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  • Java Port Socket Programming Error

    - by atrus-darkstone
    Hi- I have been working on a java client-server program using port sockets. The goal of this program is for the client to take a screenshot of the machine it is running on, break the RGB info of this image down into integers and arrays, then send this info over to the server, where it is reconstructed into a new image file. However, when I run the program I am experiencing the following two bugs: The first number recieved by the server, no matter what its value is according to the client, is always 49. The client only sends(or the server only receives?) the first value, then the program hangs forever. Any ideas as to why this is happening, and what I can do to fix it? The code for both client and server is below. Thanks! CLIENT: import java.awt.*; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; import java.awt.image.BufferedImage; import java.io.*; import java.net.Socket; import java.text.SimpleDateFormat; import java.util.*; import javax.swing.*; import javax.swing.Timer; public class ViewerClient implements ActionListener{ private Socket vSocket; private BufferedReader in; private PrintWriter out; private Robot robot; // static BufferedReader orders = null; public ViewerClient() throws Exception{ vSocket = null; in = null; out = null; robot = null; } public void setVSocket(Socket vs) { vSocket = vs; } public void setInput(BufferedReader i) { in = i; } public void setOutput(PrintWriter o) { out = o; } public void setRobot(Robot r) { robot = r; } /*************************************************/ public Socket getVSocket() { return vSocket; } public BufferedReader getInput() { return in; } public PrintWriter getOutput() { return out; } public Robot getRobot() { return robot; } public void run() throws Exception{ int speed = 2500; int pause = 5000; Timer timer = new Timer(speed, this); timer.setInitialDelay(pause); // System.out.println("CLIENT: Set up timer."); try { setVSocket(new Socket("Alex-PC", 4444)); setInput(new BufferedReader(new InputStreamReader(getVSocket().getInputStream()))); setOutput(new PrintWriter(getVSocket().getOutputStream(), true)); setRobot(new Robot()); // System.out.println("CLIENT: Established connection and IO ports."); // timer.start(); captureScreen(nameImage()); }catch(Exception e) { System.err.println(e); } } public void captureScreen(String fileName) throws Exception{ Dimension screenSize = Toolkit.getDefaultToolkit().getScreenSize(); Rectangle screenRectangle = new Rectangle(screenSize); BufferedImage image = getRobot().createScreenCapture(screenRectangle); int width = image.getWidth(); int height = image.getHeight(); int[] pixelData = new int[(width * height)]; image.getRGB(0,0, width, height, pixelData, width, height); byte[] imageData = new byte[(width * height)]; String fromServer = null; if((fromServer = getInput().readLine()).equals("READY")) { sendWidth(width); sendHeight(height); sendArrayLength((width * height)); sendImageInfo(fileName); sendImageData(imageData); } /* System.out.println(imageData.length); String fromServer = null; for(int i = 0; i < pixelData.length; i++) { imageData[i] = ((byte)pixelData[i]); } System.out.println("CLIENT: Pixel data successfully converted to byte data."); System.out.println("CLIENT: Waiting for ready message..."); if((fromServer = getInput().readLine()).equals("READY")) { System.out.println("CLIENT: Ready message recieved."); getOutput().println("SENDING ARRAY LENGTH..."); System.out.println("CLIENT: Sending array length..."); System.out.println("CLIENT: " + imageData.length); getOutput().println(imageData.length); System.out.println("CLIENT: Array length sent."); getOutput().println("SENDING IMAGE..."); System.out.println("CLIENT: Sending image data..."); for(int i = 0; i < imageData.length; i++) { getOutput().println(imageData[i]); } System.out.println("CLIENT: Image data sent."); getOutput().println("SENDING IMAGE WIDTH..."); System.out.println("CLIENT: Sending image width..."); getOutput().println(width); System.out.println("CLIENT: Image width sent."); getOutput().println("SENDING IMAGE HEIGHT..."); System.out.println("CLIENT: Sending image height..."); getOutput().println(height); System.out.println("CLIENT: Image height sent..."); getOutput().println("SENDING IMAGE INFO..."); System.out.println("CLIENT: Sending image info..."); getOutput().println(fileName); System.out.println("CLIENT: Image info sent."); getOutput().println("FINISHED."); System.out.println("Image data sent successfully."); } if((fromServer = getInput().readLine()).equals("CLOSE DOWN")) { getOutput().close(); getInput().close(); getVSocket().close(); } */ } public String nameImage() throws Exception { String dateFormat = "yyyy-MM-dd HH-mm-ss"; Calendar cal = Calendar.getInstance(); SimpleDateFormat sdf = new SimpleDateFormat(dateFormat); String fileName = sdf.format(cal.getTime()); return fileName; } public void sendArrayLength(int length) throws Exception { getOutput().println("SENDING ARRAY LENGTH..."); getOutput().println(length); } public void sendWidth(int width) throws Exception { getOutput().println("SENDING IMAGE WIDTH..."); getOutput().println(width); } public void sendHeight(int height) throws Exception { getOutput().println("SENDING IMAGE HEIGHT..."); getOutput().println(height); } public void sendImageData(byte[] imageData) throws Exception { getOutput().println("SENDING IMAGE..."); for(int i = 0; i < imageData.length; i++) { getOutput().println(imageData[i]); } } public void sendImageInfo(String info) throws Exception { getOutput().println("SENDING IMAGE INFO..."); getOutput().println(info); } public void actionPerformed(ActionEvent a){ String message = null; try { if((message = getInput().readLine()).equals("PROCESSING...")) { if((message = getInput().readLine()).equals("IMAGE RECIEVED SUCCESSFULLY.")) { captureScreen(nameImage()); } } }catch(Exception e) { JOptionPane.showMessageDialog(null, "Problem: " + e); } } } SERVER: import java.awt.image.BufferedImage; import java.io.*; import java.net.*; import javax.imageio.ImageIO; /*IMPORTANT TODO: * 1. CLOSE ALL STREAMS AND SOCKETS WITHIN CLIENT AND SERVER! * 2. PLACE MAIN EXEC CODE IN A TIMED WHILE LOOP TO SEND FILE EVERY X SECONDS * */ public class ViewerServer { private ServerSocket vServer; private Socket vClient; private PrintWriter out; private BufferedReader in; private byte[] imageData; private int width; private int height; private String imageInfo; private int[] rgbData; private boolean active; public ViewerServer() throws Exception{ vServer = null; vClient = null; out = null; in = null; imageData = null; width = 0; height = 0; imageInfo = null; rgbData = null; active = true; } public void setVServer(ServerSocket vs) { vServer = vs; } public void setVClient(Socket vc) { vClient = vc; } public void setOutput(PrintWriter o) { out = o; } public void setInput(BufferedReader i) { in = i; } public void setImageData(byte[] imDat) { imageData = imDat; } public void setWidth(int w) { width = w; } public void setHeight(int h) { height = h; } public void setImageInfo(String im) { imageInfo = im; } public void setRGBData(int[] rd) { rgbData = rd; } public void setActive(boolean a) { active = a; } /***********************************************/ public ServerSocket getVServer() { return vServer; } public Socket getVClient() { return vClient; } public PrintWriter getOutput() { return out; } public BufferedReader getInput() { return in; } public byte[] getImageData() { return imageData; } public int getWidth() { return width; } public int getHeight() { return height; } public String getImageInfo() { return imageInfo; } public int[] getRGBData() { return rgbData; } public boolean getActive() { return active; } public void run() throws Exception{ connect(); setActive(true); while(getActive()) { recieve(); } close(); } public void recieve() throws Exception{ String clientStatus = null; int clientData = 0; // System.out.println("SERVER: Sending ready message..."); getOutput().println("READY"); // System.out.println("SERVER: Ready message sent."); if((clientStatus = getInput().readLine()).equals("SENDING IMAGE WIDTH...")) { setWidth(getInput().read()); System.out.println("Width: " + getWidth()); } if((clientStatus = getInput().readLine()).equals("SENDING IMAGE HEIGHT...")) { setHeight(getInput().read()); System.out.println("Height: " + getHeight()); } if((clientStatus = getInput().readLine()).equals("SENDING ARRAY LENGTH...")) { clientData = getInput().read(); setImageData(new byte[clientData]); System.out.println("Array length: " + clientData); } if((clientStatus = getInput().readLine()).equals("SENDING IMAGE INFO...")) { setImageInfo(getInput().readLine()); System.out.println("Image Info: " + getImageInfo()); } if((clientStatus = getInput().readLine()).equals("SENDING IMAGE...")) { for(int i = 0; i < getImageData().length; i++) { getImageData()[i] = ((byte)getInput().read()); } } if((clientStatus = getInput().readLine()).equals("FINISHED.")) { getOutput().println("PROCESSING..."); setRGBData(new int[getImageData().length]); for(int i = 0; i < getRGBData().length; i++) { getRGBData()[i] = getImageData()[i]; } BufferedImage image = null; image.setRGB(0, 0, getWidth(), getHeight(), getRGBData(), getWidth(), getHeight()); ImageIO.write(image, "png", new File(imageInfo + ".png")); //create an image file out of the screenshot getOutput().println("IMAGE RECIEVED SUCCESSFULLY."); } } public void connect() throws Exception { setVServer(new ServerSocket(4444)); //establish server connection // System.out.println("SERVER: Connection established."); setVClient(getVServer().accept()); //accept client connection request // System.out.println("SERVER: Accepted connection request."); setOutput(new PrintWriter(vClient.getOutputStream(), true)); //set up an output channel setInput(new BufferedReader(new InputStreamReader(vClient.getInputStream()))); //set up an input channel // System.out.println("SERVER: Created IO ports."); } public void close() throws Exception { getOutput().close(); getInput().close(); getVClient().close(); getVServer().close(); } }

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  • Increasing efficiency of N-Body gravity simulation

    - by Postman
    I'm making a space exploration type game, it will have many planets and other objects that will all have realistic gravity. I currently have a system in place that works, but if the number of planets goes above 70, the FPS decreases an practically exponential rates. I'm making it in C# and XNA. My guess is that I should be able to do gravity calculations between 100 objects without this kind of strain, so clearly my method is not as efficient as it should be. I have two files, Gravity.cs and EntityEngine.cs. Gravity manages JUST the gravity calculations, EntityEngine creates an instance of Gravity and runs it, along with other entity related methods. EntityEngine.cs public void Update() { foreach (KeyValuePair<string, Entity> e in Entities) { e.Value.Update(); } gravity.Update(); } (Only relevant piece of code from EntityEngine, self explanatory. When an instance of Gravity is made in entityEngine, it passes itself (this) into it, so that gravity can have access to entityEngine.Entities (a dictionary of all planet objects)) Gravity.cs namespace ExplorationEngine { public class Gravity { private EntityEngine entityEngine; private Vector2 Force; private Vector2 VecForce; private float distance; private float mult; public Gravity(EntityEngine e) { entityEngine = e; } public void Update() { //First loop foreach (KeyValuePair<string, Entity> e in entityEngine.Entities) { //Reset the force vector Force = new Vector2(); //Second loop foreach (KeyValuePair<string, Entity> e2 in entityEngine.Entities) { //Make sure the second value is not the current value from the first loop if (e2.Value != e.Value ) { //Find the distance between the two objects. Because Fg = G * ((M1 * M2) / r^2), using Vector2.Distance() and then squaring it //is pointless and inefficient because distance uses a sqrt, squaring the result simple cancels that sqrt. distance = Vector2.DistanceSquared(e2.Value.Position, e.Value.Position); //This makes sure that two planets do not attract eachother if they are touching, completely unnecessary when I add collision, //For now it just makes it so that the planets are not glitchy, performance is not significantly improved by removing this IF if (Math.Sqrt(distance) > (e.Value.Texture.Width / 2 + e2.Value.Texture.Width / 2)) { //Calculate the magnitude of Fg (I'm using my own gravitational constant (G) for the sake of time (I know it's 1 at the moment, but I've been changing it) mult = 1.0f * ((e.Value.Mass * e2.Value.Mass) / distance); //Calculate the direction of the force, simply subtracting the positions and normalizing works, this fixes diagonal vectors //from having a larger value, and basically makes VecForce a direction. VecForce = e2.Value.Position - e.Value.Position; VecForce.Normalize(); //Add the vector for each planet in the second loop to a force var. Force = Vector2.Add(Force, VecForce * mult); //I have tried Force += VecForce * mult, and have not noticed much of an increase in speed. } } } //Add that force to the first loop's planet's position (later on I'll instead add to acceleration, to account for inertia) e.Value.Position += Force; } } } } I have used various tips (about gravity optimizing, not threading) from THIS question (that I made yesterday). I've made this gravity method (Gravity.Update) as efficient as I know how to make it. This O(N^2) algorithm still seems to be eating up all of my CPU power though. Here is a LINK (google drive, go to File download, keep .Exe with the content folder, you will need XNA Framework 4.0 Redist. if you don't already have it) to the current version of my game. Left click makes a planet, right click removes the last planet. Mouse moves the camera, scroll wheel zooms in and out. Watch the FPS and Planet Count to see what I mean about performance issues past 70 planets. (ALL 70 planets must be moving, I've had 100 stationary planets and only 5 or so moving ones while still having 300 fps, the issue arises when 70+ are moving around) After 70 planets are made, performance tanks exponentially. With < 70 planets, I get 330 fps (I have it capped at 300). At 90 planets, the FPS is about 2, more than that and it sticks around at 0 FPS. Strangely enough, when all planets are stationary, the FPS climbs back up to around 300, but as soon as something moves, it goes right back down to what it was, I have no systems in place to make this happen, it just does. I considered multithreading, but that previous question I asked taught me a thing or two, and I see now that that's not a viable option. I've also thought maybe I could do the calculations on my GPU instead, though I don't think it should be necessary. I also do not know how to do this, it is not a simple concept and I want to avoid it unless someone knows a really noob friendly simple way to do it that will work for an n-body gravity calculation. (I have an NVidia gtx 660) Lastly I've considered using a quadtree type system. (Barnes Hut simulation) I've been told (in the previous question) that this is a good method that is commonly used, and it seems logical and straightforward, however the implementation is way over my head and I haven't found a good tutorial for C# yet that explains it in a way I can understand, or uses code I can eventually figure out. So my question is this: How can I make my gravity method more efficient, allowing me to use more than 100 objects (I can render 1000 planets with constant 300+ FPS without gravity calculations), and if I can't do much to improve performance (including some kind of quadtree system), could I use my GPU to do the calculations?

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  • Different fan behaviour in my laptop after upgrade, what to do now?

    - by student
    After upgrading from lubuntu 13.10 to 14.04 the fan of my laptop seems to run much more often than in 13.10. When it runs, it doesn't run continously but starts and stops every second. fwts fan results in Results generated by fwts: Version V14.03.01 (2014-03-27 02:14:17). Some of this work - Copyright (c) 1999 - 2014, Intel Corp. All rights reserved. Some of this work - Copyright (c) 2010 - 2014, Canonical. This test run on 12/05/14 at 21:40:13 on host Linux einstein 3.13.0-24-generic #47-Ubuntu SMP Fri May 2 23:30:00 UTC 2014 x86_64. Command: "fwts fan". Running tests: fan. fan: Simple fan tests. -------------------------------------------------------------------------------- Test 1 of 2: Test fan status. Test how many fans there are in the system. Check for the current status of the fan(s). PASSED: Test 1, Fan cooling_device0 of type Processor has max cooling state 10 and current cooling state 0. PASSED: Test 1, Fan cooling_device1 of type Processor has max cooling state 10 and current cooling state 0. PASSED: Test 1, Fan cooling_device2 of type LCD has max cooling state 15 and current cooling state 10. Test 2 of 2: Load system, check CPU fan status. Test how many fans there are in the system. Check for the current status of the fan(s). Loading CPUs for 20 seconds to try and get fan speeds to change. Fan cooling_device0 current state did not change from value 0 while CPUs were busy. Fan cooling_device1 current state did not change from value 0 while CPUs were busy. ADVICE: Did not detect any change in the CPU related thermal cooling device states. It could be that the devices are returning static information back to the driver and/or the fan speed is automatically being controlled by firmware using System Management Mode in which case the kernel interfaces being examined may not work anyway. ================================================================================ 3 passed, 0 failed, 0 warning, 0 aborted, 0 skipped, 0 info only. ================================================================================ 3 passed, 0 failed, 0 warning, 0 aborted, 0 skipped, 0 info only. Test Failure Summary ================================================================================ Critical failures: NONE High failures: NONE Medium failures: NONE Low failures: NONE Other failures: NONE Test |Pass |Fail |Abort|Warn |Skip |Info | ---------------+-----+-----+-----+-----+-----+-----+ fan | 3| | | | | | ---------------+-----+-----+-----+-----+-----+-----+ Total: | 3| 0| 0| 0| 0| 0| ---------------+-----+-----+-----+-----+-----+-----+ Here is the output of lsmod lsmod Module Size Used by i8k 14421 0 zram 18478 2 dm_crypt 23177 0 gpio_ich 13476 0 dell_wmi 12761 0 sparse_keymap 13948 1 dell_wmi snd_hda_codec_hdmi 46207 1 snd_hda_codec_idt 54645 1 rfcomm 69160 0 arc4 12608 2 dell_laptop 18168 0 bnep 19624 2 dcdbas 14928 1 dell_laptop bluetooth 395423 10 bnep,rfcomm iwldvm 232285 0 mac80211 626511 1 iwldvm snd_hda_intel 52355 3 snd_hda_codec 192906 3 snd_hda_codec_hdmi,snd_hda_codec_idt,snd_hda_intel snd_hwdep 13602 1 snd_hda_codec snd_pcm 102099 3 snd_hda_codec_hdmi,snd_hda_codec,snd_hda_intel snd_page_alloc 18710 2 snd_pcm,snd_hda_intel snd_seq_midi 13324 0 snd_seq_midi_event 14899 1 snd_seq_midi snd_rawmidi 30144 1 snd_seq_midi coretemp 13435 0 kvm_intel 143060 0 kvm 451511 1 kvm_intel snd_seq 61560 2 snd_seq_midi_event,snd_seq_midi joydev 17381 0 serio_raw 13462 0 iwlwifi 169932 1 iwldvm pcmcia 62299 0 snd_seq_device 14497 3 snd_seq,snd_rawmidi,snd_seq_midi snd_timer 29482 2 snd_pcm,snd_seq lpc_ich 21080 0 cfg80211 484040 3 iwlwifi,mac80211,iwldvm yenta_socket 41027 0 pcmcia_rsrc 18407 1 yenta_socket pcmcia_core 23592 3 pcmcia,pcmcia_rsrc,yenta_socket binfmt_misc 17468 1 snd 69238 17 snd_hwdep,snd_timer,snd_hda_codec_hdmi,snd_hda_codec_idt,snd_pcm,snd_seq,snd_rawmidi,snd_hda_codec,snd_hda_intel,snd_seq_device,snd_seq_midi soundcore 12680 1 snd parport_pc 32701 0 mac_hid 13205 0 ppdev 17671 0 lp 17759 0 parport 42348 3 lp,ppdev,parport_pc firewire_ohci 40409 0 psmouse 102222 0 sdhci_pci 23172 0 sdhci 43015 1 sdhci_pci firewire_core 68769 1 firewire_ohci crc_itu_t 12707 1 firewire_core ahci 25819 2 libahci 32168 1 ahci i915 783485 2 wmi 19177 1 dell_wmi i2c_algo_bit 13413 1 i915 drm_kms_helper 52758 1 i915 e1000e 254433 0 drm 302817 3 i915,drm_kms_helper ptp 18933 1 e1000e pps_core 19382 1 ptp video 19476 1 i915 I tried one answer to the similar question: loud fan on Ubuntu 14.04 and created a /etc/i8kmon.conf like the following: # Run as daemon, override with --daemon option set config(daemon) 1 # Automatic fan control, override with --auto option set config(auto) 1 # Status check timeout (seconds), override with --timeout option set config(timeout) 2 # Report status on stdout, override with --verbose option set config(verbose) 1 # Temperature thresholds: {fan_speeds low_ac high_ac low_batt high_batt} set config(0) {{0 0} -1 55 -1 55} set config(1) {{0 1} 50 60 55 65} set config(2) {{1 1} 55 80 60 85} set config(3) {{2 2} 70 128 75 128} With this setup the fan goes on even if the temperature is below 50 degree celsius (I don't see a pattern). However I get the impression that the CPU got's hotter in average than without this file. What changes from 13.10 to 14.04 may be responsible for this? If this is a bug, for which package I should report the bug?

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  • Tweaking Hudson memory usage

    - by rovarghe
    Hudson 3.1 has some performance optimizations that greatly reduces its memory footprint. Prior to this Hudson used to always hold the entire data model (all jobs and all builds) in memory which affected scalability. Some installations configured heap sizes in excess of 1GB to counteract this. Hudson 3.1.x maintains an MRU cache and only loads jobs and builds as they are required. Because of the inability to change existing APIs and be backward compatible with plugins, there were limits to how far we could go with this approach. Memory optimizations almost always come with a related cost, in this case its additional I/O that has to be performed to load data on request. On a small site that has frequent traffic, this is usually not noticeable since the MRU cache will usually hold on to all the data. A large site with infrequent traffic might experience some delays when the first request hits the server after a long gap. If you have a large heap and are able to allocate more memory, the cache settings can be adjusted to take advantage of this and even go back to pre-3.1 behavior. All the cache settings can be passed as options to the JVM container (Tomcat or the default Jetty container) using the -D option. There are two caches, independant of each other, one for Jobs and the other for Builds. For the jobs cache: hudson.jobs.cache.evict_in_seconds ( default=60 ) Seconds from last access (could be because of a servlet request or a background cron thread) a job should be purged from the cache. Set this to 0 to never purge based on time. hudson.jobs.cache.initial_capacity ( default=1024 ) Initial number of jobs the cache can accomodate. Setting this to the number of jobs you typically display on your Hudson landing page or home page will speed up consecutive access to that page. If the default is too large you may consider downsizing and using that memory for the Builds cache instead. hudson.jobs.cache.max_entries ( default=1024) Maximum number of jobs in the cache. The default is large enough for most installations, but if you find I/O activity when always accessing the hudson home page you might consider increasing this, but first verify if the I/O is caused by frequent eviction (see above), rather than by the cache not being large enough. For the builds cache: The builds cache is used to store Build objects as they are read from storage. Typically this happens when a user drills down into the details of a particular Job from the hudson hom epage. The cache is shared among builds for different jobs since in most installations all jobs are not accessed with the same frequency, so a per-job builds cache would be a waste of memory. hudson.job.builds.cache.evict_in_seconds ( default=60 ) Same as the equivalent Job cache, applied to Build. hudson.job.builds.cache.initial_capacity" ( default=512 ) Same as equivalent Job cache setting. Note the smaller initial size. If your site stores a large number of builds and has frequent access to more builds you might consider bumping this up. hudson.job.builds.cache.max_entries ( default=10240 ) The default max is large enough for most installations, the builds cache has bigger sized objects, so be careful about increasing the upper limit on this. See section on monitoring below. Sample usage: java -jar hudson-war-3.1.2-SNAPSHOT.war -Dhudson.jobs.cache.evict_in_seconds=300 \ -Dhudson.job.builds.cache.evict_in_seconds=300 Monitoring cache usage The 'jmap' tool that comes with the JDK can be used to monitor cache performance in an indirect way by looking at the number of Job and Build objects in each cache. Find the PID of the hudson instance and run $ jmap -histo:live <pid | grep 'hudson.model.*Lazy.*Key$' Here's a sample output: num #instances #bytes class name 523: 28 896 hudson.model.RunMap$LazyRunValue$Key 1200: 3 96 hudson.model.LazyTopLevelItem$Key These are the keys to the Jobs (LazyTopLevelItem$Key) and Builds (RunMap$LazyRunValue$Key) in the caches, so counting the number of keys is a good indicator of the number of items in the cache at any given moment. The size in bytes can be ignored, they are just the size of the keys, not the actual sizes of the objects they hold. Those sizes can only be obtained with a profiler. With the output above we can conclude that there are 3 jobs and 28 builds in memory. The 28 builds can all be from 1 job or all 3 jobs. Over time on an idle system, these should get evicted and memory cache should be empty. In practice, because of background cron threads and triggers, jobs rarely fall down to zero. Access of a job or a build by a cron thread resets the eviction timer.

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  • What are good design practices when working with Entity Framework

    - by AD
    This will apply mostly for an asp.net application where the data is not accessed via soa. Meaning that you get access to the objects loaded from the framework, not Transfer Objects, although some recommendation still apply. This is a community post, so please add to it as you see fit. Applies to: Entity Framework 1.0 shipped with Visual Studio 2008 sp1. Why pick EF in the first place? Considering it is a young technology with plenty of problems (see below), it may be a hard sell to get on the EF bandwagon for your project. However, it is the technology Microsoft is pushing (at the expense of Linq2Sql, which is a subset of EF). In addition, you may not be satisfied with NHibernate or other solutions out there. Whatever the reasons, there are people out there (including me) working with EF and life is not bad.make you think. EF and inheritance The first big subject is inheritance. EF does support mapping for inherited classes that are persisted in 2 ways: table per class and table the hierarchy. The modeling is easy and there are no programming issues with that part. (The following applies to table per class model as I don't have experience with table per hierarchy, which is, anyway, limited.) The real problem comes when you are trying to run queries that include one or many objects that are part of an inheritance tree: the generated sql is incredibly awful, takes a long time to get parsed by the EF and takes a long time to execute as well. This is a real show stopper. Enough that EF should probably not be used with inheritance or as little as possible. Here is an example of how bad it was. My EF model had ~30 classes, ~10 of which were part of an inheritance tree. On running a query to get one item from the Base class, something as simple as Base.Get(id), the generated SQL was over 50,000 characters. Then when you are trying to return some Associations, it degenerates even more, going as far as throwing SQL exceptions about not being able to query more than 256 tables at once. Ok, this is bad, EF concept is to allow you to create your object structure without (or with as little as possible) consideration on the actual database implementation of your table. It completely fails at this. So, recommendations? Avoid inheritance if you can, the performance will be so much better. Use it sparingly where you have to. In my opinion, this makes EF a glorified sql-generation tool for querying, but there are still advantages to using it. And ways to implement mechanism that are similar to inheritance. Bypassing inheritance with Interfaces First thing to know with trying to get some kind of inheritance going with EF is that you cannot assign a non-EF-modeled class a base class. Don't even try it, it will get overwritten by the modeler. So what to do? You can use interfaces to enforce that classes implement some functionality. For example here is a IEntity interface that allow you to define Associations between EF entities where you don't know at design time what the type of the entity would be. public enum EntityTypes{ Unknown = -1, Dog = 0, Cat } public interface IEntity { int EntityID { get; } string Name { get; } Type EntityType { get; } } public partial class Dog : IEntity { // implement EntityID and Name which could actually be fields // from your EF model Type EntityType{ get{ return EntityTypes.Dog; } } } Using this IEntity, you can then work with undefined associations in other classes // lets take a class that you defined in your model. // that class has a mapping to the columns: PetID, PetType public partial class Person { public IEntity GetPet() { return IEntityController.Get(PetID,PetType); } } which makes use of some extension functions: public class IEntityController { static public IEntity Get(int id, EntityTypes type) { switch (type) { case EntityTypes.Dog: return Dog.Get(id); case EntityTypes.Cat: return Cat.Get(id); default: throw new Exception("Invalid EntityType"); } } } Not as neat as having plain inheritance, particularly considering you have to store the PetType in an extra database field, but considering the performance gains, I would not look back. It also cannot model one-to-many, many-to-many relationship, but with creative uses of 'Union' it could be made to work. Finally, it creates the side effet of loading data in a property/function of the object, which you need to be careful about. Using a clear naming convention like GetXYZ() helps in that regards. Compiled Queries Entity Framework performance is not as good as direct database access with ADO (obviously) or Linq2SQL. There are ways to improve it however, one of which is compiling your queries. The performance of a compiled query is similar to Linq2Sql. What is a compiled query? It is simply a query for which you tell the framework to keep the parsed tree in memory so it doesn't need to be regenerated the next time you run it. So the next run, you will save the time it takes to parse the tree. Do not discount that as it is a very costly operation that gets even worse with more complex queries. There are 2 ways to compile a query: creating an ObjectQuery with EntitySQL and using CompiledQuery.Compile() function. (Note that by using an EntityDataSource in your page, you will in fact be using ObjectQuery with EntitySQL, so that gets compiled and cached). An aside here in case you don't know what EntitySQL is. It is a string-based way of writing queries against the EF. Here is an example: "select value dog from Entities.DogSet as dog where dog.ID = @ID". The syntax is pretty similar to SQL syntax. You can also do pretty complex object manipulation, which is well explained [here][1]. Ok, so here is how to do it using ObjectQuery< string query = "select value dog " + "from Entities.DogSet as dog " + "where dog.ID = @ID"; ObjectQuery<Dog> oQuery = new ObjectQuery<Dog>(query, EntityContext.Instance)); oQuery.Parameters.Add(new ObjectParameter("ID", id)); oQuery.EnablePlanCaching = true; return oQuery.FirstOrDefault(); The first time you run this query, the framework will generate the expression tree and keep it in memory. So the next time it gets executed, you will save on that costly step. In that example EnablePlanCaching = true, which is unnecessary since that is the default option. The other way to compile a query for later use is the CompiledQuery.Compile method. This uses a delegate: static readonly Func<Entities, int, Dog> query_GetDog = CompiledQuery.Compile<Entities, int, Dog>((ctx, id) => ctx.DogSet.FirstOrDefault(it => it.ID == id)); or using linq static readonly Func<Entities, int, Dog> query_GetDog = CompiledQuery.Compile<Entities, int, Dog>((ctx, id) => (from dog in ctx.DogSet where dog.ID == id select dog).FirstOrDefault()); to call the query: query_GetDog.Invoke( YourContext, id ); The advantage of CompiledQuery is that the syntax of your query is checked at compile time, where as EntitySQL is not. However, there are other consideration... Includes Lets say you want to have the data for the dog owner to be returned by the query to avoid making 2 calls to the database. Easy to do, right? EntitySQL string query = "select value dog " + "from Entities.DogSet as dog " + "where dog.ID = @ID"; ObjectQuery<Dog> oQuery = new ObjectQuery<Dog>(query, EntityContext.Instance)).Include("Owner"); oQuery.Parameters.Add(new ObjectParameter("ID", id)); oQuery.EnablePlanCaching = true; return oQuery.FirstOrDefault(); CompiledQuery static readonly Func<Entities, int, Dog> query_GetDog = CompiledQuery.Compile<Entities, int, Dog>((ctx, id) => (from dog in ctx.DogSet.Include("Owner") where dog.ID == id select dog).FirstOrDefault()); Now, what if you want to have the Include parametrized? What I mean is that you want to have a single Get() function that is called from different pages that care about different relationships for the dog. One cares about the Owner, another about his FavoriteFood, another about his FavotireToy and so on. Basicly, you want to tell the query which associations to load. It is easy to do with EntitySQL public Dog Get(int id, string include) { string query = "select value dog " + "from Entities.DogSet as dog " + "where dog.ID = @ID"; ObjectQuery<Dog> oQuery = new ObjectQuery<Dog>(query, EntityContext.Instance)) .IncludeMany(include); oQuery.Parameters.Add(new ObjectParameter("ID", id)); oQuery.EnablePlanCaching = true; return oQuery.FirstOrDefault(); } The include simply uses the passed string. Easy enough. Note that it is possible to improve on the Include(string) function (that accepts only a single path) with an IncludeMany(string) that will let you pass a string of comma-separated associations to load. Look further in the extension section for this function. If we try to do it with CompiledQuery however, we run into numerous problems: The obvious static readonly Func<Entities, int, string, Dog> query_GetDog = CompiledQuery.Compile<Entities, int, string, Dog>((ctx, id, include) => (from dog in ctx.DogSet.Include(include) where dog.ID == id select dog).FirstOrDefault()); will choke when called with: query_GetDog.Invoke( YourContext, id, "Owner,FavoriteFood" ); Because, as mentionned above, Include() only wants to see a single path in the string and here we are giving it 2: "Owner" and "FavoriteFood" (which is not to be confused with "Owner.FavoriteFood"!). Then, let's use IncludeMany(), which is an extension function static readonly Func<Entities, int, string, Dog> query_GetDog = CompiledQuery.Compile<Entities, int, string, Dog>((ctx, id, include) => (from dog in ctx.DogSet.IncludeMany(include) where dog.ID == id select dog).FirstOrDefault()); Wrong again, this time it is because the EF cannot parse IncludeMany because it is not part of the functions that is recognizes: it is an extension. Ok, so you want to pass an arbitrary number of paths to your function and Includes() only takes a single one. What to do? You could decide that you will never ever need more than, say 20 Includes, and pass each separated strings in a struct to CompiledQuery. But now the query looks like this: from dog in ctx.DogSet.Include(include1).Include(include2).Include(include3) .Include(include4).Include(include5).Include(include6) .[...].Include(include19).Include(include20) where dog.ID == id select dog which is awful as well. Ok, then, but wait a minute. Can't we return an ObjectQuery< with CompiledQuery? Then set the includes on that? Well, that what I would have thought so as well: static readonly Func<Entities, int, ObjectQuery<Dog>> query_GetDog = CompiledQuery.Compile<Entities, int, string, ObjectQuery<Dog>>((ctx, id) => (ObjectQuery<Dog>)(from dog in ctx.DogSet where dog.ID == id select dog)); public Dog GetDog( int id, string include ) { ObjectQuery<Dog> oQuery = query_GetDog(id); oQuery = oQuery.IncludeMany(include); return oQuery.FirstOrDefault; } That should have worked, except that when you call IncludeMany (or Include, Where, OrderBy...) you invalidate the cached compiled query because it is an entirely new one now! So, the expression tree needs to be reparsed and you get that performance hit again. So what is the solution? You simply cannot use CompiledQueries with parametrized Includes. Use EntitySQL instead. This doesn't mean that there aren't uses for CompiledQueries. It is great for localized queries that will always be called in the same context. Ideally CompiledQuery should always be used because the syntax is checked at compile time, but due to limitation, that's not possible. An example of use would be: you may want to have a page that queries which two dogs have the same favorite food, which is a bit narrow for a BusinessLayer function, so you put it in your page and know exactly what type of includes are required. Passing more than 3 parameters to a CompiledQuery Func is limited to 5 parameters, of which the last one is the return type and the first one is your Entities object from the model. So that leaves you with 3 parameters. A pitance, but it can be improved on very easily. public struct MyParams { public string param1; public int param2; public DateTime param3; } static readonly Func<Entities, MyParams, IEnumerable<Dog>> query_GetDog = CompiledQuery.Compile<Entities, MyParams, IEnumerable<Dog>>((ctx, myParams) => from dog in ctx.DogSet where dog.Age == myParams.param2 && dog.Name == myParams.param1 and dog.BirthDate > myParams.param3 select dog); public List<Dog> GetSomeDogs( int age, string Name, DateTime birthDate ) { MyParams myParams = new MyParams(); myParams.param1 = name; myParams.param2 = age; myParams.param3 = birthDate; return query_GetDog(YourContext,myParams).ToList(); } Return Types (this does not apply to EntitySQL queries as they aren't compiled at the same time during execution as the CompiledQuery method) Working with Linq, you usually don't force the execution of the query until the very last moment, in case some other functions downstream wants to change the query in some way: static readonly Func<Entities, int, string, IEnumerable<Dog>> query_GetDog = CompiledQuery.Compile<Entities, int, string, IEnumerable<Dog>>((ctx, age, name) => from dog in ctx.DogSet where dog.Age == age && dog.Name == name select dog); public IEnumerable<Dog> GetSomeDogs( int age, string name ) { return query_GetDog(YourContext,age,name); } public void DataBindStuff() { IEnumerable<Dog> dogs = GetSomeDogs(4,"Bud"); // but I want the dogs ordered by BirthDate gridView.DataSource = dogs.OrderBy( it => it.BirthDate ); } What is going to happen here? By still playing with the original ObjectQuery (that is the actual return type of the Linq statement, which implements IEnumerable), it will invalidate the compiled query and be force to re-parse. So, the rule of thumb is to return a List< of objects instead. static readonly Func<Entities, int, string, IEnumerable<Dog>> query_GetDog = CompiledQuery.Compile<Entities, int, string, IEnumerable<Dog>>((ctx, age, name) => from dog in ctx.DogSet where dog.Age == age && dog.Name == name select dog); public List<Dog> GetSomeDogs( int age, string name ) { return query_GetDog(YourContext,age,name).ToList(); //<== change here } public void DataBindStuff() { List<Dog> dogs = GetSomeDogs(4,"Bud"); // but I want the dogs ordered by BirthDate gridView.DataSource = dogs.OrderBy( it => it.BirthDate ); } When you call ToList(), the query gets executed as per the compiled query and then, later, the OrderBy is executed against the objects in memory. It may be a little bit slower, but I'm not even sure. One sure thing is that you have no worries about mis-handling the ObjectQuery and invalidating the compiled query plan. Once again, that is not a blanket statement. ToList() is a defensive programming trick, but if you have a valid reason not to use ToList(), go ahead. There are many cases in which you would want to refine the query before executing it. Performance What is the performance impact of compiling a query? It can actually be fairly large. A rule of thumb is that compiling and caching the query for reuse takes at least double the time of simply executing it without caching. For complex queries (read inherirante), I have seen upwards to 10 seconds. So, the first time a pre-compiled query gets called, you get a performance hit. After that first hit, performance is noticeably better than the same non-pre-compiled query. Practically the same as Linq2Sql When you load a page with pre-compiled queries the first time you will get a hit. It will load in maybe 5-15 seconds (obviously more than one pre-compiled queries will end up being called), while subsequent loads will take less than 300ms. Dramatic difference, and it is up to you to decide if it is ok for your first user to take a hit or you want a script to call your pages to force a compilation of the queries. Can this query be cached? { Dog dog = from dog in YourContext.DogSet where dog.ID == id select dog; } No, ad-hoc Linq queries are not cached and you will incur the cost of generating the tree every single time you call it. Parametrized Queries Most search capabilities involve heavily parametrized queries. There are even libraries available that will let you build a parametrized query out of lamba expressions. The problem is that you cannot use pre-compiled queries with those. One way around that is to map out all the possible criteria in the query and flag which one you want to use: public struct MyParams { public string name; public bool checkName; public int age; public bool checkAge; } static readonly Func<Entities, MyParams, IEnumerable<Dog>> query_GetDog = CompiledQuery.Compile<Entities, MyParams, IEnumerable<Dog>>((ctx, myParams) => from dog in ctx.DogSet where (myParams.checkAge == true && dog.Age == myParams.age) && (myParams.checkName == true && dog.Name == myParams.name ) select dog); protected List<Dog> GetSomeDogs() { MyParams myParams = new MyParams(); myParams.name = "Bud"; myParams.checkName = true; myParams.age = 0; myParams.checkAge = false; return query_GetDog(YourContext,myParams).ToList(); } The advantage here is that you get all the benifits of a pre-compiled quert. The disadvantages are that you most likely will end up with a where clause that is pretty difficult to maintain, that you will incur a bigger penalty for pre-compiling the query and that each query you run is not as efficient as it could be (particularly with joins thrown in). Another way is to build an EntitySQL query piece by piece, like we all did with SQL. protected List<Dod> GetSomeDogs( string name, int age) { string query = "select value dog from Entities.DogSet where 1 = 1 "; if( !String.IsNullOrEmpty(name) ) query = query + " and dog.Name == @Name "; if( age > 0 ) query = query + " and dog.Age == @Age "; ObjectQuery<Dog> oQuery = new ObjectQuery<Dog>( query, YourContext ); if( !String.IsNullOrEmpty(name) ) oQuery.Parameters.Add( new ObjectParameter( "Name", name ) ); if( age > 0 ) oQuery.Parameters.Add( new ObjectParameter( "Age", age ) ); return oQuery.ToList(); } Here the problems are: - there is no syntax checking during compilation - each different combination of parameters generate a different query which will need to be pre-compiled when it is first run. In this case, there are only 4 different possible queries (no params, age-only, name-only and both params), but you can see that there can be way more with a normal world search. - Noone likes to concatenate strings! Another option is to query a large subset of the data and then narrow it down in memory. This is particularly useful if you are working with a definite subset of the data, like all the dogs in a city. You know there are a lot but you also know there aren't that many... so your CityDog search page can load all the dogs for the city in memory, which is a single pre-compiled query and then refine the results protected List<Dod> GetSomeDogs( string name, int age, string city) { string query = "select value dog from Entities.DogSet where dog.Owner.Address.City == @City "; ObjectQuery<Dog> oQuery = new ObjectQuery<Dog>( query, YourContext ); oQuery.Parameters.Add( new ObjectParameter( "City", city ) ); List<Dog> dogs = oQuery.ToList(); if( !String.IsNullOrEmpty(name) ) dogs = dogs.Where( it => it.Name == name ); if( age > 0 ) dogs = dogs.Where( it => it.Age == age ); return dogs; } It is particularly useful when you start displaying all the data then allow for filtering. Problems: - Could lead to serious data transfer if you are not careful about your subset. - You can only filter on the data that you returned. It means that if you don't return the Dog.Owner association, you will not be able to filter on the Dog.Owner.Name So what is the best solution? There isn't any. You need to pick the solution that works best for you and your problem: - Use lambda-based query building when you don't care about pre-compiling your queries. - Use fully-defined pre-compiled Linq query when your object structure is not too complex. - Use EntitySQL/string concatenation when the structure could be complex and when the possible number of different resulting queries are small (which means fewer pre-compilation hits). - Use in-memory filtering when you are working with a smallish subset of the data or when you had to fetch all of the data on the data at first anyway (if the performance is fine with all the data, then filtering in memory will not cause any time to be spent in the db). Singleton access The best way to deal with your context and entities accross all your pages is to use the singleton pattern: public sealed class YourContext { private const string instanceKey = "On3GoModelKey"; YourContext(){} public static YourEntities Instance { get { HttpContext context = HttpContext.Current; if( context == null ) return Nested.instance; if (context.Items[instanceKey] == null) { On3GoEntities entity = new On3GoEntities(); context.Items[instanceKey] = entity; } return (YourEntities)context.Items[instanceKey]; } } class Nested { // Explicit static constructor to tell C# compiler // not to mark type as beforefieldinit static Nested() { } internal static readonly YourEntities instance = new YourEntities(); } } NoTracking, is it worth it? When executing a query, you can tell the framework to track the objects it will return or not. What does it mean? With tracking enabled (the default option), the framework will track what is going on with the object (has it been modified? Created? Deleted?) and will also link objects together, when further queries are made from the database, which is what is of interest here. For example, lets assume that Dog with ID == 2 has an owner which ID == 10. Dog dog = (from dog in YourContext.DogSet where dog.ID == 2 select dog).FirstOrDefault(); //dog.OwnerReference.IsLoaded == false; Person owner = (from o in YourContext.PersonSet where o.ID == 10 select dog).FirstOrDefault(); //dog.OwnerReference.IsLoaded == true; If we were to do the same with no tracking, the result would be different. ObjectQuery<Dog> oDogQuery = (ObjectQuery<Dog>) (from dog in YourContext.DogSet where dog.ID == 2 select dog); oDogQuery.MergeOption = MergeOption.NoTracking; Dog dog = oDogQuery.FirstOrDefault(); //dog.OwnerReference.IsLoaded == false; ObjectQuery<Person> oPersonQuery = (ObjectQuery<Person>) (from o in YourContext.PersonSet where o.ID == 10 select o); oPersonQuery.MergeOption = MergeOption.NoTracking; Owner owner = oPersonQuery.FirstOrDefault(); //dog.OwnerReference.IsLoaded == false; Tracking is very useful and in a perfect world without performance issue, it would always be on. But in this world, there is a price for it, in terms of performance. So, should you use NoTracking to speed things up? It depends on what you are planning to use the data for. Is there any chance that the data your query with NoTracking can be used to make update/insert/delete in the database? If so, don't use NoTracking because associations are not tracked and will causes exceptions to be thrown. In a page where there are absolutly no updates to the database, you can use NoTracking. Mixing tracking and NoTracking is possible, but it requires you to be extra careful with updates/inserts/deletes. The problem is that if you mix then you risk having the framework trying to Attach() a NoTracking object to the context where another copy of the same object exist with tracking on. Basicly, what I am saying is that Dog dog1 = (from dog in YourContext.DogSet where dog.ID == 2).FirstOrDefault(); ObjectQuery<Dog> oDogQuery = (ObjectQuery<Dog>) (from dog in YourContext.DogSet where dog.ID == 2 select dog); oDogQuery.MergeOption = MergeOption.NoTracking; Dog dog2 = oDogQuery.FirstOrDefault(); dog1 and dog2 are 2 different objects, one tracked and one not. Using the detached object in an update/insert will force an Attach() that will say "Wait a minute, I do already have an object here with the same database key. Fail". And when you Attach() one object, all of its hierarchy gets attached as well, causing problems everywhere. Be extra careful. How much faster is it with NoTracking It depends on the queries. Some are much more succeptible to tracking than other. I don't have a fast an easy rule for it, but it helps. So I should use NoTracking everywhere then? Not exactly. There are some advantages to tracking object. The first one is that the object is cached, so subsequent call for that object will not hit the database. That cache is only valid for the lifetime of the YourEntities object, which, if you use the singleton code above, is the same as the page lifetime. One page request == one YourEntity object. So for multiple calls for the same object, it will load only once per page request. (Other caching mechanism could extend that). What happens when you are using NoTracking and try to load the same object multiple times? The database will be queried each time, so there is an impact there. How often do/should you call for the same object during a single page request? As little as possible of course, but it does happens. Also remember the piece above about having the associations connected automatically for your? You don't have that with NoTracking, so if you load your data in multiple batches, you will not have a link to between them: ObjectQuery<Dog> oDogQuery = (ObjectQuery<Dog>)(from dog in YourContext.DogSet select dog); oDogQuery.MergeOption = MergeOption.NoTracking; List<Dog> dogs = oDogQuery.ToList(); ObjectQuery<Person> oPersonQuery = (ObjectQuery<Person>)(from o in YourContext.PersonSet select o); oPersonQuery.MergeOption = MergeOption.NoTracking; List<Person> owners = oPersonQuery.ToList(); In this case, no dog will have its .Owner property set. Some things to keep in mind when you are trying to optimize the performance. No lazy loading, what am I to do? This can be seen as a blessing in disguise. Of course it is annoying to load everything manually. However, it decreases the number of calls to the db and forces you to think about when you should load data. The more you can load in one database call the better. That was always true, but it is enforced now with this 'feature' of EF. Of course, you can call if( !ObjectReference.IsLoaded ) ObjectReference.Load(); if you want to, but a better practice is to force the framework to load the objects you know you will need in one shot. This is where the discussion about parametrized Includes begins to make sense. Lets say you have you Dog object public class Dog { public Dog Get(int id) { return YourContext.DogSet.FirstOrDefault(it => it.ID == id ); } } This is the type of function you work with all the time. It gets called from all over the place and once you have that Dog object, you will do very different things to it in different functions. First, it should be pre-compiled, because you will call that very often. Second, each different pages will want to have access to a different subset of the Dog data. Some will want the Owner, some the FavoriteToy, etc. Of course, you could call Load() for each reference you need anytime you need one. But that will generate a call to the database each time. Bad idea. So instead, each page will ask for the data it wants to see when it first request for the Dog object: static public Dog Get(int id) { return GetDog(entity,"");} static public Dog Get(int id, string includePath) { string query = "select value o " + " from YourEntities.DogSet as o " +

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  • Getting hp-snmp-agents on HP ProLiant DL360 on Lenny working

    - by mark
    After receiving our HP ProLiant DL360 I'd like to integrate the machine into our Munin system and thus enable ProLiant specific information to be exposed via SNMP. I'm running Debian Lenny with kernel 2.6.26-2-vserver-amd64 . I've followed http://downloads.linux.hp.com/SDR/getting_started.html and the HP repository has been added to /etc/apt/sources.list.d/HP-ProLiantSupportPack.list . Setting up Lenny SNMP itself is not a problem, I configure it to have a public v1 community string to read all data and it works. I install hp-snmp-agents and run hpsnmpconfig and it adds additional lines to the top of /etc/snmp/snmpd.conf : dlmod cmaX /usr/lib64/libcmaX64.so snmpd gets restarted. Via lsof I can see that libcmaX64 was loaded and is used by snmpd, put I do not get any additional information out of snmp. I use snmpwalk -v 1 -c public ... and I can see many OIDs but I do not see the new ones I'd expect, most notably temperatures, fan speed and such. The OIDs I'm expecting are e.g. 1.3.6.1.4.1.232.6.2.6.8.1.4.1 , this is from the existing munin plugins from http://exchange.munin-monitoring.org/plugins/snmp__hp_temp/version/1 . snmpd[19007]: cmaX: Parsing shared as a type was unsucessful snmpd[19007]: cmaX: listening for subagents on port 25375 snmpd[19007]: cmaX: subMIB 1 handler has disconnected snmpd[19007]: cmaX: subMIB 2 handler has disconnected snmpd[19007]: cmaX: subMIB 3 handler has disconnected snmpd[19007]: cmaX: subMIB 5 handler has disconnected snmpd[19007]: cmaX: subMIB 6 handler has disconnected snmpd[19007]: cmaX: subMIB 8 handler has disconnected snmpd[19007]: cmaX: subMIB 9 handler has disconnected snmpd[19007]: cmaX: sent ColdStarts on ports 25376 to 25393 snmpd[19007]: cmaX: subMIB 10 handler has disconnected snmpd[19007]: cmaX: subMIB 11 handler has disconnected snmpd[19007]: cmaX: subMIB 14 handler has disconnected snmpd[19007]: cmaX: subMIB 15 handler has disconnected snmpd[19007]: cmaX: subMIB 16 handler has disconnected snmpd[19007]: cmaX: subMIB 21 handler has disconnected snmpd[19007]: cmaX: subMIB 22 handler has disconnected snmpd[19007]: cmaX: subMIB 23 handler has disconnected snmpd[19007]: cmaX: subMIB 1 will be sent on port 25376 to hp Advanced Server Management_Peer snmpd[19007]: cmaX: subMIB 2 will be sent on port 25376 to hp Advanced Server Management_Peer snmpd[19007]: cmaX: subMIB 3 will be sent on port 25376 to hp Advanced Server Management_Peer snmpd[19007]: cmaX: subMIB 5 will be sent on port 25376 to hp Advanced Server Management_Peer snmpd[19007]: cmaX: subMIB 6 will be sent on port 25376 to hp Advanced Server Management_Peer snmpd[19007]: cmaX: subMIB 8 will be sent on port 25376 to hp Advanced Server Management_Peer snmpd[19007]: cmaX: subMIB 9 will be sent on port 25376 to hp Advanced Server Management_Peer snmpd[19007]: cmaX: subMIB 10 will be sent on port 25376 to hp Advanced Server Management_Peer snmpd[19007]: cmaX: subMIB 11 will be sent on port 25376 to hp Advanced Server Management_Peer snmpd[19007]: cmaX: subMIB 14 will be sent on port 25376 to hp Advanced Server Management_Peer snmpd[19007]: cmaX: subMIB 15 will be sent on port 25376 to hp Advanced Server Management_Peer snmpd[19007]: cmaX: subMIB 16 will be sent on port 25376 to hp Advanced Server Management_Peer snmpd[19007]: cmaX: subMIB 21 will be sent on port 25376 to hp Advanced Server Management_Peer snmpd[19007]: cmaX: subMIB 22 will be sent on port 25376 to hp Advanced Server Management_Peer snmpd[19007]: cmaX: subMIB 23 will be sent on port 25376 to hp Advanced Server Management_Peer snmpd[19007]: cmaX: subMIB 18 handler has disconnected snmpd[19007]: cmaX: subMIB 18 will be sent on port 25393 to cpqnicd snmpd[19007]: NET-SNMP version 5.4.1 This doesn't look particular bad for me, it's just informational I guess. I've compared the walking OID output with and without the module and there's no difference in the OID served back at all. Are there any other prerequisites I'm missing? I've also noticed that from the time I installed hp-snmp-agents it adds a lot of additional daemons and that my load suddenly jumps to 1. I've uninstalled the package for now. Is this expected behavior?

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  • Wifi not working after a few minutes

    - by drtanz
    I'm using a few MacBooks and iPads connected to a router via WiFi. The problem is that a few minutes after they connect via WiFi the connection stops working. This happens on all devices. I went into the router settings by connecting via cable and everything seems in order. Connecting a laptop via cable to the router I can use internet as normal, the problem is only with WiFi. What can be the problem here? Here are the connected clients Connected Clients MAC Address Idle(s) RSSI(dBm) IP Addr Host Name Mode Speed (kbps) 14:10:9F:F3:48:D6 1 -36 192.168.0.5 Jeans-Air n 78000 14:99:E2:C6:41:10 1 -36 192.168.0.8 JeanGaleasiPad n 24000 Here's the router event log Mon Dec 30 04:12:30 2013 Notice (6) WiFi Interface [wl0] set to Channel 1 (Side-Band Channel:N/A)... Mon Dec 30 04:12:25 2013 Notice (6) WiFi Interface [wl0] set to Channel 1 (Side-Band Channel:5) -... Mon Dec 30 02:17:56 2013 Notice (6) WiFi Interface [wl0] set to Channel 40 (Side-Band Channel:36)... Mon Dec 30 02:16:04 2013 Notice (6) WiFi Interface [wl0] set to Channel 11 (Side-Band Channel:7) ... Mon Dec 30 01:59:26 2013 Notice (6) WiFi Interface [wl0] set to Channel 6 (Side-Band Channel:N/A)... Mon Dec 30 01:59:22 2013 Notice (6) WiFi Interface [wl0] set to Channel 6 (Side-Band Channel:2) -... Sun Dec 29 23:27:51 2013 Notice (6) WiFi Interface [wl0] set to Channel 1 (Side-Band Channel:N/A)... Sun Dec 29 23:27:49 2013 Notice (6) WiFi Interface [wl0] set to Channel 11 (Side-Band Channel:N/A... Sun Dec 29 14:32:55 2013 Critical (3) Started Unicast Maintenance Ranging - No Response received - ... Sat Dec 28 13:08:19 2013 Error (4) DHCP REBIND WARNING - Field invalid in response ;CM-MAC=1c:3e... Fri Dec 27 18:10:19 2013 Critical (3) Started Unicast Maintenance Ranging - No Response received - ... Fri Dec 27 16:08:55 2013 Error (4) Map Request Retry Timeout;CM-MAC=1c:3e:84:f1:6b:84;CMTS-MAC=0... Thu Dec 26 21:08:53 2013 Notice (6) WiFi Interface [wl0] set to Channel 11 (Side-Band Channel:7) ... Thu Dec 26 20:43:50 2013 Notice (6) WiFi Interface [wl0] set to Channel 11 (Side-Band Channel:N/A... Tue Dec 24 12:45:03 2013 Critical (3) Started Unicast Maintenance Ranging - No Response received - ... Tue Dec 24 04:55:52 2013 Error (4) Map Request Retry Timeout;CM-MAC=1c:3e:84:f1:6b:84;CMTS-MAC=0... Mon Dec 23 12:32:00 2013 Notice (6) TLV-11 - unrecognized OID;CM-MAC=1c:3e:84:f1:6b:84;CMTS-MAC=0... Mon Dec 23 12:32:00 2013 Error (4) Missing BP Configuration Setting TLV Type: 17.9;CM-MAC=1c:3e:... Mon Dec 23 12:32:00 2013 Error (4) Missing BP Configuration Setting TLV Type: 17.8;CM-MAC=1c:3e:... Mon Dec 23 12:32:00 2013 Warning (5) DHCP WARNING - Non-critical field invalid in response ;CM-MAC... Mon Dec 23 18:32:02 2013 Notice (6) Honoring MDD; IP provisioning mode = IPv4 Mon Dec 23 18:31:10 2013 Critical (3) No Ranging Response received - T3 time-out;CM-MAC=1c:3e:84:f1... Mon Dec 23 18:28:57 2013 Critical (3) Received Response to Broadcast Maintenance Request, But no Un... Mon Dec 23 18:28:25 2013 Critical (3) Started Unicast Maintenance Ranging - No Response received - ... Mon Dec 23 12:17:48 2013 Notice (6) TLV-11 - unrecognized OID;CM-MAC=1c:3e:84:f1:6b:84;CMTS-MAC=0... Mon Dec 23 12:17:48 2013 Error (4) Missing BP Configuration Setting TLV Type: 17.9;CM-MAC=1c:3e:... Mon Dec 23 12:17:48 2013 Error (4) Missing BP Configuration Setting TLV Type: 17.8;CM-MAC=1c:3e:... Mon Dec 23 12:17:48 2013 Warning (5) DHCP WARNING - Non-critical field invalid in response ;CM-MAC... Mon Dec 23 18:17:48 2013 Notice (6) Honoring MDD; IP provisioning mode = IPv4 Mon Dec 23 18:16:58 2013 Critical (3) No Ranging Response received - T3 time-out;CM-MAC=1c:3e:84:f1... Mon Dec 23 18:16:15 2013 Critical (3) Received Response to Broadcast Maintenance Request, But no Un... Mon Dec 23 18:15:43 2013 Critical (3) Started Unicast Maintenance Ranging - No Response received - ...

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  • What free space thresholds/limits are advisable for 640 GB and 2 TB hard disk drives with ZEVO ZFS on OS X?

    - by Graham Perrin
    Assuming that free space advice for ZEVO will not differ from advice for other modern implementations of ZFS … Question Please, what percentages or amounts of free space are advisable for hard disk drives of the following sizes? 640 GB 2 TB Thoughts A standard answer for modern implementations of ZFS might be "no more than 96 percent full". However if apply that to (say) a single-disk 640 GB dataset where some of the files most commonly used (by VirtualBox) are larger than 15 GB each, then I guess that blocks for those files will become sub optimally spread across the platters with around 26 GB free. I read that in most cases, fragmentation and defragmentation should not be a concern with ZFS. Sill, I like the mental picture of most fragments of a large .vdi in reasonably close proximity to each other. (Do features of ZFS make that wish for proximity too old-fashioned?) Side note: there might arise the question of how to optimise performance after a threshold is 'broken'. If it arises, I'll keep it separate. Background On a 640 GB StoreJet Transcend (product ID 0x2329) in the past I probably went beyond an advisable threshold. Currently the largest file is around 17 GB –  – and I doubt that any .vdi or other file on this disk will grow beyond 40 GB. (Ignore the purple masses, those are bundles of 8 MB band files.) Without HFS Plus: the thresholds of twenty, ten and five percent that I associate with Mobile Time Machine file system need not apply. I currently use ZEVO Community Edition 1.1.1 with Mountain Lion, OS X 10.8.2, but I'd like answers to be not too version-specific. References, chronological order ZFS Block Allocation (Jeff Bonwick's Blog) (2006-11-04) Space Maps (Jeff Bonwick's Blog) (2007-09-13) Doubling Exchange Performance (Bizarre ! Vous avez dit Bizarre ?) (2010-03-11) … So to solve this problem, what went in 2010/Q1 software release is multifold. The most important thing is: we increased the threshold at which we switched from 'first fit' (go fast) to 'best fit' (pack tight) from 70% full to 96% full. With TB drives, each slab is at least 5GB and 4% is still 200MB plenty of space and no need to do anything radical before that. This gave us the biggest bang. Second, instead of trying to reuse the same primary slabs until it failed an allocation we decided to stop giving the primary slab this preferential threatment as soon as the biggest allocation that could be satisfied by a slab was down to 128K (metaslab_df_alloc_threshold). At that point we were ready to switch to another slab that had more free space. We also decided to reduce the SMO bonus. Before, a slab that was 50% empty was preferred over slabs that had never been used. In order to foster more write aggregation, we reduced the threshold to 33% empty. This means that a random write workload now spread to more slabs where each one will have larger amount of free space leading to more write aggregation. Finally we also saw that slab loading was contributing to lower performance and implemented a slab prefetch mechanism to reduce down time associated with that operation. The conjunction of all these changes lead to 50% improved OLTP and 70% reduced variability from run to run … OLTP Improvements in Sun Storage 7000 2010.Q1 (Performance Profiles) (2010-03-11) Alasdair on Everything » ZFS runs really slowly when free disk usage goes above 80% (2010-07-18) where commentary includes: … OpenSolaris has changed this in onnv revision 11146 … [CFT] Improved ZFS metaslab code (faster write speed) (2010-08-22)

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  • Windows 7 Boot to VHD using a VHD clone of the system drive

    - by daveh551
    This seems like a not too difficult problem, and, after several hurdles, I'm maddeningly close. But I can't quite get there. I'm running Windows 7 in development shop. I want to start using VS2010 to work on some stuff that won't be released for awhile. My boss said no beta code on the production machine, but I could run VS2010 for this project IF I could do it in an isolated environment, like a virtual PC. Well, I've used the beta and RC of Win7 on VPC's before, and it was painfully slow because of the VPC environment. But everyone has been singing the praises of Windows 7's boot-to-VHD capability, where only the disk is virtualized, and you're actually running on the hardware. Supposed to be little slower, but nowhere near the speed penalty of VPC. I've spent a fair amount of time getting everything installed the way I want it. So I figured, I'll just clone my system drive using Disk2VHD, and boot off of that, and then install VS2010 onto that. (I keep most of my user data, including all my projects, in a separate partition, so that wouldn't have to be duplicated and would still be available.) Well, I had some difficulties with that, owing mainly to the fact that I was using an old version of Disk2VHD - (get the latest if you're going to try it.) But I did finally get it to boot. (Scott Hanselman has a good blog post on boot to VHD). But it wasn't exactly what I was expecting or hoping for. What I expected was that the VHD would become the C: drive, and the original (physical) C: drive would be either hidden or mounted under a different letter, and thus isolated and protected from any changes. What you actually get is that the VHD becomes the D: drive AND you boot from the D: drive, BUT your original C: drive is still there. Which is sort of okay EXCEPT that the Registry on the VHD is a clone of the Registry on C: drive, and includes many hard-coded references to C:. So the result is that some things come from (and modify) D: (the VHD), but some things come from (and modify) C:. (If you open a cmd prompt and do a SET to look at your environment variables, you will see a mixture of D:\ and C:\ paths.) So I don't really have an isolated environment. Most importantly, %ProgramFiles% is still set to C:\Program Files. What I really need is a tool that can access the registry files on the mounted VHD AS FILES, not as registry entries, and do a global search and replace on all the C:\ in strings to D:. I haven't found such a program. (I've tried to do it with a program called Registry Replace, but, even when running as Administrator, there are certain entries that the Registry won't let you change.) Does anyone know of one? Or any other solution to my problem (other than starting from scratch with a clean VHD and installing Win7 and all my programs on it.)?

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  • All my emails to Yahoo!, Hotmail and AOL are going to Spam, though I've implemented every validation

    - by Chetan
    Hi, I've implemented everything and checked everything (SPF, DomainKey, DKIM, reverse lookup), and only Gmail is allowing my emails to go to Inbox. Yahoo, Hotmail and AOL are all sending my messages to Spam. What am I doing wrong? Please help! Following are the headers of messages to Yahoo, Hotmail and AOL. I've changed names and domain names. The domain names I'm sending mail from are polluxapp.com and gemini.polluxapp.com. Yahoo: From Shift Licensing Tue Jan 26 21:55:14 2010 X-Apparently-To: [email protected] via 98.136.167.163; Tue, 26 Jan 2010 13:59:12 -0800 Return-Path: X-YahooFilteredBulk: 208.115.108.162 X-YMailISG: gPlFT1YWLDtTsHSCXAO2fxuGq5RdrsMxPffmkJFHiQyZW.2RGdDQ8OEpzWDYPS.MS_D5mvpu928sYN_86mQ2inD9zVLaVNyVVrmzIFCOHJO2gPwIG8c2L8WajG4ZRgoTwMFHkyEsefYtRLMg8AmHKnkS0PkPscwpVHtuUD91ghsTSqs4lxEMqhqw60US0cwMn_r_DrWNEUg_sESZsYeZpJcCCPL0wd6zcfKmtYaIkidsth3gWJPJgpwWtkgPvwsJUU_cmAQ8hAQ7RVM1usEs80PzihTLDR1yKc4RJCsesaf4NUO_yN1cPsbFyiaazKikC.eiQk4Z3VU.8O5Vd8i7mPNyOeAjyt7IgeA_ X-Originating-IP: [208.115.108.162] Authentication-Results: mta1035.mail.sk1.yahoo.com from=example.com; domainkeys=pass (ok); from=example.com; dkim=permerror (bad sig) Received: from 127.0.0.1 (EHLO gemini.example.com) (208.115.108.162) by mta1035.mail.sk1.yahoo.com with SMTP; Tue, 26 Jan 2010 13:59:12 -0800 Received: from gemini.example.com (gemini [127.0.0.1]) by gemini.example.com (Postfix) with ESMTP id 3984E21A0167 for ; Tue, 26 Jan 2010 13:55:14 -0800 (PST) DKIM-Signature: v=1; a=rsa-sha1; c=relaxed; d=example.com; h=to :subject:from:content-type:message-id:date; s=mail; bh=bRIHfxE3S e+YeCrIOqziZsiESJA=; b=J+D56Czff+6wGjQycLEvHyT32+06Nngf+6h7Ep6DL SmmJv3ihiAFJIJiPxiwLNpUsOSHhwJYjYQtynbBnag40A6EUBIsucDR+VoEYD+Cc 9L0dV3QD5D77VpG9PnRQDQa91R+NPIt5og9xbYfUWJ1b/jXkZopb0VTM+H9tandM 24= DomainKey-Signature: a=rsa-sha1; c=nofws; d=example.com; h=to:subject :from:content-type:message-id:date; q=dns; s=mail; b=pO5YvvjGTXs 3Qa83Ibq9woLq5VSsxUD5uoSrjNrW9ICMmdWyJpb9oT5byFR9hMthomTmfGWkkh6 3VxtD0hb0HVonN+1iheqJ9QBBOctadLCAOPZV3mfA99XUu7Y0DR2qtkU/UkSe8In 5PENWFbwub88ZsRDiW3hCbNHl+UO8Jsc= Received: by gemini.example.com (Postfix, from userid 502) id 386DE21A0166; Tue, 26 Jan 2010 13:55:14 -0800 (PST) To: [email protected] Subject: Shift License For James Xavier From: "Shift Licensing" Content-type: text/html Message-Id: <[email protected] Date: Tue, 26 Jan 2010 13:55:14 -0800 (PST) Content-Length: 282` Hotmail: X-Message-Delivery: Vj0xLjE7dXM9MDtsPTA7YT0wO0Q9MjtTQ0w9Ng== X-Message-Status: n:0 X-SID-PRA: [email protected] X-AUTH-Result: NONE X-Message-Info: 6sSXyD95QpWzUBaRfzf3NMbaiSGCCYGXSczlzLw49r01I25elu3oYM0V2uNa8BV2O7DOiFEeewTBKMtN+PW+ig== Received: from gemini.example.com ([208.115.108.162]) by snt0-mc4-f7.Snt0.hotmail.com with Microsoft SMTPSVC(6.0.3790.3959); Tue, 26 Jan 2010 13:18:53 -0800 Received: from gemini.example.com (gemini [127.0.0.1]) by gemini.example.com (Postfix) with ESMTP id 9431321A0167 for ; Tue, 26 Jan 2010 13:18:53 -0800 (PST) DKIM-Signature: v=1; a=rsa-sha1; c=relaxed; d=gemini.example.com; h=to :subject:message-id:date:from; s=mail; bh=DLF0k+uELpY6If5o3SWlSj 7j0vw=; b=nAMpb47xTVh73y6a2rf6V1rtYHuufr46dtuwWtHyFC85QKfZJReJJL oFIPjgEC28/1wSdy8VbfLG1g64W1hvnJjet3rcyv3ANNYxnFaiH5yt3SDEiLxydS gjCmNcZXyiVsWtpv7atVRO/t/Own+oFB9zz/9mj43Bhm4bnZ2cTno= DomainKey-Signature: a=rsa-sha1; c=nofws; d=gemini.example.com; h=to :subject:message-id:date:from; q=dns; s=mail; b=sFpNxlskyz4MYT38 BA/rQ6ZAcQjhy7STkLPckrCDVVZcE4/zukHyARq7guMtYCCEjXoIbVEtNikPC97F cGpJGGZrppTGjx62N0flxG8hvwejiJYnUJF1EIP4JckGWyEI+21vtWLLQ27eegtN fs9OkIQ2iUPC/4u8N1eqiff0VZU= Received: by gemini.example.com (Postfix, from userid 504) id 8ED7221A0166; Tue, 26 Jan 2010 13:18:53 -0800 (PST) To: [email protected] Subject: Testing this Message-Id: <[email protected] Date: Tue, 26 Jan 2010 13:18:53 -0800 (PST) From: [email protected] Return-Path: [email protected] X-OriginalArrivalTime: 26 Jan 2010 21:18:54.0039 (UTC) FILETIME=[29CEE670:01CA9ECD] AOL: X-AOL-UID: 3158.1902377530 X-AOL-DATE: Tue, 26 Jan 2010 5:07:23 PM Eastern Standard Time Return-Path: Received: from rly-mg06.mx.aol.com (rly-mg06.mail.aol.com [172.20.83.112]) by air-mg06.mail.aol.com (v126.13) with ESMTP id MAILINMG061-a1d4b5f6787a4; Tue, 26 Jan 2010 17:07:22 -0500 Received: from gemini.example.com (gemini.example.com [208.115.108.162]) by rly-mg06.mx.aol.com (v125.7) with ESMTP id MAILRELAYINMG067-a1d4b5f6787a4; Tue, 26 Jan 2010 17:07:04 -0500 Received: from gemini.example.com (gemini [127.0.0.1]) by gemini.example.com (Postfix) with ESMTP id 32B3821A0167 for ; Tue, 26 Jan 2010 14:07:03 -0800 (PST) DKIM-Signature: v=1; a=rsa-sha1; c=relaxed; d=gemini.example.com; h=to :subject:message-id:date:from; s=mail; bh=RL0GLHd3dZ8IlIHoHIhA/U cLtUE=; b=BKg4p3qnaIdFRjAbvUa+Hwcyc6W91v4B4hN95dVymJrxyUBycWMUSC nzKmJ5QllhCYjwO+S7GrRdmlFpjBaK8kt2qmdCyC2UuiDF6xY6MXx/DBF56QpYtZ YDY4kXdiEMSbooH14B4CCPhaCTdC1wCtV0diat3EANCLxSDYAYq5k= DomainKey-Signature: a=rsa-sha1; c=nofws; d=gemini.example.com; h=to :subject:message-id:date:from; q=dns; s=mail; b=fDSjNpfWs7TfGXda uio8qbJIyD+UmPL+C0GM1VeeV8FADj6JiYIT1nT3iBwSHlrLFCJ1wxPbE4d9CGl8 gQkPIV6T4TL7ha052nur0EOWoBLoBAOmhTshF/gsIY+/KMibbIczuRyTgIGVV5Tw GZVGFddVFOYgee7SAu0KNFm7aIk= Received: by gemini.example.com (Postfix, from userid 504) id 2D5F521A0166; Tue, 26 Jan 2010 14:07:03 -0800 (PST) To: [email protected] Subject: Testing Message-Id: <[email protected] Date: Tue, 26 Jan 2010 14:07:03 -0800 (PST) From: [email protected] X-AOL-IP: 208.115.108.162 X-AOL-SCOLL-AUTHENTICATION: mail_rly_antispam_dkim-d227.1 ; domain : gemini.example.com DKIM : pass X-Mailer: Unknown (No Version) Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit

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  • Wireless AAA for a small, bandwidth-limited hotel.

    - by Anthony Hiscox
    We (the tech I work with and myself) live in a remote northern town where Internet access is somewhat of a luxury, and bandwidth is quite limited. Here, overage charges ranging from few hundreds, to few thousands of dollars a month, is not uncommon. I myself incur regular monthly charges just through my regular Internet usage at home (I am allowed 10G for $60CAD!) As part of my work, I have found myself involved with several hotels that are feeling this. I know that I can come up with something to solve this problem, but I am relatively new to system administration and I don't want my dreams to overcome reality. So, I pass these ideas on to you, those with much more experience than I, in hopes you will share some of your thoughts and concerns. This system must be cost effective, yes the charges are high here, but the trust in technology is the lowest I've ever seen. Must be capable of helping client reduce their usage (squid) Allow a limited (throughput and total usage) amount of free Internet, as this is often franchise policy. Allow a user to track their bandwidth usage Allow (optional) higher speed and/or usage for an additional charge. This fee can be obtained at the front desk on checkout and should not require the use of PayPal or Credit Card. Unfortunately some franchises have ridiculous policies that require the use of a third party remote service to authenticate guests to your network. This means WPA is out, and it also means that I do not auth before Internet usage, that will be their job. However, I do require the ABILITY to perform authentication for Internet access if a hotel does not have this policy. I will still have to track bandwidth (under a guest account by default) and provide the same limiting, however the guest often will require a complete 'unlimited' access, in terms of existence, not throughput. Provide firewalling capabilities for hotels that have nothing, Office, and Guest network segregation (some of these guys are running their office on the guest network, with no encryption, and a simple TOS to get on!) Prevent guests from connecting to other guests, however provide a means to allow this to happen. IE. Each guest connects to a page and allows the other guest, this writes a iptables rule (with python-netfilter) and allows two rooms to play a game, for instance. My thoughts on how to implement this. One decent box (we'll call it a router now) with a lot of ram, and 3 NIC's: Internet Office Guests (AP's + In Room Ethernet) Router Firewall Rules Guest can talk to router only, through which they are routed to where they need to go, including Internet services. Office can be used to bridge Office to Internet if an existing solution is not in place, otherwise, it simply works for a network accessible web (webmin+python-webmin?) interface. Router Software: OpenVZ provides virtualization for a few services I don't really trust. Squid, FreeRADIUS and Apache. The only service directly accessible to guests is Apache. Apache has mod_wsgi and django, because I can write quickly using django and my needs are low. It also potentially has the FreeRADIUS mod, but there seems to be some caveats with this. Firewall rules are handled on the router with iptables. Webmin (or a custom django app maybe) provides abstracted control over any features that the staff may need to access. Python, if you haven't guessed it's the language I feel most comfortable in, and I use it for almost everything. And finally, has this been done, is it a overly massive project not worth taking on for one guy, and/or is there some tools I'm missing that could be making my life easier? For the record, I am fairly good with Python, but not very familiar with many other languages (I can struggle through PHP, it's a cosmetic issue there). I am also an avid linux user, and comfortable with config files and command line. Thank you for your time, I look forward to reading your responses. Edit: My apologies if this is not a Q&A in the sense that some were expecting, I'm just looking for ideas and to make sure I'm not trying to do something that's been done. I'm looking at pfSense now as a possible start for what I need.

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  • Installing multiple php versions plus extensions on freebsd

    - by jgtumusiime
    I'm a currently learning how to work with freebsd. Lately I have been trying to run multiple php versions along with their respective packages. However, I seem to be running into issues while making installations. The default location for my php installation is /usr/local/etc/, however I want to be able to install php5.2, php5.3 and php5.4 in /usr/local/etc/php52, /usr/local/etc/php53 and /usr/local/etc/php54 respectively. Using ports I simply achieved this by doing cd /usr/ports/lang/php5x && make PREFIX="/usr/local/etc/php5x" install clean. The problem now is: How do I do the same for extensions of all my PHP versions? When I try installing php-extensions like so: cd /usr/ports/lang/php5x-extension && make PREFIX="/usr/local/etc/php5x/lib/php" install clean, I get this error ... ===> PHPizing for php53-bcmath-5.3.17 env: /usr/local/bin/phpize: No such file or directory *** Error code 127 Stop in /usr/ports/math/php53-bcmath. *** Error code 1 Stop in /usr/ports/lang/php53-extensions. My PHPize is located in /usr/local/etc/php5x/bin/phpize So how do I get make or whatever to look for phpize in the right path? Is there a cleaner, may be simpler way of maintaining multiple php installations? I need to achieve this because of compatibility issues from some legacy code that runs on 5.2 and breaks on 5.3. Thank you. ================= So I successfully installed an configured freebsd jail and I would like to install software within my jail but I cannot connect to the network. Here is my rc.conf jail_enable="YES" # Set to NO to disable starting of any jails jail_list="mambo2" # Space separated list of names of jails jail_mambo2_rootdir="/usr/jails/j01" # jail's root directory jail_mambo2_hostname="mambo2.ug" # jail's hostname jail_mambo2_ip="192.168.100.174" # jail's IP address jail_mambo2_devfs_enable="YES" # mount devfs in the jail jail_mambo2_devfs_ruleset="mambo2_ruleset" # devfs ruleset to apply to jail here is my jail ifconfig output mambo2# ifconfig rl0: flags=8843<UP,BROADCAST,RUNNING,SIMPLEX,MULTICAST> metric 0 mtu 1500 options=8<VLAN_MTU> ether 00:c1:28:00:48:db media: Ethernet autoselect (100baseTX <full-duplex>) status: active plip0: flags=108810<POINTOPOINT,SIMPLEX,MULTICAST,NEEDSGIANT> metric 0 mtu 1500 lo0: flags=8049<UP,LOOPBACK,RUNNING,MULTICAST> metric 0 mtu 16384 mambo2# I created a /etc/resolv.conf for nameservers mambo2# cat /etc/resolv.conf nameserver 192.168.100.251 nameserver 8.8.8.8 mambo2# Here is a list of jails running [root@mambo /usr/home/jtumusiime]# jls JID IP Address Hostname Path 5 192.168.100.174 mambo2.ug /usr/jails/j01 my host has 4 ip addresses, 3 public and one private: 192.168.100.173 I tried creating a jail using ezjail and this does not work out. [root@mambo /usr/home/jtumusiime]# ezjail-admin update -p -i Error: Cannot find your copy of the FreeBSD source tree in . Consider using 'ezjail-admin install' to create the base jail from an ftp server. [root@mambo /usr/home/jtumusiime]# I have an updated copy of freebsd 7.1 source in /usr/src/ and I did #make buildworld while building the first jail mambo2 Here is an excerpt of ouput of ezjail-admin install ... 221 Goodbye. Trying 193.162.146.4... Connected to ftp.freebsd.org. 220 ftp.beastie.tdk.net FTP server (Version 6.00LS) ready. 331 Guest login ok, send your email address as password. 230 Guest login ok, access restrictions apply. Remote system type is UNIX. Using binary mode to transfer files. 200 Type set to I. 550 pub/FreeBSD-Archive/old-releases/i386/7.1-RELEASE/base: No such file or directory. 221 Goodbye. Could not fetch base from ftp.freebsd.org. Maybe your release (7.1-RELEASE) is specified incorrectly or the host ftp.freebsd.org does not provide that release build. Use the -r option to specify an existing release or the -h option to specify an alternative ftp server. Querying your ftp-server... The ftp server you specified (ftp.freebsd.org) seems to provide the following builds: Trying 193.162.146.4... total 10 drwxrwxr-x 13 1006 1006 512 Feb 20 2011 8.2-RELEASE drwxrwxr-x 13 1006 1006 512 Apr 10 2012 8.3-RELEASE lrwxr-xr-x 1 1006 1006 16 Jan 7 2012 9.0-RELEASE -> i386/9.0-RELEASE drwxrwxr-x 7 1006 1006 1024 Feb 19 2012 ISO-IMAGES -rw-rw-r-- 1 1006 1006 637 Nov 23 2005 README.TXT drwxrwxr-x 5 1006 1006 512 Nov 2 02:59 i386 I do not want to upgrade my freebsd installation. I have googled around; but all on vail

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  • broadcom 5722 NIC not installed on Ubuntu Server, although driver present

    - by Bastien
    Hello, I just installed Ubuntu Server 10.04 LTS, running kernel 2.6.32-24-server, on a brand new Dell T110 server, supposedly fully compatible with Ubuntu Server. I have two NICs: one ONBOARD, the other additional on PCI. both of them are Broadcom netXtreme 5572. on the first boot of the system, I could see both cards as eth0 and eth1 (with ifconfig) I configured eth0 as static IP (as planned), and did not configure eth1. after rebooting, one of the two NICs "disappeared": it does not appear in ifconfig at all. the one that disappeared is the ONBOARD one. I investigated a bit and found the following things: the card is SEEN, but not "installed", it appears as "UNCLAIMED" in lshw: *-network UNCLAIMED description: Ethernet controller product: NetXtreme BCM5722 Gigabit Ethernet PCI Express vendor: Broadcom Corporation physical id: 0 bus info: pci@0000:04:00.0 version: 00 width: 64 bits clock: 33MHz capabilities: pm vpd msi pciexpress cap_list configuration: latency=0 resources: memory:df9f0000-df9fffff *-network description: Ethernet interface product: NetXtreme BCM5722 Gigabit Ethernet PCI Express vendor: Broadcom Corporation physical id: 0 bus info: pci@0000:05:00.0 logical name: eth0 version: 00 serial: 00:10:18:60:23:64 size: 100MB/s capacity: 1GB/s width: 64 bits clock: 33MHz capabilities: pm vpd msi pciexpress bus_master cap_list ethernet physical tp 10bt 10bt-fd 100bt 100bt-fd 1000bt 1000bt-fd autonegotiation configuration: autonegotiation=on broadcast=yes driver=tg3 driverversion=3.102 duplex=full firmware=5722-v3.09 ip=10.129.167.25 latency=0 link=yes multicast=yes port=twisted pair speed=100MB/s resources: irq:35 memory:dfaf0000-dfafffff so I checked my dmesg and found a few strange lines, showing, there actually is a problem bringing up this card: [ 3.737506] tg3: Could not obtain valid ethernet address, aborting. [ 3.737527] tg3 0000:04:00.0: PCI INT A disabled [ 3.737535] tg3: probe of 0000:04:00.0 failed with error -22 [ 3.737553] alloc irq_desc for 17 on node -1 [ 3.737555] alloc kstat_irqs on node -1 [ 3.737560] tg3 0000:05:00.0: PCI INT A -> GSI 17 (level, low) -> IRQ 17 [ 3.737566] tg3 0000:05:00.0: setting latency timer to 64 [ 3.793529] eth0: Tigon3 [partno(BCM95722A2202G) rev a200] (PCI Express) MAC address 00:10:18:60:23:64 [ 3.793532] eth0: attached PHY is 5722/5756 (10/100/1000Base-T Ethernet) (WireSpeed[1]) [ 3.793534] eth0: RXcsums[1] LinkChgREG[0] MIirq[0] ASF[0] TSOcap[1] [ 3.793536] eth0: dma_rwctrl[76180000] dma_mask[64-bit] that actually shows that one NIC is recognized, the other is not. I researched a bit more, with lspci -v: 04:00.0 Ethernet controller: Broadcom Corporation NetXtreme BCM5722 Gigabit Ethernet PCI Express Subsystem: Broadcom Corporation NetXtreme BCM5722 Gigabit Ethernet PCI Express Flags: fast devsel, IRQ 16 Memory at df9f0000 (64-bit, non-prefetchable) [size=64K] Capabilities: [48] Power Management version 3 Capabilities: [50] Vital Product Data <?> Capabilities: [58] Vendor Specific Information <?> Capabilities: [e8] Message Signalled Interrupts: Mask- 64bit+ Queue=0/0 Enable- Capabilities: [d0] Express Endpoint, MSI 00 Capabilities: [100] Advanced Error Reporting <?> Capabilities: [13c] Virtual Channel <?> Capabilities: [160] Device Serial Number 00-00-00-fe-ff-00-00-00 Kernel modules: tg3 05:00.0 Ethernet controller: Broadcom Corporation NetXtreme BCM5722 Gigabit Ethernet PCI Express Subsystem: Broadcom Corporation NetXtreme BCM5722 Gigabit Ethernet PCI Express Flags: bus master, fast devsel, latency 0, IRQ 35 Memory at dfaf0000 (64-bit, non-prefetchable) [size=64K] Expansion ROM at <ignored> [disabled] Capabilities: [48] Power Management version 3 Capabilities: [50] Vital Product Data <?> Capabilities: [58] Vendor Specific Information <?> Capabilities: [e8] Message Signalled Interrupts: Mask- 64bit+ Queue=0/0 Enable+ Capabilities: [d0] Express Endpoint, MSI 00 Capabilities: [100] Advanced Error Reporting <?> Capabilities: [13c] Virtual Channel <?> Capabilities: [160] Device Serial Number 64-23-60-fe-ff-18-10-00 Capabilities: [16c] Power Budgeting <?> Kernel driver in use: tg3 Kernel modules: tg3 here I could see that the MAC address is 00-00-00-FE-FF-00-00-00, which, according to some forum posts on several websites, could be an issue. I've researched everything I could on the net, and found out several people having slightly comparable issues, but they usually involve different HW, and do not provide a proper explanation / solution... I would appreciate if anyone around here has some info to share ! thanks

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  • iptable CLUSTERIP won't work

    - by Rad Akefirad
    We have some requirements which explained here. We tried to satisfy them without any success as described. Here is the brief information: Here are requirements: 1. High Availability 2. Load Balancing Current Configuration: Server #1: one static (real) IP for each 10.17.243.11 Server #2: one static (real) IP for each 10.17.243.12 Cluster (virtual and shared among all servers) IP: 10.17.243.15 I tried to use CLUSTERIP to have the cluster IP by the following: on the server #1 iptables -I INPUT -i eth0 -d 10.17.243.15 -j CLUSTERIP --new --hashmode sourceip --clustermac 01:00:5E:00:00:20 --total-nodes 2 --local-node 1 on the server #2 iptables -I INPUT -i eth0 -d 10.17.243.15 -j CLUSTERIP --new --hashmode sourceip --clustermac 01:00:5E:00:00:20 --total-nodes 2 --local-node 2 When we try to ping 10.17.243.15 there is no reply. And the web service (tomcat on port 8080) is not accessible either. However we managed to get the packets on both servers by using TCPDUMP. Some useful information: iptable roules (iptables -L -n -v): Chain INPUT (policy ACCEPT 21775 packets, 1470K bytes) pkts bytes target prot opt in out source destination 0 0 CLUSTERIP all -- eth0 * 0.0.0.0/0 10.17.243.15 CLUSTERIP hashmode=sourceip clustermac=01:00:5E:00:00:20 total_nodes=2 local_node=1 hash_init=0 Chain FORWARD (policy ACCEPT 0 packets, 0 bytes) pkts bytes target prot opt in out source destination Chain OUTPUT (policy ACCEPT 14078 packets, 44M bytes) pkts bytes target prot opt in out source destination Log messages: ... kernel: [ 7.329017] e1000e: eth3 NIC Link is Up 100 Mbps Full Duplex, Flow Control: None ... kernel: [ 7.329133] e1000e 0000:05:00.0: eth3: 10/100 speed: disabling TSO ... kernel: [ 7.329567] ADDRCONF(NETDEV_CHANGE): eth3: link becomes ready ... kernel: [ 71.333285] ip_tables: (C) 2000-2006 Netfilter Core Team ... kernel: [ 71.341804] nf_conntrack version 0.5.0 (16384 buckets, 65536 max) ... kernel: [ 71.343168] ipt_CLUSTERIP: ClusterIP Version 0.8 loaded successfully ... kernel: [ 108.456043] device eth0 entered promiscuous mode ... kernel: [ 112.678859] device eth0 left promiscuous mode ... kernel: [ 117.916050] device eth0 entered promiscuous mode ... kernel: [ 140.168848] device eth0 left promiscuous mode TCPDUMP while pinging: tcpdump: listening on eth0, link-type EN10MB (Ethernet), capture size 65535 bytes 12:11:55.335528 IP (tos 0x0, ttl 64, id 0, offset 0, flags [DF], proto ICMP (1), length 84) 10.17.243.1 > 10.17.243.15: ICMP echo request, id 16162, seq 2390, length 64 12:11:56.335778 IP (tos 0x0, ttl 64, id 0, offset 0, flags [DF], proto ICMP (1), length 84) 10.17.243.1 > 10.17.243.15: ICMP echo request, id 16162, seq 2391, length 64 12:11:57.336010 IP (tos 0x0, ttl 64, id 0, offset 0, flags [DF], proto ICMP (1), length 84) 10.17.243.1 > 10.17.243.15: ICMP echo request, id 16162, seq 2392, length 64 12:11:58.336287 IP (tos 0x0, ttl 64, id 0, offset 0, flags [DF], proto ICMP (1), length 84) 10.17.243.1 > 10.17.243.15: ICMP echo request, id 16162, seq 2393, length 64 And there is no ping reply as I said. Does anyone know which part I missed? Thanks in advance.

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  • Bind9 as a caching resolver fails with mismatch ID on localhost but not external IP

    - by argibbs
    I'm running Ubuntu 12.04 LTS on a machine on my private network. I have bind9 installed (v9.8.1-P1) via aptitude, so it appears to have put all the bits in the right places and the service starts automatically. I plan on adding some zones later, but first I'm just trying to get it working as a caching resolver. I installed bind, configured it, and starting using it. Initially I thought it was working ok, but then I found some sites weren't being resolved. I've pinned it down to being linked to the size of the result and bind failing-over to TCP mode. So: I'm trying to find out why bind is failing when I query for domain info and the result is 512 bytes (causing a truncation and retry on TCP). Specifically it fails with ID mismatches if I point dig at localhost, but works when I query the machine's own IP (192.168.0.2). This appears to be backwards to the problem that most people have when using bind (fails on external ip, works on localhost). If I do dig @localhost google.com (which has a response of <512 bytes) then it works; I get no warnings, and plenty of output. $ dig @localhost google.com ; <<>> DiG 9.8.1-P1 <<>> @localhost google.com [snip lots of output] ;; Query time: 39 msec ;; SERVER: 127.0.0.1#53(127.0.0.1) ;; WHEN: Thu Oct 17 23:08:34 2013 ;; MSG SIZE rcvd: 495 If I do dig @localhost play.google.com (which has a larger response) then I get back something like: $ dig @localhost play.google.com ;; Truncated, retrying in TCP mode. ;; ERROR: ID mismatch: expected ID 3696, got 27130 This seems to be standard, documented behaviour - when the UDP response is large (here 'large' == 512 bytes) it falls back to TCP. The ID mismatch is not expected though. If I do dig @192.168.0.2 play.google.com then I still get the warning about using TCP mode, but it otherwise works $ dig @192.168.0.2 play.google.com ;; Truncated, retrying in TCP mode. ; <<>> DiG 9.8.1-P1 <<>> @192.168.0.2 play.google.com [snip most of the output] ;; Query time: 5 msec ;; SERVER: 192.168.0.2#53(192.168.0.2) ;; WHEN: Thu Oct 17 23:05:55 2013 ;; MSG SIZE rcvd: 521 At the moment I've not set up any zones in my local instance, so it's just acting as a caching resolver. My options config is pretty much unchanged from standard, I've got the following set: options { directory "/var/cache/bind"; allow-query { 192.168/16; 127.0.0.1; }; forwarders { 8.8.8.8; 8.8.4.4; }; dnssec-validation auto; edns-udp-size 4096 ; allow-transfer { any; }; auth-nxdomain no; # conform to RFC1035 listen-on-v6 { any; }; }; And my /etc/resolv.conf is just nameserver 127.0.0.1 search .local The problem definitely seems linked to the failover to TCP mode: if I do dig +bufsize=4096 @localhost play.google.com then it works; no warning about failover to TCP, no ID mismatch, and a standard looking result. To be honest, if there was a way to force bind to use a much larger UDP buffer, that'd probably be good enough for me, but all I've been able to find mention of is max-udp-size 4096 and that doesn't change the behaviour in any way. I've also tried setting edns-udp-size 512 in case the problem is some weird EDNS issue with my router (which seems unlikely since the +bufsize=4096 flag works fine). I've also tried dig +trace @localhost play.google.com; this works. No truncation/TCP warning, and a full result. I've also tried changing the servers used in the forwarder (e.g. to OpenDNS), but that makes no difference. There's one last data point: if I repetitively do dig @localhost play.google.com I don't always get an ID mismatch, but sometimes a REFUSED error. I'm much more likely to get a REFUSED error if I dig the non-localhost IP (192.168.0.2) first: $ dig @localhost play.google.com ;; Truncated, retrying in TCP mode. ; <<>> DiG 9.8.1-P1 <<>> @localhost play.google.com ; (1 server found) ;; global options: +cmd ;; Got answer: ;; ->>HEADER<<- opcode: QUERY, status: REFUSED, id: 35104 ;; flags: qr rd ra; QUERY: 1, ANSWER: 0, AUTHORITY: 0, ADDITIONAL: 0 ;; QUESTION SECTION: ;play.google.com. IN A ;; Query time: 4 msec ;; SERVER: 127.0.0.1#53(127.0.0.1) ;; WHEN: Thu Oct 17 23:20:13 2013 ;; MSG SIZE rcvd: 33 Any insights or things to try would be much appreciated.

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  • DNS server not functioning correctly

    - by Shamit Shrestha
    I have setup a DNS server which isnt working properly. My domain is accswift.com which has glued to two name servers ns1.accswift.com and ns2.accswift.com for the same IP address - 203.78.164.18. On domain end everything should be fine. Please check -http://www.intodns.com/accswift.com I am sure its the problem with the linux server. Can anyone help me find where the problem is for me? Below is the settings that I have in the server. ====================== DIG [root@accswift ~]# dig accswift.com ; << DiG 9.8.2rc1-RedHat-9.8.2-0.17.rc1.el6_4.6 << accswift.com ;; global options: +cmd ;; Got answer: ;; -HEADER<<- opcode: QUERY, status: NOERROR, id: 11275 ;; flags: qr aa rd ra; QUERY: 1, ANSWER: 1, AUTHORITY: 2, ADDITIONAL: 2 ;; QUESTION SECTION: ;accswift.com. IN A ;; ANSWER SECTION: accswift.com. 38400 IN A 203.78.164.18 ;; AUTHORITY SECTION: accswift.com. 38400 IN NS ns1.accswift.com. accswift.com. 38400 IN NS ns2.accswift.com. ;; ADDITIONAL SECTION: ns1.accswift.com. 38400 IN A 203.78.164.18 ns2.accswift.com. 38400 IN A 203.78.164.18 ;; Query time: 1 msec ;; SERVER: 127.0.0.1#53(127.0.0.1) ;; WHEN: Wed Nov 6 20:12:16 2013 ;; MSG SIZE rcvd: 114 ============== IP Tables settings vi /etc/sysconfig/iptables *filter :FORWARD ACCEPT [0:0] :INPUT ACCEPT [0:0] :OUTPUT ACCEPT [0:0] -A FORWARD -o eth0 -j LOG --log-level 7 --log-prefix BANDWIDTH_OUT: -A FORWARD -i eth0 -j LOG --log-level 7 --log-prefix BANDWIDTH_IN: -A OUTPUT -o eth0 -j LOG --log-level 7 --log-prefix BANDWIDTH_OUT: -A INPUT -i eth0 -j LOG --log-level 7 --log-prefix BANDWIDTH_IN: -A INPUT -p udp -m udp --sport 53 -j ACCEPT -A OUTPUT -p udp -m udp --dport 53 -j ACCEPT COMMIT Completed on Fri Sep 20 04:20:33 2013 Generated by webmin *mangle :FORWARD ACCEPT [0:0] :INPUT ACCEPT [0:0] :OUTPUT ACCEPT [0:0] :PREROUTING ACCEPT [0:0] :POSTROUTING ACCEPT [0:0] COMMIT Completed Generated by webmin *nat :OUTPUT ACCEPT [0:0] :PREROUTING ACCEPT [0:0] :POSTROUTING ACCEPT [0:0] COMMIT ====DNS settings vi /var/named/accswift.com.host $ttl 38400 @ IN SOA ns1.accswift.com. root.ns1.accswift.com. ( 1382936091 10800 3600 604800 38400 ) @ IN NS ns1.accswift.com. @ IN NS ns2.accswift.com. accswift.com. IN A 203.78.164.18 accswift.com. IN NS ns1.accswift.com. www.accswift.com. IN A 203.78.164.18 ftp.accswift.com. IN A 203.78.164.18 m.accswift.com. IN A 203.78.164.18 ns1 IN A 203.78.164.18 ns2 IN A 203.78.164.18 localhost.accswift.com. IN A 127.0.0.1 webmail.accswift.com. IN A 203.78.164.18 admin.accswift.com. IN A 203.78.164.18 mail.accswift.com. IN A 203.78.164.18 accswift.com. IN MX 5 mail.accswift.com. ====Named.conf vi /etc/named.conf options { listen-on port 53 { 127.0.0.1; }; listen-on-v6 port 53 { ::1; }; directory "/var/named"; dump-file "/var/named/data/cache_dump.db"; statistics-file "/var/named/data/named_stats.txt"; memstatistics-file "/var/named/data/named_mem_stats.txt"; allow-query { any; }; recursion yes; allow-recursion { localhost; 192.168.2.0/24; }; dnssec-enable yes; dnssec-validation yes; dnssec-lookaside auto; /* Path to ISC DLV key */ bindkeys-file "/etc/named.iscdlv.key"; managed-keys-directory "/var/named/dynamic"; forward first; forwarders {192.168.1.1;}; }; logging { channel default_debug { file "data/named.run"; severity dynamic; }; }; zone "." IN { type hint; file "named.ca"; }; include "/etc/named.rfc1912.zones"; include "/etc/named.root.key"; zone "accswift.com" { type master; file "/var/named/accswift.com.hosts"; allow-transfer { 127.0.0.1; localnets; 208.73.211.69; }; }; zone "ns1.accswift.com" { type master; file "/var/named/ns1.accswift.com.hosts"; }; ==================================== Can anybody find any flaw in this? I am still unable to reach accswift.com from any other ISP. But it is browsable from the same network though. Thanks in advance.

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  • VSFTPD Unable to set write permissions on folder

    - by Frank Astin
    I've just set up my first FTP server with VSFTPD on cent os . I can connect to it fine using a user in the group ftp-users but I get read only access . I've tried several different CHMOD codes on the folder (even 777) all to no avail . This is the tutorial I used to set up the server http://tinyurl.com/73pyuxz hopefully you'll be able to see something I missed. Thanks in advance . Requested Config File : # Example config file /etc/vsftpd/vsftpd.conf # # The default compiled in settings are fairly paranoid. This sample file # loosens things up a bit, to make the ftp daemon more usable. # Please see vsftpd.conf.5 for all compiled in defaults. # # READ THIS: This example file is NOT an exhaustive list of vsftpd options. # Please read the vsftpd.conf.5 manual page to get a full idea of vsftpd's # capabilities. # # Allow anonymous FTP? (Beware - allowed by default if you comment this out). anonymous_enable=NO # # Uncomment this to allow local users to log in. local_enable=YES # # Uncomment this to enable any form of FTP write command. write_enable=YES # # Default umask for local users is 077. You may wish to change this to 022, # if your users expect that (022 is used by most other ftpd's) local_umask=022 # # Uncomment this to allow the anonymous FTP user to upload files. This only # has an effect if the above global write enable is activated. Also, you will # obviously need to create a directory writable by the FTP user. #anon_upload_enable=YES # # Uncomment this if you want the anonymous FTP user to be able to create # new directories. #anon_mkdir_write_enable=YES # # Activate directory messages - messages given to remote users when they # go into a certain directory. dirmessage_enable=YES # # The target log file can be vsftpd_log_file or xferlog_file. # This depends on setting xferlog_std_format parameter xferlog_enable=YES # # Make sure PORT transfer connections originate from port 20 (ftp-data). connect_from_port_20=YES # # If you want, you can arrange for uploaded anonymous files to be owned by # a different user. Note! Using "root" for uploaded files is not # recommended! #chown_uploads=YES #chown_username=whoever # # The name of log file when xferlog_enable=YES and xferlog_std_format=YES # WARNING - changing this filename affects /etc/logrotate.d/vsftpd.log #xferlog_file=/var/log/xferlog # # Switches between logging into vsftpd_log_file and xferlog_file files. # NO writes to vsftpd_log_file, YES to xferlog_file xferlog_std_format=YES # # You may change the default value for timing out an idle session. #idle_session_timeout=600 # # You may change the default value for timing out a data connection. #data_connection_timeout=120 # # It is recommended that you define on your system a unique user which the # ftp server can use as a totally isolated and unprivileged user. #nopriv_user=ftpsecure # # Enable this and the server will recognise asynchronous ABOR requests. Not # recommended for security (the code is non-trivial). Not enabling it, # however, may confuse older FTP clients. #async_abor_enable=YES # # By default the server will pretend to allow ASCII mode but in fact ignore # the request. Turn on the below options to have the server actually do ASCII # mangling on files when in ASCII mode. # Beware that on some FTP servers, ASCII support allows a denial of service # attack (DoS) via the command "SIZE /big/file" in ASCII mode. vsftpd # predicted this attack and has always been safe, reporting the size of the # raw file. # ASCII mangling is a horrible feature of the protocol. #ascii_upload_enable=YES #ascii_download_enable=YES # # You may fully customise the login banner string: #ftpd_banner=Welcome to blah FTP service. # # You may specify a file of disallowed anonymous e-mail addresses. Apparently # useful for combatting certain DoS attacks. #deny_email_enable=YES # (default follows) #banned_email_file=/etc/vsftpd/banned_emails # # You may specify an explicit list of local users to chroot() to their home # directory. If chroot_local_user is YES, then this list becomes a list of # users to NOT chroot(). #chroot_list_enable=YES # (default follows) #chroot_list_file=/etc/vsftpd/chroot_list # # You may activate the "-R" option to the builtin ls. This is disabled by # default to avoid remote users being able to cause excessive I/O on large # sites. However, some broken FTP clients such as "ncftp" and "mirror" assume # the presence of the "-R" option, so there is a strong case for enabling it. #ls_recurse_enable=YES # # When "listen" directive is enabled, vsftpd runs in standalone mode and # listens on IPv4 sockets. This directive cannot be used in conjunction # with the listen_ipv6 directive. listen=YES # # This directive enables listening on IPv6 sockets. To listen on IPv4 and IPv6 # sockets, you must run two copies of vsftpd whith two configuration files. # Make sure, that one of the listen options is commented !! #listen_ipv6=YES pam_service_name=vsftpd userlist_enable=YES tcp_wrappers=YES

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  • Varnish POST problem "9 FetchError c backend write error: 11" for application/x-www-form-urlencoded content

    - by ompap
    Cutting a longish story short, we have managed to get a more precise error out of Varnishlog. Varnishlog tells us that we are sending a 31 TxRequest - POST 31 TxHeader - Content-Type: application/x-www-form-urlencoded but we are getting 9 FetchError c backend write error: 11 31 BackendClose - [backend name] 9 VCL_call c error 9 VCL_return c deliver 9 Length c 488 9 VCL_call c deliver 9 VCL_return c deliver 9 TxProtocol c HTTP/1.1 9 TxStatus c 503 We still do not know what this is exactly, but apparently Content-Type: application/x-www-form-urlencoded is not getting through as it should. Help still needed, please! Original message below. The title was "Varnish not letting Joomla users to log in - 503 guru meditation error", but I changed it to get more attention to the problem and not to the symptoms. Hello, We have a production site for a local newspaper which is currently behind an Apache reverse proxy, basicly the site on one server and the other being reserved as a reverse proxy only (well, there is more but that has no relevance here). Apache as a reverse proxy works, but could be faster. We want to change the reverse proxy to use Varnish instead of Apache on an Ubuntu 10.4 Server. The Varnish is version 2.10 installed directly from Ubuntu repos. Ubuntu 10.4 uses PHP 5.3.2. For anonymous surfers the site works wonderfully with Varnish. So far we can get very good speed out of Varnish, we just have a few problems with logging in or out. The big one is, that the users cannot log in: they get a Varnish 503 error page every time. The logs do not reveal the cause. It feels as if the request would never leave Varnish. So we are merely guessing - not a strong starting point. We have gone through what has been suggested on various plces on the web. We have increased the timeouts to backend xxx { .host = "xxx.xx"; .port = "http"; .connect_timeout = 60s; .first_byte_timeout = 60s; .between_bytes_timeout = 60s; } but we seem to get the 503 guru error page much faster than that, as in approx. 5 seconds. We have increased the Varnish headers size to 128 in daemon. In vcl_recv we have if (req.http.Authenticate || req.http.Authorization) { return(pass); } and in vcl_fetch ## auhtentication handling if (req.http.Authenticate || req.http.Authorization) { return(pass); } We do not strip cookies. We have tried to make sure that error pages are not cached. As said above, we cannot see anything in the backend Apache logs, apparently it never gets asked for Joomla user authentication. Varnish does not seem to get much mentioning with connection to Joomla. (We cannot dump Joomla, that selection has been done and we just have to live with what we have been given) Has anyone a working Varnish - Joomla combination? Thanks for reading. Please help. We need some hints - desperately. Any suggestions? ompap

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  • Exchange Server 2007 Setup

    - by AlamedaDad
    Hi, I'm working on a upgrade to Exchange 2007 and I wanted to get some advise on hardware choices. We currently have an Exchange 2003 STD server with 400 users split between 6 AD Sites, that is housed on a single server. We need to move to a redundant, fault tolerant system to support our users. I'm planning on installing 2 Dell 1950 servers with W2k8-std to act as CAS and Hub servers, with NLB to allow abstraction of the actual server name to the users. There won't be an edge system since we have a Barracuda box already that will handle in/out spam/virus filtering. Backend I'm planning on 2 mailbox servers which will be Dell 2950s with 16GB RAM, 2 either dual-core or quad-core CPUs and 6 300GB SAS drives in some RAID config. These systems will be clustered using W2k8 Ent clustering and running CCR in Exchange. My questions are as follows: Is 16GB enough RAM for serving that many mailboxes along with the windows clustering and ccr? I'm trying to figure out disk layouts and I'm unsure of whether to use all local disk or some local and some SAN, via an OpenFiler iSCSI server. The SAN would be a Dell 2850 with 6 - 300GB SCSI drives and a PERC controller to slice as I want, with 8GB RAM. Option 1: 2 drives, RAID 1 - OS 2 drives, RAID 1 - Logs 2 drives, RAID 1 - Mail stores Option 2: 2 drives, RAID 1 - OS and logs 4 drives, RAID 5 - Mail Stores and scratch space for eseutil. Option 3: 2 drives, RAID 1 - OS 2 drives, RAID 1 - Logs 2 drives, RAID 0 - scratch space ~300GB iSCSI volume for mail stores Option 4: 2 drives, RAID 1 - OS 4 drives, RAID 5 - scratch space ~300GB iSCSI volume for mail stores ~300GB iSCSI volume for logs I have 2 sockets for CPUs and need to chose between dual and quad cores. The dual core have faster clocks but less cache and I'm thinking older architecture. Am I better off with more cores and cache while sacraficing clock speed? I am planning on adding the new E2K7 cluster to the E2K3 server and then move each mailbox over, all at once, then remove the old server. This seems more complicated than simply getting rid of the 2003 server and then adding the 2007 cluster and restoring the mailboxes using PowerControls or exmerge. The migration option lets me do this on my time, where a cutover means it all needs to work at once. If I go with the cutover method, how can I prebuild the servers and add them to the domain right after removing the 2003 server, or can't I? I think the answer is no and the migration is my only real option if I want to prebuild. I need to also migrate about 30GB of Public Folders. Is there anything special about this, other than specifying in the E2K7 install that I want older Outlook clients and PF's setup? I guess I could even keep the E2K3 server to host just the PFs? Lastly, if I have a mix of Outlook 200, 2003 and 2007 what do I need to do to make sure they all have access to the GAL and OAB? At time of cutover, we'll be at like 90% 2007, but we will have some older stuff around. My plan is to use Outlook Anywhere on laptops that are used outside the physical network. Are there any gotchas involved in that? I'm even thinking about using is for all Outlook clients, does anyone do that? The reason I'm considering it is that our WAN is really VPN tunnels over internet connections, so not a fully messhed, stable WAN. Thank you all very much for the assistance in advance and I look forward to discussion of these points! Regards...Michael

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  • vsftpd not allowing uploads. 550 response

    - by Josh
    I've set vsftpd up on a centos box. I keep trying to upload files but I keep getting "550 Failed to change directory" and "550 Could not get file size." Here's my vsftpd.conf # The default compiled in settings are fairly paranoid. This sample file # loosens things up a bit, to make the ftp daemon more usable. # Please see vsftpd.conf.5 for all compiled in defaults. # # READ THIS: This example file is NOT an exhaustive list of vsftpd options. # Please read the vsftpd.conf.5 manual page to get a full idea of vsftpd's # capabilities. # # Allow anonymous FTP? (Beware - allowed by default if you comment this out). anonymous_enable=YES # # Uncomment this to allow local users to log in. local_enable=YES # # Uncomment this to enable any form of FTP write command. write_enable=YES # # Default umask for local users is 077. You may wish to change this to 022, # if your users expect that (022 is used by most other ftpd's) local_umask=022 # # Uncomment this to allow the anonymous FTP user to upload files. This only # has an effect if the above global write enable is activated. Also, you will # obviously need to create a directory writable by the FTP user. anon_upload_enable=YES # # Uncomment this if you want the anonymous FTP user to be able to create # new directories. anon_mkdir_write_enable=YES anon_other_write_enable=YES # # Activate directory messages - messages given to remote users when they # go into a certain directory. dirmessage_enable=YES # # The target log file can be vsftpd_log_file or xferlog_file. # This depends on setting xferlog_std_format parameter xferlog_enable=YES # # Make sure PORT transfer connections originate from port 20 (ftp-data). connect_from_port_20=YES # # If you want, you can arrange for uploaded anonymous files to be owned by # a different user. Note! Using "root" for uploaded files is not # recommended! #chown_uploads=YES #chown_username=whoever # # The name of log file when xferlog_enable=YES and xferlog_std_format=YES # WARNING - changing this filename affects /etc/logrotate.d/vsftpd.log #xferlog_file=/var/log/xferlog # # Switches between logging into vsftpd_log_file and xferlog_file files. # NO writes to vsftpd_log_file, YES to xferlog_file xferlog_std_format=NO # # You may change the default value for timing out an idle session. #idle_session_timeout=600 # # You may change the default value for timing out a data connection. #data_connection_timeout=120 # # It is recommended that you define on your system a unique user which the # ftp server can use as a totally isolated and unprivileged user. #nopriv_user=ftpsecure # # Enable this and the server will recognise asynchronous ABOR requests. Not # recommended for security (the code is non-trivial). Not enabling it, # however, may confuse older FTP clients. #async_abor_enable=YES # # By default the server will pretend to allow ASCII mode but in fact ignore # the request. Turn on the below options to have the server actually do ASCII # mangling on files when in ASCII mode. # Beware that on some FTP servers, ASCII support allows a denial of service # attack (DoS) via the command "SIZE /big/file" in ASCII mode. vsftpd # predicted this attack and has always been safe, reporting the size of the # raw file. # ASCII mangling is a horrible feature of the protocol. #ascii_upload_enable=YES #ascii_download_enable=YES # # You may fully customise the login banner string: #ftpd_banner=Welcome to blah FTP service. # # You may specify a file of disallowed anonymous e-mail addresses. Apparently # useful for combatting certain DoS attacks. #deny_email_enable=YES # (default follows) #banned_email_file=/etc/vsftpd/banned_emails # # You may specify an explicit list of local users to chroot() to their home # directory. If chroot_local_user is YES, then this list becomes a list of # users to NOT chroot(). #chroot_list_enable=YES # (default follows) #chroot_list_file=/etc/vsftpd/chroot_list # # You may activate the "-R" option to the builtin ls. This is disabled by # default to avoid remote users being able to cause excessive I/O on large # sites. However, some broken FTP clients such as "ncftp" and "mirror" assume # the presence of the "-R" option, so there is a strong case for enabling it. #ls_recurse_enable=YES # # When "listen" directive is enabled, vsftpd runs in standalone mode and # listens on IPv4 sockets. This directive cannot be used in conjunction # with the listen_ipv6 directive. listen=YES # This directive enables listening on IPv6 sockets. To listen on IPv4 and IPv6 # sockets, you must run two copies of vsftpd whith two configuration files. # Make sure, that one of the listen options is commented !! #listen_ipv6=YES pam_service_name=vsftpd userlist_enable=YES tcp_wrappers=YES log_ftp_protocol=YES banner_file=/etc/vsftpd/issue local_root=/var/www guest_enable=YES guest_username=ftpusr ftp_username=nobody

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  • Using Juniper EX3300 as a router

    - by Richard Whitman
    So I have a Juniper EX3300 Switch. One of its uplink ports (ge-0/1/0) is connected to my ISP's router. ISP router's port address is xx.xx.xx.109. My switch's IP address is xx.xx.xx.110. From the switch, I can ping to xx.xx.xx.109 and any other IP in the world. I mean its connected to the Internet. I connected the port eth0 of a computer (running Ubuntu) to the port ge-0/0/0 of the switch (which in the same VLAN as ge-0/1/0). I configured the port eth0 as follows: iface eth0 inet static address yy.yy.yy.208 netmask 255.255.255.240 gateway xx.xx.xx.110 yy.yy.yy.208 is assigned to me by the ISP. So, now I can ping to the switch (xx.xx.xx.110) from this computer. But I can not ping to either xx.xx.xx.109 (ISP router) or any other IP. I want this computer to be connected to the Internet. What am I doing wrong? Here are some of the configurations on my switch: interfaces { ge-0/0/0 { unit 0 { family ethernet-switching; } } . . . ge-0/1/0 { ether-options { no-auto-negotiation; link-mode full-duplex; speed { 1g; } } unit 0 { family ethernet-switching { port-mode access; } } } . . . vlan { unit 0 { family inet { address 10.0.1.1/24; } } unit 1 { family inet { address xx.xx.xx.110/30; } } } } . . . routing-options { static { route 0.0.0.0/0 { next-hop xx.xx.xx.109; retain; } } } vlans { Cogent { vlan-id 3; interface { ge-0/1/0.0; ge-0/0/0.0; ge-0/0/1.0; ge-0/0/2.0; ge-0/0/3.0; } l3-interface vlan.1; } TFLan { vlan-id 2; interface { ge-0/0/5.0; ge-0/0/6.0; ge-0/0/7.0; ge-0/0/8.0; ge-0/0/9.0; ge-0/0/10.0; ge-0/0/11.0; ge-0/0/12.0; ge-0/0/13.0; ge-0/0/14.0; ge-0/0/15.0; ge-0/0/16.0; ge-0/0/17.0; ge-0/0/18.0; ge-0/0/19.0; ge-0/0/20.0; ge-0/0/21.0; ge-0/0/22.0; ge-0/0/23.0; ge-0/0/4.0; } l3-interface vlan.0; } }

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  • What Apache/PHP configurations do you know and how good are they?

    - by FractalizeR
    Hello. I wanted to ask you about PHP/Apache configuration methods you know, their pros and cons. I will start myself: ---------------- PHP as Apache module---------------- Pros: good speed since you don't need to start exe every time especially in mpm-worker mode. You can also use various PHP accelerators in this mode like APC or eAccelerator. Cons: if you are running apache in mpm-worker mode, you may face stability issues because every glitch in any php script will lead to unstability to the whole thread pool of that apache process. Also in this mode all scripts are executed on behalf of apache user. This is bad for security. mpm-worker configuration requires PHP compiled in thread-safe mode. At least CentOS and RedHat default repositories doesn't have thread-safe PHP version so on these OSes you need to compile at least PHP yourself (there is a way to activate worker mpm on Apache). The use of thread-safe PHP binaries is considered experimental and unstable. Plus, many PHP extensions does not support thread-safe mode or were not well-tested in thread-safe mode. ---------------- PHP as CGI ---------------- This seems to be the slowest default configuration which seems to be a "con" itself ;) ---------------- PHP as CGI via mod_suphp ---------------- Pros: suphp allows you to execute php scipts on behalf of the script file owner. This way you can securely separate different sites on the same machine. Also, suphp allows to use different php.ini files per virtual host. Cons: PHP in CGI mode means less performance. In this mode you can't use php accelerators like APC because each time new process is spawned to handle script rendering the cache of previous process useless. BTW, do you know the way to apply some accelerator in this config? I heard something about using shm for php bytecode cache. Also, you cannot configure PHP via .htaccess files in this mode. You will need to install PECL htscanner for this if you need to set various per-script options via .htaccess (php_value / php_flag directives) ---------------- PHP as CGI via suexec ---------------- This configuration looks the same as with suphp, but I heard, that it's slower and less safe. Almost same pros and cons apply. ---------------- PHP as FastCGI ---------------- Pros: FastCGI standard allows single php process to handle several scripts before php process is killed. This way you gain performance since no need to spin up new php process for each script. You can also use PHP accelerators in this configuration (see cons section for comment). Also, FCGI almost like suphp also allows php processes to be executed on behalf of some user. mod_fcgid seems to have the most complete fcgi support and flexibility for apache. Cons: The use of php accelerator in fastcgi mode will lead to high memory consumption because each PHP process will have his own bytecode cache (unless there is some accelerator that can use shared memory for bytecode cache. Is there such?). FastCGI is also a little bit complex to configure. You need to create various configuration files and make some configuration modifications. It seems, that fastcgi is the most stable, secure, fast and flexible PHP configuration, however, a bit difficult to be configured. But, may be, I missed something? Comments are welcome!

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  • AMD 24 core server memory bandwidth

    - by ntherning
    I need some help to determine whether the memory bandwidth I'm seeing under Linux on my server is normal or not. Here's the server spec: HP ProLiant DL165 G7 2x AMD Opteron 6164 HE 12-Core 40 GB RAM (10 x 4GB DDR1333) Debian 6.0 Using mbw on this server I get the following numbers: foo1:~# mbw -n 3 1024 Long uses 8 bytes. Allocating 2*134217728 elements = 2147483648 bytes of memory. Using 262144 bytes as blocks for memcpy block copy test. Getting down to business... Doing 3 runs per test. 0 Method: MEMCPY Elapsed: 0.58047 MiB: 1024.00000 Copy: 1764.082 MiB/s 1 Method: MEMCPY Elapsed: 0.58012 MiB: 1024.00000 Copy: 1765.152 MiB/s 2 Method: MEMCPY Elapsed: 0.58010 MiB: 1024.00000 Copy: 1765.201 MiB/s AVG Method: MEMCPY Elapsed: 0.58023 MiB: 1024.00000 Copy: 1764.811 MiB/s 0 Method: DUMB Elapsed: 0.36174 MiB: 1024.00000 Copy: 2830.778 MiB/s 1 Method: DUMB Elapsed: 0.35869 MiB: 1024.00000 Copy: 2854.817 MiB/s 2 Method: DUMB Elapsed: 0.35848 MiB: 1024.00000 Copy: 2856.481 MiB/s AVG Method: DUMB Elapsed: 0.35964 MiB: 1024.00000 Copy: 2847.310 MiB/s 0 Method: MCBLOCK Elapsed: 0.23546 MiB: 1024.00000 Copy: 4348.860 MiB/s 1 Method: MCBLOCK Elapsed: 0.23544 MiB: 1024.00000 Copy: 4349.230 MiB/s 2 Method: MCBLOCK Elapsed: 0.23544 MiB: 1024.00000 Copy: 4349.359 MiB/s AVG Method: MCBLOCK Elapsed: 0.23545 MiB: 1024.00000 Copy: 4349.149 MiB/s On one of my other servers (based on Intel Xeon E3-1270): foo2:~# mbw -n 3 1024 Long uses 8 bytes. Allocating 2*134217728 elements = 2147483648 bytes of memory. Using 262144 bytes as blocks for memcpy block copy test. Getting down to business... Doing 3 runs per test. 0 Method: MEMCPY Elapsed: 0.18960 MiB: 1024.00000 Copy: 5400.901 MiB/s 1 Method: MEMCPY Elapsed: 0.18922 MiB: 1024.00000 Copy: 5411.690 MiB/s 2 Method: MEMCPY Elapsed: 0.18944 MiB: 1024.00000 Copy: 5405.491 MiB/s AVG Method: MEMCPY Elapsed: 0.18942 MiB: 1024.00000 Copy: 5406.024 MiB/s 0 Method: DUMB Elapsed: 0.14838 MiB: 1024.00000 Copy: 6901.200 MiB/s 1 Method: DUMB Elapsed: 0.14818 MiB: 1024.00000 Copy: 6910.561 MiB/s 2 Method: DUMB Elapsed: 0.14820 MiB: 1024.00000 Copy: 6909.628 MiB/s AVG Method: DUMB Elapsed: 0.14825 MiB: 1024.00000 Copy: 6907.127 MiB/s 0 Method: MCBLOCK Elapsed: 0.04362 MiB: 1024.00000 Copy: 23477.623 MiB/s 1 Method: MCBLOCK Elapsed: 0.04262 MiB: 1024.00000 Copy: 24025.151 MiB/s 2 Method: MCBLOCK Elapsed: 0.04258 MiB: 1024.00000 Copy: 24048.849 MiB/s AVG Method: MCBLOCK Elapsed: 0.04294 MiB: 1024.00000 Copy: 23847.599 MiB/s For reference here's what I get on my Intel based laptop: laptop:~$ mbw -n 3 1024 Long uses 8 bytes. Allocating 2*134217728 elements = 2147483648 bytes of memory. Using 262144 bytes as blocks for memcpy block copy test. Getting down to business... Doing 3 runs per test. 0 Method: MEMCPY Elapsed: 0.40566 MiB: 1024.00000 Copy: 2524.269 MiB/s 1 Method: MEMCPY Elapsed: 0.38458 MiB: 1024.00000 Copy: 2662.638 MiB/s 2 Method: MEMCPY Elapsed: 0.38876 MiB: 1024.00000 Copy: 2634.043 MiB/s AVG Method: MEMCPY Elapsed: 0.39300 MiB: 1024.00000 Copy: 2605.600 MiB/s 0 Method: DUMB Elapsed: 0.30707 MiB: 1024.00000 Copy: 3334.745 MiB/s 1 Method: DUMB Elapsed: 0.30425 MiB: 1024.00000 Copy: 3365.653 MiB/s 2 Method: DUMB Elapsed: 0.30342 MiB: 1024.00000 Copy: 3374.849 MiB/s AVG Method: DUMB Elapsed: 0.30491 MiB: 1024.00000 Copy: 3358.328 MiB/s 0 Method: MCBLOCK Elapsed: 0.07875 MiB: 1024.00000 Copy: 13003.670 MiB/s 1 Method: MCBLOCK Elapsed: 0.08374 MiB: 1024.00000 Copy: 12228.034 MiB/s 2 Method: MCBLOCK Elapsed: 0.07635 MiB: 1024.00000 Copy: 13411.216 MiB/s AVG Method: MCBLOCK Elapsed: 0.07961 MiB: 1024.00000 Copy: 12862.006 MiB/s So according to mbw my laptop is 3 times faster than the server!!! Please help me explain this. I've also tried to mount a ram disk and use dd to benchmark it and I get similar differences so I don't think mbw is to blame. I've checked the BIOS settings and the memory seem to be running at full speed. According to the hosting company the modules are all OK. Could this have something to do with NUMA? It seems like Node Interleaving is disabled on this server. Will enabling it (thus turning off NUMA) make a difference? foo1:~# numactl --hardware available: 4 nodes (0-3) node 0 cpus: 0 1 2 3 4 5 node 0 size: 8190 MB node 0 free: 7898 MB node 1 cpus: 6 7 8 9 10 11 node 1 size: 12288 MB node 1 free: 12073 MB node 2 cpus: 18 19 20 21 22 23 node 2 size: 12288 MB node 2 free: 12034 MB node 3 cpus: 12 13 14 15 16 17 node 3 size: 8192 MB node 3 free: 8032 MB node distances: node 0 1 2 3 0: 10 20 20 20 1: 20 10 20 20 2: 20 20 10 20 3: 20 20 20 10

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  • BSOD & System Failure after trying to install a new RAM

    - by Praveen Kumar
    I have updated the question with sections, so that people won't find it difficult to read. Basic System Information Let me give a basic introduction on my system. I have a system of following configuration: Processor: Intel(R) Core(TM) i7-2600 CPU @ 3.40GHz 3.40GHz RAM: Corsair Vengeance - 4GB Single Module DDR3 Memory Kit (CMZ4GX3M1A1600C9) x 2 OS: Windows 7 Ultimate, SP1 Build 7601 HDD: 1 TB Seagate 7200 RPM The Problem It was working fine for about an year. Yesterday I planned to increase my RAM to 16 GB by putting another set of two Corsair Vengeance - 4GB Single Module DDR3 Memory Kit (CMZ4GX3M1A1600C9). I got it from an authorized reseller and also, the RAM was fitted by a service engineer only. After the RAM was fit (all the four), the system failed to start, with an error code of 0x000000f4. The complete information of it is: Problem signature: Problem Event Name: BlueScreen OS Version: 6.1.7601.2.1.0.256.1 Locale ID: 16393 Additional information about the problem: BCCode: f4 BCP1: 0000000000000003 BCP2: FFFFFA8008A39060 BCP3: FFFFFA8008A39340 BCP4: FFFFF800037C8510 OS Version: 6_1_7601 Service Pack: 1_0 Product: 256_1 Files that help describe the problem: C:\Windows\Minidump\093012-13041-01.dmp C:\Users\Praveen Kumar\AppData\Local\Temp\WER-30716-0.sysdata.xml Read our privacy statement online: http://go.microsoft.com/fwlink/?linkid=104288&clcid=0x0409 If the online privacy statement is not available, please read our privacy statement offline: C:\Windows\system32\en-US\erofflps.txt Another Problem We first thought that it was the RAM, which caused the issue. So I returned the RAMs and now my computer configuration is exactly how it was the previous day. But, following the removal of the RAM, I also had several crashes after that. One suspicious thing was with an error code c0000134: STOP: c0000135 The program can’t start because %hs is missing from your computer . Try resintalling the program to fix this problem. After reading contents from this, this and this, which were never my case, they didn't help me. But I didn't receive any more STOP c0000134 messages. But this 0x000000f4 keeps on coming. I am writing from the same system and it allows me to work for say, half an hour max. Then I hear a device disconnect sound, the one you hear in Windows 7, when a USB Mass Storage Device is plugged out. Immediately following that, my screen goes blank and I get 0x000000f4 blue screen. Okay, now I am really concerned about my Hard Disk data, but I have no clue if there is a problem with the HDD. My Question What all files do I need to submit for your reference? Can this issue be fixed? I am getting more time if I remove my RAM, clean it and then put it back. Weird! Hope I have given the necessary information to help you guys. Thanks in advance. Minidumps I have uploaded all the Minidump DMP files from C:\Windows\Minidump folder here: http://www.praveen-kumar.com/Minidumps.zip Let me know if you face any issues in accessing it. Will be able to share elsewhere. Updates 30-Sep-2012 10:15 AM IST: When I keep the system cover opened, pressed the HDD Cable well, it is allowing me to be on for about half an hour, I guess? Also, I feel that the CPU fan speed is kind of slow. It rotates at around 900 RPM, but the CPU Temperature is not more than 70° C. 30-Sep-2012 10:30 AM IST: My Modem (Beetel 220BX ADSL2+ Router) failed. I have no idea how it is related to this issue, but I thought that I need to document this too. I really have a bad day here. 30-Sep-2012 11:00 AM IST: System still running fine, with the cabinet cover open, now for about an hour. 30-Sep-2012 12:00 PM IST: I shut down the system and closed the cabinet. Started the system, and it hung after giving the password. After a few minutes, got the same 0x000000f4 error. So, while it is in the upright position, fixed the Hard Disk cable and now it is booting fine. Waiting for more observations and answers.

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  • 500 Internal Server Error with PHP application

    - by James
    I have written a PHP application using Windows and XAMPP. I've been trying to run it on Ubuntu 10.10 with Lighttpd 1.4.26. Parts of the application work fine, but whenever I try to log in, I get a 500 - Internal Server Error page. The only thing that shows up in /var/log/lighttpd/error.log is 2011-02-25 13:43:13: (mod_fastcgi.c.2582) unexpected end-of-file (perhaps the fastcgi process died): pid: 1169 socket: unix:/tmp/php.socket-0 2011-02-25 13:43:13: (mod_fastcgi.c.3367) response not received, request sent: 1596 on socket: unix:/tmp/php.socket-0 for /~denton/customer-facing-portal/index.php?, closing connection If I had any output whatsoever from PHP, this would be a lot easier to debug. Any ideas on how to get some? Here is my /etc/lighttpd/lighttpd.conf file: # Debian lighttpd configuration file # ############ Options you really have to take care of #################### ## modules to load server.modules = ( "mod_alias", "mod_compress", # "mod_rewrite", # "mod_redirect", # "mod_usertrack", # "mod_expire", # "mod_flv_streaming", # "mod_evasive", "mod_setenv" ) ## a static document-root, for virtual-hosting take look at the ## server.virtual-* options server.document-root = "/var/www/" ## where to upload files to, purged daily. server.upload-dirs = ( "/var/cache/lighttpd/uploads" ) ## where to send error-messages to server.errorlog = "/var/log/lighttpd/error.log" ## files to check for if .../ is requested index-file.names = ( "index.php", "index.html", "index.htm", "default.htm", "index.lighttpd.html" ) ## Use the "Content-Type" extended attribute to obtain mime type if possible # mimetype.use-xattr = "enable" ## # which extensions should not be handle via static-file transfer # # .php, .pl, .fcgi are most often handled by mod_fastcgi or mod_cgi static-file.exclude-extensions = ( ".php", ".pl", ".fcgi" ) ######### Options that are good to be but not neccesary to be changed ####### ## Use ipv6 only if available. (disabled for while, check #560837) #include_shell "/usr/share/lighttpd/use-ipv6.pl" ## bind to port (default: 80) # server.port = 81 ## bind to localhost only (default: all interfaces) ## server.bind = "localhost" ## error-handler for status 404 #server.error-handler-404 = "/error-handler.html" #server.error-handler-404 = "/error-handler.php" ## to help the rc.scripts server.pid-file = "/var/run/lighttpd.pid" ## ## Format: <errorfile-prefix><status>.html ## -> ..../status-404.html for 'File not found' #server.errorfile-prefix = "/var/www/" ## virtual directory listings dir-listing.encoding = "utf-8" server.dir-listing = "enable" ### only root can use these options # # chroot() to directory (default: no chroot() ) #server.chroot = "/" ## change uid to <uid> (default: don't change) server.username = "www-data" ## change gid to <gid> (default: don't change) server.groupname = "www-data" #### compress module compress.cache-dir = "/var/cache/lighttpd/compress/" compress.filetype = ("text/plain", "text/html", "application/x-javascript", "text/css") #### url handling modules (rewrite, redirect, access) # url.rewrite = ( "^/$" => "/server-status" ) # url.redirect = ( "^/wishlist/(.+)" => "http://www.123.org/$1" ) #### expire module # expire.url = ( "/buggy/" => "access 2 hours", "/asdhas/" => "access plus 1 seconds 2 minutes") #### external configuration files ## mimetype mapping include_shell "/usr/share/lighttpd/create-mime.assign.pl" ## load enabled configuration files, ## read /etc/lighttpd/conf-available/README first include_shell "/usr/share/lighttpd/include-conf-enabled.pl" ## Set environment variables setenv.add-environment = ( "DB_URL__DEMO" => "192.168.1.231", "DB_NAME_DEMO" => "demo", "DB_USER_DEMO" => "user", "DB_PASS_DEMO" => "password", "DB_AGENCY_DEMO" => "demo" ) Here is my /etc/php5/cgi/php.ini file (sans 1641 lines of comments): [PHP] register_long_arrays = Off short_open_tag = Off engine = On short_open_tag = Off asp_tags = Off precision = 14 y2k_compliance = On output_buffering = 4096 zlib.output_compression = Off implicit_flush = Off unserialize_callback_func = serialize_precision = 100 allow_call_time_pass_reference = Off safe_mode = Off safe_mode_gid = Off safe_mode_include_dir = safe_mode_exec_dir = safe_mode_allowed_env_vars = PHP_ safe_mode_protected_env_vars = LD_LIBRARY_PATH disable_functions = disable_classes = expose_php = On max_execution_time = 30 max_input_time = 60 memory_limit = 128M error_reporting = E_ALL & ~E_DEPRECATED & ~E_STRICT display_errors = On display_startup_errors = On log_errors = On log_errors_max_len = 1024 ignore_repeated_errors = Off ignore_repeated_source = Off report_memleaks = On track_errors = On html_errors = On variables_order = "GPCS" request_order = "GP" register_globals = Off register_long_arrays = Off register_argc_argv = Off auto_globals_jit = On post_max_size = 8M magic_quotes_gpc = Off magic_quotes_runtime = Off magic_quotes_sybase = Off auto_prepend_file = auto_append_file = default_mimetype = "text/html" doc_root = user_dir = enable_dl = Off cgi.fix_pathinfo=1 file_uploads = On upload_max_filesize = 2M max_file_uploads = 20 allow_url_fopen = On allow_url_include = Off default_socket_timeout = 60 [Date] date.timezone = "America/Chicago" [filter] [iconv] [intl] [sqlite] [sqlite3] [Pcre] [Pdo] [Pdo_mysql] pdo_mysql.cache_size = 2000 pdo_mysql.default_socket= [Phar] [Syslog] define_syslog_variables = Off [mail function] SMTP = localhost smtp_port = 25 mail.add_x_header = On [SQL] sql.safe_mode = Off [ODBC] odbc.allow_persistent = On odbc.check_persistent = On odbc.max_persistent = -1 odbc.max_links = -1 odbc.defaultlrl = 4096 odbc.defaultbinmode = 1 [Interbase] ibase.allow_persistent = 1 ibase.max_persistent = -1 ibase.max_links = -1 ibase.timestampformat = "%Y-%m-%d %H:%M:%S" ibase.dateformat = "%Y-%m-%d" ibase.timeformat = "%H:%M:%S" [MySQL] mysql.allow_local_infile = On mysql.allow_persistent = On mysql.cache_size = 2000 mysql.max_persistent = -1 mysql.max_links = -1 mysql.default_port = mysql.default_socket = mysql.default_host = mysql.default_user = mysql.default_password = mysql.connect_timeout = 60 mysql.trace_mode = Off [MySQLi] mysqli.max_persistent = -1 mysqli.allow_persistent = On mysqli.max_links = -1 mysqli.cache_size = 2000 mysqli.default_port = 3306 mysqli.default_socket = mysqli.default_host = mysqli.default_user = mysqli.default_pw = mysqli.reconnect = Off [mysqlnd] mysqlnd.collect_statistics = On mysqlnd.collect_memory_statistics = Off [OCI8] [PostgresSQL] pgsql.allow_persistent = On pgsql.auto_reset_persistent = Off pgsql.max_persistent = -1 pgsql.max_links = -1 pgsql.ignore_notice = 0 pgsql.log_notice = 0 [Sybase-CT] sybct.allow_persistent = On sybct.max_persistent = -1 sybct.max_links = -1 sybct.min_server_severity = 10 sybct.min_client_severity = 10 [bcmath] bcmath.scale = 0 [browscap] [Session] session.save_handler = files session.use_cookies = 1 session.use_only_cookies = 1 session.name = PHPSESSID session.auto_start = 0 session.cookie_lifetime = 0 session.cookie_path = / session.cookie_domain = session.cookie_httponly = session.serialize_handler = php session.gc_probability = 1 session.gc_divisor = 1000 session.gc_maxlifetime = 1440 session.bug_compat_42 = Off session.bug_compat_warn = Off session.referer_check = session.entropy_length = 0 session.cache_limiter = nocache session.cache_expire = 180 session.use_trans_sid = 0 session.hash_function = 0 session.hash_bits_per_character = 5 url_rewriter.tags = "a=href,area=href,frame=src,input=src,form=fakeentry" [MSSQL] mssql.allow_persistent = On mssql.max_persistent = -1 mssql.max_links = -1 mssql.min_error_severity = 10 mssql.min_message_severity = 10 mssql.compatability_mode = Off mssql.secure_connection = Off [Assertion] [COM] [mbstring] [gd] [exif] [Tidy] tidy.clean_output = Off [soap] soap.wsdl_cache_enabled=1 soap.wsdl_cache_dir="/tmp" soap.wsdl_cache_ttl=86400 soap.wsdl_cache_limit = 5 [sysvshm] [ldap] ldap.max_links = -1 [mcrypt] [dba] Update: here is /etc/lighttpd/conf-enabled/15-fastcgi-php.conf As far as I know, it's just the default config file the Ubuntu package installed. ## FastCGI programs have the same functionality as CGI programs, ## but are considerably faster through lower interpreter startup ## time and socketed communication ## ## Documentation: /usr/share/doc/lighttpd-doc/fastcgi.txt.gz ## http://redmine.lighttpd.net/projects/lighttpd/wiki/Docs:ConfigurationOptions#mod_fastcgi-fastcgi ## Start an FastCGI server for php (needs the php5-cgi package) fastcgi.server += ( ".php" => (( "bin-path" => "/usr/bin/php-cgi", "socket" => "/tmp/php.socket", "max-procs" => 1, "idle-timeout" => 20, "bin-environment" => ( "PHP_FCGI_CHILDREN" => "4", "PHP_FCGI_MAX_REQUESTS" => "10000" ), "bin-copy-environment" => ( "PATH", "SHELL", "USER" ), "broken-scriptfilename" => "enable" )) )

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