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  • Javascript check of a form, not waiting for ajax response

    - by Y.G.J
    this is a part of the check in my form function check(theform) { var re = /^\w[0-9A-Za-z]{5,19}$/; if (!re.test(theform.username.value)) { alert("not valid username"); theform.username.focus(); return false; } $.ajax({ type: "POST", url: "username.asp", data: "username="+theform.username.value, success: function(msg){ username = msg; if (!username) { alert("username already in use"); return false; } } }); var re = /^\w[0-9A-Za-z]{5,19}$/; if (!re.test(theform.password.value)) { alert("not valid password"); theform.password.focus(); return false; } } for some reason of sync... it check the username then duplicated username with the ajax and not waiting for respond and jump to the password check. i don't want to insert the rest of the code to isreadystate (or what ever it is) because i might move the username duplicate check to the end... and then the function will end before the ajax anyway what should i do?

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  • Keyboard blocking my view

    - by John Smith
    I have a UIView with another UIView inside it. On the inside UIView there is a textbox which I want to fill in. When I try to fill it in the keyboard blocks my view: The UIViewController has the following containerView = [[UIView alloc] initWithFrame:[UIScreen mainScreen].bounds]; self.view=containerView; //The apropriate releases etc are further on... When I touch it, the keyboard comes up as expected, but blocks the textbox I'm trying to fill in. How can I force the view to slide up? The front view OptionsFront * fv = [[OptionsFront alloc] initWithFrame:[UIScreen mainScreen].bounds]; [containerView addSubview:frontView]; In the front view is a subview CGRect bounds = CGRectMake(0.0f, 210.0f, 280.0f, 130.0f); sv = [[UIView alloc] initWithFrame:bounds]; [self addSubview:sv]; //added to frontView In sv is a textbox near the botton: rect = CGRectMake(70.0f, 20.0f, 100.0f, 27.0f); cf = [self createTextField_Rounded:rect holder:@"+ve"]; [sv addSubview:cf]; So cf happens to be near the bottom of the page. I expected that when I select it, the whole display would move up, but the keyboard just moves up and blocks it. What can I do? Appendix: - (UITextField *)createTextField_Rounded:(CGRect) frame holder:(NSString *) ph { UITextField *returnTextField = [[UITextField alloc] initWithFrame:frame]; returnTextField.borderStyle = UITextBorderStyleRoundedRect; returnTextField.textColor = [UIColor blackColor]; returnTextField.font = [UIFont systemFontOfSize:17.0]; returnTextField.delegate = self; returnTextField.keyboardType = UIKeyboardTypeNumbersAndPunctuation; returnTextField.returnKeyType = UIReturnKeyDone; returnTextField.clearButtonMode = UITextFieldViewModeWhileEditing; return returnTextField; }

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  • Downloading javascript Without Blocking

    - by doug
    The context: My question relates to improving web-page loading performance, and in particular the effect that javascript has on page-loading (resources/elements below the script are blocked from downloading/rendering). This problem is usually avoided/mitigated by placing the scripts at the bottom (eg, just before the tag). The code i am looking at is for web analytics. Placing it at the bottom reduces its accuracy; and because this script has no effect on the page's content, ie, it's not re-writing any part of the page--i want to move it inside the head. Just how to do that without ruining page-loading performance is the crux. From my research, i've found six techniques (w/ support among all or most of the major browsers) for downloading scripts so that they don't block down-page content from loading/rendering: (i) XHR + eval(); (ii) XHR + 'inject'; (iii) download the HTML-wrapped script as in iFrame; (iv) setting the script tag's 'async' flag to 'TRUE' (HTML 5 only); (v) setting the script tag's 'defer' attribute; and (vi) 'Script DOM Element'. It's the last of these i don't understand. The javascript to implement the pattern (vi) is: (function() { var q1 = document.createElement('script'); q1.src = 'http://www.my_site.com/q1.js' document.documentElement.firstChild.appendChild(q1) })(); Seems simple enough: inside this anonymous function, a script element is created, its 'src' element is set to it's location, then the script element is added to the DOM. But while each line is clear, it's still not clear to me how exactly this pattern allows script loading without blocking down-page elements/resources from rendering/loading?

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  • Natural vs surrogate keys on support tables

    - by Bugeo
    I have read many articles about the battle between natural versus surrogate primary keys. I agree in the use of surrogate keys to identify records of tables whose contents are created by the user. But in the case of supporting tables what should I use? For example, in a hypothetical table "orderStates". If you use a natural key would have the following data: TABLE ORDERSTATES {ID: "NEW", NAME: "New"} {ID: "MANAGEMENT" NAME: "Management"} {ID: "SHIPPED" NAME: "Shipped"} If I use a surrogate key would have the following data: TABLE ORDERSTATES {ID: 1 CODE: "NEW", NAME: "New"} {ID: 2 CODE: "MANAGEMENT" NAME: "Management"} {ID: 3 CODE: "SHIPPED" NAME: "Shipped"} Now let's take an example: a user enters a new order. In the case in which use natural keys, in the code I can write this: newOrder.StateOrderId = "NEW"; With the surrogate keys instead every time I have an additional step. stateOrderId_NEW = .... I retrieve the id corresponding to the recod code "NEW" newOrder.StateOrderId = stateOrderId_NEW; The same will happen every time I have to move the order in a new status. So, in this case, what are the reason to chose one key type vs the other one?

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  • Use Struct as a Ptr/class? Need a fix .NET

    - by acidzombie24
    I wrote a bunch of code and i would like to fix it the fastest way possible. I'll describe my problem in a easier way. I have apples and oranges, they are both Point and in the list apples, oranges. I create a PictureBox and draw the apple/oranges on screen and move them around and update the Point via Tag. The problem now is since its a struct the tag is a copy so the original elements in the list are not update. So, how do i update them? I consider using Point? But those seem to be readonly. So the only solution i can think of is Clear the list, iterate through all the controls then check the picturebox property to check if the image is a apple or orange then add it to a list I really only thought of this solution typing this question, but my main question is, is there a better way? Is there some List<Ptr<Point>> class i can use so when i update the apples or oranges through the tag the element in the list will update as a class would?

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  • how could application installations/configurations be easier in linux? [closed]

    - by ajsie
    although you can do anything in linux it tends to require a lot of tweaking in config files and reading a lot of manuals/tutorials before you can have it running in your way. i know that it gets a lot easier by time, and the apt-get installations with ubuntu/debian is heading the right way. but how can linux be more userfriendly for us in the future? i thought that if more is automated like an IDE environment, eg. typing svn will give us all the commands and description about each command when you move between commands with your keyboard. that would be great. but that's just one example. another is the navigation in the terminal between folders. now you have to type a lot just to jump from/to different folders. would be great with some more automatization here too. i know that these extra features will slow down the server, but its 2010 now, and these features are not that heavy for the cpu, but makes it more userfriendly and encourage maintainance of a server, not frighten u off. what do you think about this? should/could we have more user friendly linux environment in servers, something that has annoyed you a lot? a lot of things are done in the unix way, but maybe we should reinvent the wheel in some areas, cause apparently, its so...repeatingly today and difficult to do easy tasks. it should be easier i think..

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  • Are there pitfalls to using static class/event as an application message bus

    - by Doug Clutter
    I have a static generic class that helps me move events around with very little overhead: public static class MessageBus<T> where T : EventArgs { public static event EventHandler<T> MessageReceived; public static void SendMessage(object sender, T message) { if (MessageReceived != null) MessageReceived(sender, message); } } To create a system-wide message bus, I simply need to define an EventArgs class to pass around any arbitrary bits of information: class MyEventArgs : EventArgs { public string Message { get; set; } } Anywhere I'm interested in this event, I just wire up a handler: MessageBus<MyEventArgs>.MessageReceived += (s,e) => DoSomething(); Likewise, triggering the event is just as easy: MessageBus<MyEventArgs>.SendMessage(this, new MyEventArgs() {Message="hi mom"}); Using MessageBus and a custom EventArgs class lets me have an application wide message sink for a specific type of message. This comes in handy when you have several forms that, for example, display customer information and maybe a couple forms that update that information. None of the forms know about each other and none of them need to be wired to a static "super class". I have a couple questions: fxCop complains about using static methods with generics, but this is exactly what I'm after here. I want there to be exactly one MessageBus for each type of message handled. Using a static with a generic saves me from writing all the code that would maintain the list of MessageBus objects. Are the listening objects being kept "alive" via the MessageReceived event? For instance, perhaps I have this code in a Form.Load event: MessageBus<CustomerChangedEventArgs>.MessageReceived += (s,e) => DoReload(); When the Form is Closed, is the Form being retained in memory because MessageReceived has a reference to its DoReload method? Should I be removing the reference when the form closes: MessageBus<CustomerChangedEventArgs>.MessageReceived -= (s,e) => DoReload();

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  • Put together tiles in android sdk and use as background

    - by Jon
    In a feeble attempt to learn some Android development am I stuck at graphics. My aim here is pretty simple: Take n small images and build a random image, larger than the screen with possibility to scroll around. Have an animated object move around on it I have looked at the SDK examples, Lunar Lander especially but there are a few things I utterly fail to wrap my head around. I've got a birds view plan (which in my head seems reasonably sane): How do I merge the tiles into one large image? The background is static so I figure I should do like this: Make a 2d array with refs to the tiles Make a large Drawable and draw the tiles on it At init draw this big image as the background At each onDraw redraw the background of the previous spot of the moving object, and the moving object at its new location The problem is the hands on things. I load the small images with "Bitmap img1 = BitmapFactory.decodeResource (res, R.drawable.img1)", but then what? Should I make a canvas and draw the images on it with "canvas.drawBitmap (img1, x, y, null);"? If so how to get a Drawable/Bitmap from that? I'm totally lost here, and would really appreciate some hands on help (I would of course be grateful for general hints as well, but I'm primarily trying to understand the Graphics objects). To make you, dear reader, see my level of confusion will I add my last desperate try: Drawable drawable; Canvas canvas = new Canvas (); Bitmap img1 = BitmapFactory.decodeResource (res, R.drawable.img1); // 50 x 100 px image Bitmap img2 = BitmapFactory.decodeResource (res, R.drawable.img2); // 50 x 100 px image canvas.drawBitmap (img1, 0, 0, null); canvas.drawBitmap (img2, 50, 0, null); drawable.draw (canvas); // obviously wrong as draw == null this.setBackground (drawable); Thanks in advance

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  • reload parent from within iframe

    - by Lauren
    I can't seem to reload the parent page from within an iframe... I've looked around at similar questions' answers but nothing has worked so far. The iframe I'm working with is here http://www.avaline.com/ R3000_3 once you log in, then hit the "order sample" button, and then hit "here" where it says "Your Third Party Shipper Numbers (To enter one, click here.)". I tried using javascript statements window.top.location.reload(),window.parent.location.reload(),window.parent.location.href=window.parent.location.href but none of those worked in FF 3.6 so I didn't move on to the other browsers although I am shooting for a cross-browser solution. I put the one-line javascript statements inside setTimeout("statement",2000) so people could read the content of the iframe (You have updated your shipper number(s). The page should refresh automatically. If not, please refresh and return to "order sample.") before the redirect happens, but that shouldn't affect the execution of the statements... I wish I could test and debug the statements with the Firebug console from within the Iframe but there doesn't seem to be any great way to test this out.

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  • Using a Control Template for all controls across the application

    - by samar
    Hi, I have a control template in one of my pages and i am assigning this template to my textbox's Validation.ErrorTemplate property. The following code would give you a better view. <ControlTemplate x:Key="ValidationErrorTemplate"> <StackPanel Orientation="Horizontal" HorizontalAlignment="Right"> <AdornedElementPlaceholder/> <Image Name="ValidizorImage" Stretch="None" Source="validizor.gif" ToolTip="{Binding [0].ErrorContent}" ToolTipService.InitialShowDelay="0" ToolTipService.ShowDuration="60000"/> </StackPanel> </ControlTemplate> The above template sets the image at the end of the textbox which is having the error. This template is used as below. <TextBox Grid.Column="5" Grid.Row="1" x:Name="txtemail" Grid.ColumnSpan="3" Margin="0,1,20,1" Validation.ErrorTemplate="{StaticResource ValidationErrorTemplate}" /> My question here is I want to move this control template outside of this page so that i can use it across the application. I tried putting the exact same code of the control template in a user control say "ErrorUC" and using it as below TextBox1.SetResourceReference (System.Windows.Controls.Validation.ErrorTemplateProperty, new ErrorUC()); On running the above code i learnt that "AdornedElementPlaceholder" can be used only in templates and not in user controls. If i comment the same i am not getting the desired result. Can anyone please help! Thanks in advance! Regards, Samar

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  • Browser performance when combining image resizing with animated movement

    - by Steve Reichgut
    I have been tasked with the job of converting a Flash animation into HTML. The animation is rather complex and requires the need to move multiple images (9) from location (x,y) to location (x2,y2) while simultaneously increasing the image size from 215px wide to 930px wide. While doing some initial testing of this animation with just 1-2 images, I noticed a lot of choppiness in FF handling of this animation. To try and isolate the problem, I removed the dynamic resizing of the animation and just moved it from point A to point B. What was interesting was that I saw the same behavior when simply moving a 930px image that was resized down to 215px (via the CSS width or inline width properties). When I try the same animation with a different image that is actually 215px wide, it performed smoothly. I then tried the same animation with the original 930px wide image (with no resizing) and it performed well also. This makes me wonder if the browser is having to "resize" the image down to 215px each time it is moved which is causing the choppiness. Is this a correct assumption? If so, is there any other way to optimize the animation to allow for simultaneous image resizing and image movement? Notes: 1) One optimization I have done is to position the images absolutely in order to minimize the reflow process. 2) I have tested the animation using both jQuery and the fX animation framework.

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  • Python GUI does not update until entire process is finished

    - by ccwhite1
    I have a process that gets a files from a directory and puts them in a list. It then iterates that list in a loop. The last line of the loop being where it should update my gui display, then it begins the loop again with the next item in the list. My problem is that it does not actually update the gui until the entire process is complete, which depending on the size of the list could be 30 seconds to over a minute. This gives the feeling of the program being 'hung' What I wanted it to do was to process one line in the list, update the gui and then continue. Where did I go wrong? The line to update the list is # Populate listview with drive contents. The print statements are just for debug. def populateList(self): print "populateList" sSource = self.txSource.Value sDest = self.txDest.Value # re-intialize listview and validated list self.listView1.DeleteAllItems() self.validatedMove = None self.validatedMove = [] #Create list of files listOfFiles = getList(sSource) #prompt if no files detected if listOfFiles == []: self.lvActions.Append([datetime.datetime.now(),"Parse Source for .MP3 files","No .MP3 files in source directory"]) #Populate list after both Source and Dest are chosen if len(sDest) > 1 and len(sDest) > 1: print "-iterate listOfFiles" for file in listOfFiles: sFilename = os.path.basename(file) sTitle = getTitle(file) sArtist = getArtist(file) sAlbum = getAblum(file) # Make path = sDest + Artist + Album sDestDir = os.path.join (sDest, sArtist) sDestDir = os.path.join (sDestDir, sAlbum) #If file exists change destination to *.copyX.mp3 sDestDir = self.defineDestFilename(os.path.join(sDestDir,sFilename)) # Populate listview with drive contents self.listView1.Append([sFilename,sTitle,sArtist,sAlbum,sDestDir]) #populate list to later use in move command self.validatedMove.append([file,sDestDir]) print "-item added to SourceDest list" else: print "-list not iterated"

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  • Moving from SVN to HG : branching and backup

    - by rorycl
    My company runs svn right now and we are very familiar with it. However, because we do a lot of concurrent development, merging can become very complicated.. We've been playing with hg and we really like the ability to make fast and effective clones on a per-feature basis. We've got two main issues we'd like to resolve before we move to hg: Branches for erstwhile svn users I'm familiar with the "4 ways to branch in Mercurial" as set out in Steve Losh's article. We think we should "materialise" the branches because I think the dev team will find this the most straightforward way of migrating from svn. Consequently I guess we should follow the "branching with clones" model which means that separate clones for branches are made on the server. While this means that every clone/branch needs to be made on the server and published separately, this isn't too much of an issue for us as we are used to checking out svn branches which come down as separate copies. I'm worried, however, that merging changes and following history may become difficult between branches in this model. Backup If programmers in our team make local clones of a branch, how do they backup the local clone? We're used to seeing svn commit messages like this on a feature branch "Interim commit: db function not yet working". I can't see a way of doing this easily in hg. Advice gratefully received. Rory

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  • DotNetNuke and Subversion guidelines

    - by David Stratton
    I've Googled, Binged, and here at StackOverflow, looked through the related questions and searched, but I'm not finding what I'm looking for. I've also searched documentation on DNN. What I'm looking for is any guidance (tutorials, blogs, step-by-step instructions for setting up a repository) etc from people who are experienced in using DotNetNuke with SVN. We use SVN for all our source control, and have no problem with standard applications, because we pretty much built the repository and directory structure to work with our processes. This means when we do web sites, in Visual Studio, we do file based web sites, rather than setting them up in the local IIS. It just makes things easier for us. However, with DNN, it appears that even if you get the source code, it is expecting to be set up in the local IIS, which means additional headaches for us. For example, we are moving all of our source code off our local C drives, and onto a shared drive on a server. This is to enable backups in addition to our normal source control. (This was a management decision). So that means that we need to change the virtual web app when we make the move. Has anyone come up with a good way to work around this? Can DNN be set up so that the developer web server in Visual Studio can be used, so that we can treat it just like any normal web app? Am I missing something obvious? Edit - added I'm willing to accept answers like "We tried it and never got it to work", and "It can't be done" as answers. I'm always open to hearing "It can't be done the way you want. You need to change your procedures to match how it works" if necessary. I guess if you've got experience trying this and just couldn't get it to work, I can learn from your experience that way as well, but some detail would be good.

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  • Strategy game programming in Java, how the map and unit classes should work/relate each other.

    - by Gabriel A. Zorrilla
    As a way of learning Java i'm doing a little strategy game. You have a game map and military units. The gamemap and the units are Jpanels which are binded together in another class called GameWindow, which has a JLayeredPane where the gamepap is below the units. Every time i click a unit (and therefore, the JPane) I can get the unit's information. The problem comes when i want to move a unit... each unit is self drawn inside it's Jpanel, how do i represent the change in position over the gamemap? I'm thinking about reloading the whole game window based on a position change of a unit (because the JPAnels that represent the units are created in the GameWindow, not drawn in the gamemap). Another more elegant option, should be repainting the whole map, with the units. But that way the units would lose it's status of objects (no more JPAnels, just being drawn in the gamemap paint() method), and how would i tell if one unit is clicked? I dont know how people with more experience in games handle the class structure in strategy games. I believe i have the right structure (map, game units, each one an object) but I'm having difficulties making it work together. Here is a snapshot of the map with a couple of units:

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  • PHP File Upload using url parameters

    - by Arthur
    Is there a way to upload a file to server using php and the filename in a parameter (instead using a submit form), something like this: myserver/upload.php?file=c:\example.txt Im using a local server, so i dont have problems with filesize limit or upload function, and i have a code to upload file using a form <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "DTD/xhtml1-transitional.dtd"> <html> <body> <form action="<?php echo $_SERVER['PHP_SELF']; ?>" method="post" name="fileForm" enctype="multipart/form-data"> File to upload: <table> <tr><td><input name="upfile" type="file"></td></tr> <tr><td><input type="submit" name="submitBtn" value="Upload"></td></tr> </table> </form> <?php if (isset($_POST['submitBtn'])){ // Define the upload location $target_path = "c:\\"; // Create the file name with path $target_path = $target_path . basename( $_FILES['upfile']['name']); // Try to move the file from the temporay directory to the defined. if(move_uploaded_file($_FILES['upfile']['tmp_name'], $target_path)) { echo "The file ". basename( $_FILES['upfile']['name']). " has been uploaded"; } else{ echo "There was an error uploading the file, please try again!"; } } ?> </body> Thanks for the help

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  • Binding a ListBox's SelectedItem in the presence of BindingNavigator

    - by Reinderien
    Hello. I'm trying to bind a ListBox's SelectedItem data to a property. The following code is an example: using System; using System.Collections.Generic; using System.Windows.Forms; namespace BindingFailure { static class Program { class OuterObject { public string selected { get; set; } public List<string> strings { get; set; } } public static void Main() { List<OuterObject> objs = new List<OuterObject>() { new OuterObject(), new OuterObject() }; objs[0].strings = new List<string> { "one", "two", "three" }; objs[1].strings = new List<string> { "four", "five", "six" }; Form form = new Form(); BindingSource obs = new BindingSource(objs, null), ibs = new BindingSource(obs, "strings"); BindingNavigator nav = new BindingNavigator(obs); ListBox lbox = new ListBox(); lbox.DataSource = ibs; lbox.DataBindings.Add(new Binding("SelectedItem", obs, "selected")); form.Controls.Add(nav); form.Controls.Add(lbox); lbox.Location = new System.Drawing.Point(30, 30); Application.Run(form); } } } If you just select an item, move forward, select an item and then exit, it works as expected. But if you switch back and forth between the two outer objects with the navigator, the selected item seems to be overwritten with an incorrect value. Ideas on how to fix this? Thanks in advance.

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  • master pages, form pages, form runat=server > all onclick methods on master page?

    - by b0x0rz
    the problem i have is that i have multiple nested master pages: level 1: global (header, footer, login, navigation, etc...) level 2: specific (search pages, account pages, etc...) level 3: the page itself now, since only one form can have runat=server, i put the form at global page (so i can handle things like login, feedback, etc...). now with this solution i'd have to also put the for example level 3 (see above) methods, such as search also on the level 1 master page, but this will lead to this page being heavy (for development) with code from all places, even those that are used on a single page only (change email form for example). is there any way to delegate such methods (for example: ChangeEMail) from level 1 (global masterpage) to level 3 (the single page itself). to be even more clear: i want to NOT have to have the method ChangeEMail on the global master page code behind, but would like to 'MOVE' it somehow to the only page that will actually use it. the reason why it currently has to be on the global master is that global master has form runat=server and there can be only one of those per aspx page. this way it will be easier (more logical) to structure the code. thnx (hope i explained it correctly) have searched but did not find any general info on handling this case, usualy the answer is: have all the methods on the master page, but i don't like it. so ANY way of moving it to the specific page would be awesome. thnx

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  • Improving my first Clojure program

    - by StackedCrooked
    After a few weekends exploring Clojure I came up with this program. It allows you to move a little rectangle in a window. Here's the code: (import java.awt.Color) (import java.awt.Dimension) (import java.awt.event.KeyListener) (import javax.swing.JFrame) (import javax.swing.JPanel) (def x (ref 0)) (def y (ref 0)) (def panel (proxy [JPanel KeyListener] [] (getPreferredSize [] (Dimension. 100 100)) (keyPressed [e] (let [keyCode (.getKeyCode e)] (if (== 37 keyCode) (dosync (alter x dec)) (if (== 38 keyCode) (dosync (alter y dec)) (if (== 39 keyCode) (dosync (alter x inc)) (if (== 40 keyCode) (dosync (alter y inc)) (println keyCode))))))) (keyReleased [e]) (keyTyped [e]))) (doto panel (.setFocusable true) (.addKeyListener panel)) (def frame (JFrame. "Test")) (doto frame (.add panel) (.pack) (.setDefaultCloseOperation JFrame/EXIT_ON_CLOSE) (.setVisible true)) (defn drawRectangle [p] (doto (.getGraphics p) (.setColor (java.awt.Color/WHITE)) (.fillRect 0 0 100 100) (.setColor (java.awt.Color/BLUE)) (.fillRect (* 10 (deref x)) (* 10 (deref y)) 10 10))) (loop [] (drawRectangle panel) (Thread/sleep 10) (recur)) Despite being an experienced C++ programmer I found it very challenging to write even a simple application in a language that uses a radically different style than what I'm used to. On top of that, this code probably sucks. I suspect the globalness of the various values is a bad thing. It's also not clear to me if it's appropriate to use references here for the x and y values. Any hints for improving this code are welcome.

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  • Paddle Movement using Box2D

    - by Anubhav Sharma
    Hello everybody, I'm making a game like Arkanoid and to move the ship with mouse, I'm using the following code : var mousex:int = costume.stage.mouseX; if (mousex < paddleWidth/2) mousex = paddleWidth/2; else if (mousex > PhysiVals.STAGE_WIDTH - paddleWidth/2) mousex = PhysiVals.STAGE_WIDTH - paddleWidth / 2; var idealLocation:Point = new Point(mousex, ypos); var directionToTravel:b2Vec2 = new b2Vec2((idealLocation.x -> costume.x) * PhysiVals.paddleSpeed, idealLocation.y-costume.y); directionToTravel.Multiply(1 / PhysiVals.RATIO); directionToTravel.Multiply(30); body.SetLinearVelocity(directionToTravel); Everything's going fine there! The paddle is moving the way it should! The problem is I want a little inclination towards the direction its moving and when it stops moving the angle of inclination should become zero. I tried playing with the angular velocity but I have no real idea how to do this! So Please help!

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  • using a database and deploying the application

    - by evan
    I have a WPF application that stores a large amount of information in XML files and as the user uses the application they add more information to the XML files. It's basically using the XML files as a database. Since over the life of the program the XML files have gotten quite large, and I've been think about putting the data on a website, I've been looking into how to move all the information into an SQL database. I've used SQL databases with web applications (PHP, Ruby, and ASP.NET) but never with a Desktop application. Ideally I'd like to be able to keep all the information in one database file and distribute it along with the application without requiring the user to connect to a remote database (so they don't need an internet connection - though eventually it would be nice if could compare the local file's version with one online somewhere and update if necessary) and without making them install a local database server on their computer. Is this possible? I'd also like to use LINQ with any new database solution so switching to a database doesn't force to many changes (I read the XML with LINQ). I'm sure this question has been asked and that there are already some good tutorials on the subject but I just can't find them.

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  • Head Rotation in Opposite Direction with GLM and Oculus Rift SDK

    - by user3434662
    I am 90% there in getting orientation to work. I am just trying to resolve one last bit and I hope someone can point me to any easy errors I am making but not seeing. My code works except when a person looks left the camera actually rotates right. Vice versa with looking right, camera rotates left. Any idea what I am doing wrong here? I retrieve the orientation from the Oculus Rift like so: OVR::Quatf OculusRiftOrientation = PredictedPose.Orientation; glm::vec3 CurrentEulerAngles; glm::quat CurrentOrientation; OculusRiftOrientation.GetEulerAngles<OVR::Axis_X, OVR::Axis_Y, OVR::Axis_Z, OVR::Rotate_CW, OVR::Handed_R> (&CurrentEulerAngles.x, &CurrentEulerAngles.y, &CurrentEulerAngles.z); CurrentOrientation = glm::quat(CurrentEulerAngles); And here is how I calculate the LookAt: /* DirectionOfWhereCameraIsFacing is calculated from mouse and standing position so that you are not constantly rotating after you move your head. */ glm::vec3 DirectionOfWhereCameraIsFacing; glm::vec3 RiftDirectionOfWhereCameraIsFacing; glm::vec3 RiftCenterOfWhatIsBeingLookedAt; glm::vec3 PositionOfEyesOfPerson; glm::vec3 CenterOfWhatIsBeingLookedAt; glm::vec3 CameraPositionDelta; RiftDirectionOfWhereCameraIsFacing = DirectionOfWhereCameraIsFacing; RiftDirectionOfWhereCameraIsFacing = glm::rotate(CurrentOrientation, DirectionOfWhereCameraIsFacing); PositionOfEyesOfPerson += CameraPositionDelta; CenterOfWhatIsBeingLookedAt = PositionOfEyesOfPerson + DirectionOfWhereCameraIsFacing * 1.0f; RiftCenterOfWhatIsBeingLookedAt = PositionOfEyesOfPerson + RiftDirectionOfWhereCameraIsFacing * 1.0f; RiftView = glm::lookAt(PositionOfEyesOfPerson, RiftCenterOfWhatIsBeingLookedAt, DirectionOfUpForPerson);

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  • Delphi Client-Server Application using Firebird 2.5 embedded connection error

    - by Japster
    0 down vote favorite 1 share [fb] share [tw] I have got a lengthy question to ask. First of all Im still very new when it comes to Delphi programming and my experience has beem mostly developing small single user database applications using ADO and an Access database. I need to take the transition now to a client server application and this is where the problem starts. I decided to use Firebird 2.5 embeded as my database, as it is open source, and it is can be used with the interbase components in Delphi and that multiple clients can access the database simultanously. So I followed the interbase tutorial in Delphi. I managed to connect the client to the server and see the data in the example (While both are running on my pc), but when i tried to move the client to another pc, keeping the server on mine and running it to see if I can connect to the server it gave me the following error. Exception EIdSocketError in module clientDemo.exe at 0029DCAC. Socket Error # 10061 Connection refused. I understand that this might be because the host is defined as localhost in the client. But here is my first question. In the TSQLConncetion you can set die hostname under Driver-Hostname. The thing I want to know is how do you do this at run time, as I cannot get the property when I try and make an edit box to allow the user to enter the value and then set it via code like for example: SQLConncetion1.Driver.Hostname := edtHost.text; This cannot be done this way and the only way I see you can set the hostname is with the object inspector, but that is not available at runtime and I need to set the hostname on the client when the program is running the first time, so how do you set the hostname/IP address at runtime? Im using Delphi XE2 There is still a lot of questions to come especially when it comes to deployment, but I will take this piece by piece and I appreciate the advice.

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  • Tablet interface for the physically disabled?

    - by Glenn
    My sister has Cerebral Palsy, which in her case means she has only gross motor control and her speech is slurred. Implications should be obvious: traditional computer/phone/tablet interfaces won't work for her and she can't speak clearly enough for speech recognition software to help her at all. She enjoys reading but has difficulty holding the book and/or turning a page. There are a few options for helping her use a computer, but nothing for tablets or eReaders. That's where you come in. I would like to make (or buy, if such a thing exists) a better interface to an Android tablet that would work for someone with little to no physical dexterity or speech ability. I'd also be interested in work on the Kindle or iPad, but I'm most familiar with Android so I'm starting there. I know Android has Bluetooth capability. Is it possible to interface a joystick to control the Android device? By "control", I mean the entire operating system - selecting an app, launching it, controlling the menus, etc. I want to give her control over the whole thing, not just a specific app. On a PC this can be accomplished by creating a generic USB HID interface and an arcade joystick to move the mouse over the screen and click on thigns. Is it possible to do something like that in Android? Any help you can offer would be greatly appreciated. Thanks!

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  • Using SetParent to steal the main window of another process but keeping the message loops separate

    - by insta
    Background: My coworker and I are maintaining a million-line legacy application we inherited. Its frontend is written in VB6, and as we're devoting almost all of our resources to converting it to C#, we are looking for quick & dirty solutions to our specific problem. The application behaves in a plugin-ish manner. There are up to 20ish separate ActiveX controls that can be loaded at once in a grid-style layout. The problem is that the ActiveX controls do all of their processing on their own UI thread, and as a lot of it is blocking waiting on network access, the UI gets very soupy. When our hosting C# app loads these controls, it becomes unresponsive because of how many controls are chewing up UI resources doing nothing. To top it off, the controls are fragile and will crash at the slightest provocation. When they are hosted in the main C# app, it creates serious instability. The best my coworker and I have come up with so far is starting a process per ActiveX control. This process, which we call the proxy, is another winforms app. It uses named pipes to communicate with the hosting process. The hosting process creates a window, loads an ActiveX control of our choice (via some reflections & AxHost magic), and tells the main process what its window handle is via the named pipe. The main process uses a combination of SetParent, and SetWindowPos to move the proxy application into itself to emulate a plugin. Size updates are sent via the named pipe. This works well enough until the ActiveX application does some sort of lengthy process and we click around on the main window while it's working. For awhile the main window is responsive, but eventually it becomes unresponsive as the child window waits for its UI thread. How can we keep the child windows on their own complete thread while still getting the benefits of SetParent? (please let me know if anything isn't clear!)

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