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  • Dependency Management tool for REST endpoints

    - by ShaggyInjun
    I work in a Rest Oriented envrionment. The number of endpoints is quite large and span multiple applications. The dependencies between the endpoints are large in number as well and not very well planned. Applications have cyclic dependencies amongst each other. Unfortunately, there is no central location where all the endpoints are documented and declare dependencies ( the endpoints that they inturn call ). Is there a tool that will help in such dependency management. I tried searching for a tool online, but not know what such a thing would be called, I am unable to find anything. P.S. Google only helps those who know what they need help with. :(

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  • When do you change your major/minor/patch version number?

    - by dave4351
    Do you change your major/minor/patch version numbers right before you release or right after? Example: You just released 1.0.0 to the world (huzzah!). But wait, don't celebrate too much. 1.1.0 is coming out in six weeks! So you fix a bug and do a new build. What's that build called? 1.1.0.0 or 1.0.0.xxxy (where xxxy is the build number of 1.0.0 incremented)? Keep in mind you may have 100 features and bugs to go into 1.1.0. So it might be good to call it 1.0.0.xxxy, because you're nowhere close to 1.1.0. But on the other hand, another dev may be working on 2.0.0, in which case your build might be better named 1.1.0.0 and his 2.0.0.0 instead of 1.0.0.xxxy and 1.0.0.xxxz, respectively.

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  • understanding technology that news websites use

    - by Registered User
    I am trying to understand the technology which many news websites use please have a look at this website http://www.shritimes.com/ if you click any news item then the particular thing gets zoomed and viewer can read the news as far as I can understand they have done some programming by which a gif image is opened up in a new pop up, can some one help to understand as what thing is used here javascript,html, php or what exactly? I have seen this feature in a lot of websites I want to know how it is achieved? I am looking from the code side of the things if some one can advise me any function call which does this I am a programmer but into C I am new to web kind of things.

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  • Read data from a folder in main domain folder (CPanel\WHM)

    - by Memphis Raines
    I have defined a host in my CPanel\WHM server and put all my websites under one host account. The host Main Domain is domain.com, and all other websites are Add-on Domains: domain.com --folder --domain1 --domain2 --domain3 ... The thing I need is that when calling domain.com in browser, the server read files from another folder. for example when call http://domain.com it shows us http://domain.com/folder BUT I don't mean a redirection, I want server do this in background without showing visitors the real path. I couldn't do this with Domain WildCard Redirection because it got error. How can I do this? With htaccess or ... ?

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  • How to you solve the problem of implicit locking and parallel execution?

    - by Eonil
    Where the code is: function A() { lock() doSomething() unlock() } We can call A safely from multiple threads, but it never be executed in parallel . For parallel execution, we have to evade all of this code. But the problem is we never know the A is getting lock or not. If we have source code (maybe lucky case), we have to decode all code to know locking is happening or not. This sucks. But even worse is we normally have no source code. It's obvious this kind of hidden locks will become bottleneck of parallel execution even all the other parts are designed for parallel. And also, (1) With locks, execution cannot be parallel. (2) And I can't know whether the locks are used or not in any code. (3) Defensively, I can't make parallel anything! This facts drives me crazy. How do you solve this problem?

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  • How are larger games organized?

    - by Matthew G.
    I'm using Java, but the language I'm using here is probably irrelevant. I'd like to create an economy based on an ancient civilization. I'm not sure how to design it. If I were working on a smaller game, like a copy of "Space Invaders", I'd have no problem structuring it like this. Game -Main Control Class --Graphics Class --Player Class --Enemy class I'd pass the graphics class to both the player and enemy class so they could call graphics functions. I don't understand how I'd do this for larger projects. Do I create a country class that contains a bunch of towns? Do the towns contain a lot building class, most contain classes of people? Do I make a path finding class that the player can access to get around? How exactly do I structure this and pass all these references around? Thanks.

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  • What's the term describing this system for generating user interfaces?

    - by mjfgates
    So, there's this idea, which you already know: Define the layout of your UI by creating a tree of panels. The leaf nodes on the tree are what we used to call 'controls' way back in the day-- the things that the user interacts with, radio buttons and listboxes and such. The internal nodes are mostly concerned with layout; this kind of panel stacks its child panels vertically, that kind puts its children into a grid, etc. It's COMMON. Most of the UI-generating systems I've seen in the past twenty years are implementations of this, and the ones that aren't borrow from it. What's the word for this idea?

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  • Expected salary for software engineer? Am I under or over paid? [closed]

    - by Asdasd Asdasd
    I work for a reasonably large tech company in Boston, MA. My company has about 1.2 billion in revenue and around 3500 employees. I have 6 years of industry experience and my current pay package is as follows: Base salary: 97,000 bonus: 10,000/year (everyone always gets 100% of this... i don't know why they bother call it bonus) RSU stock: 8000/year at present day valuation. My vesting schedule covers me for the next 5 years. that brings my total pay to ~ 115,000/year Given that, would folks say I am under/average/over paid? I read so much about how engineers at google and facebook are making ridiculous sums of money (almost 200k with bonuses included) and it makes me question my pay package. thanks

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  • jQuery .Flv Player

    - by H(at)Ni
    I've recently used a cool .Flv player to play video files that are uploaded by site admin and thought it's good to share. Download from: http://flowplayer.org/ Using this control is very simple, just follow those steps : 1. Create an anchor with href equals to the video url  <a href="Video.flv" id="MyPlayer" ></a>   2. Add path to the player's javascript file <script type="text/javascript" src="flowplayer-3.2.4.min.js"></script> 3. Simple call to a function named flowplayer with the anchor id, and path of the player's swf file     <script type="text/javascript">       $(document).ready(function () {       flowplayer("MyPlayer", "flowplayer-3.2.5.swf");       });     </script>

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  • Using static in PHP

    - by nischayn22
    I have a few functions in PHP that read data from functions in a class readUsername(int userId){ $reader = getReader(); return $reader->getname(userId); } readUserAddress(){ $reader = getReader(); return $reader->getaddress(userId); } All these make a call to getReader() { require_once("Reader.php"); static $reader = new Reader(); return $reader; } An overview of Reader class Reader{ getname(int id) { //if in-memory cache exists for this id return that //else get from db and cache it } getaddress(int id) { $this->getname(int id); //get address from name here } /*Other stuff*/ } Why is class Reader needed The Reader class does some in-memory caching of user details. So, I need only one object of class Reader and it will cache the user details instead of making multiple db calls. I am using static so that it the object gets created only once. Is this the right approach or should I do something else?

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  • $ON_USER returning root instead of $USER

    - by Nathanel Titane
    Hello everybody! With Natty coming out soon, I've been at work updating my deployment and self-config script to make my desktop on 11.04 run and look the way I want it to. One bummer is that dbus seems to have changed and does not permit, in the same manner Lucid and Maverick did, the authentication of the current user by terminal call using grep and cat. Ideally, to run the script, I would sudo -s and then launch it as # chmod +x install && ./install Instead of returning my user name.. it now returns root and applies changes to the root profile and aborts whenever paths do not correspond. Here is my script header: #!/bin/bash ON_USER=$(echo ~ | awk -F'/' '{ print $1 $2 $3 }' | sed 's/home//g') export $(grep -v "^#" ~/.dbus/session-bus/`cat /var/lib/dbus/machine-id`-0) if sudo -u $ON_USER test -z "$DBUS_SESSION_BUS_ADDRESS" ; then eval `sudo -u $ON_USER dbus-launch --sh-syntax --exit-with-session` fi RELEASE=$(lsb_release -cs) How could I make it return the actual user now that natty is coming? Thanks for the help

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  • Service Territories White Paper - Setup and Configuration

    - by LuciaC
    If you use Oracle Teleservice then you are probably using Service Territories to route service requests to the right resources such as Call Center Agents, Field Service Technicians, Technical Support Groups etc.  Getting those routings to happen correctly and efficiently is key to delivering high-quality service, so having the correct territory setup is essential.  The Service development team have published a new White Paper to help you do just that!  The White Paper includes information to help with understanding the required setups: Service Territories - Locating and Sorting matching Territories, and Picking winning Territories How to use Rank and Number of Winners The different Access Types that can be setup Operating Unit and how to use it effectively How to setup and use Service Qualifiers The limitation of some Geographic Qualifiers and how to overcome the limitations How to use Web ADI to maintain Territories. Read Doc ID 1234593.1 to access the white paper.  There was also a recent webcast on Territory Setup and Matching Attributes, you can access the recording via Doc ID 1455786.1.

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  • Can minecraft support an asymmetrical mesh?

    - by Qwaar
    So in a bout of fancy I have decided I want to play as a Zaku II from gundam, and was saddened that player skins must be symmetrical. Then I remembered my friends mod that let him play as a MLP pony, and another one that let you shapeshift into mobs. So I decided I could just butcher a player model mesh and slap on the shoulder spike and shield, slap a Zaku skin I found on it, port the colors over onto more texture for the shoulder portions, and call it a day once I added it to the shiftable list, before butchering a gun mod to turn a gun into a ZMP-78. Before I get started on this though, I need to know if minecraft will support an asymmetrical mesh.

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  • Solaris 11.1 changes building of code past the point of __NORETURN

    - by alanc
    While Solaris 11.1 was under development, we started seeing some errors in the builds of the upstream X.Org git master sources, such as: "Display.c", line 65: Function has no return statement : x_io_error_handler "hostx.c", line 341: Function has no return statement : x_io_error_handler from functions that were defined to match a specific callback definition that declared them as returning an int if they did return, but these were calling exit() instead of returning so hadn't listed a return value. These had been generating warnings for years which we'd been ignoring, but X.Org has made enough progress in cleaning up code for compiler warnings and static analysis issues lately, that the community turned up the default error levels, including the gcc flag -Werror=return-type and the equivalent Solaris Studio cc flags -v -errwarn=E_FUNC_HAS_NO_RETURN_STMT, so now these became errors that stopped the build. Yet on Solaris, gcc built this code fine, while Studio errored out. Investigation showed this was due to the Solaris headers, which during Solaris 10 development added a number of annotations to the headers when gcc was being used for the amd64 kernel bringup before the Studio amd64 port was ready. Since Studio did not support the inline form of these annotations at the time, but instead used #pragma for them, the definitions were only present for gcc. To resolve this, I fixed both sides of the problem, so that it would work for building new X.Org sources on older Solaris releases or with older Studio compilers, as well as fixing the general problem before it broke more software building on Solaris. To the X.Org sources, I added the traditional Studio #pragma does_not_return to recognize that functions like exit() don't ever return, in patches such as this Xserver patch. Adding a dummy return statement was ruled out as that introduced unreachable code errors from compilers and analyzers that correctly realized you couldn't reach that code after a return statement. And on the Solaris 11.1 side, I updated the annotation definitions in <sys/ccompile.h> to enable for Studio 12.0 and later compilers the annotations already existing in a number of system headers for functions like exit() and abort(). If you look in that file you'll see the annotations we currently use, though the forms there haven't gone through review to become a Committed interface, so may change in the future. Actually getting this integrated into Solaris though took a bit more work than just editing one header file. Our ELF binary build comparison tool, wsdiff, actually showed a large number of differences in the resulting binaries due to the compiler using this information for branch prediction, code path analysis, and other possible optimizations, so after comparing enough of the disassembly output to be comfortable with the changes, we also made sure to get this in early enough in the release cycle so that it would get plenty of test exposure before the release. It also required updating quite a bit of code to avoid introducing new lint or compiler warnings or errors, and people building applications on top of Solaris 11.1 and later may need to make similar changes if they want to keep their build logs similarly clean. Previously, if you had a function that was declared with a non-void return type, lint and cc would warn if you didn't return a value, even if you called a function like exit() or panic() that ended execution. For instance: #include <stdlib.h> int callback(int status) { if (status == 0) return status; exit(status); } would previously require a never executed return 0; after the exit() to avoid lint warning "function falls off bottom without returning value". Now the compiler & lint will both issue "statement not reached" warnings for a return 0; after the final exit(), allowing (or in some cases, requiring) it to be removed. However, if there is no return statement anywhere in the function, lint will warn that you've declared a function returning a value that never does so, suggesting you can declare it as void. Unfortunately, if your function signature is required to match a certain form, such as in a callback, you not be able to do so, and will need to add a /* LINTED */ to the end of the function. If you need your code to build on both a newer and an older release, then you will either need to #ifdef these unreachable statements, or, to keep your sources common across releases, add to your sources the corresponding #pragma recognized by both current and older compiler versions, such as: #pragma does_not_return(exit) #pragma does_not_return(panic) Hopefully this little extra work is paid for by the compilers & code analyzers being able to better understand your code paths, giving you better optimizations and more accurate errors & warning messages.

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  • How to keep specific old kernel on my next kernel upgrade?

    - by tvrtko
    I just updated my Ubuntu 14.04 and got a new kernel. This new kernel is not working properly for me so I booted the previous version. Let's call this good old working version "3.13.0-24.47". Now, I want to keep this "3.13.0-24.47" version until I decide to delete it manually. I want to be able to upgrade my kernel each time there is a new version in hope of getting the one which works again. Until then, I want to use the "3.13.0-24.47". I'm afraid that next update will delete my "3.13.0-24.47" version because there are only two kernel versions available at a given time on my system (/boot).

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  • After low level formatting can microsoft track previously pirated windows installed on pc

    - by Neelabh
    am getting call from Microsoft and they are forcing me to purchase so many licensed software but my budget is not that much.. So they are asking for On-Site Audit (SAM Review)... So I did low level formatting of my All PC's and Installed Ubuntu. So can they track I installed pirated windows xp earlier on these system or I need to change hardware.. After formatting on what parameter Microsoft Track earlier piracy: 1) By any Harddisk ID 2) By any Motherboard ID 3) By any IP Address Please help me otherwise I have to borrow so much money for licensing fee. Thanks in Advance..

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  • Creating meaningful and engaging quests

    - by user384918
    Kill X number of monsters. Gather Y number of items (usually by killing X number of monsters). Deliver this NPC's package to this other NPC who is far far away. etc. Yeah. These quests are easy to implement, easy to complete, but also very boring after the first few times. It's kind of disingenuous to call them quests really; they're more like chores or errands. What ideas for quests have people seen that were well designed, immersive, and rewarding? What specific things did the developers do that made it so? What are some ideas you would use (or have used) to make quests more interesting?

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  • Is there a limit on the number of threads that can be spawned simultaneously?

    - by georgesl
    Yesterday I came across this question: How can i call robocopy within a python script to bulk copy multiple folders?, and I though it might be a good exercise for multithreading. I though of spawning as many threads as files needed to be copied, each routine having an exception handling system to prevent the whole copying process from crashing (and log -using mutex on the log file - if there was an error). My question: Is there a limit on the number of thread you can spawn almost simultaneously? If yes, what is the limiting factor? My question is focused on PC desktop, but I welcome any answer on different hardware (embedded systems, calculus clusters, etc.).

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  • Microphone doesn't give any input, yet music does

    - by user52643
    I've tried a few guides but nothing works as of yet. I've tried two microphones, both of which work on my Vista setup but do nothing on Ubuntu. Nothing is on mute both on the Sound utility or Skype (which I'm trying to use my mic for). I've been informed that when my speakers are playing very load, this can be heard on the other end of a call, too. See link for cat /proc/asound/card0/codec#0 results which are apparently relevant... _' N.B. I am noob x

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  • Using allocators for different systems

    - by chadb
    I am going over the memory architecture for my game and even though I know my memory budgets may not be final, I at the point where I can start using them in a general sense. I know that I will need several allocators (for systems such as audio, rendering, etc) but I am unsure of how they will be accessed. I do not use singletons, so I can't just have something such as AudioManager::GetInstance().get_allocator(). Instead, I need to find a different method of usage but I am not sure of how. How can I store and call my allocators needed for several different systems over engine in an efficient manner?

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  • Single Responsibility Principle: Responsibility unknown

    - by lurkerbelow
    I store sessions in a SessionManager. The session manager has a dependency to ISessionPersister. SessionManager private readonly ISessionPersister sessionPersister; public SessionManager(ISessionPersister sessionPersister) { this.sessionPersister = sessionPersister; } ISessionPersister public interface ISessionPersister : IDisposable { void PersistSessions(Dictionary<string, ISession> sessions); } Q: If my application shuts down how / where do I call PersistSessions? Who is responsible? First Approach: Use Dispose in SessionManager protected virtual void Dispose(bool disposing) { if (disposing) { if (this.sessionPersister != null && this.sessionMap != null && this.sessionMap.Count > 0) { this.sessionPersister.PersistSessions(this.sessionMap); } } } Is that the way to go or are there any better solutions?

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  • How to create reproducible probability in map generation?

    - by nickbadal
    So for my game, I'm using perlin noise to generate regions of my map (water/land, forest/grass) but I'd also like to create some probability based generation too. For instance: if(nextInt(10) > 2 && tile.adjacentTo(Type.WATER)) tile.setType(Type.SAND); This works fine, and is even reproduceable (based on a common seed) if the nextInt() calls are always in the same order. The issue is that in my game, the world is generated on demand, based on the player's location. This means, that if I explore the map differently, and the chunks of the map are generated in a different order, the randomness is no longer consistent. How can I get this sort of randomness to be consistent, independent of call order? Thanks in advance :)

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  • Is there other ways to do insert/update/delete on a remote oracle database?

    - by gunbuster363
    I asked a question recently concerning the speed of execution of insert/update/delete using JDBC driver in a remote machine, but the problem cannot be solved easily. I would like to ask, is there any other way to execute the insert/update/delete to the oracle? The current situation is this: the DB is on a seperate machine than the java program used to update the DB. I looked up the internet and found people suggesting using pure sql or pl/sql to do the update, is that possible? And do we need to operate the sql or pl/sql in a local machine? Because I have no knowledge about pl/sql, so I am not sure if we can create some kind of script and call it on a remote machine. Let say the situation is like this: the input data is on machine A, and the original java program are also on machine A, but the oracle is on machine B. is there any other approach other than JDBC?

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  • SQL Saturday 300 BBQ Crawl

    - by Bill Graziano
    SQL Saturday #300 is coming up right here in Kansas City on September 13th, 2014.  This is our fifth SQL Saturday which means it's the fifth anniversary of our now infamous BBQ Crawl.  We get together on Friday afternoon before the event and visit a few local joints.  We've done nice places and we've done dives.  We haven’t picked the venues yet but I promise you’ll be well fed! And if you’re thinking about the BBQ crawl you should think about submitting a session.  Our call for speakers closes Tuesday, July 15th so you just have time!  If you’re going to be at the event, contact me and I’ll get you added to the list.

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  • How to change the state of a singleton in runtime

    - by user34401
    Consider I am going to write a simple file based logger AppLogger to be used in my apps, ideally it should be a singleton so I can call it via public class AppLogger { public static String file = ".."; public void logToFile() { // Write to file } public static log(String s) { AppLogger.getInstance().logToFile(s); } } And to use it AppLogger::log("This is a log statement"); The problem is, what is the best time I should provide the value of file since it is a just a singleton? Or how to refactor the above code (or skip using singleton) so I can customize the log file path? (Assume I don't need to write to multiple at the same time) p.s. I know I can use library e.g. log4j, but consider it is just a design question, how to refactor the code above?

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