Change collision action
- by PatrickR
I have a collision detection and its working fine, the problem is, that whenever my "bird" is hitting a "cloud", the cloud dissapers and i get some points. The same happens for the "sol" which it should, but not with the clouds.
How can this be changed ? ive tryed a lot, but can seem to figger it out.
Collision Code
- (void)update:(ccTime)dt {
…