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  • Silly Objective-C inheritance problem when using property

    - by Ben Packard
    I've been scratching my head with this for a couple of hours - I haven't used inheritance much. Here I have set up a simple Test B class that inherits from Test A, where an ivar is declared. But I get the compilation error that the variable is undeclared. This only happens when I add the property and synthesize declarations - works fine without them. TestA Header: #import <Cocoa/Cocoa.h> @interface TestA : NSObject { NSString *testString; } @end TestA Implementation is empty: #import "TestA.h" @implementation TestA @end TestB Header: #import <Cocoa/Cocoa.h> #import "TestA.h" @interface TestB : TestA { } @property NSString *testProp; @end TestB Implementation (Error - 'testString' is undeclared) #import "TestB.h" @implementation TestB @synthesize testProp; - (void)testing{ NSLog(@"test ivar is %@", testString); } @end

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  • Read tab delimited text file into MySQL table with PHP

    - by Simon S
    I am trying to read in a series of tab delimited text files into existing MySQL tables. The code I have is quite simple: $lines = file("import/file_to_import.txt"); foreach ($lines as $line_num => $line) { if($line_num > 1) { $arr = explode("\t", $line); $sql = sprintf("INSERT INTO my_table VALUES('%s', '%s', '%s', %s, %s);", trim((string)$arr[0]), trim((string)$arr[1]), trim((string)$arr[2]), trim((string)$arr[3]), trim((string)$arr[4])); mysql_query($sql, $database) or die(mysql_error()); } } But no matter what I do (hence the casting before each variable in the sprintf statement) I get the "You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near '' at line 1" error. I echo out the code, paste it into a MySQL editor and it runs fine, it just won't execute from the PHP script. What am I doing wrong?? Si

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  • Thread local storage with __declspec(thread) fails in C++/CLI

    - by EFrank
    I'm working on a project where we mix .NET code and native C++ code via a C++/CLI layer. In this solution I want to use Thread Local Storage via the __declspec(thread) declaration: __declspec(thread) int lastId = 0; However, at the first access of the variable, I get a NullReferenceException. To be more precise, the declaration is done within a ref class (a .NET class implemented in C++/CLI). I have already read something about __declspec(thread) does not work with delay loaded DLLs. Am I using delay loaded DLLs automatically if I use .NET?

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  • Entity Framework How to specify paramter type in generated SQL (SQLServer 2005) Nvarchar vs Varchar

    - by Gratzy
    In entity framework I have an Entity 'Client' that was generated from a database. There is a property called 'Account' it is defined in the storage model as: <Property Name="Account" Type="char" Nullable="false" MaxLength="6" /> And in the Conceptual Model as: <Property Name="Account" Type="String" Nullable="false" /> When select statements are generated using a variable for Account i.e. where m.Account == myAccount... Entity Framework generates a paramaterized query with a paramater of type NVarchar(6). The problem is that the column in the table is data type of char(6). When this is executed there is a large performance hit because of the data type difference. Account is an index on the table and instead of using the index I believe an Index scan is done. Anyone know how to force EF to not use Unicode for the paramater and use Varchar(6) instead?

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  • (C++) Linking with namespaces causes duplicate symbol error

    - by user577072
    Hello. For the past few days, I have been trying to figure out how to link the files for a CLI gaming project I have been working on. There are two halves of the project, the Client and the Server code. The client needs two libraries I've made. The first is a general purpose game board. This is split between GameEngine.h and GameEngine.cpp. The header file looks something like this namespace gfdGaming { // struct sqr_size { // Index x; // Index y; // }; typedef struct { Index x, y; } sqr_size; const sqr_size sPos = {1, 1}; sqr_size sqr(Index x, Index y); sqr_size ePos; class board { // Prototypes / declarations for the class } } And the CPP file is just giving everything content #include "GameEngine.h" type gfdGaming::board::functions The client also has game-specific code (in this case, TicTacToe) split into declarations and definitions (TTT.h, Client.cpp). TTT.h is basically #include "GameEngine.h" #define TTTtar "localhost" #define TTTport 2886 using namespace gfdGaming; void* turnHandler(void*); namespace nsTicTacToe { GFDCON gfd; const char X = 'X'; const char O = 'O'; string MPhostname, mySID; board TTTboard; bool PlayerIsX = true, isMyTurn; char Player = X, Player2 = O; int recon(string* datHolder = NULL, bool force = false); void initMP(bool create = false, string hn = TTTtar); void init(); bool isTie(); int turnPlayer(Index loc, char lSym = Player); bool checkWin(char sym = Player); int mainloop(); int mainloopMP(); }; // NS I made the decision to put this in a namespace to group it instead of a class because there are some parts that would not work well in OOP, and it's much easier to implement later on. I have had trouble linking the client in the past, but this setup seems to work. My server is also split into two files, Server.h and Server.cpp. Server.h contains exactly: #include "../TicTacToe/TTT.h" // Server needs a full copy of TicTacToe code class TTTserv; struct TTTachievement_requirement { Index id; Index loc; bool inUse; }; struct TTTachievement_t { Index id; bool achieved; bool AND, inSameGame; bool inUse; bool (*lHandler)(TTTserv*); char mustBeSym; int mustBePlayer; string name, description; TTTachievement_requirement steps[safearray(8*8)]; }; class achievement_core_t : public GfdOogleTech { public: // May be shifted to private TTTachievement_t list[safearray(8*8)]; public: achievement_core_t(); int insert(string name, string d, bool samegame, bool lAnd, int lSteps[8*8], int mbP=0, char mbS=0); }; struct TTTplayer_t { Index id; bool inUse; string ip, sessionID; char sym; int desc; TTTachievement_t Ding[8*8]; }; struct TTTgame_t { TTTplayer_t Player[safearray(2)]; TTTplayer_t Spectator; achievement_core_t achievement_core; Index cTurn, players; port_t roomLoc; bool inGame, Xused, Oused, newEvent; }; class TTTserv : public gSserver { TTTgame_t Game; TTTplayer_t *cPlayer; port_t conPort; public: achievement_core_t *achiev; thread threads[8]; int parseit(string tDat, string tsIP); Index conCount; int parseit(string tDat, int tlUser, TTTplayer_t** retval); private: int parseProto(string dat, string sIP); int parseProto(string dat, int lUser); int cycleTurn(); void setup(port_t lPort = 0, bool complete = false); public: int newEvent; TTTserv(port_t tlPort = TTTport, bool tcomplete = true); TTTplayer_t* userDC(Index id, Index force = false); int sendToPlayers(string dat, bool asMSG = false); int mainLoop(volatile bool *play); }; // Other void* userHandler(void*); void* handleUser(void*); And in the CPP file I include Server.h and provide main() and the contents of all functions previously declared. Now to the problem at hand I am having issues when linking my server. More specifically, I get a duplicate symbol error for every variable in nsTicTacToe (and possibly in gfdGaming as well). Since I need the TicTacToe functions, I link Client.cpp ( without main() ) when building the server ld: duplicate symbol nsTicTacToe::PlayerIsX in Client.o and Server.o collect2: ld returned 1 exit status Command /Developer/usr/bin/g++-4.2 failed with exit code 1 It stops once a problem is encountered, but if PlayerIsX is removed / changed temporarily than another variable causes an error Essentially, I am looking for any advice on how to better organize my code to hopefully fix these errors. Disclaimers: -I apologize in advance if I provided too much or too little information, as it is my first time posting -I have tried using static and extern to fix these problems, but apparently those are not what I need Thank you to anyone who takes the time to read all of this and respond =)

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  • Assigning a MVC Controller property from Asp.Net page

    - by JasonMHirst
    I don't know if I've understanding MVC correctly if my question makes no sense, but I'm trying to understand the following: I have some code on a controller that returns JSON data. The JSON data is populated based on a choice from a dropdown box on an Asp.Net page. I thought (incorrectly) that Session variables would be shared between the Asp.Net project and the MVC Project. What I'd like to do therefore (if this is possible), is to call a Sub on the MVC that sets a variable before the JSON query is run. I have the following: Sub SetCountryID(ByVal CountryID As Integer) Me.pCountrySelectedID = CountryID End Sub Which I can call by the following: Response.Write("http://localhost:7970/Home/SetCountryID/?CountryID=44") But this then results in a blank page - again obviouslly totally incorrect! Am I going about MVC the wrong way or do I still have a hell of a lot more learning to do? Is this even possible to do?

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  • How to debug/reformat C printf calls with lots of arguments in vim?

    - by Costi
    I have a function call in a program that I'm maintaining has 28 arguments for a printf call. It's printing a lot of data in a CSV file. I have problems following finding where what goes and I have some mismatches in the parameters types. I enabled -Wall in gcc and I get warnings like: n.c:495: warning: int format, pointer arg (arg 15) n.c:495: warning: format argument is not a pointer (arg 16) n.c:495: warning: double format, pointer arg (arg 23) The function is like this: fprintf (ConvFilePtr, "\"FORMAT3\"%s%04d%s%04d%s%s%s%d%s%c%s%d%c%s%s%s%s%s%s%s%11.lf%s%11.lf%s%11.lf%s%d\n", some_28_arguments_go_here); I would like to know if there is a vim plugin that highlights the printf format specifier when i go with the cursor over a variable. Other solutions? How to better reformat the code to make it more readable?

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  • Rotate a feature Image in Open Layers

    - by Ozaki
    I have an open layers map. It adds and removes my "imageFeature" every 10secs or so. I have a JSON feed that gives me the rotation that I need, I have a request to get that rotation and set it as a variable of rotationv. Everything works but the fact when the image is recreated it does not update the rotation. My code is as follows: JSON request: var rotationv = (function () { rotationv = null; $.ajax({ 'async': false, 'global': true, 'url': urldefault, 'dataType': "json", 'success': function (data) { rotationv = data.rotation; } }); return rotationv })(); Creating image feature: imageFeature = new OpenLayers.Feature.Vector( new OpenLayers.Geometry.Point(mylon, mylat), { rotation: rotationv } ); The image is set in the styling elsewhere. Why does this not rotate my image?

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  • a simple secenario to implement javascript asp.net C#, question rephrased

    - by user287745
    i had asked this question before but got no answer correct. so, this is a simple thing textbox.text='user typing'; button:-store the value to a variable and a database. very simple nothing to it but there should be no post back, that is the page must not load again, try ajax? tried it not working i must a lot of time trying to implement this using java script ajax and read many many post, but for some reason i cannot implement the functionality correctly. please help. thank you

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  • rails, rest, render different action with responds to

    - by Sam
    Maybe my logic is not restful or know if this is how you would do it but this is what I am trying to do. I'm getting a category inside a category controller and then once I get that category I want to return to an index page in a different controller but keep that @category and the Category.busineses. Before rest I would have just done this: render :controller = "businesses" and it would have rendered the view of the index action in that controller. now in my respond_to block I have this format.html {redirect_to(business_path)} # index.html.erb format.xml { render :xml => @businesses } but of course with a render it looses the instance variable and starts with a new action. So what I want to do is render the action instead of redirecting to that action. is this possible?

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  • Creating New Objects in JavaScript

    - by Ken Ray
    I'm a relatively newbie to object oriented programming in JavaScript, and I'm unsure of the "best" way to define and use objects in JavaScript. I've seen the "canonical" way to define objects and instantiate a new instance, as shown below. function myObjectType(property1, propterty2) { this.property1 = property1, this.property2 = property2 } // now create a new instance var myNewvariable = new myObjectType('value for property1', 'value for property2'); But I've seen other ways to create new instances of objects in this manner: var anotherVariable = new someObjectType({ property1: "Some value for this named property", property2: "This is the value for property 2" }); I like how that second way appears - the code is self documenting. But my questions are: Which way is "better"? Can I use that second way to instantiate a variable of an object type that has been defined using the "classical"way of defining the object type with that implicit constructor? If I want to create an array of these objects, are there any other considerations? Thanks in advance.

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  • Javascript Hex String to Image

    - by Gunnar Hoffman
    Hello everyone. I'll cut right to the chase. Right now I am developing a web based application. It has a PHP REST based architecture that serves up XML documents. On many of these documents attributes are hex encoded picture strings. On the client side jQuery AJAX fetches an XML document with a picture in it. I need to display said picture in some <img> tags. However my knowledge on such methods is lacking so here I am asking for help. Goal: JavaScript String variable in hex or base64 HTML displayed image. Cross browser is required, or a hack for the ones that do not support it is fine. Thanks, Gunnar

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  • Ruby get inheriting class

    - by Brian D.
    I'm working on creating my first plugin for rails. I'm still pretty new to ruby and I was wondering if its possible to get the inheriting class? For example, I'm trying to create a plugin that will allow unit testing and functional testing when you are not using migrations. What I'm trying to do is initialize a class variable named controller to be initialized to the type of controller that is being tested. If I have a base class ControllerTest: class ControllerTest < Test::Unit::TestCase attr_accessor :controller def initialize super @controller = "call function that will find the inheriting classes name and create an instance of that controller type." end end So what I'm currently stuck on is getting the name of the inheriting class. Is this possible? And if not, does anyone know another way on how I could go about implementing this? Thanks in advance.

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  • gem install cannot find a header file

    - by Milktrader
    Following along the github README for talib_ruby: sudo port install ta-lib Complete. Next is where the trouble begins. sudo env ARCHFLAGS="-arch PLATFORM" gem install talib_ruby -- --with-talib-include=ABSOLUTE_PATH_TO_TALIB_HEADERS --with-talib-lib=ABSOLUTE_PATH_TO_TALIB_LIBS This install fails I believe because apparently it cannot find the ta_abstract.h file talib.c:2:25: error: ta_abstract.h: No such file or directory . . . many more errors I have included in my .bash_profile file the following: export ABSOLUTE_PATH_TO_TALIB_HEADERS=/opt/local/var/macports/software/ta-lib/0.4.0_0/opt/local/include/ta-lib export ABSOLUTE_PATH_TO_TALIB_LIBS=/opt/local/var/macports/software/ta-lib/0.4.0_0/opt/local/lib And indeed the ta_abstract.h file is located where I'm saying in the ABSOLUTE_PATH variable assignment. What gives?

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  • ruby tests - error messages don't include line numbers or file name

    - by joshs
    Hi all, How do I get line numbers to be reported with my errors when testing. Here is what I get back on a typical error: josh@josh-laptop:~/d/test$ ruby unit/line_test.rb -n test_update Loaded suite unit/line_test Started E Finished in 0.066663 seconds. 1) Error: test_update(LineTest): NameError: undefined local variable or method `sdf' for #<LineTest:0xb6e61304> 1 tests, 0 assertions, 0 failures, 1 errors It is tough to debug without a line number and filename. From the code samples I've seen, people generally get back a more verbose error reports. How do I enable this? Thanks!

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  • XNA Class Design with Structs as Properties and issues because they are value types and not referenc

    - by Nate Bross
    I'm wondering how you'd recommend designin a class, given the fact that XNA Framework uses Struct all over the place? For example, a spite class, which may require a Vector2 and a Rectangle (both defined as Struct) to be accessed outside of the class. The issue come in when you try to write code like this: class Item { public Vetor2 Position {get; set;} public Item() { Position = new Vector2(5,5); } } Item i = new Item(); i.Positon.X = 20; // fails with error 'Cannot modify the return value of Item because it is not a variable.' // you must write code like this var pos = i.Position; pos.X++; i.Position = pos; The second option compiles and works, but it is just butt ugly. Is there a better way?

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  • Internal class and access to external members.

    - by Knowing me knowing you
    I always thought that internal class has access to all data in its external class but having code: template<class T> class Vector { template<class T> friend std::ostream& operator<<(std::ostream& out, const Vector<T>& obj); private: T** myData_; std::size_t myIndex_; std::size_t mySize_; public: Vector():myData_(nullptr), myIndex_(0), mySize_(0) { } Vector(const Vector<T>& pattern); void insert(const T&); Vector<T> makeUnion(const Vector<T>&)const; Vector<T> makeIntersection(const Vector<T>&)const; class Iterator : public std::iterator<std::bidirectional_iterator_tag,T> { private: T** itData_; public: Iterator()//<<<<<<<<<<<<<------------COMMENT { /*HERE I'M TRYING TO USE ANY MEMBER FROM Vector<T> AND I'M GETTING ERR SAYING: ILLEGAL CALL OF NON-STATIC MEMBER FUNCTION*/} Iterator(T** ty) { itData_ = ty; } Iterator operator++() { return ++itData_; } T operator*() { return *itData_[0]; } bool operator==(const Iterator& obj) { return *itData_ == *obj.itData_; } bool operator!=(const Iterator& obj) { return *itData_ != *obj.itData_; } bool operator<(const Iterator& obj) { return *itData_ < *obj.itData_; } }; typedef Iterator iterator; iterator begin()const { assert(mySize_ > 0); return myData_; } iterator end()const { return myData_ + myIndex_; } }; See line marked as COMMENT. So can I or I can't use members from external class while in internal class? Don't bother about naming, it's not a Vector it's a Set. Thank you.

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  • JSF 2.0: Preserving component state across multiple views

    - by tlind
    The web application I am developing using MyFaces 2.0.3 / PrimeFaces 2.2RC2 is divided into a content and a navigation area. In the navigation area, which is included into multiple pages using templating (i.e. <ui:define>), there are some widgets (e.g. a navigation tree, collapsible panels etc.) of which I want to preserve the component state across views. For example, let's say I am on the home page. When I navigate to a product details page by clicking on a product in the navigation tree, my Java code triggers a redirect using navigationHandler.handleNavigation(context, null, "/detailspage.jsf?faces-redirect=true") Another way of getting to that details page would be by directly clicking on a product teaser that is shown on the home page. The corresponding <h:link> would lead us to the details page. In both cases, the expansion state of my navigation tree (a PrimeFaces tree component) and my collapsible panels is lost. I understand this is because the redirect / h:link results in the creation of a new view. What is the best way of dealing with this? I am already using MyFaces Orchestra in my project along with its conversation scope, but I am not sure if this is of any help here (since I'd have to bind the expansion/collapsed state of the widgets to a backing bean... but as far as I know, this is not possible). Is there a way of telling JSF which component states to propagate to the next view, assuming that the same component exists in that view? I guess I could need a pointer into the right direction here. Thanks! Update 1: I just tried binding the panels and the tree to a session-scoped bean, but this seems to have no effect. Also, I guess I would have to bind all child components (if any) manually, so this doesn't seem like the way to go. Update 2: Binding UI components to non-request scoped beans is not a good idea (see link I posted in a comment below). If there is no easier approach, I might have to proceed as follows: When a panel is collapsed or the tree is expanded, save the current state in a session-scoped backing bean (!= the UI component itself) The components' states are stored in a map. The map key is the component's (hopefully) unique, relative ID. I cannot use the whole absolute component path here, since the IDs of the parent naming containers might change if the view changes, assuming these IDs are generated programmatically. As soon as a new view gets constructed, retrieve the components' states from the map and apply them to the components. For example, in case of the panels, I can set the collapsed attribute to a value retrieved from my session-scoped backing bean.

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  • Rotation of two objects in relation

    - by DMan
    I've got a two sprites- I'll say I have a swing and a person. The swing 'swings' back and forth as I passed a rotation variable into spriteBatch.Draw(). Now I want my person to 'sit' on the swing, and am not sure of how to approach it. Since I want a relative to the swing sprite, I tried personPos=swingPos, but that obviously doesn't work as the swing's position is always the same (it's anchored to a point and swings from there). How would I make the person sprite follow the swinging part of the swing sprite, if that makes any sense?

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  • How to check whether the form has any ShowDialog() forms open?

    - by kornelijepetak
    I have a form MainForm with several properties/methods that are accessed from another thread. At some point I might open a form AuxForm with ShowDialog() and then while that modal form is open, the other thread still modifies the MainForm's properties. This is all desired. In one of the methods accessed from another thread I need to execute some code, but only if the modal AuxForm is not open. Is there any way to check this (by using .NET WF Form properties) or I need to use a flag variable? NOTE: None of these properties/methods modify the controls (so no Invoke is required).

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  • Getting javascript mouse position relative to website prefferably without jQuery

    - by Constructor
    I've found this snippet on Ajaxian, but I can't seem to use the cursor.y (or cursor.x) as a variable and when the function is called as such it does not seem to work. Is there a syntax problem or something else? function getPosition(e) { e = e || window.event; var cursor = {x:0, y:0}; if (e.pageX || e.pageY) { cursor.x = e.pageX; cursor.y = e.pageY; } else { cursor.x = e.clientX + (document.documentElement.scrollLeft || document.body.scrollLeft) - document.documentElement.clientLeft; cursor.y = e.clientY + (document.documentElement.scrollTop || document.body.scrollTop) - document.documentElement.clientTop; } return cursor; } I'd preffer not to use jQuery UI if possible, since I've always thaught of jQuery and librarys as a bit of an overkill for most JS programing.

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  • My object becomes NSCFArray when running on iPhone

    - by cagreen
    I'm really scratching my head on this one: I have an object (MyObject) which I instantiate, and this object has an NSArray member variable. The following simple code working in the sim: MyObject *myObj = [[MyObject alloc] init]; NSArray *arr = [myObj myMemberArray]; When I hover over myObj in XCode the tooltip reads "MyObject". Good! But when I debug it on the device (OS 3.1.3) I get: "[NSCFArray myMemberArray]: unrecognized selector sent to instance ... " When I hover over myObj, sure enough it reads "NSCFArray". Can anyone give me some pointers on where to go next with this? Thanks.

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  • Javascript: window.onload problem

    - by Matrym
    This isn't working in IE (although it does work in FFX). Why? Using HTML in the header: <script type="application/javascript"> // And finally, let's call the code ourselves. window.onload = lbp.init; </script> And then the script: // lbp is the script's universal variable, which retains everything var lbp = {}; // The sequence of functions to trigger lbp.init = function() { alert('hi'); } Thanks in advance for your help =)

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  • Can 'locals' be used with 'collection' when rendering partials in Rails?

    - by Gav
    Everything works okay when I try to render a partial like this: = render :partial => "/shared/enquiry/car_type", :collection => @enquiry.available_car_types However, if I also want to pass a variable (in this case 'path', because I'm sharing this partial across two forms), the path is not available to me: = render :partial => "/shared/enquiry/car_type", :collection => @enquiry.available_car_types, :locals => {:path => customers_enquiry_path} I've tried moving things around, but nothing appears to work, leading me to believe one cannot use locals with collections. Any help would be appreciated. Gav

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  • How to use xml response as XMLObject outside of ajax callback function

    - by Anthony
    Hopefully I've just made a dumb oversight, but I can't figure out why the following doesn't work: $(function() { var xml; $.get( "somexml.xml", function(data){ xml = data; }, "xml"); alert(xml); }); If I put the alert inside of the callback function, I get back object XMLdocument but if I place it outside of the ajax call, I get undefined. Since my goal is to have a new DOM to parse, I don't want the entire handling of the XMLdocument to be within the callback function. I've tried defining the variable outside of the entire onready function, inside at the top (like above) and inside the callback function, all with no luck. According to Specifying the Data Type for Ajax Requests in the jquery documentation, this should be possible.

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