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  • UIButton receives touches at the wrong position after CABasicAnimaton applied

    - by Dmitry
    I need to add an animation to UIButton - simple moving animation. When I do this, the button moves, but the click area of that button remains at old position: UIButton *slideButton = [UIButton buttonWithType:UIButtonTypeRoundedRect]; [slideButton addTarget:self action:@selector(clicked:) forControlEvents:UIControlEventTouchUpInside]; [slideButton setFrame:CGRectMake(50, 50, 50, 50)]; [self.view addSubview:slideButton]; CABasicAnimation *slideAnimation = [CABasicAnimation animationWithKeyPath:@"position"]; [slideAnimation setRemovedOnCompletion:NO]; [slideAnimation setDuration:1]; [slideAnimation setFillMode:kCAFillModeBoth]; [slideAnimation setAutoreverses:NO]; slideAnimation.fromValue = [NSValue valueWithCGPoint:CGPointMake(50, 50)]; slideAnimation.toValue = [NSValue valueWithCGPoint:CGPointMake(100, 100)]; [slideButton.layer addAnimation:slideAnimation forKey:@"slide"]; I already saw an answer to change the frame of the button at the end of the animation (like here UIButton receives touchEvents at the wrong position after a CABasicAnimaton) But it's not my case because I should give possibility to user to click on the button while it's moving... Also, I can't use another approaches (like NSTimer) as a replacement for CABasicAnimation because I will have a complex path to move the object... Thanks for Your help!

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  • Can I get rid of this read lock?

    - by Pieter
    I have the following helper class (simplified): public static class Cache { private static readonly object _syncRoot = new object(); private static Dictionary<Type, string> _lookup = new Dictionary<Type, string>(); public static void Add(Type type, string value) { lock (_syncRoot) { _lookup.Add(type, value); } } public static string Lookup(Type type) { string result; lock (_syncRoot) { _lookup.TryGetValue(type, out result); } return result; } } Add will be called roughly 10/100 times in the application and Lookup will be called by many threads, many of thousands of times. What I would like is to get rid of the read lock. How do you normally get rid of the read lock in this situation? I have the following ideas: Require that _lookup is stable before the application starts operation. The could be build up from an Attribute. This is done automatically through the static constructor the attribute is assigned to. Requiring the above would require me to go through all types that could have the attribute and calling RuntimeHelpers.RunClassConstructor which is an expensive operation; Move to COW semantics. public static void Add(Type type, string value) { lock (_syncRoot) { var lookup = new Dictionary<Type, string>(_lookup); lookup.Add(type, value); _lookup = lookup; } } (With the lock (_syncRoot) removed in the Lookup method.) The problem with this is that this uses an unnecessary amount of memory (which might not be a problem) and I would probably make _lookup volatile, but I'm not sure how this should be applied. (John Skeets' comment here gives me pause.) Using ReaderWriterLock. I believe this would make things worse since the region being locked is small. Suggestions are very welcome.

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  • invasive vs non-invasive ref-counted pointers in C++

    - by anon
    For the past few years, I've generally accepted that if I am going to use ref-counted smart pointers invasive smart pointers is the way to go -- However, I'm starting to like non-invasive smart pointers due to the following: I only use smart pointers (so no Foo* lying around, only Ptr) I'm starting to build custom allocators for each class. (So Foo would overload operator new). Now, if Foo has a list of all Ptr (as it easily can with non-invasive smart pointers). Then, I can avoid memory fragmentation issues since class Foo move the objects around (and just update the corresponding Ptr). The only reason why this Foo moving objects around in non-invasive smart pointers being easier than invasive smart pointers is: In non-invasive smart pointers, there is only one pointer that points to each Foo. In invasive smart pointers, I have no idea how many objects point to each Foo. Now, the only cost of non-invasive smart pointers ... is the double indirection. [Perhaps this screws up the caches]. Does anyone have a good study of expensive this extra layer of indirection is?

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  • 3D Animation Rotating and Translating simultaneously in WPF

    - by sklitzz
    Hi, I have ModelVisual3D of a cube. I want to translate and rotate it at the same time. I wish the center of rotation to be in the middle of the cube(the cube rotates around its own axis). But when I try to do this applying both transformations the effect is not what you would expect. Since the object is translating the center of rotation is different thus making it move and rotate in a strange way. How do I get the desired effect? Transform3DGroup transGroup = new Transform3DGroup(); DoubleAnimation cardAnimation = new DoubleAnimation(); cardAnimation.From = 0; cardAnimation.To = 3; cardAnimation.Duration = new Duration(TimeSpan.FromSeconds(2)); Transform3D transform = new TranslateTransform3D(0,0,0); transGroup.Children.Add(transform); RotateTransform3D rotateTransform = new RotateTransform3D(); AxisAngleRotation3D rotateAxis = new AxisAngleRotation3D(new Vector3D(0, 1, 0), 180); Rotation3DAnimation rotateAnimation = new Rotation3DAnimation(rotateAxis, TimeSpan.FromSeconds(2)); rotateAnimation.DecelerationRatio = 0.8; transGroup.Children.Add(rotateTransform); Model.Transform = transGroup; transform.BeginAnimation(TranslateTransform3D.OffsetXProperty, cardAnimation); rotateTransform.BeginAnimation(RotateTransform3D.RotationProperty, rotateAnimation);

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  • Refresher on Java classes in separate files

    - by JohnFaig
    I need a refresher on moving classes from one file into two files. My sample code is in one file called "external_class_file_main". The program runs fine and the code is shown below: Public class external_class_file_main { public static int get_a_random_number (int min, int max) { int n; n = (int)(Math.random() * (max - min +1)) + min; return (n); } public static void main(String[] args) { int r; System.out.println("Program starting..."); r = get_a_random_number (1, 5); System.out.println("random number = " + r); System.out.println("Program ending..."); } } I move the get_a_random_number class to a separate file called "external_class_file". When I do this, I get the following error: Exception in thread "main" java.lang.Error: Unresolved compilation problem: The method get_a_random_number(int, int) is undefined for the type external_class_file_main at external_class_file_main.main(external_class_file_main.java:20) The "external_class_file_main" now contains: public class external_class_file_main { public static void main(String[] args) { int r; System.out.println("Program starting..."); r = get_a_random_number (1, 5); System.out.println("random number = " + r); System.out.println("Program ending..."); } } The "external_class_file" now contains: public class external_class_file { public static int get_a_random_number (int min, int max) { int n; n = (int)(Math.random() * (max - min +1)) + min; return (n); } }

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  • Alternative or succesor to GDBM

    - by Anon Guy
    We a have a GDBM key-value database as the backend to a load-balanced web-facing application that is in implemented in C++. The data served by the application has grown very large, so our admins have moved the GDBM files from "local" storage (on the webservers, or very close by) to a large, shared, remote, NFS-mounted filesystem. This has affected performance. Our performance tests (in a test environment) show page load times jumping from hundreds of milliseconds (for local disk) to several seconds (over NFS, local network), and sometimes getting as high as 30 seconds. I believe a large part of the problem is that the application makes lots of random reads from the GDBM files, and that these are slow over NFS, and this will be even worse in production (where the front-end and back-end have even more network hardware between them) and as our database gets even bigger. While this is not a critical application, I would like to improve performance, and have some resources available, including the application developer time and Unix admins. My main constraint is time only have the resources for a few weeks. As I see it, my options are: Improve NFS performance by tuning parameters. My instinct is we wont get much out of this, but I have been wrong before, and I don't really know very much about NFS tuning. Move to a different key-value database, such as memcachedb or Tokyo Cabinet. Replace NFS with some other protocol (iSCSI has been mentioned, but i am not familiar with it). How should I approach this problem?

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  • python add two list and createing a new list

    - by Adam G.
    lst1 = ['company1,AAA,7381.0 ', 'company1,BBB,-8333.0 ', 'company1,CCC, 3079.999 ', 'company1,DDD,5699.0 ', 'company1,EEE,1640.0 ', 'company1,FFF,-600.0 ', 'company1,GGG,3822.0 ', 'company1,HHH,-600.0 ', 'company1,JJJ,-4631.0 ', 'company1,KKK,-400.0 '] lst2 =['company1,AAA,-4805.0 ', 'company1,ZZZ,-2576.0 ', 'company1,BBB,1674.0 ', 'company1,CCC,3600.0 ', 'company1,DDD,1743.998 '] output I need == ['company1,AAA,2576.0','company1,ZZZ,-2576.0 ','company1,KKK,-400.0 ' etc etc] I need to add it similar product number in each list and move it to a new list. I also need any symbol not being added together to be added to that new list. I am having problems with moving through each list. This is what I have: h = [] z = [] a = [] for g in hhl: spl1 = g.split(",") h.append(spl1[1]) for j in c_hhl: spl2 = j.split(",") **if spl2[1] in h: converted_num =(float(spl2[2]) +float(spl1[2])) pos=('{0},{1},{2}'.format(spl2[0],spl2[1],converted_num)) z.append(pos)** else: pos=('{0},{1},{2}'.format(spl2[0],spl2[1],spl2[2])) z.append(pos) for f in z: spl3 = f.split(",") a.append(spl3[1]) for n in hhl[:]: spl4 = n.split(",") if spl4[1] in a: got = (spl4[0],spl4[1],spl4[2]) hhl.remove(n) smash = hhl+z #for i in smash: for i in smash: print(i) I am having problem iterating through the list to make sure I get all of the simliar product to a new list,(bold) and any product not in list 1 but in lst2 to the new list and vice versa. I am sure there is a much easier way.

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  • G++ Multi-platform memory leak detection tool

    - by indyK1ng
    Does anyone know where I can find a memory memory leak detection tool for C++ which can be either run in a command line or as an Eclipse plug-in in Windows and Linux. I would like it to be easy to use. Preferably one that doesn't overwrite new(), delete(), malloc() or free(). Something like GDB if its gonna be in the command line, but I don't remember that being used for detecting memory leaks. If there is a unit testing framework which does this automatically, that would be great. This question is similar to other questions (such as http://stackoverflow.com/questions/283726/memory-leak-detection-under-windows-for-gnu-c-c ) however I feel it is different because those ask for windows specific solutions or have solutions which I would rather avoid. I feel I am looking for something a bit more specific here. Suggestions don't have to fulfill all requirements, but as many as possible would be nice. Thanks. EDIT: Since this has come up, by "overwrite" I mean anything which requires me to #include a library or which otherwise changes how C++ compiles my code, if it does this at run time so that running the code in a different environment won't affect anything that would be great. Also, unfortunately, I don't have a Mac, so any suggestions for that are unhelpful, but thank you for trying. My desktop runs Windows (I have Linux installed but my dual monitors don't work with it) and I'd rather not run Linux in a VM, although that is certainly an option. My laptop runs Linux, so I can use that tool on there, although I would definitely prefer sticking to my desktop as the screen space is excellent for keeping all of the design documentation and requirements in view without having to move too much around on the desktop. NOTE: While I may try answers, I won't mark one as accepted until I have tried the suggestion and it is satisfactory. EDIT2: I'm not worried about the cross-platform compatibility of my code, it's a command line application using just the C++ libraries.

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  • Syncing magento database froms development to production

    - by ringerce
    I use git for version control. I have a development, staging and production environment. When I finish in development I push to staging for review by the client. When approved, I push changes from staging to production. That works fine as long as there is no database changes. What happens if I install modules via Magento connect on local development and it makes database modifications. How would I push those changes up to the production server since the production server is always changing? Edit: I wrote two shell scripts. One that pulls the production database down to my development server, replaces base url with develpment url and updates my development db accordingly. It also leaves the production sql dump behind to be added to my git repo. I'm not really sure if it's beneficial to keep the raw dumps in source control but I'm going to try it out. The second scripts moves the development database up to staging and essentially performs the same operations as the first. Now when it comes time to move to production I pull the updated production repo into the production server and allow magento to do it's thing. I also started using SQLYog recently and it has a database comparison wizard which will give me the differences in my development and production databases and allow me to merge the changes in selectively. It always creates a migration script that I added to source control as well. If anything goes wrong I can run the comparison to see if anything was missed. Does this sounds like a decent workflow to you guys?

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  • Seperation of business logic

    - by bruno
    Dear all, When I was optimizing my architecture of our applications in our website, I came to a problem that I don't know the best solution for. Now at the moment we have a small dll based on this structure: Database <-> DAL <-> BLL the Dal uses Business Objects to pass to the BLL that will pass it to the applications that uses this dll. Only the BLL is public so any application that includes this dll, can see the bll. In the beginning, this was a good solution for our company. But when we are adding more and more applications on that Dll, the bigger the Bll is getting. Now we dont want that some applications can see Bll-logic from other applications. Now I don't know what the best solution is for that. The first thing I thought was, move and seperate the bll to other dll's which i can include in my application. But then must the Dal be public, so the other dll's can get the data... and that I seems like a good solution. My other soluition, is just to seperate the bll in different namespaces, and just include only the namespaces you need in the applications. But in this solution, you can get directly access to other bll's if you want. So i'm asking for your oppinions. Thx, Bruno

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  • wpf: capturing mouse does not work

    - by amethyste
    hello I am developing an kind of outlook calendar application where I need to make the appointment resizable from mouse. My first try with a thumb did not work properly so I tried another way. What I did is that: 1) on the botton of the appointmennt panel I added a rectangle to figure out the resize zone (the thumb). The appointment panel is put on a grid panel. 2) I intercept down event on the rectangle and send event to this code: private Point startPoint; private void OnResizeElementMouseDown(object sender, MouseButtonEventArgs e) { e.Handled = true; this.MouseMove += new MouseEventHandler(ResizeEndElement_MouseMove); this.MouseLeftButtonUp += new MouseButtonEventHandler(OnResizeElementMouseUp); // some code to perform new height computation Mouse.Capture(this); } where this is the appointment panel that own the thumb. Decreasing height works well. But increasing is more difficult. If I move the mouse very very slowly it's OK, if I speed it up a little bit it tends to leave out the appointment panel and then all MouseMove event are lost. I thought Mouse.Capture() was propose to solve this kind of problem, but in fact not. Does anybody know what is wrong in my code?

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  • Sorting by custom field and fetching whole tree from DB

    - by Niaxon
    Hello everyone, I am trying to do file browser in a tree form and have a problem to sort it somehow. I use PHP and MySQL for that. I've created mixed (nested set + adjacency) table 'element' with the following fields: element_id, left_key, right_key, level, parent_id, element_name, element_type (enum: 'folder','file'), element_size. Let's not discuss right now that it is better to move information about element (name, type, size) into other table. Function to scan specified directory and fill table work correctly. Noteworthy, i am adding elements to tree in specific order: folders first and then files. After that i can easily fetch and display whole table on the page using simple query: SELECT * FROM element WHERE 1=1 ORDER BY left_key With the result of that query and another function i can generate correct html code (<ul><li>... and so on). to display tree. Now back to the question (finally, huh?). I am struggling to add sorting functionality. For example i want to order my result by size. Here i need to keep in my mind whole hierarchy of tree and rule: folders first, files later. I believe i can do that by generating in PHP recursive query: SELECT * FROM element WHERE parent_id = {$parentId} ORDER BY element_type (so folders would be first), size (or name for example) asc/desc After that for each result which has type = 'folder' i will send another query to get it's content. Also it's possible to fetch whole tree by left_key and after that sort it in PHP as array but i guess that would be worse :) I wonder if there is better and more efficient way to do such a thing?

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  • Cannot exit in CodeIgniter constructor

    - by gzg
    I'm basically trying a session control. If the user is logged in, it's ok to move on. But if he's not logged in, then it will show a log-in screen and then die. However, when I use die or exit in the constructor, it does not show the log-in screen; it immediately dies. The code is as following: private $username = null; private $mongoid = null; private $neoid = null; public function __construct(){ parent::__construct(); // session to global $this->username = $this->session->userdata( 'username'); $this->mongoid = $this->session->userdata( 'mongoid'); $this->neoid = $this->session->userdata( 'neoid'); // check if user is logged in if( $this->username == "" || empty( $this->username)){ $this->load->view( 'access/login'); die; } } It shows the log-in page if die is not written there, but with die, it does not show. Why do I want to use die? Because if I don't use, it moves on the index function and I don't want it to execute index function if the user is not logged in. What is wrong here? What should I use to stop executing?

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  • Serialized NHibernate Configuration objects - detect out of date or rebuild on demand?

    - by fostandy
    I've been using serialized nhibernate configuration objects (also discussed here and here) to speed up my application startup from about 8s to 1s. I also use fluent-nhibernate, so the path is more like ClassMap class definitions in code fluentconfiguration xml nhibernate configuration configuration serialized to disk. The problem from doing this is that one runs the risk of out of date mappings - if I change the mappings but forget to rebuild the serialized configuration, then I end up using the old mappings without realising it. This does not always result in an immediate and obvious error during testing, and several times the misbehaviour has been a real pain to detect and fix. Does anybody have any idea how I would be able to detect if my classmaps have changed, so that I could either issue an immediate warning/error or rebuild it on demand? At the moment I am comparing timestamps on my compiled assembly against the serialized configuration. This will pickup mapping changes, but unfortunately it generates a massive false positive rate as ANY change to the code results in an out of date flag. I can't move the classmaps to another assembly as they are tightly integrated into the business logic. This has been niggling me for a while so I was wondering if anybody had any suggestions?

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  • Problem writing a snippet containing Emacs Lisp code

    - by user388346
    Hi all, I've been trying to make use of a cool feature of YASnippet: write snippets containing embedded Emacs Lisp code. There is a snippet for rst-mode that surrounds the entered text with "=" that is as long as the text such as in ==== Text ==== Based on this snippet, I decided to slightly modify it (with Elisp) so that it comments out these three lines depending on the major mode you are in (I thought that such a snippet would be useful to organize the source code). So I wrote this: ${1:`(insert comment-start)`} ${2:$(make-string (string-width text) ?\-)} $1 ${2:Text} $1 ${2:$(make-string (string-width text) ?\-)} $0 This code works relatively well except for one problem: the indentation of these three lines gets mixed up, depending on the major mode I'm in (e.g., in emacs-lisp-mode, the second and the third lines move more to the right than the first line). I think the source of the problem might have something to do with what comes after the string ${1: on the first line. If I add a character, I have no problem (i.e., all three lines are correctly aligned at the end of the snippet expansion). If I add a single space after this string, the misalignment problem still continues though. So my question is: do you know of any way of rewriting this snippet so that this misalignment does not arise? Do you know what's the source of this behaviour? Cheers,

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  • PDO using singleton stored as class properity

    - by Misiur
    Hi again. OOP drives me crazy. I can't move PDO to work. Here's my DB class: class DB extends PDO { public function &instance($dsn, $username = null, $password = null, $driver_options = array()) { static $instance = null; if($instance === null) { try { $instance = new self($dsn, $username, $password, $driver_options); } catch(PDOException $e) { throw new DBException($e->getMessage()); } } return $instance; } } It's okay when i do something like this: try { $db = new DB(DB_TYPE.':host='.DB_HOST.';dbname='.DB_NAME, DB_USER, DB_PASS); } catch(DBException $e) { echo $e->getMessage(); } But this: try { $db = DB::instance(DB_TYPE.':host='.DB_HOST.';dbname='.DB_NAME, DB_USER, DB_PASS); } catch(DBException $e) { echo $e->getMessage(); } Does nothing. I mean, even when I use wrong password/username, I don't get any exception. Second thing - I have class which is "heart" of my site: class Core { static private $instance; public $db; public function __construct() { if(!self::$instance) { $this->db = DB::instance(DB_TYPE.':hpost='.DB_HOST.';dbname='.DB_NAME, DB_USER, DB_PASS); } return self::$instance; } private function __clone() { } } I've tried to use "new DB" inside class, but this: $r = $core->db->query("SELECT * FROM me_config"); print_r($r->fetch()); Return nothing. $sql = "SELECT * FROM me_config"; print_r($core->db->query($sql)); I get: PDOStatement Object ( [queryString] => SELECT * FROM me_config ) I'm really confused, what am I doing wrong?

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  • Can't use Visual Studio 2008 Designer with MVVMLight V3 SP1

    - by mcauthorn
    I wish I knew what I did to cause this, but I cannot use the Visual Studio 2008 Designer at all with with MVVMLight templates. I receive a "Could not create an instance of type 'ViewModelLocator'. in any of my xaml pages. The application builds and runs fine but only the designer is broken. In the App.xaml is <Application x:Class="ExcelReportGenerator.App" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:vm="clr-namespace:ExcelReportGenerator.ViewModel" xmlns:res="clr-namespace:ExcelReportGenerator.Resources" Startup="Application_Startup" mc:Ignorable="d"> <Application.Resources> <!--Global View Model Locator--> <vm:ViewModelLocator x:Key="Locator" d:IsDataSource="True" /> </Application.Resources> I even receive the error when I create a brand new MVVMLight application. The interesting thing is if I use an express version of VS2010 I can view, edit and work in designer just fine. As much as I would love to go to VS2010, I can't right now convince IT to make that move.

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  • SharePoint: Filtering a List that has Folders

    - by Gary McGill
    I have a SharePoint document library that has a folder structure used for organizing the documents (but also for controlling access, via permissions on the folders). The documents in the library are updated every month, and we store every month's version of the document in the same folder; there's a "month" column used for filtering that will contain values like Jan 09, Feb 09, etc. It looks like this: Title Month ----- ----- SubFolder 1 SubFolder 2 [] Interesting Facts Jan 09 [] Interesting Facts Feb 09 [] Interesting Facts Mar 09 [] Fascinating Numbers Jan 09 [] Fascinating Numbers Feb 09 ... Now, because users will generally be most interested in the 'current' month, I'd like them to be able to apply a filter, and select (say) Mar 09. However, if they do this using the built-in filtering, it also filters out the folders, and they can no longer navigate the folder hierarchy. This is no good - I want them to be able to move between folders with the filter intact, so that they don't need to keep switching it off and on again. I figured I might be able to use a custom view (selecting where type=folder or month=[month]), and to an extent that does work. However, I can only get it to work for a fixed month, whereas I need the user to be able to select the month - perhaps via a drop-down control on the page (and I don't want to create 60 views for 5 years' worth of months, nor do I want to have to create a new view every month). I thought it might be possible to create a view in code (rather than via the UI), but I've not been able to figure out how to get a dynamic value (a user-specific setting) into the CAML query. Any pointers gratefully appreciated! And by the way, I am aware of the dogma that folders are bad, and that everything should just be a list. However, having considered the alternatives, I still favour using folders - if I can solve this problem. Thanks in advance.

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  • Postgres error with Sinatra/Haml/DataMapper on Heroku

    - by sevennineteen
    I'm trying to move a simple Sinatra app over to Heroku. Migration of the Ruby app code and existing MySQL database using Taps went smoothly, but I'm getting the following Postgres error: PostgresError - ERROR: operator does not exist: text = integer LINE 1: ...d_at", "post_id" FROM "comments" WHERE ("post_id" IN (4, 17,... ^ HINT: No operator matches the given name and argument type(s). You might need to add explicit type casts. It's evident that the problem is related to a type mismatch in the query, but this is being issued from a Haml template by the DataMapper ORM at a very high level of abstraction, so I'm not sure how I'd go about controlling this... Specifically, this seems to be throwing up on a call of p.comments from my Haml template, where p represents a given post. The Datamapper models are related as follows: class Post property :id, Serial ... has n, :comments end class Comment property :id, Serial ... belongs_to :post end This works fine on my local and current hosted environment using MySQL, but Postgres is clearly more strict. There must be hundreds of Datamapper & Haml apps running on Postgres DBs, and this model relationship is super-conventional, so hopefully someone has seen (and determined how to fix) this. Thanks!

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  • How do I reference my MainViewController from another class?

    - by todd412
    Hi, I am building an iPhone Utility app that uses UIImageView to display an animation. Within the MainViewController's viewDidLoad() method, I am creating an instance of a CustomClass, and then setting up the animations: - (void)viewDidLoad { [super viewDidLoad]; cc = [CustomClass new]; NSArray * imageArray = [[NSArray alloc] initWithObjects: [UIImage imageNamed:@"image-1-off.jpg"], [UIImage imageNamed:@"image-2-off.jpg"], [UIImage imageNamed:@"image-3-off.jpg"], [UIImage imageNamed:@"image-4-off.jpg"], nil]; offSequence = [[UIImageView alloc] initWithFrame:CGRectMake(0, 0, 320, 480)]; offSequence.animationImages = imageArray; offSequence.animationDuration = .8; offSequence.contentMode = UIViewContentModeBottomLeft; [self.view addSubview:offSequence]; [offSequence startAnimating]; } That works fine. However, I would like to be able to move all the above code that sets up the UIImageView into my CustomClass. The problem is in the second to last line: [self.view addSubview:offSequence]; I basically need to replace 'self' with a reference to the MainControllerView, so I can call addSubview from within my CustomClass. I tried creating an instance var of CustomClass called mvc and a setter method that takes a reference to the MainViewController as an argument as such: - (void) setMainViewController: (MainViewController *) the_mvc { mvc = the_mvc; } And then I called it within MainViewController like so: [cc setMainController:MainViewController:self]; But this yields all sorts of errors which I can post here, but it strikes me that I may be overcomplicating this. Is there an easier way to reference the MainViewController that instanatiated my CustomClass?

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  • Moving UIButton around

    - by pbcoder
    I've tried to move a UIButton up and down in a menu. The problem I've got with the following solution is that the timer is not accurate. Sometimes the Button is moved up 122px, sometimes only 120px. How I can fix this? -(IBAction)marketTabClicked:(id)sender { if (marketTabExtended) { NSLog(@"marketTabExtended = YES"); return; } else { if (iPhoneAppsExtended) { timer = [NSTimer scheduledTimerWithTimeInterval:0.005 target: self selector: @selector(animateItemApps) userInfo: nil repeats: YES]; } else { if (homepageExtended) { timer = [NSTimer scheduledTimerWithTimeInterval:0.005 target: self selector: @selector(animateItemHomepage) userInfo: nil repeats: YES]; } else { timer = [NSTimer scheduledTimerWithTimeInterval:0.005 target: self selector: @selector(animateItemMarketing) userInfo: nil repeats: YES]; } } } [self performSelector:@selector(stopTimer) withObject:self afterDelay:0.605]; iPhoneAppsExtended = NO; homepageExtended = NO; marketTabExtended = NO; marketTabExtended = YES; } -(void)animateItemApps { CGPoint movement; movement = CGPointMake(0, -1); homepage.center = CGPointMake(homepage.center.x, homepage.center.y + movement.y); } -(void)animateItemHomepage { CGPoint movement; movement = CGPointMake(0, 1); homepage.center = CGPointMake(homepage.center.x, homepage.center.y + movement.y); //marketTab.center = CGPointMake(marketTab.center.x, marketTab.center.y + movement.y); } -(void)animateItemMarketing { CGPoint movement; movement = CGPointMake(0, -1); //marketTab.center = CGPointMake(marketTab.center.x, marketTab.center.y + movement.y); homepage.center = CGPointMake(homepage.center.x, homepage.center.y + movement.y); } -(void)stopTimer { [timer invalidate]; }

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  • NES Programming - Nametables?

    - by Jeffrey Kern
    Hello everyone, I'm wondering about how the NES displays its graphical muscle. I've researched stuff online and read through it, but I'm wondering about one last thing: Nametables. Basically, from what I've read, each 8x8 block in a NES nametable points to a location in the pattern table, which holds graphic memory. In addition, the nametable also has an attribute table which sets a certain color palette for each 16x16 block. They're linked up together like this: (assuming 16 8x8 blocks) Nametable, with A B C D = pointers to sprite data: ABBB CDCC DDDD DDDD Attribute table, with 1 2 3 = pointers to color palette data, with < referencing value to the left, ^ above, and ' to the left and above: 1<2< ^'^' 3<3< ^'^' So, in the example above, the blocks would be colored as so 1A 1B 2B 2B 1C 1D 2C 2C 3D 3D 3D 3D 3D 3D 3D 3D Now, if I have this on a fixed screen - it works great! Because the NES resolution is 256x240 pixels. Now, how do these tables get adjusted for scrolling? Because Nametable 0 can scroll into Nametable 1, and if you keep scrolling Nametable 0 will wrap around again. That I get. But what I don't get is how to scroll the attribute table wraps around as well. From what I've read online, the 16x16 blocks it assigns attributes for will cause color distortions on the edge tiles of the screen (as seen when you scroll left to right and vice-versa in SMB3). The concern I have is that I understand how to scroll the nametables, but how do you scroll the attribute table? For intsance, if I have a green block on the left side of the screen, moving the screen to right should in theory cause the tiles to the right to be green as well until they move more into frame, to which they'll revert to their normal colors.

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  • confluence experiences?

    - by Nickolay
    We're considering moving from trac to Atlassian Confluence as our knowledge base solution. ("We" are a growing IT consulting company, so most users are somewhat technical.) There are many reasons we're looking for an alternative to trac: ACL, better wiki refactoring tools (Move/rename, Delete (retaining history), What links here, Attachments [change tracking], easier way to track changes (i.e. better "timeline" interface), etc.), "templates"/"macros", WYSIWYG/Word integration. Confluence looks to be very nice from the feature list POV. But toying with it for a little I had the impression that its interface may seem somewhat confusing to the new users (and I recently saw a comment to that effect on SO). I hope that can be fixed by installing/creating a simpler skin, though. If you've used Confluence, what are your thoughts on it? Do you agree it's not as easy to use as other software, can anything be done about it? What are its other shortcomings? Would you choose a different wiki if you had another chance? [edit] my own experiences

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  • MouseMotion Sensor Method Call

    - by user321894
    I have a soon-to-be due assignment due in computer science. I have encountered a problem, for which no matter how long I study the API's of the class and superclasses, I can not figure out. Suppose I wish to design a sort of "Breakout game" where the mouse motion controls the motion of a block that is used to bounce a ball, which then destroys multi colored bricks. How do you specifically make the block "listen" to the mouse? The below code is what I have attempted to achieve the desired results. /** Breakout Program*/ public class Breakout extends GraphicsProgram implements MouseMotionListener { ... /** The Paddle Itself */ private GRect paddle = new GRect(0, HEIGHT-PADDLEBOTTOM_OFFSET, PADDLEWIDTH, PADDLEHEIGHT); ... /** Run the Breakout program. */ public void run() { paddle.setFillColor(Color.BLACK); paddle.setFilled(true); add(paddle); paddle.addMouseListener(this); ... } /** Move the horizontal middle of the paddle to the x-coordinate of the mouse position - * -but keep the paddle completely on the board. */ public void mouseMoved(MouseEvent e) { GPoint p= new GPoint(e.getPoint()); double x = p.getX(); paddle.setLocation(x, HEIGHT-PADDLEBOTTOM_OFFSET); } } Any clarification on why/what I am doing incorrectly would be helpful, thanks.

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  • calculate camera up vector after glulookat()?

    - by carrots
    I'm just starting out teaching myself openGL and now adding openAL to the mix. I have some planets scattered around in 3D space and when I touch the screen, I'm assigning a sound to a random planet and then slowly and smoothly flying the "camera" over to look at it and listen to it. The animation/tweening part is working perfectly, but the openAL piece isn't quiet right. I move the camera around by doing a tiny translate() and gluLookAt() for every frame to keep things smooth (tweening the camera position and lookAt coords). The trouble seems to be with the stereo image I'm getting out of the headphones.. it seems like the left/right/up/down is mixed up sometimes after the camera rolls or spins. I am pretty sure the trouble is here: ALfloat listenerPos[]={camera->currentX,camera->currentY,camera->currentZ}; ALfloat listenerOri[]={camera->currentLookX, camera->currentLookY, camera->currentLookZ, 0.0,//Camera Up X <--- here 0.1,//Camera Up Y <--- here 0.0}//Camera Up Z <--- and here alListenerfv(AL_POSITION,listenerPos); alListenerfv(AL_ORIENTATION,listenerOri); I'm thinking I need to recompute the UP vector for the camera after each gluLookAt() to straighten out the audio positioning problem.. but after hours of googling and experimenting I'm stuck in math that suddenly got way over my head. 1) Am I right that I need to recalculate the up vector after each gluLookAt() i do? 2) If so, can someone please walk me though figuring out how to do that?

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