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  • Making a Case For The Command Line

    - by Jesse Taber
    Originally posted on: http://geekswithblogs.net/GruffCode/archive/2013/06/30/making-a-case-for-the-command-line.aspxI have had an idea percolating in the back of my mind for over a year now that I’ve just recently started to implement. This idea relates to building out “internal tools” to ease the maintenance and on-going support of a software system. The system that I currently work on is (mostly) web-based, so we traditionally we have built these internal tools in the form of pages within the app that are only accessible by our developers and support personnel. These pages allow us to perform tasks within the system that, for one reason or another, we don’t want to let our end users perform (e.g. mass create/update/delete operations on data, flipping switches that turn paid modules of the system on or off, etc). When we try to build new tools like this we often struggle with the level of effort required to build them. Effort Required Creating a whole new page in an existing web application can be a fairly large undertaking. You need to create the page and ensure it will have a layout that is consistent with the other pages in the app. You need to decide what types of input controls need to go onto the page. You need to ensure that everything uses the same style as the rest of the site. You need to figure out what the text on the page should say. Then, when you figure out that you forgot about an input that should really be present you might have to go back and re-work the entire thing. Oh, and in addition to all of that, you still have to, you know, write the code that actually performs the task. Everything other than the code that performs the task at hand is just overhead. We don’t need a fancy date picker control in a nicely styled page for the vast majority of our internal tools. We don’t even really need a page, for that matter. We just need a way to issue a command to the application and have it, in turn, execute the code that we’ve written to accomplish a given task. All we really need is a simple console application! Plumbing Problems A former co-worker of mine, John Sonmez, always advocated the Unix philosophy for building internal tools: start with something that runs at the command line, and then build a UI on top of that if you need to. John’s idea has a lot of merit, and we tried building out some internal tools as simple Console applications. Unfortunately, this was often easier said that done. Doing a “File –> New Project” to build out a tool for a mature system can be pretty daunting because that new project is totally empty.  In our case, the web application code had a lot of of “plumbing” built in: it managed authentication and authorization, it handled database connection management for our multi-tenanted architecture, it managed all of the context that needs to follow a user around the application such as their timezone and regional/language settings. In addition, the configuration file for the web application  (a web.config in our case because this is an ASP .NET application) is large and would need to be reproduced into a similar configuration file for a Console application. While most of these problems are could be solved pretty easily with some refactoring of the codebase, building Console applications for internal tools still potentially suffers from one pretty big drawback: you’d have to execute them on a machine with network access to all of the needed resources. Obviously, our web servers can easily communicate the the database servers and can publish messages to our service bus, but the same is not true for all of our developer and support personnel workstations. We could have everyone run these tools remotely via RDP or SSH, but that’s a bit cumbersome and certainly a lot less convenient than having the tools built into the web application that is so easily accessible. Mix and Match So we need a way to build tools that are easily accessible via the web application but also don’t require the overhead of creating a user interface. This is where my idea comes into play: why not just build a command line interface into the web application? If it’s part of the web application we get all of the plumbing that comes along with that code, and we’re executing everything on the web servers which means we’ll have access to any external resources that we might need. Rather than having to incur the overhead of creating a brand new page for each tool that we want to build, we can create one new page that simply accepts a command in text form and executes it as a request on the web server. In this way, we can focus on writing the code to accomplish the task. If the tool ends up being heavily used, then (and only then) should we consider spending the time to build a better user experience around it. To be clear, I’m not trying to downplay the importance of building great user experiences into your system; we should all strive to provide the best UX possible to our end users. I’m only advocating this sort of bare-bones interface for internal consumption by the technical staff that builds and supports the software. This command line interface should be the “back end” to a highly polished and eye-pleasing public face. Implementation As I mentioned at the beginning of this post, this is an idea that I’ve had for awhile but have only recently started building out. I’ve outlined some general guidelines and design goals for this effort as follows: Text in, text out: In the interest of keeping things as simple as possible, I want this interface to be purely text-based. Users will submit commands as plain text, and the application will provide responses in plain text. Obviously this text will be “wrapped” within the context of HTTP requests and responses, but I don’t want to have to think about HTML or CSS when taking input from the user or displaying responses back to the user. Task-oriented code only: After building the initial “harness” for this interface, the only code that should need to be written to create a new internal tool should be code that is expressly needed to accomplish the task that the tool is intended to support. If we want to encourage and enable ourselves to build good tooling, we need to lower the barriers to entry as much as possible. Built-in documentation: One of the great things about most command line utilities is the ‘help’ switch that provides usage guidelines and details about the arguments that the utility accepts. Our web-based command line utility should allow us to build the documentation for these tools directly into the code of the tools themselves. I finally started trying to implement this idea when I heard about a fantastic open-source library called CLAP (Command Line Auto Parser) that lets me meet the guidelines outlined above. CLAP lets you define classes with public methods that can be easily invoked from the command line. Here’s a quick example of the code that would be needed to create a new tool to do something within your system: 1: public class CustomerTools 2: { 3: [Verb] 4: public void UpdateName(int customerId, string firstName, string lastName) 5: { 6: //invoke internal services/domain objects/hwatever to perform update 7: } 8: } This is just a regular class with a single public method (though you could have as many methods as you want). The method is decorated with the ‘Verb’ attribute that tells the CLAP library that it is a method that can be invoked from the command line. Here is how you would invoke that code: Parser.Run(args, new CustomerTools()); Note that ‘args’ is just a string[] that would normally be passed passed in from the static Main method of a Console application. Also, CLAP allows you to pass in multiple classes that define [Verb] methods so you can opt to organize the code that CLAP will invoke in any way that you like. You can invoke this code from a command line application like this: SomeExe UpdateName -customerId:123 -firstName:Jesse -lastName:Taber ‘SomeExe’ in this example just represents the name of .exe that is would be created from our Console application. CLAP then interprets the arguments passed in order to find the method that should be invoked and automatically parses out the parameters that need to be passed in. After a quick spike, I’ve found that invoking the ‘Parser’ class can be done from within the context of a web application just as easily as it can from within the ‘Main’ method entry point of a Console application. There are, however, a few sticking points that I’m working around: Splitting arguments into the ‘args’ array like the command line: When you invoke a standard .NET console application you get the arguments that were passed in by the user split into a handy array (this is the ‘args’ parameter referenced above). Generally speaking they get split by whitespace, but it’s also clever enough to handle things like ignoring whitespace in a phrase that is surrounded by quotes. We’ll need to re-create this logic within our web application so that we can give the ‘args’ value to CLAP just like a console application would. Providing a response to the user: If you were writing a console application, you might just use Console.WriteLine to provide responses to the user as to the progress and eventual outcome of the command. We can’t use Console.WriteLine within a web application, so I’ll need to find another way to provide feedback to the user. Preferably this approach would allow me to use the same handler classes from both a Console application and a web application, so some kind of strategy pattern will likely emerge from this effort. Submitting files: Often an internal tool needs to support doing some kind of operation in bulk, and the easiest way to submit the data needed to support the bulk operation is in a file. Getting the file uploaded and available to the CLAP handler classes will take a little bit of effort. Mimicking the console experience: This isn’t really a requirement so much as a “nice to have”. To start out, the command-line interface in the web application will probably be a single ‘textarea’ control with a button to submit the contents to a handler that will pass it along to CLAP to be parsed and run. I think it would be interesting to use some javascript and CSS trickery to change that page into something with more of a “shell” interface look and feel. I’ll be blogging more about this effort in the future and will include some code snippets (or maybe even a full blown example app) as I progress. I also think that I’ll probably end up either submitting some pull requests to the CLAP project or possibly forking/wrapping it into a more web-friendly package and open sourcing that.

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  • vsftpd: chroot_local_user causes GNU/TLS-error

    - by akrosikam
    Distro: Ubuntu 12.04.2 Server 32-bit Server client: vsftpd 2.3.5 (from default "main" repository) Problem: Since upgrading from Ubuntu 10.04 to Ubuntu 12.04 (nothing changed on client-side), vsftp has refused to make chroot-jails with the "chroot_local_user" directive on FTP(e/i)S-connections. Here's my vsftpd.conf: anonymous_enable=NO local_enable=YES write_enable=YES local_umask=022 dirmessage_enable=YES xferlog_enable=YES xferlog_std_format=YES ftpd_banner=How are you gentlemen. listen=YES pam_service_name=vsftpd userlist_enable=YES userlist_deny=NO tcp_wrappers=YES connect_from_port_20=YES ftp_data_port=20 listen_port=21 pasv_enable=YES pasv_promiscuous=NO pasv_min_port=4242 pasv_max_port=4252 pasv_addr_resolve=YES pasv_address=your.domain.com ssl_enable=YES allow_anon_ssl=NO force_local_logins_ssl=YES force_local_data_ssl=YES ssl_tlsv1=YES ssl_sslv2=NO ssl_sslv3=NO rsa_cert_file=/home/maw/ssl_ftp_test/vsftpd.pem rsa_private_key_file=/home/maw/ssl_ftp_test/vsftpd.pem debug_ssl=YES log_ftp_protocol=YES ssl_ciphers=HIGH chroot_local_user=NO How to reproduce: Have a working SSL/TLS-secured vsftpd-configuration (I suggest similar to the one above) ready. Try to connect with an FTP user client and upload some files. With my setup, the above listed config works well at this point. Edit /etc/vsftpd.conf and set chroot_local_user= to YES. Make sure that chroot_list_enable= and/or chroot_list_file= are not set. Comment them out if they are. Save and exit. Run sudo restart vsftpd (or sudo service vsftpd restart if you like) in a terminal. Try to connect with an FTP user client. You should see a message more or less like this: GnuTLS error -15: An unexpected TLS packet was received. This is an issue for me, as I do not want FTP-sessions to be able to list files outside the user's home folder. I have checked with several client-side apps, and I get the same results with every one of them. Filezilla is not so good regarding cipher methods nowadays, but as I am able to make an FTP(e)s-connection over TLS (as long as chroot'ing is disabled and ssl_ciphers is set to HIGH) I have a feeling ciphers are not the issue this time, and that I won't find the answer by tweaking configs on the client side. My vsftpd.log stays empty, even though debug_ssl and log_ftp_protocol are enabled, so no info there either.

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  • SQL Server 2008 R2 Enterprise database has unexpected 4GB database size limit

    - by Jesse
    I have SQL Server 2008 R2 Enterprise installed on a local Windows 7 x64 workstation. When I create a database on the server, it unexpectedly has a 4GB size limit (Database properties in SQL Server Management Studio say size = 3934.38 MB, space available = 47.13 MB). Unfortunately the database needs more than 4GB, and Enterprise is not supposed to have a practical maximum size. I confirmed the database is on the Enterprise server: SELECT @@VERSIONMicrosoft SQL Server 2008 R2 (RTM) - 10.50.1600.1 (X64) Apr 2 2010 15:48:46 Copyright (c) Microsoft Corporation Enterprise Edition (64-bit) on Windows NT 6.1 <X64> (Build 7600: ) The database file is not set to restrict growth in SQL Server Management Studio, and there is plenty of hard drive space. The database was copied from SQL Express (which has a 4GB limit), but the same occurs with a fresh database creation. I've spent a couple of hours trying to figure this out and Google-searching, to no avail. Any ideas?

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  • Making of Amar Chitra Katha Comics – Behind The Scenes

    - by Gopinath
    Couple of days ago there was a book fair at our work place and found very interesting comic books for children in a crowded stall. The comic are mostly based on Indian mythologies, historians and the legends who inspired the generations. By flicking couple of book pages I fell in love with them and decided that my next gifts I’m going to buy for kids is going to be one of these comic books. After speaking to the sales men, I came to know that these comic books are very popular in among the kids and elders by the name, Amar Chitra Katha. I found myself ashamed of being ignorant about these popular books and started doing a bit of research. The Amar Chitra Katha comics is started in 1967 by Anant Pai, who was recently honoured by Google India with a doodle. The comic books are published in 20 Indian languages, 440+ titles are released so far and over a million copies are sold since the inception. Here is an interesting video i found on labnol blog that takes us through the journey of behind the scenes making Amar Chitra Katha comics You can browse through the collection of comics on their website amarchitrakatha.com and place orders for free shipping around the globe. For those who care to teach children about the history and great leaders of India, I strongly recommend them to gift of Amar Chitra Katha. This article titled,Making of Amar Chitra Katha Comics – Behind The Scenes, was originally published at Tech Dreams. Grab our rss feed or fan us on Facebook to get updates from us.

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  • indirect rendering issue on 12.04, using ati driver

    - by lurscher
    I have ubuntu 12.04 64-bit system, when i run glxinfo i see some strange error about indirect rendering and failed to load some lib32/dri/swrast_dri libraries. Any idea what is going on? please let me know if i can enhance the relevant information provided in this question $ LIBGL_DEBUG=verbose glxinfo name of display: :0 libGL: screen 0 does not appear to be DRI2 capable libGL: OpenDriver: trying /usr/lib32/dri/tls/swrast_dri.so libGL: OpenDriver: trying /usr/lib32/dri/swrast_dri.so libGL error: dlopen /usr/lib32/dri/swrast_dri.so failed (/usr/lib32/dri/swrast_dri.so: cannot open shared object file: No such file or directory) libGL: OpenDriver: trying /usr/lib/dri/tls/swrast_dri.so libGL: OpenDriver: trying /usr/lib/dri/swrast_dri.so libGL error: dlopen /usr/lib/dri/swrast_dri.so failed (/usr/lib/dri/swrast_dri.so: cannot open shared object file: No such file or directory) libGL error: unable to load driver: swrast_dri.so libGL error: reverting to indirect rendering display: :0 screen: 0 direct rendering: No (If you want to find out why, try setting LIBGL_DEBUG=verbose) server glx vendor string: ATI server glx version string: 1.4 server glx extensions: GLX_ARB_multisample, GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_OML_swap_method, GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group client glx vendor string: Mesa Project and SGI client glx version string: 1.4 client glx extensions: GLX_ARB_create_context, GLX_ARB_create_context_profile, GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context, GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_framebuffer_sRGB, GLX_EXT_create_context_es2_profile, GLX_MESA_copy_sub_buffer, GLX_MESA_multithread_makecurrent, GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control, GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync, GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, GLX_EXT_texture_from_pixmap, GLX_INTEL_swap_event GLX version: 1.4 GLX extensions: GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context, GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_multithread_makecurrent, GLX_OML_swap_method, GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, GLX_EXT_texture_from_pixmap OpenGL vendor string: ATI Technologies Inc. OpenGL renderer string: AMD Radeon HD 6800 Series OpenGL version string: 1.4 (2.1 (4.2.11762 Compatibility Profile Context)) OpenGL extensions: GL_ARB_depth_texture, GL_ARB_draw_buffers, GL_ARB_fragment_program, GL_ARB_fragment_program_shadow, GL_ARB_framebuffer_object, GL_ARB_imaging, GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query, GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_shadow, GL_ARB_shadow_ambient, GL_ARB_texture_border_clamp, GL_ARB_texture_compression, GL_ARB_texture_cube_map, GL_ARB_texture_env_add, GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3, GL_ARB_texture_mirrored_repeat, GL_ARB_texture_non_power_of_two, GL_ARB_texture_rectangle, GL_ARB_transpose_matrix, GL_ARB_vertex_program, GL_ARB_window_pos, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color, GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate, GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_copy_texture, GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_object, GL_EXT_multi_draw_arrays, GL_EXT_packed_pixels, GL_EXT_point_parameters, GL_EXT_rescale_normal, GL_EXT_secondary_color, GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, GL_EXT_stencil_wrap, GL_EXT_subtexture, GL_EXT_texture3D, GL_EXT_texture_compression_s3tc, GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add, GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3, GL_EXT_texture_lod, GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp, GL_EXT_texture_object, GL_EXT_texture_rectangle, GL_EXT_vertex_array, GL_ATI_draw_buffers, GL_ATI_texture_env_combine3, GL_ATI_texture_mirror_once, GL_ATIX_texture_env_combine3, GL_IBM_texture_mirrored_repeat, GL_INGR_blend_func_separate, GL_NV_texture_rectangle, GL_SGIS_generate_mipmap, GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod, GL_SGIX_shadow_ambient, GL_SUN_multi_draw_arrays

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  • What is a normal value for pages/sec on a Windows Server 2003 Web Server?

    - by Emil Lerch
    I know the answer to this is "it depends", and I know that the counter can and will be thrown off by backup jobs or other things that might use memory mapped files. I'd like to get a bit of clarity over exactly what "it depends" on and some general guidelines around what a healthy web server normally shows for this counter. So if activities regarding memory-mapped files are excluded, if I have ample amounts of memory, should I really see this down close to 0? When should I get suspicious that I might need additional RAM and/or start looking for application memory leaks?

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  • Headset - No audio devices are installed

    - by Meowbits
    I've been having problems with my headset and I just cannot seem to figure it how to fix it. When I plug the microphone and headphone jacks into the computer I can hear sound fine. However the microphone does not get recognized. If I go into Sound Recording, it showed the microphone and it said that it was working but nothing was getting picked up. I uninstalled the audio devices and let windows reinstall them but now when I go into Sound Recording, it states "No audio devices are installed" Before I uninstalled the audio driver I made sure to try every combination of audio devices I could - none worked... If you know what I should try next, please let me know. I am getting frustrated. Running windows 7 64 bit

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  • Linking "Wave Volume" to "Main Speaker Volume"

    - by ZorbaTHut
    I've got a Logitech keyboard and a digital sound device. The Logitech keyboard has a little volume wheel that sets the Main Speaker Volume. The digital sound device ignores the Main Speaker Volume and only pays attention to Wave Volume. See the issue? I'm looking for a program that can link Wave Volume to Main Speaker Volume. The closest I've found is a little utility named VolumeTracker, but it eats an entire CPU core, which is a bit much for a program of this functionality. Alternatively, I'd take a way to make the standard Logitech drivers change Wave Volume instead of Main Speaker Volume.

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  • PHP Browser Game Question - Pretty General Language Suitability and Approach Question

    - by JimBadger
    I'm developing a browser game, using PHP, but I'm unsure if the way I'm going about doing it is to be encouraged anymore. It's basically one of those MMOs where you level up various buildings and what have you, but, you then commit some abstract fighting entity that the game gives you, to an automated battle with another player (producing a textual, but hopefully amusing and varied combat report). Basically, as soon as two players agree to fight, PHP functions on the "fight.php" page run queries against a huge MySQL database, looking up all sorts of complicated fight moves and outcomes. There are about three hundred thousand combinations of combat stance, attack, move and defensive stances, so obviously this is quite a resource hungry process, and, on the super cheapo hosted server I'm using for development, it rapidly runs out of memory. The PHP script for the fight logic currently has about a thousand lines of code in it, and I'd say it's about half-finished as I try to add a bit of AI into the fight script. Is there a better way to do something this massive than simply having some functions in a PHP file calling the MySQL Database? I taught myself a modicum of PHP a while ago, and most of the stuff I read online (ages ago) about similar games was all PHP-based. but a) am I right to be using PHP at all, and b) am I missing some clever way of doing things that will somehow reduce server resource requirements? I'd consider non PHP alternatives but, if PHP is suitable, I'd rather stick to that, so there's no overhead of learning something new. I think I'd bite that bullet if it's the best option for a better game, though.

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  • SQL SERVER – A Funny Cartoon on Index

    - by pinaldave
    Performance Tuning has been my favorite subject and I have done it for many years now. Today I will list one of the most common conversation about Index I have heard in my life. Every single time, I am at consultation for performance tuning I hear following conversation among various team members. I want to ask you, does this kind of conversation happens in your organization? Any way, If you think Index solves all of your performance problem I think it is not true. There are many other reason one has to consider along with Indexes. For example I consider following various topic one need to understand for performance tuning. ?Logical Query Processing ?Efficient Join Techniques ?Query Tuning Considerations ?Avoiding Common Performance Tuning Issues Statistics and Best Practices ?TempDB Tuning ?Hardware Planning ?Understanding Query Processor ?Using SQL Server 2005 and 2008 Updated Feature Sets ?CPU, Memory, I/O Bottleneck Index Tuning (of course) ?Many more… Well, I have written this blog thinking I will keep this blog post a bit easy and not load up. I will in future discuss about other performance tuning concepts. Let me know what do you think about the cartoon I made. Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: Pinal Dave, PostADay, SQL, SQL Authority, SQL Humor, SQL Index, SQL Query, SQL Server, SQL Tips and Tricks, T SQL, Technology

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  • IIS requesting certificates even though set to ignore

    - by lupefiasco
    I have a web site in IIS 6 with directory security set to Require secure channel (SSL) and Require 128-bit encryption. Also, the Client certificates setting is set to "Ignore client certificates". When I hit https://servername/resource in Internet Explorer and Chrome , I am prompted for a certificate. I can cancel the prompt, and the resource will load, but I don't want to see this prompt at all. I looked at the virtual directories and resources within the web site, and they all have the ignore client certificates setting on. Could there be another setting, perhaps in the metbase, that is overriding the web site's directory security settings?

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  • How do I restore a non-system hard drive using Time Machine under OSX?

    - by richardtallent
    I dropped one of the external drives on my Mac Pro and it started making noises... so I bought a replacement drive. No biggie, that's why I have Time Machine, right? So now that I have the new drive up and initialized, how do I actually restore the drive from backup? Time Machine is intuitive when it comes to restoring the system drive or restoring individual folders/files on the same literal device, but I'm a bit stuck in how to properly restore an entire drive that is not the boot drive. I saw one suggestion to use the same volume name as the old drive and then go into Time Machine. Haven't tried that since the information is unconfirmed. For now, I just went to the Time Machine volume, found the latest backup folder for that volume, and I'm copying the files via Finder. Of couse, I expect this to work just fine, but I feel like I'm missing something if that's the "proper" way to do this.

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  • /lib/udev/net.agent causing high CPU usage

    - by Antoine Benkemoun
    We have a number of Soekris boxes running Debian Squeeze. They were installed through an automated process consisting of using deboostrap and copying it unto a Compact Flash card. We use puppet to manage the configuration of all these boxes. Before Debian Squeeze, they were running Voyage Linux which is just a "lighter" version of Debian. Since we have switched, we're seeing the /lib/udev/net.agent process take up an aweful lot of CPU. We have so far been unable to find any clue as to what this really does and why it's taking up some much CPU time. In htop we see the following : We are seeing absolutly no syslog messages related to this process so we're a bit lost... So, I am looking for pointers as to what this process does in general and what could be the potential cause of such CPU usage.

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  • Correct way to drive Main Loop in Cocoa

    - by Kyle
    I'm writing a game that currently runs in both Windows and Mac OS X. My main game loop looks like this: while(running) { ProcessOSMessages(); // Using Peek/Translate message in Win32 // and nextEventMatchingMask in Cocoa GameUpdate(); GameRender(); } Thats obviously simplified a bit, but thats the gist of it. In Windows where I have full control over the application, it works great. Unfortunately Apple has their own way of doing things in Cocoa apps. When I first tried to implement my main loop in Cocoa, I couldn't figure out where to put it so I created my own NSApplication per this post. I threw my GameFrame() right in my run function and everything worked correctly. However, I don't feel like its the "right" way to do it. I would like to play nicely within Apple's ecosystem rather than trying to hack a solution that works. This article from apple describes the old way to do it, with an NSTimer, and the "new" way to do it using CVDisplayLink. I've hooked up the CVDisplayLink version, but it just feels....odd. I don't like the idea of my game being driven by the display rather than the other way around. Are my only two options to use a CVDisplayLink or overwrite my own NSApplication? Neither one of those solutions feels quite right.

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  • Out of memory Problem

    - by Sunil
    I'm running a C++ program in Ubuntu 10.04 (32-bit system architecture). If I calculate the amount of memory that my program uses, it comes up to 800MB. I have a 4GB RAM in place. But still before the program even finishes it throws an out of memory exception. Why is that happening ? Is it because of the structure of the memory or implementation problems or what could possibly trigger this issue ? I've had seen this problem quite a number of times before but never understood the reason behind it. Have any of you handled this case before ?

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  • Windows 7 using exactly HALF the installed memory

    - by Nathan Ridley
    I've taken this directly from system information: Installed Physical Memory (RAM) 4.00 GB Total Physical Memory 2.00 GB Available Physical Memory 434 MB Total Virtual Memory 5.10 GB Available Virtual Memory 1.19 GB Page File Space 3.11 GB Also the BIOS reports a full 4GB available. Note the 4gb installed, yet 2gb total. I understand that on a 32 bit operating system, you'll never get the full 4gb of ram, however typically you'll get in the range of 2.5-3.2gb of ram. I have only 2gb available! My swap file goes nuts when I do anything! Note that I have dual SLI nvidia video cards, each with 512mb of on board ram, though I have the SLI feature turned off. Anybody know why Windows might claim that I have exactly 2gb of ram total? Note: previously asked on SuperUser, but closed as "belongs on superuser" before this site opened: http://serverfault.com/questions/39603/windows-7-using-exactly-half-the-installed-memory (I still need an answer!)

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  • Email setup on dedicated servers

    - by zaf
    Am thinking seriously of renting a dedicated server. Now I know how to setup apache and the underlying scripting engines and databases but I'm a bit clueless with how the emails would work. Currently, I'm on a shared hosting account and I get a fancy gui which allows me to nicely add a domain, setup nameservers and then the emails for all domain names with either simple forwarding or the full account which also has a webmail app behind it. What options do I have? Are there non complicated ways to have the same email setup experience? Or are there reliable external providers I could use? My past experiences with sendmail/postfix have always been fuzzy - not exactly knowing whats happening behind the scenes.

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  • Setting up Samba shares on a Linux VPS

    - by 101265052760541259879
    Hi, I'm trying to set up a folder that can be accessed via Windows clients over the net on my Linux VPS on which our companies website resides. I know a little bit about Linux, and have used Samba before to browse Windows shares from a Linux laptop. I'm guessing it's possible to do the reverse - to share a folder from Linux TO a Windows client. I have root SSH access to the VPS, would anyknow know what steps I need to take to set up the share, and how I can secure it, ideally with a simple username/password so the Windows clients can connect easily? Many thanks, Jack

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  • Feed Reader's - Looking for some suggestions

    - by bryan_ruiz
    I am doing my best to make it a point to keep an eye on some blogs of people in my industry, and am looking for a good feed reader. I use chrome. I live in chrome, and if I am not in Chrome, I am using xterm. Yet, I do get my tweets in Pidgin and do all my talking discussion from that. Maybe it makes sense to integrate something in that? I see web feed readers as a bit too distant to make good use of it (eg, have to open a page, and less 'in your face'). Although, I am a big fan of google stuff and use google apps and google voice and google cals and google docs, etc.. So how is feedburner? I like to preserver time. It'd be interesting if I could read my feeds offline on my laptop or ChromeOS CR-48 with offline websites? Well, would love to hear what you guys are doing and suggest.

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  • Looking for detailed Instructions on building a DIY NAS

    - by Kaushik Gopal
    I'm looking for good links with detailed instructions on how to build a DIY NAS (Network Access Storage). I'm planning on doing it cheap (old PC config + open source software). I did a fair bit of searching and found these links (so please suggest others). While these links are great they delve more on the hardware side. I'm looking for more instructions in the software side. Ubuntu Setting up a Home NAS DIY NAS Smackdown How to Configure an $80 File Server in 45 Minutes FreeNAS Build a NAS Device With an Old PC and Free Software Build Your Own NAS Device

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  • Looking for zsh completion file for osX native commands

    - by Chiggsy
    I've been digging deep into what actually comes with osX in /usr/bin and especially /usr/libexec. Quite good stuff really, although the command syntax is a bit.. odd. Let me direct the curious to the command that made me think of this: networksetup -printcommands I can not think of a command that better illustrates the need for good completion. security -h perhaps, but those commands have a familiar easy-to-read format. I beseech the community, please point me to a place where I can find such a thing. I never type them right, and I ache for tab completion for this Anyone have any idea where I could grab something? I'd prefer to stand on the shoulders of giants instead of trying to make a zsh/bash completion script leap into the world, ready for battle, like Athena, from my forehead. I am no Zeus when it comes to compctl. Not at all.

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  • Domain DNS Lookup time

    - by Maxim Dsouza
    I have a website hosted at www.doondoo.com. The site when loaded in the browser for the first time, takes a bit of time to load. It looks like the DNS lookup takes a lot of time. Once the site is loaded on the browser, other pages load very quickly. The application is hosted on Linode and I have pointed my domain to the nameservers of Linode i.e ns1.linode.com and ns2.linode.com I wanted to know what is the reason behind this delay in the loading. And what could be the possible means to improve it. Thanks in advance.

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  • Homepage 301 Redirect to SSL Homepage

    - by user33692
    I'm hoping somebody might be able to provide a bit of advice on an issue I am having. I have 1 site where we implemented a 301 redirect on the homepage from http to https. We have links on the homepage to other parts of the site that are not under SSL (in fact there is only one other page under SSL). When I go to our webmaster account I notice that we are not being provided with any webmaster information (search queries, backlinks) related to our homepage under SSL. I performed a Fetch Google on the homepage and the information it returned is: HTTP/1.1 301 Moved Permanently Date: Fri, 08 Nov 2013 17:26:24 GMT Server: Apache/2.2.16 (Debian) Location: https://mysite.com/ Vary: Accept-Encoding Content-Encoding: gzip Content-Length: 242 Keep-Alive: timeout=15, max=100 Connection: Keep-Alive Content-Type: text/html; charset=iso-8859-1 <!DOCTYPE HTML PUBLIC "-//IETF//DTD HTML 2.0//EN"> <html><head> <title>301 Moved Permanently</title> </head><body> <h1>Moved Permanently</h1> <p>The document has moved <a href="https://mysite.com/">here</a>.</p> <hr> <address>Apache/2.2.16 (Debian) Server at mysite.com</address> </body></html> I am worried that the fact that Google Fetch is not getting the correct Title Tags and Meta information from our homepage and that this is hurting our search results. Additionally, I am worried that we need to do something specific with the SiteMap to ensure that Google is correctly indexing all our pages and being able to flow from the https to the http without issues. Does anybody have any advice on how we can correctly set this up or be sure that Google is fetching the correct information?

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  • How do I get my laptop's screen brightness settings back?

    - by Mason Wheeler
    From when I bought it up until yesterday, my laptop would dim the screen automatically if you let it sit for long enough, and then if you hit a key or moved the mouse, the brightness would jump back to what you had it at. I enjoy that behavior. It works well. Then I booted it up today, and found that now it will dim the screen automatically if you let it sit for long enough, but it doesn't restore the screen brightness. I have to do that manually, every single time, and it's getting really old really fast. It's an Alienware M17 running Windows 7 64-bit, in case that helps.

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  • Scene Graph for Deferred Rendering Engine

    - by Roy T.
    As a learning exercise I've written a deferred rendering engine. Now I'd like to add a scene graph to this engine but I'm a bit puzzled how to do this. On a normal (forward rendering engine) I would just add all items (All implementing IDrawable and IUpdateAble) to my scene graph, than travel the scene-graph breadth first and call Draw() everywhere. However in a deferred rendering engine I have to separate draw calls. First I have to draw the geometry, then the shadow casters and then the lights (all to different render targets), before I combine them all. So in this case I can't just travel over the scene graph and just call draw. The way I see it I either have to travel over the entire scene graph 3 times, checking what kind of object it is that has to be drawn, or I have to create 3 separate scene graphs that are somehow connected to each other. Both of these seem poor solutions, I'd like to handle scene objects more transparent. One other solution I've thought of was traveling trough the scene graph as normal and adding items to 3 separate lists, separating geometry, shadow casters and lights, and then iterating these lists to draw the correct stuff, is this better, and is it wise to repopulate 3 lists every frame?

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