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  • Python: Best way to check for Python version in program that uses new language features?

    - by Mark Harrison
    If I have a python script that requires at least a particular version of python, what is the correct way to fail gracefully when an earlier version of python is used to launch the script? How do I get control early enough to issue an error message and exit? For example, I have a program that uses the ternery operator (new in 2.5) and "with" blocks (new in 2.6). I wrote a simple little interpreter-version checker routine which is the first thing the script would call ... except it doesn't get that far. Instead, the script fails during python compilation, before my routines are even called. Thus the user of the script sees some very obscure synax error tracebacks - which pretty much require an expert to deduce that it is simply the case of running the wrong version of python. update I know how to check the version of python. The issue is that some syntax is illegal in older versions of python. Consider this program: import sys if sys.version_info < (2, 4): raise "must use python 2.5 or greater" else: # syntax error in 2.4, ok in 2.5 x = 1 if True else 2 print x When run under 2.4, I want this result $ ~/bin/python2.4 tern.py must use python2.5 or greater and not this result: $ ~/bin/python2.4 tern.py File "tern.py", line 5 x = 1 if True else 2 ^ SyntaxError: invalid syntax (channeling for a coworker)

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  • emacs: Inferior-mode python-shell appears "lagged"

    - by Begbie00
    Hi all - I'm a Python(3.1.2)/emacs(23.2) newbie teaching myself tkinter using the pythonware tutorial found here. Relevant code is pasted below the question. Question: when I click the Hello button (which should call the say_hi function) why does the inferior python shell (i.e. the one I kicked off with C-c C-c) wait to execute the say_hi print function until I either a) click the Quit button or b) close the root widget down? When I try the same in IDLE, each click of the Hello button produces an immediate print in the IDLE python shell, even before I click Quit or close the root widget. Is there some quirk in the way emacs runs the Python shell (vs. IDLE) that causes this "lagged" behavior? I've noticed similar emacs lags vs. IDLE as I've worked through Project Euler problems, but this is the clearest example I've seen yet. FYI: I use python.el and have a relatively clean init.el... (setq python-python-command "d:/bin/python31/python") is the only line in my init.el. Thanks, Mike === Begin Code=== from tkinter import * class App: def __init__(self,master): frame = Frame(master) frame.pack() self.button = Button(frame, text="QUIT", fg="red", command=frame.quit) self.button.pack(side=LEFT) self.hi_there = Button(frame, text="Hello", command=self.say_hi) self.hi_there.pack(side=LEFT) def say_hi(self): print("hi there, everyone!") root = Tk() app = App(root) root.mainloop()

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  • Python C API from C++ app - know when to lock

    - by Alex
    Hi Everyone, I am trying to write a C++ class that calls Python methods of a class that does some I/O operations (file, stdout) at once. The problem I have ran into is that my class is called from different threads: sometimes main thread, sometimes different others. Obviously I tried to apply the approach for Python calls in multi-threaded native applications. Basically everything starts from PyEval_AcquireLock and PyEval_ReleaseLock or just global locks. According to the documentation here when a thread is already locked a deadlock ensues. When my class is called from the main thread or other one that blocks Python execution I have a deadlock. Python Cfunc1() - C++ func that creates threads internally which lead to calls in "my class", It stuck on PyEval_AcquireLock, obviously the Python is already locked, i.e. waiting for C++ Cfunc1 call to complete... It completes fine if I omit those locks. Also it completes fine when Python interpreter is ready for the next user command, i.e. when thread is calling funcs in the background - not inside of a native call I am looking for a workaround. I need to distinguish whether or not the global lock is allowed, i.e. Python is not locked and ready to receive the next command... I tried PyGIL_Ensure, unfortunately I see hang. Any known API or solution for this ? (Python 2.4)

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  • Runing bcdedit from python in Windows 2008 SP2

    - by Lee-Man
    I do not know windows well, so that may explain my dilemma ... I am trying to run bcdedit in Windows 2008R2 from Python 2.6. My Python routine to run a command looks like this: def run_program(cmd_str): """Run the specified command, returning its output as an array of lines""" dprint("run_program(%s): entering" % cmd_str) cmd_args = cmd_str.split() subproc = subprocess.Popen(cmd_args, stdout=subprocess.PIPE, stderr=subprocess.PIPE, shell=True) (outf, errf) = (subproc.stdout, subproc.stderr) olines = outf.readlines() elines = errf.readlines() if Options.debug: if elines: dprint('Error output:') for line in elines: dprint(line.rstrip()) if olines: dprint('Normal output:') for line in olines: dprint(line.rstrip()) errf.close() outf.close() res = subproc.wait() dprint('wait result=', res) return (res, olines) I call this function thusly: (res, o) = run_program('bcdedit /set {current} MSI forcedisable') This command works when I type it from a cmd window, and it works when I put it in a batch file and run it from a command window (as Administrator, of course). But when I run it from Python (as Administrator), Python claims it can't find the command, returning: bcdedit is not recognized as an internal or external command, operable program or batch file Also, if I trying running my batch file from Python (which works from the command line), it also fails. I've also tried it with the full path to bcdedit, with the same results. What is it about calling bcdedit from Python that makes it not found? Note that I can call other EXE files from Python, so I have some level of confidence that my Python code is sane ... but who knows. Any help would be most appreciated.

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  • How do I override a python import?

    - by Evan Plaice
    So I'm working on pypreprocessor which is a preprocessor that takes c-style directives and I've been able to make it work like a traditional preprocessor (it's self-consuming and executes postprocessed code on-the-fly) except that it breaks library imports. The problem is. The preprocessor runs through the file, processes' it, outputs to a temp file, and exec() the temp file. Libraries that are imported need to be handled a little different because they aren't executed but rather loaded and made accessible to the caller module. What I need to be able to do is. Interrupt the import (since the preprocessor is being run in the middle of the import), load the postprocessed code as a tempModule, and replace the original import with the tempModule to trick the calling script with the import into believing that the tempModule is the original module. I have searched everywhere and so far, have no solution. This question is the closest I've seen so far to providing an answer: http://stackoverflow.com/questions/1096216/override-namespace-in-python Here's what I have. # remove the bytecode file created by the first import os.remove(moduleName + '.pyc') # remove the first import del sys.modules[moduleName] # import the postprocessed module tmpModule = __import__(tmpModuleName) # set first module's reference to point to the preprocessed module sys.modules[moduleName] = tmpModule moduleName is the name of the original module, tmpModuleName is the name of the postprocessed code file. The strange part is, this solution still runs completely normal as if the first module completed loaded normally; unless you remove the last line, then you get a module not found error. Hopefully someone on SO know a lot more about imports than I do because this one has me stumped.

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  • Passing C++ object to C++ code through Python?

    - by cornail
    Hi all, I have written some physics simulation code in C++ and parsing the input text files is a bottleneck of it. As one of the input parameters, the user has to specify a math function which will be evaluated many times at run-time. The C++ code has some pre-defined function classes for this (they are actually quite complex on the math side) and some limited parsing capability but I am not satisfied with this construction at all. What I need is that both the algorithm and the function evaluation remain speedy, so it is advantageous to keep them both as compiled code (and preferrably, the math functions as C++ function objects). However I thought of glueing the whole simulation together with Python: the user could specify the input parameters in a Python script, while also implementing storage, visualization of the results (matplotlib) and GUI, too, in Python. I know that most of the time, exposing C++ classes can be done, e.g. with SWIG but I still have a question concerning the parsing of the user defined math function in Python: Is it possible to somehow to construct a C++ function object in Python and pass it to the C++ algorithm? E.g. when I call f = WrappedCPPGaussianFunctionClass(sigma=0.5) WrappedCPPAlgorithm(f) in Python, it would return a pointer to a C++ object which would then be passed to a C++ routine requiring such a pointer, or something similar... (don't ask me about memory management in this case, though :S) The point is that no callback should be made to Python code in the algorithm. Later I would like to extend this example to also do some simple expression parsing on the Python side, such as sum or product of functions, and return some compound, parse-tree like C++ object but let's stay at the basics for now. Sorry for the long post and thx for the suggestions in advance.

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  • Testing variable types in Python

    - by Jasper
    Hello, I'm creating an initialising function for the class 'Room', and found that the program wouldn't accept the tests I was doing on the input variables. Why is this? def __init__(self, code, name, type, size, description, objects, exits): self.code = code self.name = name self.type = type self.size = size self.description = description self.objects = objects self.exits = exits #Check for input errors: if type(self.code) != type(str()): print 'Error found in module rooms.py!' print 'Error number: 110' elif type(self.name) != type(str()): print 'Error found in module rooms.py!' print 'Error number: 111' elif type(self.type) != type(str()): print 'Error found in module rooms.py!' print 'Error number: 112' elif type(self.size) != type(int()): print 'Error found in module rooms.py!' print 'Error number: 113' elif type(self.description) != type(str()): print 'Error found in module rooms.py!' print 'Error number: 114' elif type(self.objects) != type(list()): print 'Error found in module rooms.py!' print 'Error number: 115' elif type(self.exits) != type(tuple()): print 'Error found in module rooms.py!' print 'Error number: 116' When I run this I get this error: Traceback (most recent call last): File "/Users/Jasper/Development/Programming/MyProjects/Game Making Challenge/Europa I/rooms.py", line 148, in <module> myRoom = Room(101, 'myRoom', 'Basic Room', 5, '<insert description>', myObjects, myExits) File "/Users/Jasper/Development/Programming/MyProjects/Game Making Challenge/Europa I/rooms.py", line 29, in __init__ if type(self.code) != type(str()): TypeError: 'str' object is not callable

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  • Drupal: Exposing a module's data to Views2 using its API

    - by Sepehr Lajevardi
    I'm forking the filefield_stats module to provide it with the ability of exposing data into the Views module via the API. The filefield_stats module db table schema is as follow: <?php function filefield_stats_schema() { $schema['filefield_stats'] = array( 'fields' => array( 'fid' => array('type' => 'int', 'unsigned' => TRUE, 'not null' => TRUE, 'description' => 'Primary Key: the {files}.fid'), 'vid' => array('type' => 'int', 'unsigned' => TRUE, 'not null' => TRUE, 'description' => 'Primary Key: the {node}.vid'), 'uid' => array('type' => 'int', 'unsigned' => TRUE, 'not null' => TRUE, 'description' => 'The {users}.uid of the downloader'), 'timestamp' => array('type' => 'int', 'unsigned' => TRUE, 'not null' => TRUE, 'description' => 'The timestamp of the download'), 'hostname' => array('type' => 'varchar', 'length' => 128, 'not null' => TRUE, 'default' => '', 'description' => 'The hostname downloading the file (usually IP)'), 'referer' => array('type' => 'text', 'not null' => FALSE, 'description' => 'Referer for the download'), ), 'indexes' => array('fid_vid' => array('fid', 'vid')), ); return $schema; } ?> Well, so I implemented the hook_views_api() in filefield_stats.module & added a filefield_stats.views.inc file in the module's root directory, here it is: <?php // $Id$ /** * @file * Provide the ability of exposing data to Views2, for filefield_stats module. */ function filefield_stats_views_data() { $data = array(); $data['filefield_stats']['table']['group'] = t('FilefieldStats'); // Referencing the {node_revisions} table. $data['filefield_stats']['table']['join'] = array( 'node_revisions' => array( 'left_field' => 'vid', 'field' => 'vid', ), /*'files' => array( 'left_field' => 'fid', 'field' => 'fid', ), 'users' => array( 'left_field' => 'uid', 'field' => 'uid', ),*/ ); // Introducing filefield_stats table fields to Views2. // vid: The node's revision ID which wrapped the downloaded file $data['filefield_stats']['vid'] = array( 'title' => t('Node revision ID'), 'help' => t('The node\'s revision ID which wrapped the downloaded file'), 'relationship' => array( 'base' => 'node_revisions', 'field' => 'vid', 'handler' => 'views_handler_relationship', 'label' => t('Node Revision Reference.'), ), ); // uid: The ID of the user who downloaded the file. $data['filefield_stats']['uid'] = array( 'title' => t('User ID'), 'help' => t('The ID of the user who downloaded the file.'), 'relationship' => array( 'base' => 'users', 'field' => 'uid', 'handler' => 'views_handler_relationship', 'label' => t('User Reference.'), ), ); // fid: The ID of the downloaded file. $data['filefield_stats']['fid'] = array( 'title' => t('File ID'), 'help' => t('The ID of the downloaded file.'), 'relationship' => array( 'base' => 'files', 'field' => 'fid', 'handler' => 'views_handler_relationship', 'label' => t('File Reference.'), ), ); // hostname: The hostname which the file has been downloaded from. $data['filefield_stats']['hostname'] = array( 'title' => t('The Hostname'), 'help' => t('The hostname which the file has been downloaded from.'), 'field' => array( 'handler' => 'views_handler_field', 'click sortable' => TRUE, ), 'sort' => array( 'handler' => 'views_handler_sort', ), 'filter' => array( 'handler' => 'views_handler_filter_string', ), 'argument' => array( 'handler' => 'views_handler_argument_string', ), ); // referer: The referer address which the file download link has been triggered from. $data['filefield_stats']['referer'] = array( 'title' => t('The Referer'), 'help' => t('The referer which the file download link has been triggered from.'), 'field' => array( 'handler' => 'views_handler_field', 'click sortable' => TRUE, ), 'sort' => array( 'handler' => 'views_handler_sort', ), 'filter' => array( 'handler' => 'views_handler_filter_string', ), 'argument' => array( 'handler' => 'views_handler_argument_string', ), ); // timestamp: The time of the download. $data['filefield_stats']['timestamp'] = array( 'title' => t('Download Time'), 'help' => t('The time of the download.'), 'field' => array( 'handler' => 'views_handler_field_date', 'click sortable' => TRUE, ), 'sort' => array( 'handler' => 'views_handler_sort_date', ), 'filter' => array( 'handler' => 'views_handler_filter_date', ), ); return $data; } // filefield_stats_views_data() ?> According to the Views2 documentations this should work as a minimum, I think. But it doesn't! Also there is no error of any kind, when I come through the views UI, there's nothing about filefield_stats data. Any idea?

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  • Python Image Library: How to combine 4 images into a 2 x 2 grid?

    - by Casey
    I have 4 directories with images for an animation. I would like to take the set of images and generate a single image with the 4 images arranged into a 2x2 grid for each frame of the animation. My code so far is: import Image fluid64 = "Fluid64_half_size/00" fluid128 = "Fluid128_half_size/00" fluid512 = "Fluid512_half_size/00" fluid1024 = "Fluid1024_half_size/00" out_image = "Fluid_all/00" for pic in range(1, 26): blank_image = Image.open("blank.jpg") if pic < 10: image_num = "0"+str(pic) else: image_num = str(pic) image64 = Image.open(fluid64+image_num+".jpg") image128 = Image.open(fluid128+image_num+".jpg") image512 = Image.open(fluid512+image_num+".jpg") image1024 = Image.open(fluid1024+image_num+".jpg") out = out_image + image_num + ".jpg" blank_image.paste(image64, (0,0)).paste(fluid128, (400,0)).paste(fluid512, (0,300)).paste(fluid1024, (400,300)).save(out) Not sure why it's not working. I'm getting the error: Traceback (most recent call last): File "C:\Users\Casey\Desktop\Image_composite.py", line 24, in <module> blank_image.paste(image64, (0,0)).paste(fluid128, (400,0)).paste(fluid512, ( ste(fluid1024, (400,300)).save(out) AttributeError: 'NoneType' object has no attribute 'paste' shell returned 1 Any help would be awesome. Thanks!

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  • Powershell Remoting: using imported module cmdlets in a remote pssession

    - by Joanthan Matheus
    Is there a way to use modules that were imported in a local session in a remote session? I looked at import-pssession, but I don't know how to get the local session. Here's a sample of what I want to do. import-module .\MyModule\MyModule.ps1 $session = new-pssession -computerName RemoteComputer invoke-command -session $session -scriptblock { Use-CmdletFromMyModule } Also, I do not want to import-module in the remote session, as the ps1 files are not on that server.

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  • How do I compile a module in User Mode Linux

    - by Zach
    Having a tough time compiling a module for User Mode Linux. I just need a basic way to compile a very basic module in user mode linux and cannot seem to get it to work. I checked out the how-to on sourceforge for UML but had no luck. Anyone have a working example of what it takes? Thanks!

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  • Skip kernel module at boot

    - by Gris
    Hello. There is a broken kernel module, due to which I can not even load the OS, so I can not delete or fix it. Is it possible to skip this module at boot, using the kernel's parameters or something? Thanks.

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  • installing NUMPY for Mac OSX 10.7. (Lion) for use with Python

    - by user1744871
    I Need to use nltk and numpy with Python. I am a newbie to Python and initially used the python 2.7.3 that came with my mac (currently running OSX 10.7.5). I learned that the apple version of python may not be robust so I downloaded the standard version from python.org. I have downloaded the nltk program for Mac OSX 10.7. This seemed to install fine. I am trying to download and install numpy using the instructions from the scipy website. http://www.scipy.org/Installing_SciPy/Mac_OS_X. I cloned numpy from github but when I tried to build it using the following command $ python setup.py build I received the following error MacOS/Python: can't open file 'setup.py': [Errno 2] No such file or directory I also tried to build it using the scons command $ python setupscons.py scons --jobs=2 and received the following error /Library/Frameworks/Python.framework/Versions/2.7/Resources/Python.app/Contents/MacOS/Python: can't open file 'setupscons.py': [Errno 2] No such file or directory Can anyone think of a possible workaround?

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  • In python, is there anyway to have a variable be a different random number everytime?

    - by woah113
    Basically I have this: import random variable1 = random.randint(13, 19) And basically what that does is assign variable1 a random number between 13 and 19. Great. But, what I want it to do is assign a different random number between 13 and 19 to that variable every time it is called. Is there anyway I can do this? If I'm not being clear enough here's an example: import random variable1 = random.randint(13, 19) print(variable1) print(variable1) print(variable1) And the output I want would look something like this: ./script.py 15 19 13 So yeah, anyway I could do this in python? (More specifically python3. but the answer would probably be similar to a python2 answer)

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  • CMS Module in Magento admin

    - by user346475
    I want create a new module just like a CMS page in which display multiple Items and admin will be manage it according own requirement could u please tell me how i integrate this module in admin Thanks in advance Pardeep Singal

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  • Is there a way to accept '%' as part of input that works both in python 2.6 & 3.0?

    - by bug11
    In 2.6, if I needed to accept input that allowed a percent sign (such as "foo % bar"), I used raw_input() which worked as expected. In 3.0, input() accomplishes that same (with raw_input() having left the building). As an exercise, I'm hoping that I can have a backward-compatible version that will work with both 2.6 and 3.0. When I use input() in 2.6 and enter "foo % bar", the following error is returned: File "<string>", line 1, in <module> NameError: name "foo" is not defined ...which is expected. Anyway to to accomplish acceptance of input containing a percent sign that works in both 2.6 and 3.0? Thx.

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  • Py_INCREF/DECREF: When

    - by Izz ad-Din Ruhulessin
    Is one correct in stating the following: If a Python object is created in a C function, but the function doesn't return it, no INCREF is needed, but a DECREF is. [false]If the function does return it, you do need to INCREF, in the function that receives the return value.[/false] When assigning C typed variables as attributes, like double, int etc., to the Python object, no INCREF or DECREF is needed. Assigning Python objects as attributes to your other Python objects goes like this: PyObject *foo; foo = bar // A Python object tmp = self->foo; Py_INCREF(foo); self->foo = foo; Py_XDECREF(tmp); //taken from the manual, but it is unclear if this works in every situation EDIT: -- can I safely use this in every situation? (haven't run into one where it caused me problems) dealloc of a Python object needs to DECREF for every other Python object that it has as an attribute, but not for attributes that are C types. Edit With 'C type as an attribute I mean bar and baz: typedef struct { PyObject_HEAD PyObject *foo; int bar; double baz; } FooBarBaz;

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  • uploading a python site to httpdocs?

    - by daniel Crabbe
    OK - so we've agreed to host a python site, got the files and not sure where to go next. We use a dedicated server and manage it mainly with plesk which has a tick box for a python support but not sure what this does. This is all the info i have from previous hosts; 10,000 ft overview The site is intended to run on a Linux host, specifically Ubuntu Server (tho it should be fine on most distros). The web framework is CherryPy ( http://cherrypy.org/ ), which is a Python based framework. There is no database as such, instead the data is kept in JS files and loaded by the front end. nicholasbarker.com.c6a4facf0192/www/js/video_content_items.js is a prime example of this. The main site templates are in nicholasbarker.com.c6a4facf0192/www/templates/ They are Cheetah templates ( http://www.cheetahtemplate.org/ ) and here's the file structure i've been sent - Could some explain to me how i'd go about uploading and running this site... Any help welcome! Dc

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  • How to get .cgi files working in python with Apache on Ubuntu

    - by tapan
    I am not really sure whether to post this here or on SO. I think this has more to do with server administration so i am posting it here. I have apache 2.2 installed on my ubuntu 10.10 system with libapache2-mod-python. However when i put a .cgi file with python in it in my apache root (/var/www) it doesn't get executed and all i see is the script i have written. For example this should show the text "Test": #!/usr/bin/python print "Test" However the above script shows up in my browser. Any idea what conf files,etc. i'll have to go through and change to allow this to work ? (the file perms on test.cgi is 755 if that makes a difference.)

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  • Reverse Engineer a .pyo python file

    - by Brian
    I have 2 .pyo python files that I can convert to .py source files, but they don't compile perfectly as hinted by decompyle's verify. Therefore looking at the source code, I can tell that config.pyo simply had variables in in an array: ADMIN_USERIDS = [116901, 141, 349244, 39, 1159488] I would like to take the original .pyo and disassembly or whatever I need to do inorder to change one of these IDs. Or.... in model.pyo the source indicates a if (productsDeveloperId != self.getUserId()): All I would want to do is hex edit the != to be a == .....Simple with a windows exe program but I can't find a good python disassembler anywhere. Any suggestions are welcomed...I am new to reading bytecode and new to python as well.

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  • CentOS: revert python version back to original

    - by NP
    Hi all, I installed python 2.6 using the instructions here on CentOS 5.4. However I realized it was a bad move and I need to revert back to 2.4, which was there originally. Can anyone guide me on how to undo what I did here? In particular, I am not sure how to undo this: Configure ld to find your shared libs: $ cat /etc/ld.so.conf.d/opt-python2.5.conf /opt/python2.5/lib (hit enter) (hit ctrl-d to return to shell) $ ldconfig I tried removing the alias and the symlink and even re-aliasing python to /usr/bin/python, but when I try to install an RPM i get this error: error: Failed dependencies: libpython2.4.so.1.0 is needed by ... Thanks in advance.

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  • Logitech gamepad f710 and ubuntu and as an input to a python program

    - by wherestheforce
    I would like to use the Logitech F710 gamepad as an input device to a python program. I am using Ubuntu. I do not really know where to start, so here are a few questions: How does Ubuntu detect the gamepad? If the gamepad is recognized within Ubuntu, how would I interact with this device via a python script? If this is not easy to do in Ubuntu, how would I interact with the gamepad via a python script in Windows? Thanks!

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  • Making Python scripts more user friendly?

    - by Michael Morisy
    I have a bunch of python scripts I've put together that cut down on busy work, but I'd like to be able to share them in an easier-to-use format for others to be used internally. The scripts aren't accessing anything local, just open API's across a couple web apps. Ideally: a) Users wouldn't have to have a python compiler installed b) They can be using Windows when running it. c) It's simple enough they can just click something, and it will work. I've tried some of the Windows Python executable compilers, but none have really worked well and I was considering just uploading it to a webserver and putting up some basic password access protection around it Any suggestions for sharing scripts?

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  • Making python run on my webserver

    - by richzilla
    Hi all, im getting a bit stuck regarding options for running python scripts on my server. From the research ive done so far, i can see i need to modify apache slightly to run python scripts, by using either mod_wsgi or mod_python. Two issues i have: mod_python doesnt appear to be maintained anymore (last release, 2007) mod_wsgi appears to require modification of my httpd.conf file on a per application basis. What im wanting to know, is there a way of getting python scripts to run in the same way as php, i.e. just by going to index.py etc... or is it more involved than that? At present im just trying to set it up on my xampp install. Any help would be appreciated.

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