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  • Oracle Becomes Second Largest Software Company In The World

    - by Roxana Babiciu
    Quarterly results are in, and the news is great! Oracle has surpassed IBM in software sales and moved into the #2 slot. Over the last four quarters, Oracle reported software revenue of $27.8 billion to IBM's $25.7 billion for its last four quarters. "We will continue to develop innovative software products and related cloud services in pursuit of becoming number one," said Oracle President and CFO Safra Catz. Read more.

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  • Protect Your Virtual World

    Technology is definitely very seductive. The thrill of getting more into newer technologies and the wow factor of sleeker design are irresistible. But as we all know, every step we take has some draw... [Author: Francis Regan - Computers and Internet - May 04, 2010]

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  • Are there Negative Impact of opensource on commercial environment?

    - by Lostsoul
    I know this is not a good fit for Stack Overflow but wasn't sure if it was good for this site also so let me know if its not and I'll delete it. I love programming for fun but my role in my company is not technical. I have always loved the hacker culture and have been trying to drive that openness within my company from day one. My company has a very broad range of products and there are a few that are not strategic to us so I wanted to open source them (so we can focus on what makes us unique and open source the products that every firm has). Our industry does not open source(we would be the first firm to try this) and the feedback I'm getting from my management team is either 1) we'll destroy the industry or 2) all competitive commercial firms will unite against us and we'll be wiped out either way. I disagreed on both points because I think transparency will only grow our industry and our firm (think of McDonalds/KFC sharing their recipe openly, people may copy you, competitors may target you, but customers also may feel more comfortable buying your product. The value add, I believe, is in the delivery and experience not in hoarding the recipe). It's a big battle in my firm right now between the IT people who have seen the positive effects of sharing and the business people who think we'll be giving up everything (they prefer we sell parts we want to opensource, but in their defense this is standard when divesting something). Our industry is very secretive and I don't want to put anyone(even my competitors employees) out of a job yet I don't want to protect inefficient people by not being open with everyone. Yet I've seen so many amazing technologies created in interesting ways just by giving people freedom to take apart code and put it back together. I'm interested in hearing people's thoughts(doesn't have to be to my specific situation, I'm looking for the general lessons). Its a very stressful decision(but one I feel I must make) because if we go the open source route then there will be no going back. So what are your thoughts? Does open sourcing apply generally or is it only really applicable to software? Is it overall good for people in the industry and outside? I'm actually more interested in the negativeness effects(although positive are welcomed as well) Update: Long story short, although code is involved this is not so much about code as it is more about the idea of open sourcing. We are a mid sized quant hedge fund. We have some unique strategies but also have the standard long/short, arbitrage, global macro, etc.. funds. We are keeping the unique funds we have but the other stuff that everyone else has we are considering open sourcing (We have put in years of work & millions of dollars into. Our funds is pretty popular and our performance is either in first or second quartile so I suspect there will be interest but I don't know to what extent). The goal is not to get a community to work for us or anything, the goal is to let anyone who wants to tinker with it do so and create anything they want (it will not be part of our product line although I may unofficially allocate some our of staff's time to assist any community that grows). Although the code base is quite large, the value in this is the industry knowledge and approaches we have acquired (there are many books on artificial intelligence and quant trading but they are often years behind what's really going on as most firms forbid their staff from discussing what they are doing). We are also considering after we move our clients out to let the software still run and output the resulting portfolios for free as well so people can at least see the results(as long as we have avail. infrastructure). I think our main choices are, we can continue to fight for market share in a products that are becoming commoditized, we can shut the funds/products down(and keep the code but no one outside of our firm will ever learn from it) or we can open source it and let people do what they want. By open sourcing it, my idea is that the talent pool in the industry will grow because right now most of our hires have the same background (CFA, MBA, similar school, same experience,etc.. because we can't spend time training people so the industry 'standardizes' most people and thus the firms themselves start to look/act similar) but this may allow us to identify talent that has never been in the industry before (if we put a GPU license then as people learn from what we did, we can learn from what they do as well and maybe apply it to other areas of our firm). I see a lot of benefits but not many negatives while my peers at the company see the opposite.

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  • Will the world depend less of developers?

    - by nmiranda
    Hi everybody, yesterday I had a little chat with a friend that is in the field of development as I am. And he told me that he planned to change of business, I mean, he wants to get off developing cause he doesn't think that it has future. "There will come days were you could have a job as a developer but you would never get rich" he said. "Nowadays is more important to have an idea and develop it in a product than being a software developer. Today you can find a lot of applications that can help you to make it. We have already non-sql databases, better cases than 10 years ago and other tools much of them free, everything is directed to depend less of developers and you'll see it more 10 years from now" Do you agree with that?

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  • Quality Links Arranged in World Wide Categories

    Shopping is the examining of goods or services from retailers of products by consumers, all of which fall into various shopping product categories that are based on the way consumers. The term shopping carts refers to a variety management and its own tenants.

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  • Really, Mobile Devices will Take Over the World?

    - by p.gielens
    My blog has been quiet for quite a while. My inspiration comes from crunching/exchanging information which I should do more often. Gartner analysis tells us that by 2013 mobile phones will overtake PC’s as the most common Web access device worldwide. A few years back I would have said non sense, but apparently most Web users are comfortable with less processing power. Just take a look at the increasing business in Netbooks. Wouldn’t it be great to have a mobile phone which can connect wirelessly to my home TV, monitor, car display, mouse, keyboard, etc? And to have the processing power of the current Netbook generation? Where can I buy it? Why are we making our PC devices (for instance the slate) smaller while we can make our mobile device’s functionality bigger? What about the single responsibility principle? Does it apply to physical devices as well as good object-oriented software?

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  • Stores Still Matter In The World Of E-Commerce

    - by Michael Hylton
    You may think that more and more consumers are moving their purchasing to the Web or mobile device.  However, according The NPD Group, Inc., a leading market research company, 15-20 percent of consumers in 2011 checked out products in stores before buying online, or called “showrooming”, for product categories like stand mixers, electric knives, sewing machines, and some floor cleaners. Other categories like power tools, hairsetters, and robotic vacuums are now beginning to show signs of the “showrooming” trend as well. It is doubly important to present a consistent, personalized, and relevant shopping experience for your customers, no matter whether they interact with you in-person in your store, with your sales agents or call center agents, over the Web, or using a mobile device.  Your goal is to make that experience across touchpoints as seamless as possible.

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  • Stores Still Matter In The World Of E-Commerce

    - by Michael Hylton
    You may think that more and more consumers are moving their purchasing to the Web or mobile device.  However, according The NPD Group, Inc., a leading market research company, 15-20 percent of consumers in 2011 checked out products in stores before buying online, or called “showrooming”, for product categories like stand mixers, electric knives, sewing machines, and some floor cleaners. Other categories like power tools, hairsetters, and robotic vacuums are now beginning to show signs of the “showrooming” trend as well. It is doubly important to present a consistent, personalized, and relevant shopping experience for your customers, no matter whether they interact with you in-person in your store, with your sales agents or call center agents, over the Web, or using a mobile device.  Your goal is to make that experience across touchpoints as seamless as possible.

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  • Huge 2d pixelized world

    - by aspcartman
    I would like to make a game field in a indie-strategic 2d game to be some a-like this popular picture. http://0.static.wix.com/media/6a83ae_cd307e45ffd9c6b145237263ac1a86be.jpg_1024 So every "pixel"(blocks) changes it's color slowly, sometimes a bright color wave happens, etc, but the spaces beetwen this pixels should stay dark (not to count shades, lightning and other 3rd party stuff going on). Units are going to be same "pixelized" and should position them-selfs according those blocks. I have some experience in game-developing, but this task seems not trivial for me. What approaches (shader, tons of sprites or code-render, i don't now) would you recommend me to follow? (I'm thinking of making this game using Unity Engine) Thanks everyone! :)

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  • No sound in World of Goo?

    - by user37805
    I installed WorldOfGooSetup.1.41.deb and it didn't work. There was a segmentation fault error (core dumped) in terminal. I fixed that with: sudo cp /usr/lib/x86_64-linux-gnu/libvorbis.so.* /opt/WorldOfGoo/libs32 sudo cp /usr/lib/x86_64-linux-gnu/libvorbis.so.* /opt/WorldOfGoo/libs64 That error is new for me as I have never had it before with previous releases of Ubuntu. The game starts now but no sound effects or music is played. I can hear music with my computer, videos, etc, so it is not a volume control problem. I am using ubuntu 12.04 final release.

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  • The World Wide Phenomenal SEO

    The experts believe that Search Engine Optimization is a defining aspect of the Internet marketing as a whole. The main reason for this thought process is based on the fact that nearly 90% of all Internet traffic is driven by search engines.

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  • CSS In The World Of Website Design

    Style sheet languages are computer languages which have now been heavily used in the Internet. It was introduced in the industry of website design when people sought many ways on how to avoid the use... [Author: Margarette Mcbride - Web Design and Development - May 06, 2010]

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  • Google's Slow March Toward World Domination

    <b>Daniweb:</b> "Google does a lot of things well, maybe too well, and it's adding to its portfolio of tools on a weekly basis. At some point you have to look at the number of pies in which Google has its fingers and start to get a little frightened of this company."

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  • Representing a world in memory

    - by user9993
    I'm attempting to write a chunk based map system for a game, where as the player moves around chunks are loaded/unloaded, so that the program doesn't run out of memory by having the whole map in memory. I have this part mostly working, however I've hit a wall regarding how to represent the contents of each chunk in memory because of my so far limited understanding of OOP languages. The design I have currently has a ChunkManager class that uses a .NET List type to store instances of Chunk classes. The "chunks" consist of "blocks". It's similar to a Minecraft style game. Inside the Chunk classes, I have some information such as the chunk's X/Y coordinate etc, and I also have a three dimensional array of Block objects. (Three dimensional because I need XYZ values) Here's the problem: The Block class has some basic properties, and I had planned on making different types of blocks inherit from this "base" class. So for example, I would have "StoneBlock", "WaterBlock" etc. So because I have blocks of many different types, I don't know how I would create an array with different object types in each cell. This is how I currently have the three dimensional array declared in my Chunk class: private Block[][][] ArrayOfBlocks; But obviously this will only accept Block objects, not any of the other classes that inherit from Block. How would I go about creating this? Or am I doing it completely wrong and there's a better way?

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  • Backlinks - Importance in the SEO World

    What if you have a site, and you want to rank higher? What if you are building a site, and what to know, how much effort will it take to be first in ranks? Or if you are a SEO freelancer, and need to decide the price for your job? Well, now you have to study your competition.

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