB for each drive added the performance boost is near linear, for each drive added throughput goes up by 5 MiB/sec, IOps by 700 IOps and latency reducing nearly 50% per drive added (172 ms, 94 ms, 65 ms, 47 ms, 37 ms, 30 ms). This is because the same 130GiB is spread out more as you add drives 130 / 1, 130 / 2, 130 / 3 etc. so implicit short stroking is occurring because there is less file on each drive so less head movement required. The best latency is still 30 ms but we have the IOps required now, but that’s on a 130GiB file and not the 400GiB we need. Some reality check here: a) the drive randomness is more likely to be 50/50 and not a full 100% but the above has highlighted the effect randomness has on the drive and the more a drive fills with data the worse the effect. For argument sake let us assume that for the given workload we need 8 disks to do the job, for resilience reasons we will need 16 because we need to RAID 1+0 them in order to get the throughput and the resilience, RAID 5 would degrade performance. Cost for hard drives: 16 x £239.60 = £3,833.60 For the hard drives we will need disk controllers and a separate external disk array because the likelihood is that the server itself won’t take the drives, a quick spec off DELL for a PowerVault MD1220 which gives the dual pathing with 16 disks 146GB 15Krpm 2.5” disks is priced at £7,438.00, note its probably more once we had two controller cards to sit in the server in, racking etc. Minimum cost taking the DELL quote as an example is therefore: {Cost of Hardware} / {Storage Required} £7,438.60 / 400 = £18.595 per GB £18.59 per GiB is a far cry from the £0.39 we had been told by the salesman and the myth. Yes, the storage array is composed of 16 x 146 disks in RAID 10 (therefore 8 usable) giving an effective usable storage availability of 1168GB but the actual storage requirement is only 400 and the extra disks have had to be purchased to get the  IOps up. Solid State Drive solution A single card significantly exceeds the IOps and latency required, for resilience two will be required. ( £2,316.54 * 2 ) / 400 = £11.58 per GB With the SSD solution only two PCIe sockets are required, no external disk units, no additional controllers, no redundant controllers etc. Conclusion I hope by showing you an example that the myth that hard disk drives are cheaper per GiB than Solid State has now been dispelled - £11.58 per GB for SSD compared to £18.59 for Hard Disk. I’ve not even touched on the running costs, compare the costs of running 18 hard disks, that’s a lot of heat and power compared to two PCIe cards!Just a quick note: I've left a fair amount of information out due to this being a blog! If in doubt, email me :)I'll also deal with the myth that SSD's wear out at a later date as well - that's just way over done still, yes, 5 years ago, but now - no.

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  • CodePlex Daily Summary for Sunday, September 02, 2012

    CodePlex Daily Summary for Sunday, September 02, 2012Popular ReleasesThisismyusername's codeplex page.: HTML5 Multitouch Example - Fruit Ninja in HTML5: This is an example of how you could create a game such as Fruit Ninja using HTML5's multitouch capabilities. This example isn't responsive enough, so I will be working on that, and it doesn't have great graphics, either. If I had my own webpage, I could store some graphics and upload the game there and it might look halfway decent, but here the fruits are just circles. I hope you enjoy reading the source code anyway.GmailDefaultMaker: GmailDefaultMaker 3.0.0.2: Add QQ Mail BugfixRuminate XNA 4.0 GUI: Release 1.1.1: Fixed bugs with Slider and TextBox. Added ComboBox.Confuser: Confuser build 76542: This is a build of changeset 76542.SharePoint Column & View Permission: SharePoint Column and View Permission v1.2: Version 1.2 of this project. If you will find any bugs please let me know at enti@zoznam.sk or post your findings in Issue TrackerMihmojsos OS: Mihmojsos OS 3 (Smart Rabbit): !Mihmojsos OS 3 Smart Rabbit Mihmojsos Smart Rabbit is now availableDotNetNuke Translator: 01.00.00 Beta: First release of the project.YNA: YNA 0.2 alpha: Wath's new since 0.1 alpha ? A lot of changes but there are the most interresting : StateManager is now better and faster Mouse events for all YnObjects (Sprites, Images, texts) A really big improvement for YnGroup Gamepad support And the news : Tiled Map support (need refactoring) Isometric tiled map support (need refactoring) Transition effect like "FadeIn" and "FadeOut" (YnTransition) Timers (YnTimer) Path management (YnPath, need more refactoring) Downloads All downloads...Audio Pitch & Shift: Audio Pitch And Shift 5.1.0.2: fixed several issues with streaming modeUrlPager: UrlPager 1.2: Fixed bug in which url parameters will lost after paging; ????????url???bug;Sofire Suite: Sofire v1.5.0.0: Sofire v1.5.0.0 ?? ???????? ?????: 1、?? 2、????EntLib.com????????: EntLib.com???????? v3.0: EntLib eCommerce Solution ???Microsoft .Net Framework?????????????????????。Coevery - Free CRM: Coevery 1.0.0.24: Add a sample database, and installation instructions.Math.NET Numerics: Math.NET Numerics v2.2.1: Major linear algebra rework since v2.1, now available on Codeplex as well (previous versions were only available via NuGet). Since v2.2.0: Student-T density more robust for very large degrees of freedom Sparse Kronecker product much more efficient (now leverages sparsity) Direct access to raw matrix storage implementations for advanced extensibility Now also separate package for signed core library with a strong name (we dropped strong names in v2.2.0) Also available as NuGet packages...Microsoft SQL Server Product Samples: Database: AdventureWorks Databases – 2012, 2008R2 and 2008: About this release This release consolidates AdventureWorks databases for SQL Server 2012, 2008R2 and 2008 versions to one page. Each zip file contains an mdf database file and ldf log file. This should make it easier to find and download AdventureWorks databases since all OLTP versions are on one page. There are no database schema changes. For each release of the product, there is a light-weight and full version of the AdventureWorks sample database. The light-weight version is denoted by ...Christoc's DotNetNuke Module Development Template: DotNetNuke Project Templates V1.1 for VS2012: This release is specifically for Visual Studio 2012 Support, distributed through the Visual Studio Extensions gallery at http://visualstudiogallery.msdn.microsoft.com/ After you build in Release mode the installable packages (source/install) can be found in the INSTALL folder now, within your module's folder, not the packages folder anymore Check out the blog post for all of the details about this release. http://www.dotnetnuke.com/Resources/Blogs/EntryId/3471/New-Visual-Studio-2012-Projec...Home Access Plus+: v8.0: v8.0.0901.1830 RELEASE CHANGED TO BETA Any issues, please log them on http://www.edugeek.net/forums/home-access-plus/ This is full release, NO upgrade ZIP will be provided as most files require replacing. To upgrade from a previous version, delete everything but your AppData folder, extract all but the AppData folder and run your HAP+ install Documentation is supplied in the Web Zip The Quota Services require executing a script to register the service, this can be found in there install ...Phalanger - The PHP Language Compiler for the .NET Framework: 3.0.0.3406 (September 2012): New features: Extended ReflectionClass libxml error handling, constants DateTime::modify(), DateTime::getOffset() TreatWarningsAsErrors MSBuild option OnlyPrecompiledCode configuration option; allows to use only compiled code Fixes: ArgsAware exception fix accessing .NET properties bug fix ASP.NET session handler fix for OutOfProc mode DateTime methods (WordPress posting fix) Phalanger Tools for Visual Studio: Visual Studio 2010 & 2012 New debugger engine, PHP-like debugging ...MabiCommerce: MabiCommerce 1.0.1: What's NewSetup now creates shortcuts Fix spelling errors Minor enhancement to the Map window.ScintillaNET: ScintillaNET 2.5.2: This release has been built from the 2.5 branch. Version 2.5.2 is functionally identical to the 2.5.1 release but also includes the XML documentation comments file generated by Visual Studio. It is not 100% comprehensive but it will give you Visual Studio IntelliSense for a large part of the API. Just make sure the ScintillaNET.xml file is in the same folder as the ScintillaNET.dll reference you're using in your projects. (The XML file does not need to be distributed with your application)....New ProjectsATSV: this is a student project for making a new silverlight UI Bookmark Collector: This project is a best practice example of how to use content items in DotNetNuke. It allows you to quickly and easily manage a listing of external links.BPVotingmachine: BP Vote SystemClean My Space: Sort your files in a fun and fast! With Clean My Space you can!CutePlatform: CutePlatform is a platform game based around the PlanetCute graphics pack from Daniel cook, make him a visit in www.lostgardem.comDancTeX: This project is targeting the integration of LaTeX into VisusalStudio. Epi Info™ Companion for Android: A mobile companion to the Epi Info™ 7 desktop tool for epidemiologic data collection and analysis.Flucene: Object Document Mapper for Lucene.Netfluentserializer: FluentSerializer is a library for .NET usable to create serialize/deserialize data through its fluent interface. The methods it creates are compiled.hongjiapp: hongjiappidealthings educational comprehensive administration system: ?????????????????????????????????????????????.Java Accounting Library: The project aims at providing a Financial Accounting Java Library which may be integrated to any other Java Application independent of its Backend Database.mycnblogs: mycnblogsNETPack: Lightweight and flexible packer for .NETRandom Useful Code: This project is where I will store various useful classes I have built over time. Only the code will be provided, no Library or the like.Suleymaniye Tavimi: Namaz vakitleri hesaplama uygulamasidir. Istenilen yer için hesaplama yapar.

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  • Degraded RAID5 and no md superblock on one of remaining drive

    - by ark1214
    This is actually on a QNAP TS-509 NAS. The RAID is basically a Linux RAID. The NAS was configured with RAID 5 with 5 drives (/md0 with /dev/sd[abcde]3). At some point, /dev/sde failed and drive was replaced. While rebuilding (and not completed), the NAS rebooted itself and /dev/sdc dropped out of the array. Now the array can't start because essentially 2 drives have dropped out. I disconnected /dev/sde and hoped that /md0 can resume in degraded mode, but no luck.. Further investigation shows that /dev/sdc3 has no md superblock. The data should be good since the array was unable to assemble after /dev/sdc dropped off. All the searches I done showed how to reassemble the array assuming 1 bad drive. But I think I just need to restore the superblock on /dev/sdc3 and that should bring the array up to a degraded mode which will allow me to backup data and then proceed with rebuilding with adding /dev/sde. Any help would be greatly appreciated. mdstat does not show /dev/md0 # cat /proc/mdstat Personalities : [linear] [raid0] [raid1] [raid10] [raid6] [raid5] [raid4] [multipath] md5 : active raid1 sdd2[2](S) sdc2[3](S) sdb2[1] sda2[0] 530048 blocks [2/2] [UU] md13 : active raid1 sdd4[3] sdc4[2] sdb4[1] sda4[0] 458880 blocks [5/4] [UUUU_] bitmap: 40/57 pages [160KB], 4KB chunk md9 : active raid1 sdd1[3] sdc1[2] sdb1[1] sda1[0] 530048 blocks [5/4] [UUUU_] bitmap: 33/65 pages [132KB], 4KB chunk mdadm show /dev/md0 is still there # mdadm --examine --scan ARRAY /dev/md9 level=raid1 num-devices=5 UUID=271bf0f7:faf1f2c2:967631a4:3c0fa888 ARRAY /dev/md5 level=raid1 num-devices=2 UUID=0d75de26:0759d153:5524b8ea:86a3ee0d spares=2 ARRAY /dev/md0 level=raid5 num-devices=5 UUID=ce3e369b:4ff9ddd2:3639798a:e3889841 ARRAY /dev/md13 level=raid1 num-devices=5 UUID=7384c159:ea48a152:a1cdc8f2:c8d79a9c With /dev/sde removed, here is the mdadm examine output showing sdc3 has no md superblock # mdadm --examine /dev/sda3 /dev/sda3: Magic : a92b4efc Version : 00.90.00 UUID : ce3e369b:4ff9ddd2:3639798a:e3889841 Creation Time : Sat Dec 8 15:01:19 2012 Raid Level : raid5 Used Dev Size : 1463569600 (1395.77 GiB 1498.70 GB) Array Size : 5854278400 (5583.08 GiB 5994.78 GB) Raid Devices : 5 Total Devices : 4 Preferred Minor : 0 Update Time : Sat Dec 8 15:06:17 2012 State : active Active Devices : 4 Working Devices : 4 Failed Devices : 1 Spare Devices : 0 Checksum : d9e9ff0e - correct Events : 0.394 Layout : left-symmetric Chunk Size : 64K Number Major Minor RaidDevice State this 0 8 3 0 active sync /dev/sda3 0 0 8 3 0 active sync /dev/sda3 1 1 8 19 1 active sync /dev/sdb3 2 2 8 35 2 active sync /dev/sdc3 3 3 8 51 3 active sync /dev/sdd3 4 4 0 0 4 faulty removed [~] # mdadm --examine /dev/sdb3 /dev/sdb3: Magic : a92b4efc Version : 00.90.00 UUID : ce3e369b:4ff9ddd2:3639798a:e3889841 Creation Time : Sat Dec 8 15:01:19 2012 Raid Level : raid5 Used Dev Size : 1463569600 (1395.77 GiB 1498.70 GB) Array Size : 5854278400 (5583.08 GiB 5994.78 GB) Raid Devices : 5 Total Devices : 4 Preferred Minor : 0 Update Time : Sat Dec 8 15:06:17 2012 State : active Active Devices : 4 Working Devices : 4 Failed Devices : 1 Spare Devices : 0 Checksum : d9e9ff20 - correct Events : 0.394 Layout : left-symmetric Chunk Size : 64K Number Major Minor RaidDevice State this 1 8 19 1 active sync /dev/sdb3 0 0 8 3 0 active sync /dev/sda3 1 1 8 19 1 active sync /dev/sdb3 2 2 8 35 2 active sync /dev/sdc3 3 3 8 51 3 active sync /dev/sdd3 4 4 0 0 4 faulty removed [~] # mdadm --examine /dev/sdc3 mdadm: No md superblock detected on /dev/sdc3. [~] # mdadm --examine /dev/sdd3 /dev/sdd3: Magic : a92b4efc Version : 00.90.00 UUID : ce3e369b:4ff9ddd2:3639798a:e3889841 Creation Time : Sat Dec 8 15:01:19 2012 Raid Level : raid5 Used Dev Size : 1463569600 (1395.77 GiB 1498.70 GB) Array Size : 5854278400 (5583.08 GiB 5994.78 GB) Raid Devices : 5 Total Devices : 4 Preferred Minor : 0 Update Time : Sat Dec 8 15:06:17 2012 State : active Active Devices : 4 Working Devices : 4 Failed Devices : 1 Spare Devices : 0 Checksum : d9e9ff44 - correct Events : 0.394 Layout : left-symmetric Chunk Size : 64K Number Major Minor RaidDevice State this 3 8 51 3 active sync /dev/sdd3 0 0 8 3 0 active sync /dev/sda3 1 1 8 19 1 active sync /dev/sdb3 2 2 8 35 2 active sync /dev/sdc3 3 3 8 51 3 active sync /dev/sdd3 4 4 0 0 4 faulty removed fdisk output shows /dev/sdc3 partition is still there. [~] # fdisk -l Disk /dev/sdx: 128 MB, 128057344 bytes 8 heads, 32 sectors/track, 977 cylinders Units = cylinders of 256 * 512 = 131072 bytes Device Boot Start End Blocks Id System /dev/sdx1 1 8 1008 83 Linux /dev/sdx2 9 440 55296 83 Linux /dev/sdx3 441 872 55296 83 Linux /dev/sdx4 873 977 13440 5 Extended /dev/sdx5 873 913 5232 83 Linux /dev/sdx6 914 977 8176 83 Linux Disk /dev/sda: 1500.3 GB, 1500301910016 bytes 255 heads, 63 sectors/track, 182401 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Device Boot Start End Blocks Id System /dev/sda1 * 1 66 530113+ 83 Linux /dev/sda2 67 132 530145 82 Linux swap / Solaris /dev/sda3 133 182338 1463569695 83 Linux /dev/sda4 182339 182400 498015 83 Linux Disk /dev/sda4: 469 MB, 469893120 bytes 2 heads, 4 sectors/track, 114720 cylinders Units = cylinders of 8 * 512 = 4096 bytes Disk /dev/sda4 doesn't contain a valid partition table Disk /dev/sdb: 1500.3 GB, 1500301910016 bytes 255 heads, 63 sectors/track, 182401 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Device Boot Start End Blocks Id System /dev/sdb1 * 1 66 530113+ 83 Linux /dev/sdb2 67 132 530145 82 Linux swap / Solaris /dev/sdb3 133 182338 1463569695 83 Linux /dev/sdb4 182339 182400 498015 83 Linux Disk /dev/sdc: 1500.3 GB, 1500301910016 bytes 255 heads, 63 sectors/track, 182401 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Device Boot Start End Blocks Id System /dev/sdc1 1 66 530125 83 Linux /dev/sdc2 67 132 530142 83 Linux /dev/sdc3 133 182338 1463569693 83 Linux /dev/sdc4 182339 182400 498012 83 Linux Disk /dev/sdd: 2000.3 GB, 2000398934016 bytes 255 heads, 63 sectors/track, 243201 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Device Boot Start End Blocks Id System /dev/sdd1 1 66 530125 83 Linux /dev/sdd2 67 132 530142 83 Linux /dev/sdd3 133 243138 1951945693 83 Linux /dev/sdd4 243139 243200 498012 83 Linux Disk /dev/md9: 542 MB, 542769152 bytes 2 heads, 4 sectors/track, 132512 cylinders Units = cylinders of 8 * 512 = 4096 bytes Disk /dev/md9 doesn't contain a valid partition table Disk /dev/md5: 542 MB, 542769152 bytes 2 heads, 4 sectors/track, 132512 cylinders Units = cylinders of 8 * 512 = 4096 bytes Disk /dev/md5 doesn't contain a valid partition table

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  • Why We Should Learn to Stop Worrying and Love Millennials

    - by HCM-Oracle
    By Christine Mellon Much is said and written about the new generations of employees entering our workforce, as though they are a strange specimen, a mysterious life form to be “figured out,” accommodated and engaged – at a safe distance, of course.  At its worst, this talk takes a critical and disapproving tone, with baby boomer employees adamantly refusing to validate this new breed of worker, let alone determine how to help them succeed and achieve their potential.   The irony of our baby-boomer resentments and suspicions is that they belie the fact that we created the very vision that younger employees are striving to achieve.  From our frustrations with empty careers that did not fulfill us, from our opposition to “the man,” from our sharp memories of our parents’ toiling for 30 years just for the right to retire, from the simple desire not to live our lives in a state of invisibility, came the seeds of hope for something better. One characteristic of Millennial workers that grew from these seeds is the desire to experience as much as possible.  They are the “Experiential Employee”, with a passion for growing in diverse ways and expanding personal and professional horizons.  Rather than rooting themselves in a single company for a career, or even in a single career path, these employees are committed to building a broad portfolio of experiences and capabilities that will enable them to make a difference and to leave a mark of significance in the world.  How much richer is the organization that nurtures and leverages this inclination?  Our curmudgeonly ways must be surrendered and our focus redirected toward building the next generation of talent ecosystems, if we are to optimize what future generations have to offer.   Accelerating Professional Development In spite of our Boomer grumblings about Millennials’ “unrealistic” expectations, the truth is that we have a well-matched set of circumstances.  We have executives-in-waiting who want to learn quickly and a concurrent, urgent need to ramp up their development time, based on anticipated high levels of retirement in the next 10+ years.  Since we need to rapidly skill up these heirs to the corporate kingdom, isn’t it a fortunate coincidence that they are hungry to learn, develop and move fluidly throughout our organizations??  So our challenge now is to efficiently operationalize the wisdom we have acquired about effective learning and development.   We have already evolved from classroom-based models to diverse instructional methods.  The next step is to find the best approaches to help younger employees learn quickly and apply new learnings in an impactful way.   Creating temporary or even permanent functional partnerships among Millennial employees is one way to maximize outcomes.  This might take the form of 2 or more employees owning aspects of what once fell under a single role.  While one might argue this would mean duplication of resources, it could be a short term cost while employees come up to speed.  And the potential benefits would be numerous:  leveraging and validating the inherent sense of community of new generations, creating cross-functional skills with broad applicability, yielding additional perspectives and approaches to traditional work outcomes, and accelerating the performance curve for incumbents through Cooperative Learning (Johnson, D. and Johnson R., 1989, 1999).  This well-researched teaching strategy, where students support each other in the absorption and application of new information, has been shown to deliver faster, more efficient learning, and greater retention. Alternately, perhaps short term contracts with exiting retirees, or former retirees, to help facilitate the development of following generations may have merit.  Again, a short term cost, certainly.  However, the gains realized in shortening the learning curve, and strengthening engagement are substantial and lasting. Ultimately, there needs to be creative thinking applied for each organization on how to accelerate the capabilities of our future leaders in unique ways that mesh with current culture. The manner in which performance is evaluated must finally shift as well.  Employees will need to be assessed on how well they have developed key skills and capabilities vs. end-to-end mastery of functional positions they have no interest in keeping for an entire career. As we become more comfortable in placing greater and greater weight on competencies vs. tasks, we will realize increased organizational agility via this new generation of workers, which will be further enhanced by their natural flexibility and appetite for change. Revisiting Succession  For many years, organizations have failed to deliver desired succession planning outcomes.  According to CEB’s 2013 research, only 28% of current leaders were pre-identified in a succession plan. These disappointing results, along with the entrance of the experiential, Millennial employee into the workforce, may just provide the needed impetus for HR to reinvent succession processes.   We have recognized that the best professional development efforts are not always linear, and the time has come to fully adopt this philosophy in regard to succession as well.  Paths to specific organizational roles will not look the same for newer generations who seek out unique learning opportunities, without consideration of a singular career destination.  Rather than charting particular jobs as precursors for key positions, the experiences and skills behind what makes an incumbent successful must become essential in succession mapping.  And the multitude of ways in which those experiences and skills may be acquired must be factored into the process, along with the individual employee’s level of learning agility. While this may seem daunting, it is necessary and long overdue.  We have talked about the criticality of competency-based succession, however, we have not lived up to our own rhetoric.  Many Boomers have experienced the same frustration in our careers; knowing we are capable of shining in a particular role, but being denied the opportunity due to how our career history lined up, on paper, with documented job requirements.  These requirements usually emphasized past jobs/titles and specific tasks, versus capabilities, drive and willingness (let alone determination) to learn new things.  How satisfying would it be for us to leave a legacy where such narrow thinking no longer applies and potential is amplified? Realizing Diversity Another bloom from the seeds we Boomers have tried to plant over the past decades is a completely evolved view of diversity.  Millennial employees assume a diverse workforce, and are startled by anything less.  Their social tolerance, nurtured by wide and diverse networks, is unprecedented.  College graduates expect a similar landscape in the “real world” to what they experienced throughout their lives.  They appreciate and seek out divergent points of view and experiences without needing any persuasion.  The face of our U.S. workforce will likely see dramatic change as Millennials apply their fresh take on hiring and building strong teams, with an inherent sense of inclusion.  This wonderful aspect of the Millennial wave should be celebrated and strongly encouraged, as it is the fulfillment of our own aspirations. Future Perfect The Experiential Employee is operating more as a free agent than a long term player, and their commitment will essentially last as long as meaningful organizational culture and personal/professional opportunities keep their interest.  As Boomers, we have laid the foundation for this new, spirited employment attitude, and we should take pride in knowing that.  Generations to come will challenge organizations to excel in how they identify, manage and nurture talent. Let’s support and revel in the future that we’ve helped invent, rather than lament what we think has been lost.  After all, the future is always connected to the past.  And as so eloquently phrased by Antoine Lavoisier, French nobleman, chemist and politico:  “Nothing is Lost, Nothing is Created, and Everything is Transformed.” Christine has over 25 years of diverse HR experience.  She has held HR consulting and corporate roles, including CHRO positions for Echostar in Denver, a 6,000+ employee global engineering firm, and Aepona, a startup software firm, successfully acquired by Intel. Christine is a resource to Oracle clients, to assist in Human Capital Management strategy development and implementation, compensation practices, talent development initiatives, employee engagement, global HR management, and integrated HR systems and processes that support the full employee lifecycle. 

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  • Raid 1 array won't assemble after power outage. How do I fix this ext4 mirror?

    - by Forkrul Assail
    Two ext4 drives on Raid 1 with mdadm won't reassemble after the power went out for an extended period (UPS drained). After turning the machine back on, mdadm said that the array was degraded, after which it took about 2 days for a full resync, which completed without problems. On trying to remount the array I get: mount: you must specify the filesystem type cat /etc/fstab lines relevant to setup: /dev/md127 /media/mediapool ext4 defaults 0 0 dmesg | tail (on trying to mount) says: [ 1050.818782] EXT3-fs (md127): error: can't find ext3 filesystem on dev md127. [ 1050.849214] EXT4-fs (md127): VFS: Can't find ext4 filesystem [ 1050.944781] FAT-fs (md127): invalid media value (0x00) [ 1050.944782] FAT-fs (md127): Can't find a valid FAT filesystem [ 1058.272787] EXT2-fs (md127): error: can't find an ext2 filesystem on dev md127. cat /proc/mdstat says: Personalities : [raid1] [linear] [multipath] [raid0] [raid6] [raid5] [raid4] [raid10] md127 : active (auto-read-only) raid1 sdj[2] sdi[0] 2930135360 blocks super 1.2 [2/2] [UU] unused devices: <none> fsck /dev/md127 says: fsck from util-linux 2.20.1 e2fsck 1.42 (29-Nov-2011) fsck.ext2: Superblock invalid, trying backup blocks... fsck.ext2: Bad magic number in super-block while trying to open /dev/md127 The superblock could not be read or does not describe a correct ext2 filesystem. If the device is valid and it really contains an ext2 filesystem (and not swap or ufs or something else), then the superblock is corrupt, and you might try running e2fsck with an alternate superblock: e2fsck -b 8193 <device> mdadm -E /dev/sdi gives me: /dev/sdi: Magic : a92b4efc Version : 1.2 Feature Map : 0x0 Array UUID : 37ac1824:eb8a21f6:bd5afd6d:96da6394 Name : sojourn:33 Creation Time : Sat Nov 10 10:43:52 2012 Raid Level : raid1 Raid Devices : 2 Avail Dev Size : 5860271016 (2794.40 GiB 3000.46 GB) Array Size : 2930135360 (2794.39 GiB 3000.46 GB) Used Dev Size : 5860270720 (2794.39 GiB 3000.46 GB) Data Offset : 262144 sectors Super Offset : 8 sectors State : clean Device UUID : 3e6e9a4f:6c07ab3d:22d47fce:13cecfd0 Update Time : Tue Nov 13 20:34:18 2012 Checksum : f7d10db9 - correct Events : 27 Device Role : Active device 0 Array State : AA ('A' == active, '.' == missing) boot@boot ~ $ sudo mdadm -E /dev/sdj /dev/sdj: Magic : a92b4efc Version : 1.2 Feature Map : 0x0 Array UUID : 37ac1824:eb8a21f6:bd5afd6d:96da6394 Name : sojourn:33 Creation Time : Sat Nov 10 10:43:52 2012 Raid Level : raid1 Raid Devices : 2 Avail Dev Size : 5860271016 (2794.40 GiB 3000.46 GB) Array Size : 2930135360 (2794.39 GiB 3000.46 GB) Used Dev Size : 5860270720 (2794.39 GiB 3000.46 GB) Data Offset : 262144 sectors Super Offset : 8 sectors State : clean Device UUID : 7fb84af4:e9295f7b:ede61f27:bec0cb57 Update Time : Tue Nov 13 20:34:18 2012 Checksum : b9d17fef - correct Events : 27 Device Role : Active device 1 Array State : AA ('A' == active, '.' == missing) machine@user ~ dmesg | tail [ 61.785866] init: alsa-restore main process (2736) terminated with status 99 [ 68.433548] eth0: no IPv6 routers present [ 534.142511] EXT4-fs (sdi): ext4_check_descriptors: Block bitmap for group 0 not in group (block 2838187772)! [ 534.142518] EXT4-fs (sdi): group descriptors corrupted! [ 546.418780] EXT2-fs (sdi): error: couldn't mount because of unsupported optional features (240) [ 549.654127] EXT3-fs (sdi): error: couldn't mount because of unsupported optional features (240) Since this is Raid 1 it was suggested that I try and mount or fsck the drives separately. After a long fsck on one drive, it ended with this as tail: Illegal double indirect block (2298566437) in inode 39717736. CLEARED. Illegal block #4231180 (2611866932) in inode 39717736. CLEARED. Error storing directory block information (inode=39717736, block=0, num=1092368): Memory allocation failed Recreate journal? yes Creating journal (32768 blocks): Done. *** journal has been re-created - filesystem is now ext3 again *** The drive however still doesn't want to mount: dmesg | tail [ 170.674659] md: export_rdev(sdc) [ 170.675152] md: export_rdev(sdc) [ 195.275288] md: export_rdev(sdc) [ 195.275876] md: export_rdev(sdc) [ 1338.540092] CE: hpet increased min_delta_ns to 30169 nsec [26125.734105] EXT4-fs (sdc): ext4_check_descriptors: Checksum for group 0 failed (43502!=37987) [26125.734115] EXT4-fs (sdc): group descriptors corrupted! [26182.325371] EXT3-fs (sdc): error: couldn't mount because of unsupported optional features (240) [27083.316519] EXT4-fs (sdc): ext4_check_descriptors: Checksum for group 0 failed (43502!=37987) [27083.316530] EXT4-fs (sdc): group descriptors corrupted! Please help me fix this. I never in my wildest nightmares thought a complete mirror would die this badly. Am I missing something? Suggestions on fixing this? Could someone explain why it would resync after the powerout, only to seemingly nuke the drive? Thanks for reading. Any help much appreciated. I've tried everything I can think of, including booting and filesystem checking with SystemRescue and Ubuntu liveboot discs.

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  • Open GL stars are not rendering

    - by Darestium
    I doing Nehe's Open GL Lesson 9. I'm using SFML for windowing, the strange thing is no stars are rendering. #include <SFML/System.hpp> #include <SFML/Window.hpp> #include <SFML/Graphics.hpp> #include <iostream> void processEvents(sf::Window *app); void processInput(sf::Window *app); void renderGlScene(sf::Window *app); void init(); int loadResources(); const int NUM_OF_STARS = 50; float triRot = 0.0f; float quadRot = 0.0f; bool twinkle = false; bool tKey = false; float zoom = 15.0f; float tilt = 90.0f; float spin = 0.0f; unsigned int loop; unsigned int texture_handle[1]; typedef struct { int r, g, b; float distance; float angle; } stars; stars star[NUM_OF_STARS]; int main() { sf::Window app(sf::VideoMode(800, 600, 32), "Nehe Lesson 9"); app.UseVerticalSync(false); init(); if (loadResources() == -1) { return EXIT_FAILURE; } while (app.IsOpened()) { processEvents(&app); processInput(&app); renderGlScene(&app); app.Display(); } return EXIT_SUCCESS; } int loadResources() { sf::Image img_data; // Load Texture if (!img_data.LoadFromFile("data/images/star.bmp")) { std::cout << "Could not load data/images/star.bmp"; return -1; } // Generate 1 texture glGenTextures(1, &texture_handle[0]); // Linear filtering glBindTexture(GL_TEXTURE_2D, texture_handle[0]); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, img_data.GetWidth(), img_data.GetHeight(), 0, GL_RGBA, GL_UNSIGNED_BYTE, img_data.GetPixelsPtr()); return 0; } void processInput(sf::Window *app) { const sf::Input& input = app->GetInput(); if (input.IsKeyDown(sf::Key::T) && !tKey) { tKey = true; twinkle = !twinkle; } if (!input.IsKeyDown(sf::Key::T)) { tKey = false; } if (input.IsKeyDown(sf::Key::Up)) { tilt -= 0.05f; } if (input.IsKeyDown(sf::Key::Down)) { tilt += 0.05f; } if (input.IsKeyDown(sf::Key::PageUp)) { zoom -= 0.02f; } if (input.IsKeyDown(sf::Key::Up)) { zoom += 0.02f; } } void init() { glClearDepth(1.f); glClearColor(0.f, 0.f, 0.f, 0.f); // Enable texturing glEnable(GL_TEXTURE_2D); //glDepthMask(GL_TRUE); // Setup a perpective projection glMatrixMode(GL_PROJECTION); glLoadIdentity(); gluPerspective(45.f, 1.f, 1.f, 500.f); glShadeModel(GL_SMOOTH); glBlendFunc(GL_SRC_ALPHA, GL_ONE); glEnable(GL_BLEND); for (loop = 0; loop < NUM_OF_STARS; loop++) { star[loop].distance = (float)loop / NUM_OF_STARS * 5.0f; // Calculate distance from the centre // Give stars random rgb value star[loop].r = rand() % 256; star[loop].g = rand() % 256; star[loop].b = rand() % 256; } } void processEvents(sf::Window *app) { sf::Event event; while (app->GetEvent(event)) { if (event.Type == sf::Event::Closed) { app->Close(); } if (event.Type == sf::Event::KeyPressed && event.Key.Code == sf::Key::Escape) { app->Close(); } } } void renderGlScene(sf::Window *app) { app->SetActive(); // Clear color depth buffer glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); // Apply some transformations glMatrixMode(GL_MODELVIEW); glLoadIdentity(); // Select texture glBindTexture(GL_TEXTURE_2D, texture_handle[0]); for (loop = 0; loop < NUM_OF_STARS; loop++) { glLoadIdentity(); // Reset The View Before We Draw Each Star glTranslatef(0.0f, 0.0f, zoom); // Zoom Into The Screen (Using The Value In 'zoom') glRotatef(tilt, 1.0f, 0.0f, 0.0f); // Tilt The View (Using The Value In 'tilt') glRotatef(star[loop].angle, 0.0f, 1.0f, 0.0f); // Rotate To The Current Stars Angle glTranslatef(star[loop].distance, 0.0f, 0.0f); // Move Forward On The X Plane glRotatef(-star[loop].angle,0.0f,1.0f,0.0f); // Cancel The Current Stars Angle glRotatef(-tilt,1.0f,0.0f,0.0f); // Cancel The Screen Tilt if (twinkle) { glColor4ub(star[(NUM_OF_STARS - loop) - 1].r, star[(NUM_OF_STARS - loop)-1].g, star[(NUM_OF_STARS - loop) - 1].b, 255); glBegin(GL_QUADS); // Begin Drawing The Textured Quad glTexCoord2f(0.0f, 0.0f); glVertex3f(-1.0f, -1.0f, 0.0f); glTexCoord2f(1.0f, 0.0f); glVertex3f( 1.0f, -1.0f, 0.0f); glTexCoord2f(1.0f, 1.0f); glVertex3f( 1.0f, 1.0f, 0.0f); glTexCoord2f(0.0f, 1.0f); glVertex3f(-1.0f, 1.0f, 0.0f); glEnd(); // Done Drawing The Textured Quad } glRotatef(spin,0.0f,0.0f,1.0f); // Rotate The Star On The Z Axis // Assign A Color Using Bytes glColor4ub(star[loop].r, star[loop].g, star[loop].b, 255); glBegin(GL_QUADS); // Begin Drawing The Textured Quad glTexCoord2f(0.0f, 0.0f); glVertex3f(-1.0f,-1.0f, 0.0f); glTexCoord2f(1.0f, 0.0f); glVertex3f( 1.0f,-1.0f, 0.0f); glTexCoord2f(1.0f, 1.0f); glVertex3f( 1.0f, 1.0f, 0.0f); glTexCoord2f(0.0f, 1.0f); glVertex3f(-1.0f, 1.0f, 0.0f); glEnd(); // Done Drawing The Textured Quad spin += 0.01f; // Used To Spin The Stars star[loop].angle += (float)loop / NUM_OF_STARS; // Changes The Angle Of A Star star[loop].distance -= 0.01f; // Changes The Distance Of A Star if (star[loop].distance < 0.0f) { star[loop].distance += 5.0f; // Move The Star 5 Units From The Center star[loop].r = rand() % 256; // Give It A New Red Value star[loop].g = rand() % 256; // Give It A New Green Value star[loop].b = rand() % 256; // Give It A New Blue Value } } } I've looked over the code atleast 10 times now and I can't figure out the problem. Any help would be much appreciated.

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  • DTracing TCP congestion control

    - by user12820842
    In a previous post, I showed how we can use DTrace to probe TCP receive and send window events. TCP receive and send windows are in effect both about flow-controlling how much data can be received - the receive window reflects how much data the local TCP is prepared to receive, while the send window simply reflects the size of the receive window of the peer TCP. Both then represent flow control as imposed by the receiver. However, consider that without the sender imposing flow control, and a slow link to a peer, TCP will simply fill up it's window with sent segments. Dealing with multiple TCP implementations filling their peer TCP's receive windows in this manner, busy intermediate routers may drop some of these segments, leading to timeout and retransmission, which may again lead to drops. This is termed congestion, and TCP has multiple congestion control strategies. We can see that in this example, we need to have some way of adjusting how much data we send depending on how quickly we receive acknowledgement - if we get ACKs quickly, we can safely send more segments, but if acknowledgements come slowly, we should proceed with more caution. More generally, we need to implement flow control on the send side also. Slow Start and Congestion Avoidance From RFC2581, let's examine the relevant variables: "The congestion window (cwnd) is a sender-side limit on the amount of data the sender can transmit into the network before receiving an acknowledgment (ACK). Another state variable, the slow start threshold (ssthresh), is used to determine whether the slow start or congestion avoidance algorithm is used to control data transmission" Slow start is used to probe the network's ability to handle transmission bursts both when a connection is first created and when retransmission timers fire. The latter case is important, as the fact that we have effectively lost TCP data acts as a motivator for re-probing how much data the network can handle from the sending TCP. The congestion window (cwnd) is initialized to a relatively small value, generally a low multiple of the sending maximum segment size. When slow start kicks in, we will only send that number of bytes before waiting for acknowledgement. When acknowledgements are received, the congestion window is increased in size until cwnd reaches the slow start threshold ssthresh value. For most congestion control algorithms the window increases exponentially under slow start, assuming we receive acknowledgements. We send 1 segment, receive an ACK, increase the cwnd by 1 MSS to 2*MSS, send 2 segments, receive 2 ACKs, increase the cwnd by 2*MSS to 4*MSS, send 4 segments etc. When the congestion window exceeds the slow start threshold, congestion avoidance is used instead of slow start. During congestion avoidance, the congestion window is generally updated by one MSS for each round-trip-time as opposed to each ACK, and so cwnd growth is linear instead of exponential (we may receive multiple ACKs within a single RTT). This continues until congestion is detected. If a retransmit timer fires, congestion is assumed and the ssthresh value is reset. It is reset to a fraction of the number of bytes outstanding (unacknowledged) in the network. At the same time the congestion window is reset to a single max segment size. Thus, we initiate slow start until we start receiving acknowledgements again, at which point we can eventually flip over to congestion avoidance when cwnd ssthresh. Congestion control algorithms differ most in how they handle the other indication of congestion - duplicate ACKs. A duplicate ACK is a strong indication that data has been lost, since they often come from a receiver explicitly asking for a retransmission. In some cases, a duplicate ACK may be generated at the receiver as a result of packets arriving out-of-order, so it is sensible to wait for multiple duplicate ACKs before assuming packet loss rather than out-of-order delivery. This is termed fast retransmit (i.e. retransmit without waiting for the retransmission timer to expire). Note that on Oracle Solaris 11, the congestion control method used can be customized. See here for more details. In general, 3 or more duplicate ACKs indicate packet loss and should trigger fast retransmit . It's best not to revert to slow start in this case, as the fact that the receiver knew it was missing data suggests it has received data with a higher sequence number, so we know traffic is still flowing. Falling back to slow start would be excessive therefore, so fast recovery is used instead. Observing slow start and congestion avoidance The following script counts TCP segments sent when under slow start (cwnd ssthresh). #!/usr/sbin/dtrace -s #pragma D option quiet tcp:::connect-request / start[args[1]-cs_cid] == 0/ { start[args[1]-cs_cid] = 1; } tcp:::send / start[args[1]-cs_cid] == 1 && args[3]-tcps_cwnd tcps_cwnd_ssthresh / { @c["Slow start", args[2]-ip_daddr, args[4]-tcp_dport] = count(); } tcp:::send / start[args[1]-cs_cid] == 1 && args[3]-tcps_cwnd args[3]-tcps_cwnd_ssthresh / { @c["Congestion avoidance", args[2]-ip_daddr, args[4]-tcp_dport] = count(); } As we can see the script only works on connections initiated since it is started (using the start[] associative array with the connection ID as index to set whether it's a new connection (start[cid] = 1). From there we simply differentiate send events where cwnd ssthresh (congestion avoidance). Here's the output taken when I accessed a YouTube video (where rport is 80) and from an FTP session where I put a large file onto a remote system. # dtrace -s tcp_slow_start.d ^C ALGORITHM RADDR RPORT #SEG Slow start 10.153.125.222 20 6 Slow start 138.3.237.7 80 14 Slow start 10.153.125.222 21 18 Congestion avoidance 10.153.125.222 20 1164 We see that in the case of the YouTube video, slow start was exclusively used. Most of the segments we sent in that case were likely ACKs. Compare this case - where 14 segments were sent using slow start - to the FTP case, where only 6 segments were sent before we switched to congestion avoidance for 1164 segments. In the case of the FTP session, the FTP data on port 20 was predominantly sent with congestion avoidance in operation, while the FTP session relied exclusively on slow start. For the default congestion control algorithm - "newreno" - on Solaris 11, slow start will increase the cwnd by 1 MSS for every acknowledgement received, and by 1 MSS for each RTT in congestion avoidance mode. Different pluggable congestion control algorithms operate slightly differently. For example "highspeed" will update the slow start cwnd by the number of bytes ACKed rather than the MSS. And to finish, here's a neat oneliner to visually display the distribution of congestion window values for all TCP connections to a given remote port using a quantization. In this example, only port 80 is in use and we see the majority of cwnd values for that port are in the 4096-8191 range. # dtrace -n 'tcp:::send { @q[args[4]-tcp_dport] = quantize(args[3]-tcps_cwnd); }' dtrace: description 'tcp:::send ' matched 10 probes ^C 80 value ------------- Distribution ------------- count -1 | 0 0 |@@@@@@ 5 1 | 0 2 | 0 4 | 0 8 | 0 16 | 0 32 | 0 64 | 0 128 | 0 256 | 0 512 | 0 1024 | 0 2048 |@@@@@@@@@ 8 4096 |@@@@@@@@@@@@@@@@@@@@@@@@@@ 23 8192 | 0

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  • Who could ask for more with LESS CSS? (Part 3 of 3&ndash;Clrizr)

    - by ToString(theory);
    Welcome back!  In the first two posts in this series, I covered some of the awesome features in CSS precompilers such as SASS and LESS, as well as how to get an initial project setup up and running in ASP.Net MVC 4. In this post, I will cover an actual advanced example of using LESS in a project, and show some of the great productivity features we gain from its usage. Introduction In the first post, I mentioned two subjects that I will be using in this example – constants, and color functions.  I’ve always enjoyed using online color scheme utilities such as Adobe Kuler or Color Scheme Designer to come up with a scheme based off of one primary color.  Using these tools, and requesting a complementary scheme you can get a couple of shades of your primary color, and a couple of shades of a complementary/accent color to display. Because there is no way in regular css to do color operations or store variables, there was no way to accomplish something like defining a primary color, and have a site theme cascade off of that.  However with tools such as LESS, that impossibility becomes a reality!  So, if you haven’t guessed it by now, this post is on the creation of a plugin/module/less file to drop into your project, plugin one color, and have your primary theme cascade from it.  I only went through the trouble of creating a module for getting Complementary colors.  However, it wouldn’t be too much trouble to go through other options such as Triad or Monochromatic to get a module that you could use off of that. Step 1 – Analysis I decided to mimic Adobe Kuler’s Complementary theme algorithm as I liked its simplicity and aesthetics.  Color Scheme Designer is great, but I do believe it can give you too many color options, which can lead to chaos and overload.  The first thing I had to check was if the complementary values for the color schemes were actually hues rotated by 180 degrees at all times – they aren’t.  Apparently Adobe applies some variance to the complementary colors to get colors that are actually more aesthetically appealing to users.  So, I opened up Excel and began to plot complementary hues based on rotation in increments of 10: Long story short, I completed the same calculations for Hue, Saturation, and Lightness.  For Hue, I only had to record the Complementary hue values, however for saturation and lightness, I had to record the values for ALL of the shades.  Since the functions were too complicated to put into LESS since they aren’t constant/linear, but rather interval functions, I instead opted to extrapolate the HSL values using the trendline function for each major interval, onto intervals of spacing 1. For example, using the hue extraction, I got the following values: Interval Function 0-60 60-140 140-270 270-360 Saturation and Lightness were much worse, but in the end, I finally had functions for all of the intervals, and then went the route of just grabbing each shades value in intervals of 1.  Step 2 – Mapping I declared variable names for each of these sections as something that shouldn’t ever conflict with a variable someone would define in their own file.  After I had each of the values, I extracted the values and put them into files of their own for hue variables, saturation variables, and lightness variables…  Example: /*HUE CONVERSIONS*/@clrizr-hue-source-0deg: 133.43;@clrizr-hue-source-1deg: 135.601;@clrizr-hue-source-2deg: 137.772;@clrizr-hue-source-3deg: 139.943;@clrizr-hue-source-4deg: 142.114;.../*SATURATION CONVERSIONS*/@clrizr-saturation-s2SV0px: 0;@clrizr-saturation-s2SV1px: 0;@clrizr-saturation-s2SV2px: 0;@clrizr-saturation-s2SV3px: 0;@clrizr-saturation-s2SV4px: 0;.../*LIGHTNESS CONVERSIONS*/@clrizr-lightness-s2LV0px: 30;@clrizr-lightness-s2LV1px: 31;@clrizr-lightness-s2LV2px: 32;@clrizr-lightness-s2LV3px: 33;@clrizr-lightness-s2LV4px: 34;...   In the end, I have 973 lines of mapping/conversion from source HSL to shade HSL for two extra primary shades, and two complementary shades. The last bit of the work was the file to compose each of the shades from these mappings. Step 3 – Clrizr Mapper The final step was the hardest to overcome as I was still trying to understand LESS to its fullest extent.  Imports As mentioned previously, I had separated the HSL mappings into different files, so the first necessary step is to import those for use into the Clrizr plugin: @import url("hue.less");@import url("saturation.less");@import url("lightness.less"); Extract Component Values For Each Shade Next, I extracted the necessary information for each shade HSL before shade composition: @clrizr-input-saturation: 1px+floor(saturation(@clrizr-input))-1;@clrizr-input-lightness: 1px+floor(lightness(@clrizr-input))-1; @clrizr-complementary-hue: formatstring("clrizr-hue-source-{0}", ceil(hue(@clrizr-input))); @clrizr-primary-2-saturation: formatstring("clrizr-saturation-s2SV{0}",@clrizr-input-saturation);@clrizr-primary-1-saturation: formatstring("clrizr-saturation-s1SV{0}",@clrizr-input-saturation);@clrizr-complementary-1-saturation: formatstring("clrizr-saturation-c1SV{0}",@clrizr-input-saturation); @clrizr-primary-2-lightness: formatstring("clrizr-lightness-s2LV{0}",@clrizr-input-lightness);@clrizr-primary-1-lightness: formatstring("clrizr-lightness-s1LV{0}",@clrizr-input-lightness);@clrizr-complementary-1-lightness: formatstring("clrizr-lightness-c1LV{0}",@clrizr-input-lightness); Here, you can see a couple of odd things…  On the first line, I am using operations to add units to the saturation and lightness.  This is due to some limitations in the operations that would give me saturation or lightness in %, which can’t be in a variable name.  So, I use first add 1px to it, which casts the result of the following functions as px instead of %, and then at the end, I remove that pixel.  You can also see here the formatstring method which is exactly what it sounds like – something like String.Format(string str, params object[] obj). Get Primary & Complementary Shades Now that I have components for each of the different shades, I can now compose them into each of their pieces.  For this, I use the @@ operator which will look for a variable with the name specified in a string, and then call that variable: @clrizr-primary-2: hsl(hue(@clrizr-input), @@clrizr-primary-2-saturation, @@clrizr-primary-2-lightness);@clrizr-primary-1: hsl(hue(@clrizr-input), @@clrizr-primary-1-saturation, @@clrizr-primary-1-lightness);@clrizr-primary: @clrizr-input;@clrizr-complementary-1: hsl(@@clrizr-complementary-hue, @@clrizr-complementary-1-saturation, @@clrizr-complementary-1-lightness);@clrizr-complementary-2: hsl(@@clrizr-complementary-hue, saturation(@clrizr-input), lightness(@clrizr-input)); That’s is it, for the most part.  These variables now hold the theme for the one input color – @clrizr-input.  However, I have one last addition… Perceptive Luminance Well, after I got the colors, I decided I wanted to also get the best font color that would go on top of it.  Black or white depending on light or dark color.  Now I couldn’t just go with checking the lightness, as that is half the story.  You see, the human eye doesn’t see ALL colors equally well but rather has more cells for interpreting green light compared to blue or red.  So, using the ratio, we can calculate the perceptive luminance of each of the shades, and get the font color that best matches it! @clrizr-perceptive-luminance-ps2: round(1 - ( (0.299 * red(@clrizr-primary-2) ) + ( 0.587 * green(@clrizr-primary-2) ) + (0.114 * blue(@clrizr-primary-2)))/255)*255;@clrizr-perceptive-luminance-ps1: round(1 - ( (0.299 * red(@clrizr-primary-1) ) + ( 0.587 * green(@clrizr-primary-1) ) + (0.114 * blue(@clrizr-primary-1)))/255)*255;@clrizr-perceptive-luminance-ps: round(1 - ( (0.299 * red(@clrizr-primary) ) + ( 0.587 * green(@clrizr-primary) ) + (0.114 * blue(@clrizr-primary)))/255)*255;@clrizr-perceptive-luminance-pc1: round(1 - ( (0.299 * red(@clrizr-complementary-1)) + ( 0.587 * green(@clrizr-complementary-1)) + (0.114 * blue(@clrizr-complementary-1)))/255)*255;@clrizr-perceptive-luminance-pc2: round(1 - ( (0.299 * red(@clrizr-complementary-2)) + ( 0.587 * green(@clrizr-complementary-2)) + (0.114 * blue(@clrizr-complementary-2)))/255)*255; @clrizr-col-font-on-primary-2: rgb(@clrizr-perceptive-luminance-ps2, @clrizr-perceptive-luminance-ps2, @clrizr-perceptive-luminance-ps2);@clrizr-col-font-on-primary-1: rgb(@clrizr-perceptive-luminance-ps1, @clrizr-perceptive-luminance-ps1, @clrizr-perceptive-luminance-ps1);@clrizr-col-font-on-primary: rgb(@clrizr-perceptive-luminance-ps, @clrizr-perceptive-luminance-ps, @clrizr-perceptive-luminance-ps);@clrizr-col-font-on-complementary-1: rgb(@clrizr-perceptive-luminance-pc1, @clrizr-perceptive-luminance-pc1, @clrizr-perceptive-luminance-pc1);@clrizr-col-font-on-complementary-2: rgb(@clrizr-perceptive-luminance-pc2, @clrizr-perceptive-luminance-pc2, @clrizr-perceptive-luminance-pc2); Conclusion That’s it!  I have posted a project on clrizr.codePlex.com for this, and included a testing page for you to test out how it works.  Feel free to use it in your own project, and if you have any questions, comments or suggestions, please feel free to leave them here as a comment, or on the contact page!

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  • CodePlex Daily Summary for Monday, September 03, 2012

    CodePlex Daily Summary for Monday, September 03, 2012Popular ReleasesMetodología General Ajustada - MGA: 03.01.03: Cambios Aury: Ajuste del margen del reporte. Visualización de la columna de Supuestos en la parte del módulo de Decisión. Cambios John: Integración de código con cambios enviados por Aury Niño. Generación de instaladores. Soporte técnico por correo electrónico y telefónico.Iveely Search Engine: Iveely Search Engine (0.2.0): ????ISE?0.1.0??,?????,ISE?0.2.0?????????,???????,????????20???follow?ISE,????,??ISE??????????,??????????,?????????,?????????0.2.0??????,??????????。 Iveely Search Engine ?0.2.0?????????“??????????”,??????,?????????,???????,???????????????????,????、????????????。???0.1.0????????????: 1. ??“????” ??。??????????,?????????,???????????????????。??:????????,????????????,??????????????????。??????。 2. ??“????”??。?0.1.0??????,???????,???????????????,?????????????,????????,?0.2.0?,???????...Thisismyusername's codeplex page.: HTML5 Mulititouch Fruit Ninja Proof of Concept: This is an example of how you could create a game such as Fruit Ninja using HTML5's multitouch capabilities. Sorry this example doesn't have great graphics. If I had my own webpage, I could store some graphics and upload the game there and it might look halfway decent, but since I'm only using a Codeplex page and most mobile devices can't open .zip files, the fruits are just circles. I hope you enjoy reading the source code anyway.GmailDefaultMaker: GmailDefaultMaker 3.0.0.2: Add QQ Mail BugfixSmart Data Access layer: Smart Data access Layer Ver 3: In this version support executing inline query is added. Check Documentation section for detail.TSQL Code Smells Finder: POC 1.01: Proof of concept 1.01 TSQLDomTest.ps1 and Errors.Txt are requiredConfuser: Confuser build 76542: This is a build of changeset 76542.Reactive State Machine: ReactiveStateMachine-beta: TouchStateMachine now supports Microsoft Surface 2.0 SDK. The TouchStateMachine is an extension to the Reactive State Machine. Reactive State Machine uses NuGet for dependency managementSharePoint Column & View Permission: SharePoint Column and View Permission v1.2: Version 1.2 of this project. If you will find any bugs please let me know at enti@zoznam.sk or post your findings in Issue TrackerMihmojsos OS: Mihmojsos OS 3 (Smart Rabbit): !Mihmojsos OS 3 Smart Rabbit Mihmojsos Smart Rabbit is now availableDotNetNuke Translator: 01.00.00 Beta: First release of the project.YNA: YNA 0.2 alpha: Wath's new since 0.1 alpha ? A lot of changes but there are the most interresting : StateManager is now better and faster Mouse events for all YnObjects (Sprites, Images, texts) A really big improvement for YnGroup Gamepad support And the news : Tiled Map support (need refactoring) Isometric tiled map support (need refactoring) Transition effect like "FadeIn" and "FadeOut" (YnTransition) Timers (YnTimer) Path management (YnPath, need more refactoring) Downloads All downloads...Audio Pitch & Shift: Audio Pitch And Shift 5.1.0.2: fixed several issues with streaming modeUrlPager: UrlPager 1.2: Fixed bug in which url parameters will lost after paging; ????????url???bug;Sofire Suite: Sofire v1.5.0.0: Sofire v1.5.0.0 ?? ???????? ?????: 1、?? 2、????EntLib.com????????: EntLib.com???????? v3.0: EntLib eCommerce Solution ???Microsoft .Net Framework?????????????????????。Coevery - Free CRM: Coevery 1.0.0.24: Add a sample database, and installation instructions.Math.NET Numerics: Math.NET Numerics v2.2.1: Major linear algebra rework since v2.1, now available on Codeplex as well (previous versions were only available via NuGet). Since v2.2.0: Student-T density more robust for very large degrees of freedom Sparse Kronecker product much more efficient (now leverages sparsity) Direct access to raw matrix storage implementations for advanced extensibility Now also separate package for signed core library with a strong name (we dropped strong names in v2.2.0) Also available as NuGet packages...Microsoft SQL Server Product Samples: Database: AdventureWorks Databases – 2012, 2008R2 and 2008: About this release This release consolidates AdventureWorks databases for SQL Server 2012, 2008R2 and 2008 versions to one page. Each zip file contains an mdf database file and ldf log file. This should make it easier to find and download AdventureWorks databases since all OLTP versions are on one page. There are no database schema changes. For each release of the product, there is a light-weight and full version of the AdventureWorks sample database. The light-weight version is denoted by ...Christoc's DotNetNuke Module Development Template: DotNetNuke Project Templates V1.1 for VS2012: This release is specifically for Visual Studio 2012 Support, distributed through the Visual Studio Extensions gallery at http://visualstudiogallery.msdn.microsoft.com/ After you build in Release mode the installable packages (source/install) can be found in the INSTALL folder now, within your module's folder, not the packages folder anymore Check out the blog post for all of the details about this release. http://www.dotnetnuke.com/Resources/Blogs/EntryId/3471/New-Visual-Studio-2012-Projec...New ProjectsBPVote4PPT: BPVote For PowerPointCosmo OS: La semplicità in un OSFinancial Analytic Tools: C#.Net Financial Analytic ToolsGeminiMVC: An Open Source CMS written in ASP.net MVC 4 with speed, extensibility, and ease-of-us in mind.JQuery SharePoint Autocomplete People Picker: This JQUery bundle provides an autocomplete people picker based on SharePoint profiles. It can be hosted on the SharePoint itself or on remote applications.Kerbal Space Program PartModule Library: This project is designed to add various functionalities to custom parts for the space program simulation game Kerbal Space Program.KeyboardRemapper: This tool to remaps keys in the keyboard. If you have more than one keyboard or an additional keypad, you can remap the keys of the each keyboard independentlyKHStudent: ??????Localized DataAnnotations with T4 templates: Simplified DataAnnotations localization using T4 templates.MfcLightToolkit: Supports development for small and simple MFC application. Provides asynchronous programming model like .NET, file download, easy control resizing, and so on.Müslüm ÖZTÜRK Code Lib: Test amaçli olusturulan projemdirPolska: Testproject in how a polish grammerprogram can look like.QueueLessApp: Here is the codeRusIS.CMS: aaaSGPS: Projeto de controle de produtos e serviçosStemmersNet: Stemmers pack for .Net FrameworkTrabajo Final de Ingenieria - Javier Vallejos: Tesis Final de la carrera de Ingenieria - Universidad Abierta Interamericana.TSQL Code Smells Finder: TSQL 'smells' findersXNA and Data Driven Design: This project includes links for XNA and Data Driven DesignXNA and System Testing: This project includes code for XNA and System TestingYUGI-AR Project: an open source project for yugioh based augmented reality???????? ? ?????????????: ???? ??????? ??????? ?????????????? ??????????? ?????????? ??? ? ????? ?????? ? ? ??? ??? ????? ? ??? ?????????? ????????????.

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  • e2fsck / resize2fs problems

    - by BlakBat
    I've got 6 drives (each 1.5T, all same model and firmware revision) that are part of a RAID5 array. The RAID5 makes a LVM volume group and a logical group. The latter contains only one ext3 partition. I've recently ran: e2fsck -f /dev/vg03/lv01 && resize2fs -M /dev/vg03/lv01 which exited without an error. Now when I try to mount /dev/vg03/lv01 I get: EXT3-fs error (device dm-0): ext3_check_descriptors: Block bitmap for group 30533 not in group (block 1000532368)! EXT3-fs: group descriptors corrupted! How do I get out of this predicament? This is all the info I can currently give you: fdisk -l /dev/sd[cdefgh] shows (correctly) that they are "Linux raid autodetect" but fdisk now shows: fdisk -l /dev/md0 Disk /dev/md0: 7501.5 GB, 7501495664640 bytes ... Disk identifier: 0x00000000 Disk /dev/md0 doesn't contain a valid partition table (instead of a LVM type partition) fdisk -l /dev/vg03/lv01 Disk /dev/vg03/lv01: 7501.5 GB, 7501491732480 bytes ... Disk identifier: 0x00000000 Disk /dev/vg03/lv01 doesn't contain a valid partition table (instead of a ext3 type partition) I've tried: e2fsck -fy /dev/vg03/lv01 e2fsck 1.41.12 (17-May-2010) e2fsck: Group descriptors look bad... trying backup blocks... Block bitmap for group 30533 is not in group. (block 1000532368) Relocate? yes Inode bitmap for group 30533 is not in group. (block 1000532369) Relocate? yes Pass 1: Checking inodes, blocks, and sizes Relocating group 30533's block bitmap to 1000524246... Error allocating 1 contiguous block(s) in block group 30533 for inode bitmap: Could not allocate block in ext2 filesystem e2fsck: aborted Extra information I can give you: cat /proc/mdstat Personalities : [linear] [multipath] [raid0] [raid1] [raid6] [raid5] [raid4] [raid10] md0 : active (auto-read-only) raid5 sdg1[0] sdh1[5] sdf1[4] sde1[3] sdc1[2] sdd1[1] 7325679360 blocks level 5, 128k chunk, algorithm 2 [6/6] [UUUUUU] bitmap: 1/175 pages [4KB], 4096KB chunk unused devices: Lastly, all smartctl tests (short and extendend) showed no errors on any of the disks. Should I try to resize2fs to grow /dev/vg03/lv01 and redo a e2fsck ? Should I cfdisk /dev/md0 and /dev/vg03/lv01 back to their real types? Thanks in advance for all and any help. 2011-09-20 UPDATE I issued the following commands and was able to remount the partition, but by viewing the size (df) of before and after, it seems that 1Tb of data have gone missing. By checking the MD5SUMS (from an old backup) of some files with the "same" files from the remounted partition, some errors have been detected. Commands issued to remount the partition were: dumpe2fs /dev/vg03/lv01 Block count: 1000491435<br /> Block size: 4096<br /> tune2fs -O ^has_journal /dev/vg03/lv01 resize2fs -p /dev/vg03/lv01 dumpe2fs /dev/vg03/lv01 Block count: 1831418880<br /> Block size: 4096<br /> mount -o ro,noatime /dev/vg03/lv01 /mnt/raid OK... but files have been damaged / gone missing.

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  • Reconstructing the disk order in RAID 6 with 7 disks

    - by rkotulla
    a little background to this question first: I am running a RAID-6 within a QNAP TS869L external RAID/NAS system. I started with 5 disks of 3 TB each back in the day, and later added another 2 disks of 3TB to the RAID. The QNAP internals handled the growing and re-syncing etc, and everything seemd to be perfectly fine. About 2 weeks ago, I had one of the disks (disk #5, disk #2 has gone bad in the mean time) fail, and somehow (I have no idea why), also disks 1 and 2 got kicked out of the array. I replaced disk #5, but the RAID didn't start working again. After some calls to QNAP technical support, they re-created the array (using mdadm --create --force --assume-clean ...), but the resulting array couldn't find a filesystem, and I was kindly referred to contact a data recovery company that I can't afford. After some digging through old log files, resetting the disk to factory default, etc, I found a few errors that were made during this re-create - I wish I still had some of the original metadata, but unfortunately i don't (I definitely learned that lesson). I'm currently at the point where I know the correct chunk-size (64K), metadata-version (1.0; factory default was 0.9, but from what I read 0.9 doesn't handle disks over 2 TB, mine are 3 TB), and I now find the ext4 filesystem that should be on the disks. Only variable left to determine is the right disk order! I started using the description found in answer #4 of "Recover RAID 5 data after created new array instead of re-using" but am a little confused on what the order should be for a proper RAID-6. RAID-5 is pretty well documented in a number of places, but RAID-6 much less so. Also, does the layout, i.e. distribution of parity and data chunks across the disks, change after the growing of the array from 5 to 7 disks, or does the re-sync re-organize them in such a way a native 7-disk RAID-6 would have been? Thanks some more mdadm output that might be helpful: mdadm version: [~] # mdadm --version mdadm - v2.6.3 - 20th August 2007 mdadm details from one of the disks in the array: [~] # mdadm --examine /dev/sda3 /dev/sda3: Magic : a92b4efc Version : 1.0 Feature Map : 0x0 Array UUID : 1c1614a5:e3be2fbb:4af01271:947fe3aa Name : 0 Creation Time : Tue Jun 10 10:27:58 2014 Raid Level : raid6 Raid Devices : 7 Used Dev Size : 5857395112 (2793.02 GiB 2998.99 GB) Array Size : 29286975360 (13965.12 GiB 14994.93 GB) Used Size : 5857395072 (2793.02 GiB 2998.99 GB) Super Offset : 5857395368 sectors State : clean Device UUID : 7c572d8f:20c12727:7e88c888:c2c357af Update Time : Tue Jun 10 13:01:06 2014 Checksum : d275c82d - correct Events : 7036 Chunk Size : 64K Array Slot : 0 (0, 1, failed, 3, failed, 5, 6) Array State : Uu_u_uu 2 failed mdadm details for the array in the current disk-order (based on my best guess reconstructed from old log-files) [~] # mdadm --detail /dev/md0 /dev/md0: Version : 01.00.03 Creation Time : Tue Jun 10 10:27:58 2014 Raid Level : raid6 Array Size : 14643487680 (13965.12 GiB 14994.93 GB) Used Dev Size : 2928697536 (2793.02 GiB 2998.99 GB) Raid Devices : 7 Total Devices : 5 Preferred Minor : 0 Persistence : Superblock is persistent Update Time : Tue Jun 10 13:01:06 2014 State : clean, degraded Active Devices : 5 Working Devices : 5 Failed Devices : 0 Spare Devices : 0 Chunk Size : 64K Name : 0 UUID : 1c1614a5:e3be2fbb:4af01271:947fe3aa Events : 7036 Number Major Minor RaidDevice State 0 8 3 0 active sync /dev/sda3 1 8 19 1 active sync /dev/sdb3 2 0 0 2 removed 3 8 51 3 active sync /dev/sdd3 4 0 0 4 removed 5 8 99 5 active sync /dev/sdg3 6 8 83 6 active sync /dev/sdf3 output from /proc/mdstat (md8, md9, and md13 are internally used RAIDs holding swap, etc; the one I'm after is md0) [~] # more /proc/mdstat Personalities : [linear] [raid0] [raid1] [raid10] [raid6] [raid5] [raid4] [multipath] md0 : active raid6 sdf3[6] sdg3[5] sdd3[3] sdb3[1] sda3[0] 14643487680 blocks super 1.0 level 6, 64k chunk, algorithm 2 [7/5] [UU_U_UU] md8 : active raid1 sdg2[2](S) sdf2[3](S) sdd2[4](S) sdc2[5](S) sdb2[6](S) sda2[1] sde2[0] 530048 blocks [2/2] [UU] md13 : active raid1 sdg4[3] sdf4[4] sde4[5] sdd4[6] sdc4[2] sdb4[1] sda4[0] 458880 blocks [8/7] [UUUUUUU_] bitmap: 21/57 pages [84KB], 4KB chunk md9 : active raid1 sdg1[6] sdf1[5] sde1[4] sdd1[3] sdc1[2] sda1[0] sdb1[1] 530048 blocks [8/7] [UUUUUUU_] bitmap: 37/65 pages [148KB], 4KB chunk unused devices: <none>

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  • Different Not Automatically Implies Better

    - by Alois Kraus
    Originally posted on: http://geekswithblogs.net/akraus1/archive/2013/11/05/154556.aspxRecently I was digging deeper why some WCF hosted workflow application did consume quite a lot of memory although it did basically only load a xaml workflow. The first tool of choice is Process Explorer or even better Process Hacker (has more options and the best feature copy&paste does work). The three most important numbers of a process with regards to memory are Working Set, Private Working Set and Private Bytes. Working set is the currently consumed physical memory (parts can be shared between processes e.g. loaded dlls which are read only) Private Working Set is the physical memory needed by this process which is not shareable Private Bytes is the number of non shareable which is only visible in the current process (e.g. all new, malloc, VirtualAlloc calls do create private bytes) When you have a bigger workflow it can consume under 64 bit easily 500MB for a 1-2 MB xaml file. This does not look very scalable. Under 64 bit the issue is excessive private bytes consumption and not the managed heap. The picture is quite different for 32 bit which looks a bit strange but it seems that the hosted VB compiler is a lot less memory hungry under 32 bit. I did try to repro the issue with a medium sized xaml file (400KB) which does contain 1000 variables and 1000 if which can be represented by C# code like this: string Var1; string Var2; ... string Var1000; if (!String.IsNullOrEmpty(Var1) ) { Console.WriteLine(“Var1”); } if (!String.IsNullOrEmpty(Var2) ) { Console.WriteLine(“Var2”); } ....   Since WF is based on VB.NET expressions you are bound to the hosted VB.NET compiler which does result in (x64) 140 MB of private bytes which is ca. 140 KB for each if clause which is quite a lot if you think about the actually present functionality. But there is hope. .NET 4.5 does allow now C# expressions for WF which is a major step forward for all C# lovers. I did create some simple patcher to “cross compile” my xaml to C# expressions. Lets look at the result: C# Expressions VB Expressions x86 x86 On my home machine I have only 32 bit which gives you quite exactly half of the memory consumption under 64 bit. C# expressions are 10 times more memory hungry than VB.NET expressions! I wanted to do more with less memory but instead it did consume a magnitude more memory. That is surprising to say the least. The workflow does initialize in about the same time under x64 and x86 where the VB code does it in 2s whereas the C# version needs 18s. Also nearly ten times slower. That is a too high price to pay for any bigger sized xaml workflow to convert from VB.NET to C# expressions. If I do reduce the number of expressions to 500 then it does need 400MB which is about half of the memory. It seems that the cost per if does rise linear with the number of total expressions in a xaml workflow.  Expression Language Cost per IF Startup Time C# 1000 Ifs x64 1,5 MB 18s C# 500 Ifs x64 750 KB 9s VB 1000 Ifs x64 140 KB 2s VB 500 Ifs x64 70 KB 1s Now we can directly compare two MS implementations. It is clear that the VB.NET compiler uses the same underlying structure but it has much higher offset compared to the highly inefficient C# expression compiler. I have filed a connect bug here with a harsher wording about recent advances in memory consumption. The funniest thing is that one MS employee did give an Azure AppFabric demo around early 2011 which was so slow that he needed to investigate with xperf. He was after startup time and the call stacks with regards to VB.NET expression compilation were remarkably similar. In fact I only found this post by googling for parts of my call stacks. … “C# expressions will be coming soon to WF, and that will have different performance characteristics than VB” … What did he know Jan 2011 what I did no know until today? ;-). He knew that C# expression will come but that they will not be automatically have better footprint. It is about time to fix that. In its current state C# expressions are not usable for bigger workflows. That also explains the headline for today. You can cheat startup time by prestarting workflows so that the demo looks nice and snappy but it does hurt scalability a lot since you do need much more memory than necessary. I did find the stacks by enabling virtual allocation tracking within XPerf which is still the best tool out there. But first you need to look at your process to check where the memory is hiding: For the C# Expression compiler you do not need xperf. You can directly dump the managed heap and check with a profiler of your choice. But if the allocations are happening on the Private Data ( VirtualAlloc ) you can find it with xperf. There is a nice video on channel 9 explaining VirtualAlloc tracking it in greater detail. If your data allocations are on the Heap it does mean that the C/C++ runtime did create a heap for you where all malloc, new calls do allocate from it. You can enable heap tracing with xperf and full call stack support as well which is doable via xperf like it is shown also on channel 9. Or you can use WPRUI directly: To make “Heap Usage” it work you need to set for your executable the tracing flags (before you start it). For example devenv.exe HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows NT\CurrentVersion\Image File Execution Options\devenv.exe DWORD TracingFlags 1 Do not forget to disable it after you did complete profiling the process or it will impact the startup time quite a lot. You can with xperf attach directly to a running process and collect heap allocation information from a gone wild process. Very handy if you need to find out what a process was doing which has arrived in a funny state. “VirtualAlloc usage” does work without explicitly enabling stuff for a specific process and is always on machine wide. I had issues on my Windows 7 machines with the call stack collection and the latest Windows 8.1 Performance Toolkit. I was told that WPA from Windows 8.0 should work fine but I do not want to downgrade.

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  • linux raid 1: right after replacing and syncing one drive, the other disk fails - understanding what is going on with mdstat/mdadm

    - by devicerandom
    We have an old RAID 1 Linux server (Ubuntu Lucid 10.04), with four partitions. A few days ago /dev/sdb failed, and today we noticed /dev/sda had pre-failure ominous SMART signs (~4000 reallocated sector count). We replaced /dev/sdb this morning and rebuilt the RAID on the new drive, following this guide: http://www.howtoforge.com/replacing_hard_disks_in_a_raid1_array Everything went smooth until the very end. When it looked like it was finishing to synchronize the last partition, the other old one failed. At this point I am very unsure of the state of the system. Everything seems working and the files seem to be all accessible, just as if it synchronized everything, but I'm new to RAID and I'm worried about what is going on. The /proc/mdstat output is: Personalities : [raid1] [linear] [multipath] [raid0] [raid6] [raid5] [raid4] [raid10] md3 : active raid1 sdb4[2](S) sda4[0] 478713792 blocks [2/1] [U_] md2 : active raid1 sdb3[1] sda3[2](F) 244140992 blocks [2/1] [_U] md1 : active raid1 sdb2[1] sda2[2](F) 244140992 blocks [2/1] [_U] md0 : active raid1 sdb1[1] sda1[2](F) 9764800 blocks [2/1] [_U] unused devices: <none> The order of [_U] vs [U_]. Why aren't they consistent along all the array? Is the first U /dev/sda or /dev/sdb? (I tried looking on the web for this trivial information but I found no explicit indication) If I read correctly for md0, [_U] should be /dev/sda1 (down) and /dev/sdb1 (up). But if /dev/sda has failed, how can it be the opposite for md3 ? I understand /dev/sdb4 is now spare because probably it failed to synchronize it 100%, but why does it show /dev/sda4 as up? Shouldn't it be [__]? Or [_U] anyway? The /dev/sda drive now cannot even be accessed by SMART anymore apparently, so I wouldn't expect it to be up. What is wrong with my interpretation of the output? I attach also the outputs of mdadm --detail for the four partitions: /dev/md0: Version : 00.90 Creation Time : Fri Jan 21 18:43:07 2011 Raid Level : raid1 Array Size : 9764800 (9.31 GiB 10.00 GB) Used Dev Size : 9764800 (9.31 GiB 10.00 GB) Raid Devices : 2 Total Devices : 2 Preferred Minor : 0 Persistence : Superblock is persistent Update Time : Tue Nov 5 17:27:33 2013 State : clean, degraded Active Devices : 1 Working Devices : 1 Failed Devices : 1 Spare Devices : 0 UUID : a3b4dbbd:859bf7f2:bde36644:fcef85e2 Events : 0.7704 Number Major Minor RaidDevice State 0 0 0 0 removed 1 8 17 1 active sync /dev/sdb1 2 8 1 - faulty spare /dev/sda1 /dev/md1: Version : 00.90 Creation Time : Fri Jan 21 18:43:15 2011 Raid Level : raid1 Array Size : 244140992 (232.83 GiB 250.00 GB) Used Dev Size : 244140992 (232.83 GiB 250.00 GB) Raid Devices : 2 Total Devices : 2 Preferred Minor : 1 Persistence : Superblock is persistent Update Time : Tue Nov 5 17:39:06 2013 State : clean, degraded Active Devices : 1 Working Devices : 1 Failed Devices : 1 Spare Devices : 0 UUID : 8bcd5765:90dc93d5:cc70849c:224ced45 Events : 0.1508280 Number Major Minor RaidDevice State 0 0 0 0 removed 1 8 18 1 active sync /dev/sdb2 2 8 2 - faulty spare /dev/sda2 /dev/md2: Version : 00.90 Creation Time : Fri Jan 21 18:43:19 2011 Raid Level : raid1 Array Size : 244140992 (232.83 GiB 250.00 GB) Used Dev Size : 244140992 (232.83 GiB 250.00 GB) Raid Devices : 2 Total Devices : 2 Preferred Minor : 2 Persistence : Superblock is persistent Update Time : Tue Nov 5 17:46:44 2013 State : clean, degraded Active Devices : 1 Working Devices : 1 Failed Devices : 1 Spare Devices : 0 UUID : 2885668b:881cafed:b8275ae8:16bc7171 Events : 0.2289636 Number Major Minor RaidDevice State 0 0 0 0 removed 1 8 19 1 active sync /dev/sdb3 2 8 3 - faulty spare /dev/sda3 /dev/md3: Version : 00.90 Creation Time : Fri Jan 21 18:43:22 2011 Raid Level : raid1 Array Size : 478713792 (456.54 GiB 490.20 GB) Used Dev Size : 478713792 (456.54 GiB 490.20 GB) Raid Devices : 2 Total Devices : 2 Preferred Minor : 3 Persistence : Superblock is persistent Update Time : Tue Nov 5 17:19:20 2013 State : clean, degraded Active Devices : 1 Working Devices : 2 Failed Devices : 0 Spare Devices : 1 Number Major Minor RaidDevice State 0 8 4 0 active sync /dev/sda4 1 0 0 1 removed 2 8 20 - spare /dev/sdb4 The active sync on /dev/sda4 baffles me. I am worried because if tomorrow morning I have to replace /dev/sda, I want to be sure what should I sync with what and what is going on. I am also quite baffled by the fact /dev/sda decided to fail exactly when the raid finished resyncing. I'd like to understand what is really happening. Thanks a lot for your patience and help. Massimo

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  • Recover RAID 5 data after created new array instead of re-using

    - by Brigadieren
    Folks please help - I am a newb with a major headache at hand (perfect storm situation). I have a 3 1tb hdd on my ubuntu 11.04 configured as software raid 5. The data had been copied weekly onto another separate off the computer hard drive until that completely failed and was thrown away. A few days back we had a power outage and after rebooting my box wouldn't mount the raid. In my infinite wisdom I entered mdadm --create -f... command instead of mdadm --assemble and didn't notice the travesty that I had done until after. It started the array degraded and proceeded with building and syncing it which took ~10 hours. After I was back I saw that that the array is successfully up and running but the raid is not I mean the individual drives are partitioned (partition type f8 ) but the md0 device is not. Realizing in horror what I have done I am trying to find some solutions. I just pray that --create didn't overwrite entire content of the hard driver. Could someone PLEASE help me out with this - the data that's on the drive is very important and unique ~10 years of photos, docs, etc. Is it possible that by specifying the participating hard drives in wrong order can make mdadm overwrite them? when I do mdadm --examine --scan I get something like ARRAY /dev/md/0 metadata=1.2 UUID=f1b4084a:720b5712:6d03b9e9:43afe51b name=<hostname>:0 Interestingly enough name used to be 'raid' and not the host hame with :0 appended. Here is the 'sanitized' config entries: DEVICE /dev/sdf1 /dev/sde1 /dev/sdd1 CREATE owner=root group=disk mode=0660 auto=yes HOMEHOST <system> MAILADDR root ARRAY /dev/md0 metadata=1.2 name=tanserv:0 UUID=f1b4084a:720b5712:6d03b9e9:43afe51b Here is the output from mdstat cat /proc/mdstat Personalities : [linear] [multipath] [raid0] [raid1] [raid6] [raid5] [raid4] [raid10] md0 : active raid5 sdd1[0] sdf1[3] sde1[1] 1953517568 blocks super 1.2 level 5, 512k chunk, algorithm 2 [3/3] [UUU] unused devices: <none> fdisk shows the following: fdisk -l Disk /dev/sda: 80.0 GB, 80026361856 bytes 255 heads, 63 sectors/track, 9729 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x000bf62e Device Boot Start End Blocks Id System /dev/sda1 * 1 9443 75846656 83 Linux /dev/sda2 9443 9730 2301953 5 Extended /dev/sda5 9443 9730 2301952 82 Linux swap / Solaris Disk /dev/sdb: 750.2 GB, 750156374016 bytes 255 heads, 63 sectors/track, 91201 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x000de8dd Device Boot Start End Blocks Id System /dev/sdb1 1 91201 732572001 8e Linux LVM Disk /dev/sdc: 500.1 GB, 500107862016 bytes 255 heads, 63 sectors/track, 60801 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x00056a17 Device Boot Start End Blocks Id System /dev/sdc1 1 60801 488384001 8e Linux LVM Disk /dev/sdd: 1000.2 GB, 1000204886016 bytes 255 heads, 63 sectors/track, 121601 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x000ca948 Device Boot Start End Blocks Id System /dev/sdd1 1 121601 976760001 fd Linux raid autodetect Disk /dev/dm-0: 1250.3 GB, 1250254913536 bytes 255 heads, 63 sectors/track, 152001 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x00000000 Disk /dev/dm-0 doesn't contain a valid partition table Disk /dev/sde: 1000.2 GB, 1000204886016 bytes 255 heads, 63 sectors/track, 121601 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x93a66687 Device Boot Start End Blocks Id System /dev/sde1 1 121601 976760001 fd Linux raid autodetect Disk /dev/sdf: 1000.2 GB, 1000204886016 bytes 255 heads, 63 sectors/track, 121601 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0xe6edc059 Device Boot Start End Blocks Id System /dev/sdf1 1 121601 976760001 fd Linux raid autodetect Disk /dev/md0: 2000.4 GB, 2000401989632 bytes 2 heads, 4 sectors/track, 488379392 cylinders Units = cylinders of 8 * 512 = 4096 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 524288 bytes / 1048576 bytes Disk identifier: 0x00000000 Disk /dev/md0 doesn't contain a valid partition table Per suggestions I did clean up the superblocks and re-created the array with --assume-clean option but with no luck at all. Is there any tool that will help me to revive at least some of the data? Can someone tell me what and how the mdadm --create does when syncs to destroy the data so I can write a tool to un-do whatever was done? After the re-creating of the raid I run fsck.ext4 /dev/md0 and here is the output root@tanserv:/etc/mdadm# fsck.ext4 /dev/md0 e2fsck 1.41.14 (22-Dec-2010) fsck.ext4: Superblock invalid, trying backup blocks... fsck.ext4: Bad magic number in super-block while trying to open /dev/md0 The superblock could not be read or does not describe a correct ext2 filesystem. If the device is valid and it really contains an ext2 filesystem (and not swap or ufs or something else), then the superblock is corrupt, and you might try running e2fsck with an alternate superblock: e2fsck -b 8193 Per Shanes' suggestion I tried root@tanserv:/home/mushegh# mkfs.ext4 -n /dev/md0 mke2fs 1.41.14 (22-Dec-2010) Filesystem label= OS type: Linux Block size=4096 (log=2) Fragment size=4096 (log=2) Stride=128 blocks, Stripe width=256 blocks 122101760 inodes, 488379392 blocks 24418969 blocks (5.00%) reserved for the super user First data block=0 Maximum filesystem blocks=0 14905 block groups 32768 blocks per group, 32768 fragments per group 8192 inodes per group Superblock backups stored on blocks: 32768, 98304, 163840, 229376, 294912, 819200, 884736, 1605632, 2654208, 4096000, 7962624, 11239424, 20480000, 23887872, 71663616, 78675968, 102400000, 214990848 and run fsck.ext4 with every backup block but all returned the following: root@tanserv:/home/mushegh# fsck.ext4 -b 214990848 /dev/md0 e2fsck 1.41.14 (22-Dec-2010) fsck.ext4: Invalid argument while trying to open /dev/md0 The superblock could not be read or does not describe a correct ext2 filesystem. If the device is valid and it really contains an ext2 filesystem (and not swap or ufs or something else), then the superblock is corrupt, and you might try running e2fsck with an alternate superblock: e2fsck -b 8193 <device> Any suggestions? Regards!

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  • Why is my mdadm raid-1 recovery so slow?

    - by dimmer
    On a system I'm running Ubuntu 10.04. My raid-1 restore started out fast but quickly became ridiculously slow (at this rate the restore will take 150 days!): dimmer@paimon:~$ cat /proc/mdstat Personalities : [linear] [multipath] [raid0] [raid1] [raid6] [raid5] [raid4] [raid10] md0 : active raid1 sdc1[2] sdb1[1] 1953513408 blocks [2/1] [_U] [====>................] recovery = 24.4% (477497344/1953513408) finish=217368.0min speed=113K/sec unused devices: <none> Eventhough I have set the kernel variables to reasonably quick values: dimmer@paimon:~$ cat /proc/sys/dev/raid/speed_limit_min 1000000 dimmer@paimon:~$ cat /proc/sys/dev/raid/speed_limit_max 100000000 I am using 2 2.0TB Western Digital Hard Disks, WDC WD20EARS-00M and WDC WD20EARS-00J. I believe they have been partitioned such that their sectors are aligned. dimmer@paimon:/sys$ sudo parted /dev/sdb GNU Parted 2.2 Using /dev/sdb Welcome to GNU Parted! Type 'help' to view a list of commands. (parted) p Model: ATA WDC WD20EARS-00M (scsi) Disk /dev/sdb: 2000GB Sector size (logical/physical): 512B/512B Partition Table: gpt Number Start End Size File system Name Flags 1 1049kB 2000GB 2000GB ext4 (parted) unit s (parted) p Number Start End Size File system Name Flags 1 2048s 3907028991s 3907026944s ext4 (parted) q dimmer@paimon:/sys$ sudo parted /dev/sdc GNU Parted 2.2 Using /dev/sdc Welcome to GNU Parted! Type 'help' to view a list of commands. (parted) p Model: ATA WDC WD20EARS-00J (scsi) Disk /dev/sdc: 2000GB Sector size (logical/physical): 512B/4096B Partition Table: gpt Number Start End Size File system Name Flags 1 1049kB 2000GB 2000GB ext4 I am beginning to think that I have a hardware problem, otherwise I can't imagine why the mdadm restore should be so slow. I have done a benchmark on /dev/sdc using Ubuntu's disk utility GUI app, and the results looked normal so I know that sdc has the capability to write faster than this. I also had the same problem on a similar WD drive that I RMAd because of bad sectors. I suppose it's possible they sent me a replacement with bad sectors too, although there are no SMART values showing them yet. Any ideas? Thanks. As requested, output of top sorted by cpu usage (notice there is ~0 cpu usage). iowait is also zero which seems strange: top - 11:35:13 up 2 days, 9:40, 3 users, load average: 2.87, 2.58, 2.30 Tasks: 142 total, 1 running, 141 sleeping, 0 stopped, 0 zombie Cpu(s): 0.0%us, 0.2%sy, 0.0%ni, 99.8%id, 0.0%wa, 0.0%hi, 0.0%si, 0.0%st Mem: 3096304k total, 1482164k used, 1614140k free, 617672k buffers Swap: 1526132k total, 0k used, 1526132k free, 535416k cached PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND 45 root 20 0 0 0 0 S 0 0.0 2:17.02 scsi_eh_0 1 root 20 0 2808 1752 1204 S 0 0.1 0:00.46 init 2 root 20 0 0 0 0 S 0 0.0 0:00.00 kthreadd 3 root RT 0 0 0 0 S 0 0.0 0:00.02 migration/0 4 root 20 0 0 0 0 S 0 0.0 0:00.17 ksoftirqd/0 5 root RT 0 0 0 0 S 0 0.0 0:00.00 watchdog/0 6 root RT 0 0 0 0 S 0 0.0 0:00.02 migration/1 ... dmesg errors, definitely looking like hardware: [202884.000157] ata5.00: exception Emask 0x0 SAct 0x0 SErr 0x0 action 0x6 frozen [202884.007015] ata5.00: failed command: FLUSH CACHE EXT [202884.013728] ata5.00: cmd ea/00:00:00:00:00/00:00:00:00:00/a0 tag 0 [202884.013730] res 40/00:00:ff:59:2e/00:00:35:00:00/e0 Emask 0x4 (timeout) [202884.033667] ata5.00: status: { DRDY } [202884.040329] ata5: hard resetting link [202889.400050] ata5: link is slow to respond, please be patient (ready=0) [202894.048087] ata5: COMRESET failed (errno=-16) [202894.054663] ata5: hard resetting link [202899.412049] ata5: link is slow to respond, please be patient (ready=0) [202904.060107] ata5: COMRESET failed (errno=-16) [202904.066646] ata5: hard resetting link [202905.840056] ata5: SATA link up 3.0 Gbps (SStatus 123 SControl 300) [202905.849178] ata5.00: configured for UDMA/133 [202905.849188] ata5: EH complete [203899.000292] ata5.00: exception Emask 0x0 SAct 0x0 SErr 0x0 action 0x6 frozen [203899.007096] ata5.00: failed command: IDENTIFY DEVICE [203899.013841] ata5.00: cmd ec/00:01:00:00:00/00:00:00:00:00/00 tag 0 pio 512 in [203899.013843] res 40/00:00:ff:f9:f6/00:00:38:00:00/e0 Emask 0x4 (timeout) [203899.041232] ata5.00: status: { DRDY } [203899.048133] ata5: hard resetting link [203899.816134] ata5: SATA link up 3.0 Gbps (SStatus 123 SControl 300) [203899.826062] ata5.00: configured for UDMA/133 [203899.826079] ata5: EH complete [204375.000200] ata5.00: exception Emask 0x0 SAct 0x0 SErr 0x0 action 0x6 frozen [204375.007421] ata5.00: failed command: IDENTIFY DEVICE [204375.014799] ata5.00: cmd ec/00:01:00:00:00/00:00:00:00:00/00 tag 0 pio 512 in [204375.014800] res 40/00:00:ff:0c:0f/00:00:39:00:00/e0 Emask 0x4 (timeout) [204375.044374] ata5.00: status: { DRDY } [204375.051842] ata5: hard resetting link [204380.408049] ata5: link is slow to respond, please be patient (ready=0) [204384.440076] ata5: SATA link up 3.0 Gbps (SStatus 123 SControl 300) [204384.449938] ata5.00: configured for UDMA/133 [204384.449955] ata5: EH complete [204395.988135] ata5.00: exception Emask 0x0 SAct 0x0 SErr 0x0 action 0x6 frozen [204395.988140] ata5.00: failed command: IDENTIFY DEVICE [204395.988147] ata5.00: cmd ec/00:01:00:00:00/00:00:00:00:00/00 tag 0 pio 512 in [204395.988149] res 40/00:00:ff:0c:0f/00:00:39:00:00/e0 Emask 0x4 (timeout) [204395.988151] ata5.00: status: { DRDY } [204395.988156] ata5: hard resetting link [204399.320075] ata5: SATA link up 3.0 Gbps (SStatus 123 SControl 300) [204399.330487] ata5.00: configured for UDMA/133 [204399.330503] ata5: EH complete

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  • e2fsck extremly slow, although enough memory exists

    - by kaefert
    I've got this external USB-Disk: kaefert@blechmobil:~$ lsusb -s 2:3 Bus 002 Device 003: ID 0bc2:3320 Seagate RSS LLC As can be seen in this dmesg output, there are some problems that prevents that disk from beeing mounted: kaefert@blechmobil:~$ dmesg | grep sdb [ 114.474342] sd 5:0:0:0: [sdb] 732566645 4096-byte logical blocks: (3.00 TB/2.72 TiB) [ 114.475089] sd 5:0:0:0: [sdb] Write Protect is off [ 114.475092] sd 5:0:0:0: [sdb] Mode Sense: 43 00 00 00 [ 114.475959] sd 5:0:0:0: [sdb] Write cache: enabled, read cache: enabled, doesn't support DPO or FUA [ 114.477093] sd 5:0:0:0: [sdb] 732566645 4096-byte logical blocks: (3.00 TB/2.72 TiB) [ 114.501649] sdb: sdb1 [ 114.502717] sd 5:0:0:0: [sdb] 732566645 4096-byte logical blocks: (3.00 TB/2.72 TiB) [ 114.504354] sd 5:0:0:0: [sdb] Attached SCSI disk [ 116.804408] EXT4-fs (sdb1): ext4_check_descriptors: Checksum for group 3976 failed (47397!=61519) [ 116.804413] EXT4-fs (sdb1): group descriptors corrupted! So I went and fired up my favorite partition manager - gparted, and told it to verify and repair the partition sdb1. This made gparted call e2fsck (version 1.42.4 (12-Jun-2012)) e2fsck -f -y -v /dev/sdb1 Although gparted called e2fsck with the "-v" option, sadly it doesn't show me the output of my e2fsck process (bugreport https://bugzilla.gnome.org/show_bug.cgi?id=467925 ) I started this whole thing on Sunday (2012-11-04_2200) evening, so about 48 hours ago, this is what htop says about it now (2012-11-06-1900): PID USER PRI NI VIRT RES SHR S CPU% MEM% TIME+ Command 3704 root 39 19 1560M 1166M 768 R 98.0 19.5 42h56:43 e2fsck -f -y -v /dev/sdb1 Now I found a few posts on the internet that discuss e2fsck running slow, for example: http://gparted-forum.surf4.info/viewtopic.php?id=13613 where they write that its a good idea to see if the disk is just that slow because maybe its damaged, and I think these outputs tell me that this is not the case in my case: kaefert@blechmobil:~$ sudo hdparm -tT /dev/sdb /dev/sdb: Timing cached reads: 3562 MB in 2.00 seconds = 1783.29 MB/sec Timing buffered disk reads: 82 MB in 3.01 seconds = 27.26 MB/sec kaefert@blechmobil:~$ sudo hdparm /dev/sdb /dev/sdb: multcount = 0 (off) readonly = 0 (off) readahead = 256 (on) geometry = 364801/255/63, sectors = 5860533160, start = 0 However, although I can read quickly from that disk, this disk speed doesn't seem to be used by e2fsck, considering tools like gkrellm or iotop or this: kaefert@blechmobil:~$ iostat -x Linux 3.2.0-2-amd64 (blechmobil) 2012-11-06 _x86_64_ (2 CPU) avg-cpu: %user %nice %system %iowait %steal %idle 14,24 47,81 14,63 0,95 0,00 22,37 Device: rrqm/s wrqm/s r/s w/s rkB/s wkB/s avgrq-sz avgqu-sz await r_await w_await svctm %util sda 0,59 8,29 2,42 5,14 43,17 160,17 53,75 0,30 39,80 8,72 54,42 3,95 2,99 sdb 137,54 5,48 9,23 0,20 587,07 22,73 129,35 0,07 7,70 7,51 16,18 2,17 2,04 Now I researched a little bit on how to find out what e2fsck is doing with all that processor time, and I found the tool strace, which gives me this: kaefert@blechmobil:~$ sudo strace -p3704 lseek(4, 41026998272, SEEK_SET) = 41026998272 write(4, "\212\354K[_\361\3nl\212\245\352\255jR\303\354\312Yv\334p\253r\217\265\3567\325\257\3766"..., 4096) = 4096 lseek(4, 48404766720, SEEK_SET) = 48404766720 read(4, "\7t\260\366\346\337\304\210\33\267j\35\377'\31f\372\252\ffU\317.y\211\360\36\240c\30`\34"..., 4096) = 4096 lseek(4, 41027002368, SEEK_SET) = 41027002368 write(4, "\232]7Ws\321\352\t\1@[+5\263\334\276{\343zZx\352\21\316`1\271[\202\350R`"..., 4096) = 4096 lseek(4, 48404770816, SEEK_SET) = 48404770816 read(4, "\17\362r\230\327\25\346//\210H\v\311\3237\323K\304\306\361a\223\311\324\272?\213\tq \370\24"..., 4096) = 4096 lseek(4, 41027006464, SEEK_SET) = 41027006464 write(4, "\367yy>x\216?=\324Z\305\351\376&\25\244\210\271\22\306}\276\237\370(\214\205G\262\360\257#"..., 4096) = 4096 lseek(4, 48404774912, SEEK_SET) = 48404774912 read(4, "\365\25\0\21|T\0\21}3t_\272\373\222k\r\177\303\1\201\261\221$\261B\232\3142\21U\316"..., 4096) = 4096 ^CProcess 3704 detached around 16 of these lines every second, so 4 read and 4 write operations every second, which I don't consider to be a lot.. And finally, my question: Will this process ever finish? If those numbers from fseek (48404774912) represent bytes, that would be something like 45 gigabytes, with this beeing a 3 terrabyte disk, which would give me 134 days to go, if the speed stays constant, and he scans the disk like this completly and only once. Do you have some advice for me? I have most of the data on that disk elsewhere, but I've put a lot of hours into sorting and merging it to this disk, so I would prefer to getting this disk up and running again, without formatting it anew. I don't think that the hardware is damaged since the disk is only a few months and since I can't see any I/O errors in the dmesg output. UPDATE: I just looked at the strace output again (2012-11-06_2300), now it looks like this: lseek(4, 1419860611072, SEEK_SET) = 1419860611072 read(4, "3#\f\2447\335\0\22A\355\374\276j\204'\207|\217V|\23\245[\7VP\251\242\276\207\317:"..., 4096) = 4096 lseek(4, 43018145792, SEEK_SET) = 43018145792 write(4, "]\206\231\342Y\204-2I\362\242\344\6R\205\361\324\177\265\317C\334V\324\260\334\275t=\10F."..., 4096) = 4096 lseek(4, 1419860615168, SEEK_SET) = 1419860615168 read(4, "\262\305\314Y\367\37x\326\245\226\226\320N\333$s\34\204\311\222\7\315\236\336\300TK\337\264\236\211n"..., 4096) = 4096 lseek(4, 43018149888, SEEK_SET) = 43018149888 write(4, "\271\224m\311\224\25!I\376\16;\377\0\223H\25Yd\201Y\342\r\203\271\24eG<\202{\373V"..., 4096) = 4096 lseek(4, 1419860619264, SEEK_SET) = 1419860619264 read(4, ";d\360\177\n\346\253\210\222|\250\352T\335M\33\260\320\261\7g\222P\344H?t\240\20\2548\310"..., 4096) = 4096 lseek(4, 43018153984, SEEK_SET) = 43018153984 write(4, "\360\252j\317\310\251G\227\335{\214`\341\267\31Y\202\360\v\374\307oq\3063\217Z\223\313\36D\211"..., 4096) = 4096 So this number of the lseeks before the reads, like 1419860619264 are already a lot bigger, standing for 1.29 terabytes if the numbers are bytes, so it doesn't seem to be a linear progress on a big scale, maybe there are only some areas that need work, that have big gaps in between them. (times are in CET)

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